Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.30 @ 10:12:18 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (200) 1000 Value Destroyed (7009) 7009 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (888) 888 TOTAL SCORE: 13757 Bonus ------- High Alert Combat Kills 440 Follower Combat Kills 240 Met Data Miner 300 Friendly Fire -92 Cogmind --------- Core Integrity 946/1000 Matter 270/300 Energy 360/360 System Corruption 0% Temperature Cool (14) Movement Rolling (200) Ox8 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Fission Core > --- PROPULSION (5) --- Medium Treads Wheel > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Experimental Utility Shielding Layered Heavy Armor Plating > --- WEAPON (2) ------- Phase Cannon > --- INVENTORY (20) --- Light Fission Core Advanced Heat Sink Triangulator Advanced Signal Interpreter Phase Shifter Improved Medium Armor Plating Insulated Plating Improved Shock Absorption System Corruption Screen Improved System Restoration Module High-powered Tractor Beam Wave Gun Heavy Plasma Cannon KE Penetrator Railgun Railgun Gauss Cannon Gauss Cannon Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Light Treads Improved Treads Medium Treads Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Experimental Utility Shielding Layered Heavy Armor Plating > --- WEAPON ----------- Force Rifle Phase Cannon > --- INVENTORY -------- Fission Core Light Fission Core Advanced Heat Sink Advanced Signal Interpreter Phase Shifter Experimental Utility Shielding Improved Shock Absorption System Corruption Screen Improved System Restoration Module High-powered Tractor Beam Wave Gun Heavy Plasma Cannon KE Penetrator Railgun Railgun Gauss Cannon Gauss Cannon Gauss Cannon Missile Launcher Great Maul [Rating: 76] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Force Rifle Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . . 1 . Utility 6 | . . 1 2 1 . . . . 1 1 Weapon . | . . . . . . . . . . . Parts Attached 168 | 6 7 25 25 18 2 1 . 1 67 16 Power 22 | 1 1 2 1 4 . . . 1 10 2 Engine 15 | 1 1 2 1 3 . . . 1 5 1 Core 6 | . . . . . . . . . 5 1 Reactor 1 | . . . . 1 . . . . . . Propulsion 36 | 2 2 5 4 4 . . . . 15 4 Treads 25 | . . 4 4 4 . . . . 10 3 Leg . | . . . . . . . . . . . Wheel 11 | 2 2 1 . . . . . . 5 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 70 | 1 2 10 13 7 2 1 . . 26 8 Device 28 | . 1 2 3 2 1 . . . 17 2 Storage 4 | 1 1 2 . . . . . . . . Processor 6 | . . 3 1 . 1 . . . 1 . Hackware 2 | . . . 1 . . . . . 1 . Protection 30 | . . 3 8 5 . 1 . . 7 6 Artifact . | . . . . . . . . . . . Weapon 40 | 2 2 8 7 3 . . . . 16 2 Energy Gun 11 | . 1 . 2 . . . . . 7 1 Energy Cannon 2 | . . . 1 . . . . . 1 . Ballistic Gun 15 | 2 1 8 2 . . . . . 1 1 Ballistic Cannon 11 | . . . 2 3 . . . . 6 . Launcher 1 | . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 3 1 . . . . 2 . Corrupted Parts 1 | . . . . 1 . . . . . . System Corruption 5 | . . . . 5 . . . . . . Parts Lost 42 | . . 4 1 3 1 1 . 1 28 3 Power 6 | . . . . 1 . . . 1 4 . Propulsion 15 | . . . . . . . . . 13 2 Utility 14 | . . 2 1 2 1 1 . . 7 . Weapon 7 | . . 2 . . . . . . 4 1 Highest Loss Streak 7 | . . 2 1 3 1 1 . 1 7 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 98 90 91 83 90 92 91 87 93 Engine 6 | . 14 11 9 6 . . . . 4 10 Treads 25 | . . 26 26 30 30 30 30 30 22 13 Wheel 3 | . 28 6 . . . . . . 3 8 Device 9 | . 14 3 6 7 8 15 15 15 12 16 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 Processor 7 | . . 7 10 1 . 7 7 7 11 11 Hackware 5 | . . . 8 7 7 7 7 7 6 . Protection 10 | . . 10 10 20 13 5 7 7 6 11 Energy Gun 1 | . 2 2 . . . . . . 4 5 Ballistic Gun 3 | . 25 19 1 . . . . . . . Ballistic Cannon 4 | . . . 