Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 21:57:37 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (109) 545 Value Destroyed (3555) 3555 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2144) 2144 TOTAL SCORE: 14324 Bonus ------- High Alert Combat Kills 44 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 1150/1150 Matter 265/300 Energy 228/230 System Corruption 0% Temperature Cool (4) Movement Hovering (125) Ox1 Location -4/DSF Parts ------- > --- POWER (2) -------- Micro Fission Core Light Particle Reactor > --- PROPULSION (5) --- Combat Airjet Combat Airjet Cooled Antigrav System > --- UTILITY (9) ------ Medium Storage Unit Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Core Analyzer Improved Utility Shielding > --- WEAPON (3) ------- Impact Mace Carbide Saw CR-A16's Behemoth Slayer > --- INVENTORY (10) --- Vortex Chain Reactor Improved Sensor Array Experimental Core Analyzer Improved Actuator Array Experimental Phase Shifter Improved Powered Armor Improved System Restoration Module Hacking Drone Bay (1/1) Impact Mace Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Airjet Improved Airjet Combat Airjet Combat Airjet Cooled Antigrav System > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Core Analyzer Improved Utility Shielding Improved Powered Armor Light Regenerative Plating > --- WEAPON ----------- Impact Mace Impact Mace CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Fission Core Advanced Heat Sink Improved Sensor Array Experimental Core Analyzer Improved Actuator Array Experimental Phase Shifter Hacking Drone Bay [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Flight Unit Utility Improved Melee Analysis Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Improved Utility Shielding Weapon Impact Mace Ballistic Gun Light Assault Rifle Impact Weapon Impact Mace Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Slots Evolved 12 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . Utility 7 | . . 1 . . . 1 2 . . . . 2 . . . . 1 . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 155 | 6 8 1 12 . 3 28 13 1 3 . . 3 3 12 6 4 32 . 1 4 2 7 6 Power 23 | 1 . . 2 . 1 4 3 . 2 . . . . . . 1 5 . . . . 3 1 Engine 10 | 1 . . 2 . 1 3 3 . . . . . . . . . . . . . . . . Core 11 | . . . . . . 1 . . 2 . . . . . . 1 5 . . . . 2 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 43 | 2 1 1 4 . 1 12 2 . 1 . . . . 3 2 1 11 . . 1 . 1 . Treads 4 | 2 1 1 . . . . . . . . . . . . . . . . . . . . . Leg 10 | . . . 4 . . 6 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 28 | . . . . . . 6 2 . 1 . . . . 3 2 1 11 . . 1 . 1 . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 67 | 1 4 . 4 . . 9 6 1 . . . 2 3 9 4 2 9 . 1 3 2 3 4 Device 19 | . . . . . . 1 2 . . . . 2 . 4 2 1 2 . . 2 1 1 1 Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Processor 10 | . . . . . . 3 3 . . . . . 2 1 . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 35 | . 3 . 4 . . 4 1 1 . . . . 1 4 2 1 6 . 1 1 1 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 3 . 2 . 1 3 2 . . . . 1 . . . . 7 . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 3 . 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . Slashing Weapon 7 | . . . . . . 1 1 . . . . 1 . . . . 3 . . . . . 1 Piercing Weapon 4 | . . . . . 1 . 1 . . . . . . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 1 2 . . . . . . 1 1 . 2 . . 3 . 2 . Parts Lost 23 | . . . 7 . . 3 . . . . . . . 3 . . 6 . 1 . . . 