Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 13:33:01 Player: Lunace Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (104) 520 Value Destroyed (3489) 3489 Prototype IDs (9) 180 Alien Tech Used (2) 400 Bonus (972) 972 TOTAL SCORE: 11261 Bonus ------- High Alert Combat Kills 378 Follower Combat Kills 357 Scanned by Researcher 500 Friendly Fire -263 Cogmind --------- Core Integrity 0/1300 Matter 15/300 Energy 77/100 System Corruption 21% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Signal Interpreter Launcher Guidance Computer Advanced Hacking Suite > --- WEAPON (2) ------- Quantum Rifle > --- INVENTORY (5) ---- Micro Antimatter Reactor Myomer Leg Myomer Leg Compact HERF Cannon Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Biometal Medium Treads Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Transmission Jammer Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Tactical Quantum Warhead Great Axe > --- INVENTORY -------- Enhanced Optical Array Launcher Guidance Computer Layered Light Armor Plating Component Analysis Suite Precision Grenade Launcher Precision Grenade Launcher [Rating: 110] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Improved Terrain Scan Processor Device Improved Heat Sink Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Core Stripper Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Slots Evolved 14 | . . . . . 4 2 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 5 | . . . . . 2 . 2 . . 1 . Utility 8 | . . . . . 2 2 . 2 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 143 | 6 4 6 2 . 45 26 7 16 4 23 4 Power 14 | 1 . . 1 . 6 1 . 4 . 1 . Engine 8 | 1 . . 1 . 4 . . 2 . . . Core 5 | . . . . . 2 1 . 2 . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 51 | 2 . 3 . . 15 12 3 5 1 10 . Treads 13 | 2 . . . . 5 1 . . . 5 . Leg 11 | . . 2 . . 7 . 2 . . . . Wheel 2 | . . . . . . . 1 . . 1 . Hover 12 | . . . . . 2 7 . . . 3 . Flight 13 | . . 1 . . 1 4 . 5 1 1 . Utility 42 | 1 1 1 . . 14 8 3 5 3 6 . Device 12 | . . . . . 6 2 1 2 1 . . Storage 7 | 1 . . . . 4 . . 2 . . . Processor 10 | . . . . . 1 3 2 1 . 3 . Hackware 6 | . . . . . 2 2 . . . 2 . Protection 7 | . 1 1 . . 1 1 . . 2 1 . Artifact . | . . . . . . . . . . . . Weapon 36 | 2 3 2 1 . 10 5 1 2 . 6 4 Energy Gun 6 | 2 1 1 . . . . . . . . 2 Energy Cannon 5 | . . . . . 3 . . . . 1 1 Ballistic Gun 4 | . . . . . 3 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 14 | . 2 1 1 . 3 2 . 1 . 4 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . 1 Slashing Weapon 3 | . . . . . . 2 . 1 . . . Piercing Weapon 2 | . . . . . 1 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . . . 4 1 . 2 . 1 2 Parts Lost 63 | . . 1 . 1 13 19 1 . 1 15 12 Power 5 | . . . . . 1 2 . . . . 2 Propulsion 26 | . . 1 . 1 4 9 . . . 7 4 Utility 19 | . . . . . 4 5 1 . 1 6 2 Weapon 13 | . . . . . 4 3 . . . 2 4 Highest Loss Streak 14 | . . 1 . 1 7 9 1 . 1 14 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 95 100 100 95 89 76 48 76 77 58 41 Engine 6 | . 14 14 14 14 6 4 . 2 . . 1 Treads 6 | . 28 8 . . 13 1 . . . 2 2 Leg 6 | . . 15 14 14 15 . 4 1 . . . Hover 2 | . . . . . 2 13 . . . 1 2 Flight 5 | . . 4 14 10 . 5 . 15 15 7 . Device 5 | . . . . . 8 9 4 11 19 9 . Storage 7 | . 14 14 14 14 9 . . 4 5 2 . Processor 10 | . . . . . 3 22 27 26 21 16 18 Hackware 4 | . . . . . 9 4 5 . . 9 8 Protection 4 | . 9 14 14 14 2 1 . . 5 . . Energy Gun 5 | . 19 16 14 14 1 . . . . . . Launcher 5 | . 8 11 14 14 4 1 . 