8 6 7 7 7 7 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 97 | 11 20 66 69 80 75 76 76 76 81 97 Greatest Support 132 | 32 32 60 62 96 96 96 96 96 132 26 Greatest Overweight (x) 9 | . . 1 1 . . . . . 4 9 Average Overweight (x) . | . . . . . . . . . . 4 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 15 20 20 20 20 20 20 20 20 Most Carried 20 | 4 8 20 20 20 18 20 20 20 20 20 Average Carried 17 | 2 7 13 19 19 17 18 20 19 17 19 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 19 20 18 17 20 20 19 19 20 Class Distribution -------------------- 82% | Mutant 8% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Matter Collected 6117 | 245 404 877 1018 603 264 198 . 155 2233 120 Remotely 636 | . . . 56 . . . . . 580 . Salvage Created 7728 | 109 332 1696 864 562 304 238 . 158 2851 614 Parts 389 | 15 22 91 49 35 7 10 . 8 128 24 Haulers Intercepted 15 | . 1 4 4 1 . . . . 4 1 Recyclers Shooed 19 | 1 . 3 2 . . . . . 9 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . 7 10 . 21 . . Prevented 2 | . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 136 | . 10 30 19 10 8 5 . 5 44 5 Melee 3 | . . . . . . . . . 2 1 Guns 52 | . 10 30 1 . . . . . 9 2 Cannons 76 | . . . 18 8 8 5 . 5 31 1 AOE 3 | . . . . 2 . . . . 1 . Classes Destroyed 16 | 1 4 6 1 3 . . . . . 1 Worker 11 | . . 1 3 . . . . . 7 . Builder 8 | . . 1 . 1 . . . . 6 . Tunneler 5 | 4 . . . . . . . . 1 . Hauler 15 | . 1 4 4 1 . . . . 4 1 Recycler 10 | . . 1 2 1 . . . . 5 1 Operator 3 | . . 1 . 1 . . . . 1 . Watcher 12 | . 1 2 4 2 . . . . 2 1 Swarmer 19 | . 5 3 3 . . . . 3 5 . Saboteur 1 | . . . . . . . . . . 1 Grunt 61 | . 5 16 8 5 5 2 . 2 18 . Brawler 2 | . . 1 . . 1 . . . . . Duelist 4 | . . . 1 . 1 1 . . . 1 Sentry 27 | . . 10 7 . 1 . . . 8 1 Hunter 10 | . . . . 2 . 2 . . 4 2 Programmer 11 | . . . . 2 . . . . 9 . Heavy 1 | . . . . 1 . . . . . . Packrat 1 | . . . . . . 1 . . . . Best Kill Streak 9 | 2 4 4 5 4 4 2 . 3 9 3 Combat Bots Only 5 | . 4 4 5 2 4 2 . 3 4 2 Max Kills in Single Turn 2 | 1 2 2 1 2 1 1 . 2 2 1 Gunslinging 1 | . 1 1 . . . . . . . . Exploded 1 | . . . . 1 . . . . 1 . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Damage Taken 9752 | . 257 1302 919 785 260 109 . 286 5091 743 Core 844 | . 32 141 52 14 24 25 . 50 452 54 Absorbed by Shields 767 | . . . . . 68 41 . 105 553 . Redirected to Shielding 461 | . . . . 91 13 . . . 268 89 Regen/Repaired (Parts) 314 | . . . . 166 . . . . 148 . Core Remaining (%) 78 | 100 87 64 90 . . . . 83 46 . Volleys Fired 661 | 19 37 114 91 51 22 16 . 20 262 29 Largest 2 | 2 2 2 2 1 1 1 . 1 2 2 Hottest 165 | 40 70 73 60 60 60 60 . 60 165 165 Shots Fired 915 | 38 74 213 97 52 24 17 . 21 322 57 Gun 462 | 38 74 213 8 . . . . . 101 28 Cannon 451 | . . . 89 52 24 17 . 21 219 29 Launcher 2 | . . . . . . . . . 2 . Special . | . . . . . . . . . . . Kinetic 701 | 38 70 175 97 52 24 17 . 21 207 . Thermal 212 | . 4 38 . . . . . . 113 57 Explosive 2 | . . . . . . . . . 2 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | 4 9 12 10 6 5 5 . 3 9 6 Robot Miss Streak 6 | 4 4 6 4 4 2 2 . 4 5 4 Penetration Max 1 | . . . 1 . . . . 1 1 . Secondary Targets 5 | . 1 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 587 | 21 49 153 63 27 15 11 . 10 201 37 Core Hits 299 | 5 21 74 29 26 7 6 . 7 112 12 Critical Kills 5 | . 1 1 . . . . . . 3 . Critical Parts Destroyed 7 | . 2 . . . . . . . 5 . Critical Strikes 49 | . 3 4 7 4 2 1 . 1 26 1 Burn 2 | . . 2 . . . . . . . . Destroy 14 | . 3 2 . . . . . . 8 1 Blast 33 | . . . 7 4 2 1 . 1 18 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21133 | 212 683 2321 3434 1769 969 489 . 570 9599 1087 Guns 5413 | 212 683 2302 85 . . . . . 1672 459 Cannons 14343 | . . . 3317 1376 969 489 . 570 7081 541 Explosions 1047 | . . . . 360 . . . . 