Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 01:46:32 Player: surprise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (791) 791 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2576 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 45/300 Energy 100/100 System Corruption 0% Temperature Hot (210) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Heat Sink Medium Matter Pod (100) Weight Redist. System Sensor Array Signal Interpreter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Recoil Stabilizer > --- WEAPON ----------- Small Laser Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Improved Heat Sink Medium Matter Pod Weight Redist. System Sensor Array Signal Interpreter Light Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 30 | 7 13 5 5 Power 6 | 1 3 . 2 Engine 6 | 1 3 . 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads . | . . . . Leg 5 | 2 2 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 1 1 Device 3 | 1 1 . 1 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 6 3 2 Energy Gun 7 | 2 4 1 . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon 4 | . 1 2 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 8 1 10 Power 3 | . 2 . 1 Propulsion 5 | . 2 . 3 Utility 3 | . 1 1 1 Weapon 8 | . 3 . 5 Highest Loss Streak 10 | . 4 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 92 97 87 Engine 9 | . 8 11 8 Leg 28 | . 27 33 25 Device 10 | . 13 8 3 Storage 12 | . 14 11 9 Processor 1 | . . . 9 Energy Gun 17 | . 22 12 7 Ballistic Gun 1 | . 3 . . Ballistic Cannon 9 | . 1 20 24 Naked Turns . | . . . . Heaviest Build 38 | 8 29 33 38 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 8 | . 6 1 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 13 | 5 14 15 15 Most Carried 11 | 5 11 11 11 Average Carried 7 | 3 7 8 9 Final Capacity 15 | 5 15 15 15 Final Carried 9 | 5 8 9 9 Class Distribution -------------------- 53% | Mutant 27% | Scavenger-Gunner 11% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 715 | 306 217 88 104 Remotely . | . . . . Salvage Created 1208 | 95 742 203 168 Parts 76 | 9 36 11 20 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | 1 12 3 8 Guns 12 | 1 10 . 1 Cannons 11 | . 1 3 7 AOE 1 | . 1 . . Classes Destroyed 10 | 3 4 1 2 Worker 4 | 1 1 1 1 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 3 | . 2 1 . Operator 1 | . 1 . . Watcher 3 | . 1 1 1 Swarmer 7 | . . . 7 Grunt 15 | 1 12 2 . Brawler 1 | . . 1 . Sentry 1 | . . . 1 Best Kill Streak 6 | 2 4 6 5 Combat Bots Only 5 | 1 3 3 5 Max Kills in Single Turn 2 | 2 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 187 | 4 92 4 87 Missed 37 | . 23 1 13 Damage Taken 2259 | 45 873 59 1282 Core 766 | 11 192 . 563 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 95 18 100 . Volleys Fired 112 | 6 68 10 28 Largest 4 | 2 2 3 4 Hottest 153 | 80 80 118 153 Shots Fired 263 | 12 130 30 91 Gun 171 | 12 127 10 22 Cannon 92 | . 3 20 69 Launcher . | . . . . Special . | . . . . Kinetic 121 | . 28 20 73 Thermal 127 | 12 87 10 18 Explosive . | . . . . Electromagnetic 15 | . 15 . . Robot Hit Streak 11 | 2 11 9 6 Robot Miss Streak 5 | 2 4 1 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 142 | 5 79 20 38 Core Hits 57 | 4 34 8 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Blast 1 | . . . 1 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2109 | 66 1019 338 686 Guns 1158 | 66 890 86 116 Cannons 861 | . 39 252 570 Explosions 90 | . 90 . . Melee . | . . . . Ramming . | . . . . Kinetic 1081 | . 244 252 585 Thermal 883 | 66 630 86 101 Explosive . | . . . . Electromagnetic 145 | . 145 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 32 | . 5 7 20 Projectiles 27 | . . 7 20 Explosions 5 | . 5 . . Melee . | . . . . Knockbacks 16 | . 1 1 14 Impact . | . . . . Kinetic 11 | . 1 1 9 Secondary 5 | . . . 5 Self-Inflicted Damage 27 | . 