2 . . . Slashing Weapon 1 | . . . . . . 5 . 4 5 1 . Piercing Weapon 1 | . . . . . 5 2 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 60 | 13 18 20 20 20 60 60 3 37 39 38 10 Greatest Support 80 | 40 40 40 20 20 80 80 10 39 41 41 26 Greatest Overweight (x) 2 | . . . . . 1 2 . 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 5 10 10 10 5 Average Capacity 8 | 7 8 8 8 8 11 5 5 9 10 7 5 Most Carried 12 | 1 8 8 8 8 12 12 5 10 10 10 5 Average Carried 6 | . 3 7 7 8 7 3 4 6 9 6 4 Final Capacity 20 | 8 8 8 8 8 20 5 5 10 10 5 5 Final Carried 12 | 1 8 8 8 8 12 5 5 10 10 5 5 Class Distribution -------------------- 36% | Mutant 20% | Scavenger-Mutant 16% | Hacker-Mutant 10% | Ninja 6% | Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scout | -6/Factory Ninja | -5/Factory Ninja | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Matter Collected 2115 | 218 82 170 97 59 671 216 . 251 30 321 . Remotely . | . . . . . . . . . . . . Salvage Created 3486 | . 150 210 . 42 1125 570 . 877 136 312 64 Parts 205 | . 8 23 . 10 64 40 . 31 7 15 7 Haulers Intercepted 9 | . 1 . . . 4 . . 4 . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Combat Hostiles Destroyed 74 | . 5 12 . 6 26 10 . 3 2 9 1 Melee 24 | . . . . . 10 8 . 2 2 2 . Guns 4 | . . 2 . . 1 . . . . . 1 Cannons 3 | . . . . . 3 . . . . . . AOE 43 | . 5 10 . 6 12 2 . 1 . 7 . Classes Destroyed 16 | . 4 3 . . 6 3 . . . . . Worker 4 | . . 2 . 1 1 . . . . . . Builder 5 | . . . . . 3 2 . . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 9 | . 1 . . . 4 . . 4 . . . Recycler 5 | . . . . . 1 1 . 2 . 1 . Operator 1 | . . . . . 1 . . . . . . Watcher 7 | . 1 . . . 2 1 . 2 . 1 . Swarmer 20 | . 3 3 . 6 8 . . . . . . Cutter 2 | . . . . . . 2 . . . . . Grunt 30 | . 2 4 . . 16 2 . . 1 5 . Brawler 2 | . . . . . 2 . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 5 | . . 2 . . . 3 . . . . . Hunter 2 | . . . . . . 1 . . 1 . . Programmer 10 | . . . . . . 2 . 3 . 4 1 Assembled 3 | . . 3 . . . . . . . . . Best Kill Streak 10 | . 4 7 . 4 10 4 . 4 1 4 1 Combat Bots Only 8 | . 3 4 . 3 8 4 . 2 1 4 1 Max Kills in Single Turn 4 | . 2 3 . 3 4 3 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 3 . 3 3 2 . 1 . 2 . Melee 1 | . . . . . 1 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Hostile Shots Fired 765 | . 10 38 . 13 138 202 . 11 61 151 141 Missed 254 | . 2 10 . 7 39 63 . 9 26 59 39 Damage Taken 9389 | . 78 459 . 162 1862 1858 62 84 578 2259 1987 Core 2434 | . 20 114 . . 224 614 31 41 69 574 747 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 43 | . 15 28 . . . . . . . . . Regen/Repaired (Parts) 127 | . . . . . 127 . . . . . . Core Remaining (%) 71 | 100 . . . 46 59 12 96 95 94 . . Volleys Fired 136 | . 17 20 . 4 59 4 . 2 . 14 16 Largest 2 | . 2 2 . 1 1 1 . 1 . 1 2 Hottest 94 | . 90 90 . 33 60 39 . 36 . 94 94 Shots Fired 161 | . 28 27 . 4 59 4 . 2 . 13 24 Gun 67 | . 23 15 . . 8 2 . . . . 19 Cannon 28 | . . . . . 21 . . . . 2 5 Launcher 66 | . 5 12 . 4 30 2 . 2 . 11 . Special . | . . . . . . . . . . . . Kinetic 3 | . . . . . 1 2 . . . . . Thermal 61 | . 23 . . . 21 . . . . . 17 Explosive 59 | . 5 12 . 4 23 2 . 2 . 11 . Electromagnetic 38 | . . 15 . . 14 . . . . 2 7 Robot Hit Streak 12 | . 5 12 . . 8 2 . . . 10 4 Robot Miss Streak 4 | . 2 2 . 4 3 1 . 2 . 3 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 213 | . 18 24 . . 71 37 . 20 12 18 13 Core Hits 165 | . 12 18 . 10 66 17 . 11 4 23 4 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 16 | . . . . . 