Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 10:19:06 Player: sckl Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (116) 580 Value Destroyed (2282) 2282 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (4300) 4300 TOTAL SCORE: 15842 Bonus ------- Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 255/300 Energy 171/195 System Corruption 0% Temperature Warm (136) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Nuclear Core Compact Particle Reactor > --- PROPULSION (9) --- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Impulse Thruster Array > --- UTILITY (12) ----- Advanced Coolant Injector Structural Scanner Signal Interpreter Advanced Transmission Jammer Hardened Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Light Deuterium Engine Light Nuclear Core Advanced ECM Suite Improved Cloaking Device Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Compact Particle Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Structural Scanner Signal Interpreter Advanced Transmission Jammer Hardened Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Nanosword > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Advanced ECM Suite Improved Cloaking Device Enhanced Nova Cannon [Rating: 125] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 7 | . . . 1 . . . 1 1 . . 1 . 1 1 . 1 Utility 10 | . . . 1 . . . 1 1 . 1 1 2 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 95 | 7 6 4 20 2 1 4 9 11 1 6 1 9 4 3 . 7 Power 10 | 1 1 . 3 . . . 1 1 . 1 . 1 1 . . . Engine 7 | 1 1 . 3 . . . 1 . . 1 . . . . . . Core 2 | . . . . . . . . 1 . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 27 | 2 2 . 8 . . 1 2 5 . 2 . 4 . . . 1 Treads 15 | 2 2 . 8 . . 1 2 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 5 . 2 . 4 . . . 1 Utility 36 | 2 2 1 4 1 . 1 3 5 . 3 1 3 3 3 . 4 Device 15 | 1 . . 1 1 . . 1 2 . 1 . 1 1 3 . 3 Storage 4 | 1 2 . 1 . . . . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . . . Hackware 7 | . . . . . . . . 2 . . 1 1 2 . . 1 Protection 9 | . . 1 2 . . 1 1 1 . 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 22 | 2 1 3 5 1 1 2 3 . 1 . . 1 . . . 2 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 1 . . . 1 Ballistic Gun 13 | 2 1 3 3 . . 2 2 . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . Launcher 2 | . . . 1 . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . 1 . 1 2 . . 1 Parts Lost 13 | . . . 3 . . . 5 . 1 . . 3 1 . . . Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . . Utility 8 | . . . 1 . . . 3 . . . . 3 1 . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . Highest Loss Streak 4 | . . . 1 . . . 4 . 1 . . 3 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 14 | 3 9 14 15 24 24 24 24 9 5 4 3 4 4 4 4 4 Power 1 | . 1 2 2 2 2 2 2 1 1 . . . 1 2 2 2 Propulsion 3 | 1 3 4 3 7 7 7 7 2 1 . . . . . . . Utility 4 | . 3 6 5 8 8 8 7 3 2 2 1 2 2 1 1 1 Weapon 3 | . 1 1 3 6 6 6 5 1 . 1 2 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 21 | . 5 . 5 . . 1 2 2 1 . . 4 . . . 1 Power 3 | . . . . . . . 1 1 . . . . . . . 1 Propulsion 11 | . 4 . 2 . . 1 1 1 . . . 2 . . . . Utility 5 | . . . 3 . . . . . 1 . . 1 . . . . Weapon 2 | . 1 . . . . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 100 86 99 91 93 97 91 93 89 82 82 86 85 Engine 9 | . 13 14 11 11 11 11 9 1 . 5 5 5 1 . . . Core 1 | . . . . . . . . 5 7 6 5 5 4 4 4 4 Treads 23 | . 27 28 32 33 33 33 34 6 . . . . . . . . Flight 8 | . . . . . . . . 30 35 32 35 31 31 30 30 28 Device 9 | . 