Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.29 @ 08:43:33 Player: Rainynight Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (2662) 2662 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 6594 Bonus ------- High Alert Combat Kills 118 Met Imprinter 300 Friendly Fire -96 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 21/275 System Corruption 0% Temperature Cool (9) Movement Walking (180) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit High-capacity Storage Unit Core Analyzer Microactuators Medium Reactive Plating > --- WEAPON (2) ------- Scythe > --- INVENTORY (22) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Transmission Jammer Power Shielding Phasing AFG Particle Cannon Plasma Cannon Autogun Improved Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit High-capacity Storage Unit Core Analyzer Phasing AFG > --- WEAPON ----------- Beamcaster Scythe > --- INVENTORY -------- Deuterium Engine Light Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Transmission Jammer Power Shielding Improved Reclamation Unit Particle Cannon Plasma Cannon Improved Light Cannon [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Scythe Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . 2 1 1 . . . . Weapon . | . . . . . . . . . Parts Attached 119 | 6 25 19 25 2 6 15 7 14 Power 17 | 1 4 2 3 1 2 3 . 1 Engine 14 | 1 4 2 2 . 2 2 . 1 Core 3 | . . . 1 1 . 1 . . Reactor . | . . . . . . . . . Propulsion 29 | 2 8 3 8 . . 2 . 6 Treads 10 | . . 2 6 . . 1 . 1 Leg 10 | . 4 1 1 . . . . 4 Wheel 7 | 2 4 . 1 . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . 1 . 1 Utility 35 | 1 4 5 7 1 . 8 6 3 Device 12 | . 2 2 1 . . 3 2 2 Storage 6 | 1 2 1 . . . 1 1 . Processor 2 | . . . 1 . . . 1 . Hackware 1 | . . . 1 . . . . . Protection 14 | . . 2 4 1 . 4 2 1 Artifact . | . . . . . . . . . Weapon 38 | 2 9 9 7 . 4 2 1 4 Energy Gun 6 | 2 1 1 . . 1 . 1 . Energy Cannon 7 | . 3 1 2 . . . . 1 Ballistic Gun 2 | . . . 1 . . . . 1 Ballistic Cannon 3 | . . 1 . . . 1 . 1 Launcher 15 | . 5 6 2 . 2 . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . Unidentified Prototypes 3 | . . . 1 . . . 2 . Parts Lost 36 | . 3 7 . . 3 13 . 10 Power 9 | . 1 1 . . 2 3 . 2 Propulsion 7 | . . 1 . . . 1 . 5 Utility 10 | . . 2 . . . 7 . 1 Weapon 10 | . 2 3 . . 1 2 . 2 Highest Loss Streak 9 | . 1 7 . . 2 9 . 8 Average Slot Usage (%) 93 | . 98 95 98 92 90 89 92 90 Engine 12 | . 14 10 8 . 6 13 15 13 Treads 9 | . . 3 25 7 7 6 7 12 Leg 3 | . 13 18 . . . . . 1 Wheel 5 | . 14 . . 7 7 7 7 1 Device 11 | . 11 5 5 . . 14 15 8 Storage 21 | . 16 23 19 15 15 20 23 23 Processor 2 | . . . 6 . . . 3 7 Protection 7 | . . 13 12 23 23 9 2 5 Energy Gun 2 | . 3 3 . . 1 1 3 1 Energy Cannon 2 | . 7 3 5 . . . . . Ballistic Cannon 2 | . . . . . . 5 3 2 Launcher 4 | . 15 13 7 . 4 . . . Slashing Weapon 5 | . . . 5 7 7 7 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 100 | 11 42 53 54 51 54 64 100 89 Greatest Support 60 | 20 24 40 60 28 28 28 28 45 Greatest Overweight (x) 20 | . 2 4 1 1 1 2 4 20 Average Overweight (x) 1 | . . 1 . 1 1 1 2 1 Largest Inventory Capacity 22 | 6 16 20 20 14 14 18 22 22 Average Capacity 16 | 5 8 16 14 14 14 16 19 22 Most Carried 17 | 6 11 16 14 12 12 13 13 17 Average Carried 10 | 3 6 13 12 11 10 8 10 12 Final Capacity 22 | 6 16 20 14 14 14 18 22 22 Final Carried 13 | 6 11 9 13 11 12 8 12 10 Class Distribution -------------------- 43% | Mutant 30% | Scavenger-Mutant 26% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Matter Collected 1845 | 207 439 152 647 . 145 130 53 72 Remotely . | . . . . . . . . . Salvage Created 2782 | 68 744 338 868 . 246 400 11 107 Parts 204 | 1 56 32 59 . 19 25 . 12 Haulers Intercepted 2 | . . 1 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 42 | . . . . . 17 16 . 9 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 68 | . 15 8 21 . 10 10 . 4 Melee 28 | . . . 9 . 6 10 . 3 Guns 1 | . . . . . . . . 1 Cannons 2 | . 1 . 1 . . . . . AOE 35 | . 