5 3 . 1 7 . . Sever 11 | . . . . . . 3 . 1 7 . . Impale 5 | . . . . . 5 . . . . . . Melee Attacks 161 | . . . . . 45 51 . 29 26 10 . Impact . | . . . . . . . . . . . . Slashing 104 | . . . . . . 49 . 29 26 . . Piercing 57 | . . . . . 45 2 . . . 10 . Sneak Attacks 18 | . . . . . 7 1 . 9 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11828 | . 452 1215 . 512 3883 1497 . 1327 606 2119 217 Guns 753 | . 177 212 . . 104 43 . . . . 217 Cannons 389 | . . . . . 343 . . . . 46 . Explosions 6159 | . 275 1003 . 512 2304 274 . 49 . 1742 . Melee 4458 | . . . . . 1132 1177 . 1278 548 323 . Ramming 69 | . . . . . . 3 . . 58 8 . Kinetic 58 | . . . . . 15 43 . . . . . Thermal 1180 | . 177 . . 106 440 246 . . . . 211 Explosive 5120 | . 275 1003 . 406 1617 28 . 49 . 1742 . Electromagnetic 943 | . . 212 . . 679 . . . . 46 6 Impact . | . . . . . . . . . . . . Slashing 2977 | . . . . . . 1151 . 1278 548 . . Piercing 1481 | . . . . . 1132 26 . . . 323 . Highest Corruption 21 | . . . . . . 6 . 1 . 8 21 Average Corruption 5 | . . . . . . 2 . 1 . 6 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 37 | . . . . . . 6 . 3 . 14 14 Message Errors 6 | . . . . . . . . 1 . 1 4 Matter Fused 8 | . . . . . . 1 . . . 4 3 Heat Flow Errors 7 | . . . . . . 1 . 2 . 2 2 Energy Discharges 4 | . . . . . . . . . . 3 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 2 . . . 2 3 Data Loss (major) 1 | . . . . . . 1 . . . . . Alerts 2 | . . . . . . 1 . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 685 | . . 58 . 48 198 206 . 128 . 47 . Projectiles 6 | . . . . . . . . . . 6 . Explosions 361 | . . 58 . 48 67 147 . . . 41 . Melee 318 | . . . . . 131 59 . 128 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 853 | . . 105 . 118 221 280 . . 29 100 . Shots 22 | . . 3 . 4 9 4 . . . 2 . Rammed 7 | . . . . . . 2 . . 1 4 . Targets Rammed 7 | . . . . . . 2 . . 1 4 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 273 | . 150 273 . 11 154 232 . 162 . 111 189 Average Temperature 61 | . 54 101 . 10 36 96 . 78 . 40 92 Received Heat Transfer 1673 | . 27 105 . . 714 393 . 18 39 295 82 Effects 1 | . . 1 . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . 2 . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1970 | . 471 . . 150 755 150 . . . . 444 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Peak Influence 775 | . 240 227 . 271 775 661 358 533 325 704 627 Initial 380 | . . 15 . . 105 308 313 170 177 165 380 Average 319 | . 77 65 . 41 457 408 321 318 225 460 471 Maximum Alert Level 3 | . 1 1 . 1 3 2 1 2 1 3 2 Low Security (%) 32 | 100 76 96 . 93 11 . . 28 42 14 . Level 1 31 | . 23 3 . 6 33 52 100 48 57 26 10 Level 2 30 | . . . . . 34 47 . 22 . 58 89 Level 3 4 | . . . . . 19 . . . . 1 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . . . . . 4 4 . 3 1 5 4 Investigation 2 | . . . . . . . . . 1 1 . Extermination 4 | . . . . . . 1 . 1 . 1 1 Reinforcement 11 | . . . . . 3 3 . 2 . . 3 Assault 1 | . . . . . 1 . . . . . . Garrison 3 | . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Distress Signals 14 | . . . . . 10 1 . . . 2 1 Communications Jammed 27 | . . . . . . . . 20 3 4 . Distress Signals 24 | . . . . . . . . 20 . 4 . Times Spotted 166 | . 9 13 . 7 52 23 . 14 8 24 16 Peak Tracking Total 9 | . 3 5 . 4 8 6 . 4 4 8 9 Tactical Retreats 17 | . . . . . 3 5 . 1 1 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Traps Triggered 5 | . . . . . . 2 1 1 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Machines Disabled 23 | . 