Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.14 @ 12:31:02 Player: Luigi Panache Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (183) 915 Value Destroyed (7480) 7480 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 15261 Bonus ------- High Alert Combat Kills 266 Cogmind --------- Core Integrity 0/1300 Matter 278/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- High-powered Shotgun Coil Gun > --- INVENTORY (4) ---- Advanced Heat Sink Plasma Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Compact Wheel Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Weapon Cycler Advanced Thermal Shield EM Shield > --- WEAPON ----------- Matter Neutralizer Railgun Hardcell Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Light Antimatter Reactor Enhanced Flexi-carbon Leg Wheel Wheel Compact Wheel Compact Wheel Compact Wheel Advanced Heat Sink Small Matter Pod Makeshift Terrain Scanner Improved Remote Shield Advanced Beam Rifle Wave Gun Long-range Proton Cannon Improved Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Coil Gun KE Penetrator Magnetic Acceleration Cannon Rocket Launcher Rocket Launcher Katana [Rating: 122] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Advanced Heavy Treads Leg Armored Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Utility Shielding Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Res Slots Evolved 15 | . 1 . 2 2 . . 4 . . 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . . 1 . . . . . . . Utility 10 | . 1 . 1 1 . . 2 . . 2 1 . . 2 Weapon 2 | . . . 1 . . . . . . . 1 . . . Parts Attached 162 | 10 4 1 13 23 14 . 5 . 8 20 18 3 2 41 Power 21 | 1 . . 2 2 2 . 1 . . 2 2 2 1 6 Engine 7 | 1 . . 2 . . . . . . 2 1 1 . . Core 6 | . . . . 2 2 . 1 . . . 1 . . . Reactor 8 | . . . . . . . . . . . . 1 1 6 Propulsion 43 | 4 1 . 1 7 2 . 1 . 3 4 6 1 . 13 Treads 2 | . . . . . . . . . . . . . . 2 Leg 10 | 2 . . . . . . . . . 4 1 . . 3 Wheel 31 | 2 1 . 1 7 2 . 1 . 3 . 5 1 . 8 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 40 | 2 3 1 1 5 2 . 2 . 3 9 4 . 1 7 Device 24 | 1 1 1 . 2 . . . . 3 8 2 . 1 5 Storage 8 | 1 2 . 1 . . . 1 . . . 1 . . 2 Processor 3 | . . . . 1 1 . . . . 1 . . . . Hackware 1 | . . . . . . . . . . . 1 . . . Protection 4 | . . . . 2 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 3 . . 9 9 8 . 1 . 2 5 6 . . 15 Energy Gun 10 | 1 . . 1 . 4 . . . 1 2 . . . 1 Energy Cannon 5 | . . . . . . . . . . . 2 . . 3 Ballistic Gun 30 | 2 . . 7 7 2 . 1 . . 2 3 . . 6 Ballistic Cannon 3 | . . . . . . . . . . . 1 . . 2 Launcher 9 | . . . 1 2 1 . . . 1 1 . . . 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 2 1 4 . . . . 1 1 . . 2 Parts Lost 63 | . . . . 2 . . . . 12 . 5 1 . 43 Power 11 | . . . . . . . . . 2 . 2 1 . 6 Propulsion 18 | . . . . 1 . . . . 4 . . . . 13 Utility 15 | . . . . 1 . . . . 3 . 1 . . 10 Weapon 19 | . . . . . . . . . 3 . 2 . . 14 Highest Loss Streak 13 | . . . . 1 . . . . 12 . 2 1 . 13 Average Slot Usage (%) 89 | . 98 90 90 96 98 100 95 100 93 89 98 96 95 66 Engine 4 | . 12 12 10 1 . . . . . 11 7 5 5 . Core 2 | . . . . 6 7 8 8 12 10 . 1 3 . . Reactor 1 | . . . . . . . . . . . . 1 5 5 Leg 2 | . . . . . . . . . . 20 5 . . 1 Wheel 17 | . 25 25 20 24 24 25 25 25 22 . 14 17 15 8 Device 15 | . 23 15 10 8 8 8 6 6 14 20 25 25 25 19 Storage 16 | . 