Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.02.01 @ 23:29:59 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (202) 1010 Value Destroyed (5315) 5315 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (852) 852 TOTAL SCORE: 10797 Bonus ------- High Alert Combat Kills 441 Follower Combat Kills 411 Cogmind --------- Core Integrity 605/700 Matter 290/300 Energy 310/310 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Sensor Array Experimental Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (4) ------- Heavy Battle Rifle KE Penetrator KE Penetrator Powered Hammer > --- INVENTORY (25) --- Antimatter Reactor Armored Treads Armored Treads Armored Treads Heavy Treads Improved Cooling System High-capacity Matter Pod (200) Improved Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Transmission Jammer Improved Medium Armor Plating Hacking Suite Relay Coupler [Hunter] (13) Improved Field Recycling Unit (0) Stealth Drone Bay (2/2) Gauss Rifle Gauss Rifle Heavy Battle Rifle Heavy Battle Rifle Shock Bomb Launcher Heavy Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Signal Interpreter Stealth Drone Bay > --- WEAPON ----------- Gauss Rifle KE Penetrator KE Penetrator Powered Hammer > --- INVENTORY -------- Antimatter Reactor Armored Treads Armored Treads Armored Treads Heavy Treads Improved Cooling System High-capacity Matter Pod Improved Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Enhanced Autogun Gauss Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Shock Bomb Launcher Heavy Missile Launcher Plasma Cutter [Rating: 83] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Experimental Signal Interpreter Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 2 | . . . . . 1 . 1 . . Weapon 2 | . . . 1 . . . 1 . . Parts Attached 201 | 7 10 4 43 13 41 21 32 6 24 Power 14 | 1 . 1 5 1 1 2 2 . 1 Engine 12 | 1 . 1 5 1 1 . 2 . 1 Core 2 | . . . . . . 2 . . . Reactor . | . . . . . . . . . . Propulsion 43 | 2 2 . 18 3 10 2 3 3 . Treads 43 | 2 2 . 18 3 10 2 3 3 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 60 | 2 2 . 6 1 10 8 13 . 18 Device 28 | 1 . . . . 2 3 8 . 14 Storage 5 | 1 1 . 1 . 1 . 1 . . Processor 6 | . . . 1 . 1 1 3 . . Hackware . | . . . . . . . . . . Protection 21 | . 1 . 4 1 6 4 1 . 4 Artifact . | . . . . . . . . . . Weapon 84 | 2 6 3 14 8 20 9 14 3 5 Energy Gun 3 | 1 . . . 2 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 61 | 1 6 2 14 2 16 6 9 2 3 Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . . . . 4 2 . 1 1 . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 11 | . . . . . 2 3 4 . 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 1 1 Parts Lost 16 | . 1 1 2 8 3 1 . . . Power 2 | . . . . 1 . 1 . . . Propulsion 3 | . . . . 3 . . . . . Utility 3 | . 1 . . 1 1 . . . . Weapon 8 | . . 1 2 3 2 . . . . Highest Loss Streak 8 | . 1 1 1 8 1 1 . . . Average Slot Usage (%) 96 | . 94 100 99 98 97 99 100 90 83 Engine 8 | . 14 14 11 10 9 2 6 7 7 Treads 29 | . 27 28 32 32 35 36 30 21 15 Device 4 | . 5 . . . 4 5 7 7 7 Storage 9 | . 14 14 11 11 9 9 7 7 7 Processor 4 | . . . 2 . . 3 7 15 10 Protection 7 | . 4 14 8 11 10 8 6 . 3 Ballistic Gun 26 | . 25 27 32 24 24 22 27 30 27 Impact Weapon 1 | . . . . . 1 4 1 . 2 Naked Turns . | . . . . . . . . . . Heaviest Build 121 | 11 18 18 62 63 106 107 114 110 121 Greatest Support 140 | 40 40 40 60 60 80 80 82 140 140 Greatest Overweight (x) 3 | . . . 3 1 1 1 1 1 . Average Overweight (x) . | . . . . . . 