14 8 10 11 11 2 6 10 7 6 5 7 4 8 13 15 Storage 8 | . 14 14 11 11 11 11 9 1 . . . . . . . . Processor 1 | . . . . . . . . 7 7 6 5 5 4 4 4 4 Hackware 4 | . . . . . . . . 10 15 13 16 17 18 21 21 22 Protection 8 | . . 5 11 11 11 19 14 2 7 7 11 10 6 4 4 4 Ballistic Gun 13 | . 27 28 21 11 . 10 11 1 . . . . . . . . Ballistic Cannon 2 | . . . . 11 . 11 4 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . 3 6 5 5 4 4 4 2 Peak Build Rating 125 | 7 8 8 23 23 23 26 33 40 39 50 51 79 97 98 97 125 Average Rating 30 | 5 7 8 15 22 20 25 28 36 37 43 50 65 80 91 97 106 On Entrance 38 | . 7 8 8 23 23 21 26 26 38 35 45 51 65 84 97 97 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 3 . . 2 6 6 10 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 103 | 13 29 31 96 98 94 103 103 93 20 25 21 32 31 28 28 29 Greatest Support 86 | 40 40 40 66 66 66 66 86 84 25 26 31 35 38 30 43 46 Greatest Overweight (x) 4 | . 4 . 1 1 1 1 1 1 1 . . 1 . . 1 . Average Overweight (x) . | . . . . 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 5 5 5 5 5 5 5 5 Average Capacity 15 | 7 11 15 16 25 25 25 25 10 5 5 5 5 5 5 5 5 Most Carried 25 | 5 14 15 23 25 25 25 25 25 5 5 4 5 5 5 4 5 Average Carried 14 | 3 9 14 15 24 24 24 24 9 5 4 3 4 4 4 3 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Final Carried 25 | 5 14 15 23 25 24 25 23 5 5 5 4 5 5 4 4 5 Class Distribution -------------------- 56% | Mutant 21% | Hacker-Sprinter 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/DSF Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Acc Matter Collected 2695 | 312 267 207 576 17 . 202 282 39 . 208 171 224 54 . . 136 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3274 | 126 425 238 965 12 . 71 497 39 . 208 171 379 68 . . 75 Parts 228 | 10 42 25 71 3 . 7 32 5 . 4 3 23 . . . 3 Haulers Intercepted 5 | . 1 . 3 . . . 1 . . . . . . . . . Recyclers Shooed 3 | 1 . . . . . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 62 | . 8 9 24 . . 1 12 . . . 1 7 . . . . Melee 2 | . . . . . . . . . . . 1 1 . . . . Guns 40 | . 8 9 17 . . . 6 . . . . . . . . . Cannons 6 | . . . . . . 1 3 . . . . 2 . . . . AOE 14 | . . . 7 . . . 3 . . . . 4 . . . . Classes Destroyed 14 | 2 6 1 2 . . 1 1 . . . . 1 . . . . Worker 16 | . . . . . . . 2 . . 3 5 3 3 . . . Builder 13 | . 1 . 1 . . 2 2 1 . 4 . 1 . . . 1 Tunneler 9 | 3 . 1 . 1 . . . 1 . 2 . . 1 . . . Hauler 5 | . 1 . 3 . . . 1 . . . . . . . . . Recycler 3 | 1 1 . . . . . . . . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 3 | . 1 . 2 . . . . . . . . . . . . . Watcher 6 | . 1 . 1 . . . 2 . . 1 . . . . . 1 Swarmer 26 | . 3 3 11 . . . 4 . . . . 5 . . . . Grunt 21 | . 5 4 6 . . . 5 . . . 1 . . . . . Sentry 8 | . . . 7 . . . 1 . . . . . . . . . Hunter 3 | . . . . . . 1 2 . . . . . . . . . Programmer 2 | . . . . . . . . . . . . 2 . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . Best Kill Streak 7 | 3 3 5 7 1 . 1 6 1 . 2 6 6 2 . . 1 Combat Bots Only 7 | . 3 4 7 . . 1 3 . . . 1 4 . . . . Max Kills in Single Turn 4 | 1 1 1 3 1 . 1 4 1 . 1 1 3 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 2 . . . . 3 . . . . Melee 1 | . . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Acc Hostile Shots Fired 370 | . 25 40 130 . . 10 86 . 8 . 2 60 9 . . . Missed 115 | . 7 10 41 . . . 21 . 3 . 2 25 6 . . . Hits 255 | . 18 30 89 . . 10 65 . 5 . . 35 3 . . . Projectile 255 | . 18 30 89 . . 10 65 . 5 . . 35 3 . . . Critical Strikes 6 | . . . 1 . . . 2 . . . . 3 . . . . Actively Blocked 2 | . . . . . . . . . . . . 2 . . . . Damage Taken 3773 | . 