Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.03 @ 01:53:40 Player: Runia Result: Destroyed by YH-IDF(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (173) 865 Value Destroyed (5712) 5712 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2166) 2166 TOTAL SCORE: 12343 Bonus ------- High Alert Combat Kills 1026 Follower Combat Kills 280 Destroyed Z-Imprinter 1000 Friendly Fire -140 Cogmind --------- Core Integrity 0/700 Matter 94/300 Energy 96/100 System Corruption 0% Temperature Hot (271) Movement Rolling (130) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Armored Huge Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Phase Shifter Improved Light Armor Plating > --- WEAPON (3) ------- Beamcaster Phasing Sabre > --- INVENTORY (20) --- Zionite Light DM Reactor Cooling System Improved Cooling System Zionite Metafield Generator Faulty Experimental Optical Array Improved Terrain Scanner Faulty Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental Armor Integrity Analyzer Experimental Armor Integrity Analyzer Transmission Jammer Advanced Hacking Suite Sensor Drone Bay (20/20) Hacking Drone Bay Improved EM Pulse Cannon Shock Bomb Launcher Heavy Rocket Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Phase Shifter Zionite Heavy Carapace > --- WEAPON ----------- Beamcaster Heavy Missile Launcher Phasing Sabre > --- INVENTORY -------- Zionite Light DM Reactor Cooling System Improved Cooling System Zionite Metafield Generator Experimental Optical Array Improved Terrain Scanner Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental Armor Integrity Analyzer Experimental Armor Integrity Analyzer Transmission Jammer Improved Light Armor Plating Advanced Hacking Suite Sensor Drone Bay Hacking Drone Bay Improved EM Pulse Cannon Shock Bomb Launcher Heavy Rocket Launcher Heavy Missile Launcher [Rating: 76] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Electrolaser Energy Gun Electrolaser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 3 | . . . . . 2 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 254 | . 20 1 . 7 74 130 3 10 9 Power 14 | . 3 . . 1 4 5 . . 1 Engine 13 | . 3 . . 1 4 5 . . . Core . | . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 Propulsion 35 | . 4 . . 1 10 19 1 . . Treads 5 | . 3 . . 1 1 . . . . Leg 24 | . . . . . 9 15 . . . Wheel 6 | . 1 . . . . 4 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 103 | . 2 1 . 5 18 68 1 3 5 Device 63 | . . 1 . 2 6 51 1 . 2 Storage 7 | . 2 . . 2 3 . . . . Processor 7 | . . . . . . 5 . 2 . Hackware 1 | . . . . . . 1 . . . Protection 25 | . . . . 1 9 11 . 1 3 Artifact . | . . . . . . . . . . Weapon 102 | . 11 . . . 42 38 1 7 3 Energy Gun 40 | . . . . . 14 22 1 3 . Energy Cannon 6 | . . . . . 3 3 . . . Ballistic Gun 20 | . 6 . . . 14 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 27 | . 5 . . . 11 9 . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 9 | . . . . . . 4 . 4 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . 6 . . 2 3 Parts Lost 34 | . 1 . . . 8 22 . . 3 Power 1 | . . . . . . 1 . . . Propulsion 9 | . . . . . 1 8 . . . Utility 9 | . . . . . 3 5 . . 1 Weapon 15 | . 1 . . . 4 8 . . 2 Highest Loss Streak 5 | . 1 . . . 3 5 . . 2 Average Slot Usage (%) 94 | . 84 85 85 99 97 97 92 91 85 Engine 8 | . 14 14 14 14 8 6 7 7 4 Treads 3 | . 27 14 14 17 2 . . . . Leg 18 | . . . . . 24 27 17 15 15 Wheel 3 | . . 14 14 10 . 1 5 7 7 Device 13 | . . . . 7 13 13 21 19 6 Storage 9 | . 14 14 14 16 10 7 7 7 7 Processor 5 | . . . . . . 8 7 9 10 Protection 4 | . . . . 3 10 6 1 . 7 Energy Gun 14 | . . . . . 13 20 22 16 11 Ballistic Gun 6 | . 27 28 28 28 9 . . . . Slashing Weapon 2 | . . . . . . . . 