Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.27 @ 08:30:04 Player: oatmeal Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (314) 1570 Value Destroyed (12531) 12531 Prototype IDs (40) 800 Alien Tech Used (1) 200 Bonus (980) 980 TOTAL SCORE: 22281 Bonus ------- High Alert Combat Kills 464 Follower Combat Kills 240 Met Data Miner 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1150 Matter 231/300 Energy 1115/1115 System Corruption 23% Temperature Cool (9) Movement Rolling (110) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Makeshift Leg Centrium Wheel > --- UTILITY (11) ----- Compact Battery Compact Battery Compact Battery Compact Battery Armor Integrity Analyzer Improved Armor Integrity Analyzer ECM Suite Hardened Light Armor Plating > --- WEAPON (4) ------- Powered Hammer (fused) > --- INVENTORY (5) ---- Light Nuclear Core Compact Battery (200) Recoil Stabilizer Force Field Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Heavy Siege Treads Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating Layered Heavy Armor Plating Advanced Thermal Shield Advanced Thermal Shield Shock Absorption System Advanced Hacking Suite > --- WEAPON ----------- Dispersion Rifle Heavy Flak Cannon Heavy Flak Cannon Heavy Missile Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Micro Fission Core Improved Treads High-capacity Matter Pod Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Improved Launcher Guidance Computer Improved Particle Charger Stasis Canceller Graphene Brace Force Field Force Field Improved Dynamic Insulation System Improved Dynamic Insulation System Improved Dynamic Insulation System High-powered Tractor Beam Plasma Rifle Magnetic Acceleration Cannon Mass Driver Remote Datajack Power Sword [Rating: 118] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Light Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 9 | . . . . . 2 2 . . . . 1 2 2 . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . Parts Attached 283 | 7 4 4 1 10 61 38 4 10 . 20 32 21 14 5 32 20 Power 34 | 1 . 1 . 5 4 4 1 . . 2 3 6 1 . 3 3 Engine 15 | 1 . 1 . 5 1 3 1 . . 1 2 . . . . . Core 17 | . . . . . 3 1 . . . 1 1 5 . . 3 3 Reactor 2 | . . . . . . . . . . . . 1 1 . . . Propulsion 66 | 2 1 . 1 2 13 5 1 3 . 1 14 7 1 2 8 5 Treads 28 | 1 1 . 1 1 7 4 . 2 . . 5 3 1 2 . . Leg 4 | . . . . . . . . . . 1 1 . . . . 2 Wheel 24 | 1 . . . 1 6 1 1 1 . . 8 4 . . . 1 Hover 2 | . . . . . . . . . . . . . . . 1 1 Flight 8 | . . . . . . . . . . . . . . . 7 1 Utility 114 | 2 1 . . 1 32 25 . 2 . 5 10 6 7 . 15 8 Device 54 | 1 . . . . 18 10 . 2 . 1 6 3 4 . 9 . Storage 7 | 1 1 . . . . . . . . . . . . . . 5 Processor 8 | . . . . . 2 3 . . . . . 1 . . 1 1 Hackware 1 | . . . . . . . . . . . . . 1 . . . Protection 44 | . . . . 1 12 12 . . . 4 4 2 2 . 5 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 69 | 2 2 3 . 2 12 4 2 5 . 12 5 2 5 3 6 4 Energy Gun 15 | 1 . 1 . . 2 1 1 1 . 4 . . 3 . 1 . Energy Cannon 4 | . . . . . 1 3 . . . . . . . . . . Ballistic Gun 15 | 1 . . . 1 2 . . 2 . 2 3 . . . 2 2 Ballistic Cannon 10 | . 2 1 . . 3 . . . . . . . 2 2 . . Launcher 15 | . . 1 . 1 4 . 1 1 . 4 . 1 . 1 . 1 Special Weapon 1 | . . . . . . . . . . 1 . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . 2 1 Slashing Weapon 6 | . . . . . . . . 1 . 1 2 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 1 . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . System Corruption 6 | . . . . . . . . . . 6 . . . . . . Parts Lost 68 | . . 1 . 2 3 1 . 2 . 16 1 11 3 10 5 13 Power 8 | . . . . 1 . . . . . 2 1 1 . 1 . 2 Propulsion 19 | . . . . 1 2 1 . 1 . 3 . 3 1 2 1 4 Utility 25 | . . . . . . . . 1 . 5 . 6 2 5 2 4 Weapon 16 | . . 1 . . 1 . . . . 6 . 1 . 2 2 3 Highest Loss Streak 8 | . . 1 . 1 1 1 . 1 . 6 1 8 3 8 4 6 To Critical Strikes 2 | . . . . . . 1 . . . . . . . 1 . . Average Slot Usage (%) 85 | . 100 99 100 99 99 91 91 91 92 70 72 80 86 44 35 62 Engine 5 | . 