1 1 . . Largest Inventory Capacity 25 | 8 10 10 20 20 25 25 25 25 25 Average Capacity 20 | 7 9 10 19 20 20 25 25 25 25 Most Carried 25 | 4 10 10 20 20 22 25 25 25 25 Average Carried 19 | 3 8 9 18 12 19 24 24 24 24 Final Capacity 25 | 8 10 10 20 20 25 25 25 25 25 Final Carried 25 | 4 10 10 20 10 22 25 25 25 25 Class Distribution -------------------- 29% | Tank 27% | Mutant 11% | Skirmisher 8% | Commander-Mutant 7% | Scavenger-Skirmisher 5% | Scavenger-Tank 4% | Gunner 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Commander-Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Matter Collected 6611 | 219 207 211 1646 239 1504 776 887 195 727 Remotely . | . . . . . . . . . . Salvage Created 8354 | 78 401 331 2116 219 1811 1510 608 316 964 Parts 447 | 7 35 17 121 9 123 64 38 3 30 Haulers Intercepted 19 | . 2 . 6 . 5 6 . . . Recyclers Shooed 6 | . 1 . 1 . 1 2 1 . . Parts Field Recycled 5 | . . . . . . . . . 5 Retrieved Matter 37 | . . . . . . . . . 37 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 132 | . 9 7 41 8 31 18 9 . 9 Guns 127 | . 9 7 41 5 29 18 9 . 9 AOE 5 | . . . . 3 2 . . . . Classes Destroyed 17 | 1 5 2 5 1 2 . 1 . . Worker 15 | . 1 1 2 2 2 5 1 . 1 Builder 4 | . . . 1 . 3 . . . . Tunneler 9 | 4 . 2 . 1 2 . . . . Hauler 19 | . 2 . 6 . 5 6 . . . Recycler 13 | . . 1 1 . 1 3 1 . 6 Watcher 15 | . 3 . 3 . 5 2 1 . 1 Swarmer 27 | . 6 . 7 . 12 2 . . . Grunt 50 | . 3 6 23 3 7 5 . . 3 Brawler 3 | . . . 1 . 1 1 . . . Duelist 4 | . . . 1 . . . 3 . . Protector 1 | . . . 1 . . . . . . Sentry 28 | . . . 8 . 9 8 1 . 2 Demolisher 1 | . . . . 1 . . . . . Hunter 4 | . . . . . 1 2 1 . . Programmer 8 | . . . . . . . 4 . 4 Heavy 1 | . . . . . 1 . . . . Assembled 5 | . . 1 . 4 . . . . . Best Kill Streak 9 | 2 3 4 9 4 5 6 4 . 2 Combat Bots Only 9 | . 3 4 9 4 4 5 3 . 2 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 2 . 2 Gunslinging 1 | . . . 1 . 1 . . . 1 Exploded 2 | . . . . 1 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Damage Taken 8049 | . 387 357 1649 1181 1853 920 612 . 1090 Core 756 | . 60 56 192 103 194 56 22 . 73 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 4 | . . . . . . . . . 4 Core Remaining (%) 58 | 100 . 53 . 26 . 54 . . . Volleys Fired 486 | 11 52 33 136 22 104 62 29 4 33 Largest 4 | 2 2 2 3 3 3 3 4 2 4 Hottest 127 | 60 60 100 69 86 88 75 109 66 127 Shots Fired 1355 | 22 104 62 395 48 302 186 107 8 121 Gun 1338 | 22 104 58 395 41 300 186 103 8 121 Cannon . | . . . . . . . . . . Launcher 13 | . . . . 7 2 . 4 . . Special 4 | . . 4 . . . . . . . Kinetic 1300 | 11 89 58 395 39 290 186 103 8 121 Thermal 42 | 11 15 4 . 2 10 . . . . Explosive 13 | . . . . 7 2 . 4 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 24 | 6 8 14 24 6 16 18 22 11 13 Robot Miss Streak 6 | 2 4 4 5 3 6 3 2 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 15 | . 1 4 5 . 2 . 2 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 . 1 Shots Hit Robots 913 | 14 65 38 261 28 195 142 72 7 91 Core Hits 349 | 6 29 15 89 26 82 51 29 1 21 Critical Kills 3 | . . . . . . 2 . 1 . Critical Parts Destroyed 13 | 1 1 . 4 . 1 1 1 . 4 Critical Strikes 16 | 1 1 . 4 . 1 3 1 1 4 Destroy 16 | 1 1 . 4 . 1 3 1 1 4 Melee Attacks 33 | . . . . . 7 10 7 . 9 Impact 33 | . . . . . 7 10 7 . 9 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . . . . 6 . . 6 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15914 | 127 565 538 3727 789 3612 2638 1299 165 2454 Guns 13880 | 126 542 495 3694 404 3259 2084 1293 165 1818 Cannons . | . . . . . . . . . . Explosions 644 | . . . . 320 324 . . . . Melee 1179 | . . . . . . 543 . . 636 Ramming 211 | 1 23 43 33 65 29 11 6 . . Kinetic 13581 | 50 426 495 3694 394 3162 2084 1293 165 1818 Thermal 299 | 76 116 . . 10 97 . . . . Explosive 644 | . . . . 320 324 . . . . Electromagnetic . | . . . . . . . . . . Impact 1179 | . . . . . . 