Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.16 @ 13:58:54 Player: Gilgameshx13 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (39) 195 Value Destroyed (1552) 1552 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8327 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 298/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Supersonic Drone Bay (0/1) Matter Neutralizer Plasma Flamer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Potential Leg Potential Leg Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Improved Kinecellerator Transmission Jammer Cloaking Device Supersonic Drone Bay > --- WEAPON ----------- Neutron Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Fission Core Improved Titanium Leg Improved Heat Sink Transmission Jammer Improved Arc Projector Remote Datajack [Rating: 97] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Hover Unit Leg Potential Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Reflective Plating Weapon AWS/Gauss Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun AWS/Gauss Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Upp Slots Evolved 12 | . . . . . 4 2 . . 2 . . 2 2 . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 9 | . . . . . 2 2 . . 2 . . 1 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 66 | 6 2 . 4 . 9 3 3 2 8 11 2 7 3 1 5 . Power 10 | 1 . . . . 1 . . . 3 . . 1 1 1 2 . Engine 6 | 1 . . . . . . . . 1 . . 1 . 1 2 . Core 3 | . . . . . 1 . . . 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 18 | 2 . . 2 . 5 1 . . 2 3 1 1 . . 1 . Treads . | . . . . . . . . . . . . . . . . . Leg 8 | . . . 2 . 3 . . . . 2 1 . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover 7 | . . . . . 2 1 . . 2 1 . . . . 1 . Flight 1 | . . . . . . . . . . . . 1 . . . . Utility 30 | 1 2 . 1 . 3 2 3 2 3 6 . 4 2 . 1 . Device 17 | . . . 1 . 2 . 1 1 3 3 . 4 2 . . . Storage 3 | 1 1 . . . . . . . . 1 . . . . . . Processor 6 | . 1 . . . . 2 2 . . 1 . . . . . . Hackware 1 | . . . . . . . . . . . . . . . 1 . Protection 3 | . . . . . 1 . . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 8 | 2 . . 1 . . . . . . 2 1 1 . . 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 1 . . 1 . Ballistic Gun 5 | 1 . . 1 . . . . . . 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . . . . . . . . 1 . Parts Lost 22 | . . . . . . . . . . 10 . . . 4 7 1 Power 4 | . . . . . . . . . . . . . . 2 2 . Propulsion 6 | . . . . . . . . . . 4 . . . . 2 . Utility 10 | . . . . . . . . . . 5 . . . 1 3 1 Weapon 2 | . . . . . . . . . . 1 . . . 1 . . Highest Loss Streak 6 | . . . . . . . . . . 6 . . . 4 5 1 Average Slot Usage (%) 80 | . 97 100 97 85 76 92 92 92 89 78 66 81 89 69 32 14 Engine 4 | . 14 14 14 14 5 . . . 2 . . 5 5 3 5 . Core 3 | . . . . . 3 7 7 7 3 6 6 5 1 . . . Leg 6 | . . . 5 28 18 9 7 7 2 4 13 11 10 7 . . Wheel 5 | . 28 28 22 . . . . . . . . . . . . . Hover 8 | . . . . . 5 20 23 23 20 12 . . . . . . Device 15 | . . . 2 14 17 15 15 16 26 24 20 31 36 28 9 . Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 5 5 2 . . Processor 11 | . 12 14 11 . . 15 15 15 13 13 13 11 10 10 10 10 Protection 3 | . . . . . 7 7 7 5 6 3 . . . . . . Energy Gun 2 | . 14 14 11 . . . . . . . . . . . . . Ballistic Gun 7 | . 14 14 14 14 9 7 7 7 6 6 6 5 5 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 75 | 13 41 41 48 48 53 53 56 56 65 65 52 72 75 75 16 . Greatest Support 69 | 26 26 26 60 60 30 27 27 27 44 60 60 69 69 69 20 3 Greatest Overweight (x) 3 | . 1 1 1 . 2 2 2 2 2 1 . 1 1 1 3 . Average Overweight (x) . | . . 1 . . 1 1 1 1 1 . . . 