13 7 11 . 4 . . . Classes Destroyed 14 | 1 6 3 2 . . 1 1 . Worker 7 | . 2 4 1 . . . . . Builder 4 | . 2 . 2 . . . . . Tunneler 1 | . . 1 . . . . . . Hauler 2 | . . 1 1 . . . . . Recycler 2 | 1 1 . . . . . . . Operator 2 | . 1 1 . . . . . . Watcher 4 | . 3 1 . . . . . . Swarmer 27 | . 6 . 3 . 7 7 . 4 Grunt 24 | . 9 6 7 . 2 . . . Duelist 2 | . . . 1 . 1 . . . Sentry 11 | . . 2 8 . . 1 . . Hunter 2 | . . . 2 . . . . . Samaritan 1 | . . . . . . 1 . . Tinkerer 1 | . . . . . . . 1 . Thug 2 | . . . . . . 2 . . Best Kill Streak 10 | 1 7 10 5 . 4 4 1 3 Combat Bots Only 6 | . 6 3 4 . 4 4 . 3 Max Kills in Single Turn 3 | 1 2 3 3 . 3 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 2 2 . 3 . . . Melee 1 | . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Damage Taken 6345 | . 602 980 812 . 657 1537 . 1757 Core 1003 | . 55 145 100 . 81 137 . 485 Absorbed by Shields 111 | . 67 44 . . . . . . Core Remaining (%) 80 | 100 78 63 81 . . . . . Volleys Fired 98 | 2 33 24 21 . 6 . . 12 Largest 2 | 2 2 2 2 . 1 . . 1 Hottest 124 | 80 101 96 124 . 45 . . 80 Shots Fired 143 | 4 50 40 31 . 6 . . 12 Gun 10 | 4 . 2 . . 1 . . 3 Cannon 33 | . 11 10 12 . . . . . Launcher 91 | . 39 28 19 . 5 . . . Special 9 | . . . . . . . . 9 Kinetic . | . . . . . . . . . Thermal 31 | 4 11 2 2 . . . . 12 Explosive 51 | . . 27 19 . 5 . . . Electromagnetic 61 | . 39 11 10 . 1 . . . Robot Hit Streak 13 | 4 5 5 13 . . . . 8 Robot Miss Streak 10 | . 10 2 2 . 2 . . 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 138 | 4 20 19 42 . 7 31 2 13 Core Hits 129 | 2 29 30 35 . 12 14 . 7 Critical Hits 2 | . . . 1 . . 1 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . Melee Attacks 85 | . . . 25 . 13 40 2 5 Impact . | . . . . . . . . . Slashing 83 | . . . 25 . 11 40 2 5 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . 2 . . 3 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6639 | 44 1216 1221 2044 . 553 1128 192 241 Guns 77 | 44 . 12 . . . . . 21 Cannons 524 | . 144 170 210 . . . . . Explosions 3468 | . 1072 957 1063 . 376 . . . Melee 2392 | . . . 771 . 177 1128 192 124 Ramming 82 | . . 82 . . . . . . Kinetic . | . . . . . . . . . Thermal 448 | 44 233 12 42 . . . . 117 Explosive 2393 | . . 954 1063 . 376 . . . Electromagnetic 1324 | . 983 173 168 . . . . . Impact . | . . . . . . . . . Slashing 2392 | . . . 771 . 177 1128 192 124 Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 1 . . . . . . Average Corruption 1 | . 1 1 . . . . . . Corruption Purged . | . . . . . . . . . Effects 4 | . 3 1 . . . . . . Message Errors 1 | . 1 . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . Data Loss (minor) 2 | . 1 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 254 | . 18 21 62 . . 45 108 . Projectiles 22 | . 4 18 . . . . . . Explosions 28 | . 14 3 11 . . . . . Melee 204 | . . . 51 . . 45 108 . Knockbacks 1 | . . 1 . . . . . . Impact 1 | . . 1 . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 300 | . 154 125 21 . . . . . Shots 18 | . 14 3 1 . . . . . Rammed 17 | . . 17 . . . . . . Targets Rammed 30 | . . 30 . . . . . . Kicked 13 | . . 13 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 160 | 36 160 114 26 . 26 23 . 28 Average Temperature 33 | 20 45 37 13 . 10 11 . 9 Received Heat Transfer 1789 | . 112 429 243 . 135 477 . 393 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . 1 1 . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . Parts Fried 10 | . 8 2 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1335 | 100 459 25 74 . . . . 677 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . 8 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Peak Influence 490 | 5 482 490 476 171 . . . . Initial 171 | . 3 121 135 171 . . . . Average 256 | 1 253 260 275 171 . . . . Maximum Alert Level 2 | . 2 2 2 . . . . . Low Security (%) 33 | 100 37 25 28 100 . . . . Level 1 52 | . 37 69 59 . . . . . Level 2 13 | . 24 5 12 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 4 1 4 1 . . . . Investigation 7 | . 