Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 12:26:37 Player: Epsilon 11 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (2309) 2309 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (952) 952 TOTAL SCORE: 6721 Bonus ------- High Alert Combat Kills 152 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 241/300 Energy 49/100 System Corruption 18% Temperature Cool (15) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Powered Cannon Gauss Rifle Remote Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Improved Heat Sink Medium Storage Unit Phase Shifter Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Shock Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Flexi-carbon Leg Improved Heat Sink A0-MCA's Component Scanner Powered Cannon Gauss Rifle Subdweller Shrapnel Launcher Remote Datajack CPS Tube DRS Beacon [Rating: 65] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Fission Core Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Light Humpback Device Improved Heat Sink Storage Light Humpback Processor Target Analyzer Protection Core Shielding Weapon Subdweller Machine Gun Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Subdweller Machine Gun Launcher Subdweller Shrapnel Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 84 | 6 4 18 14 42 Power 14 | 1 1 2 2 8 Engine 10 | 1 1 1 2 5 Core 4 | . . 1 . 3 Reactor . | . . . . . Propulsion 22 | 2 . 3 5 12 Treads . | . . . . . Leg 10 | . . . 1 9 Wheel 9 | 2 . 3 2 2 Hover 2 | . . . 1 1 Flight 1 | . . . 1 . Utility 24 | 1 2 2 3 16 Device 9 | . . . . 9 Storage 4 | 1 1 1 . 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 9 | . 1 1 3 4 Artifact . | . . . . . Weapon 24 | 2 1 11 4 6 Energy Gun 5 | 1 1 . . 3 Energy Cannon 2 | . . . 2 . Ballistic Gun 11 | 1 . 7 1 2 Ballistic Cannon . | . . . . . Launcher 4 | . . 4 . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 42 | . . 5 . 37 Power 8 | . . 2 . 6 Propulsion 9 | . . 2 . 7 Utility 17 | . . . . 17 Weapon 8 | . . 1 . 7 Highest Loss Streak 16 | . . 2 . 16 To Critical Strikes . | . . . . . Average Backups 8 | . 4 7 7 10 Power . | . 1 . . . Propulsion 1 | . . 1 1 1 Utility 3 | . 1 3 3 4 Weapon 1 | . 1 2 1 2 Tool/Special . | . . . . . Unused Backups 16 | . . 4 2 10 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 11 | . . 3 2 6 Weapon 1 | . . . . 1 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 77 | . 93 86 71 75 Engine 8 | . 14 7 11 5 Leg 2 | . . . . 9 Wheel 21 | . 28 27 19 11 Flight 1 | . . . 3 . Device 3 | . . . . 15 Storage 8 | . 14 9 9 4 Protection 7 | . 7 12 2 8 Energy Gun 2 | . 14 4 . 2 Energy Cannon 1 | . . . 1 3 Ballistic Gun 11 | . 14 19 8 3 Launcher 4 | . . 4 6 1 Special Melee Weapon 2 | . . . 4 1 Peak Build Rating 65 | 6 9 32 32 65 Average Rating 21 | 4 7 12 15 49 On Entrance 13 | . 6 9 32 21 Naked Turns . | . . . . . Heaviest Build 99 | 10 20 57 65 99 Greatest Support 80 | 20 20 36 36 80 Greatest Overweight (x) 5 | . . 2 2 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 Average Capacity 14 | 6 8 10 18 14 Most Carried 25 | 1 9 25 25 25 Average Carried 11 | . 5 8 12 13 Final Capacity 25 | 8 10 25 25 5 Final Carried 25 | 1 9 25 25 5 Class Distribution -------------------- 73% | Mutant 11% | Subdweller-Mutant 9% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 2045 | 212 94 581 314 844 Remotely . | . . . . . Salvage Created 2631 | . 95 228 . 2308 Parts 151 | . 5 23 . 123 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . 1 . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 21 | . . 21 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 45 | . 2 15 . 28 Guns 22 | . 2 6 . 14 Cannons 8 | . . . . 8 AOE 13 | . . 9 . 4 Classes Destroyed 12 | . 1 2 . 9 Worker 10 | . . . . 10 Builder 2 | . . . . 2 Tunneler 1 | . . . . 1 Recycler 2 | . . . . 2 Swarmer 4 | . . 4 . . Grunt 11 | . 2 . . 9 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 6 | . . . . 6 Hunter 7 | . . . . 7 Programmer 4 | . . . . 4 Subdweller 11 | . . 11 . . Best Kill Streak 6 | . 2 4 . 6 Combat Bots Only 4 | . 2 4 . 4 Max Kills in Single Turn 4 | . 1 3 . 4 Gunslinging . | . . . . . Exploded 3 | . . 3 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 840 | . 4 62 . 774 Missed 295 | . 1 21 . 273 Hits 545 | . 3 41 . 501 Melee 2 | . . . . 2 Projectile 543 | . 3 41 . 499 AOE 3 | . . 3 . . Critical Strikes 10 | . . . . 10 Part Disruptions 3 | . . . . 3 Damage Taken 5976 | . 