Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 17:27:20 Player: Evie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (25) 125 Value Destroyed (915) 915 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (780) 780 TOTAL SCORE: 6060 Bonus ------- Follower Combat Kills 180 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 353/700 Matter 151/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Terrain Scan Processor 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- 0b10 Decoder Chip [Skirmisher] Autogun Improved Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Terrain Scan Processor Launcher Guidance Computer Hacking Suite Mobile Refinery Mk. CCLXVII Trap Reconfigurator > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Deuterium Engine Cesium-ion Thruster Improved Terrain Scan Processor Rocket Array Improved Datajack [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Trap Reconfigurator Device Trap Reconfigurator Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Power Shielding Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Rocket Array Impact Weapon Hammer Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . . Utility 3 | . . . . . 1 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 52 | 6 5 1 1 5 11 3 9 8 . 2 1 Power 6 | 1 . 1 . . 1 . 2 1 . . . Engine 4 | 1 . 1 . . 1 . 1 . . . . Core 1 | . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . 1 . . . Propulsion 19 | 2 . . . 4 6 1 4 1 . . 1 Treads . | . . . . . . . . . . . . Leg 13 | 2 . . . 4 6 1 . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6 | . . . . . . . 4 1 . . 1 Utility 13 | 1 . . 1 1 2 2 1 3 . 2 . Device 4 | . . . 1 1 . . . 1 . 1 . Storage 2 | 1 . . . . . . 1 . . . . Processor 4 | . . . . . 1 . . 2 . 1 . Hackware 2 | . . . . . . 2 . . . . . Protection 1 | . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 14 | 2 5 . . . 2 . 2 3 . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon 5 | . 2 . . . 2 . 1 . . . . Ballistic Gun 5 | 2 3 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . Unidentified Prototypes 4 | . 1 . . . . . 1 1 . 1 . Parts Lost 21 | . . . . 6 1 1 . . . . 13 Power 3 | . . . . 1 . . . . . . 2 Propulsion 9 | . . . . 2 1 . . . . . 6 Utility 5 | . . . . 1 . 1 . . . . 3 Weapon 4 | . . . . 2 . . . . . . 2 Highest Loss Streak 13 | . . . . 4 1 1 . . . . 13 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 1 6 8 8 7 7 6 6 5 5 5 4 Power 1 | 1 1 1 1 1 . 1 1 1 1 1 . Propulsion 1 | . . 1 2 1 . . . . 1 1 . Utility . | . . . . . 2 1 1 1 1 1 1 Weapon 3 | . 5 5 5 4 2 3 2 . 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . . 1 . . 1 1 1 . . 1 2 Power 2 | . . . . . . 1 1 . . . . Propulsion 1 | . . 1 . . . . . . . . . Utility 3 | . . . . . 1 . . . . 1 1 Weapon 1 | . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 85 95 94 95 94 89 90 92 92 79 Engine 9 | . 14 14 14 13 8 7 6 4 . . 3 Leg 25 | . 28 28 28 27 41 38 20 2 . . . Flight 8 | . . . . . . . 16 34 38 38 28 Device 9 | . . . 9 13 9 7 7 11 15 15 12 Storage 8 | . 14 14 14 14 9 7 4 . . . . Processor 4 | . . . . . 3 7 7 14 15 15 15 Hackware 2 | . . . . . . 9 7 7 7 7 6 Energy Cannon 7 | . 12 . . 3 18 15 12 1 . . . Ballistic Gun 10 | . 15 28 28 21 . . . . . . . Peak Build Rating 57 | 6 11 9 18 19 32 39 47 55 55 57 57 Average Rating 28 | 3 9 9 15 17 28 36 40 49 55 55 46 On Entrance 27 | . 6 9 9 18 16 30 36 41 55 55 57 Naked Turns . | . . . . . . . . . . . . Heaviest Build 28 | 12 18 16 17 18 20 19 28 23 23 23 23 Greatest Support 66 | 20 20 20 20 20 64 66 66 26 26 26 26 Greatest Overweight (x) 5 | . . . . . . . 1 . . . 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 6 5 5 5 5 Most Carried 8 | 5 8 8 8 8 8 8 8 5 5 5 5 Average Carried 6 | 2 7 7 8 7 7 6 6 4 5 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 8 8 8 5 7 8 5 5 5 5 3 Class Distribution -------------------- 81% | Mutant 14% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -6/Zion Scavenger-Sprinter | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Matter Collected 1089 | 94 32 77 . 