Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 19:38:14 Player: Bingus Khan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1434) 1434 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (567) 567 TOTAL SCORE: 4836 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 556 Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Light Deuterium Engine Aluminum Leg Improved Signal Interpreter Matter Filter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Hardened Light Armor Plating Recalibrator > --- WEAPON ----------- Gatling Laser Mini Assault Cannon Rocket Array > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Improved Titanium Leg Advanced Weight Redist. System Improved Signal Interpreter Targeting Computer Matter Filter Tractor Beam [Rating: 38] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . . . . 1 Parts Attached 57 | 8 6 9 5 13 16 Power 9 | 1 1 1 . 2 4 Engine 7 | 1 1 1 . 2 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 2 4 . 5 3 Treads 5 | . . . . 4 1 Leg 3 | . . . . 1 2 Wheel 2 | 2 . . . . . Hover 1 | . . 1 . . . Flight 5 | . 2 3 . . . Utility 16 | 2 2 2 2 3 5 Device 8 | . 1 1 2 2 2 Storage 4 | 2 . . . . 2 Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 16 | 3 1 2 3 3 4 Energy Gun 5 | 2 . . . 2 1 Energy Cannon 2 | . 1 . 1 . . Ballistic Gun 3 | 1 . 1 1 . . Ballistic Cannon 2 | . . . . 1 1 Launcher 3 | . . 1 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 4 | . . . 1 . 3 Parts Lost 26 | . . 4 4 7 11 Power 5 | . . . 1 2 2 Propulsion 9 | . . 2 1 2 4 Utility 5 | . . . 1 1 3 Weapon 7 | . . 2 1 2 2 Highest Loss Streak 11 | . . 2 4 5 11 To Critical Strikes 1 | . . . . 1 . Average Backups 6 | 1 5 4 4 3 9 Power 1 | . . . . . 1 Propulsion 1 | . 1 . . 1 3 Utility 2 | . 1 1 1 1 3 Weapon 1 | . 2 2 3 1 . Tool/Special . | . . . . . . Unused Backups 12 | . 3 . . . 9 Power 3 | . . . . . 3 Propulsion 2 | . 1 . . . 1 Utility 6 | . 1 . . . 5 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 98 93 66 67 91 Engine 7 | . 14 11 8 8 4 Core 3 | . . . . . 9 Treads 14 | . . . . 11 24 Wheel 1 | . 23 . . . . Flight 6 | . 4 27 20 2 . Device 8 | . 11 11 8 8 6 Storage 4 | . 14 . . . 6 Processor 13 | . . 22 18 18 9 Protection 2 | . . . . 3 4 Energy Gun 5 | . 11 3 2 2 6 Energy Cannon 1 | . 2 7 3 . . Ballistic Gun 7 | . 14 10 6 9 4 Ballistic Cannon 4 | . . . . 2 8 Peak Build Rating 38 | 7 7 10 13 15 38 Average Rating 18 | 5 6 8 9 11 30 On Entrance 7 | . 7 7 9 8 15 Avg Prop Armor Cover (%) 9 | . . 9 . . . Naked Turns 21 | . . . . . 21 Heaviest Build 52 | 19 18 12 11 24 52 Greatest Support 88 | 20 20 12 12 60 88 Greatest Overweight (x) 2 | . . 2 1 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 15 Average Capacity 7 | 6 7 5 5 5 10 Most Carried 11 | 3 8 5 5 5 11 Average Carried 6 | 1 5 4 4 3 9 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 Class Distribution -------------------- 40% | Mutant 32% | Commander-Gunner 12% | Commander-Mutant 5% | Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1316 | 225 68 228 20 421 354 Remotely . | . . . . . . Salvage Created 1572 | 57 64 415 92 551 393 Parts 96 | 2 6 31 4 34 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 6 | . . . 1 4 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 36 | . 3 16 2 8 7 Guns 19 | . 3 8 . 4 4 Cannons 11 | . . 5 1 2 3 AOE 6 | . . 3 1 2 . Classes Destroyed 10 | 1 2 2 . 3 2 Worker 4 | . . . . 4 . Builder 2 | . . . . 1 1 Recycler 3 | 1 . . . 1 1 Operator 1 | . . . . 1 . Watcher 4 | . 1 1 . 1 1 Swarmer 14 | . 3 10 . 1 . Grunt 14 | . . 4 2 4 4 Sentry 5 | . . 2 . 