216 305 1079 . . 167 1079 . 100 . . 752 75 . . . Core 452 | . 56 97 73 . . 13 99 . . . . 114 . . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 104 | . . . . . . . . . . . . 104 . . . . Regen/Repaired (Parts) 50 | . . . . . . . . . . 50 . . . . . . Core Remaining (%) 89 | 100 . 38 . . . 78 82 . 100 100 100 90 100 . 100 100 Volleys Fired 241 | 7 37 31 90 2 . 11 44 . . . . 12 . . . 7 Largest 2 | 2 2 2 2 2 . 2 2 . . . . 1 . . . 1 Hottest 120 | 40 40 40 43 53 . 61 61 . . . . 90 . . . 120 Shots Fired 455 | 14 74 62 176 4 . 22 84 . . . . 12 . . . 7 Gun 402 | 14 74 62 172 2 . 11 67 . . . . . . . . . Cannon 40 | . . . . 2 . 11 13 . . . . 7 . . . 7 Launcher 13 | . . . 4 . . . 4 . . . . 5 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 428 | 14 74 62 172 4 . 22 80 . . . . . . . . . Thermal 14 | . . . . . . . . . . . . 7 . . . 7 Explosive 13 | . . . 4 . . . 4 . . . . 5 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 6 11 10 21 10 . 12 18 . . . . 2 . . . . Robot Miss Streak 5 | 1 3 2 3 . . 3 3 . . . . 5 . . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . Secondary Targets 5 | . . 3 1 . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . . . Shots Hit Robots 343 | 10 49 40 128 3 5 12 60 3 . 14 6 7 4 . . 2 Core Hits 161 | 5 20 19 58 2 . 6 33 2 . 1 2 11 . . . 2 Critical Kills 1 | 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . 2 . . . 1 . . 4 2 1 2 . . . Critical Strikes 14 | 1 . . 2 . . . 2 . . 4 2 1 2 . . . Destroy 4 | 1 . . 2 . . . 1 . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . Smash 9 | . . . . . . . . . . 4 2 1 2 . . . Melee Attacks 163 | . . . 1 . 5 . 13 4 8 33 20 25 17 . 9 28 Impact 130 | . . . . . . . . . 4 33 20 25 17 . 9 22 Slashing 28 | . . . 1 . . . 13 4 4 . . . . . . 6 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . 5 . 1 2 . 11 6 4 4 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7890 | 123 605 464 1799 36 . 230 1303 179 . 1285 538 761 358 . . 209 Guns 3530 | 123 604 464 1441 15 . 119 764 . . . . . . . . . Cannons 369 | . . . . 21 . 92 166 . . . . 90 . . . . Explosions 854 | . . . 341 . . . 286 . . . . 227 . . . . Melee 3075 | . . . . . . . 62 179 . 1285 538 444 358 . . 209 Ramming 62 | . 1 . 17 . . 19 25 . . . . . . . . . Kinetic 3809 | 123 604 464 1441 36 . 211 930 . . . . . . . . . Thermal 90 | . . . . . . . . . . . . 90 . . . . Explosive 854 | . . . 341 . . . 286 . . . . 227 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 2625 | . . . . . . . . . . 1285 538 444 358 . . . Slashing 450 | . . . . . . . 62 179 . . . . . . . 209 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 3 3 3 3 . . . . . 2 . . . . Average Corruption 2 | . . . 2 3 3 3 . . . . . 2 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 34 | . . . 11 5 9 7 . . . . . 2 . . . . Message Errors 9 | . . . 3 1 2 2 . . . . . 1 . . . . Matter Fused 9 | . . . 3 1 2 3 . . . . . . . . . . Energy Discharges 5 | . . . 1 1 2 1 . . . . . . . . . . Data Loss (minor) 6 | . . . 1 2 2 . . . . . . 1 . . . . Data Loss (major) 3 | . . . 1 . 1 1 . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1729 | . . . 41 . . . 4 33 . 829 250 276 296 . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 48 | . . . 41 . . . 1 . . . . 6 . . . . Melee 1681 | . . . . . . . 3 33 . 829 250 270 296 . . . Knockbacks 11 | . . . . . . 1 1 . . 5 2 1 1 . . . Impact 10 | . . . . . . . 1 . . 5 2 1 1 . . . Kinetic 1 | . . . . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 79 | . . . . . . . 22 . . . . 57 . . . . Shots 3 | . . . . . . . 