354 155 65 75 4 61 127 45 Remotely . | . . . . . . . . . . . . Salvage Created 801 | . 32 77 . 175 260 72 . 28 . . 157 Parts 45 | . 2 6 . 9 10 2 . 2 . . 14 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 12 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Combat Hostiles Destroyed 26 | . 1 2 . 6 5 1 . 3 . . 8 Melee 3 | . . . . . . . . . . . 3 Guns 7 | . 1 2 . 4 . . . . . . . Cannons 7 | . . . . 2 5 . . . . . . AOE 8 | . . . . . . . . 3 . . 5 Classes Destroyed 8 | . 1 . . 4 . 1 . 1 . . 1 Worker 1 | . . . . 1 . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . Swarmer 9 | . . . . . . . . 3 . . 6 Grunt 10 | . 1 2 . 2 5 . . . . . . Brawler 1 | . . . . 1 . . . . . . . Sentry 2 | . . . . . . 1 . . . . 1 Hunter 1 | . . . . . . . . . . . 1 Assembled 3 | . . . . 3 . . . . . . . Best Kill Streak 5 | . 1 2 . 3 3 1 . 3 . . 5 Combat Bots Only 5 | . 1 2 . 3 3 1 . 3 . . 5 Max Kills in Single Turn 3 | . 1 1 . 2 1 1 . 3 . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Hostile Shots Fired 262 | . 9 20 . 62 26 51 . 16 3 . 75 Missed 88 | . 4 4 . 17 5 22 . 13 2 . 21 Hits 174 | . 5 16 . 45 21 29 . 3 1 . 54 Melee 14 | . . . . 14 . . . . . . . Projectile 160 | . 5 16 . 31 21 29 . 3 1 . 54 Critical Strikes 6 | . 1 2 . . . . . . . . 3 Damage Taken 2923 | . 83 230 . 801 460 229 62 38 13 . 1007 Core 632 | . 14 32 . 138 101 10 . 27 . . 310 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 5 | . . . . . 5 . . . . . . Regen/Repaired (Parts) 175 | . . . . . 69 . 95 . . 11 . Core Remaining (%) 69 | 100 . . . 26 81 . . . . . . Volleys Fired 77 | . 5 9 . 13 27 8 7 1 . . 7 Largest 2 | . 2 2 . 2 2 2 1 1 . . 1 Hottest 136 | . 46 46 . 91 136 136 68 45 . . 45 Shots Fired 126 | . 10 18 . 24 47 12 7 1 . . 7 Gun 46 | . 10 18 . 18 . . . . . . . Cannon 72 | . . . . 6 47 12 7 . . . . Launcher 8 | . . . . . . . . 1 . . 7 Special . | . . . . . . . . . . . . Kinetic 46 | . 10 18 . 18 . . . . . . . Thermal 72 | . . . . 6 47 12 7 . . . . Explosive 8 | . . . . . . . . 1 . . 7 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | . 8 10 . 8 11 10 5 6 . . 3 Robot Miss Streak 6 | . 3 5 . 2 4 2 2 5 . . 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 82 | . 8 13 . 16 23 10 5 1 . . 6 Core Hits 73 | . 3 7 . 12 11 2 3 7 . . 28 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . . . . 1 . . . . . . 1 Destroy 1 | . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 8 | . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2283 | . 111 201 . 272 483 204 102 229 . . 681 Guns 522 | . 111 196 . 215 . . . . . . . Cannons 818 | . . . . 40 472 204 102 . . . . Explosions 697 | . . . . . . . . 229 . . 468 Melee 213 | . . . . . . . . . . . 213 Ramming 33 | . . 5 . 17 11 . . . . . . Kinetic 522 | . 111 196 . 215 . . . . . . . Thermal 818 | . . . . 40 472 204 102 . . . . Explosive 697 | . . . . . . . . 229 . . 468 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 213 | . . . . . . . . . . . 213 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . 4 . 1 1 1 1 1 . Average Corruption 1 | . . . . 4 . 1 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . . 1 . . 3 2 1 . . Message Errors 1 | . . . . . . . 1 . . . . Matter Fused 2 | . . . . . . . 1 1 . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . 1 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 9 | . . . . . . . . 5 . . 4 Projectiles . | . . . . . . . . . . . . Explosions 9 | . . . . . . . . 5 . . 4 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . . . . . . . . 76 Shots 3 | . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed 8 | . . 2 . 3 3 . . . . . . Kicked 8 | . . 2 . 3 3 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 465 | . 22 22 . 120 465 284 191 43 126 159 77 Average Temperature 82 | . 11 7 . 39 175 135 54 11 63 90 28 Received Heat Transfer 861 | . 63 171 . 90 189 72 9 6 . . 261 Effects 7 | . . . . . 