Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.07 @ 18:15:15

Player: Pimski

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (39)       7800
Robots Destroyed (733)     3665
Value Destroyed (35555)    35555
Prototype IDs (130)        2600
Alien Tech Used (14)       2800
Bonus (28559)              28559
              TOTAL SCORE: 85479

 Bonus
-------
Triggered High Security    1000
High Alert Combat Kills    26629
Follower Combat Kills      552
Aligned with FarCom        300
Met Data Miner             300
Met Imprinter              300
Destroyed Z-Imprinter      1000
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Met Warlord at Command     2000
Win                        3000
Friendly Fire              -7822

 Cogmind 
---------
Core Integrity             874/1600
Matter                     405/425
Energy                     0/100
System Corruption          0%
Temperature                Cool (20)
Movement                   Flying (11)
Location                   To Epsilon Eridani

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (4) ---
      Improved Q-thruster
      Improved Q-thruster
        Cooled Q-thruster
>              --- UTILITY (18) -----
         Large Storage Unit
               Dimensional Manipulator
               Dimensional Manipulator
       Zionite Metafield Generator
               Spectral Analyzer
  Experimental Targeting Computer
  Experimental Targeting Computer
  Experimental Targeting Computer
      Advanced Target Analyzer
  Experimental Core Analyzer
  Experimental Armor Integrity Analyzer
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (10) ---
               Transdimensional Reconstructor
               Helical Railgun
       Compact Linear Accelerator
       Compact Linear Accelerator
       Compact Linear Accelerator

 Peak State 
------------
>              --- POWER ------------
               Vortex Chain Reactor
>              --- PROPULSION -------
      Improved Q-thruster
      Improved Q-thruster
      Improved Q-thruster
      Improved Q-thruster
>              --- UTILITY ----------
  Experimental Power Amplifier
         Large Storage Unit
         Large Storage Unit
               Dimensional Manipulator
               Dimensional Manipulator
       Zionite Metafield Generator
  Experimental Sensor Array
  Experimental Signal Interpreter
      Advanced Particle Accelerator
  Experimental Weapon Cycler
      Advanced Reaction Control System
  Experimental Phase Shifter
  Experimental Utility Shielding
               Centrium Heavy Armor Plating
  Experimental Force Field
               Deep Network Scanner
               Quantum Router
>              --- WEAPON -----------
               Sigix Broadsword
>              --- INVENTORY --------
               Vortex Chain Reactor
      Improved Q-thruster
               Coolant Network
               Quantum Shading Machine
  Experimental Targeting Computer
  Experimental Targeting Computer
  Experimental Core Analyzer
  Experimental Armor Integrity Analyzer
     Precision Energy Filter
               Transdimensional Reconstructor
               Sigix Quantum Sheargun
               Sigix Quantum Sheargun
               Sigix Terminator
[Rating: 249]

 Favorites 
-----------
Power                      Light Quantum Reactor
  Engine                   Improved Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Light Quantum Reactor
Propulsion                 Improved Q-thruster
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Hover Unit               Cooled Gravmag System
  Flight Unit              Improved Q-thruster
Utility                    Large Storage Unit
  Device                   Dimensional Manipulator
  Storage                  Large Storage Unit
  Processor                Experimental Targeting Computer
  Hackware                 Deep Network Scanner
  Protection               Experimental Utility Shielding
Weapon                     Heavy Assault Rifle
  Energy Gun               Sigix Quantum Sheargun
  Energy Cannon            Improved Matter Neutralizer
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Compact Linear Accelerator
  Launcher                 Mini Smartbomb Launcher
  Special Weapon           Plasma Cutter
  Slashing Weapon          Longsword +1
  Piercing Weapon          CR-A16's Pointy Stick