14 14 14 13 2 6 7 7 7 4 4 . . . . . Core 1 | . . . . . 6 . . . . . . 4 . . 3 4 Treads 11 | . 14 14 14 14 17 14 7 13 14 1 10 10 9 2 . . Wheel 10 | . 14 14 14 13 17 7 14 8 7 4 9 8 8 2 . 4 Device 14 | . 14 14 14 11 16 13 7 10 14 12 16 23 18 9 9 6 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 3 . 17 Processor 10 | . . . . . 8 23 23 22 21 14 6 11 10 6 4 9 Protection 3 | . . . . 2 1 1 7 3 . 4 7 8 9 5 1 3 Energy Gun 5 | . 14 13 14 14 1 6 6 6 7 6 . . 5 2 2 . Energy Cannon 2 | . . . . . 7 7 7 7 7 . . . . . . . Ballistic Gun 3 | . 2 . . 12 3 . . 1 7 10 5 4 . . 4 2 Ballistic Cannon 3 | . 11 13 14 . 5 . . . . . . . 9 5 . . Naked Turns 71 | . . . . . . . . . . . . . . 64 7 . Heaviest Build 158 | 15 91 91 89 94 107 107 106 108 108 125 136 125 155 158 30 41 Greatest Support 107 | 10 20 10 10 10 40 28 38 48 28 28 40 58 55 107 30 25 Greatest Overweight (x) 41 | 4 9 9 8 9 10 5 3 3 3 31 7 5 12 41 2 11 Average Overweight (x) 4 | 1 8 8 8 8 4 3 2 2 3 4 4 4 7 . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 23 | 7 24 25 25 25 25 25 25 25 25 25 25 25 25 18 5 5 Most Carried 25 | 7 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Carried 23 | 4 22 24 24 24 24 24 25 24 25 23 24 24 22 17 4 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 7 25 25 25 25 25 25 25 25 25 21 25 20 25 5 5 4 Class Distribution -------------------- 46% | Mutant 20% | Gunner 15% | Scavenger-Mutant 8% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Gunner | -6/Factory Gunner | -5/Factory Hacker-Tank | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Matter Collected 7745 | 303 458 116 . 149 1032 524 62 74 . 431 2131 1270 268 183 229 515 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 14380 | 75 461 163 . 83 1749 1392 276 243 . 1074 4314 3787 289 208 . 266 Parts 755 | 2 28 13 . 4 109 73 15 9 . 38 222 212 19 . . 11 Haulers Intercepted 3 | . . . . . 1 . . . . . 2 . . . . . Recyclers Shooed 8 | . . . . . 3 1 . . . 1 . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . 6 6 . 40 . . . . . 9 Prevented 4 | . . . . . . . . . . 3 . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Combat Hostiles Destroyed 243 | . 10 9 . 4 40 25 6 3 . 21 57 48 7 1 . 12 Melee 5 | . . . . . . . . . . . 4 . . . . 1 Guns 157 | . 7 5 . 4 7 10 2 2 . 12 53 48 4 . . 3 Cannons 49 | . 3 1 . . 25 13 2 1 . 1 . . 3 . . . AOE 28 | . . 3 . . 8 . 2 . . 7 . . . 1 . 7 Classes Destroyed 22 | 2 3 2 . 1 3 3 . 3 . 1 2 1 . 1 . . Worker 13 | . . . . . 2 1 . . . . 5 5 . . . . Builder 15 | . . 1 . . 5 1 . . . 2 4 2 . . . . Tunneler 3 | 1 . 1 . . 1 . . . . . . . . . . . Hauler 3 | . . . . . 1 . . . . . 2 . . . . . Recycler 16 | 1 1 . . . . 2 . . . 2 5 5 . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . Mechanic 4 | . . 1 . . 1 . . . . . 1 1 . . . . Operator 2 | . . . . . . . . . . . 2 . . . . . Watcher 20 | . 3 . . . 4 4 . . . . 3 6 . . . . Swarmer 42 | . 3 6 . 1 7 2 . . . 4 7 4 2 . . 6 Grunt 103 | . 7 3 . 1 20 12 2 1 . 6 30 17 1 . . 3 Brawler 6 | . . . . . . 2 . . . 1 2 . 1 . . . Duelist 9 | . . . . . . 1 . . . 5 1 1 1 . . . Sentry 23 | . . . . . 13 1 . 1 . . 5 3 . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . Hunter 17 | . . . . . . . . 1 . 4 3 7 . . . 2 Programmer 32 | . . . . . . 7 . . . . 8 14 2 . . 1 Heavy 1 | . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . Compactor 1 | . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . Butcher 3 | . . . . . . . 3 . . . . . . . . . Best Kill Streak 15 | 1 3 6 . 2 15 4 4 1 . 11 9 9 3 1 . 5 Combat Bots Only 13 | . 3 3 . 2 13 4 4 1 . 8 8 5 3 1 . 5 Max Kills in Single Turn 4 | 1 1 4 . 1 4 2 2 1 . 4 2 3 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . 4 . 2 . . 3 . . . 1 . 3 Melee 1 | . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Hostile Shots Fired 1220 | . 42 30 . 29 122 104 6 35 . 169 166 147 26 38 135 171 Missed 387 | . 14 8 . 4 31 35 1 15 . 59 54 40 7 2 71 46 Damage Taken 12913 | . 252 154 . 365 1060 788 131 167 . 