31 942 . 5003 Core 1071 | . . 210 . 861 Absorbed by Shields 914 | . . . . 914 Redirected to Shielding 42 | . . 42 . . Ignored by Resistances 175 | . . . . 175 Regen/Repaired (Parts) 83 | . . . . 83 Core Remaining (%) 58 | 100 . . 16 . Volleys Fired 224 | . 6 104 . 114 Largest 2 | . 2 2 . 2 Hottest 165 | . 60 95 . 165 Shots Fired 353 | . 12 148 . 193 Gun 285 | . 12 136 . 137 Cannon 48 | . . . . 48 Launcher 18 | . . 12 . 6 Special 2 | . . . . 2 Kinetic 210 | . 6 131 . 73 Thermal 85 | . 6 11 . 68 Explosive 6 | . . 6 . . Electromagnetic 50 | . . . . 50 Robot Hit Streak 13 | . 4 7 . 13 Robot Miss Streak 3 | . 1 2 . 3 Penetration Max 3 | . . . . 3 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 198 | . 7 51 2 138 Core Hits 126 | . 5 24 . 97 Critical Kills 13 | . . 1 . 12 Critical Parts Destroyed 11 | . . 1 . 10 Critical Strikes 27 | . . 2 . 25 Burn 1 | . . . . 1 Meltdown 1 | . . . . 1 Destroy 23 | . . 2 . 21 Corrupt 2 | . . . . 2 Melee Attacks 2 | . . . 2 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5928 | . 76 1704 . 4148 Guns 2548 | . 76 865 . 1607 Cannons 1082 | . . . . 1082 Explosions 2165 | . . 839 . 1326 Melee . | . . . . . Ramming 133 | . . . . 133 Kinetic 2816 | . 18 1254 . 1544 Thermal 1651 | . 58 93 . 1500 Explosive 505 | . . 357 . 148 Electromagnetic 823 | . . . . 823 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . . . . 16 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . . 19 Message Errors 4 | . . . . 4 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 4 | . . . . 4 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Misfires 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 57 | . . 11 . 46 Projectiles 17 | . . . . 17 Explosions 40 | . . 11 . 29 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 173 | . . 9 . 164 Shots 5 | . . 1 . 4 Rammed . | . . . . . Targets Rammed 17 | . . . . 17 Kicked 17 | . . . . 17 Crushed . | . . . . . Highest Temperature 746 | . 20 . . 746 Average Temperature 187 | . 15 . . 196 Received Heat Transfer 734 | . 18 63 . 653 Effects 33 | . . . . 33 Shutdowns 7 | . . . . 7 Energy Bleed 2 | . . . . 2 Interference 5 | . . . . 5 Matter Decay 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (minor) 3 | . . . . 3 Damage (major) 11 | . . . . 11 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 13 | . . . . 13 Heat Transferred 2785 | . 125 222 . 2438 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 63 | 100 100 . . 57 Level 1 9 | . . . . 11 Level 2 27 | . . . . 31 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 529 | . 40 . . 529 Initial . | . . . . . Average 194 | . 12 . . 224 Influence Increases 1289 | . 50 110 . 1129 Destroy 0b10 Robot/C 680 | . 40 80 . 560 Destroy 0b10 Robot/NC 75 | . . . . 75 Destroy Leader 190 | . 10 . . 180 Successful Hack 14 | . . . . 14 Disable Machine 150 | . . . . 150 Destroy Structure 105 | . . . . 105 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 60 | . . 30 . 30 Influence Decreases 864 | . 40 120 . 704 Entered New Map 6 | . . 6 . . Time Decay 468 | . 40 94 . 334 Lost Part 390 | . . 20 . 370 Squads Dispatched 17 | . 2 . . 15 Investigation 6 | . 1 . . 5 Extermination 3 | . . . . 3 Reinforcement 5 | . 1 . . 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 7 17 . 47 Peak Tracking Total 11 | . 3 6 . 11 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 11 | . . 1 . 10 Max in Single Turn 6 | . . 1 . 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 17 | . 2 4 4 7 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers 2 | . . . . 2 Garrison Access 1 | . . . . 1 Total Hacks 60 | . 3 7 27 23 Successful 47 | . 1 7 27 12 Failed 13 | . 2 . . 11 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 15 | . . . . 15 Terminals 13 | . 3 . . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . . 5 Scanalyzers 6 | . . . . 6 Garrison Access 2 | . . . . 2 Terminal Hacks 36 | . 1 7 27 1 Record 27 | . . 4 23 . Robot Analysis 4 | . . . 4 . Open Door 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Recycling Unit Index 1 | . . . . 1 Proto ID Catalog 1 | . . 1 . . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . . 4 Insert Component 2 | . . . . 2 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . . . . 7 Terminals 5 | . . . . 5 Botnet 2 | . . . . 2 Operators 1 | . . . . 1 Skim 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Fedlink 1 | . . . . 