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   2   .   2   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   2   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  16   | .   .   .   2   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   2   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             400  | 1   16  1   24  12  4   .   12  47  18  .   2   4   13  3   5   10  16  .   8   2   5   1   .   13  .   10  .   1   .   .   12  2   15  13  10  12  18  61  29  
  Power                    21   | .   .   1   1   .   .   .   .   4   1   .   .   .   .   .   .   .   2   .   2   .   .   .   .   2   .   1   .   .   .   .   .   .   1   .   .   .   .   3   3   
    Engine                 4    | .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                16   | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   2   .   2   .   .   .   .   2   .   1   .   .   .   .   .   .   1   .   .   .   .   3   3   
  Propulsion               67   | .   5   .   9   4   .   .   5   10  8   .   .   .   .   .   .   .   1   .   3   .   1   .   .   4   .   1   .   .   .   .   2   .   1   6   1   4   .   .   2   
    Treads                 31   | .   5   .   8   4   .   .   5   7   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 34   | .   .   .   1   .   .   .   .   1   6   .   .   .   .   .   .   .   1   .   3   .   1   .   .   4   .   1   .   .   .   .   2   .   1   6   1   4   .   .   2   
  Utility                  184  | 1   5   .   5   .   4   .   3   12  6   .   .   4   5   .   2   5   8   .   3   2   3   1   .   6   .   8   .   1   .   .   6   1   7   5   7   6   10  42  16  
    Device                 76   | 1   .   .   .   .   .   .   .   2   .   .   .   .   1   .   1   1   2   .   .   2   1   .   .   4   .   4   .   .   .   .   4   1   1   3   4   5   7   21  11  
    Storage                32   | .   5   .   2   .   4   .   .   1   2   .   .   .   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   1   1   1   9   .   
    Processor              13   | .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   1   
    Hackware               18   | .   .   .   .   .   .   .   .   .   2   .   .   4   1   .   .   .   .   .   2   .   1   .   .   .   .   3   .   .   .   .   .   .   4   .   .   .   .   .   1   
    Protection             45   | .   .   .   3   .   .   .   3   9   1   .   .   .   1   .   1   2   4   .   .   .   1   1   .   1   .   1   .   1   .   .   1   .   2   1   2   .   2   5   3   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   128  | .   6   .   9   8   .   .   4   21  3   .   2   .   8   3   3   5   5   .   .   .   1   .   .   1   .   .   .   .   .   .   4   1   6   2   2   2   8   16  8   
    Energy Gun             11   | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   
    Energy Cannon          11   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   1   .   4   .   .   
    Ballistic Gun          39   | .   4   .   6   5   .   .   3   12  .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   4   
    Ballistic Cannon       5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   
    Launcher               10   | .   .   .   1   2   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   1   
    Special Weapon         12   | .   .   .   .   .   .   .   .   2   1   .   1   .   1   1   1   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        31   | .   .   .   .   1   .   .   1   5   2   .   1   .   4   1   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   1   4   1   2   
    Piercing Weapon        9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   2   .   1   .   .   1   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  46   | .   .   .   1   .   .   .   .   9   1   .   .   4   .   .   .   3   6   .   .   .   .   1   .   6   .   .   .   .   .   .   3   .   2   .   1   1   1   7   .   
Parts Lost                 40   | .   2   .   4   6   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   2   17  
  Power                    7    | .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Propulsion               11   | .   .   .   1   2   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   3   
  Utility                  9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   8   
  Weapon                   13   | .   1   .   2   3   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   2   
  Highest Loss Streak      16   | .   1   .   3   5   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   1   16  
Average Slot Usage (%)     93   | .   98  97  99  94  88  88  89  97  99  100 100 99  97  99  96  99  97  100 90  88  90  93  88  87  88  89  90  88  90  90  87  81  90  91  89  89  90  90  90  
  Engine                   2    | .   13  .   2   6   .   .   .   7   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   11  7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   1   7   7   7   6   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   5   5   5   5   3   4   4   4   4   5   6   
  Treads                   9    | .   26  28  21  21  22  22  17  17  23  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   9    | .   .   .   .   .   .   .   .   .   6   30  30  30  26  26  26  26  25  26  18  17  17  16  16  15  16  15  15  15  15  15  15  15  16  17  12  13  16  15  14  
  Device                   10   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   6   5   6   2   6   5   5   4   5   5   8   11  9   15  15  15  15  14  20  12  11  14  12  23  28  26  
  Storage                  19   | .   28  28  30  44  44  44  36  36  27  15  15  8   6   6   6   6   4   6   8   11  11  11  11  11  11  8   5   5   5   5   5   5   4   6   8   12  12  7   4   
  Processor                6    | .   .   .   .   .   .   .   .   .   2   7   7   1   3   6   6   7   6   6   5   5   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   4   4   18  24  
  Hackware                 10   | .   .   .   .   .   .   .   .   .   3   15  15  26  28  26  26  26  26  26  34  35  32  28  27  24  22  30  30  30  30  30  30  30  39  37  33  31  21  4   .   
  Protection               5    | .   .   .   12  .   .   .   18  17  11  7   7   7   6   6   5   4   9   6   1   .   2   5   5   4   5   4   5   3   5   5   5   .   .   1   3   4   3   2   2   
  Energy Gun               1    | .   9   14  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Ballistic Gun            8    | .   17  14  18  21  22  22  17  16  11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   6   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   .   1   7   5   7   7   5   5   5   5   6   5   5   5   5   5   5   5   5   5   5   5   5   3   .   1   .   .   2   3   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             134  | 12  39  41  59  59  86  86  96  110 110 25  25  25  24  25  25  24  26  23  38  37  39  39  39  41  41  62  62  62  62  62  66  59  67  75  102 103 108 134 117 
  Greatest Support         134  | 20  40  40  40  40  40  40  40  42  82  26  26  26  26  26  26  26  26  26  38  37  41  41  41  43  41  63  63  63  63  63  65  65  76  88  102 114 114 134 134 
  Greatest Overweight (x)  5    | .   1   1   1   1   2   2   2   5   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   
  Average Overweight (x)   .    | .   .   .   1   1   1   2   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 34   | 6   16  16  24  24  30  30  30  30  34  8   8   8   8   8   8   8   8   8   14  14  14  14  14  14  14  14  10  10  10  10  10  10  10  14  22  26  20  26  26  
  Average Capacity         17   | 6   13  16  19  24  28  30  30  30  25  8   8   8   8   8   8   8   7   8   11  14  14  14  14  14  14  13  10  10  10  10  10  10  10  12  15  20  19  15  12  
  Most Carried             30   | 6   16  16  24  24  30  30  30  30  30  8   8   8   8   8   8   8   8   8   14  14  14  14  14  14  14  14  10  10  10  10  10  9   10  14  22  22  20  26  26  
  Average Carried          17   | 6   13  16  19  22  27  29  29  29  24  8   8   8   7   8   7   7   6   8   10  14  13  14  14  13  14  12  10  9   10  10  9   8   9   11  15  20  18  15  11  
  Final Capacity           30   | 6   16  16  24  24  30  30  30  30  8   8   8   8   8   8   8   8   8   8   14  14  14  14  14  14  14  10  10  10  10  10  10  10  10  14  22  18  20  26  10  
  Final Carried            30   | 6   16  16  24  24  30  30  30  30  8   8   8   8   8   8   8   8   8   8   14  14  14  14  14  14  14  10  10  10  10  10  9   8   10  14  22  18  20  26  5   