6 1 . . . . . Shutdowns 2 | . . . . . 2 . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . Interference 2 | . . . . . 1 1 . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 5 | . . . . . 2 3 . . . . . Heat Transferred 1480 | . . . . 74 851 370 185 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 116 | . 30 50 . 85 75 30 18 116 . . . Initial 10 | . . 10 . . . . . . . . . Average 13 | . 6 8 . 14 11 2 2 48 . . . Influence Increases 1276 | . 38 50 . 125 144 36 45 223 165 . 450 Destroy 0b10 Robot/C 460 | . 20 40 . 60 100 20 . 60 . . 160 Destroy 0b10 Robot/NC 10 | . . . . 10 . . . . . . . Destroy Leader 90 | . 10 10 . 10 20 10 . 10 . . 20 Successful Hack 29 | . 8 . . . 8 6 . 7 . . . Disable Machine 15 | . . . . . 15 . . . . . . Destroy Structure 57 | . . . . . 1 . 45 11 . . . Lose Combat Pursuer 615 | . . . . 45 . . . 135 165 . 270 Influence Decreases 1016 | . 10 78 . 125 144 36 45 155 56 177 190 Entered New Map 221 | . . 18 . . . . . . 26 177 . Time Decay 630 | . 10 60 . 115 134 36 45 140 30 . 60 Lost Part 150 | . . . . 10 10 . . . . . 130 Lost Ally 15 | . . . . . . . . 15 . . . Squads Dispatched 8 | . 1 . . . 1 2 . 3 . . 1 Investigation 3 | . . . . . 1 . . 1 . . 1 Extermination 2 | . . . . . . 1 . 1 . . . Reinforcement 3 | . 1 . . . . 1 . 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Distress Signals 2 | . . . . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 83 | . 4 2 . 16 8 2 5 12 4 . 30 Peak Tracking Total 12 | . 3 2 . 4 3 2 3 5 12 . 9 Tactical Retreats 11 | . . . . 4 . . . 3 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Traps Triggered 3 | . . . . . 1 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Reconfigurated 1 | . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Machines Disabled 1 | . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Machines Accessed 16 | . 1 . 2 . 4 3 . 5 . . 1 Terminals 9 | . 1 . . . 2 2 . 3 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . 1 . . . Recycling Units 2 | . . . . . 1 . . 1 . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 45 | . 3 . 8 . 10 8 . 12 . . 4 Successful 26 | . 1 . 8 . 4 5 . 4 . . 4 Failed 19 | . 2 . . . 6 3 . 8 . . . Catastrophic 4 | . 1 . . . . 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 3 . 1 . 6 1 . 10 . 2 . Terminals 22 | . 3 . . . 5 4 . 6 . . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . . . 4 . . 2 . . . Recycling Units 5 | . . . . . 1 . . 4 . . . Scanalyzers 4 | . . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 16 | . 1 . 8 . 1 1 . 1 . . 4 Record 12 | . . . 7 . . . . 1 . . 4 Branch Access Points 3 | . 1 . . . 1 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . 1 . . . Scanalyzer 4 | . . . . . . 4 . . . . . Insert Component 2 | . . . . . . 2 . . . . . Analyze 2 | . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 . . 2 . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . 2 . . . Reject 2 | . . . . . 1 . . 1 . . . Mask 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 2 2 . 5 . . 1 Full Trace Events 2 | . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 32 | . . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Total Allies 18 | . . . . . . . 18 . . . . Largest Group 18 | . . . . . . . 18 1 . . . Highest-Rated Group 434 | . . . . . . . 434 14 . . . Highest-Rated Ally 35 | . . . . . . . 35 14 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 115 | . . . . . . . 113 2 . . . Total Damage 3554 | . . . . . . . 3528 26 . . . Kills 11 | . . . . . . . 11 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Active Infowar (turns) 310 | . . . . 33 . . . 82 . 31 164 Seismic 33 | . . . . 33 . . . . . . . Decoding 191 | . . . . . . . . . . 27 164 Jamming 86 | . . . . . . . . 82 . 4 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Turns Passed 3754 | 60 109 345 486 593 710 395 308 349 72 163 164 Spaces Moved 4342 | 41 57 253 404 422 394 301 367 855 300 646 302 Core 5 | 4 . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . Legs 1965 | 37 57 253 404 422 394 301 97 . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2372 | . . . . . . . 270 855 300 646 301 Fastest Speed 23 | 50 120 120 120 120 120 120 37 24 24 24 23 Average Speed 70 | 113 120 120 120 120 120 120 62 29 24 24 33 Slowest Speed 300 | 120 120 120 120 120 120 120 130 37 24 24 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 3 14 56 88 54 26 10 89 19 55 76 52 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . . 4 . Known Exits Taken 2 | . 1 . . . . . . 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . . 1 1 . Scrap Searched 5 | . . . . . . . . . 2 3 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 124 | . . . . . . . . 12 . . 112 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 124 | . . . . . . . . 12 . . 112 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Total 4891 | 54 85 279 404 484 583 324 442 950 299 653 334 Wait 309 | . 11 9 . 35 122 5 38 76 . . 13 Move 4332 | 40 56 252 403 421 393 301 366 854 299 645 302 Hop . | . . . . . . . . . . . . Pick Up 53 | 8 7 3 . 3 16 5 8 1 . 1 1 Fast Attach 11 | . . . 1 . 1 . . 6 . 3 . Attach 28 | 6 . . . 6 7 2 4 . . . 3 Detach 2 | . . . . . . . 1 1 . . . Swap 25 | . 5 1 . 1 7 1 6 4 . . . Drop 38 | . 1 3 . 2 7 2 12 7 . 4 . Fire 77 | . 5 9 . 13 27 8 7 1 . . 7 Melee 8 | . . . . . . . . . . . 8 Ram . | . . . . . . . . . . . . Kick 8 | . . 2 . 3 3 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / Low x2) -7/Waste -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 12) 161 | -10/Materials | Identified exit to Mines 170 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 462 | -10/Mines | Discovered new exit (range 8) 510 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 510 | -10/Mines | Discovered new exit (range 5) 515 | -10/Mines | Entered Exiles 545 | -10/Exiles | Met 8R-AWN 565 | -10/Exiles | Met EX-HEX 604 | -10/Exiles | Met EX-BIN 619 | -10/Exiles | Aligned with FarCom system 620 | -10/Exiles | Given EX-Vault access code 647 | -10/Exiles | Opened EX-Vault 656 | -10/Exiles | Found Trap Reconfigurator 713 | -10/Exiles | Warned to stay clear of 0b10 Research branches 747 | -10/Exiles | Met EX-DEC 794 | -10/Exiles | Visited The Gauntlet 991 | -10/Exiles | Discovered new exit (range 10) 1001 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1001 | -10/Exiles | Entered Mines 1141 | -9/Mines | Learned Materials terminal intel 1141 | -9/Mines | Discovered new exit (range 9) 1383 | -9/Mines | Assembled infested the area 1565 | -9/Mines | Core integrity fell below 50% 1587 | -9/Mines | Lost 4 parts (1p2n1u) 1594 | -9/Mines | Entered Materials 1594 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1595 | -8/Materials | Loaded intel: 12 terminal locations 2273 | -8/Materials | Repaired Imp. Aluminum Leg 2293 | -8/Materials | Discovered new exit (range 10) 2304 | -8/Materials | Entered Factory 2304 | -7/Factory | Evolved 2 slots: Utility x2 2524 | -7/Factory | Discovered new exit (range 6) 2679 | -7/Factory | Identified exit to Storage 2679 | -7/Factory | Identified exit to Lower Caves 2699 | -7/Factory | Sucked down chute 2699 | -7/Factory | Entered Waste 2717 | -7/Waste | Spotted C-40 Crusher 2772 | -7/Waste | Spotted C-40 Crusher 2773 | -7/Waste | Spotted C-40 Crusher 2795 | -7/Waste | Warlord forces began an assault 2804 | -7/Waste | Allies destroyed C-40 Crusher 2805 | -7/Waste | Allies destroyed C-40 Crusher 2806 | -7/Waste | Spotted C-40 Crusher 2808 | -7/Waste | Allies destroyed C-40 Crusher 2810 | -7/Waste | Allies destroyed C-40 Crusher 2825 | -7/Waste | Spotted C-40 Crusher 2833 | -7/Waste | Allies destroyed C-40 Crusher 2861 | -7/Waste | Lost 3 allies 2877 | -7/Waste | Spotted C-40 Crusher 2966 | -7/Waste | Discovered new exit (range 12) 3007 | -7/Waste | Entered Factory 3007 | -7/Factory | Accompanied by 1 ally 3086 | -7/Factory | Found Prototype Launcher 3086 | -7/Factory | Identified