1 Scrapoids 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 . . 7 Full Trace Events 3 | . . . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked 3 | . . . 2 1 Non-combat 1 | . . . . 1 Combat 2 | . . . 2 . Robot Hacks Applied 4 | . . . 2 2 parse_system 2 | . . . 2 . no_distress 1 | . . . . 1 find_fabricator 1 | . . . . 1 Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 435 | . . . . 435 Structural 435 | . . . . 435 Robot Analysis Total 4 | . . . 4 . Derelict Logs Recovered 5 | . . 1 4 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 6716 | 40 171 2282 2913 1310 Spaces Moved 6442 | 38 171 2035 3435 763 Core 8 | 2 . . . 6 Treads . | . . . . . Legs 333 | . . . 110 223 Wheels 4558 | 36 171 2035 1784 532 Hover 550 | . . . 548 2 Flight 993 | . . . 993 . Fastest Speed 35 | 50 80 80 35 100 Average Speed 90 | 78 80 95 82 114 Slowest Speed 300 | 80 80 130 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 33 86 94 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 6 | . . 1 5 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 17 | . . 11 6 . Spaces Dug 5 | . . 2 . 3 Terrain Destroyed 218 | . . 110 . 108 Melee . | . . . . . Projectile 10 | . . 2 . 8 AOE 207 | . . 108 . 99 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 6989 | 44 195 2236 3522 992 Wait 50 | . 2 34 2 12 Move 6438 | 37 170 2034 3434 763 Hop . | . . . . . Pick Up 66 | 1 9 13 29 14 Fast Attach 67 | 6 2 11 17 31 Attach 22 | . 1 4 4 13 Detach 7 | . 1 . 2 4 Swap 23 | . 1 10 4 8 Drop 67 | . 3 20 28 16 Fire 224 | . 6 104 . 114 Melee 2 | . . . 2 . Ram . | . . . . . Kick 17 | . . . . 17 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 6 | . . 6 . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Met a group of wandering Federalists 166 | -10/Materials | Lost 3 allies 211 | -10/Materials | Discovered new exit (range 3) 212 | -10/Materials | Entered Subcaves 213 | -10/Subcaves | Continued accompanying wandering Federalists (3) 213 | -10/Subcaves | Approached by a straggling Scientist 257 | -10/Subcaves | Discovered new exit (range 9) 305 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 311 | -10/Subcaves | Build established: Mutant 464 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 606 | -10/Subcaves | Visited Clippyterm 608 | -10/Subcaves | Identified exit to Materials 608 | -10/Subcaves | Identified exit to Recycling 608 | -10/Subcaves | Learned location of Section 7 (-2) 708 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 716 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 783 | -10/Subcaves | Core integrity fell below 50% 1141 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1143 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1151 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1174 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1444 | -10/Subcaves | Learned 2 Materials zone layouts 1456 | -10/Subcaves | Disturbed a concealed Subdweller 1758 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1760 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1788 | -10/Subcaves | Build established: Subdweller-Mutant 1809 | -10/Subcaves | Visited 4L-MR0's lab 1912 | -10/Subcaves | Core integrity fell below 20% 2097 | -10/Subcaves | Visited triangular shrine 2106 | -10/Subcaves | Found Prototype Device 2228 | -10/Subcaves | Found Powered Cannon 2353 | -10/Subcaves | Found SUBCON Basin 2494 | -10/Subcaves | Entered Scraptown 2513 | -9/Scraptown | Build established: Mutant 2592 | -9/Scraptown | Delivered Prototype Device to T0-NE2 in exchange for information 2706 | -9/Scraptown | Discovered new exit (range 11) 2765 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2769 | -9/Scraptown | Learned location of Armory (-3) 2770 | -9/Scraptown | Learned 12 Research zone layouts 2771 | -9/Scraptown | Learned Research emergency access door positions 2772 | -9/Scraptown | Learned Factory terminal intel 2781 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2811 | -9/Scraptown | Visited Awakened 2845 | -9/Scraptown | Visited The Evicted 2893 | -9/Scraptown | Visited Shadow of the Wyrm 2911 | -9/Scraptown | Visited Cave Peace 3100 | -9/Scraptown | Visited Cyclists 3127 | -9/Scraptown | Visited SPCMW 3140 | -9/Scraptown | Visited Assassins FH 3169 | -9/Scraptown | Visited UFD Registry 3169 | -9/Scraptown | Registered with UFD as "Fluxframe" 3186 | -9/Scraptown | Entered Cyclist