1 . . . Largest Inventory Capacity 14 | 6 14 12 12 12 12 12 12 12 12 12 12 12 12 12 4 4 Average Capacity 11 | 5 11 12 12 12 12 12 12 12 12 12 12 12 12 8 4 4 Most Carried 12 | 4 11 11 12 12 12 12 12 12 12 12 7 10 9 9 4 3 Average Carried 9 | 2 8 11 11 12 11 11 11 11 11 10 6 6 8 6 3 2 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 4 4 4 Final Carried 12 | 4 11 11 12 12 12 12 12 12 12 8 7 8 9 3 3 3 Class Distribution -------------------- 62% | Mutant 25% | Scavenger-Mutant 8% | Infiltrator-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Infiltrator-Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Upp Matter Collected 862 | 182 119 . . 20 90 40 30 . . 209 . 70 . . 75 27 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1732 | . 132 . . 92 248 113 214 . . 933 . . . . . . Parts 87 | . 7 . . 5 13 9 12 . . 41 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . 16 . . 38 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Upp Combat Hostiles Destroyed 36 | . 2 . . 2 3 2 7 . . 20 . . . . . . Guns 34 | . 2 . . 2 3 2 7 . . 18 . . . . . . AOE 2 | . . . . . . . . . . 2 . . . . . . Classes Destroyed 9 | . 2 . . 1 . 2 2 . . 2 . . . . . . Watcher 3 | . 1 . . . 2 . . . . . . . . . . . Swarmer 11 | . . . . . . . 6 . . 5 . . . . . . Grunt 15 | . 2 . . 1 3 . . . . 9 . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . Sentry 3 | . . . . . . 1 . . . 2 . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . Programmer 2 | . . . . . . 1 . . . 1 . . . . . . Thief 2 | . . . . . . . . . . 2 . . . . . . Best Kill Streak 14 | . 3 . . 2 4 1 4 . . 14 . . . . . . Combat Bots Only 14 | . 2 . . 2 3 1 4 . . 14 . . . . . . Max Kills in Single Turn 3 | . 1 . . 1 1 1 1 . . 3 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Upp Damage Taken 3103 | . 127 . . 12 54 56 165 . . 988 . . . 229 1091 381 Core 1354 | . 62 . . . . 28 12 . . 97 . . . 70 720 365 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . . . 75 100 . . 94 . . 88 100 . . . . Volleys Fired 10 | . 7 . . . . . . . . 2 . . . . 1 . Largest 2 | . 2 . . . . . . . . 1 . . . . 1 . Hottest 105 | . 70 . . . . . . . . 33 . . . . 105 . Shots Fired 138 | . 14 . . 5 9 9 21 2 . 77 . . . . 1 . Gun 137 | . 14 . . 5 9 9 21 2 . 77 . . . . . . Cannon 1 | . . . . . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 130 | . 7 . . 5 9 9 21 2 . 77 . . . . . . Thermal 8 | . 7 . . . . . . . . . . . . . 1 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 6 . . 6 9 7 12 7 . 18 . . . . 13 . Robot Miss Streak 3 | . 3 . . 1 . 2 2 . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Autonomous 121 | . . . . 5 9 9 21 2 . 75 . . . . . . Shots Hit Robots 111 | . 8 . . 4 9 7 15 2 . 65 . . . . 1 . Core Hits 59 | . 6 . . 2 6 3 8 . . 34 . . . . . . Critical Hits 3 | . . . . . 1 . . . . 2 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3670 | . 132 . . 87 365 180 452 . . 2417 . . . . 37 . Guns 3422 | . 132 . . 87 365 180 452 . . 2206 . . . . . . Cannons 37 | . . . . . . . . . . . . . . . 37 . Explosions 211 | . . . . . . . . . . 211 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 3358 | . 68 . . 87 365 180 452 . . 2206 . . . . . . Thermal 312 | . 64 . . . . . . . . 211 . . . . 37 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 1 1 . 1 1 2 . . 5 5 Average Corruption 1 | . . . . . . 1 1 1 . 1 1 2 . . 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . 1 2 . . . . 1 . . 1 4 Message Errors 2 | . . . . . . . 1 . . . . . . . 1 . Matter Fused 3 | . . . . . . . . . . . . . . . . 3 Energy Discharges 4 | . . . . . . 1 1 . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 135 | . 135 . . . . . . . . . . . . . 18 . Average Temperature 69 | . 73 . . . . . . . . . . . . . 13 . Received Heat Transfer 327 | . 72 . . 