Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.14 @ 23:25:55 Player: Yanche Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2229) 2229 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 5882 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 28 Cogmind --------- Core Integrity 0/850 Matter 254/350 Energy 77/100 System Corruption 1% Temperature Cool (0) Movement Rolling (120) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Small Matter Pod Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Improved Transmission Jammer Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Structural Scanner Long-range Terrain Scanner Core Analyzer Core Shielding > --- WEAPON ----------- Shock Rifle Gauss Rifle Assault Cannon > --- INVENTORY -------- Nuclear Core Light Fission Core Improved Transmission Jammer Force Field Shock Rifle Particle Gun Particle Gun Heavy Particle Cannon Phase Cannon Flak Gun Magnetic Acceleration Cannon Heavy Missile Launcher [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 4 | . . . . 2 . 2 Weapon 1 | . . . . . 1 . Parts Attached 92 | 6 3 . 5 13 39 26 Power 18 | 1 . . 1 1 11 4 Engine 9 | 1 . . 1 . 6 1 Core 9 | . . . . 1 5 3 Reactor . | . . . . . . . Propulsion 27 | 2 . . 2 6 11 6 Treads 1 | . . . . 1 . . Leg 3 | . . . . 1 2 . Wheel 23 | 2 . . 2 4 9 6 Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 2 . . 4 7 5 Device 9 | . 1 . . 1 3 4 Storage 3 | 1 1 . . . . 1 Processor 3 | . . . . 1 2 . Hackware . | . . . . . . . Protection 4 | . . . . 2 2 . Artifact . | . . . . . . . Weapon 28 | 2 1 . 2 2 10 11 Energy Gun 13 | 1 1 . 1 1 4 5 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 10 | 1 . . 1 1 5 2 Ballistic Cannon 2 | . . . . . 1 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 55 | . 1 . 1 6 21 26 Power 6 | . . . . . 3 3 Propulsion 16 | . . . . 3 7 6 Utility 10 | . . . . 1 5 4 Weapon 23 | . 1 . 1 2 6 13 Highest Loss Streak 13 | . 1 . 1 3 13 12 Average Slot Usage (%) 90 | . 95 77 82 95 94 85 Engine 8 | . 14 11 11 4 8 3 Core 4 | . . . . 4 5 6 Wheel 25 | . 28 22 26 27 27 18 Device 9 | . 9 11 11 10 3 19 Storage 8 | . 14 11 11 9 7 6 Processor 5 | . . . . 9 8 6 Protection 4 | . . . . 7 7 4 Energy Gun 8 | . 14 11 11 9 6 6 Ballistic Gun 10 | . 14 11 11 9 13 5 Ballistic Cannon 1 | . . . . . 1 3 Naked Turns . | . . . . . . . Heaviest Build 63 | 13 42 41 43 52 62 63 Greatest Support 64 | 26 26 26 52 52 64 58 Greatest Overweight (x) 19 | 4 1 1 1 3 16 19 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 Average Capacity 11 | 5 9 12 12 12 12 12 Most Carried 12 | 3 6 6 12 12 12 12 Average Carried 9 | 1 4 5 11 10 10 9 Final Capacity 12 | 6 12 12 12 12 12 12 Final Carried 12 | 2 5 6 10 11 12 2 Class Distribution -------------------- 37% | Mutant 24% | Scavenger-Skirmisher 22% | Scavenger-Gunner 7% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 2107 | 284 73 . 245 190 857 458 Remotely . | . . . . . . . Salvage Created 3310 | 120 141 . 182 498 1471 898 Parts 166 | 1 5 . 8 23 81 48 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . 1 . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 41 | . 2 . 5 7 18 9 Melee 1 | . . . 1 . . . Guns 34 | . 2 . 4 7 16 5 Cannons 3 | . . . . . 1 2 AOE 3 | . . . . . 1 2 Classes Destroyed 11 | 2 2 . 1 4 2 . Worker 11 | . . . . 2 5 4 Builder 7 | . . . . . 3 4 Tunneler 3 | 1 . . 1 . 1 . Recycler 9 | 1 . . 1 1 4 2 Operator 3 | . . . . 1 1 1 Watcher 4 | . 1 . . . 1 2 Swarmer 7 | . . . 5 . 2 . Grunt 21 | . 2 . . 3 10 6 Sentry 6 | . . . . 3 2 1 Hunter 3 | . . . . 1 1 1 Programmer 4 | . . . . . 3 1 Best Kill Streak 6 | 1 1 . 3 6 5 6 Combat Bots Only 4 | . 1 . 3 4 3 2 Max Kills in Single Turn 4 | 1 1 . 1 2 2 4 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . . . 1 2 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 5838 | . 255 29 211 568 2178 2597 Core 1327 | . 83 14 73 67 230 860 Absorbed by Shields 10 | . . . . . . 10 Core Remaining (%) 79 | 100 66 . 78 87 67 . Volleys Fired 187 | 8 16 . 18 27 66 52 Largest 3 | 2 2 . 2 2 3 3 Hottest 158 | 60 60 . 65 73 122 158 Shots Fired 456 | 16 31 . 36 54 187 132 Gun 405 | 16 31 . 36 54 170 98 Cannon 48 | . . . . . 17 31 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 261 | 8 16 . 18 28 125 66 Thermal 59 | . 3 . 9 . . 47 Explosive 3 | . . . . . . 3 Electromagnetic 133 | 8 12 . 9 26 62 16 Robot Hit Streak 15 | 9 8 . 5 10 13 15 Robot Miss Streak 6 | 1 2 . 