1571 1350 2063 383 1633 1225 1771 Core 2297 | . 57 10 . 51 183 98 . 11 . 396 136 196 20 536 328 275 Absorbed by Shields 215 | . . . . . . . . . . . 3 212 . . . . Redirected to Shielding 347 | . . . . . . . . . . 100 32 215 . . . . Ignored by Resistances 3637 | . 78 52 . 103 296 227 35 51 . 450 390 613 105 401 339 497 Regen/Repaired (Parts) 146 | . . . . . 109 . . . . . . 37 . . . . Core Remaining (%) 68 | 100 . . . 52 66 . . . . 27 84 80 . . . . Volleys Fired 574 | 11 35 15 1 13 98 69 8 13 . 52 104 107 11 13 4 20 Largest 4 | 2 2 2 2 2 2 2 2 2 . 3 1 1 4 4 3 1 Hottest 269 | 70 85 85 85 85 113 160 160 160 . 188 60 60 269 247 134 46 Shots Fired 941 | 22 70 29 2 26 191 134 14 27 . 124 104 107 36 25 10 20 Gun 612 | 22 57 14 1 22 67 65 4 13 . 100 104 104 14 5 10 10 Cannon 288 | . 13 12 1 4 119 69 8 14 . 11 . . 22 15 . . Launcher 40 | . . 3 . . 5 . 2 . . 12 . 3 . 5 . 10 Special 1 | . . . . . . . . . . 1 . . . . . . Kinetic 497 | 11 35 12 1 13 94 . . . . 69 104 104 22 15 7 10 Thermal 403 | 11 35 14 1 13 92 134 12 27 . 42 . . 14 5 3 . Explosive 34 | . . 3 . . 5 . 2 . . 9 . . . 5 . 10 Electromagnetic 6 | . . . . . . . . . . 3 . 3 . . . . Robot Hit Streak 31 | 7 19 24 7 9 29 27 17 24 . 30 31 31 16 15 6 10 Robot Miss Streak 7 | 1 2 1 1 2 4 4 1 3 . 7 4 4 3 1 2 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets 2 | . . . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . Shots Hit Robots 799 | 17 55 20 1 19 149 103 10 22 . 97 116 104 22 24 14 26 Core Hits 725 | 3 20 13 . 8 110 86 14 15 . 134 132 131 29 7 2 21 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 1 . . 1 Critical Strikes 20 | 1 2 1 . 2 9 . . . . . 1 . 1 . . 3 Burn 9 | 1 1 1 . 2 4 . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . 1 . . 1 Blast 6 | . 1 . . . 5 . . . . . . . . . . . Sever 3 | . . . . . . . . . . . 1 . . . . 2 Melee Attacks 47 | . . . . . . . . 1 . . 25 2 . . 9 10 Impact 15 | . . . . . . . . . . . . . . . 9 6 Slashing 32 | . . . . . . . . 1 . . 25 2 . . . 4 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 Damage Inflicted 33332 | 209 817 695 14 265 4135 2947 436 577 . 3312 7498 7978 823 1253 439 1934 Guns 21311 | 209 559 186 14 212 1033 1655 86 327 . 1906 6766 7684 288 135 94 157 Cannons 5649 | . 250 95 . 53 2379 1292 104 250 . 264 . . 448 514 . . Explosions 4934 | . . 414 . . 711 . 246 . . 1142 73 251 87 604 . 1406 Melee 1418 | . . . . . . . . . . . 659 43 . . 345 371 Ramming 20 | . 8 . . . 12 . . . . . . . . . . . Kinetic 19457 | 98 429 95 . 123 1817 . . . . 1265 6766 7684 448 514 61 157 Thermal 7790 | 111 380 186 14 142 1595 2947 190 577 . 905 73 127 375 135 33 . Explosive 4365 | . . 414 . . 711 . 246 . . 984 . . . 604 . 1406 Electromagnetic 282 | . . . . . . . . . . 158 . 124 . . . . Impact 520 | . . . . . . . . . . . . . . . 345 175 Slashing 898 | . . . . . . . . . . . 659 43 . . . 196 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . 1 1 1 1 1 7 4 2 6 19 23 23 Average Corruption 4 | . . . . . 1 1 1 1 1 1 2 1 4 14 19 23 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 160 | . . . . . 6 3 5 7 3 18 33 4 6 9 24 42 Message Errors 31 | . . . . . 1 . 2 2 . 3 7 2 1 1 6 6 Matter Fused 30 | . . . . . 2 1 . 1 1 5 7 1 1 2 2 7 Heat Flow Errors 24 | . . . . . . 1 1 . . 4 4 . 3 1 2 8 Energy Discharges 19 | . . . . . 1 . . 2 1 1 3 1 1 2 2 5 Parts Rejected 2 | . . . . . . . . . . 1 . . . . 1 . Parts Fused 2 | . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 25 | . . . . . 2 1 1 1 1 2 6 . . 1 3 7 Data Loss (major) 3 | . . . . . . . . . . . 3 . . . . . Misfires 7 | . . . . . . . . 1 . 1 1 . . . 3 1 Alerts 6 | . . . . . . . 1 . . . . . . 1 1 3 Misdirections 6 | . . . . . . . . . . . . . . . 3 3 Weapon Failures 5 | . . . . . . . . . . 1 1 . . 1 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 445 | . 18 8 . . 14 26 . . . 36 179 . 17 25 4 118 Projectiles 50 | . 18 2 . . 3 26 . . . 1 . . . . . . Explosions 155 | . . 6 . . 11 . . . . 