6 36 18 . . . 144 . . . . 9 42 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . Heat Transferred 382 | . 185 . . . . . . . . 160 . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Upp Peak Influence 149 | . 57 22 . 50 120 149 . . 59 . . 95 46 46 60 . Initial 95 | . . 22 . . 19 54 . . 44 . . 95 46 16 4 . Average 51 | . 25 22 . 47 67 96 . . 48 . . 95 46 19 14 . Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 . . 100 100 100 100 . Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 2 | . . . . . 1 . . . . . . . . . 1 . Investigation 1 | . . . . . 1 . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Upp Distress Signals 3 | . 1 . . . . . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 66 | . 3 . . 2 4 2 5 . 1 17 . . . 4 13 15 Peak Tracking Total 10 | . 2 . . 2 3 1 3 . 1 8 . . . 4 9 10 Tactical Retreats 5 | . . . . . . . . . . . . . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Upp Traps Triggered 5 | . . . . . 1 . . . 1 . . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Upp Machines Disabled 8 | . . . . . . 1 . 1 . 6 . . . . . . Max in Single Turn 3 | . . . . . . 1 . 1 . 3 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Upp Machines Accessed 4 | . . . 4 . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 34 | . . . 34 . . . . . . . . . . . . . Successful 34 | . . . 34 . . . . . . . . . . . . . Failed . | . . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 34 | . . . 34 . . . . . . . . . . . . . Record 34 | . . . 34 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Upp Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 5 | . . . . . . 1 1 1 1 1 . . . . . . EXPLORE 4 | . . . . . . 1 1 . 1 1 . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . . 2 . . . . . . Drone Launches 5 | . . . . . . 1 1 1 1 1 . . . . . . Drone Recoveries 4 | . . . . . . 1 1 1 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Upp Turns Passed 4522 | 54 136 30 799 65 367 205 708 50 389 685 98 147 221 129 205 234 Spaces Moved 4175 | 47 105 31 802 73 194 142 403 27 280 649 106 118 166 137 430 465 Core 583 | 9 . . . . . . . . . . . . . . 109 465 Treads . | . . . . . . . . . . . . . . . . . Legs 1195 | . . . 159 73 194 34 . . . 256 106 118 166 89 . . Wheels 817 | 38 105 31 643 . . . . . . . . . . . . . Hover 1229 | . . . . . . 108 403 27 280 393 . . . . 18 . Flight 351 | . . . . . . . . . . . . . . 48 303 . Fastest Speed 40 | 50 90 100 90 90 150 122 122 122 108 90 90 90 130 40 40 50 Average Speed 103 | 82 98 100 98 90 178 135 173 175 132 101 90 112 130 88 44 50 Slowest Speed 200 | 90 100 100 130 90 180 180 182 182 182 111 90 130 130 130 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 25 6 93 14 19 25 87 10 22 74 12 2 4 83 13 75 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 5 | . . . . 1 . . . . . 3 . . . . . 1 Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 90 | . . . . 5 6 6 24 1 . 48 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 83 | . . . . 5 6 6 24 1 . 41 . . . . . . AOE 7 | . . . . . . . . . . 7 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Upp Total 4355 | 62 123 30 816 72 216 156 409 30 301 678 108 131 172 144 441 466 Wait 6 | . . . . . . . . . . . . . . 5 1 . Move 4156 | 46 104 30 801 72 193 141 402 26 279 648 105 117 166 136 425 465 Hop 2 | . . . . . . . . . . . . . . . 2 . Pick Up 77 | 10 9 . 6 . 9 7 3 1 8 8 . 7 2 1 5 1 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 46 | 6 2 . 1 . 5 2 . 1 4 9 2 6 2 1 5 . Detach 6 | . . . . . . . . . . 3 1 . 1 . 1 . Swap 20 | . . . 3 . 4 1 3 1 4 2 . 1 1 . . . Drop 32 | . 1 . 5 . 5 5 1 1 6 6 . . . 1 1 . Fire 10 | . 7 . . . . . . . . 2 . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 191 | -10/Materials | Entered Mines 192 | -10/Mines | Learned location of Storage (-9) 214 | -10/Mines | Met a Derelict bent on vengeance 214 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 215 | -10/Mines | Discovered new exit (range 5) 221 | -10/Mines | Entered Exiles 246 | -10/Exiles | Discovered new exit (range 15) 258 | -10/Exiles | Met 8R-AWN 281 | -10/Exiles | Met EX-HEX 305 | -10/Exiles | Build established: Mutant 402 | -10/Exiles | Met EX-DEC 443 | -10/Exiles | Visited The Gauntlet 594 | -10/Exiles | Learned location of Zion (-7) 641 | -10/Exiles | Discovered new exit (range 10) 756 | -10/Exiles | Met EX-BIN 777 | -10/Exiles | Aligned with FarCom system 778 | -10/Exiles | Given EX-Vault access code 856 | -10/Exiles | Opened EX-Vault 862 | -10/Exiles | Found Prototype Leg 865 | -10/Exiles | Identified Potential Leg 868 | -10/Exiles | Found Potential Leg 872 | -10/Exiles | Found Prototype Device 873 | -10/Exiles | Identified Supersonic Drone Bay 877 | -10/Exiles | Found Prototype Ballistic Gun 879 | -10/Exiles | Identified AWS/Gauss 915 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1020 | -10/Exiles | Stole three prototypes: Potential Leg, Supersonic Drone Bay, AWS/Gauss 1020 | -10/Exiles | Entered Mines 1030 | -9/Mines | Discovered new exit (range 10) 1085 | -9/Mines | Entered Materials 1085 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1418 | -8/Materials | Discovered new exit (range 15) 1452 | -8/Materials | Entered Factory 1452 | -7/Factory | Evolved 2 slots: Utility x2 1454 | -7/Factory | FarCom data flow suspended 1580 | -7/Factory | Discovered new exit (range 9) 1656 | -7/Factory | Identified exit to Lower Caves 1657 | -7/Factory | Entered Lower Caves 1668 | -7/Lower Caves | Discovered new exit (range 151) 1684 | -7/Lower Caves | Encountered a Warlord checkpoint 1746 | -7/Lower Caves | Build established: Scavenger-Mutant 2303 | -7/Lower Caves | Learned Factory garrison access intel 2363 | -7/Lower Caves | Identified exit to Lower Caves 2365 | -7/Lower Caves | Entered another Lower Caves area 2368 | -7/Lower Caves | Discovered new exit (range 21) 2413 | -7/Lower Caves | Identified exit to Factory 2415 | -7/Lower Caves | Entered Factory 2415 | -6/Factory | Evolved 2 slots: Utility x2 2416 | -6/Factory | Loaded intel: 4 garrison access locations 2424 | -6/Factory | Discovered new exit (range 61) 2782 | -6/Factory | Identified exit to Lower Caves 2804 | -6/Factory | Entered Lower Caves 2897 | -6/Lower Caves | Build established: Mutant 3108 | -6/Lower Caves | Learned Factory garrison access intel 3181 | -6/Lower Caves | Learned Factory emergency access door positions 3217 | -6/Lower Caves | Attracted the attention of an 0b10 base 3280 | -6/Lower Caves | Destroyed 14 combat bots 3283 | -6/Lower Caves | Lost 6 parts (2n4u) 3478 | -6/Lower Caves | Discovered new exit (range 9) 3486 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3488 | -6/Lower Caves | Identified exit to Lower Caves 3489 | -6/Lower Caves | Entered another Lower Caves area 3578 | -6/Lower Caves | Discovered new exit (range 9) 3586 | -6/Lower Caves | Identified exit to Factory 3587 | -6/Lower Caves | Entered Factory 3587 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3589 | -5/Factory | Loaded intel: 4 garrison access locations 3712 | -5/Factory | Discovered new exit (range 5) 3717 | -5/Factory | Identified exit to Factory 3734 | -5/Factory | Entered another Factory area 3734 | -4/Factory | Evolved 2 slots: Utility x2 3926 | -4/Factory | Build established: Infiltrator-Mutant 3955 | -4/Factory | Sucked down chute 3955 | -4/Factory | Entered