3 Power 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . Propulsion 10 | . . . 2 . . . . . . . . . . 2 . . 4 . . . . . 2 Utility 7 | . . . 2 . . 1 . . . . . . . 1 . . 1 . 1 . . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 5 | . . . 5 . . 1 . . . . . . . 2 . . 2 . 1 . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 88 90 33 28 89 98 100 100 100 100 97 93 92 93 93 93 100 99 100 100 97 96 Engine 3 | . 14 11 9 . . 4 7 7 4 . . . . . . . . . . . . . . Core 3 | . . . . . . 3 . . 2 7 7 6 6 6 6 6 5 5 5 5 5 10 5 Treads 3 | . 28 33 4 . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 27 22 6 12 . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . 16 30 30 30 30 30 26 26 26 26 26 22 23 23 23 23 26 23 Device 3 | . . . . . . . 6 7 7 7 7 20 13 8 6 1 2 . . . 1 . . Storage 6 | . 14 11 9 . . 6 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 Processor 19 | . . . . . . 17 23 23 23 23 23 20 20 24 26 26 26 29 29 29 29 26 26 Protection 12 | . 11 11 17 . . 7 7 7 7 7 7 6 12 11 13 18 15 17 16 17 15 12 13 Ballistic Gun 4 | . 28 22 20 11 3 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . 2 11 11 11 11 10 8 Slashing Weapon 3 | . . . . . . 6 6 7 7 7 7 6 6 6 6 6 5 . . . . . 1 Piercing Weapon 3 | . . . . . 11 9 7 7 7 7 7 3 . . . . 3 5 5 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 11 32 32 43 1 3 39 34 33 32 28 28 35 35 35 33 33 47 41 41 41 41 46 55 Greatest Support 60 | 40 40 60 60 3 4 46 34 34 35 35 35 35 35 35 38 38 44 41 41 46 46 55 55 Greatest Overweight (x) 9 | . . . 3 . . 9 . . . . . . . 1 . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 6 8 15 14 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 4 13 15 15 5 5 10 10 10 10 10 10 10 10 10 10 10 10 8 8 10 10 10 10 Average Carried 9 | 3 7 12 12 5 4 7 9 9 10 10 9 8 9 9 9 9 8 8 7 9 10 9 9 Final Capacity 15 | 8 15 15 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 4 12 15 5 5 5 9 10 10 10 10 10 10 10 10 10 10 8 8 8 10 10 10 10 Class Distribution -------------------- 59% | Mutant 19% | Gladiator 13% | Scavenger-Mutant 5% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Matter Collected 1870 | 288 117 49 185 . 39 275 130 10 30 . . 16 44 120 15 85 307 6 14 . 60 20 60 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5188 | 56 353 97 122 . 120 1203 296 19 98 . . 16 51 334 . 175 1406 231 320 . 154 20 117 Parts 236 | . 21 12 8 . 6 62 18 3 5 . . 3 2 9 . 13 48 6 10 . 4 . 6 Haulers Intercepted 10 | . 2 . . . . 4 1 . . . . . . 1 . . 2 . . . . . . Recyclers Shooed 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . 10 . . . . 9 . 11 . 4 14 13 4 . . Prevented 14 | . . . . . . . . . 1 . . . . . . . . 4 2 7 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Combat Hostiles Destroyed 81 | . 6 5 3 . 3 20 4 1 2 . . . . 4 . 3 14 4 7 . 2 . 3 Melee 56 | . . . . . 3 19 4 1 2 . . . . 4 . 3 12 2 4 . . . 2 Guns 14 | . 6 5 3 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | 1 3 . 1 . . 2 1 1 1 . . 1 1 . . 1 1 . . . 1 1 2 Worker 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 10 | . 2 . . . . 4 1 . . . . . . 1 . . 2 . . . . . . Recycler 8 | 1 1 . . . 1 1 1 . . . . . . . . . 3 . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 5 | . . . . . . 1 1 . . . . . . . . . 3 . . . . . . Swarmer 28 | . 3 4 . . 3 3 3 . . . . . . . . . 5 4 3 . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 32 | . 3 1 2 . . 13 1 . 1 . . . . 4 . . 4 . 3 . . . . Duelist 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . Sentry 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 8 | . . . . . . . . . 