2 3 . 1 3 6 . 1 . 4 3 Max in Single Turn 5 | . 2 1 . 1 1 5 . 1 . 1 1 Garrison Access 2 | . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Machines Accessed 38 | . 1 . 2 . 3 6 1 11 4 4 6 Terminals 21 | . 1 . . . 1 3 1 7 3 2 3 Fabricators 3 | . . . . . . 1 . 2 . . . Repair Stations 5 | . . . . . 1 1 . 1 . . 2 Recycling Units 2 | . . . . . . 1 . 1 . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 4 | . . . . . 1 . . . 1 1 1 Total Hacks 80 | . 2 . 3 . 5 14 2 19 9 10 16 Successful 33 | . 1 . 3 . 5 4 1 5 2 4 8 Failed 47 | . 1 . . . . 10 1 14 7 6 8 Catastrophic 7 | . . . . . . 1 . 2 2 . 2 Database Lockouts . | . . . . . . . . . . . . Manual 61 | . 2 . . . 2 9 1 18 7 9 13 Terminals 48 | . 2 . . . 2 6 2 12 7 6 11 Fabricators 8 | . . . . . . 5 . 3 . . . Repair Stations 7 | . . . . . 2 1 . 1 . . 3 Recycling Units 5 | . . . . . . 2 . 3 . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 8 | . . . . . 1 . . . 2 3 2 Terminal Hacks 7 | . . . 3 . . . 1 . . 1 2 Record 5 | . . . 3 . . . 1 . . . 1 Terminal Index 1 | . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . 2 . . . . . 1 Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . 1 Unauthorized Hacks 20 | . 1 . . . 2 3 . 5 2 3 4 Terminals 12 | . 1 . . . 2 2 . 2 2 1 2 Track 2 | . . . . . . 1 . . 1 . . Botnet 7 | . . . . . 1 1 . 2 1 1 1 Operators 3 | . 1 . . . 1 . . . . . 1 Fabricators 1 | . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . 1 Recycling Units 3 | . . . . . . 1 . 2 . . . Monitor 1 | . . . . . . . . 1 . . . Recyclers 2 | . . . . . . 1 . 1 . . . Scanalyzers 1 | . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . 1 1 Watchers 2 | . . . . . . . . . . 1 1 Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 32 | . 1 . . . 1 6 1 11 4 4 4 Full Trace Events 1 | . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 50 | . . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Total Allies 9 | . . 3 . 3 . . . 3 . . . Largest Group 6 | . . 3 3 6 5 . . 3 . . . Highest-Rated Group 116 | . . 40 40 116 85 . . 93 . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 83 | . . . . 2 42 . . 39 . . . Total Damage 1121 | . . . . 21 568 . . 532 . . . Kills 14 | . . . . 1 8 . . 5 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Turns Passed 5543 | 72 458 552 274 346 1219 710 160 519 171 613 449 Spaces Moved 5369 | 42 211 370 223 268 632 943 293 943 245 843 356 Core 1042 | 4 . . . . . 302 292 55 . 279 110 Treads 585 | 38 211 93 . . 235 7 . . . 1 . Legs 1165 | . . 277 223 268 397 . . . . . . Wheels 13 | . . . . . . . 1 . . 1 11 Hover 770 | . . . . . . 452 . . . 83 235 Flight 1794 | . . . . . . 182 . 888 245 479 . Fastest Speed 26 | 50 160 120 120 120 120 26 50 34 34 34 50 Average Speed 77 | 149 160 130 120 120 141 47 50 37 34 51 97 Slowest Speed 240 | 160 160 160 120 120 240 162 80 117 34 145 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 1 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 6 38 68 62 66 47 30 7 33 6 24 55 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 32 | . . . . . . 23 . 5 4 . . Terrain Destroyed 647 | . 60 120 . 54 153 64 . 11 4 181 . Melee 13 | . . . . . . 4 . 5 4 . . Projectile 3 | . . . . . 3 . . . . . . AOE 631 | . 60 120 . 54 150 60 . 6 . 181 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Total 6318 | 48 304 414 230 288 849 1122 303 1052 287 986 435 Wait 326 | . 61 12 . 17 25 47 . 48 8 70 38 Move 5355 | 41 210 369 222 267 631 942 292 940 245 840 356 Hop 2 | . . . . . . . . 1 . 