543 . . 636 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 4 4 . . 4 4 5 Average Corruption 3 | . . . 3 4 . . 3 4 4 Corruption Purged . | . . . . . . . . . . Effects 153 | . . . 52 22 . . 7 23 49 Message Errors 38 | . . . 16 6 . . . 4 12 Matter Fused 45 | . . . 11 6 . . 4 11 13 Heat Flow Errors 21 | . . . 6 5 . . . 3 7 Energy Discharges 22 | . . . 8 4 . . 3 2 5 Data Loss (minor) 23 | . . . 9 1 . . . 3 10 Misfires 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . 2 . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 615 | . . . . 4 34 257 . . 320 Projectiles . | . . . . . . . . . . Explosions 38 | . . . . 4 34 . . . . Melee 577 | . . . . . . 257 . . 320 Knockbacks 3 | . . . . . . 2 . . 1 Impact 3 | . . . . . . 2 . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 77 | . . . . 21 56 . . . . Shots 2 | . . . . 1 1 . . . . Rammed 34 | 1 10 6 5 5 4 1 2 . . Targets Rammed 42 | 1 11 10 5 5 5 3 2 . . Kicked . | . . . . . . . . . . Crushed 8 | . 1 4 . . 1 2 . . . Highest Temperature 343 | 40 60 42 253 240 248 306 237 258 343 Average Temperature 69 | 17 24 16 74 87 58 55 70 111 118 Received Heat Transfer 2252 | . 153 237 732 173 351 369 30 . 207 Effects 4 | . . . 2 . . 2 . . . Energy Bleed 2 | . . . 1 . . 1 . . . Interference 2 | . . . 1 . . 1 . . . Siege Activations 5 | . . . . . . . . . 5 Total Turns 133 | . . . . . . . . . 133 Longest Duration 105 | . . . . . . . . . 105 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 13 | . . . . . . 8 . . 5 Impact Corruptions 15 | . . . . . . 6 . . 9 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . Heat Transferred 650 | 175 250 . . 25 200 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Peak Influence 891 | 20 192 130 891 362 477 607 291 51 191 Initial 347 | . 13 . 1 347 14 109 259 51 . Average 203 | 8 67 21 479 191 218 348 101 20 72 Maximum Alert Level 3 | . . . 3 1 2 2 1 . . Low Security (%) 64 | 100 100 100 30 62 32 32 89 100 100 Level 1 15 | . . . 5 37 62 9 10 . . Level 2 13 | . . . 24 . 4 57 . . . Level 3 6 | . . . 39 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 32 | . 2 . 8 . 1 4 9 . 8 Investigation 9 | . . . 3 . . 1 2 . 3 Extermination 9 | . . . . . . . 5 . 4 Reinforcement 10 | . 2 . 3 . 1 1 2 . 1 Assault 2 | . . . 2 . . . . . . Garrison 2 | . . . . . . 2 . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Distress Signals 8 | . 1 . 2 . 4 . . . 1 Communications Jammed 5 | . . . . . 5 . . . . Distress Signals . | . . . . . . . . . . Times Spotted 210 | . 21 8 65 13 46 28 16 . 13 Peak Tracking Total 6 | . 4 4 5 6 5 4 4 . 4 Tactical Retreats 8 | . 4 . 1 1 . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Traps Triggered 16 | . . . 7 . . 6 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Machines Disabled 8 | . . . . . 4 4 . . . Max in Single Turn 3 | . . . . . 3 1 . . . Garrison Access 2 | . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Machines Accessed 54 | . 7 . 8 . 13 13 8 . 5 Terminals 39 | . 6 . 7 . 10 10 4 . 2 Fabricators 5 | . . . . . . . 2 . 3 Repair Stations 6 | . 1 . 1 . 2 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 160 | . 21 . 32 . 39 39 16 . 13 Successful 95 | . 16 . 20 . 21 22 9 . 7 Failed 65 | . 5 . 12 . 18 17 7 . 6 Catastrophic 9 | . 1 . 2 . 4 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 61 | . 10 . 8 . 23 13 5 . 2 Terminals 106 | . 16 . 17 . 32 28 9 . 4 Fabricators 12 | . . . . . . . 3 . 9 Repair Stations 32 | . 5 . 15 . 6 6 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . Garrison Access 6 | . . . . . 1 5 . . . Terminal Hacks 42 | . 10 . 5 . 11 13 3 . . Part Schematic 3 | . 1 . . . 1 . 1 . . Robot Analysis 6 | . 2 . 