5 6 4 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 12 | . 1 . 2 4 4 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 Shots Hit Robots 300 | 12 21 . 23 36 113 95 Core Hits 165 | 3 7 . 9 24 64 58 Critical Hits 8 | . . . . 1 6 1 Critical Kills 3 | . . . . 1 1 1 Critical Parts Destroyed 3 | . . . . . 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6472 | 176 262 . 283 595 2585 2571 Guns 4901 | 141 262 . 255 595 2034 1614 Cannons 663 | . . . . . 200 463 Explosions 875 | 35 . . . . 347 493 Melee . | . . . . . . . Ramming 33 | . . . 28 . 4 1 Kinetic 3189 | 90 124 . 87 234 1428 1226 Thermal 941 | 35 24 . 56 . 205 621 Explosive 635 | . . . . . 142 493 Electromagnetic 1674 | 51 114 . 112 361 806 230 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 1 Average Corruption 1 | . . . . . 2 1 Corruption Purged . | . . . . . . . Effects 3 | . . . . . 2 1 Message Errors 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 56 | 5 . . . . 2 49 Projectiles 26 | . . . . . 2 24 Explosions 30 | 5 . . . . . 25 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 114 | . . . 14 . 48 52 Shots 3 | . . . . . 1 2 Rammed 4 | . . . 2 . 1 1 Targets Rammed 4 | . . . 2 . 1 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 577 | 20 75 . . 138 577 302 Average Temperature 107 | 20 28 . . 39 142 87 Received Heat Transfer 1981 | . 147 9 . 270 894 661 Effects 20 | . . . . . 18 2 Shutdowns 5 | . . . . . 5 . Energy Bleed 1 | . . . . . . 1 Interference 5 | . . . . . 4 1 Matter Decay 3 | . . . . . 3 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (major) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 9 | . . . . 3 5 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1733 | 50 50 . 125 . 250 1258 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | 1 . . . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 455 | 10 119 15 130 244 455 370 Initial 222 | . 6 . 5 27 46 222 Average 134 | 2 57 4 84 110 143 250 Maximum Alert Level 2 | . . . . 1 2 1 Low Security (%) 72 | 100 100 100 100 79 71 16 Level 1 26 | . . . . 20 25 83 Level 2 1 | . . . . . 2 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 1 . . 2 7 5 Investigation 5 | . 1 . . . 3 1 Extermination 3 | . . . . . 2 1 Reinforcement 5 | . . . . 2 1 2 Assault . | . . . . . . . Garrison 2 | . . . . . 1 1 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 5 | . 1 . . . 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 4 1 11 13 37 22 Peak Tracking Total 8 | . 4 1 4 5 8 5 Tactical Retreats 9 | . 1 . 1 . 4 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 13 | . 1 . . 3 7 2 Max in Single Turn 2 | . 1 . . 2 2 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 16 | . 4 . . 3 7 2 Terminals 10 | . 4 . . 3 3 . Fabricators 3 | . . . . . 2 1 Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 41 | . 11 . . 5 17 8 Successful 25 | . 5 . . 3 11 6 Failed 16 | . 6 . . 2 6 2 Catastrophic 4 | . 2 . . 1 1 . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 25 | . 11 . . 5 9 . Fabricators 7 | . . . . . 4 3 Repair Stations 3 | . . . . . 3 . Recycling Units 5 | . . . . . . 5 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 14 | . 5 . . 3 6 . Robot Schematic 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 3 | . . . . 1 2 . Unreport Threat 1 | . 1 . . . . . Dispatch Records 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 3 | . 1 . . . 2 . Fabricator Hacks 6 | . . . . . 3 3 Network Status 2 | . . . . . 1 1 Load Schematic 2 | . . . . . 1 1 Build 2 | . . . . . 1 1 Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 3 | . . . . . . 3 Recycle Component 2 | . . . . . . 2 Process 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 . . 2 3 2 Full Trace Events 4 | . 1 . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built 2 | . . . . . 1 1 Matter 438 | . . . . . 219 219 Time 232 | . . . . . 116 116 Total Robot Build Rating 6 | . . . . . 3 3 Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . . . . . . 2 Recycled Matter 60 | . . . . . . 60 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies 4 | . . . 2 . 1 1 Largest Group 2 | . . . 2 . 1 1 Highest-Rated Group 43 | . . . 43 . 20 20 Highest-Rated Ally 31 | . . . 31 . 20 20 Total Orders 1 | . . . . . 1 . ROAM 1 | . . . . . 1 . Ally Attacks 11 | . . . 11 . . . Total Damage 145 | . . . 145 . . . Kills 4 | . . . 