12 12 20 16 16 16 18 18 18 16 18 20 20 12 Processor 3 | . . . . 6 8 8 6 6 5 2 5 5 5 2 Protection 2 | . . . . 6 7 8 12 12 3 . . . . . Energy Gun 2 | . . . . . 4 16 12 12 10 5 4 . . . Energy Cannon 1 | . . . . . . . . . . . 2 10 10 2 Ballistic Gun 13 | . 25 25 26 21 18 . 6 6 2 9 5 10 10 4 Launcher 2 | . . . 3 2 . . . . 3 1 4 . . 1 Naked Turns 48 | . . . . . . . . . . . . . . 48 Heaviest Build 158 | 18 43 55 94 92 82 77 101 101 101 114 128 132 137 158 Greatest Support 105 | 26 26 26 32 48 36 36 52 52 52 80 80 64 60 105 Greatest Overweight (x) 37 | 2 1 2 3 2 3 2 1 1 27 5 1 2 2 37 Average Overweight (x) 1 | . . 1 2 1 2 2 1 1 1 1 1 1 2 1 Largest Inventory Capacity 26 | 8 12 12 20 20 20 20 26 26 26 26 26 26 26 26 Average Capacity 20 | 7 10 12 19 20 20 20 25 26 26 26 26 26 26 19 Most Carried 26 | 8 12 12 20 20 20 20 19 17 20 26 26 26 26 26 Average Carried 17 | 5 9 11 16 18 19 20 16 16 18 20 23 23 25 16 Final Capacity 26 | 8 12 12 20 20 20 20 26 26 26 26 26 26 26 4 Final Carried 26 | 8 12 12 20 20 20 20 16 17 17 26 21 25 26 2 Class Distribution -------------------- 27% | Hacker-Gunner 24% | Hacker-Mutant 19% | Hauler-Mutant 16% | Hauler-Skirmisher 3% | Hauler-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hauler-Gunner | -6/Waste Hauler-Mutant | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Res Matter Collected 5332 | 330 142 12 688 712 459 10 40 10 131 400 757 196 74 1371 Remotely 436 | . . . . . . . . . . 310 126 . . . Salvage Created 7529 | 123 266 40 1130 777 949 17 . . 420 543 864 257 254 1889 Parts 386 | 10 19 8 62 42 57 4 . . 25 14 37 8 11 89 Haulers Intercepted 9 | . 1 . 3 1 3 . . . . 1 . . . . Recyclers Shooed 4 | . . . 1 1 . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 132 | . 4 . 20 18 16 2 . . 9 7 17 3 3 33 Guns 90 | . 4 . 15 14 16 2 . . 8 4 3 3 3 18 Cannons 16 | . . . . . . . . . . . 5 . . 11 AOE 26 | . . . 5 4 . . . . 1 3 9 . . 4 Classes Destroyed 16 | 2 3 . 4 3 . 1 . . 1 1 . . . 1 Worker 5 | . . . 1 1 1 . . . . . 2 . . . Builder 8 | . . . . 1 1 . . . . . 2 . . 4 Tunneler 8 | 3 . 2 . . . . . . 1 . 1 . . 1 Hauler 9 | . 1 . 3 1 3 . . . . 1 . . . . Recycler 5 | 1 . . 1 1 . . . . . 1 1 . . . Operator 2 | . . . 2 . . . . . . . . . . . Drone 2 | . . . . . . 2 . . . . . . . . Watcher 14 | . 2 . 5 2 1 . . . 1 . 2 . . 1 Swarmer 20 | . . . 4 5 3 . . . 3 . 3 . . 2 Grunt 57 | . 4 . 9 7 5 . . . 3 4 5 3 3 14 Brawler 2 | . . . . 1 . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . 1 1 . . . Sentry 25 | . . . 7 4 6 . . . 2 2 1 . . 3 Hunter 15 | . . . . 1 2 . . . . . 4 . . 8 Programmer 8 | . . . . . . . . . 1 . 3 . . 4 Behemoth 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 3 2 2 6 6 7 2 . . 5 3 8 3 3 11 Combat Bots Only 11 | . 2 . 4 6 5 2 . . 5 3 6 3 3 11 Max Kills in Single Turn 3 | 1 1 1 2 2 2 1 . . 1 2 3 1 1 3 Gunslinging 1 | . . . . . 1 . . . . . . . . 1 Exploded 2 | . . . 2 2 . . . . 1 2 2 . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Res Damage Taken 10045 | . 50 . 440 564 242 . . . 1284 489 797 174 38 5967 Core 1771 | . 22 . 31 44 45 . . . 276 . 51 . . 1302 Absorbed by Shields 11 | . . . . . . . . . . . . . . 11 Core Remaining (%) 89 | 100 . 91 92 . . 83 . . 67 100 . . 95 . Volleys Fired 416 | 11 17 2 65 54 42 6 . . 32 31 47 9 6 94 Largest 4 | 2 2 2 3 3 3 2 . . 3 3 4 4 2 4 Hottest 251 | 40 40 40 69 69 172 122 . . 