Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.11 @ 00:45:07 Player: morimori Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1918) 1918 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3988 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 121/140 System Corruption 16% Temperature Cool (33) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Targeting Computer ECM Suite > --- WEAPON (2) ------- Ion Cannon Minigun > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Signal Interpreter Trap Extractor (0/4) Small Laser Ion Cannon High-powered Shotgun Gauss Rifle Gauss Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Targeting Computer ECM Suite > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Signal Interpreter Improved Signal Interpreter Trap Extractor Ion Cannon Ion Cannon Gauss Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 70 | 8 8 21 33 Power 9 | 2 1 1 5 Engine 8 | 2 1 1 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 19 | 2 2 5 10 Treads . | . . . . Leg 18 | 2 2 5 9 Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 23 | 2 5 9 7 Device 13 | 1 2 4 6 Storage 3 | 1 2 . . Processor 4 | . 1 2 1 Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 19 | 2 . 6 11 Energy Gun 4 | . . 4 . Energy Cannon 7 | . . . 7 Ballistic Gun 7 | 2 . 2 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . 1 1 Parts Lost 24 | . 3 2 19 Power 6 | . 1 . 5 Propulsion 8 | . 2 . 6 Utility 4 | . . . 4 Weapon 6 | . . 2 4 Highest Loss Streak 11 | . 2 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 98 83 Engine 11 | . 13 11 8 Leg 24 | . 27 21 22 Device 7 | . 5 7 15 Storage 11 | . 14 11 9 Processor 12 | . 8 20 6 Protection 1 | . . 3 4 Energy Gun 5 | . . 14 4 Energy Cannon 1 | . . . 6 Ballistic Gun 16 | . 28 7 6 Naked Turns . | . . . . Heaviest Build 49 | 15 30 40 49 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 3 | 1 2 3 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 6 15 15 15 Average Carried 12 | 4 11 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 14 13 Class Distribution -------------------- 49% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1661 | 488 422 303 448 Remotely 279 | 279 . . . Salvage Created 2649 | 273 648 949 779 Parts 149 | 29 40 49 31 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 44 | . 12 20 12 Guns 37 | . 12 20 5 Cannons 6 | . . . 6 Classes Destroyed 10 | 3 4 1 2 Worker 3 | 2 . . 1 Builder 1 | . . . 1 Tunneler 8 | 8 . . . Recycler 5 | 1 3 . 1 Operator 1 | . 1 . . Watcher 8 | . 3 4 1 Swarmer 5 | . 5 . . Grunt 30 | . 7 14 9 Sentry 6 | . . 6 . Hunter 3 | . . . 3 Best Kill Streak 5 | 3 3 5 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3944 | . 608 744 2592 Core 754 | . 58 136 560 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 125 | . . 125 . Core Remaining (%) 80 | 100 76 66 . Volleys Fired 213 | 22 55 64 72 Largest 2 | 2 2 2 2 Hottest 120 | 40 40 112 120 Shots Fired 418 | 44 110 126 138 Gun 342 | 44 110 126 62 Cannon 76 | . . . 76 Launcher . | . . . . Special . | . . . . Kinetic 223 | 44 110 34 35 Thermal 195 | . . 92 103 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | 8 11 20 20 Robot Miss Streak 5 | 2 3 5 5 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 282 | 28 71 94 89 Core Hits 114 | 12 31 37 34 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 11 | . 1 6 4 Burn 8 | . . 6 2 Meltdown 1 | . . . 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4448 | 382 932 1316 1818 Guns 3250 | 382 932 1316 620 Cannons 1198 | . . . 1198 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1971 | 382 932 271 386 Thermal 2477 | . . 1045 1432 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 16 | . . 5 16 Average Corruption 5 | . . 2 15 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 42 | . . 16 26 Message Errors 10 | . . 5 5 Matter Fused 7 | . . 4 3 Heat Flow Errors 6 | . . 2 4 Energy Discharges 4 | . . 3 1 Data Loss (minor) 4 | . . . 4 Data Loss (major) 3 | . . 2 1 Alerts 1 | . . . 1 Misdirections 2 | . . . 2 Weapon Failures 5 | . . . 5 Overload Shots . | . . . . Overflow Damage 15 | . . . 15 Projectiles 15 | . . . 15 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 452 | 6 5 452 328 Average Temperature 108 | 6 3 127 93 Received Heat Transfer 1368 | . 273 357 738 Effects 8 | . . 6 2 Shutdowns 1 | . . 1 . Energy Bleed 2 | . . 2 . Interference 3 | . . 