6 6 Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 11 38 28 28 42 68 86 81 83 89 Greatest Support 80 | 20 40 10 10 40 60 80 80 40 28 Greatest Overweight (x) 4 | . 2 2 2 4 1 4 2 2 3 Average Overweight (x) 1 | . . 2 2 2 . . 1 2 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Average Capacity 18 | 8 12 15 15 15 18 20 20 20 20 Most Carried 20 | 5 8 11 12 15 20 20 20 20 20 Average Carried 17 | 5 5 9 11 12 17 19 18 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Final Carried 20 | 4 7 11 12 15 20 19 19 20 18 Class Distribution -------------------- 47% | Mutant 25% | Tank 12% | Skirmisher 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 3800 | 200 487 24 63 157 1380 1234 35 31 189 Remotely . | . . . . . . . . . . Salvage Created 6824 | . 768 . . 164 2682 3144 . . 66 Parts 343 | . 42 . . 11 153 133 . . 4 Haulers Intercepted 10 | . 2 . . . 6 2 . . . Recyclers Shooed 8 | . 4 . . . 1 3 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 125 | . 17 . . 3 49 54 . . 2 Guns 70 | . 11 . . 3 21 34 . . 1 Cannons 7 | . . . . . 4 3 . . . AOE 40 | . 6 . . . 20 13 . . 1 Classes Destroyed 21 | . 6 . . 1 9 4 . . 1 Worker 8 | . 1 . . . 3 4 . . . Builder 8 | . . . . . 6 2 . . . Tunneler 2 | . . . . . 1 1 . . . Hauler 10 | . 2 . . . 6 2 . . . Recycler 10 | . 3 . . . 2 5 . . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . Watcher 7 | . 1 . . . 3 3 . . . Swarmer 15 | . 3 . . . 7 5 . . . Cutter 6 | . . . . . 6 . . . . Grunt 55 | . 14 . . 3 19 19 . . . Brawler 4 | . . . . . 2 2 . . . Duelist 5 | . . . . . 2 3 . . . Protector 3 | . . . . . 1 2 . . . Sentry 13 | . . . . 1 9 3 . . . Demolisher 1 | . . . . . . 1 . . . Specialist 2 | . . . . . . 2 . . . Hunter 8 | . . . . . 2 6 . . . Programmer 9 | . . . . . . 9 . . . Heavy 3 | . . . . . 1 2 . . . Z-Light 2 | . . . . . . . . . 2 Best Kill Streak 14 | . 4 . . 2 14 6 . . 2 Combat Bots Only 9 | . 3 . . 2 9 5 . . 2 Max Kills in Single Turn 5 | . 2 . . 2 3 5 . . 1 Gunslinging 1 | . . . . 1 . 1 . . . Exploded 3 | . 1 . . . 2 3 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Damage Taken 8876 | . 594 . . 87 2433 4591 . . 1171 Core 924 | . 92 . . 10 99 569 . . 154 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 59 82 . . . . Volleys Fired 416 | . 72 . . 6 152 165 . . 21 Largest 3 | . 2 . . 2 3 3 . . 2 Hottest 223 | . 40 . . 40 187 223 . . 138 Shots Fired 898 | . 129 . . 12 346 381 . . 30 Gun 744 | . 115 . . 12 255 335 . . 27 Cannon 68 | . . . . . 45 23 . . . Launcher 86 | . 14 . . . 46 23 . . 3 Special . | . . . . . . . . . . Kinetic 296 | . 115 . . 12 169 . . . . Thermal 483 | . . . . . 121 335 . . 27 Explosive 37 | . 14 . . . 9 11 . . 3 Electromagnetic 82 | . . . . . 47 35 . . . Robot Hit Streak 15 | . 6 . . 7 13 15 . . 4 Robot Miss Streak 6 | . 4 . . 1 5 6 . . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 1 . . 1 2 5 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . Shots Hit Robots 560 | . 68 . . 10 206 260 . . 16 Core Hits 354 | . 43 . . 4 129 167 . . 11 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . Critical Strikes 23 | . 1 . . . 8 12 . . 2 Burn 20 | . . . . . 6 12 . . 2 Destroy 3 | . 1 . . . 2 . . . . Melee Attacks 86 | . . . . . . 12 . 71 3 Impact . | . . . . . . . . . . Slashing 86 | . . . . . . 12 . 71 3 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14985 | . 1431 . . 112 5645 7216 . . 581 Guns 8057 | . 688 . . 112 2547 4461 . . 249 Cannons 1141 | . . . . . 576 565 . . . Explosions 5569 | . 741 . . . 2522 2045 . . 261 Melee 197 | . . . . . . 126 . . 71 Ramming 21 | . 2 . . . . 19 . . . Kinetic 2153 | . 688 . . 112 1353 . . . . Thermal 6717 | . . . . . 2007 4461 . . 249 Explosive 2899 | . 741 . . . 514 1383 . . 261 Electromagnetic 2998 | . . . . . 1771 1227 . . . Impact . | . . . . . . . . . . Slashing 197 | . . . . . . 126 . . 