600 87 Melee . | . . . . . . . . . . . Ramming 330 | . . 19 32 33 . . . . 246 . Kinetic 16424 | 212 646 1951 3402 1376 969 489 . 570 6809 . Thermal 3614 | . 37 351 . 66 . . . . 2073 1087 Explosive 135 | . . . . . . . . . 135 . Electromagnetic 630 | . . . . 294 . . . . 336 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . 2 2 5 5 5 5 5 2 . Average Corruption 2 | . . 2 2 4 5 5 5 5 1 . Corruption Purged 7 | . . . . 5 . . . . 2 . Corruption Blocked 8 | . . . . 8 . . . . . . Effects 149 | . . 4 45 7 20 23 5 13 32 . Message Errors 41 | . . 1 9 2 4 10 3 . 12 . Matter Fused 33 | . . 3 9 . 4 6 . 3 8 . Heat Flow Errors 14 | . . . 4 2 3 3 . . 2 . Energy Discharges 20 | . . . 10 1 3 1 . 4 1 . Parts Rejected 3 | . . . 2 . . . . . 1 . Data Loss (minor) 13 | . . . 4 . 2 1 1 2 3 . Data Loss (major) 8 | . . . 3 1 . 1 1 1 1 . Misfires 10 | . . . 2 1 2 1 . 2 2 . Alerts 5 | . . . 2 . 2 . . . 1 . Weapon Failures 2 | . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1008 | . . . 177 21 123 . . 5 611 71 Projectiles 927 | . . . 177 21 123 . . 5 582 19 Explosions 76 | . . . . . . . . . 24 52 Melee 5 | . . . . . . . . . 5 . Knockbacks 74 | . . . 13 9 5 1 . 2 44 . Impact 4 | . . . . . . . . . 4 . Kinetic 63 | . . . 13 7 5 1 . 2 35 . Secondary 7 | . . . . 2 . . . . 5 . Self-Inflicted Damage 312 | . . . . . . . . . 271 41 Shots 4 | . . . . . . . . . 3 1 Rammed 31 | . . 4 2 3 . . . . 22 . Targets Rammed 38 | . . 4 3 3 . . . . 28 . Kicked . | . . . . . . . . . . . Crushed 7 | . . . 1 . . . . . 6 . Highest Temperature 285 | . 60 138 223 242 102 157 . . 285 36 Average Temperature 52 | . 32 33 73 76 45 84 . . 71 20 Received Heat Transfer 2464 | . 72 579 324 180 123 44 . 24 1091 27 Effects 2 | . . . 2 . . . . . . . Interference 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 4 | . . . . 1 . . . . 3 . Robots Melted 2 | . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . 1 1 Parts Melted 20 | . . 3 . . . . . . 11 6 Heat Transferred 5763 | . 111 1184 . 50 . . . . 2999 1419 Parts Sabotaged 1 | . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Peak Influence 1004 | 20 272 585 274 450 . . . . 1004 670 Initial 487 | . 13 61 100 112 . . . . 67 487 Average 256 | 7 123 317 123 97 . . . . 379 540 Maximum Alert Level 3 | . 1 2 1 2 . . . . 3 2 Low Security (%) 53 | 100 75 20 77 87 . . . . 40 . Level 1 20 | . 24 51 22 5 . . . . 14 . Level 2 21 | . . 27 . 6 . . . . 31 100 Level 3 4 | . . . . . . . . . 14 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 42 | . 3 3 2 7 . . . . 25 2 Investigation 7 | . 2 1 2 . . . . . 2 . Extermination 11 | . . . . 2 . . . . 9 . Reinforcement 15 | . 1 2 . 5 . . . . 6 1 Assault 3 | . . . . . . . . . 2 1 Garrison 6 | . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . 2 . Construction Impeded 5 | . . . . 2 . . . . 3 . Haulers Reinforced 5 | . . . . 1 . . . . 3 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Distress Signals 13 | . 1 3 3 . . . . . 5 1 Communications Jammed 9 | . . . . . . . . . 1 8 Distress Signals 9 | . . . . . . . . . 1 8 Times Spotted 199 | . 15 47 30 10 8 4 . 11 56 18 Peak Tracking Total 6 | . 5 6 4 4 3 2 . 3 4 6 Tactical Retreats 12 | . . 2 . 1 . 1 . 1 7 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 12 | . 2 2 3 2 . . . . 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . 1 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 39 | . . 1 4 16 . . . . 16 2 Max in Single Turn 9 | . . 1 1 9 . . . . 3 1 Garrison Access 3 | . . . 1 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 41 | . 1 9 9 9 . . 4 . 7 2 Terminals 22 | . 1 7 6 5 . . . . 3 . Fabricators 4 | . . . . 1 . . . . 2 1 Repair Stations 4 | . . 1 . 1 . . . . 1 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . 1 2 1 . . . . . . Garrison Access 3 | . . . 1 1 . . . . 1 . Total Hacks 128 | . 2 25 28 24 . . 29 . 17 3 Successful 85 | . 1 19 14 12 . . 29 . 8 2 Failed 43 | . 1 6 14 12 . . . . 9 1 Catastrophic 8 | . . 1 3 1 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . Manual 55 | . . 12 19 16 . . . . 8 . Terminals 51 | . 2 14 19 11 . . . . 5 . Fabricators 15 | . . . . 5 . . . . 9 1 Repair Stations 9 | . . 2 . 3 . . . . 2 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 20 | . . 9 8 3 . . . . . . Garrison Access 4 | . . . 1 2 . . . . 1 . Terminal Hacks 40 | . 1 5 3 1 . . 29 . 1 . Record 11 | . . . . . . . 11 . . . Part Schematic 10 | . . . . . . . 10 . . . Robot Schematic 5 | . . . . . . . 5 . . . Prototype ID Bank 3 | . . . . . . . 3 . . . Level Access Points 2 | . . 2 . . . . . . . . Alert Level 4 | . . 1 2 . . . . . 1 . Unreport Threat 2 | . . 2 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 1 Load Schematic 1 | . . . . . . . . . 1 . Build 2 | . . . . . . . . . 1 1 Repair Station Hacks 6 | . . 1 . 2 . . . . 2 1 Scan Component 4 | . . 1 . 1 . . . . 1 1 Repair 2 | . . . . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 19 | . . 9 7 3 . . . . . . Insert Component 8 | . . 4 3 1 . . . . . . Analyze 11 | . . 5 4 2 . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . 1 . Seal Access 3 | . . . 1 1 . . . . 1 . Unauthorized Hacks 14 | . . 4 3 5 . . . . 2 . Terminals 12 | . . 4 3 4 . . . . 1 . Botnet 12 | . . 4 3 4 . . . . 1 . Fabricators 2 | . . . . 1 . . . . 1 . Fabnet 2 | . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 1 9 6 6 . . . . 4 2 Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . . 4 3 1 . . 10 . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 210 | . . . . . . . . . 152 58 Total Part Build Rating 14 | . . . . . . . . . . 14 Parts Repaired 2 | . . . . 1 . . . . 1 . Time 57 | . . . . 19 . . . . 38 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 8 | . . 4 3 1 . . . . . . Part Schematics Acquired 8 | . . 4 3 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . . 96 . . Highest-Rated Ally 96 | . . . . . . . . 96 . . Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . 27 . . Total Damage 816 | . . . . . . . . 816 . . Kills 6 | . . . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 2 . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Turns Passed 17142 | 234 602 2540 3254 2527 601 1027 149 566 4905 737 Spaces Moved 8589 | 167 480 1409 1230 1356 320 565 91 313 2314 344 Core 5 | 5 . . . . . . . . . . Treads 6604 | . . 968 1230 1356 320 565 91 313 1761 . Legs . | . . . . . . . . . . . Wheels 1980 | 162 480 441 . . . . . . 553 344 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 161 161 165 165 165 165 101 120 Average Speed 164 | 98 90 145 235 164 165 165 165 165 160 158 Slowest Speed 250 | 100 100 250 250 167 165 165 165 165 240 215 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 7 69 92 68 25 56 70 70 60 47 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . . Known Exits Taken 6 | . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . Scrap Searched 7 | . . . . . 2 5 . . . . Spaces Dug 14 | . . . 1 . . . . . 12 1 Terrain Destroyed 294 | . . . 26 45 12 10 . 12 167 22 Melee . | . . . . . . . . . . . Projectile 180 | . . . 26 16 12 10 . 12 95 9 AOE 114 | . . . . 29 . . . . 72 13 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Total 10493 | 202 576 1714 1457 1586 360 636 90 333 3059 480 Wait 723 | 1 35 91 35 113 16 51 . . 319 62 Move 8579 | 166 479 1408 1229 1355 319 564 90 312 2313 344 Hop . | . . . . . . . . . . . Pick Up 180 | 10 10 39 35 22 1 4 . . 43 16 Fast Attach 28 | . 1 7 5 2 . . . . 10 3 Attach 90 | 6 1 11 11 10 2 1 . 1 38 9 Detach 9 | . . 2 1 . . . . . 5 1 Swap 50 | . 5 7 9 6 . . . . 