2 1 Matter Decay 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 12 | . . 9 3 Heat Transferred 5772 | . . 3108 2664 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 332 | 55 134 332 155 Initial 100 | . 35 9 100 Average 97 | 23 47 182 72 Maximum Alert Level 1 | . . 1 . Low Security (%) 80 | 100 100 41 100 Level 1 19 | . . 58 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 2 1 Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 19 27 25 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 7 | . 2 5 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 18 | . 6 10 2 Terminals 13 | . 4 8 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 65 | . 19 39 7 Successful 38 | . 11 21 6 Failed 27 | . 8 18 1 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 45 | . 13 30 2 Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units 7 | . 6 1 . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 24 | . 7 15 2 Record 1 | . . 1 . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . . 2 . Emergency Access Points 1 | . . 1 . Alert Level 3 | . 2 1 . Unreport Threat 1 | . . . 1 Locate Traps 4 | . 1 3 . Disarm Traps 1 | . . . 1 Maintenance Status 2 | . 1 1 . Surveillance Status 1 | . . 1 . Patrol Status 1 | . 1 . . Transport Status 1 | . 1 . . Investigation Status 1 | . . 1 . Reinforcement Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks 4 | . 4 . . Report Inventory 2 | . 2 . . Retrieve Matter 2 | . 2 . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 15 | . 6 8 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 78 | . . 78 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 381 | . 381 . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 5026 | 219 2188 1730 889 Spaces Moved 2008 | 104 988 629 287 Core 14 | 14 . . . Treads . | . . . . Legs 1994 | 90 988 629 287 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 120 Average Speed 184 | 114 187 190 186 Slowest Speed 330 | 120 260 330 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 44 | 6 92 62 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . . . 15 Melee . | . . . . Projectile 15 | . . . 15 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2918 | 157 1215 1045 501 Wait 489 | 15 121 283 70 Move 2005 | 103 987 628 287 Hop . | . . . . Pick Up 89 | 9 28 25 27 Fast Attach 10 | 4 . 3 3 Attach 39 | 3 3 11 22 Detach 1 | . . 1 . Swap 21 | 1 5 7 8 Drop 50 | . 16 23 11 Fire 213 | 22 55 64 72 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 220 | -11/Junkyard | Entered Materials 321 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 6) 955 | -10/Materials | Discovered new exit (range 16) 1001 | -10/Materials | Identified exit to Mines 1328 | -10/Materials | Discovered new exit (range 3) 1331 | -10/Materials | Identified exit to Materials 1907 | -10/Materials | Discovered exit to Mines (range 9) 2408 | -10/Materials | Entered another Materials area 2408 | -9/Materials | Evolved 2 slots: Utility x2 2649 | -9/Materials | Repaired Aluminum Leg 2675 | -9/Materials | Repaired Aluminum Leg 2710 | -9/Materials | Repaired Aluminum Leg 2988 | -9/Materials | Build established: Scavenger-Mutant 3473 | -9/Materials | Discovered new exit (range 16) 3513 | -9/Materials | Identified exit to Mines 3937 | -9/Materials | Discovered exit to Mines (range 16) 4031 | -9/Materials | Discovered new exit (range 6) 4039 | -9/Materials | Identified exit to Materials 4138 | -9/Materials | Entered another Materials area 4138 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4545 | -8/Materials | Crushed by falling debris 4545 | -8/Materials | System corruption reached 10% 4557 | -8/Materials | Crushed by falling debris 4557 | -8/Materials | Core integrity fell below 50% 4594 | -8/Materials | Lost 11 parts (2p3n4u2w) 4604 | -8/Materials | Core integrity fell below 20% 4690 | -8/Materials | Lost 4 parts (2p1n1w) 5027 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>Scanalyze Scanning: Imp. Signal Interpreter... Schematic downloaded. 04942_ Dropped Broken Imp. Signal Interpreter. 04952_ System corrupted: Component data lost. 04958_ Acquired Unknown Special Melee Weapon. 04974_ Connecting with Scanalyzer... [Achievement: Safety First] >>Insert(Unknown Special Melee Weapon) Scanning Imp. Datajack... Ready to analyze. >>Scanalyze Scanning: Imp. Datajack... Schematic downloaded. 04976_ Dropped ECM Suite. 04977_ Acquired ECM Suite. 04988_ %CD R5ENG