35 . . 17 25 . 61 Melee 240 | . . . . . . . . . . . 179 . . . 4 57 Knockbacks 21 | . 2 1 . . 8 . . . . . . . 6 . 3 1 Impact 4 | . . . . . . . . . . . . . . . 3 1 Kinetic 16 | . 2 1 . . 7 . . . . . . . 6 . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 594 | . 4 . . . 69 . 28 . . 51 136 23 . 193 . 90 Shots 17 | . . . . . 2 . 1 . . 3 2 2 . 5 . 2 Rammed 2 | . 1 . . . 1 . . . . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 627 | 54 246 144 24 138 81 236 122 62 . 243 471 207 492 627 122 246 Average Temperature 75 | 25 56 67 13 40 15 20 40 26 . 58 118 45 174 320 52 80 Received Heat Transfer 2395 | . 159 36 . 48 585 327 27 60 . 183 393 286 12 . 144 135 Effects 20 | . . . . . . . . . . . 5 . 6 9 . . Shutdowns 4 | . . . . . . . . . . . 1 . 1 2 . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . Interference 7 | . . . . . . . . . . . 3 . 4 . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . Short Circuit 4 | . . . . . . . . . . . . . 1 3 . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Parts Fried 4 | . . . . . . . . . . 1 . . . . . 3 Impact Corruptions 4 | . . . . . . . . . . . . . . . 2 2 Robots Melted 2 | . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . Parts Melted 25 | . 1 1 . 1 5 14 1 . . 2 . . . . . . Heat Transferred 15417 | 407 1147 592 37 555 2997 5304 400 1250 . 1910 50 100 446 185 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Peak Influence 697 | 10 252 165 . 121 558 276 . . . . 471 697 313 59 120 . Initial 169 | . 5 . . . 16 1 . . . . 22 169 160 37 . . Average 147 | 4 51 25 . 76 211 61 . . . . 161 336 167 24 37 . Maximum Alert Level 2 | . 1 . . . 2 1 . . . . 2 2 1 . . . Low Security (%) 70 | 100 92 100 . 100 48 95 . . . . 62 31 81 100 100 . Level 1 20 | . 7 . . . 36 4 . . . . 33 28 18 . . . Level 2 9 | . . . . . 14 . . . . . 4 40 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 1 1 . 1 7 16 . . . 1 15 18 1 . 2 . Investigation 10 | . 1 . . 1 . 1 . . . . 4 3 . . . . Extermination 20 | . . . . . . 6 . . . . 7 5 1 . 1 . Reinforcement 17 | . . . . . 3 3 . . . 1 4 5 . . 1 . Assault 2 | . . 1 . . . . . . . . . 1 . . . . Garrison 14 | . . . . . 4 6 . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Distress Signals 8 | . 2 . . . 1 1 . . . . . 1 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 354 | . 18 11 . 11 53 42 6 3 . 27 63 62 9 5 27 17 Peak Tracking Total 11 | . 3 3 . 4 7 4 4 1 . 8 7 5 3 4 11 5 Tactical Retreats 17 | . 1 . . 1 2 1 . . . 1 1 . . . 7 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Traps Triggered 23 | . 2 . . . 1 5 . . . . 6 6 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . 1 . . 1 1 . . 1 . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Machines Disabled 23 | . . 1 . . 3 1 . . . . 12 5 1 . . . Max in Single Turn 5 | . . 1 . . 2 1 . . . . 5 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Machines Accessed 55 | . 9 . 3 1 13 6 1 1 4 1 10 5 . . 1 . Terminals 23 | . 7 . . . 6 3 . . . 1 4 1 . . 1 . Fabricators 3 | . . . . . . . . . . . 1 2 . . . . Repair Stations 6 | . . . . . 2 1 . . . . 1 2 . . . . Recycling Units 6 | . 2 . . . 2 . . . . . 2 . . . . . Scanalyzers 4 | . . . . . 2 . . . . . 2 . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . . . . . Total Hacks 166 | . 27 . 11 1 38 11 1 1 28 1 34 12 . . 1 . Successful 106 | . 10 . 11 1 24 1 1 1 28 1 20 8 . . . . Failed 59 | . 16 . . . 14 10 . . . . 14 4 . . 1 . Catastrophic 11 | . 3 . . . 2 3 . . . . 2 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 55 | . 21 . 2 . 14 3 . . 1 . 9 4 . . 1 . Terminals 58 | . 22 . . . 18 3 . . . 1 9 4 . . 1 . Fabricators 5 | . . . . . . . . . . . 2 3 . . . . Repair Stations 18 | . . . . . 4 4 . . . . 5 5 . . . . Recycling Units 11 | . 5 . . . 2 . . . . . 4 . . . . . Scanalyzers 25 | . . . . . 11 . . . . . 14 . . . . . Garrison Access 7 | . . . . . 3 4 . . . . . . . . . . Terminal Hacks 61 | . 5 . 11 1 9 . 1 1 28 1 3 1 . . . . Record 23 | . 