1 . . . . . . 2 2 . 1 . 2 . . Programmer 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 5 4 3 . 3 8 5 1 1 . . 1 . 2 . 2 12 4 3 . 2 1 2 Combat Bots Only 6 | . 4 4 3 . 3 6 4 1 1 . . . . 2 . 2 6 4 3 . 2 . 2 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 1 . . . . 1 . 1 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Damage Taken 6211 | . 187 142 1121 . 85 749 445 . 127 . 20 27 . 309 . 224 1443 219 284 38 157 . 634 Core 658 | . 20 6 112 . 38 32 63 . 43 . . 10 . 18 . 44 161 26 61 . 24 . . Absorbed by Shields 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . Redirected to Shielding 193 | . . . . . . . . . . . . . . . . 49 114 . . . 14 . 16 Regen/Repaired (Parts) 815 | . . . . . . . . . . . . . . . 363 . 153 146 8 30 36 68 11 Core Remaining (%) 84 | 100 92 . . . 61 94 . . . . 84 . . . . 91 . . . . 72 . . Volleys Fired 70 | 7 31 21 11 . . . . . . . . . . . . . . . . . . . . Largest 2 | 2 2 2 2 . . . . . . . . . . . . . . . . . . . . Hottest 40 | 40 40 40 40 . . . . . . . . . . . . . . . . . . . . Shots Fired 140 | 14 62 42 22 . . . . . . . . . . . . . . . . . . . . Gun 140 | 14 62 42 22 . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 140 | 14 62 42 22 . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 7 14 6 8 . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | 1 5 3 1 . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 287 | 10 44 27 18 . 7 53 13 1 3 . . 1 1 21 . 9 49 8 11 . 6 1 4 Core Hits 109 | 2 17 7 7 . 4 27 7 1 2 . . 1 1 5 . 3 18 1 3 . 1 . 2 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Critical Parts Destroyed 17 | . 1 1 . . . 2 . . . . . . . . . . 3 2 3 . 3 . 2 Critical Strikes 40 | . 1 1 . . 1 5 1 1 . . . . . 3 . 2 12 3 5 . 3 . 2 Destroy 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Smash 20 | . . . . . . 2 . . . . . . . . . . 6 2 5 . 3 . 2 Sever 6 | . . . . . . . . . . . . . . 3 . 2 1 . . . . . . Impale 12 | . . . . . 1 3 1 1 . . . . . . . . 5 1 . . . . . Melee Attacks 312 | . . . . . 11 65 39 1 34 . 3 1 19 22 2 9 66 12 14 . 7 2 5 Impact 52 | . . . . . . 7 . . . . . . . . . . 13 9 11 . 6 1 5 Slashing 129 | . . . . . . 3 22 . 14 . 2 1 19 22 2 9 35 . . . . . . Piercing 131 | . . . . . 11 55 17 1 20 . 1 . . . . . 18 3 3 . 1 1 . Sneak Attacks 22 | . . . . . 1 5 3 . . . . 1 1 1 . 1 6 . . . 1 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 19 | . . . . . . 4 1 . . . . . . . . . 12 . 1 . 1 . . Damage Inflicted 10739 | 95 431 223 179 . 232 1884 625 48 138 . . 110 116 1261 . 605 2844 557 579 . 405 97 310 Guns 898 | 95 431 223 149 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 9809 | . . . . . 232 1884 623 48 138 . . 110 116 1261 . 605 2844 557 579 . 405 97 310 Ramming 32 | . . . 30 . . . 2 . . . . . . . . . . . . . . . . Kinetic 898 | 95 431 223 149 . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 2778 | . . . . . . 294 . . . . . . . . . . 804 289 579 . 405 97 310 Slashing 4191 | . . . . . . 58 312 . 138 . . 110 116 1261 . 605 1591 . . . . . . Piercing 2840 | . . . . . 232 1532 311 48 . . . . . . . . 449 268 . . . . . Highest Corruption 1 | . 1 . 1 1 1 . . . . . . . . . . . 1 1 1 1 . . . Average Corruption 1 | . 1 . 1 1 1 . . . . . . . . . . . 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 13 | . 2 . . . 2 . . . . . . . . . . . 4 3 2 . . . . Message Errors 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Matter Fused 5 | . . . . . 1 . . . . . . . . . . . 2 1 1 . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1952 | . . . . . 50 214 111 . . . . . . 82 . 50 494 331 258 . 199 57 106 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 1952 | . . . . . 50 214 111 . . . . . . 82 . 50 494 331 258 . 199 57 106 Knockbacks 10 | . . . . . . 1 . . . . . . . . . . 1 2 3 . 1 1 1 Impact 10 | . . . . . . 1 . . . . . . . . . . 1 2 3 . 1 1 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . 5 . . . 1 . . . . . . . . . . . . . . . . Kicked 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 260 | . 12 . 32 . 260 6 5 . . . . . . 7 . . 2 . 7 . . 192 . Average Temperature 29 | . 5 . 10 . 136 6 4 . . . . . . 7 . . 2 . 7 . . 107 . Received Heat Transfer 1413 | . 24 18 484 . . 270 168 . 36 . 9 12 . 144 . . 146 . 90 12 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 21 | . . . . . . 2 . . . . . . . . . . 6 2 2 . 5 2 2 Impact Corruptions 35 | . . . . . . 3 . . . . . . . . . . 8 6 7 . 5 2 4 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Peak Influence 471 | 5 127 183 120 . 90 470 471 . . . . 75 . . . . 376 . . . . 47 92 Initial 213 | . 3 40 70 . . 35 213 . . . . 28 . . . . 50 . . . . 34 32 Average 153 | 1 71 79 68 . 72 274 340 . . . . 38 . . . . 166 . . . . 43 64 Maximum Alert Level 2 | . . . . . . 2 2 . . . . . . . . . 1 . . . . . . Low Security (%) 68 | 100 100 100 100 . 100 17 . . . . . 100 . . . . 71 . . . . 100 100 Level 1 26 | . . . . . . 63 80 . . . . . . . . . 28 . . . . . . Level 2 5 | . . . . . . 18 20 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . . . 2 3 . . . . . . . . . 4 . 1 . . . 2 Investigation 4 | . . . . . . 1 1 . . . . . . . . . 2 . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Reinforcement 6 | . . . . . . 1 2 . . . . . . . . . 1 . . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Distress Signals 9 | . 1 1 . . . 2 4 . . . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 214 | . 10 7 25 . 3 28 29 4 20 . 6 2 . 15 . 3 26 6 13 9 2 . 6 Peak Tracking Total 19 | . 6 5 19 . 3 6 11 4 5 . 5 2 . 5 . 2 5 4 10 11 2 . 4 Tactical Retreats 32 | . . . 4 . . 1 4 1 8 . 2 1 . 5 . . 3 1 2 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Traps Triggered 7 | . 4 . . . . . . . . . . . . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . Triggered 18 | . . . . . . . . . 2 . . . 3 1 . . . 4 . 8 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Machines Disabled 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Machines Accessed 38 | . 4 3 1 1 . 4 8 . . 3 . 1 1 . . . 9 . . 1 . 2 . Terminals 19 | . 4 3 . . . 2 6 . . . . . . . . . 3 . . . . 1 . Fabricators 4 | . . . . . . . 1 . . . . . . . . . 3 . . . . . . Repair Stations 5 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Total Hacks 116 | . 18 10 1 1 . 18 19 . . 27 . 2 1 . . . 14 . . 1 . 4 . Successful 79 | . 9 6 1 1 . 7 12 . . 27 . 1 1 . . . 10 . . 1 . 3 . Failed 36 | . 8 4 . . . 11 7 . . . . 1 . . . . 4 . . . . 1 . Catastrophic 4 | . . . . . . 2 1 . . . . . . . . . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 12 5 . . . 8 9 . . . . . . . . . 3 . . 1 . . . Terminals 60 | . 18 10 . . . 10 17 . . . . . . . . . 4 . . . . 1 . Fabricators 6 | . . . . . . . 1 . . . . . . . . . 5 . . . . . . Repair Stations 15 | . . . . . . 8 . . . . . 2 . . . . 2 . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Terminal Hacks 46 | . 5 2 1 1 . 2 5 . . 27 . . 1 . . . . . . 1 . 1 . Record 8 | . . . . 1 . . 1 . . 6 . . . . . . . . . . . . . Part Schematic 14 | . 1 . . . . 1 . . . 12 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . . 3 . . . . . . . . . . . . . Open Door 3 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Build 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Repair Station Hacks 8 | . . . . . . 3 . . . . . 1 . . . . 2 . . . . 2 . Scan Component 6 | . . . . . . 3 . . . . . 1 . . . . 1 . . . . 1 . Repair 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Unauthorized Hacks 16 | . 4 4 . . . 2 6 . . . . . . . . . . . . . . . . Terminals 16 | . 4 4 . . . 2 6 . . . . . . . . . . . . . . . . Track 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Botnet 9 | . 3 2 . . . 2 2 . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 3 . . . 4 6 . . . . 1 . . . . 8 . . . . 1 . Full Trace Events 5 | . . . . . . 2 1 . . . . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 6 . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 1 . . . . 1 . . . 12 . . . . 13 . 1 . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 364 | . . . . . . . . . . . . . . . . . 364 . . . . . . Total Part Build Rating 29 | . . . . . . . . . . . . . . . . . 29 . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Time 82 | . . . . . . . . . . . . . . . . . 44 . . . . 38 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Total Allies 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . Largest Group 2 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . Highest-Rated Group 96 | . . . . . . . 36 . . . 96 . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . 26 . . . 96 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Total Damage 185 | . . . . . . . . . . . 185 . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . 2 . . . . 3 . . 2 . 1 1 2 1 . 1 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Turns Passed 7499 | 117 547 210 641 94 117 600 450 184 643 36 167 67 203 476 453 164 867 552 160 338 236 94 83 Spaces Moved 8461 | 54 260 92 392 187 201 443 776 421 848 84 281 138 316 616 995 296 640 273 231 410 358 84 65 Core 323 | 1 . . 119 187 15 1 . . . . . . . . . . . . . . . . . Treads 439 | 53 260 92 34 . . . . . . . . . . . . . . . . . . . . Legs 347 | . . . 239 . . 108 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 7142 | . . . . . . 310 776 421 848 84 281 138 316 616 995 296 640 273 231 410 358 84 65 Flight 210 | . . . . . 186 24 . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 50 50 40 40 40 40 40 43 43 43 43 40 40 40 40 53 53 53 53 46 46 Average Speed 56 | 157 160 160 145 50 40 68 40 40 42 43 43 43 43 41 42 41 47 53 53 53 53 46 60 Slowest Speed 500 | 160 160 160 330 50 50 500 40 40 43 43 43 43 43 105 45 43 118 53 53 53 53 46 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 57 17 65 60 59 36 27 63 70 70 53 4 48 54 83 51 22 57 41 65 55 2 70 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 5 | . . . . 1 . . . . . 1 . . . . 2 . . 1 . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 . . . 1 . . . . 1 1 . . . 1 1 . Unknown Exits Taken 15 | 1 1 1 . 1 1 . . 1 1 1 . 1 1 1 1 . . 1 1 1 . . . Scrap Searched 39 | . . . 1 . 1 . . 2 10 . 2 . 12 2 3 3 . 1 2 . . . . Spaces Dug 65 | . . . . . . 2 16 . 22 . 2 . 17 1 1 . 4 . . . . . . Terrain Destroyed 65 | . . . . . . 2 16 . 22 . 2 . 17 1 1 . 4 . . . . . . Melee 65 | . . . . . . 2 16 . 22 . 2 . 17 1 1 . 4 . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Total 10617 | 70 338 121 450 186 218 646 871 434 1086 83 323 143 347 800 1019 319 1096 659 249 531 393 136 99 Wait 1433 | . 15 4 3 . . 78 31 9 202 . 39 . . 143 . 