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 3602 | 87 232 46 748 441 1451 597 Spaces Moved 2477 | 51 185 46 681 298 943 273 Core 18 | 9 . . . . 2 7 Treads . | . . . . . . . Legs 3 | . . . . . 3 . Wheels 2456 | 42 185 46 681 298 938 266 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 90 90 95 95 Average Speed 101 | 102 94 100 97 94 103 120 Slowest Speed 1000 | 250 100 100 103 130 850 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 29 7 98 33 28 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 75 | 5 . . . . 26 44 Melee . | . . . . . . . Projectile 6 | . . . . . 1 5 AOE 69 | 5 . . . . 25 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 3173 | 67 210 46 727 406 1284 433 Wait 317 | . 3 . 10 50 193 61 Move 2471 | 50 184 45 680 297 942 273 Hop . | . . . . . . . Pick Up 63 | 3 4 1 9 10 25 11 Fast Attach 25 | 5 . . 1 6 9 4 Attach 43 | 1 2 . 2 5 19 14 Detach . | . . . . . . . Swap 24 | . 1 . 2 2 11 8 Drop 39 | . . . 3 9 18 9 Fire 187 | 8 16 . 18 27 66 52 Melee . | . . . . . . . Ram 4 | . . . 2 . 1 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 4) 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Propulsion x2 345 | -9/Materials | Discovered new exit (range 15) 366 | -9/Materials | Entered Mines 368 | -9/Mines | Met a Derelict bent on vengeance 521 | -9/Mines | Identified exit to Materials 730 | -9/Mines | Discovered exit to Materials (range 9) 1114 | -9/Mines | Entered Materials 1114 | -8/Materials | Evolved 2 slots: Utility x2 1360 | -8/Materials | Lost 3 parts (1n2w) 1522 | -8/Materials | Discovered new exit (range 16) 1555 | -8/Materials | Entered Factory 1555 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1999 | -7/Factory | Fabricated M-28 Smith (x1) 2371 | -7/Factory | Lost 3 parts (1n1u1w) 2401 | -7/Factory | Build established: Scavenger-Gunner 2705 | -7/Factory | Lost 13 parts (3p4n2u4w) 2758 | -7/Factory | Garrison activated, responded to threat 2855 | -7/Factory | Discovered new exit (range 15) 3006 | -7/Factory | Entered another Factory area 3006 | -6/Factory | Evolved 2 slots: Utility x2 3284 | -6/Factory | Build established: Scavenger-Skirmisher 3298 | -6/Factory | Fabricated M-28 Smith? 3478 | -6/Factory | Garrison activated, responded to threat 3514 | -6/Factory | Lost 12 parts (2p4n1u5w) 3564 | -6/Factory | Core integrity fell below 50% 3588 | -6/Factory | Core integrity fell below 20% 3603 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired Com. Wheel. U-05 Engineer builds a Wall. Penetrated by Slug. Structural Scanner destroyed. K-01 Serf collects debris. Acquired 14 matter. U-05 Engineer lays Concrete. Extracted 34 matter. R-10 Processor collects Welding Torch. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired Sml. Matter Pod. Penetrated by Slug. K-01 Serf collects debris. Slammed into T-07 Excavator. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????? 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"???????##??# # ###+## | | ????????????????????"???? ##??## #### * ? # | | ????????????????????"?"????????# #?##### ?? ####+ | | ?????????????? ?? ????? ????#?## ???#???% "?#???? | | ???????????????? ??? ???"????### ???##?? ??# ??? | | ???????????????????? ?"????#???# ??????? "?#???? | | ??????????????? "? ? ????????#?# #??????? ??????? | | ???????????????????????????????? ??##????? ???"??? | | ?????????????????? ????????##??? ??????# ??? #?"?? | | ????????????????????? ????#??????????????????#???? | | ????????????????????#??#????????????#??#???"?? ??? | | ???????????????????????#?????#?????????? ????????? | | ???????????????????????????????? ?#????? ????????? | | ??????????????????????????#???????????????#??????? | | ??????????????????????????????????#??????# ??????? | | ??????????????????????????????#??? ? ????????????? | | ??????????????????????????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 60 Armor Coverage 225 Core Shielding 20 Evasion (%) 42 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked Fabricated ------------ M-28 Smith | x1 | -7/Factory M-28 Smith | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeRelayAutohacker Manual? 0 Play Time 00:47:09 Cumulative 60.7 hours Start 2022.03.14 @ 22:41:35 End 2022.03.14 @ 23:25:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 41 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f76127d1-dc22-4139-b02b-0dc018b24169