1 . 2 1 . . . Prototype ID Bank 7 | . 3 . 1 . 1 2 . . . Open Door 3 | . . . . . . 3 . . . Branch Access Points 1 | . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . 1 . . Alert Level 2 | . . . . . 2 . . . . Unreport Threat 6 | . 1 . . . 2 3 . . . Locate Traps 3 | . 1 . . . 1 1 . . . Recall Investigation 2 | . . . 1 . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . . . . Hauler Manifests 5 | . 1 . 2 . 1 1 . . . Registered Components 2 | . . . . . 1 1 . . . Fabricator Hacks 7 | . . . . . . . 2 . 5 Load Schematic 4 | . . . . . . . 1 . 3 Build 3 | . . . . . . . 1 . 2 Repair Station Hacks 28 | . 4 . 13 . 6 5 . . . Scan Component 15 | . 2 . 7 . 3 3 . . . Repair 13 | . 2 . 6 . 3 2 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . Insert Component 3 | . . . . . . . 3 . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 14 | . 2 . 2 . 3 4 1 . 2 Terminals 13 | . 2 . 2 . 3 3 1 . 2 Botnet 13 | . 2 . 2 . 3 3 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Jam 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 51 | . 7 . 8 . 12 11 8 . 5 Full Trace Events 5 | . . . 1 . . . 1 . 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 1 . 1 . . Parts Built 4 | . . . . . . . 2 . 2 Authchips . | . . . . . . . . . . Time 265 | . . . . . . . 106 . 159 Total Part Build Rating 24 | . . . . . . . 12 . 12 Parts Repaired 13 | . 2 . 6 . 3 2 . . . Time 430 | . 52 . 162 . 127 89 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Total Allies 16 | . . 3 . . . 10 3 . . Largest Group 10 | . . 3 1 . . 10 8 . . Highest-Rated Group 173 | . . 40 16 . . 173 141 . . Highest-Rated Ally 31 | . . 16 16 . . 29 31 . . Total Orders 3 | . . . . . . . 2 . 1 STAY 1 | . . . . . . . 1 . . FOLLOW 1 | . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . 1 Ally Attacks 157 | . . 9 31 . . 59 58 . . Total Damage 2045 | . . 60 317 . . 777 891 . . Kills 18 | . . 1 4 . . 7 6 . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Robot Analysis Total 6 | . 2 . 1 . 2 1 . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Turns Passed 20051 | 188 1679 1155 3076 1072 3070 3014 3664 987 2146 Spaces Moved 8706 | 91 827 638 1244 542 1440 1056 1318 511 1039 Core 3 | 3 . . . . . . . . . Treads 8703 | 88 827 638 1244 542 1440 1056 1318 511 1039 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 250 243 158 160 Average Speed 193 | 156 160 160 191 180 171 250 249 185 160 Slowest Speed 400 | 160 160 160 400 240 250 250 250 243 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 72 | 4 99 98 95 98 97 95 18 95 22 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 31 | . . 1 . . 18 . 11 . 1 Terrain Destroyed 120 | . . 2 . 42 47 . 20 3 6 Melee 15 | . . . . . 7 . 7 . 1 Projectile 11 | . . 2 . . 1 . . 3 5 AOE 94 | . . . . 42 39 . 13 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Total 10965 | 113 1095 696 1686 598 1851 1294 1640 554 1438 Wait 1225 | . 172 8 196 16 193 106 223 . 311 Move 8698 | 90 826 637 1243 541 1439 1055 1318 510 1039 Hop . | . . . . . . . . . . Pick Up 115 | 4 12 2 26 1 27 11 11 12 9 Fast Attach 41 | 7 3 . 10 . 8 3 4 4 2 Attach 27 | . . 1 4 11 3 2 3 . 3 Detach 8 | . . . 2 . 1 1 2 1 1 Swap 133 | . 7 3 29 2 30 16 25 2 19 Drop 143 | . 12 2 35 . 34 15 12 21 12 Fire 486 | 11 52 33 136 22 104 62 29 4 33 Melee 33 | . . . . . 7 10 7 . 9 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 42 | 1 11 10 5 5 5 3 2 . . Escape Stasis 14 | . . . . . . 