5 350 376 7 109 19 38 5 Move 8438 | 53 259 91 391 186 200 442 775 420 847 83 280 137 315 615 994 295 639 272 230 409 357 83 65 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 99 | 4 15 4 7 . . 20 11 1 2 . 1 . 5 4 8 2 7 . 1 3 . 3 1 Fast Attach 49 | 6 4 . 5 . 2 10 1 . 1 . . 1 . 3 . . 6 . . 3 . 4 3 Attach 43 | . 1 1 7 . 1 10 2 . . . . 2 . 3 . . 12 . 1 . . 3 . Detach 13 | . . . 1 . 1 4 . . . . . 2 . . . . 3 . . 1 . . 1 Swap 63 | . 3 . . . . 8 10 1 2 . . . 3 6 6 4 14 . . 1 2 . 3 Drop 108 | . 10 . 20 . 3 14 11 2 5 . 1 . 5 4 9 4 8 . . 5 . 4 3 Fire 70 | 7 31 21 11 . . . . . . . . . . . . . . . . . . . . Melee 261 | . . . . . 11 60 29 1 27 . 2 1 19 22 2 9 46 11 10 . 5 1 5 Ram 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . Kick 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . 11 . . . . . 13 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / DSF) -4/DSF History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 14) 369 | -10/Materials | Central database locked down 425 | -10/Materials | Discovered new exit (range 16) 551 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 859 | -9/Materials | Discovered new exit (range 8) 861 | -9/Materials | Discovered new exit (range 15) 875 | -9/Materials | Entered Mines 940 | -9/Mines | Met a Derelict bent on vengeance 1121 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1191 | -9/Mines | Learned location of 2 exits from Materials 1241 | -9/Mines | Identified exit to Exiles 1252 | -9/Mines | Build established: Scavenger-Mutant 1412 | -9/Mines | Assembled infested the area 1499 | -9/Mines | Lost 5 parts (2n2u1w) 1514 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1516 | -9/Mines | Entered Exiles 1528 | -9/Exiles | Met 8R-AWN 1538 | -9/Exiles | Met EX-HEX 1561 | -9/Exiles | Met EX-DEC 1571 | -9/Exiles | Met EX-BIN 1580 | -9/Exiles | Learned location of Zion (-6) 1606 | -9/Exiles | Discovered new exit (range 10) 1610 | -9/Exiles | Entered Mines 1721 | -8/Mines | Discovered new exit (range 15) 1727 | -8/Mines | Entered Materials 1727 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1728 | -8/Materials | Identified exit to Factory 1775 | -8/Materials | Build established: Mutant 2307 | -8/Materials | Discovered exit to Factory (range 14) 2323 | -8/Materials | Discovered new exit (range 15) 2327 | -8/Materials | Entered Factory 2327 | -7/Factory | Evolved 2 slots: Utility x2 2463 | -7/Factory | Build established: Scavenger-Mutant 2463 | -7/Factory | Identified exit to Lower Caves 2480 | -7/Factory | Discovered new exit (range 8) 2639 | -7/Factory | Discovered new exit (range 11) 2768 | -7/Factory | Build established: Mutant 2777 | -7/Factory | Entered Lower Caves 2840 | -7/Lower Caves | Learned 4 Factory zone layouts 2954 | -7/Lower Caves | Discovered new exit (range 11) 2959 | -7/Lower Caves | Learned 4 Factory zone layouts 2961 | -7/Lower Caves | Entered another Lower Caves area 3169 | -7/Lower Caves | Encountered a Warlord checkpoint 3600 | -7/Lower Caves | Discovered new exit (range 9) 3604 | -7/Lower Caves | Entered Data Miner 3604 | -7/Data Miner | Discovered new exit (range 6) 3613 | -7/Data Miner | Met Data Miner 3622 | -7/Data Miner | Learned location of Section 7 (-3) 3622 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3628 | -7/Data Miner | Received God Mode back door access code from Data Miner 3640 | -7/Data Miner | Entered Proximity Caves 3650 | -6/Proximity Caves | Spotted B-75 Beast 3664 | -6/Proximity Caves | Escorted by Enhanced Grunt 3728 | -6/Proximity