Reading Room 3259 | -9/Scraptown | Visited A0-MCA Data Center 3281 | -9/Scraptown | Visited Analyses Database 3328 | -9/Scraptown | Visited Cartography Club 3366 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3377 | -9/Scraptown | Found DCF Scrap (29 items) 3400 | -9/Scraptown | Visited Curators Association 3437 | -9/Scraptown | Visited Derelict Rescue Squad 3456 | -9/Scraptown | Visited Science Testing Area 3473 | -9/Scraptown | Visited Scrap Suit Storage 3556 | -9/Scraptown | Delivered Scrap Shield to a Scientist 3780 | -9/Scraptown | Discovered new exit (range 3) 3913 | -9/Scraptown | Learned location of Storage (-9) 3913 | -9/Scraptown | Learned location of Warlord (-4) 3913 | -9/Scraptown | Learned location of Archives (-4) 3913 | -9/Scraptown | Learned 12 Materials zone layouts 3913 | -9/Scraptown | Learned 16 Materials zone layouts 3913 | -9/Scraptown | Learned 20 Factory zone layouts 3913 | -9/Scraptown | Learned 12 Research zone layouts 3913 | -9/Scraptown | Learned 16 Research zone layouts 3913 | -9/Scraptown | Learned 8 Lower Caves zone layouts 3913 | -9/Scraptown | Learned 12 Upper Caves zone layouts 3913 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 3913 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 3913 | -9/Scraptown | Learned location of 1 exit from Research 3913 | -9/Scraptown | Learned location of 1 exit from Lower Caves 3913 | -9/Scraptown | Learned location of 1 exit from Upper Caves 3925 | -9/Scraptown | Found Deep Structural Scanner 4603 | -9/Scraptown | Given an A rating by A0-MCA 4605 | -9/Scraptown | Found A0-MCA's Component Scanner 4737 | -9/Scraptown | Found DRS Beacon 5053 | -9/Scraptown | Found Scrap Suit 5056 | -9/Scraptown | Found Scrap Suit 5205 | -9/Scraptown | Found Scrap Suit 5341 | -9/Scraptown | Met Optimus 5341 | -9/Scraptown | Accepted into 0bPrime 5407 | -9/Scraptown | Entered Factory 5407 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 5408 | -6/Factory | Identified exit to Factory 5410 | -6/Factory | Loaded intel: 26 terminal locations 5703 | -6/Factory | Build established: Derelict-Mutant 5822 | -6/Factory | Garrison activated, responded to threat 6016 | -6/Factory | Lost 8 parts (2p5u1w) 6038 | -6/Factory | Discovered new exit (range 13) 6075 | -6/Factory | Loaded intel: 8 recycling unit locations 6498 | -6/Factory | Build established: Scavenger-Mutant 6547 | -6/Factory | Lost 7 parts (1p4u2w) 6674 | -6/Factory | Cargo convoy interrupted 6687 | -6/Factory | System corruption reached 10% 6694 | -6/Factory | Core integrity fell below 50% 6708 | -6/Factory | Core integrity fell below 20% 6717 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- UFD!... 06712_ ALERT: Suspicious activity at Recycling Unit F003. Dispatching Investigation squad. 06714_ Chain reaction triggered in Mic. Nuclear Core. 06714_ Recycling Unit disabled. 06714_ P-60 Hacker destroyed. 06714_ Gauss Rifle tumbles out of recycling unit. 06714_ Fusion Modulator explodes. 06714_ Sml. Matter Pod tumbles out of recycling unit. 06714_ P-60 Hacker destroyed. 06714_ Tesla Rifle destroyed. 06714_ P-60 Hacker destroyed. 06714_ Imp. Terrain Scanner tumbles out of recycling unit. 06714_ Corrupted Lgt. Ion Engine tumbles out of recycling unit. 06714_ Med. Storage Unit destroyed. 06714_ Slug penetrates Wall. 06714_ Penetrated by Slug. 06717_ K-01 Serf collects debris. 06717_ Hvy. Laser destroyed. 06717_ Penetrated by Slug. 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""??# | | ??????????????????????????????????????? ??# """" | | ????????????????????????????????????????"???# """" | | ????????????????????????????????????????????# """" | | ????????????????????????????????????????????# """" | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????####+# | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 10 Core Shielding 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Item Schematics ----------------- Remote Datajack | -6/Factory | Scanalyzed CPS Tube | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdTacticalAxe Manual? 0 Play Time 01:32:10 Cumulative 268.4 hours Start 2025.05.20 @ 10:45:51 End 2025.05.20 @ 12:26:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 83 Adventurer 43 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 76 Gallery% 69 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7844b98-e8f0-49b8-9d15-bf768d89037a