Rocket Array 3351 | -7/Factory | Discovered exit to Lower Caves (range 6) 3356 | -7/Factory | Entered Lower Caves 3365 | -7/Lower Caves | Identified exit to Lower Caves 3426 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3428 | -7/Lower Caves | Entered Zion 3444 | -6/Zion | System corruption cleaned by Quarantine Array 3493 | -6/Zion | Rebuked by Imprinter 3503 | -6/Zion | Found Prototype Device 3503 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 3527 | -6/Zion | Given A8's code to call for help 3529 | -6/Zion | Given the Hacking Drone Bay 3532 | -6/Zion | Learned location of Warlord (-5) 3587 | -6/Zion | Build established: Scavenger-Sprinter 3589 | -6/Zion | Discovered new exit (range 9) 3591 | -6/Zion | Entered Proximity Caves 3591 | -5/Proximity Caves | Spotted B-75 Beast 3630 | -5/Proximity Caves | Learned Factory interactive machine intel 3696 | -5/Proximity Caves | Learned Research terminal intel 3697 | -5/Proximity Caves | Attracted the attention of an 0b10 base 3710 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3755 | -5/Proximity Caves | Self-destructed Last Messages --------------- 03696_ G-50 Soldier springs to life. 03710_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 03710_ Cesium-ion Thruster destroyed. 03710_ S-27 Virus destroyed. 03710_ Penetrated by Slug. 03712_ Transmission Jammer destroyed. 03714_ Penetrated by Slug. 03714_ Cesium-ion Thruster destroyed. 03716_ Penetrated by Slug. 03716_ Cesium-ion Thruster destroyed. 03717_ The unstable cave ceiling collapses. 03722_ Y-64 Sentinel destroyed. 03727_ The unstable cave ceiling collapses. 03740_ Trap Reconfigurator destroyed. 03742_ Critical hit (Burn: +37). 03744_ Hacking Suite destroyed. 03749_ Cesium-ion Thruster destroyed. 03752_ Critical hit (Burn: +37). 03752_ Rocket Array destroyed. 03754_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | % #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ?????????????????????????????????????????? | | # ????????????????????????????????????????? | | ## ## ???????????????????????????????????????? | | ####? #?????????????????????????????????????????? | | ?????#?????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????##?? ???????????????????? | | ?????????????????????#### #?? ????????????????? | | ?????????????????????# ### #??????????????? | | ##???????????????## # #?????????????? | | ??????????????## gggg #????????????? | | ???# ??????????????# g #????????????? | | ???? ??????????????# ?????????????? | | ???? ?????????####?# ??????????????? | | ???? ????????## #?# #???????????????? | | ???? ##??????# ### #???????????????? | | ????# ######## ## b # ##???????????????? | | ##### # # # #???????????????? | | # # g g ## #???????????????? | | # ### # ### # #?????????????????? | | ### # #?# ## @ # ##?????????????????? | | #### #?# ### ##????????????????????? | | ??# # ### #?## ## #????????????????????? | | ?# # ## #??## ###### #???????????????????? | | # # # # #???###????## #??????????????????? | | # #####???????????# #?????????????????? | | # ## #???????????????## ###?????????????????? | | ###?# #?????????????????###???????????????????? | | ????## ????????????????????????????????????????? | | ?????## #????????????????????????????????????????? | | ??????##?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 185 Jamming Range 12 Power Shielding 33 Evasion (%) 65 Launcher Accuracy 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -7/Factory | Scanalyzed Imp. Terrain Scan Processor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 31% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me I Survived The Infestation The More The Merrier Challenges ------------ None Game ------ Seed HeavySuperdensePerforator Manual? 0 Play Time 01:11:14 Cumulative 7.7 hours Start 2025.06.29 @ 16:02:51 End 2025.06.29 @ 17:27:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 977f2530-692b-4279-8979-774c5f2951f1