172 129 180 239 68 251 Shots Fired 994 | 16 34 4 166 109 124 11 . . 62 77 117 21 12 241 Gun 784 | 16 34 4 160 89 123 11 . . 57 66 66 17 12 129 Cannon 127 | . . . . . . . . . . . 34 4 . 89 Launcher 83 | . . . 6 20 1 . . . 5 11 17 . . 23 Special . | . . . . . . . . . . . . . . . Kinetic 711 | 10 34 4 160 89 108 . . . 6 38 51 17 12 182 Thermal 132 | 6 . . . . 12 11 . . 34 23 21 2 . 23 Explosive 71 | . . . 6 20 . . . . 5 11 17 . . 12 Electromagnetic 80 | . . . . . 4 . . . 17 5 28 2 . 24 Robot Hit Streak 69 | 12 17 2 35 50 69 3 . . 40 21 33 32 8 43 Robot Miss Streak 4 | 1 4 1 3 1 2 2 . . 2 1 2 1 1 1 Penetration Max 3 | . . . . . . . . . 1 . 3 1 1 1 Secondary Targets 8 | . . . 3 . 2 . . . . . . . . 3 Max Gunslinging Chain 2 | . . . 1 . 1 . . . . . . . . 2 Shots Hit Robots 813 | 13 21 2 141 98 88 4 . . 52 66 101 18 9 200 Core Hits 409 | 5 14 2 52 46 35 2 . . 38 29 60 9 8 109 Critical Hits 35 | . . . 1 3 1 . . . . . 14 2 2 12 Critical Kills 19 | . . . . 2 1 . . . . . 5 1 2 8 Critical Parts Destroyed 13 | . . . 1 1 . . . . . . 8 1 . 2 Melee Attacks 15 | . . . . . 15 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 15 | . . . . . 15 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21890 | 147 270 28 2358 1990 1540 91 . . 1302 2139 4540 308 156 7021 Guns 11105 | 147 270 28 1980 1220 1500 91 . . 891 1091 752 232 156 2747 Cannons 3463 | . . . . . . . . . . . 1034 76 . 2353 Explosions 7243 | . . . 378 770 40 . . . 359 1048 2754 . . 1894 Melee . | . . . . . . . . . . . . . . . Ramming 79 | . . . . . . . . . 52 . . . . 27 Kinetic 10975 | 94 270 28 1980 1220 1404 . . . 131 613 752 232 156 4095 Thermal 3394 | 53 . . . . 115 91 . . 463 408 1469 38 . 757 Explosive 5857 | . . . 378 770 . . . . 359 1048 2001 . . 1301 Electromagnetic 1585 | . . . . . 21 . . . 297 70 318 38 . 841 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 3 3 . 5 8 1 4 4 4 13 Average Corruption 4 | . . . . . 3 3 . 5 5 1 2 4 4 10 Corruption Purged . | . . . . . . . . . . . . . . . Effects 66 | . . . . . 2 2 . 2 15 1 5 6 3 30 Message Errors 16 | . . . . . 1 . . 1 3 . 1 2 1 7 Matter Fused 7 | . . . . . . . . . 1 . . 2 . 4 Heat Flow Errors 2 | . . . . . . . . . . . . . 1 1 Energy Discharges 9 | . . . . . 1 1 . . 3 . 2 . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . . 1 1 1 1 . . 1 Misfires 1 | . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 Targeting Errors 17 | . . . . . . . . . 5 . 1 1 1 9 Weapon Failures 4 | . . . . . . 1 . . 1 . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 452 | . . . 26 13 . . . . . 62 311 . . 40 Projectiles 100 | . . . . . . . . . . . 72 . . 28 Explosions 352 | . . . 26 13 . . . . . 62 239 . . 12 Melee . | . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . . 1 . . 11 Impact . | . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . 1 . . 11 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 266 | . . . 7 . 11 . . . 24 99 102 . . 23 Shots 11 | . . . 1 . 1 . . . . 3 3 . . 3 Rammed 12 | . . . . . . . . . 6 . . . . 6 Targets Rammed 12 | . . . . . . . . . 6 . . . . 6 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 407 | . 2 . 33 21 195 108 . . 407 193 4 . 105 186 Average Temperature 56 | . 2 . 11 9 61 48 . . 124 49 3 . 105 60 Received Heat Transfer 2633 | . 42 . 243 279 63 . . . 603 207 144 39 24 989 Effects 2 | . . . . . . . . . 2 . . . . . Interference 1 | . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 1 . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 1 . . 2 2 1 . . . Heat Transferred 3887 | 125 . . . . 198 185 . . 962 740 875 25 . 777 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Res Peak Influence 776 | 20 145 17 339 494 321 88 776 216 414 339 699 . . 496 Initial 776 | . 9 7 4 1 50 2 776 186 116 105 115 . . 167 Average 179 | 11 51 16 122 209 128 48 776 201 249 149 305 . . 236 Maximum Alert Level 3 | . . . 1 2 1 . 3 1 2 1 2 . . 2 Low Security (%) 58 | 100 100 100 69 62 68 100 . 11 43 83 25 . . 32 Level 1 35 | . . . 30 26 31 . . 88 48 16 49 . . 60 Level 2 5 | . . . . 11 . . . . 7 . 24 . . 7 Level 3 . | . . . . . . . 100 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . 2 1 1 . 1 . 3 . 3 . . 11 Investigation 5 | . . . . . 1 . 1 . . . . . . 3 Extermination 3 | . . . . . . . . . 1 . 1 . . 1 Reinforcement 9 | . . . 2 . . . . . 1 . 2 . . 4 Assault . | . . . . . . . . . . . . . . . Garrison 5 | . . . . 1 . . . . 1 . . . . 3 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Res Distress Signals 7 | . . . 3 . 1 . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 212 | . 8 . 32 19 16 5 . 6 13 9 22 3 3 76 Peak Tracking Total 16 | . 3 . 7 5 4 2 . 6 5 3 4 3 3 16 Tactical Retreats 16 | . . . 1 . . . . 1 1 2 . 1 . 10 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Res Traps Triggered 14 | . . . . . 2 . 1 . 1 5 1 . . 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Res Machines Disabled 17 | . . . 1 1 1 . . . . 4 9 . . 1 Max in Single Turn 4 | . . . 1 1 1 . . . . 2 4 . . 1 Garrison Access 2 | . . . . 1 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Res Machines Accessed 41 | . 6 1 10 7 6 1 1 . 2 4 . . . 3 Terminals 22 | . 4 . 6 3 3 1 . . 1 3 . . . 1 Fabricators 2 | . . . . . . . . . 1 . . . . 1 Repair Stations 8 | . 1 . 1 2 2 . 1 . . 1 . . . . Recycling Units 5 | . 1 . 2 1 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 Total Hacks 119 | . 18 1 28 24 21 5 2 . 5 9 . . . 6 Successful 78 | . 16 1 17 15 17 3 . . 4 2 . . . 3 Failed 41 | . 2 . 11 9 4 2 2 . 1 7 . . . 3 Catastrophic 3 | . . . . . 1 . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 69 | . 12 . 18 13 11 5 . . 1 7 . . . 2 Terminals 76 | . 14 . 19 16 9 5 . . 3 8 . . . 2 Fabricators 4 | . . . . . . . . . 2 . . . . 2 Repair Stations 22 | . 2 . 3 4 10 . 2 . . 1 . . . . Recycling Units 9 | . 2 . 3 2 2 . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . . . . . 2 Terminal Hacks 25 | . 8 1 4 5 3 2 . . 2 . . . . . Robot Analysis 3 | . . . . 1 . . . . 2 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . . 1 . 1 . . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . Unreport Threat 9 | . 2 . 3 1 3 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . . . 1 Load Schematic 1 | . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . 1 . . . . 1 Repair Station Hacks 17 | . 2 . 1 4 10 . . . . . . . . . Scan Component 9 | . 1 . 1 2 5 . . . . . . . . . Repair 8 | . 1 . . 2 5 . . . . . . . . . Recycling Unit Hacks 8 | . 2 . 3 2 1 . . . . . . . . . Report Inventory 5 | . 1 . 2 1 1 . . . . . . . . . Retrieve Components 3 | . 1 . 1 1 . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 20 | . 4 . 6 3 3 1 . . . 2 . . . 1 Terminals 19 | . 4 . 6 3 2 1 . . . 2 . . . 1 Botnet 19 | . 4 . 6 3 2 1 . . . 2 . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . 9 4 6 1 1 . 2 4 . . . 2 Full Trace Events 4 | . . . 1 1 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter 351 | . . . . . . . . . . . . . . 351 Time 187 | . . . . . . . . . . . . . . 187 Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . Matter 124 | . . . . . . . . . 124 . . . . . Time 62 | . . . . . . . . . 62 . . . . . Total Part Build Rating 2 | . . . . . . . . . 2 . . . . . Parts Repaired 8 | . 1 . . 2 5 . . . . . . . . . Time 266 | . 26 . . 68 172 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 14 | . 3 . 2 9 . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Res Robot Analysis Total 3 | . . . . 1 . . . . 2 . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Res Turns Passed 6472 | 154 362 181 960 643 739 114 31 110 327 533 687 214 130 1287 Spaces Moved 3886 | 94 279 155 573 358 334 88 26 107 133 258 425 163 97 796 Core 116 | 15 . . . . . . . . 1 . . . . 100 Treads 98 | . . . . . . . . . . . . . . 98 Legs 448 | 44 . . . . . . . . . 246 84 . . 74 Wheels 3224 | 35 279 155 573 358 334 88 26 107 132 12 341 163 97 524 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 120 103 110 110 102 102 102 106 107 107 116 50 Average Speed 115 | 110 97 107 120 109 110 110 102 102 112 150 115 111 116 119 Slowest Speed 1900 | 150 100 110 120 120 120 110 102 102 1400 280 152 116 116 1900 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 53 48 53 33 43 18 1 94 4 11 12 33 14 34 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . Known Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . . . 1 . . Spaces Dug 9 | . . . . . 9 . . . . . . . . . Terrain Destroyed 499 | . . . 30 88 14 . . . 30 151 148 3 . 35 Melee 9 | . . . . . 9 . . . . . . . . . Projectile 22 | . . . . . . . . . 1 1 3 3 . 14 AOE 468 | . . . 30 88 5 . . . 29 150 145 . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Res Total 5121 | 124 335 167 707 516 631 93 31 107 250 347 546 182 106 979 Wait 520 | . 28 . 40 69 213 . . . 67 24 46 . . 33 Move 3873 | 93 278 154 572 357 333 87 26 106 132 257 424 162 96 796 Hop . | . . . . . . . . . . . . . . . Pick Up 60 | 9 5 3 8 4 4 . . 1 2 9 4 5 1 5 Fast Attach 69 | 7 1 1 5 4 12 . . . 3 11 4 2 . 19 Attach 52 | . . . 2 6 . . 4 . 3 6 10 1 . 20 Detach 10 | . . 2 1 1 1 . . . 1 4 . . . . Swap 41 | 3 3 . 6 13 2 . 1 . 2 3 4 . 2 2 Drop 53 | 1 3 5 8 8 9 . . . 2 2 7 3 1 4 Fire 416 | 11 17 2 65 54 42 6 . . 32 31 47 9 6 94 Melee 15 | . . . . . 15 . . . . . . . . . Ram 11 | . . . . . . . . . 6 . . . . 5 Kick 1 | . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 35 | -11/Scrapyard | Identified exit to Materials 35 | -11/Scrapyard | Discovered exit to Materials (range 16) 155 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Evolved 1 slot: Utility x1 160 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Hacker-Mutant 370 | -10/Materials | Identified exit to Materials 370 | -10/Materials | Discovered exit to Materials (range 12) 432 | -10/Materials | Discovered exit to Materials (range 16) 494 | -10/Materials | Repaired Grenade Launcher 517 | -10/Materials | Entered Mines 542 | -10/Mines | Discovered exit to Materials (range 8) 555 | -10/Mines | Found the Drone Emporium 556 | -10/Mines | Learned location of Zion (-7) 560 | -10/Mines | Found Prototype Device 562 | -10/Mines | Identified