1 . . . . 2 . . . . Rammed 9 | . 1 . 2 . . 3 3 . . . . . . . . . Targets Rammed 10 | . 1 . 2 . . 3 4 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . Highest Temperature 398 | . 12 79 34 19 . 36 36 . . . . 398 299 170 107 199 Average Temperature 69 | . 4 23 8 9 . 13 12 . . . . 143 68 69 39 74 Received Heat Transfer 1201 | . 90 250 366 . . . 441 . . . . 45 9 . . . Effects 7 | . . . . . . . . . . . . 4 3 . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . . Interference 3 | . . . . . . . . . . . . . 3 . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 1 . . 3 3 1 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 20 | . . . . . . . 1 . . 9 . 5 5 . . . Impact Corruptions 47 | . . . . . . . 1 . . 25 7 7 7 . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . . 74 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Acc Maximum Alert Level 1 | . . . 1 . . . . . . . . 1 1 . . . Low Security (%) 86 | 100 100 100 44 100 . 100 100 100 100 100 100 49 80 100 100 100 Level 1 13 | . . . 55 . . . . . . . . 50 19 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 339 | 10 126 75 321 120 . 30 196 81 2 38 32 339 236 63 66 50 Initial 165 | . . 2 . 120 . . . 81 . . 2 11 165 54 39 39 Average 65 | 1 28 27 175 44 . 1 23 31 . 7 10 184 162 54 52 21 Influence Increases 2981 | 20 359 155 764 5 . 45 443 11 4 147 74 533 211 9 27 174 Destroy 0b10 Robot/C 1200 | . 160 140 480 . . 20 240 . . . 20 140 . . . . Destroy 0b10 Robot/NC 285 | 20 25 5 40 5 . 15 35 10 . 50 25 25 20 . . 10 Destroy Leader 272 | . 44 10 128 . . 10 56 . . 2 . 20 . . . 2 Successful Hack 132 | . 25 . 31 . . . . . . 18 1 6 . 9 . 42 Disable Machine 90 | . . . 30 . . . 30 . . . . 30 . . . . Destroy Structure 342 | . . . 25 . . . 37 1 4 17 28 102 26 . 27 75 Partial Spotted 240 | . . . . . . . 30 . . 45 . 45 75 . . 45 Lose Combat Pursuer 420 | . 105 . 30 . . . 15 . . 15 . 165 90 . . . Influence Decreases 2936 | 20 352 162 455 314 . 45 263 191 2 143 56 241 431 52 14 195 Entered New Map 546 | . . 5 . 189 . . . 99 . 2 4 13 151 42 14 27 Time Decay 2188 | 20 352 157 445 125 . 45 213 92 . 141 52 198 170 10 . 168 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . Lost Part 102 | . . . 10 . . . 50 . 2 . . 30 10 . . . Squads Dispatched 17 | . 2 . 2 . . . 2 1 1 2 . 5 . . 1 1 Investigation 1 | . . . . . . . . . . . . 1 . . . . Extermination 5 | . . . . . . . . 1 . 1 . 2 . . . 1 Reinforcement 11 | . 2 . 2 . . . 2 . 1 1 . 2 . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Acc Distress Signals 11 | . 4 . 3 . . . 1 . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 122 | . 19 9 34 . . 1 17 . 2 2 2 23 11 1 . 1 Peak Tracking Total 9 | . 4 4 6 . . 1 5 . 2 2 3 9 6 1 . 1 Tactical Retreats 17 | . 4 1 2 . . . 1 . . 1 . 6 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Acc Traps Triggered 7 | . 2 . 2 . . . 1 . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Acc Machines Disabled 6 | . . . 2 . . . 2 . . . . 2 . . . . Max in Single Turn 2 | . . . 2 . . . 1 . . . . 1 . . . . Garrison Access 4 | . . . . . . . . . . . . . 2 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Acc Machines Accessed 50 | . 7 . 5 . 1 . 2 3 . 8 3 6 2 3 . 10 Terminals 38 | . 6 . 5 . . . 2 3 . 7 3 3 . 2 . 7 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . 1 . . . . . 1 Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . 2 2 1 . 1 Total Hacks 117 | . 17 . 20 . 1 . 4 6 . 22 9 15 3 4 . 16 Successful 58 | . 8 . 14 . 1 . 1 4 . 7 4 6 2 3 . 8 Failed 59 | . 9 . 6 . . . 3 2 . 