Waste 3997 | -4/Waste | Spotted C-40 Crusher 4010 | -4/Waste | Spotted C-40 Crusher 4014 | -4/Waste | Spotted C-40 Crusher 4028 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4036 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4038 | -4/Waste | Spotted C-40 Crusher 4047 | -4/Waste | Spotted C-40 Crusher 4051 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4056 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4059 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4059 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4080 | -4/Waste | Discovered new exit (range 11) 4084 | -4/Waste | Entered Factory 4087 | -4/Factory | Lost 4 parts (2p1u1w) 4157 | -4/Factory | Spotted B-86 Titan 4158 | -4/Factory | Found Prototype Hackware 4175 | -4/Factory | Identified Exp. Hacking Suite 4247 | -4/Factory | Core integrity fell below 50% 4264 | -4/Factory | Lost 5 parts (1p2n2u) 4282 | -4/Factory | Discovered new exit (range 16) 4289 | -4/Factory | Entered Upper Caves 4289 | -4/Upper Caves | Spotted 9A-U73(f) 4290 | -4/Upper Caves | Encountered a Master Thief 4318 | -4/Upper Caves | Potential Leg stolen by Master Thief 4329 | -4/Upper Caves | Build established: Mutant 4360 | -4/Upper Caves | Core integrity fell below 20% 4523 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 9A-U73(f): "Someone's put a hefty bounty on whatever we can steal from you!" Potential Leg stolen. System corrupted: Matter fused (-7). System corrupted: Matter fused (-10). System corrupted: Energy discharge (-37). Searching scrap... Found Plasma Flamer. Found 25 Matter. Acquired 25 matter. Acquired Plasma Flamer. Slug penetrates Wall. Slug penetrates D4-OLW(S). D4-OLW(S) destroyed. Acquired 2 matter. Drone sends a signal. System corrupted: Matter fused (-7). Exp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###??????????###??????????? | | ??????????????????????? ##???????? ???????????? | | ?????????#####?####????# #??????? ?????????? | | ?????????# #?# #???## ####### ##??????? | | ??###????# #?# #??## #? ??????? | | ??# ##?## ### #### #?# #???????? | | ??# #?# s s #?## #?# ##### | | #### ### ss #???## #??# | | ### ##????## #???# | | ## ####### #???####### | | s @ #?????????# | | # g ####??????# | | ## ## # ### #??????? | | ## ## ######## ### ## ##?????? | | ##?### ### #??????###### ## ####### | | ?????# ##?# #???????????# # | | ?????# ##??# #???????????## " | | ?????# #???? ????????????# """" #### | | ?????# #???? ????????????# " ## ##??# | | ?????# ???? ????????? " ######???# | | ?????# #???? ????????? """ #????????# | | ?????# ????? ??????? """" ## ???????# | | ?????# ?????##??????? ### "" ## ?????? | | ?????? ????????????? ??# # ????? | | ??????????????????? ???# ???? | | ???????????????????? ????######## ??? | | ?????????????????????????????????# ?? | | ?????????????????????????????????# ?? | | ????????????????????????????????? ?? | | ????????????????????????????????# ??? | | ?????????????????????????????????# ????? | | ??????????????????????????????????# ??????# | | ???????????????????????????????????? ???????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 30 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 Jamming Range 8 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 10 Evasion (%) 62 Targeting Accuracy 6 Kinecelleration 40 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageEnergyRedistributor Manual? 0 Play Time 00:46:31 Cumulative 18.5 hours Start 2021.08.16 @ 13:05:25 End 2021.08.16 @ 13:58:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 21 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 439bf043-14e9-475b-aed5-056e1ce0c931