Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.12 @ 12:52:57 Player: Teratos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (91) 455 Value Destroyed (1747) 1747 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 3314 Bonus ------- High Alert Combat Kills 92 Cogmind --------- Core Integrity 0/400 Matter 78/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Treads Light Treads Light Treads Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Visual Processing Unit Transport Network Coupler Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Light Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 49 | 6 18 25 Power 12 | 1 4 7 Engine 12 | 1 4 7 Core . | . . . Reactor . | . . . Propulsion 14 | 2 5 7 Treads 12 | 2 3 7 Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 10 | 1 3 6 Device 1 | . 1 . Storage 1 | 1 . . Processor 4 | . 1 3 Hackware 1 | . 1 . Protection 3 | . . 3 Artifact . | . . . Weapon 13 | 2 6 5 Energy Gun 3 | 2 . 1 Energy Cannon 2 | . 2 . Ballistic Gun 2 | . 1 1 Ballistic Cannon 5 | . 2 3 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 18 | . 6 12 Power 6 | . 3 3 Propulsion 3 | . 1 2 Utility 4 | . . 4 Weapon 5 | . 2 3 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 90 | . 91 89 Engine 15 | . 13 18 Treads 21 | . 23 19 Device 6 | . 8 2 Storage 2 | . 3 . Processor 13 | . 10 17 Hackware 2 | . 4 . Protection 4 | . . 9 Energy Gun 1 | . 2 . Energy Cannon 2 | . 4 . Ballistic Gun 2 | . 4 . Ballistic Cannon 16 | . 13 20 Naked Turns . | . . . Heaviest Build 27 | 12 15 27 Greatest Support 43 | 40 40 43 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 4 Average Capacity 4 | 4 4 4 Most Carried 4 | . 4 4 Average Carried 2 | . 2 3 Final Capacity 6 | 6 4 4 Final Carried 4 | . 4 3 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1958 | 203 661 1094 Remotely . | . . . Salvage Created 1873 | . 860 1013 Parts 172 | . 89 83 Haulers Intercepted 5 | . 2 3 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 48 | . 19 29 Guns 3 | . 3 . Cannons 40 | . 11 29 AOE 5 | . 5 . Classes Destroyed 11 | . 8 3 Worker 13 | . 5 8 Builder 15 | . 10 5 Hauler 5 | . 2 3 Recycler 2 | . 1 1 Operator 3 | . 2 1 Watcher 5 | . 3 2 Swarmer 14 | . 6 8 Grunt 25 | . 13 12 Brawler 1 | . . 1 Duelist 2 | . . 2 Sentry 6 | . . 6 Best Kill Streak 7 | . 7 6 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 4 | . 4 2 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2789 | . 890 1899 Core 510 | . 96 414 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 61 . Volleys Fired 267 | . 119 148 Largest 2 | . 2 2 Hottest 90 | . 90 78 Shots Fired 473 | . 217 256 Gun 87 | . 87 . Cannon 375 | . 119 256 Launcher 11 | . 11 . Special . | . . . Kinetic 375 | . 119 256 Thermal 60 | . 60 . Explosive 11 | . 11 . Electromagnetic 27 | . 27 . Robot Hit Streak 16 | . 16 8 Robot Miss Streak 9 | . 3 9 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 242 | . 104 138 Core Hits 104 | . 51 53 Critical Hits 2 | . . 2 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 5393 | . 2348 3045 Guns 558 | . 558 . Cannons 4081 | . 1036 3045 Explosions 754 | . 754 . Melee . | . . . Ramming . | . . . Kinetic 3828 | . 783 3045 Thermal 547 | . 547 . Explosive 681 | . 681 . Electromagnetic 337 | . 337 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 126 | . 41 85 Projectiles 97 | . 12 85 Explosions 29 | . 29 . Melee . | . . . Knockbacks 49 | . 8 41 Impact . | . . . Kinetic 46 | . 8 38 Secondary 3 | . . 3 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 455 | . 304 455 Average Temperature 120 | . 85 141 Received Heat Transfer 804 | . 279 525 Effects 23 | . 1 22 Shutdowns 7 | . . 7 Energy Bleed 1 | . . 1 Interference 7 | . . 7 Matter Decay 3 | . 1 2 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Damage (major) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1174 | . 1174 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 608 | . 379 608 Average Influence 237 | . 208 293 Maximum Alert Level 2 | . 1 2 Low Security (%) 40 | 100 40 35 Level 1 48 | . 59 39 Level 2 10 | . . 24 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 10 | . 4 6 Investigation . | . . . Extermination . | . . . Reinforcement 9 | . 4 5 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded 2 | . . 2 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 77 | . 31 46 Peak Tracking Total 7 | . 5 7 Tactical Retreats 6 | . 2 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 8 | . 5 3 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 12 | . 5 7 Terminals 10 | . 