15 5 9 1 1 . 8 Catastrophic 7 | . 1 . 1 . . . 1 . . 1 1 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 80 | . 15 . 13 . 1 . 4 4 . 17 8 10 . 2 . 6 Terminals 99 | . 16 . 20 . . . 4 6 . 20 9 10 . 3 . 11 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 4 | . . . . . . . . . . 2 . . . . . 2 Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . . . . 4 3 1 . 2 Terminal Hacks 28 | . 4 . 9 . 1 . . 2 . 2 2 2 . 1 . 5 Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . 1 . . . . . 1 . . Level Access Points 4 | . . . . . . . . . . 1 1 1 . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Terminal Index 4 | . . . 1 . . . . 1 . 1 . . . . . 1 Locate Traps 2 | . . . . . . . . . . . 1 . . . . 1 Transport Status 2 | . . . 2 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . . . 2 . . . . . 1 Scan Component 2 | . . . . . . . . . . 1 . . . . . 1 Repair 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 2 1 . 1 Seal Access 4 | . . . . . . . . . . . . . 2 1 . 1 Unauthorized Hacks 20 | . 3 . 5 . . . 1 2 . 3 2 3 . 1 . . Terminals 20 | . 3 . 5 . . . 1 2 . 3 2 3 . 1 . . Botnet 20 | . 3 . 5 . . . 1 2 . 3 2 3 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 7 . 5 . . . 2 2 . 6 3 4 . 1 . 10 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . Time 38 | . . . . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 5 . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . Combat 2 | . . . . . 2 . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . . . . . . . parse_system 5 | . . . . . 5 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Acc Active Infowar (turns) 4587 | 42 1459 251 1373 372 513 97 . 4 . 1 . 2 46 33 38 356 Terrain 3 | . . . . . . . . 3 . . . . . . . . Structural 74 | . . . . . . . . . . . . . . . . 74 Seismic 4107 | 42 1459 251 1373 372 513 97 . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . 1 Jamming 475 | . . . . . . . . . . . . 2 46 33 38 356 ECM 2 | . . . . . . . . 1 . 1 . . . . . . Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Acc Turns Passed 8357 | 126 1459 442 1374 372 513 528 1356 248 53 481 150 482 346 33 38 356 Spaces Moved 7600 | 57 683 184 600 162 224 212 388 507 52 948 368 1161 746 138 72 1098 Core 3 | 2 1 . . . . . . . . . . . . . . . Treads 2524 | 55 682 184 600 162 224 212 388 17 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5073 | . . . . . . . . 490 52 948 368 1161 746 138 72 1098 Fastest Speed 6 | 50 160 160 145 225 225 225 231 27 27 28 25 14 8 19 6 8 Average Speed 77 | 156 160 160 162 225 225 226 231 33 55 28 25 22 20 20 16 18 Slowest Speed 250 | 160 250 160 225 225 225 233 235 235 102 31 25 96 24 24 90 19 Overloaded Moves 184 | . . . . . . . . . . . . 104 31 . 47 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . . . . 21 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 90 20 57 21 66 49 34 12 65 26 14 27 23 5 74 23 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . 1 1 . 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . . . . . 3 . . . . . . . . . . Spaces Dug 132 | . . . 1 . . . 18 1 4 17 14 28 13 . 9 27 Terrain Destroyed 192 | . . . 21 . . . 35 1 4 17 14 51 13 . 9 27 Melee 110 | . . . 1 . . . 12 1 4 17 14 19 13 . 9 20 Projectile 12 | . . . . . . . 1 . . . . 4 . . . 7 AOE 70 | . . . 20 . . . 22 . . . . 28 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Acc Total 9306 | 77 979 276 849 166 233 234 734 584 62 1104 390 1325 905 141 82 1165 Wait 995 | . 223 56 90 . . . 260 33 . 93 . 86 120 . . 