1 . 10 . . . 1 . 11 . . . . . . . Part Schematic 15 | . . . . . 4 . . . 10 . . 1 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . 2 . . . 3 . . . . . . . Open Door 3 | . . . . 1 . . . 1 . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 2 3 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . 1 1 . . . . Build 2 | . . . . . . . . . . . 1 1 . . . . Repair Station Hacks 10 | . . . . . 4 1 . . . . 1 4 . . . . Scan Component 6 | . . . . . 2 1 . . . . 1 2 . . . . Repair 4 | . . . . . 2 . . . . . . 2 . . . . Recycling Unit Hacks 9 | . 5 . . . 2 . . . . . 2 . . . . . Process 2 | . 2 . . . . . . . . . . . . . . . Report Inventory 5 | . 3 . . . 2 . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . 2 . . . . . Scanalyzer 21 | . . . . . 9 . . . . . 12 . . . . . Insert Component 9 | . . . . . 4 . . . . . 5 . . . . . Analyze 12 | . . . . . 5 . . . . . 7 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 7 . . . 8 6 . . . . 7 4 . . 1 . Full Trace Events 7 | . 1 . . . . 1 . . . . 3 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 8 . . . 10 . 5 1 . . . . Parts Built 4 | . . . . . . . . . . . 2 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 124 | . . . . . . . . . . . 51 73 . . . . Total Part Build Rating 8 | . . . . . . . . . . . 2 6 . . . . Parts Repaired 3 | . . . . . 2 . . . . . . 1 . . . . Time 152 | . . . . . 64 . . . . . . 88 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 266 | . 266 . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 4 . . . . . 5 . . . . . Part Schematics Acquired 9 | . . . . . 4 . . . . . 5 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Total Allies 4 | . . 1 . 1 . . . . . 1 . . . 1 . . Largest Group 1 | . . 1 . 1 . . . . . 1 . . . 1 . . Highest-Rated Group 96 | . . 31 . 31 . . . . . 96 . . . 46 . . Highest-Rated Ally 96 | . . 31 . 31 . . . . . 96 . . . 46 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 44 | . . 4 . 8 . . . . . 30 . . . 2 . . Total Damage 1645 | . . 84 . 106 . . . . . 1375 . . . 80 . . Kills 10 | . . 1 . 3 . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 2 . . 1 . . . . . 1 Drone Launches 8 | . . . . . . . . . . . . . . . 8 . Drone Recoveries 5 | . . . . . . . . . . . . . . . 5 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Turns Passed 23920 | 134 2230 1115 987 568 3447 3022 888 1237 147 1875 3746 2409 544 205 451 915 Spaces Moved 12050 | 66 980 473 486 223 1537 1336 692 767 102 615 1779 1140 225 139 866 624 Core 209 | 24 . . . . . . . . . 28 . . . 115 35 7 Treads 51 | . 5 . . . 1 . . 1 . . 18 4 1 21 . . Legs 132 | . . . . . . . . . . 23 85 . . . . 24 Wheels 10771 | 42 975 473 486 223 1536 1336 692 766 102 564 1676 1136 224 3 . 537 Hover 43 | . . . . . . . . . . . . . . . . 43 Flight 844 | . . . . . . . . . . . . . . . 831 13 Fastest Speed 37 | 50 95 200 200 200 140 145 120 120 145 145 150 135 165 50 37 85 Average Speed 157 | 129 205 210 200 212 153 145 120 143 145 222 181 155 203 111 38 118 Slowest Speed 2100 | 250 480 215 200 215 320 155 145 320 145 1600 560 320 325 2100 200 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 98 81 65 12 94 34 88 82 75 50 35 30 6 92 21 59 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 1 . . . . 1 . . . . . . 1 Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . 1 . . 1 . Scrap Searched 13 | . . . . . . . 4 3 . 3 . . . . . 3 Spaces Dug 3 | . . . . . . . . 1 . . 1 . . . 1 . Terrain Destroyed 415 | . . 30 . . 69 6 21 1 . 47 68 29 17 47 1 79 Melee 3 | . . . . . . . . 1 . . 1 . . . 1 . Projectile 112 | . . . . . 33 6 . . . . 46 26 . 1 . . AOE 300 | . . 30 . . 36 . 21 . . 47 21 3 17 46 . 79 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Total 16270 | 90 1134 569 502 295 2434 2266 735 876 101 1014 2294 1793 291 166 954 756 Wait 2917 | . 84 64 2 34 676 787 23 77 . 321 258 463 22 8 20 78 Move 12027 | 65 979 472 485 222 1536 1335 691 766 101 614 1778 1139 225 138 857 624 Hop 3 | . . . . . . . . . . . . . . . 