3 . 3 1 . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 1 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Distress Signals 7 | . 3 . 4 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 29 14 27 . 13 12 . 12 Peak Tracking Total 7 | . 7 3 4 . 4 4 . 4 Tactical Retreats 9 | . 4 1 . . 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 3 | . 3 . . . . . . . Indirectly 3 | . 3 . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . 1 . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 17 | . 3 8 6 . . . . . Max in Single Turn 2 | . 1 2 1 . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 13 | . 5 1 6 1 . . . . Terminals 11 | . 5 1 5 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 53 | . 16 3 30 4 . . . . Successful 29 | . 7 1 19 2 . . . . Failed 24 | . 9 2 11 2 . . . . Catastrophic 3 | . 1 2 . . . . . . Database Lockouts . | . . . . . . . . . Manual 32 | . 7 2 6 . . . 17 . Terminals 39 | . 16 3 20 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . Scanalyzers 10 | . . . 10 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 7 1 9 . . . . . Record 2 | . 1 . 1 . . . . . Robot Analysis 2 | . 1 1 . . . . . . Branch Access Points 3 | . 1 . 2 . . . . . Alert Level 3 | . . . 3 . . . . . Unreport Threat 3 | . 1 . 2 . . . . . Locate Traps 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . Retrieve Components 2 | . . . . 2 . . . . Scanalyzer 10 | . . . 10 . . . . . Insert Component 5 | . . . 5 . . . . . Analyze 5 | . . . 5 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 5 1 6 1 . . . . Full Trace Events 9 | . 3 1 4 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . Parts Scanalyzed 5 | . . . 5 . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . 1 . . . parse_system 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Robot Analysis Total 2 | . 1 1 . . . . . . Derelict Logs Recovered 4 | . . . . . 1 2 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Turns Passed 6983 | 68 769 624 1172 62 317 737 2890 344 Spaces Moved 3864 | 48 554 236 555 53 238 351 1682 147 Core 2 | 1 . . . . . . . 1 Treads 1656 | . . 49 484 . . 201 825 97 Legs 421 | . 231 187 . . . . . 3 Wheels 1785 | 47 323 . 71 53 238 150 857 46 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 180 110 110 110 110 120 120 Average Speed 153 | 79 111 180 156 110 110 168 166 170 Slowest Speed 1050 | 80 180 240 190 110 110 210 250 1050 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 46 36 47 2 39 56 88 28 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . 3 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . 1 . 4 2 Spaces Dug 28 | . . 18 . . 10 . . . Terrain Destroyed 347 | . 31 167 112 . 37 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 347 | . 31 167 112 . 37 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Total 4628 | 70 660 356 795 56 269 435 1769 218 Wait 316 | 9 22 38 129 2 1 23 66 26 Move 3856 | 47 553 235 554 52 237 350 1681 147 Hop . | . . . . . . . . . Pick Up 53 | 6 6 5 13 . 5 6 5 7 Fast Attach 34 | 6 10 4 9 . . 3 2 . Attach 53 | . 2 10 6 2 4 11 4 14 Detach 16 | . 1 1 4 . . . 4 6 Swap 32 | . 13 5 10 . 2 1 1 . Drop 55 | . 20 4 24 . 1 1 4 1 Fire 98 | 2 33 24 21 . 6 . . 12 Melee 85 | . . . 25 . 13 40 2 5 Ram 2 | . . 2 . . . . . . Kick 28 | . . 28 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 20) 176 | -10/Materials | Discovered new exit (range 18) 176 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Build established: Mutant 838 | -10/Materials | Entered another Materials area 838 | -9/Materials | Evolved 2 slots: Utility x2 1395 | -9/Materials | Lost 7 parts (1p1n2u3w) 1449 | -9/Materials | Discovered new exit (range 8) 1462 | -9/Materials | Entered another Materials area 1462 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1656 | -8/Materials | Build established: Hauler-Mutant 2003 | -8/Materials | Build established: Mutant 2544 | -8/Materials | Discovered new