34 Move 7543 | 56 682 183 599 161 223 211 387 506 51 947 367 1160 745 137 71 1057 Hop 19 | . . . . . . . . . . . . . . . . 19 Pick Up 66 | 6 14 . 23 1 . 2 6 1 1 2 1 7 1 . 1 . Fast Attach 41 | 7 5 . 1 . . . 2 2 . 4 . 9 4 2 . 5 Attach 34 | . . . 4 . 1 2 5 10 . 3 2 4 1 1 . 1 Detach 19 | . . . . . 2 1 1 5 . 3 . 4 . . . 3 Swap 60 | . 6 4 17 2 . 3 8 5 1 1 . 4 . . . 9 Drop 85 | 1 11 2 22 . 2 1 4 18 1 3 . 14 2 1 1 2 Fire 241 | 7 37 31 90 2 . 11 44 . . . . 12 . . . 7 Melee 163 | . . . 1 . 5 . 13 4 8 33 20 25 17 . 9 28 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 10 | . 1 . 2 . . 3 4 . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . 15 . . 15 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Arm) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 924 | -10/Materials | Discovered new exit (range 16) 999 | -10/Materials | Discovered new exit (range 16) 1125 | -10/Materials | Discovered new exit (range 4) 1455 | -10/Materials | Discovered new exit (range 16) 1586 | -10/Materials | Entered Mines 1693 | -10/Mines | Learned Materials terminal intel 1704 | -10/Mines | Discovered new exit (range 9) 1726 | -10/Mines | Excavation squad dispatched 1726 | -10/Mines | A large section of the Mines collapsed 1778 | -10/Mines | Core integrity fell below 50% 2028 | -10/Mines | Entered Materials 2028 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2029 | -9/Materials | Loaded intel: 12 terminal locations 2103 | -9/Materials | Identified exit to Mines 2103 | -9/Materials | Identified exit to Storage 2369 | -9/Materials | Build established: Scavenger-Mutant 2516 | -9/Materials | Destroyed 7 combat bots 3402 | -9/Materials | Entered Mines 3403 | -9/Mines | Learned location of Storage (-9) 3637 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3687 | -9/Mines | Build established: Mutant 3701 | -9/Mines | Assembled infested the area 3765 | -9/Mines | Discovered new exit (range 5) 3774 | -9/Mines | Entered Exiles 3830 | -9/Exiles | Met 8R-AWN 3871 | -9/Exiles | Met EX-HEX 3962 | -9/Exiles | Met EX-BIN 3988 | -9/Exiles | Aligned with FarCom system 3990 | -9/Exiles | Given EX-Vault access code 4047 | -9/Exiles | Opened EX-Vault 4101 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4161 | -9/Exiles | Met EX-DEC 4269 | -9/Exiles | Discovered new exit (range 10) 4287 | -9/Exiles | Entered Mines 4733 | -8/Mines | Discovered new exit (range 8) 4815 | -8/Mines | Entered Materials 4815 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5792 | -8/Materials | Lost 4 parts (1p2u1w) 6133 | -8/Materials | Discovered new exit (range 16) 6171 | -8/Materials | Identified exit to Factory 6171 | -8/Materials | Entered Factory 6171 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6405 | -7/Factory | Identified exit to DSF 6419 | -7/Factory | Entered DSF 6465 | -7/DSF | Additional patrols routed to DSF 6470 | -7/DSF | Discovered new exit (range 8) 6472 | -7/DSF | Identified exit to Factory 6472 | -7/DSF | Entered Factory 6472 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6743 | -6/Factory | Build established: Hacker-Sprinter 6793 | -6/Factory | Repaired Imp. Grenade Launcher 6809 | -6/Factory | Identified exit to Factory 6953 | -6/Factory | Entered another Factory area 6953 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7055 | -5/Factory | Identified exit to Factory 7103 | -5/Factory | Entered another Factory area 7103 | -4/Factory | Evolved 2 slots: Utility x2 7223 | -4/Factory | Spotted B-86 Titan 7388 | -4/Factory | Lost 3 parts (3u) 7474 | -4/Factory | Identified