Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.09 @ 23:03:28 Player: CJ tha Blamma Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (700) 700 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2415 Bonus ------- None Cogmind --------- Core Integrity 503/550 Matter 3/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Small Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON (3) ------- Autogun Autogun Mini Grenade Launcher > --- INVENTORY (8) ---- Improved Ion Engine Light Treads Light Treads Light Armor Plating Autogun Autogun Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Autogun Autogun Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Armor Plating Autogun Autogun Grenade Launcher Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Improved Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 25 | 7 5 9 4 Power 4 | 1 1 1 1 Engine 3 | 1 1 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 2 2 2 Treads 8 | 2 2 2 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 3 . Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 7 | 2 1 3 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 6 | . 3 7 7 Power . | . . . . Propulsion 1 | . . 2 1 Utility 1 | . 1 1 1 Weapon 3 | . 1 3 4 Tool/Special . | . . . . Unused Backups 7 | . . 3 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 5 | . . 2 3 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 95 99 Engine 10 | . 14 11 4 Core 1 | . . . 4 Treads 32 | . 28 33 36 Device 1 | . 5 . . Storage 11 | . 14 11 9 Protection 15 | . 8 17 18 Energy Gun 1 | . 7 . . Ballistic Gun 13 | . 14 11 17 Launcher 9 | . 6 11 9 Peak Build Rating 18 | 9 9 13 18 Average Rating 11 | 5 7 11 17 On Entrance 7 | . 9 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 25 | 12 16 22 25 Greatest Support 83 | 40 40 60 83 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 1 8 8 8 Average Carried 6 | . 4 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 8 8 8 Class Distribution -------------------- 76% | Mutant 23% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 516 | 291 51 153 21 Remotely . | . . . . Salvage Created 798 | 146 142 320 190 Parts 58 | 6 9 28 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 3 10 5 Guns 10 | . 3 4 3 AOE 8 | . . 6 2 Classes Destroyed 7 | 2 1 3 1 Builder 1 | . . . 1 Tunneler 2 | 2 . . . Recycler 2 | 1 . 1 . Swarmer 4 | . . 4 . Grunt 8 | . 3 2 3 Duelist 1 | . . 1 . Sentry 5 | . . 3 2 Best Kill Streak 4 | 3 1 4 4 Combat Bots Only 4 | . 1 4 3 Max Kills in Single Turn 4 | 1 1 4 1 Gunslinging . | . . . . Exploded 4 | . . 4 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 90 | . 19 32 39 Missed 23 | . 4 8 11 Hits 67 | . 15 24 28 Projectile 67 | . 15 24 28 Critical Strikes 4 | . 1 . 3 Damage Taken 981 | . 207 315 459 Core 113 | . 13 53 47 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 94 86 . Volleys Fired 47 | 7 12 19 9 Largest 3 | 2 2 2 3 Hottest 76 | 60 60 53 76 Shots Fired 89 | 14 22 28 25 Gun 71 | 14 20 19 18 Cannon . | . . . . Launcher 18 | . 2 9 7 Special . | . . . . Kinetic 56 | 7 12 19 18 Thermal 15 | 7 8 . . Explosive 18 | . 2 9 7 Electromagnetic . | . . . . Robot Hit Streak 12 | 5 7 8 12 Robot Miss Streak 3 | 3 3 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 58 | 8 12 21 17 Core Hits 42 | 4 7 19 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1639 | 100 171 730 638 Guns 684 | 100 136 220 228 Cannons . | . . . . Explosions 939 | . 29 506 404 Melee . | . . . . Ramming 16 | . 6 4 6 Kinetic 595 | 67 80 220 228 Thermal 89 | 33 56 . . Explosive 939 | . 29 506 404 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 41 | . . 41 . Shots 2 | . . 2 . Rammed 4 | . 2 1 1 Targets Rammed 4 | . 2 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 245 | . 231 20 245 Average Temperature 76 | . 60 6 105 Received Heat Transfer 507 | . 132 114 261 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | 75 125 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 155 | 10 69 155 152 Initial 27 | . . 11 27 Average 55 | 1 30 87 23 Influence Increases 627 | 15 109 331 172 Destroy 0b10 Robot/C 360 | . 60 200 100 Destroy 0b10 Robot/NC 25 | 15 . 5 5 Destroy Leader 100 | . 20 50 30 Disable Machine 45 | . . 30 15 Destroy Structure 82 | . 14 46 22 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 485 | 15 80 293 97 Entered New Map 58 | . . 18 40 Time Decay 427 | 15 80 275 57 Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 6 10 11 Peak Tracking Total 4 | . 3 4 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 119 | 21 98 . . Terrain 119 | 21 98 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1283 | 95 255 646 287 Spaces Moved 688 | 43 125 361 159 Core 5 | 5 . . . Treads 683 | 38 125 361 159 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 147 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 33 25 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 80 | . 13 45 22 Melee . | . . . . Projectile . | . . . . AOE 80 | . 13 45 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 793 | 57 159 403 174 Wait . | . . . . Move 685 | 42 124 360 159 Hop . | . . . . Pick Up 15 | 1 9 5 . Fast Attach 10 | 7 1 1 1 Attach 6 | . 1 3 2 Detach 3 | . 2 . 1 Swap 10 | . 3 6 1 Drop 13 | . 5 8 . Fire 47 | 7 12 19 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . 2 1 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 12) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 974 | -9/Materials | Discovered new exit (range 15) 997 | -9/Materials | Entered another Materials area 997 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1284 | -8/Materials | Self-destructed Last Messages --------------- 01141_ Acquired Lgt. Nuclear Core. 01171_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01171_ Slammed into O-16 Technician. 01186_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01224_ Purification Channel disabled. 01224_ G-47 Trooper destroyed. 01226_ U-05 Engineer lays Concrete. 01229_ U-05 Engineer destroyed. 01232_ G-50 Soldier destroyed. 01235_ Critical hit (Burn: +37). 01235_ G-47 Trooper destroyed. 01246_ Acquired 6 matter. 01248_ Critical hit (Burn: +37). 01252_ The unstable cave ceiling collapses. 01261_ Y-45 Defender destroyed. 01270_ Acquired 15 matter. 01272_ Y-45 Defender destroyed. 01275_ The unstable cave ceiling collapses. 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" | | ??????? ? ??# ^ | | ?????????""???# w | | ??????????????# #######+################ | | ??????????????# ??????? ??????????????# """ "" | | ??????????????# ??????? ??????????????# """ "" | | ??????????????? ??????? ?????????????# """ "" | | ????????????????????????? ?????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# """ "" | | ????????????????????????????????????????# """ "" | | ????????????????????????????????????????# """ "" | | ????????????????????????????????????????+ ? ? | | ????????????????????????????????????????# ? ? | | ????????????????????????????????????????# ? ###? | | ?????????????????????????????????????????# ? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicFissionNanoactuators Manual? 0 Play Time 00:11:20 Cumulative 8.9 hours Start 2026.10.09 @ 22:53:23 End 2026.10.09 @ 23:03:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dda0de4-0a55-481f-a5ea-477e4d78a140