exit (range 16) 2634 | -8/Materials | Entered Factory 2634 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2647 | -7/Factory | Discovered new exit (range 5) 2696 | -7/Factory | Entered Lower Caves 2901 | -7/Lower Caves | Learned 4 Factory zone layouts 2929 | -7/Lower Caves | Spotted B-75 Beast 2957 | -7/Lower Caves | Discovered new exit (range 14) 3013 | -7/Lower Caves | Entered another Lower Caves area 3015 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3044 | -7/Lower Caves | Learned Factory garrison access intel 3182 | -7/Lower Caves | Lost 3 parts (1p1u1w) 3215 | -7/Lower Caves | Ambushed by wild Derelicts 3332 | -7/Lower Caves | Lost 9 parts (2p1n5u1w) 3551 | -7/Lower Caves | Build established: Scavenger-Mutant 3740 | -7/Lower Caves | Discovered new exit (range 6) 3750 | -7/Lower Caves | Entered Zion 3769 | -7/Zion | Given the Hacking Drone Bay 3774 | -7/Zion | Found Prototype Device 3775 | -7/Zion | Identified Hacking Drone Bay 4118 | -7/Zion | Learned location of Data Miner (-6) 5561 | -7/Zion | Discovered new exit (range 11) 5684 | -7/Zion | Found Prototype Device 5724 | -7/Zion | Identified Phasing AFG 5764 | -7/Zion | Build established: Hauler-Mutant 6603 | -7/Zion | Attacked by Zionites 6640 | -7/Zion | Entered Proximity Caves 6926 | -6/Proximity Caves | Spotted B-75 Beast 6965 | -6/Proximity Caves | Core integrity fell below 50% 6973 | -6/Proximity Caves | Core integrity fell below 20% 6984 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06899_ Found Microactuators. 06899_ Found Med. Reactive Plating. 06899_ Found Enh. Flamer. 06899_ Found Power Maul. 06899_ Found 13 Matter. 06902_ Acquired Enh. Flamer. 06905_ Acquired Microactuators. 06910_ Acquired Med. Reactive Plating. 06914_ Dropped Imp. Reclamation Unit. 06938_ VTOL Module destroyed. 06941_ Imp. Ion Engine destroyed. 06945_ B-75 Beast shuts down. 06953_ Arm. Treads destroyed. 06958_ B-75 Beast reactivates. 06958_ Lgt. Angular Momentum Engine destroyed. 06961_ Lgt. Treads destroyed. 06962_ Enh. Flamer destroyed. 06964_ Knocked back. 06974_ Imp. Heat Sink destroyed. 06982_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ? ????? ????????????????????????????????????????? | | ?# ??? ???????????????????????????????????????? | | ?# ??? ???????????????????????????????????????? | | ? ??# ???????????????????????????????????????? | | ?# ??# #??????????????????????????#????????????? | | ## ?? ##???##??????????????????? ?????????????? | | # ##?# ##??# ####??????????????? ?????????????? | | #?# ##?# ###??????????? #?????????????? | | #?# #### ##?????????? ##????????????? | | #?# # ##???????? #????????????? | | ### # ##??????? ##???????????? | | ## # #? # #?????? #???????????? | | ## #??# # #??????? #???????????? | | ## #???# ###/%#?????? ##??????????? | | ##?##"#?# !#??#### #??????????? | | ###"%#?# #### g ##?????????? | | "#?# @ g #?????????? | | ### #?######;; g #????????? | | #?### %%% #??????# ????? | | ##???## # ### #??????# ????? | | ##?????# %###?# ##??????# ### #?????? | | #????? #???# ##???????# #??? ##?????? | | ????? #??? #????????# #????? ##??????? | | ???# ?? #????????# #?????? #???????? | | ??# ?? ????????##### ???????????????? | | ?? #### ????????????? ??????????????? | | # ##??? ##????????????? ?????????????? | | #?????####??????????????? ????????????? | | #????????????????????????? #????????????? | | ## ?????????????????????????? #????????????? | | ?## ???????????????????????????? ##????????????? | | ??# ????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 675 Resistance: KI 30 Power Shielding 33 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 44 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Challenges ------------ None Game ------ Seed ScatterStealthClaw Manual? 0 Play Time 01:27:37 Cumulative 20.3 hours Start 2021.03.28 @ 22:35:52 End 2021.03.29 @ 08:43:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de0aa090-f93f-48d8-880f-0254e2044ae4