Decoy Drone Bay 694 | -10/Mines | Discovered exit to Materials (range 3) 698 | -10/Mines | Entered Materials 698 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 897 | -9/Materials | Identified exit to Materials 897 | -9/Materials | Discovered exit to Materials (range 8) 1003 | -9/Materials | Build established: Hacker-Gunner 1427 | -9/Materials | Discovered exit to Materials (range 15) 1607 | -9/Materials | Build established: Hacker-Mutant 1658 | -9/Materials | Entered another Materials area 1658 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1702 | -8/Materials | Repaired Broken Com. Wheel 1718 | -8/Materials | Garrison activated, responded to threat 1808 | -8/Materials | Identified exit to Storage 1808 | -8/Materials | Discovered exit to Storage (range 10) 2181 | -8/Materials | Repaired Rocket Launcher 2301 | -8/Materials | Entered Storage 2333 | -8/Storage | Build established: Hacker-Gunner 2434 | -8/Storage | Repaired Lgt. Nuclear Core 2507 | -8/Storage | Repaired Arm. Wheel 2534 | -8/Storage | Repaired Utility Shielding 2648 | -8/Storage | Repaired Lgt. Nuclear Core 2699 | -8/Storage | Repaired Lgt. Nuclear Core 2925 | -8/Storage | Identified exit to Recycling 2925 | -8/Storage | Discovered exit to Recycling (range 15) 3037 | -8/Storage | Used back door to open Recycling access 3040 | -8/Storage | Entered Recycling 3053 | -8/Recycling | Spotter reported a threat 3065 | -8/Recycling | Identified exit to Factory 3089 | -8/Recycling | Spotter reported a threat 3104 | -8/Recycling | Spotter reported a threat 3107 | -8/Recycling | Spotter reported a threat 3147 | -8/Recycling | Spotter reported a threat 3154 | -8/Recycling | Entered Factory 3154 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3185 | -6/Factory | Sucked down chute 3185 | -6/Factory | Entered Waste 3194 | -6/Waste | Spotted C-40 Crusher 3196 | -6/Waste | Spotted C-40 Crusher 3200 | -6/Waste | EMP discharged 3217 | -6/Waste | Spotted C-40 Crusher 3219 | -6/Waste | Spotted C-40 Crusher 3231 | -6/Waste | Spotted C-40 Crusher 3234 | -6/Waste | Spotted C-40 Crusher 3283 | -6/Waste | Identified exit to Factory 3283 | -6/Waste | Discovered exit to Factory (range 11) 3295 | -6/Waste | Entered Factory 3416 | -6/Factory | Fabricated Rocket Launcher (x1) 3553 | -6/Factory | Garrison activated, responded to threat 3569 | -6/Factory | Identified exit to Factory 3569 | -6/Factory | Discovered exit to Factory (range 15) 3622 | -6/Factory | Entered another Factory area 3622 | -5/Factory | Evolved 2 slots: Utility x2 3638 | -5/Factory | Lost 12 parts (2p4n3u3w) 3935 | -5/Factory | Build established: Hauler-Skirmisher 3957 | -5/Factory | Identified exit to Extension 3957 | -5/Factory | Discovered exit to Extension (range 17) 4111 | -5/Factory | Identified exit to Factory 4111 | -5/Factory | Discovered exit to Factory (range 19) 4155 | -5/Factory | Entered another Factory area 4155 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4835 | -4/Factory | Identified exit to Upper Caves 4835 | -4/Factory | Discovered exit to Upper Caves (range 5) 4842 | -4/Factory | Entered Upper Caves 5051 | -4/Upper Caves | Identified exit to Upper Caves 5051 | -4/Upper Caves | Discovered exit to Upper Caves (range 4) 5056 | -4/Upper Caves | Entered another Upper Caves area 5061 | -4/Upper Caves | Identified exit to Research 5061 | -4/Upper Caves | Discovered exit to Research (range 19) 5186 | -4/Upper Caves | Entered Research 5186 | -3/Research | Evolved 2 slots: Utility x2 5279 | -3/Research | Build established: Hauler-Mutant 5341 | -3/Research | Spotted B-86 Titan 5393 | -3/Research | Destroyed B-86 Titan 5529 | -3/Research | Lost 4 parts (2p2n) 5758 | -3/Research | Spotted B-86 Titan 5829 | -3/Research | Lost 7 parts (1p2n2u2w) 6011 | -3/Research | Lost 5 parts (1p3n1u) 6096 | -3/Research | Released all parts (5) 6105 | -3/Research | Core integrity fell below 50% 6114 | -3/Research | System corruption reached 10% 6127 | -3/Research | Lost 13 parts (1p5n6u1w) 6177 | -3/Research | Core integrity fell below 20% 6217 | -3/Research | Destroyed 11 combat bots 6429 | -3/Research | Released all parts (2) 6459 | -3/Research | Lost 4 parts (1p1n2w) 6473 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06371_ System corrupted: Biometal Medium Treads rejected. 06388_ System corrupted: Energy discharge (-74). 06396_ Penetrated by Slug. 06403_ EP#SVTJYZVCZX3,VPCU1GBA LUA& 8% &H2L ITM P 06422_ Gamma Rifle destroyed. 06428_ Enh. Autogun destroyed. 06428_ Hvy. Antimatter Reactor destroyed. 06428_ Adv. Heavy Treads destroyed. 06429_ Released Myomer Leg. 06429_ Released Adv. Coolant Injector. 06436_ C-30 ARC bursts open, deploying its payload. 06436_ B-74 Champion unfolds itself. 06436_ G-67 Veteran unfolds itself. 06454_ Acquired Hvy. Disruptor Cannon. 06465_ Slammed into G-67 Veteran. 06465_ Coil Gun permanently disabled. 06465_ Destabilizing: Short circuit. 06470_ JE>0ZFS/%HEEYWTJ2GV:IH1C/#TAQOE YY 06472_ Hvy. Disruptor Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????#########????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ????????????#????????# #????????? | | ????????????# ??????# #????????? | | ????????????# ????# ###########?? | | ?????????????""" ??# # ] #?? | | ????????????#""" # #g #?? | | ????????????#""" ] + @g #?? | | ########????#""" #gggg#l #?? | | #?????""" ??# gb# #?? | | #????# ????# g # """ #?? | | S""" =#????#= ??????# # """ #?? | | """ #????##########g # """ #?? | | ###### # #########???? | | # # ! +^ #???????????? | | " #"" # #???????????? | | """ # #"" ! #gg #???????????? | | """ # #"T ?# #???????????? | | """ # #"" ?#g #???????????? | | # #"" = ??# g #???????????? | | # # ??# #???????????? | | ######## # ???# #???????????? | | ??#=! ######???# #???????????? | | ! # #????????# #???????????? | | ! + #????????# #???????????? | | ! # #????????# #???????????? | | ??# #????????# #???????????? | | ! ????# ########## #???????????? | | ??????# +???????????? | | ???????# #???????????? | | ???????# #???????????? | | ???????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 100 Energy Generation 41 Energy Capacity 410 Matter Stores 395 Matter Capacity 600 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 30 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rocket Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed ArmorAngularFilter Manual? 0 Play Time 01:24:44 Cumulative 45.0 hours Start 2020.10.13 @ 15:10:24 End 2020.10.14 @ 12:31:02 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 31 Rogue 3 Adventurer 11 Explorer 17 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77c6f383-1f4b-4b0a-9289-80b23bc7deea