3 . Pick Up 164 | 7 24 7 2 8 25 7 4 4 . 4 35 15 14 . 4 4 Fast Attach 89 | 7 1 . . . 5 5 1 3 . 7 9 5 6 3 23 14 Attach 66 | . . 1 . 2 5 3 . 3 . 8 9 13 8 2 7 5 Detach 17 | . . . . . 1 . . . . 1 5 . 2 . 7 1 Swap 129 | . 3 3 1 8 51 30 3 5 . 5 14 3 . . 2 1 Drop 166 | . 7 7 5 8 36 14 5 4 . 2 41 14 3 2 18 . Fire 574 | 11 35 15 1 13 98 69 8 13 . 52 104 107 11 13 4 20 Melee 46 | . . . . . . . . 1 . . 25 2 . . 9 9 Ram 2 | . 1 . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . 16 . . . . 16 32 . . . . Rewire 6 | . . . 6 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 2 exits: [*Fac] / Ext) -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -4/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 6) 960 | -10/Materials | Central database locked down 1010 | -10/Materials | Discovered new exit (range 11) 1367 | -10/Materials | Discovered new exit (range 16) 1660 | -10/Materials | Discovered new exit (range 5) 2365 | -10/Materials | Entered Mines 2436 | -10/Mines | Learned Materials stockpile data 2554 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2629 | -10/Mines | Learned Materials machine intel 2739 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2921 | -10/Mines | Found a hidden stash of uninstalled traps 2975 | -10/Mines | Discovered new exit (range 11) 2978 | -10/Mines | Met a Derelict testing a Signal Generator 3188 | -10/Mines | Discovered new exit (range 5) 3470 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3472 | -10/Mines | Discovered new exit (range 5) 3480 | -10/Mines | Entered Exiles 3480 | -10/Exiles | Found Exiles lab destroyed 3715 | -10/Exiles | Discovered new exit (range 15) 4139 | -10/Exiles | Learned location of Zion (-6) 4251 | -10/Exiles | Opened EX-Vault 4268 | -10/Exiles | Found XL Autogun Array 4449 | -10/Exiles | Discovered new exit (range 10) 4467 | -10/Exiles | Entered Mines 4480 | -9/Mines | Escorted by a lone wolf Derelict 4492 | -9/Mines | Met a Derelict bent on vengeance 4500 | -9/Mines | Learned location of Storage (-8) 4507 | -9/Mines | Discovered new exit (range 8) 4625 | -9/Mines | Met a Derelict shopkeep closing up shop 4904 | -9/Mines | Assembled infested the area 4909 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5035 | -9/Mines | Entered Materials 5035 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5037 | -8/Materials | Loaded intel: 48 machine locations 5180 | -8/Materials | Garrison activated, responded to threat 5511 | -8/Materials | Destroyed 13 combat bots 5772 | -8/Materials | Identified exit to Storage 5836 | -8/Materials | Build established: Scavenger-Mutant 5859 | -8/Materials | Repaired Imp. Terrain Scanner 6201 | -8/Materials | Discovered new exit (range 7) 7326 | -8/Materials | Discovered new exit (range 10) 8312 | -8/Materials | Repaired Lgt. Treads 8371 | -8/Materials | Discovered new exit (range 16) 8482 | -8/Materials | Entered Factory 8482 | -7/Factory | Evolved 2 slots: Utility x2 8691 | -7/Factory | Build established: Mutant 9497 | -7/Factory | Garrison activated, responded to threat 10602 | -7/Factory | Garrison activated, responded to threat 11466 | -7/Factory | Discovered new exit (range 12) 11502 | -7/Factory | Identified exit to Lower Caves 11504 | -7/Factory | Entered Lower Caves 11729 | -7/Lower Caves | Ambushed by wild Derelicts 11788 | -7/Lower Caves | Encountered a Warlord checkpoint 12162 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 12340 | -7/Lower Caves | Discovered new exit (range 13) 12387 | -7/Lower Caves | Learned Factory terminal intel 12391 | -7/Lower Caves | Identified exit to Lower Caves 12392 | -7/Lower Caves | Entered another Lower Caves area 12831 | -7/Lower Caves | Build established: Scavenger-Mutant 12948 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13171 | -7/Lower Caves | Found Alien Artifact 13271 | -7/Lower Caves | Identified Core Expander 13271 