3 . Specialist 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 6 | 1 4 6 2 4 3 Combat Bots Only 6 | . 3 6 2 3 3 Max Kills in Single Turn 3 | 1 1 3 1 2 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 1 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 407 | . 13 80 6 39 269 Missed 129 | . 1 33 2 8 85 Hits 278 | . 12 47 4 31 184 Projectile 278 | . 12 47 4 31 184 AOE 1 | . . . . . 1 Critical Strikes 5 | . 1 . 1 2 1 Part Disruptions 1 | . . . . . 1 Damage Taken 3349 | . 95 467 120 487 2180 Core 848 | . 19 76 14 30 709 Absorbed by Shields 36 | . . . . 36 . Core Remaining (%) 91 | 100 92 81 . 92 . Volleys Fired 138 | 2 8 40 9 45 34 Largest 3 | 2 2 2 2 2 3 Hottest 157 | 90 80 80 108 85 157 Shots Fired 263 | 4 16 75 15 69 84 Gun 164 | 4 14 48 8 48 42 Cannon 94 | . 2 25 7 18 42 Launcher 5 | . . 2 . 3 . Special . | . . . . . . Kinetic 172 | . 8 36 4 63 61 Thermal 68 | 2 8 25 7 3 23 Explosive 5 | . . 2 . 3 . Electromagnetic 18 | 2 . 12 4 . . Robot Hit Streak 13 | 4 5 11 11 11 13 Robot Miss Streak 12 | . 2 4 1 7 12 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 177 | 4 7 44 11 50 61 Core Hits 123 | 2 3 24 4 47 43 Critical Kills 3 | . 1 1 . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | 1 1 1 . 2 . Burn 2 | 1 . . . 1 . Meltdown 1 | . 1 . . . . Destroy 2 | . . 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3723 | 50 85 723 223 1132 1510 Guns 1457 | 49 67 282 78 441 540 Cannons 1484 | . 18 297 60 324 785 Explosions 758 | . . 144 85 351 178 Melee . | . . . . . . Ramming 24 | 1 . . . 16 7 Kinetic 1908 | . 17 163 25 719 984 Thermal 1099 | 24 68 297 145 46 519 Explosive 495 | . . 144 . 351 . Electromagnetic 197 | 25 . 119 53 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . 2 Average Corruption 1 | . 2 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . 1 . . . 1 Message Errors 1 | . 1 . . . . Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 63 | . . 8 22 33 . Projectiles . | . . . . . . Explosions 63 | . . 8 22 33 . Melee . | . . . . . . Knockbacks 33 | . . . . 16 17 Impact . | . . . . . . Kinetic 31 | . . . . 15 16 Secondary 2 | . . . . 1 1 Self-Inflicted Damage 84 | . . . 56 28 . Shots 2 | . . . 1 1 . Rammed 5 | 1 . . . 3 1 Targets Rammed 8 | 1 . . . 5 2 Kicked 2 | . . . . 2 . Crushed 1 | . . . . . 1 Highest Temperature 613 | 60 90 122 194 44 613 Average Temperature 97 | 33 39 38 116 11 182 Received Heat Transfer 528 | . . 87 54 180 207 Effects 15 | . . . . . 15 Shutdowns 5 | . . . . . 5 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 2 . . . . . Heat Transferred 2155 | 148 185 629 211 185 797 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 2 | . . 1 . 2 2 Low Security (%) 60 | 100 100 69 100 59 44 Level 1 22 | . . 30 . 22 27 Level 2 16 | . . . . 18 27 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 546 | 5 67 327 162 437 546 Initial 180 | . . 24 137 42 180 Average 196 | 1 14 123 135 171 284 Influence Increases 2199 | 5 77 489 85 749 794 Destroy 0b10 Robot/C 1080 | . 60 320 40 320 340 Destroy 0b10 Robot/NC 75 | 5 5 5 . 45 15 Destroy Leader 250 | . 12 62 10 94 72 Allied During Kill 375 | . . . . 201 174 Successful Hack 30 | . . 14 2 9 5 Disable Machine 210 | . . . 15 30 165 Destroy Structure 59 | . . 13 3 20 23 Partial Spotted 90 | . . 45 15 30 . Lose Combat Pursuer 30 | . . 30 . . . Influence Decreases 1927 | 5 20 219 310 454 919 Entered New Map 500 | . . 33 190 60 217 Time Decay 1029 | 5 20 146 80 326 452 Lost Part 258 | . . 40 40 68 110 Lost Ally 140 | . . . . . 140 Squads Dispatched 10 | . . 3 2 1 4 Investigation 1 | . . . 1 . . Extermination 3 | . . . . . 3 Reinforcement 5 | . . 