Caves | Identified exit to Factory 3807 | -6/Proximity Caves | Entered Factory 3807 | -6/Factory | Evolved 2 slots: Utility x2 3851 | -6/Factory | Discovered new exit (range 16) 3874 | -6/Factory | Entered Lower Caves 3958 | -6/Lower Caves | Learned Factory terminal intel 4001 | -6/Lower Caves | Discovered new exit (range 7) 4077 | -6/Lower Caves | Entered another Lower Caves area 4134 | -6/Lower Caves | Build established: Gladiator 4435 | -6/Lower Caves | Found Imp. Powered Armor 4447 | -6/Lower Caves | Found Imp. Powered Armor 4549 | -6/Lower Caves | Learned 12 Factory zone layouts 4550 | -6/Lower Caves | Discovered new exit (range 7) 4553 | -6/Lower Caves | Entered Zion 4576 | -6/Zion | Received a hallucinogenic algorithm 4604 | -6/Zion | Discovered new exit (range 12) 4608 | -6/Zion | Learned location of 1 exit from Factory 4658 | -6/Zion | Visited the Megawrench Repair Shop 4748 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4795 | -6/Zion | Given the Hacking Drone Bay 4797 | -6/Zion | Found Prototype Device 4798 | -6/Zion | Identified Hacking Drone Bay 4817 | -6/Zion | Found CR-A16's Pointy Stick 4917 | -6/Zion | Megawrench repaired 10 parts 4990 | -6/Zion | Build established: Derelict-Gladiator 5006 | -6/Zion | Entered Proximity Caves 5156 | -5/Proximity Caves | Identified exit to Factory 5169 | -5/Proximity Caves | Spotted B-75 Beast 5170 | -5/Proximity Caves | Entered Factory 5170 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5171 | -5/Factory | Identified exit to Upper Caves 5171 | -5/Factory | Identified exit to Extension 5173 | -5/Factory | Identified exit to Factory 5174 | -5/Factory | Loaded intel: 28 terminal locations 5336 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 5410 | -5/Factory | Repaired Greatsword 5479 | -5/Factory | Incoming investigation squad redirected 5569 | -5/Factory | Fabricated Antigrav System? 5762 | -5/Factory | Fabricated Mic. Fission Core (x2) 5899 | -5/Factory | Spotted B-75 Beast 6013 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 6017 | -5/Factory | Destroyed B-75 Beast 6037 | -5/Factory | Entered Upper Caves 6279 | -5/Upper Caves | Build established: Mutant 6527 | -5/Upper Caves | Learned location of Armory (-4) 6553 | -5/Upper Caves | Encountered a Warlord checkpoint 6583 | -5/Upper Caves | Discovered new exit (range 12) 6589 | -5/Upper Caves | Entered another Upper Caves area 6623 | -5/Upper Caves | Learned 8 Factory zone layouts 6677 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6735 | -5/Upper Caves | Discovered new exit (range 15) 6749 | -5/Upper Caves | Entered Warlord 6768 | -5/Warlord | System corruption cleaned by Quarantine Array 6842 | -5/Warlord | Met Warlord 6848 | -5/Warlord | Opened Warlord's prototype stash 6850 | -5/Warlord | Found Prototype Reactor 6863 | -5/Warlord | Found Prototype Device 6863 | -5/Warlord | Identified Exp. Phase Shifter 6867 | -5/Warlord | Warlord's base attacked by MAIN.C 6870 | -5/Warlord | Found Prototype Processor 7073 | -5/Warlord | Opened side exit 7084 | -5/Warlord | Discovered new exit (range 9) 7087 | -5/Warlord | Entered Proximity Caves 7102 | -4/Proximity Caves | Learned 4 Research zone layouts 7206 | -4/Proximity Caves | Learned location of 1 exit from Research 7293 | -4/Proximity Caves | Spotted B-86 Titan 7317 | -4/Proximity Caves | Discovered exit to Factory (range 10) 7323 | -4/Proximity Caves | Entered Factory 7323 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7324 | -4/Factory | Identified exit to Research 7325 | -4/Factory | Identified Vortex Chain Reactor 7335 | -4/Factory | Identified exit to DSF 7406 | -4/Factory | Repaired Imp. Utility Shielding 7417 | -4/Factory | Entered DSF 7457 | -4/DSF | Additional patrols routed to DSF 7500 | -4/DSF | Self-destructed Last Messages --------------- 07477_ Dropped Imp. System Restoration Module. 