Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 23:19:48 Player: Great Strength True Martial Result: Destroyed by as-68411 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (337) 337 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 837 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 80/300 Energy 121/125 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Small Laser > --- INVENTORY (15) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Wheel Heat Sink Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Small Laser Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 7 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . 2 . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . 1 . Weapon 4 | . . 4 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Backups 12 | 3 13 12 Power 2 | . 2 2 Propulsion 5 | 2 6 5 Utility 1 | . 1 2 Weapon 2 | . 2 1 Tool/Special . | . . . Unused Backups 10 | . 2 8 Power 3 | . 1 2 Propulsion 4 | . 1 3 Utility 2 | . . 2 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 96 77 Engine 13 | . 14 7 Treads 22 | . 22 14 Leg 5 | . 5 6 Storage 19 | . 20 14 Processor 5 | . 5 14 Ballistic Gun 23 | . 24 10 Launcher 1 | . 1 4 Peak Build Rating 8 | 6 8 8 Average Rating 7 | 4 7 6 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 35 | 14 35 31 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 7 | . 1 7 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 6 15 15 Average Carried 12 | 3 13 12 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 505 | 192 307 6 Remotely . | . . . Salvage Created 362 | . 349 13 Parts 41 | . 41 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 14 2 Guns 8 | . 6 2 AOE 8 | . 8 . Classes Destroyed 7 | . 6 1 Worker 1 | . 1 . Hauler 1 | . 1 . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 5 | . 5 . Assembled 2 | . . 2 Best Kill Streak 6 | . 6 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 4 | . 4 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 127 | . 49 78 Missed 31 | . 12 19 Hits 96 | . 37 59 Melee 15 | . . 15 Projectile 81 | . 37 44 Critical Strikes 1 | . . 1 Part Disruptions 2 | . . 2 Damage Taken 1415 | . 342 1073 Core 261 | . 33 228 Absorbed by Shields . | . . . Regen/Repaired (Parts) 116 | . 116 . Core Remaining (%) 100 | 100 . . Volleys Fired 59 | . 44 15 Largest 2 | . 2 2 Hottest 60 | . 50 60 Shots Fired 99 | . 77 22 Gun 85 | . 64 21 Cannon . | . . . Launcher 14 | . 13 1 Special . | . . . Kinetic 76 | . 64 12 Thermal 9 | . . 9 Explosive 14 | . 13 1 Electromagnetic . | . . . Robot Hit Streak 11 | . 11 2 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 51 | . 41 10 Core Hits 32 | . 25 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1230 | . 999 231 Guns 593 | . 479 114 Cannons . | . . . Explosions 637 | . 520 117 Melee . | . . . Ramming . | . . . Kinetic 540 | . 479 61 Thermal 53 | . . 53 Explosive 637 | . 520 117 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 6 1 Matter Fused 2 | . 1 1 Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Data Loss (minor) 3 | . 3 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | . 15 16 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 235 | . 235 48 Average Temperature 76 | . 114 28 Received Heat Transfer 312 | . 72 240 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 125 | . . 125 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 194 | . 194 9 Initial . | . . . Average 57 | . 64 . Influence Increases 459 | . 450 9 Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 56 | . 56 . Successful Hack 18 | . 18 . Disable Machine 15 | . 15 . Destroy Structure 60 | . 51 9 Influence Decreases 459 | . 450 9 Time Decay 440 | . 440 . Lost Part 19 | . 10 9 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 24 22 Peak Tracking Total 20 | . 5 20 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 18 | . 18 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 9 | . 9 . Recycling Units 8 | . 8 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks 7 | . 7 . Process 3 | . 3 . Report Inventory 3 | . 3 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter 163 | . 163 . Retrieved Matter 147 | . 147 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 74 | . 74 . Sensors 74 | . 74 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1400 | 65 1259 76 Spaces Moved 759 | 47 697 15 Core 9 | 8 . 1 Treads 575 | . 563 12 Legs 175 | 39 134 2 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 150 | 108 152 190 Slowest Speed 400 | 120 190 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 95 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 66 | . 57 9 Melee . | . . . Projectile . | . . . AOE 66 | . 57 9 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 907 | 58 809 40 Wait 34 | . 33 1 Move 757 | 46 696 15 Hop . | . . . Pick Up 19 | 6 13 . Fast Attach 11 | 6 5 . Attach 7 | . . 7 Detach . | . . . Swap 15 | . 13 2 Drop 5 | . 5 . Fire 59 | . 44 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 10) 533 | -10/Materials | Discovered new exit (range 3) 944 | -10/Materials | Discovered new exit (range 4) 947 | -10/Materials | Identified exit to Materials 1051 | -10/Materials | Repaired Assault Rifle? 1147 | -10/Materials | Repaired Assault Rifle? 1215 | -10/Materials | Repaired Grenade Launcher 1322 | -10/Materials | Identified exit to Mines 1325 | -10/Materials | Entered Mines 1326 | -10/Mines | Assembled infested the area 1332 | -10/Mines | Met a Derelict bent on vengeance 1365 | -10/Mines | Core integrity fell below 50% 1394 | -10/Mines | Core integrity fell below 20% 1401 | -10/Mines | Destroyed by as-68411 with Assembled Heavy Rifle Last Messages --------------- GOAL=ESCAPE Something is scanning the area. 01326_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01337_ System corrupted: Matter fused (-9). 01341_ Grenade Launcher destroyed. 01343_ Ion Engine destroyed. 01345_ Grenade Launcher destroyed. [Achievement: There's More Where That Came From] 01350_ Lgt. Treads destroyed. 01370_ as-80220 destroyed. 01370_ Switching to secondary target: as-26602. 01372_ Assault Rifle destroyed. 01372_ Critical hit (Burn: +80). 01378_ Assault Rifle destroyed. 01380_ Destroyed Asb. F-torch. 01391_ Destroyed Asb. Hover Unit. 01395_ as-32985 destroyed. 01397_ Acquired 6 matter. 01399_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????##?????????????????? | | ??????????????????????#### ?????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? t ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#@#??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#%###????????????????? | | ???????????????????????## ###??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????##aa #??????????????? | | ????????????????????????# #????##???????? | | ????????????????????????## #??? #???????? | | ?????????????????????????? ### #???????? | | ??????????????????????????## #???????? | | ??????????????????????????## #???????? | | ???????????????# ####### ##???????? | | ??????????????# ##????????? | | ?????????????# #### ######?????????? | | ????????????????????????# #??????????????? | | ????????????????????????# ##???????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????## ##????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????###??????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 273 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 35% | -10/Materials Assault Rifle | 73% | -10/Materials Grenade Launcher | 60% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed DeepCompositeBallwheel Manual? 0 Play Time 00:24:18 Cumulative 20.7 hours Start 2025.10.24 @ 18:09:31 End 2025.10.24 @ 23:19:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dbd44a6-6d55-41e4-a337-35f6199ca503