3 1 1 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 3 | . . 1 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 5 25 3 18 35 Peak Tracking Total 11 | . 3 8 2 4 11 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 4 | . 1 . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 14 | . . . 1 2 11 Max in Single Turn 11 | . . . 1 1 11 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 19 | . 1 4 3 6 5 Terminals 13 | . 1 2 3 4 3 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . 1 . 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 39 | . 1 5 10 14 9 Successful 23 | . . 4 7 9 3 Failed 16 | . 1 1 3 5 6 Catastrophic 4 | . 1 . . . 3 Database Lockouts . | . . . . . . Manual 2 | . . . . 1 1 Terminals 29 | . 1 3 10 9 6 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . 1 . . . Recycling Units 3 | . . 1 . 2 . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . 3 2 Terminal Hacks 17 | . . 2 7 7 1 Record 7 | . . 1 3 3 . Open Door 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Alert Level 2 | . . . 1 1 . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . . . 1 . Patrol Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . . 1 . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks 2 | . . 1 . 1 . Report Inventory 2 | . . 1 . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 1 2 . 4 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 2 | . . . . . 2 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 8 Highest-Rated Group 173 | . . . . 173 141 Highest-Rated Ally 29 | . . . . 29 29 Total Orders . | . . . . . . Ally Attacks 126 | . . . . 50 76 Total Damage 1487 | . . . . 676 811 Kills 19 | . . . . 9 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 549 | . 152 338 59 . . Terrain 106 | . . 73 33 . . Structural 469 | . 152 265 52 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 2601 | 66 178 338 173 725 1121 Spaces Moved 1883 | 56 182 374 191 460 620 Core 111 | 3 . 59 . 6 43 Treads 849 | . . . . 277 572 Legs 27 | . . . . 22 5 Wheels 201 | 53 148 . . . . Hover . | . . . . . . Flight 695 | . 34 315 191 155 . Fastest Speed 32 | 50 37 32 34 37 50 Average Speed 106 | 78 71 51 58 124 152 Slowest Speed 240 | 80 80 150 117 240 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . 1 3 . 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 39 38 18 76 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 64 | . . 12 2 18 32 Melee . | . . . . . . Projectile . | . . . . . . AOE 64 | . . 12 2 18 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2227 | 69 214 442 239 542 721 Wait 66 | . 1 15 19 8 23 Move 1868 | 55 179 367 190 457 620 Hop 5 | . 1 3 . 1 . Pick Up 31 | 3 11 1 3 2 11 Fast Attach 28 | 7 1 4 3 11 2 Attach 20 | . 1 4 5 6 4 Detach 10 | . 1 1 4 4 . Swap 27 | 1 4 6 1 1 14 Drop 26 | . 7 1 5 2 11 Fire 138 | 2 8 40 9 45 34 Melee . | . . . . . . Ram 1 | 1 . . . . . Kick 2 | . . . . 2 . Crush 5 | . . . . 3 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 12) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 571 | -9/Materials | Discovered new exit (range 15) 583 | -9/Materials | Entered another Materials area 583 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 585 | -8/Materials | Discovered new exit (range 8) 651 | -8/Materials | Lost 4 parts (1p1n1u1w) 756 | -8/Materials | Entered Storage 878 | -8/Storage | Lost 5 parts (1p2n1u1w) 1153 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1431 | -8/Storage | Discovered new exit (range 15) 1461 | -8/Storage | Build established: Commander-Mutant 1481 | -8/Storage | Entered Factory 1481 | -7/Factory | Accompanied by 8 allies 1481 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1796 | -7/Factory | Build established: Commander-Gunner 2107 | -7/Factory | Garrison activated, responded to threat 2165 | -7/Factory | Lost 4 allies 2459 | -7/Factory | Lost 4 allies 2465 | -7/Factory | Found Prototype Launcher 2465 | -7/Factory | Identified Rocket Array 2516 | -7/Factory | Cargo convoy interrupted 2578 | -7/Factory | Core integrity fell below 50% 2581 | -7/Factory | Released all parts (3) 2589 | -7/Factory | Core integrity fell below 20% 2602 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02573_ Mic. Nuclear Core destroyed. 02573_ Gatling Laser destroyed. 02574_ System corrupted: Energy discharge (-20). 02574_ Slug penetrates Wall. 02574_ K-01 Serf collects debris. 02577_ Slug penetrates Wall. 02578_ K-01 Serf cleans the Neutrino Reactor. 02580_ Slug penetrates Wall. 02581_ Released Mni. Assault Cannon. 02581_ Released Lrg. Storage Unit. 02581_ Released Imp. Titanium Leg. [Achievement: Live, Flee, And Rebuild] 02583_ K-01 Serf collects debris. 02586_ K-01 Serf destroyed. 02588_ Triggered Ambush Trap. 02588_ S-27 Virus emerges from a hatch in the floor. 02588_ G-47 Trooper emerges from a hatch in the floor. 02589_ Acquired 30 matter. 02590_ Acquired 37 matter. 02591_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????##############?# """ " | | ??????????????????# * ### """ " | | ??????????????????# * + | | ??????????????????# ** ### | | ??????????????????# [ #?# | | ??????????????????# #?# | | ??????????????????# #?# """" """" "" | | ??????????????????# #?# """" """" "" | | ??????????????????# #?# """" """" "" | | ??????????????????# #?# """" """"^"" | | ??? ??????????????# #?# ^"""" """" "" | | ?????????????# ### """"^"""" "" | | #????????????# # """" """" "" | | +????????????##########+### | | #??????????????????# """" """" ^ | | #??????????????????# """" """" | | #??????????????????# """" """" | | #??????????????????# """" """" | | #??????????????????# """" """" | | #??????????????????# """" """" | | #################### """" """" | | k ## | | u T# | | # | | ## ### | | @ ## #?# | | ################+########## #?# | | #?????????# #??# #?# | | % % #?????????# """ """ #??# #?# | | #/#####????????# """ """ #??? #?######## | | %* #????????# """ """ #???#####????????????? | | #????????# #????????????????????? | | #????????# """ """ #????????????????????? | | ! #????????# """ """ #????????????????????? | | #????????# """ """ #????????????????????? | | #????????# #????????????????????? | | #????????# #????????????????????? | | #????????# #????????????????????? | | #????????# ?????????????????????? | | #######????????############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????############# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ???????????????????????????????????? # | | ???????????????????????????????????? #= | | ???????????????????????????????????? # | | ??????????????????????????????????"" # ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 10 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots It Was An Accident, I Swear Jackpot Live, Flee, And Rebuild Overwhelming The More The Merrier There's More Where That Came From Throw Away The Key Well Done Challenges ------------ None Game ------ Seed BlinkCarbideModule Manual? 0 Play Time 00:46:03 Cumulative 14.1 hours Start 2026.05.29 @ 18:52:22 End 2026.05.29 @ 19:38:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 25 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d1f89ff-c9be-4555-baeb-7f376e1ba60b