19 4 Drop 135 | . 8 31 38 24 . . . . 22 12 Fire 661 | 19 37 114 91 51 22 16 . 20 262 29 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 38 | . . 4 3 3 . . . . 28 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 235 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 4) 467 | -10/Materials | Discovered new exit (range 11) 837 | -10/Materials | Entered another Materials area 837 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1322 | -9/Materials | Discovered new exit (range 13) 1332 | -9/Materials | Discovered new exit (range 15) 1730 | -9/Materials | Discovered new exit (range 14) 2350 | -9/Materials | Discovered new exit (range 11) 2354 | -9/Materials | Identified exit to Materials 3377 | -9/Materials | Entered another Materials area 3377 | -8/Materials | Evolved 2 slots: Utility x2 4417 | -8/Materials | Discovered new exit (range 15) 5080 | -8/Materials | Discovered new exit (range 15) 6631 | -8/Materials | Entered Factory 6631 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6704 | -7/Factory | Discovered new exit (range 15) 6964 | -7/Factory | Repaired Hvy. Assault Cannon 8045 | -7/Factory | Discovered new exit (range 7) 8059 | -7/Factory | Cargo convoy interrupted 9105 | -7/Factory | Lost 3 parts (1p2u) 9158 | -7/Factory | Entered Lower Caves 9529 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9708 | -7/Lower Caves | Discovered new exit (range 12) 9756 | -7/Lower Caves | Identified exit to Lower Caves 9759 | -7/Lower Caves | Entered another Lower Caves area 9759 | -7/Lower Caves | Discovered new exit (range 11) 9776 | -7/Lower Caves | Identified exit to Factory 9938 | -7/Lower Caves | Encountered a Warlord checkpoint 10317 | -7/Lower Caves | Learned location of Zion (-6) 10384 | -7/Lower Caves | Learned Factory stockpile data 10710 | -7/Lower Caves | Discovered new exit (range 9) 10727 | -7/Lower Caves | Identified exit to Data Miner 10786 | -7/Lower Caves | Entered Data Miner 10786 | -7/Data Miner | Discovered new exit (range 6) 10798 | -7/Data Miner | Identified exit to Proximity Caves 10823 | -7/Data Miner | Met Data Miner 10851 | -7/Data Miner | Learned location of Section 7 (-2) 10851 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10884 | -7/Data Miner | Received God Mode back door access code from Data Miner 10935 | -7/Data Miner | Entered Proximity Caves 10937 | -6/Proximity Caves | Learned Factory emergency access door positions 10976 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10977 | -6/Proximity Caves | Escorted by Enhanced Grunt 11450 | -6/Proximity Caves | Discovered exit to Factory (range 10) 11478 | -6/Proximity Caves | Spotted B-75 Beast 11501 | -6/Proximity Caves | Entered Factory 11501 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11659 | -6/Factory | Garrison activated, responded to threat 12026 | -6/Factory | Spotted B-75 Beast 12107 | -6/Factory | Discovered new exit (range 14) 12264 | -6/Factory | Repaired Hvy. Assault Cannon 12644 | -6/Factory | Identified exit to Lower Caves 12961 | -6/Factory | Lost 3 parts (2n1u) 13061 | -6/Factory | Incoming investigation squad redirected 13366 | -6/Factory | Lost 3 parts (1p2u) 13435 | -6/Factory | Incoming investigation squad redirected 13544 | -6/Factory | Lost 7 parts (5n1u1w) 13657 | -6/Factory | Discovered exit to Lower Caves (range 17) 13997 | -6/Factory | Garrison activated, responded to threat 14056 | -6/Factory | Build established: Hacker-Mutant 14283 | -6/Factory | Discovered new exit (range 12) 14622 | -6/Factory | Lost 4 parts (1p1n1u1w) 15465 | -6/Factory | Build established: Mutant 15845 | -6/Factory | Build established: Scavenger-Mutant 16252 | -6/Factory | Core integrity fell below 50% 16284 | -6/Factory | Lost 3 parts (2n1w) 16400 | -6/Factory | Discovered new exit (range 5) 16401 | -6/Factory | First assault squad dispatched 16404 | -6/Factory | Identified exit to Factory 16406 | -6/Factory | Entered another Factory area 16406 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16407 | -5/Factory | Identified exit to Extension 16934 | -5/Factory | Fabricated Railgun (x2) 17006 | -5/Factory | First assault squad dispatched 17143 | -5/Factory | Self-destructed Last Messages --------------- 17094_ Dropped Insulated Plating. 