07477_ Acquired Carbide Saw. 07488_ Penetrated by Slug. 07488_ Knocked back. 07492_ Dropped Adv. Heat Sink. 07494_ H-71 Marshal calls for reinforcements. 07494_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07496_ Penetrated by Slug. 07496_ Knocked back. 07498_ Lgt. Regenerative Plating destroyed. 07498_ Knocked back. 07499_ A-15 Conveyor knocked back. 07499_ C-35 Carver knocked back. 07499_ Knocked back. 07499_ C-35 Carver knocked back. 07500_ Knocked back. 07500_ Imp. Airjet destroyed. 07500_ Critical hit (Blast). 07500_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????######????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????# #?????????????????????? | | ????????????????????### ###???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????? ????????????????????? | | ?????????????????????? ?????????????????????? | | ????????????????????### ###???????????????????? | | ????????????????????#** %!!#???????????????????? | | ????????????????????#** @ !!#???????????????????? | | ????????????????????#** !!#???????????????????? | | ??????######????###?### ###?###???????????????? | | ??????#!! ##!??#!!!?## cA #!!!#?? #???????????? | | ??????#!! ##!!!#!!!# A !! # ## !!??????? | | ??????# !!??????? | | ??????? !!??????? | | ??????? !!??????? | | ????????! ##!!!#***##A H # !#!!!## ??????? | | ????????! ##!!?#***?## A### #?!!#???????????? | | ???????## ###??###?### ###?###??##???????????? | | ???????#= #??????#!! [[#???????????????????? | | ???????#= #??????#!! [[#???????????????????? | | ???????#= #??????#!! [[#???????????????????? | | ???????## ###??????#!; ###???????????????????? | | ???????#= ==#??????#!!% #???????????????????? | | ???????#= ==#??????#!!^%^ #???????????????????? | | ???????## ##########!! #???????????????????? | | ??????### =###==# # # ###???????????????????? | | ????###"" ]%##==# ### ###???????????????????? | | ????""""" ! * *% ! #???????????????????? | | ????"##"" % #???????????????????? | | ??????#"""""##==# # !!!!!#???????????????????? | | ??????#"""""######### !!!!!#???????????????????? | | ??????####"##???????#### ####???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 33 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 700 Resistance: KI 30 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 22 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Katana | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Cloaking Device | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Focal Shield | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Greatsword | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Antigrav System | x2 | -5/Factory Mic. Fission Core | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialRegenerativeSplitter Manual? 0 Play Time 01:15:22 Cumulative 699.4 hours Start 2022.03.31 @ 20:43:01 End 2022.03.31 @ 21:57:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1073 Rogue 1073 Adventurer 0 Explorer 0 Win Type - Total 66 Types 41/1/9/11/4/0/0/0/0 Lore% 88 Gallery% 88 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3913de87-31c3-4cec-968a-7b7ca9b01ff0