1 . Pick Up 54 | 1 8 2 3 . 13 8 1 8 1 7 2 Fast Attach 90 | 6 4 4 . . 28 16 7 9 2 11 3 Attach 40 | . . 1 . . 11 9 . 3 2 12 2 Detach 17 | . . . . . 8 1 . . 1 6 1 Swap 14 | . . 1 2 . 6 1 . 4 . . . Drop 80 | . 4 5 3 . 23 19 3 8 2 11 2 Fire 136 | . 17 20 . 4 59 4 . 2 . 14 16 Melee 161 | . . . . . 45 51 . 29 26 10 . Ram 5 | . . . . . . 2 . . . 3 . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . Escape Stasis 37 | . . . . . . 22 . . . . 15 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 14) 531 | -10/Materials | Entered Mines 651 | -10/Mines | Discovered new exit (range 15) 667 | -10/Mines | Assembled infested the area 672 | -10/Mines | Assisted by a Guerilla fighting off Assembled 816 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 935 | -10/Mines | Core integrity fell below 50% 1016 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1073 | -10/Mines | Learned Materials stockpile data 1079 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1079 | -10/Mines | Discovered new exit (range 5) 1083 | -10/Mines | Entered Exiles 1083 | -10/Exiles | Accompanied by 3 allies 1113 | -10/Exiles | Met 8R-AWN 1135 | -10/Exiles | Met EX-HEX 1203 | -10/Exiles | Met EX-DEC 1225 | -10/Exiles | Met EX-BIN 1264 | -10/Exiles | Learned location of Zion (-6) 1343 | -10/Exiles | Discovered new exit (range 14) 1357 | -10/Exiles | Entered Mines 1357 | -9/Mines | Accompanied by 3 allies 1406 | -9/Mines | Received a Mining Laser from a helpful Derelict 1471 | -9/Mines | Learned location of 1 exit from Materials 1677 | -9/Mines | Discovered new exit (range 5) 1703 | -9/Mines | Entered Materials 1703 | -8/Materials | Accompanied by 5 allies 1703 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1704 | -8/Materials | Identified exit to Storage 1708 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1878 | -8/Materials | Repaired Flexi-carbon Leg 2095 | -8/Materials | Build established: Scavenger-Mutant 2283 | -8/Materials | Destroyed 8 combat bots 2353 | -8/Materials | Lost 7 parts (1p4n2w) 2503 | -8/Materials | First assault squad dispatched 2718 | -8/Materials | Discovered new exit (range 16) 2922 | -8/Materials | Entered Factory 2922 | -7/Factory | Evolved 2 slots: Utility x2 3336 | -7/Factory | Lost 4 parts (3n1w) 3417 | -7/Factory | Core integrity fell below 50% 3446 | -7/Factory | Lost 9 parts (2p4n3u) 3604 | -7/Factory | Discovered new exit (range 15) 3612 | -7/Factory | Core integrity fell below 20% 3631 | -7/Factory | Identified exit to Factory 3632 | -7/Factory | Entered another Factory area 3632 | -6/Factory | Evolved 2 slots: Propulsion x2 3662 | -6/Factory | Lost 5 parts (2n2u1w) 3714 | -6/Factory | Discovered new exit (range 11) 3719 | -6/Factory | Identified exit to Lower Caves 3752 | -6/Factory | Discovered new exit (range 4) 3778 | -6/Factory | Identified exit to Factory 3792 | -6/Factory | Entered another Factory area 3792 | -5/Factory | Evolved 2 slots: Utility x2 4058 | -5/Factory | Allied Derelicts emerged from ambush trap array 4196 | -5/Factory | Build established: Ninja 4293 | -5/Factory | Discovered new exit (range 22) 4302 | -5/Factory | Identified exit to Factory 4311 | -5/Factory | Entered another Factory area 4311 | -4/Factory | Evolved 2 slots: Utility x2 4463 | -4/Factory | Discovered new exit (range 22) 4481 | -4/Factory | Identified exit to Research 4482 | -4/Factory | Entered Research 4482 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4529 | -3/Research | Spotted