Cogmind - Beta 14 --- EXPLORER MODE // 2024.12.15 @ 23:17:12 Player: Apollyon Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (883) 883 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 4127 Bonus ------- Aligned with FarCom 300 Friendly Fire -31 Cogmind --------- Core Integrity 197/550 Matter 266/300 Energy 56/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Latent Energy Streamer Flak Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Terrain Scan Processor Transport Network Coupler Heavy Armor Plating > --- WEAPON ----------- Pulse Rifle Latent Energy Streamer > --- INVENTORY -------- Sensor Array EM Pulse Gun Flak Cannon Longsword +1 [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Sensor Array Device Sensor Array Storage Cargo Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 5 | . 1 . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . 1 . . . 3 . Weapon . | . . . . . . . Parts Attached 69 | 9 18 3 3 1 28 7 Power 6 | 1 1 . 1 . 2 1 Engine 6 | 1 1 . 1 . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 3 3 1 . 1 7 . Treads . | . . . . . . . Leg 3 | . . . . . 3 . Wheel 8 | 3 3 1 . 1 . . Hover . | . . . . . . . Flight 4 | . . . . . 4 . Utility 19 | 2 7 1 . . 6 3 Device 10 | 1 3 1 . . 2 3 Storage 2 | . 2 . . . . . Processor 6 | 1 2 . . . 3 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 29 | 3 7 1 2 . 13 3 Energy Gun 17 | 1 5 . . . 10 1 Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 5 | 2 2 1 . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Corrupted Parts 1 | . . . . . 1 . System Corruption 3 | . . . . . 3 . Parts Lost 19 | . . 4 . 2 1 12 Power 2 | . . . . . 1 1 Propulsion 6 | . . 1 . 2 . 3 Utility 8 | . . 2 . . . 6 Weapon 3 | . . 1 . . . 2 Highest Loss Streak 7 | . . 2 . 2 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 92 87 74 78 81 59 Engine 10 | . 12 12 11 12 7 3 Leg 2 | . . . . . 17 . Wheel 15 | . 24 20 12 15 . . Flight 1 | . . . . . 3 19 Device 16 | . 8 24 25 25 9 11 Storage 2 | . 8 . . . . . Processor 9 | . 13 9 . . 18 15 Energy Gun 10 | . 12 12 11 . 6 . Ballistic Gun 8 | . 11 7 12 12 1 . Slashing Weapon 1 | . . . . 12 2 7 Peak Build Rating 42 | 9 11 13 19 20 42 37 Average Rating 14 | 5 9 10 10 19 34 23 On Entrance 14 | . 9 10 11 19 18 33 Naked Turns 1 | . . . . . . 1 Heaviest Build 149 | 10 149 13 13 13 41 14 Greatest Support 48 | 26 20 26 16 26 48 23 Greatest Overweight (x) 14 | 2 14 . 3 1 7 1 Average Overweight (x) . | . 2 . . . . . Largest Inventory Capacity 30 | 5 30 5 5 5 5 5 Average Capacity 8 | 5 17 5 5 5 5 5 Most Carried 16 | 3 16 5 5 5 5 4 Average Carried 5 | 1 8 4 2 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 3 5 3 5 5 3 2 Class Distribution -------------------- 41% | Hacker-Mutant 14% | Hauler-Mutant 11% | Scavenger-Mutant 10% | Scavenger-Skirmisher 9% | Hacker-Skirmisher 5% | Hacker-Assassin 4% | Hacker-Scout Dominant Class ---------------- Hauler-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Assassin | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Scout | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 1309 | 297 395 76 . 96 410 35 Remotely . | . . . . . . . Salvage Created 1581 | 108 650 . . 20 659 144 Parts 112 | 8 44 . . 2 48 10 Haulers Intercepted 7 | . 2 . . . 4 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 24 | . 13 . . 1 9 1 Melee 2 | . . . . . 1 1 Guns 17 | . 12 . . 1 4 . AOE 4 | . 1 . . . 3 . Classes Destroyed 11 | 2 5 . . 1 3 . Worker 8 | . 4 . . 1 2 1 Builder 6 | . . . . . 5 1 Tunneler 2 | 2 . . . . . . Hauler 7 | . 2 . . . 