10 4 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Discovered new exit (range 12) 785 | -10/Materials | Discovered new exit (range 16) 1214 | -10/Materials | Repaired Lgt. Treads 1241 | -10/Materials | Repaired Lgt. Treads 1706 | -10/Materials | Discovered new exit (range 11) 1868 | -10/Materials | Entered Mines 1913 | -10/Mines | Met a Derelict bent on vengeance 1932 | -10/Mines | Learned location of Recycling (-8) 1966 | -10/Mines | Learned location of 1 exit from Materials 2003 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2003 | -10/Mines | Discovered new exit (range 5) 2016 | -10/Mines | Excavation squad dispatched 2016 | -10/Mines | A large section of the Mines collapsed 2091 | -10/Mines | Discovered new exit (range 9) 2572 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2641 | -10/Mines | Met a Derelict testing a Signal Generator 2650 | -10/Mines | Found Signal Generator 3007 | -10/Mines | Discovered new exit (range 6) 3023 | -10/Mines | Entered Materials 3023 | -9/Materials | Accompanied by 1 ally 3023 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3024 | -9/Materials | Identified exit to Materials 3233 | -9/Materials | Discovered exit to Materials (range 16) 3323 | -9/Materials | Build established: Tank 3808 | -9/Materials | Discovered new exit (range 14) 4778 | -9/Materials | Repaired Autogun 4808 | -9/Materials | Repaired Huge Storage Unit 4835 | -9/Materials | Repaired Lgt. Treads 4863 | -9/Materials | Repaired Lgt. Treads 4890 | -9/Materials | Repaired Lgt. Treads 4918 | -9/Materials | Repaired Lgt. Treads 5057 | -9/Materials | Discovered exit to Materials (range 3) 5823 | -9/Materials | First assault squad dispatched 5984 | -9/Materials | Destroyed 9 combat bots 6099 | -9/Materials | Entered Mines 6252 | -9/Mines | Learned location of Storage (-8) 6352 | -9/Mines | Assembled infested the area 6404 | -9/Mines | Core integrity fell below 50% 6468 | -9/Mines | Lost 8 parts (1p3n1u3w) 6661 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6703 | -9/Mines | Discovered exit to Materials (range 5) 6714 | -9/Mines | Learned Materials machine intel 6719 | -9/Mines | Discovered exit to Materials (range 6) 7006 | -9/Mines | Build established: Scavenger-Tank 7171 | -9/Mines | Entered Materials 7171 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7172 | -8/Materials | Loaded intel: 52 machine locations 7756 | -8/Materials | Build established: Tank 8151 | -8/Materials | Discovered new exit (range 5) 8327 | -8/Materials | Identified exit to Factory 8863 | -8/Materials | Discovered exit to Factory (range 15) 9439 | -8/Materials | Repaired Arm. Treads 9478 | -8/Materials | Repaired Arm. Treads 9502 | -8/Materials | Discovered exit to Factory (range 16) 10040 | -8/Materials | Repaired Imp. Assault Rifle 10063 | -8/Materials | Discovered new exit (range 6) 10241 | -8/Materials | Entered Storage 11030 | -8/Storage | Build established: Mutant 11228 | -8/Storage | Garrison activated, responded to threat 11377 | -8/Storage | Build established: Gunner 11831 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11986 | -8/Storage | Discovered exit to Factory (range 15) 12103 | -8/Storage | Repaired Arm. Treads 12162 | -8/Storage | Build established: Commander-Mutant 12926 | -8/Storage | Repaired Imp. Assault Rifle 13255 | -8/Storage | Entered Factory 13255 | -7/Factory | Accompanied by 8 allies 13255 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 13566 | -7/Factory | Build established: Commander-Skirmisher 13974 | -7/Factory | Build established: Commander-Mutant 14599 | -7/Factory | Cargo convoy interrupted 14609 | -7/Factory | Build established: Skirmisher 14756 | -7/Factory | Identified exit to Lower Caves 15405 | -7/Factory | Fabricated KE Penetrator? 