27 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 671 | 78 57 192 671 Average Temperature 169 | 31 13 63 276 Received Heat Transfer 867 | 24 495 6 342 Effects 31 | . . . 31 Shutdowns 3 | . . . 3 Energy Bleed 4 | . . . 4 Interference 3 | . . . 3 Matter Decay 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 4 | . . . 4 Damage (major) 10 | . . . 10 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1950 | 150 1375 200 225 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 226 | 30 177 126 226 Initial 21 | . 19 21 . Average 61 | 5 62 38 141 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 81 Level 1 2 | . . . 18 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 5 . 1 Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | 1 15 4 17 Peak Tracking Total 8 | 1 3 4 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 6 4 . Successful 5 | . 3 2 . Failed 5 | . 3 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 10 | . 6 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Record 2 | . 1 1 . Level Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1844 | 167 1000 451 226 Spaces Moved 806 | 120 407 223 56 Core 28 | 23 1 . 4 Treads . | . . . . Legs 778 | 97 406 223 52 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 171 | 106 182 179 204 Slowest Speed 450 | 120 350 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 9 60 22 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . 1 2 4 Melee . | . . . . Projectile 6 | . . 2 4 AOE 1 | . 1 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1043 | 147 536 250 110 Wait 51 | . 34 7 10 Move 803 | 119 406 222 56 Hop . | . . . . Pick Up 37 | 13 12 5 7 Fast Attach 2 | 1 1 . . Attach 22 | 6 9 3 4 Detach 1 | . 1 . . Swap 6 | . 3 2 1 Drop 9 | 2 2 1 4 Fire 112 | 6 68 10 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 130 | -11/Scrapyard | Discovered new exit (range 8) 168 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 703 | -10/Materials | Core integrity fell below 50% 748 | -10/Materials | Discovered new exit (range 5) 874 | -10/Materials | Discovered new exit (range 15) 949 | -10/Materials | Core integrity fell below 20% 985 | -10/Materials | Lost 4 parts (2n1u1w) 1142 | -10/Materials | Discovered new exit (range 7) 1168 | -10/Materials | Entered another Materials area 1168 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1434 | -9/Materials | Identified exit to Materials 1461 | -9/Materials | Build established: Scavenger-Gunner 1619 | -9/Materials | Entered another Materials area 1619 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1816 | -8/Materials | Core integrity fell below 50% 1836 | -8/Materials | Core integrity fell below 20% 1845 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01825_ Lgt. Deuterium Engine broken. 01825_ Overheating: Short circuit. 01826_ K-01 Serf collects debris. 01827_ Aluminum Leg destroyed. 01829_ Overheating: Lgt. Assault Rifle damaged (-34). 01829_ Broken Lgt. Deuterium Engine destroyed. 01829_ K-01 Serf collects debris. 01830_ Overheating: Matter decay (-5). 01830_ Aluminum Leg destroyed. 01831_ Overheating: System interference. 01831_ Lgt. Assault Rifle temporarily disabled. 01831_ Critical hit (Burn: +37). 01832_ Acquired 10 matter. 01833_ R-06 Scavenger collects Wheel. 01834_ Overheating: Energy bleed (-25). 01834_ Lgt. Cannon destroyed. 01839_ Lgt. Assault Rifle destroyed. 01842_ R-06 Scavenger collects Lgt. Ion Engine. 01843_ Critical hit (Burn: +37). 01843_ Recoil Stabilizer destroyed. 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""?????????????? | | ??????????????????????????????""??"""????????????? | | ???????????????????????????????????"" ???????????? | | ???????????????????????????????????? ?#??????????? | | ????????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedBiocellRouter Manual? 0 Play Time 00:31:53 Cumulative 2.3 hours Start 2024.03.29 @ 18:46:16 End 2024.03.30 @ 01:46:32 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f36d8b5b-b021-4a46-a329-0f233f862b1a