4 6 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 35 | . 15 20 Successful 24 | . 12 12 Failed 11 | . 3 8 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual . | . . . Terminals 28 | . 11 17 Fabricators . | . . . Repair Stations 7 | . 4 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 19 | . 9 10 Record 3 | . 1 2 Prototype ID Bank 2 | . 1 1 Branch Access Points 1 | . . 1 Emergency Access Points 1 | . . 1 Scanalyzer Index 1 | . . 1 Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Transport Status 1 | . 1 . Reinforcement Status 1 | . 1 . Recall Reinforcements 1 | . 1 . Zone Layout 5 | . 1 4 Fabricator Hacks . | . . . Repair Station Hacks 5 | . 3 2 Scan Component 3 | . 2 1 Repair 2 | . 1 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 4 4 Full Trace Events 4 | . 1 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 52 | . 26 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2974 | 124 1534 1316 Spaces Moved 1241 | 85 706 450 Core 25 | 18 . 7 Treads 1214 | 67 704 443 Legs . | . . . Wheels 2 | . 2 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 150 Average Speed 158 | 136 159 161 Slowest Speed 300 | 160 160 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 6 84 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . 4 1 Terrain Destroyed 57 | . 41 16 Melee . | . . . Projectile 24 | . 8 16 AOE 33 | . 33 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1760 | 90 890 780 Wait 181 | . 37 144 Move 1239 | 84 705 450 Hop . | . . . Pick Up 4 | . 2 2 Fast Attach 37 | 6 16 15 Attach 4 | . . 4 Detach 1 | . . 1 Swap 8 | . 2 6 Drop 19 | . 9 10 Fire 267 | . 119 148 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: Min / *Sto x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 5) 583 | -10/Materials | Discovered new exit (range 12) 635 | -10/Materials | Discovered new exit (range 18) 744 | -10/Materials | Repaired Beam Cannon 1278 | -10/Materials | Discovered new exit (range 14) 1300 | -10/Materials | Build established: Scavenger-Mutant 1659 | -10/Materials | Entered another Materials area 1659 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1965 | -9/Materials | Discovered new exit (range 17) 2046 | -9/Materials | Repaired Lgt. Treads 2421 | -9/Materials | Lost 3 parts (1p2w) 2731 | -9/Materials | Identified exit to Mines 2731 | -9/Materials | Identified exit to Storage 2859 | -9/Materials | First assault squad dispatched 2896 | -9/Materials | Core integrity fell below 50% 2949 | -9/Materials | Core integrity fell below 20% 2975 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02915_ K-01 Serf collects debris. 02917_ G-34 Mercenary knocked back. 02918_ Overheating: System interference. 02918_ Transport Network Coupler temporarily disabled. 02918_ K-01 Serf collects debris. 02920_ C-30 ARC bursts open, deploying its payload. 02920_ G-47 Trooper unfolds itself. 02920_ G-34 Mercenary unfolds itself. 02920_ M-13 Machinist unfolds itself. 02920_ U-05 Engineer builds a Wall. 02921_ K-01 Serf collects debris. 02921_ Destroyed Heat Sink. 02923_ Power failure, Hvy. Ion Engine shutdown. 02924_ K-01 Serf cleans the Nuclear Reactor. 02925_ Power failure, Hvy. Ion Engine shutdown. 02927_ K-01 Serf cleans the Nuclear Reactor. 02936_ K-01 Serf cleans the Terminal. 02956_ Imp. Light Cannon destroyed. 02958_ Lgt. Treads destroyed. 02968_ Hvy. Ion Engine destroyed. 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""" """ ###### % ^ | | #*""""""""! + % | | + """ [##########+############# ^ | | #** ! ! #????# #####?????? | | #* *** #????# [# ?????????=== | | # ###############????# #"" ???????????? | | # ???# #?????????????# """ #"Y ?##????????? | | # ???# #?????????????# """" #"" ? ?????? | | # ???# #?????????????# """""% # ? ????? | | # ???# #?????????????# """ %###### ????? | | # ???#?######????????# + ????? | | # ???? #????????######+######## ?????? | | # ????"""""" #?????????????# #??????# ??????? | | # ????"""""" #?????#####???# #??????# #???????? | | # ????"""""" #?????#"""##### #??????# #???????? | | # ????"""""" #????##"T"## ## ######## #???????? | | # ????"""""" #????# # #???????? | | # ????? #????# # #???????? | | # ????? #????# # #???????? | | ???????########????# # #???????? | | ???????????????????# ! + #?????### | | ???????????????????# # #?????# | | ???????????????????# !!= # ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileCouplerMaul Manual? 0 Play Time 00:37:55 Cumulative 20.9 hours Start 2020.05.12 @ 12:09:59 End 2020.05.12 @ 12:52:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e28371a4-e131-4d62-910f-812f5e3d7cc0