B-86 Titan 4657 | -3/Research | Found Prototype Launcher 4657 | -3/Research | Identified Tactical Quantum Warhead 4869 | -3/Research | Spotted B-86 Titan 4882 | -3/Research | Lost 14 parts (6n6u2w) 5073 | -3/Research | Build established: Hacker-Mutant 5078 | -3/Research | Discovered new exit (range 9) 5092 | -3/Research | Identified exit to Quarantine 5095 | -3/Research | Entered Quarantine 5211 | -3/Quarantine | Found Alien Impact Weapon 5211 | -3/Quarantine | Identified Core Stripper 5265 | -3/Quarantine | Discovered new exit (range 17) 5283 | -3/Quarantine | Identified exit to Research 5370 | -3/Quarantine | Core integrity fell below 50% 5401 | -3/Quarantine | Lost 3 parts (2n1w) 5424 | -3/Quarantine | Scanned by Researcher 5428 | -3/Quarantine | Found Alien Artifact 5466 | -3/Quarantine | Identified Terrabomb 5466 | -3/Quarantine | Used Terrabomb 5475 | -3/Quarantine | System corruption reached 10% 5490 | -3/Quarantine | Core integrity fell below 20% 5544 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05485_ DG6RNM%A2,DOTJAYHPED9PMG I 05489_ Imp. Terrain Scan Processor destroyed. 05490_ U-05 Engineer builds a Wall. 05491_ Door malfunctions. 05495_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power III x2 Backup Propulsion III x2 Backup Laser III x2 05520_ Backup Propulsion III destroyed. 05524_ P-80 Master destroyed. 05527_ System corrupted: Energy discharge (-35). 05532_ Backup Laser III destroyed. 05534_ Acquired Gamma Rifle. 05538_ Gamma Rifle destroyed. 05540_ Acquired Quantum Rifle. 05541_ Backup Power III destroyed. 05542_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | """"""""# " !! #? #?????????????????????? | | " # !! # #?????????????????????? | | """" " ##o"""""## #?????????????????????? | | "!""" " #?????????????????????? | | """"" + #?????????????????????? | | """"" " #?????????????????????? | | """ " +?????????????????????? | | """"" " """""""""/"## #?????????????????????? | | """"" " """ #????#?????????????????????? | | " """ " """ !#??????????????????????????? | | """" " """ ! #??????????????????????????? | | " ""T #??????????????????????????? | | " """ """ """ #??????????????????????????? | | """"""""" """ " " " " #??????????????????????????? | | "! " """ """ """ #??????????????????????????? | | " " + " " #??????????????????????????? | | "" """ " " """"" ""#/#??????????????????????????? | | # """" " " ""R""# #??????????????????????????? | | "" """ " " #""" # #??????????????????????????? | | "= " " ####### #??????????????????????????? | | """""+"" ""######### ########???????????????????? | | " # ! = #???????????????????? | | " "#+######## # #???????????????????? | | # # #?????????# R #= #???????????????????? | | ??#### ??????????# R/% #???????????????????? | | ?????? ??????????#### #! @ ]]#???????????????????? | | ????????????????????# # ] #???????????????????? | | ????????????????????# ##p#####???????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 800 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 64 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Stripper Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed PointyMakeshiftArchive Manual? 0 Play Time 01:14:15 Cumulative 136.6 hours Start 2024.04.29 @ 12:11:21 End 2024.04.29 @ 13:33:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 137 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 68 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef924394-b8bb-4b7e-a638-170c04ef5cc9