4 1 Recycler 1 | 1 . . . . . . Watcher 4 | . 3 . . . 1 . Swarmer 8 | . 6 . . . 2 . Grunt 12 | . 7 . . . 4 1 Sentry 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Assembled 1 | . . . . 1 . . Best Kill Streak 7 | 3 5 . . 1 7 2 Combat Bots Only 3 | . 3 . . 1 3 1 Max Kills in Single Turn 2 | 1 2 . . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . 1 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 206 | . 51 . . 19 127 9 Missed 70 | . 19 . . 5 38 8 Damage Taken 2208 | 5 205 265 . 217 777 739 Core 449 | 1 31 8 . 56 130 223 Absorbed by Shields . | . . . . . . . Ignored by Resistances 767 | . 125 22 . 127 478 15 Core Remaining (%) 80 | 99 . . . 61 . . Volleys Fired 147 | 7 66 13 . 3 46 12 Largest 2 | 2 2 2 . 1 2 1 Hottest 123 | 70 80 73 . 33 123 63 Shots Fired 229 | 14 116 26 2 4 55 12 Gun 213 | 14 116 26 2 4 44 7 Cannon 7 | . . . . . 3 4 Launcher 9 | . . . . . 8 1 Special . | . . . . . . . Kinetic 119 | 7 86 13 1 4 4 4 Thermal 33 | 7 . . . . 19 7 Explosive 9 | . . . . . 8 1 Electromagnetic 68 | . 30 13 1 . 24 . Robot Hit Streak 22 | 8 22 . 14 17 21 . Robot Miss Streak 2 | 1 2 . . . 1 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 174 | 13 93 . 2 4 58 4 Core Hits 85 | 5 35 . . 3 39 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 4 | . . . . . 4 . Destroy 1 | . . . . . 1 . Sever 3 | . . . . . 3 . Melee Attacks 87 | . . . . 1 16 70 Impact . | . . . . . . . Slashing 87 | . . . . 1 16 70 Piercing . | . . . . . . . Sneak Attacks 8 | . . . . 1 3 4 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 4216 | 168 1132 19 29 154 2289 425 Guns 1795 | 156 972 . 29 71 567 . Cannons 8 | . . . . . 8 . Explosions 995 | . 120 . . . 875 . Melee 1343 | . . . . 83 835 425 Ramming 75 | 12 40 19 . . 4 . Kinetic 876 | 68 617 . 18 71 102 . Thermal 487 | 88 120 . . . 279 . Explosive 553 | . . . . . 553 . Electromagnetic 882 | . 355 . 11 . 516 . Impact . | . . . . . . . Slashing 1343 | . . . . 83 835 425 Piercing . | . . . . . . . Highest Corruption 28 | . 1 6 6 6 12 28 Average Corruption 5 | . 1 2 6 6 7 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 72 | . 3 7 38 3 11 10 Message Errors 12 | . 1 . 10 1 . . Matter Fused 18 | . 1 4 6 . 4 3 Heat Flow Errors 14 | . . . 9 . 3 2 Energy Discharges 7 | . 1 . 4 . . 2 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 10 | . . 2 5 1 1 1 Data Loss (major) 4 | . . 1 2 . 1 . Misfires 4 | . . . 2 1 1 . Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 241 | . 11 . . . 156 74 Projectiles . | . . . . . . . Explosions 82 | . 11 . . . 71 . Melee 159 | . . . . . 85 74 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 217 | 5 40 9 . . 147 16 Shots 6 | . 1 . . . 4 1 Rammed 14 | 3 5 3 . . 3 . Targets Rammed 15 | 3 5 3 . . 4 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 279 | 63 144 84 279 . 261 143 Average Temperature 83 | 31 54 34 108 . 99 94 Received Heat Transfer 562 | . 72 . . 40 441 9 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 2 | . 1 . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 977 | 259 150 . . . 568 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . Latent Energy Used 381 | . . . . . 381 . LE Corruption 7 | . . . . . 7 . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 259 | 15 144 20 . 24 259 209 Initial 74 | . 7 20 . . 1 74 Average 63 | 7 71 . . 5 99 139 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 97 | 100 100 100 . 100 89 93 Level 1 2 | . . . . . 10 6 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 4 . . . 5 1 Investigation 5 | . 4 . . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 4 | . 1 . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 20 . . 10 18 7 Peak Tracking Total 11 | . 4 . . 11 5 5 Tactical Retreats 4 | . . . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 5 | . 3 1 . . 1 . Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 4 | . . . . 1 3 . Max in Single Turn 1 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 18 | . 8 1 5 . . 4 Terminals 10 | . 7 . . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 93 | . 28 1 50 . . 14 Successful 88 | . 26 1 50 . . 11 Failed 5 | . 2 . . . . 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 32 | . 10 . 12 . . 10 Terminals 39 | . 27 . . . . 12 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 78 | . 20 1 50 . . 7 Record 64 | . 10 . 49 . . 5 Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 3 | . 2 . . . . 1 Locate Traps 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Recall Extermination 1 | . . . . . . 1 Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Components 2 | . 1 . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 5 . . . . 2 Terminals 7 | . 5 . . . . 2 Assimilate 7 | . 5 . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 5 . . . . 4 Full Trace Events 6 | . 4 . . . . 2 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . 3 . . . . 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 6 | . . 5 . . . 1 Largest Group 5 | . . 5 5 . . 1 Highest-Rated Group 78 | . . 78 78 . . 10 Highest-Rated Ally 31 | . . 31 31 . . 10 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 4930 | 146 1567 730 1377 125 669 316 Spaces Moved 4393 | 113 1150 807 1535 144 368 276 Core 185 | 51 . . 78 6 12 38 Treads . | . . . . . . . Legs 282 | . . . . . 282 . Wheels 3614 | 62 1150 807 1457 138 . . Hover . | . . . . . . . Flight 312 | . . . . . 74 238 Fastest Speed 30 | 50 80 80 50 80 30 30 Average Speed 92 | 95 110 80 86 80 129 39 Slowest Speed 545 | 150 290 80 200 100 545 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 11 | . . 1 . . . 10 Exploration Rate (%) 51 | 4 90 82 94 29 21 37 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 31 | . . 6 . . . 25 Terrain Destroyed 171 | . 8 8 . . 130 25 Melee 20 | . . . . . . 20 Projectile 8 | . . 8 . . . . AOE 143 | . 8 . . . 130 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 4959 | 133 1344 864 1583 148 487 400 Wait 173 | . 65 39 35 . 2 32 Move 4385 | 112 1149 806 1534 143 367 274 Hop . | . . . . . . . Pick Up 26 | 1 18 . 2 . 4 1 Fast Attach 40 | 8 10 1 3 1 14 3 Attach 18 | . 6 2 . . 6 4 Detach 20 | 1 7 . 4 . 6 2 Swap 11 | 1 2 . . . 8 . Drop 34 | . 16 . 4 . 14 . Fire 147 | 7 66 13 . 3 46 12 Melee 87 | . . . . 1 16 70 Ram 14 | 3 5 3 . . 3 . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis 2 | . . . . . . 2 Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 147 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Evolved 1 slot: Utility x1 295 | -10/Materials | Identified exit to Mines 295 | -10/Materials | Discovered exit to Mines (range 15) 316 | -10/Materials | Build established: Hacker-Mutant 705 | -10/Materials | Discovered exit to Mines (range 17) 896 | -10/Materials | Build established: Hauler-Mutant 1408 | -10/Materials | Identified exit to Materials 1408 | -10/Materials | Discovered exit to Materials (range 15) 1574 | -10/Materials | Discovered exit to Materials (range 7) 1714 | -10/Materials | Entered Mines 1740 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1789 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1790 | -10/Mines | Identified