71 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 2 . Average Corruption 1 | . . . . . 1 1 2 2 . Corruption Purged 2 | . . . . . . 2 . . . Effects 9 | . . . . . 4 3 2 . . Message Errors 3 | . . . . . 1 2 . . . Heat Flow Errors 2 | . . . . . 1 . 1 . . Energy Discharges 4 | . . . . . 2 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 143 | . . . . . 45 61 . . 37 Projectiles 37 | . . . . . 7 30 . . . Explosions 106 | . . . . . 38 31 . . 37 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 319 | . 27 . . . 128 137 . . 27 Shots 17 | . 1 . . . 8 7 . . 1 Rammed 1 | . 1 . . . . . . . . Targets Rammed 3 | . 1 . . . . 2 . . . Kicked 2 | . . . . . . 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 484 | . 27 . . 16 345 484 163 . 262 Average Temperature 100 | . 7 . . 9 69 121 81 . 122 Received Heat Transfer 2109 | . 291 . . 51 693 732 . . 342 Effects 13 | . . . . . 1 12 . . . Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 2 | . . . . . . 2 . . . Interference 4 | . . . . . 1 3 . . . Matter Decay 1 | . . . . . . 1 . . . Short Circuit 4 | . . . . . . 4 . . . Damage (major) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 6 | . . . . . 3 3 . . . Combat Hostiles 6 | . . . . . 3 3 . . . Parts Fried 25 | . . . . . 14 11 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . 2 1 . . . Combat Hostiles 2 | . . . . . 1 1 . . . Parts Melted 43 | . . . . 1 9 32 . . 1 Heat Transferred 13399 | . . . . . 3765 9313 . . 321 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Peak Influence 1157 | . 280 100 . 81 723 1157 . . . Initial 328 | . . 100 . . 20 328 . . . Average 443 | . 178 100 . 41 490 554 . . . Maximum Alert Level 4 | . 1 . . . 3 4 . . . Low Security (%) 19 | 100 52 100 . 100 8 4 . . . Level 1 29 | . 47 . . . 17 40 . . . Level 2 34 | . . . . . 67 23 . . . Level 3 15 | . . . . . 7 29 . . . Level 4 . | . . . . . . 2 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 38 | . 5 . . . 9 24 . . . Investigation 8 | . 3 . . . 1 4 . . . Extermination 5 | . . . . . . 5 . . . Reinforcement 17 | . 2 . . . 7 8 . . . Assault 4 | . . . . . 1 3 . . . Garrison 4 | . . . . . . 4 . . . Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . . . 2 2 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals 12 | . 2 . . . 7 3 . . . Communications Jammed 5 | . . . . . 3 2 . . . Distress Signals . | . . . . . . . . . . Times Spotted 199 | . 26 . . 8 76 83 . . 6 Peak Tracking Total 8 | . 3 . . 3 8 7 . . 3 Tactical Retreats 6 | . . . . . 1 5 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered 7 | . 2 . . . 2 3 . . . Indirectly 2 | . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 9 | . . . . . 9 . . . . Reused 1 | . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . 1 1 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled 13 | . 1 . . . 5 4 . 2 1 Max in Single Turn 1 | . 1 . . . 1 1 . 1 . Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 37 | . 6 1 1 . 14 15 . . . Terminals 20 | . 5 . . . 8 7 . . . Fabricators 4 | . . . . . . 4 . . . Repair Stations 3 | . . . . . 2 1 . . . Recycling Units 3 | . 1 . . . 1 1 . . . Scanalyzers 4 | . . . . . 2 2 . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 108 | . 19 1 1 . 47 40 . . . Successful 69 | . 11 1 1 . 32 24 . . . Failed 39 | . 8 . . . 15 16 . . . Catastrophic 5 | . . . . . 1 4 . . . Database Lockouts . | . . . . . . . . . . Manual 45 | . 15 . . . 19 9 . 2 . Terminals 66 | . 18 . . . 33 15 . . . Fabricators 9 | . . . . . . 9 . . . Repair Stations 7 | . . . . . 5 2 . . . Recycling Units 5 | . 1 . . . 2 2 . . . Scanalyzers 18 | . . . . . 6 12 . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 30 | . 10 1 1 . 16 2 . . . Record 1 | . . . 1 . . . . . . Part Schematic 4 | . 3 . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 3 | . . . . . 3 . . . . Unreport Threat 3 | . . . . . 2 1 . . . Locate Traps 3 | . 1 . . . 2 . . . . Reprogram Traps 2 | . . . . . 2 . . . . Maintenance Status 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . Zone Layout 4 | . 1 . . . 3 . . . . Fabricator Hacks 7 | . . . . . . 7 . . . Network Status 1 | . . . . . . 1 . . . Load Schematic 3 | . . . . . . 3 . . . Build 3 | . . . . . . 3 . . . Repair Station Hacks 7 | . . . . . 5 2 . . . Scan Component 4 | . . . . . 3 1 . . . Repair 3 | . . . . . 2 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 16 | . . . . . 5 11 . . . Insert Component 8 | . . . . . 3 5 . . . Analyze 8 | . . . . . 2 6 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 8 | . 1 . . . 5 2 . . . Terminals 5 | . . . . . 4 1 . . . Track 1 | . . . . . 1 . . . . Botnet 2 | . . . . . 1 1 . . . Disrupt 1 | . . . . . 1 . . . . Operators 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . Recyclers 1 | . . . . . . 1 . . . Tunnel 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 3 . . . 11 14 . . . Full Trace Events 3 | . . . . . . 3 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . 3 . . . 3 5 . . . Parts Built 5 | . . . . . . 5 . . . Authchips . | . . . . . . . . . . Time 146 | . . . . . . 146 . . . Total Part Build Rating 18 | . . . . . . 18 . . . Parts Repaired 3 | . . . . . 2 1 . . . Time 104 | . . . . . 88 16 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 3 5 . . . Part Schematics Acquired 7 | . . . . . 2 5 . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Total Allies 5 | . . . . 3 . . . 2 . Largest Group 3 | . . . . 3 . . . 2 2 Highest-Rated Group 190 | . . . . 40 . . . 190 190 Highest-Rated Ally 95 | . . . . 16 . . . 95 95 Total Orders 17 | . . . . 4 2 10 . 1 . STAY 1 | . . . . . 1 . . . . FOLLOW 2 | . . . . 1 . 1 . . . RETURN 14 | . . . . 3 1 9 . 1 . Ally Attacks 93 | . . . . 34 . . . . 59 Total Damage 1943 | . . . . 356 . . . . 1587 Kills 14 | . . . . 3 . . . . 11 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . 2 . Drone Launches 17 | . . . . 3 1 12 1 . . Drone Recoveries 17 | . . . . 3 1 12 . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 13071 | 1 1083 107 286 575 3142 3669 120 3563 525 Spaces Moved 6725 | 1 538 93 256 378 1386 1687 49 2036 301 Core . | . . . . . . . . . . Treads 690 | . 511 . . 82 97 . . . . Legs 3311 | 1 9 . . . 1289 1474 49 489 . Wheels 2724 | . 18 93 256 296 . 213 . 1547 301 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 110 | 120 110 110 110 110 126 125 130 130 130 Average Speed 160 | 120 157 110 110 140 176 160 230 163 136 Slowest Speed 400 | 120 160 110 110 240 240 400 270 270 145 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 2 93 31 61 81 97 41 14 85 32 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . 1 . 1 . 1 . . 1 . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . 1 . Scrap Searched 5 | . . 1 . 1 . . 1 2 . Spaces Dug 66 | . 3 . . . 6 54 . 3 . Terrain Destroyed 301 | . 84 . . . 65 122 . 3 27 Melee 11 | . . . . . . 8 . 3 . Projectile 3 | . . . . . 3 . . . . AOE 287 | . 84 . . . 62 114 . . 27 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Total 8140 | 2 651 98 262 410 1837 2273 58 2170 379 Wait 438 | . 4 . . 12 135 218 2 31 36 Move 6717 | . 537 92 255 377 1385 1687 48 2035 301 Hop . | . . . . . . . . . . Pick Up 108 | . 8 4 4 5 42 27 3 12 3 Fast Attach 48 | . 2 . . 1 22 18 . 2 3 Attach 39 | . 4 1 . 1 8 19 2 1 3 Detach 1 | . . 1 . . . . . . . Swap 167 | . 14 . . 5 44 93 1 7 3 Drop 122 | 2 9 . 3 3 49 33 2 15 6 Fire 416 | . 72 . . 6 152 165 . . 21 Melee 82 | . . . . . . 12 . 67 3 Ram . | . . . . . . . . . . Kick 1 | . . . . . . 1 . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 12) 182 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 12) 514 | -10/Materials | Discovered new exit (range 14) 936 | -10/Materials | Discovered new exit (range 13) 1085 | -10/Materials | Entered Mines 1105 | -10/Mines | Found the Drone Emporium 1111 | -10/Mines | Found Prototype Device 1112 | -10/Mines | Identified Sensor Drone Bay 1141 | -10/Mines | Found a hidden stash of uninstalled traps 1187 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1188 | -10/Mines | Discovered new exit (range 5) 1192 | -10/Mines | Entered Exiles 1222 | -10/Exiles | Met 8R-AWN 1271 | -10/Exiles | Met EX-HEX 1315 | -10/Exiles | Met EX-DEC 1321 | -10/Exiles | Learned location of Zion (-7) 1403 | -10/Exiles | Met EX-BIN 1464 | -10/Exiles | Discovered new exit (range 14) 1478 | -10/Exiles | Entered Mines 1488 | -9/Mines | Met a Derelict bent on vengeance 1488 | -9/Mines | Learned Materials trap positions 1521 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1577 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1580 | -9/Mines | Found Prototype Device 1970 | -9/Mines | Learned Materials stockpile data 1989 | -9/Mines | Discovered new exit (range 7) 2053 | -9/Mines | Entered Materials 2053 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2054 | -8/Materials | Loaded intel: 22 trap records 2387 | -8/Materials | Identified Exp. Sensor Array 2671 | -8/Materials | Discovered new exit (range 14) 2743 | -8/Materials | Identified exit to Factory 2780 | -8/Materials | Build established: Tank 2950 | -8/Materials | Destroyed 9 combat bots 3141 | -8/Materials | Lost 3 parts (2u1w) 3182 | -8/Materials | Destroyed 7 combat bots 3254 | -8/Materials | Discovered exit to Factory (range 4) 3432 | -8/Materials | Repaired Imp. Titanium Leg 3634 | -8/Materials | Discovered exit to Factory (range 12) 4201 | -8/Materials | Repaired Imp. Titanium Leg 4853 | -8/Materials | First assault squad dispatched 5195 | -8/Materials | Entered Factory 5195 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5499 | -7/Factory | Build established: Skirmisher 6185 | -7/Factory | Cargo convoy interrupted 6715 | -7/Factory | Lost 5 parts (1n2u2w) 6769 | -7/Factory | Lost 3 parts (1n1u1w) 7313 | -7/Factory | Core integrity fell below 50% 7326 | -7/Factory | Fabricated Imp. Titanium Leg (x2) 7565 | -7/Factory | Repaired Cooling System 7594 | -7/Factory | Build established: Mutant 7595 | -7/Factory | First assault squad dispatched 7643 | -7/Factory | Fabricated Imp. Titanium Leg (x2) 7659 | -7/Factory | Garrison activated, responded to threat 7687 | -7/Factory | Lost 3 parts (1p1n1w) 8119 | -7/Factory | Discovered new exit (range 8) 8145 | -7/Factory | Identified exit to Factory 8268 | -7/Factory | Fabricated Cooling System? 8456 | -7/Factory | Discovered exit to Factory (range 8) 8765 | -7/Factory | Build established: Skirmisher 8775 | -7/Factory | Garrison activated, responded to threat 8811 | -7/Factory | Core integrity fell below 20% 8855 | -7/Factory | Discovered new exit (range 3) 8864 | -7/Factory | Entered Lower Caves 8980 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8984 | -7/Lower Caves | Identified exit to Zion 8984 | -7/Lower Caves | Entered Zion 8984 | -7/Zion | Accompanied by 1 ally 9077 | -7/Zion | System corruption cleaned by Quarantine Array 9160 | -7/Zion | Discovered new exit (range 11) 9184 | -7/Zion | Build established: Gunner 9312 | -7/Zion | Given A8's code to call for help 10344 | -7/Zion | Build established: Mutant 10554 | -7/Zion | Learned Factory non-interactive machine intel 10635 | -7/Zion | Given the Hacking Drone Bay 10706 | -7/Zion | Learned location of Quarantine (-3) 10720 | -7/Zion | Learned Factory stockpile data 10744 | -7/Zion | Received a visual enhancement algorithm 11363 | -7/Zion | Found Prototype Processor 11366 | -7/Zion | Identified Exp. Melee Analysis Suite 11979 | -7/Zion | Discovered new exit (range 3) 12189 | -7/Zion | Found Prototype Processor 12200 | -7/Zion | Found Prototype Processor 12203 | -7/Zion | Found Prototype Processor 12204 | -7/Zion | Identified Spectral Analyzer 12211 | -7/Zion | Found Prototype Processor 12379 | -7/Zion | Found Prototype Device 12518 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12522 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12547 | -7/Zion | Entered Deep Caves 12547 | -7/Deep Caves | Accompanied by 2 allies 12785 | -7/Deep Caves | Attacked by Z-Imprinter 12814 | -7/Deep Caves | Allies destroyed Z-Imprinter 12860 | -7/Deep Caves | Found Prototype Device 12860 | -7/Deep Caves | Identified Zio. Metafield Generator 12903 | -7/Deep Caves | Z-Facility disabled 13014 | -7/Deep Caves | Found Prototype Protection 13014 | -7/Deep Caves | Identified Zio. Heavy Carapace 13072 | -7/Deep Caves | Destroyed by YH-IDF(z) with Zionite Laser-S Last Messages --------------- 12918_ SS-223(o) destroyed. 12920_ ST-G70(o) destroyed. 12928_ Acquired 17 matter. 12930_ Acquired 6 matter. 12933_ Acquired 8 matter. 12939_ Acquired 7 matter. 13013_ Dropped Hrd. Heavy Armor Plating. 13014_ Acquired Prototype Protection. 13014_ Identified Zio. Heavy Carapace. 13032_ 5F-8TF(z) destroyed. 13042_ Enhanced Grunt destroyed. 13047_ Destroyed Prototype Protection. 13049_ Destroyed Prototype Hover Unit. 13060_ FX-DHT(z) destroyed. 13060_ Destroyed Prototype Protection. 13063_ Destroyed Phase Shifter. 13068_ Zio. Heavy Carapace destroyed. 13070_ Hvy. Missile Launcher destroyed. 13070_ Prototype Hover Unit melted. 13070_ OG-C8X(z) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????####;???????####?????????????????????? | | ????????????! **[[[?#???# !#????###############??? | | ??????????? # ###! #?#### ##?? | | ???????????# # !### #?? | | ????????????# ; ### ### | | ?????????????# ! [ ## # | | ?????????? *%z]=[@ | | ?????????? !%%!! | | ?????????? %!*%% | | ??????????? !!!!! | | ??????????? !! | | ???????????? """ " """""" | | ???????????? """""""""""""" | | ???????????? """""""""""""" | | ????????????? """"""""""""" | | ????????????? """"""""""" | | ?????????????? """""""""""""" | | ?????????????? ""??"""""""""" | | ??????????????? "???"""""""""" | | ????????????????? "???"""""""""" | | ??????????????????? "???""""" " / | | ?????????????????????? ???"""""" | | ???????????????????????? ????""""" * = | | ?????????????????????????????????"""""! | | ?????????????????????????????????""""""= | | ?????????????????????????????????""""""" | | ?????????????????????????????????"""""""""" / | | ?????????????????????????????????""" ! | | ?????????????????????????????????""" """ | | ??????????????????????????????????"" """"" | | ??????????????????????????????????"" """"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 27 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 1200 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Cooling System | -8/Materials | Hacked Imp. Titanium Leg | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Adv. Beam Rifle | -7/Factory | Scanalyzed Hvy. Particle Gun | -7/Factory | Scanalyzed Plasma Cutter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory Imp. Titanium Leg | x2 | -7/Factory Cooling System | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeBattleFrame Manual? 0 Play Time 01:31:51 Cumulative 432.8 hours Start 2021.11.03 @ 00:19:29 End 2021.11.03 @ 01:53:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 431 Rogue 431 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 92 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3044476a-5a82-4e8b-9f5e-1bdf07b559ee