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 13277 | -7/Lower Caves | Encountered a Warlord checkpoint 13524 | -7/Lower Caves | Discovered new exit (range 10) 13539 | -7/Lower Caves | Identified exit to Data Miner 13572 | -7/Lower Caves | Build established: Scavenger-Gunner 13629 | -7/Lower Caves | Entered Data Miner 13629 | -7/Data Miner | Discovered new exit (range 6) 13640 | -7/Data Miner | Identified exit to Proximity Caves 13660 | -7/Data Miner | Met Data Miner 13705 | -7/Data Miner | Learned location of Section 7 (-3) 13705 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13731 | -7/Data Miner | Received God Mode back door access code from Data Miner 13776 | -7/Data Miner | Entered Proximity Caves 13776 | -6/Proximity Caves | Spotted B-75 Beast 13777 | -6/Proximity Caves | Identified exit to Factory 13862 | -6/Proximity Caves | Destroyed B-75 Beast 13985 | -6/Proximity Caves | Escorted by Enhanced Grunt 14018 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 14338 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 14540 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14737 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 15054 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 15060 | -6/Proximity Caves | Destroyed 8 combat bots 15298 | -6/Proximity Caves | Build established: Skirmisher 15432 | -6/Proximity Caves | Core integrity fell below 50% 15480 | -6/Proximity Caves | Lost 6 parts (2u4w) 15651 | -6/Proximity Caves | Entered Factory 15651 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15652 | -6/Factory | Loaded intel: 26 terminal locations 16061 | -6/Factory | Build established: Mutant 16572 | -6/Factory | Build established: Scavenger-Gunner 16647 | -6/Factory | Discovered new exit (range 10) 16852 | -6/Factory | Cargo convoy interrupted 17386 | -6/Factory | Build established: Gunner 18637 | -6/Factory | Identified exit to Lower Caves 18841 | -6/Factory | Fabricated Weapon Shielding (x2) 18920 | -6/Factory | Destroyed 8 combat bots 19110 | -6/Factory | Identified exit to Factory 19397 | -6/Factory | Entered another Factory area 19397 | -5/Factory | Evolved 2 slots: Utility x2 19398 | -5/Factory | Identified exit to Extension 20003 | -5/Factory | Fabricated Imp. Weapon Shielding (x2) 20912 | -5/Factory | Repaired Kinecellerator 21197 | -5/Factory | First assault squad dispatched 21256 | -5/Factory | Garrison activated, responded to threat 21750 | -5/Factory | Discovered new exit (range 4) 21794 | -5/Factory | Garrison activated, responded to threat 21806 | -5/Factory | Entered another Factory area 21806 | -4/Factory | Evolved 2 slots: Utility x2 21833 | -4/Factory | Lost 8 parts (1p2n4u1w) 22189 | -4/Factory | Lost 3 parts (1n2u) 22350 | -4/Factory | Sucked down chute 22350 | -4/Factory | Entered Waste 22351 | -4/Waste | Met a frightened Derelict 22365 | -4/Waste | EMP discharged 22365 | -4/Waste | System corruption reached 10% 22373 | -4/Waste | Spotted C-40 Crusher 22395 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22409 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22410 | -4/Waste | Destroyed C-40 Crusher 22425 | -4/Waste | Spotted C-40 Crusher 22431 | -4/Waste | Spotted C-40 Crusher 22439 | -4/Waste | Build established: Hacker-Tank 22441 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22447 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22450 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22453 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22458 | -4/Waste | Spotted C-40 Crusher 22459 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22461 | -4/Waste | Crushed by Compactor (1 part destroyed) 22465 | -4/Waste | EMP discharged 22468 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22478 | -4/Waste | Spotted C-40 Crusher 22488 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22488 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22491 | -4/Waste | Crushed by Compactor (1 part destroyed) 22522 | -4/Waste | Lost 8 parts (1p2n4u1w) 22533 | -4/Waste | Spotted C-40 Crusher 22550 | -4/Waste | Discovered new exit (range 12) 22555 | -4/Waste | Entered Factory 22601 | -4/Factory | Found Hvy. Insulated Plating 22641 | -4/Factory | Discovered new exit (range 15) 22714 | -4/Factory | Core integrity fell below 50% 22772 | -4/Factory | Build established: Mutant 22892 | -4/Factory | Discovered new exit (range 14) 22952 | -4/Factory | Lost 4 parts (2u2w) 23006 | -4/Factory | Entered Upper Caves 23032 | -4/Upper Caves | Core integrity fell below 20% 23099 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 23481 | -4/Upper Caves | Build established: Scavenger-Gunner 23542 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23813 | -4/Upper Caves | Lost 3 parts (1p1n1w) 23912 | -4/Upper Caves | Spotted B-86 Titan 23919 | -4/Upper Caves | Build established: Scavenger-Mutant 23921 | -4/Upper Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 23728_ Slug penetrates Wall. 23735_ System corrupted: Heat flow error (+276). 23751_ System corrupted: Component data lost. 23766_ VTOL Module destroyed. 23766_ Penetrated by Slug. 23769_ Slug penetrates Wall. 23771_ System corrupted: Component data lost. 23772_ Penetrated by Slug. 23779_ Smartbomb Launcher destroyed. 23782_ Penetrated by Slug. 23782_ Neutrino Core destroyed. 23791_ System corrupted: Matter fused (-6). 23793_ Acquired 25 matter. 23807_ System corrupted: Heat flow error (+169). 23829_ System corrupted: Matter fused (-10). 23846_ System corrupted: Heat flow error (+191). 23852_ Acquired 21 matter. 23913_ Penetrated by Slug. 23913_ Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????####????????? | | ?????????????????????????### ####???## ##???????? | | ????????????????????????##; ###;; #####???? | | ????????????????????????# ## ##??? | | ????????????????????????#@ ###? | | ????????????????????# ;### ## | | ???????????????????# ;#?# ## | | ???????????????????# BB ###?## #### | | ???????????????????## BB #????###??# # | | ????????????????????## #?????????## # | | ?????????????????????# # #??????????## | | ?????????????????????# ###???????????#### | | ???????????????????? #####????????????????## | | ????????????????????####??????????????????????#### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????## # | | ????????????????????????????????????????????## # | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ?????????????????????? ????????????????????## | | ????????????????????? ???????????######?### | | ??????????????????? ???????????# ##??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 1315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 825 Resistance: KI 20 Resistance: TH 50 Resistance: EX 45 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 24 Item Schematics ----------------- Lyr. Light Armor Plating | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Hacked Weapon Shielding | -8/Materials | Hacked Mak. Hacking Suite | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Phase Cannon | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Armor Integrity Analyzer | -6/Factory | Scanalyzed Lyr. Heavy Armor Plating | -6/Factory | Scanalyzed Hyb. Deuterium Engine | -6/Factory | Scanalyzed Force Field | -6/Factory | Scanalyzed Hvy. Flak Cannon | -6/Factory | Scanalyzed Imp. Weapon Shielding | -5/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Weapon Shielding | x2 | -6/Factory Imp. Weapon Shielding | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Alien Tech Cya! I Spy Just Browsing Streaker System Compromised Tank The Oracle Challenges ------------ None Game ------ Seed TerrabombCloakLeg Manual? 0 Play Time 03:26:30 Cumulative 20.5 hours Start 2024.05.26 @ 18:46:17 End 2024.05.27 @ 08:30:04 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 52c3ca2a-13ed-4f0d-9748-9223519ab739