15781 | -7/Factory | Found Prototype Processor 15789 | -7/Factory | Found Prototype Processor 15907 | -7/Factory | Identified Exp. Signal Interpreter (x2) 15997 | -7/Factory | Found Prototype Processor 16344 | -7/Factory | Build established: Mutant 16573 | -7/Factory | Identified Exp. Targeting Computer 16919 | -7/Factory | Sucked down chute 16919 | -7/Factory | Entered Waste 16919 | -7/Waste | The area was eerily silent 17215 | -7/Waste | Build established: Skirmisher 17396 | -7/Waste | Discovered new exit (range 14) 17431 | -7/Waste | Identified exit to Factory 17851 | -7/Waste | Build established: Scavenger-Skirmisher 17906 | -7/Waste | Entered Factory 18121 | -7/Factory | Discovered exit to Lower Caves (range 7) 19245 | -7/Factory | Build established: Mutant 19682 | -7/Factory | Fabricated KE Penetrator? 20052 | -7/Factory | Self-destructed Last Messages --------------- 19949_ System corrupted: Energy discharge (-96). 19967_ TLYOXHLFDBXIRTZPOJ2SSMDJJ> 19994_ Activated siege mode. 19998_ P-60 Hacker destroyed. 19998_ Slug penetrates Door. 19998_ Slug penetrates Wall. 20006_ Ended siege mode. 20009_ Acquired 44 matter. 20013_ Acquired 10 matter. 20033_ Fabricator completes Y-54 Guardian. 20038_ Fusion Modulator explodes. 20038_ System corrupted: Component data lost. 20038_ Fusion Modulator explodes. 20038_ Fabricator disabled. 20038_ Y-54 Guardian destroyed. 20038_ Fusion Modulator explodes. 20038_ Y-54 Guardian destroyed. 20038_ Fusion Modulator explodes. 20038_ R-06 Scavenger collects Lgt. Ion Engine. 20047_ Dropped KE Penetrator. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????#####################????????????????????????? | | ????# # #????????????????????????? | | ????# ] # """"""" #????????????????????##### | | ????# # """"""" #????????????????????# | | ????# # """"""" #????????????????????# | | ????# " "" # """"""" #????????????????????# "" | | ????# "R"" # #????????????????????# "" | | ????# """ # [ #????????????????????# "" | | ????# = # ! / #????????????????????# | | #########+######+###########?????????????????# "" | | #######???????????# "" | | #;;;;;####????????# "" | | #?????????? | | #?????????? "" | | #?????????? "" | | #########+############ % #????????# "" | | #????# #??????# @ [ #????????# | | #????#[ """ #??????# * #????????# | | #????# """ #??????# #????????##### | | #????# """ #??????# #????????????? | | #????# #??????# ;#???????????? | | #????# """ #??????# ;#???????????? | | #????#/ """ #??????# ;############? | | #????# """ #??????# ! ;##![ !*+ !#? | | #????# #??????# !;##*=% !## #? | | ?????##########??????# ###!=! !## #? | | ?????????????????????# r %%"[*=!* ## #? | | ????????????########## ;;;;+####!!=! ## #? | | ????????????# # ### ##=!!! !## #? | | ????????????#"" """" # #?# ##+########## | | ????????????#"" """" # ### ## #? | | ????????????#"" """" # + ## #? | | ????????????#T """" + ###### !!## # | | ????????????#"" """" #^ #????# ! ## # | | ????????????#"" """" # #????# # + | | ????????????#"" """" # #????# #T # | | ????????????# # ######## ## ###+###### | | ????????????########## # ###### | | ?????????? + """" #???## | | ?????????????????# # """" #????# | | ?????????????????# """ # """" #????# ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 450 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Hacked KE Penetrator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -7/Factory KE Penetrator | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorDisruptorDerivative Manual? 0 Play Time 01:53:05 Cumulative 316.2 hours Start 2022.01.30 @ 08:39:23 End 2022.02.01 @ 23:29:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 59 Gallery% 62 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f33e254-a8c1-4a77-af5c-0f3b5fd7d4ad