17096_ Acquired Lyr. Heavy Armor Plating. 17100_ Dropped Gauss Cannon. 17101_ Acquired Imp. Medium Armor Plating. 17104_ Dropped Exp. Utility Shielding. 17109_ Acquired Insulated Plating. 17121_ Dropped F-cell Engine. 17121_ Acquired Triangulator. 17129_ Fusion Modulator explodes. 17129_ Destroyed Imp. Hover Unit. 17129_ Destroyed Lgt. Deuterium Engine. 17131_ C-30 ARC bursts open, deploying its payload. 17131_ L-41 Fighter unfolds itself. 17131_ E-15 Imp unfolds itself. 17132_ Imp. Treads blown off. 17132_ E-15 Imp destroyed. 17135_ Destroyed Imp. Melee Analysis Suite. 17135_ Lgt. Treads destroyed. 17138_ L-41 Fighter destroyed. 17140_ Force Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????? #??????????????????????????? | | ?????????????????? ##????###??????????????????? | | ?????????????????? # ??? ???????????????????? | | ??????????????????# # "?? ???????????????????? | | ??????????????????# # """ ???????????????????? | | ??????????????????# # """ ???????????????????? | | ??????????????????# + "" ????????????????????? | | ??????????????????# # "" ????????????????????? | | ??????????????????# # ????????????????????? | | ??????????????????# # ! ????????????????????? | | ??????????????????# #;;;;;####?????????????????? | | ??????????????????# ; #?????????????????? | | ??????????????????# ; #??????######?????? | | ?????????????????## R #????? ??????? | | ?????????????????# ; #??? ????????? | | ?????????????????#T ; #? ??????????? | | ????????########### ;R # ?????????????? | | ????????# ; ; ; ???????????????? | | ????????# ! # ; !! #?????????????????? | | ????????# = #^^ ; %l!! # """" ??????????? | | ????????#] + # @b!! %+" """" ??????????? | | ????????# # # !]l/ # """" ??????????? | | ????????# # # =* #?????????????????? | | ????????# # # #?????????????????? | | ????????# ! # # = #?????????????????? | | ????????########### # """ #?????????????????? | | ??????????????????# # """ #?????????????????? | | ??????????????????# # """ #?????????????????? | | ??????????????????# #! #?????????????????? | | ??????????????????# #############??????????????? | | ??????????????????# # #??????????????? | | ?????????########## # """"""""" #??????????????? | | ?????????# # # #??????????????? | | ?????????# """" # # """"""""" #??????????????? | | ?????????# ""S"" # # #??????????????? | | ?????????# "" "" # # """"""""" #??????????????? | | ?????????# + + #??????????????? | | ?????????# """ # # "" #??????????????? | | ?????????# """ ### # """ #??????????????? | | ?????????# """ #?# # !] F" #??????????????? | | ?????????# #?# # """ #??????????????? | | ???????##############+# "" #??????????????? | | ???????# =%# #??????????????? | | ???????# !=#############??????????????? | | ???????# """ " "% #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 32 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 10 Recoil Reduction 5 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Railgun | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneFlyingArchive Manual? 0 Play Time 01:47:11 Cumulative 61.2 hours Start 2022.06.29 @ 11:31:06 End 2022.06.30 @ 10:12:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04a64db0-26a8-42f4-bca4-48827caba30d