exit to Exiles 1790 | -10/Mines | Discovered exit to Exiles (range 5) 1840 | -10/Mines | Discovered exit to Materials (range 7) 2003 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2070 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2164 | -10/Mines | Learned location of Storage (-8) 2287 | -10/Mines | Crushed by falling debris 2444 | -10/Mines | Entered Exiles 2444 | -10/Exiles | Accompanied by 5 allies 2472 | -10/Exiles | Identified exit to Mines 2472 | -10/Exiles | Discovered exit to Mines (range 15) 2474 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2576 | -10/Exiles | Met 8R-AWN 2618 | -10/Exiles | Met EX-HEX 2673 | -10/Exiles | Met EX-BIN 2753 | -10/Exiles | Build established: Hacker-Mutant 2907 | -10/Exiles | Met EX-DEC 2946 | -10/Exiles | Learned location of Zion (-7) 3005 | -10/Exiles | Discovered exit to Mines (range 12) 3113 | -10/Exiles | Visited The Gauntlet 3684 | -10/Exiles | Aligned with FarCom system 3685 | -10/Exiles | Given EX-Vault access code 3709 | -10/Exiles | Opened EX-Vault 3713 | -10/Exiles | Found Prototype Energy Cannon 3713 | -10/Exiles | Identified Latent Energy Streamer 3723 | -10/Exiles | Found Prototype Slashing Weapon 3723 | -10/Exiles | Identified Longsword +1 3730 | -10/Exiles | Found Deploy-a-Sentry 3754 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3821 | -10/Exiles | Stole three prototypes: Longsword +1, Latent Energy Streamer, Deploy-a-Sentry 3821 | -10/Exiles | Entered Mines 3896 | -9/Mines | Identified exit to Materials 3896 | -9/Mines | Discovered exit to Materials (range 6) 3912 | -9/Mines | Assembled infested the area 3946 | -9/Mines | Entered Materials 3946 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4276 | -8/Materials | Identified exit to Storage 4276 | -8/Materials | Discovered exit to Storage (range 11) 4375 | -8/Materials | Garrison activated, responded to threat 4389 | -8/Materials | Build established: Hacker-Skirmisher 4501 | -8/Materials | System corruption reached 10% 4615 | -8/Materials | Entered Storage 4801 | -8/Storage | Crushed by falling debris 4812 | -8/Storage | Crushed by falling debris 4815 | -8/Storage | Crushed by falling debris 4846 | -8/Storage | Lost 5 parts (1n4u) 4852 | -8/Storage | Crushed by falling debris 4868 | -8/Storage | Crushed by falling debris 4868 | -8/Storage | Core integrity fell below 50% 4892 | -8/Storage | Crushed by falling debris 4905 | -8/Storage | Crushed by falling debris 4915 | -8/Storage | Crushed by falling debris 4916 | -8/Storage | Crushed by falling debris 4930 | -8/Storage | Crushed by falling debris 4931 | -8/Storage | Self-destructed Last Messages --------------- 04892_ System corrupted by crushing effect (+1). 04900_ System corrupted: Heat flow error (+139). 04905_ The unstable cave ceiling collapses. 04905_ Crushed by falling debris. 04905_ Structural Scanner destroyed. 04905_ System corrupted by crushing effect (+1). 04915_ The unstable cave ceiling collapses. 04915_ Crushed by falling debris. 04915_ Longsword +1 destroyed. 04915_ System corrupted by crushing effect (+1). 04916_ The unstable cave ceiling collapses. 04916_ Crushed by falling debris. 04916_ Imp. VTOL Module destroyed. 04916_ System corrupted by crushing effect (+1). 04918_ System corrupted: Energy discharge (-9). 04927_ Concussive RPG expended. 04929_ The unstable cave ceiling collapses. 04930_ Crushed by falling debris. 04930_ Pulse Rifle destroyed. 04930_ System corrupted by crushing effect (+1). 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