exit to Research 7585 | -4/Factory | Entered Research 7585 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7813 | -3/Research | Discovered new exit (range 10) 7828 | -3/Research | Identified exit to Armory 7835 | -3/Research | Search patrols dispatched 7908 | -3/Research | Discovered new exit (range 8) 7931 | -3/Research | Identified exit to Research 7931 | -3/Research | Entered another Research area 7931 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7963 | -2/Research | Identified exit to DSF 7964 | -2/Research | Entered DSF 7985 | -2/DSF | Additional patrols routed to DSF 7994 | -2/DSF | Discovered new exit (range 11) 8002 | -2/DSF | Identified exit to Access 8002 | -2/DSF | Entered Access 8002 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8159 | -1/Access | Identified exit to Surface 8358 | *** | Escaped! Last Messages --------------- 08324_ Acquired 49 matter. 08326_ Connecting with Repair Station... >>Scan(Adv. Surge Thruster) Scanning Adv. Surge Thruster... Ready to Repair: Adv. Surge Thruster Rating: 7 Time: 20 08328_ K-01 Serf cleans the Repair Station. 08350_ Connecting with Terminal... >>Index(Terminals) Found 16 terminals. Downloaded coordinate data. 08350_ Connecting with Terminal... 08351_ Acquired Impulse Thruster Array. 08357_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08357_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????## ##########+# ##???????????????????? | | ????????## ##???????????????????? | | ????????## " ##???????????????????? | | ????????## ##########/#+###???????????????????? | | ????????### ######## ##??????????????????? | | ????????### ###???## ##??????????????????? | | ########### ##????## " ##??????????????????? | | ########### ##????##""" ##??????????????????? | | # # ##????## """ ##??????????????????? | | # # ##????## " ##??????????????????? | | # # ##????## * ##??????????????????? | | # + ##????## ##??????????????????? | | # # ##????## ##??????????????????? | | # "" "" # ##????############??????????????????? | | # ""T"" # ##????############??????????????????? | | # """ # ##??????????????????????????????????? | | ########### ##??????????????????????????????????? | | #### ## ##???#####??????????????????????????? | | ?????????## ###################?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## """T""" ""?????????????????? | | ?????????## """ """ "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## "??????????????????? | | ?????????## "" "??????????????????? | | ?????????## @" "??????????????????? | | ?????????## "??????????????????? | | ?????????## "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## ""?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## ###################?????????????????? | | ?????????## ?????#####??????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????" ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 32 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 66 Recoil Reduction 4 Offensive Hacking 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Grenade Launcher | 33% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Denied? Epsilon Run I Laugh At Your Crits Please Form A Line Speed Demon Suspicious Watch This! Whoosh! Window Shopping Challenges ------------ None Game ------ Seed AssemblyInterdictionAirjet Manual? 0 Play Time 03:10:11 Cumulative 25.3 hours Start 2026.02.25 @ 11:17:45 End 2026.02.26 @ 10:19:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eafaf950-837d-4972-8ac4-d907c574febb