 Class Distribution 
--------------------
 33% | Wizard-Sprinter
 18% | Hauler-Mutant
 12% | Mutant
 10% | Hacker-Sprinter
  9% | Machinist-Sprinter
  7% | Scavenger-Mutant
  4% | Commander-Mutant

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
   Scavenger-Mutant | -9/Materials
   Scavenger-Mutant | -9/Mines
      Hauler-Mutant | -9/Exiles
      Hauler-Mutant | -8/Mines
      Hauler-Mutant | -8/Materials
      Hauler-Mutant | -8/Storage
      Hauler-Mutant | -7/Factory
 Scavenger-Sprinter | -7/Lower Caves
 Scavenger-Sprinter | -7/Data Miner
    Wizard-Sprinter | -6/Proximity Caves
    Wizard-Sprinter | -6/Factory
    Wizard-Sprinter | -6/Lower Caves
    Wizard-Sprinter | -6/Lower Caves
    Wizard-Sprinter | -6/Zion
    Wizard-Sprinter | -6/Deep Caves
    Wizard-Sprinter | -5/Proximity Caves
    Wizard-Sprinter | -5/Factory
    Wizard-Sprinter | -5/Waste
    Wizard-Sprinter | -5/Factory
    Wizard-Sprinter | -5/Upper Caves
    Wizard-Sprinter | -5/Upper Caves
    Wizard-Sprinter | -5/Warlord
    Wizard-Sprinter | -4/Proximity Caves
    Wizard-Sprinter | -4/Factory
    Wizard-Sprinter | -4/Waste
    Wizard-Sprinter | -4/Factory
    Wizard-Sprinter | -4/Upper Caves
    Wizard-Sprinter | -4/Upper Caves
    Wizard-Sprinter | -4/Zhirov
    Wizard-Sprinter | -3/Proximity Caves
    Wizard-Sprinter | -3/Research
    Wizard-Sprinter | -3/Testing
    Wizard-Sprinter | -2/Research
    Wizard-Sprinter | -2/Quarantine
    Wizard-Sprinter | -2/Section 7
    Hacker-Sprinter | -1/Access
 Machinist-Sprinter | -1/Command

 Resources                       | -11   -10   -10   -9    -9    -9    -8    -8    -8    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    -1    
-----------                Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Sto   Fac   Low   Dat   Pro   Fac   Low   Low   Zio   Dee   Pro   Fac   Was   Fac   Upp   Upp   War   Pro   Fac   Was   Fac   Upp   Upp   Zhi   Pro   Res   Tes   Res   Qua   Sec   Acc   Com   
Matter Collected           8596  | 246   337   36    807   327   57    158   310   1273  113   21    .     64    170   .     157   100   155   .     30    70    50    20    .     98    32    100   .     10    .     .     130   10    218   .     212   61    329   1196  1699  
  Remotely                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Salvage Created            32916 | 90    889   238   1470  485   .     136   523   1962  120   .     .     30    153   19    197   .     322   32    175   .     1039  57    .     .     71    370   .     224   .     .     189   18    117   .     483   391   402   18820 3894  
  Parts                    1376  | 8     39    6     97    41    .     10    37    114   5     .     .     5     5     1     4     .     28    .     4     .     23    3     .     .     1     9     .     11    .     .     7     .     1     .     18    9     4     694   192   
Haulers Intercepted        26    | .     2     .     2     .     .     .     .     5     .     .     .     .     1     .     .     .     .     .     .     .     3     .     .     .     .     1     .     .     .     .     .     .     .     .     2     1     2     7     .     
Recyclers Shooed           14    | .     2     .     1     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     1     .     3     1     
Parts Field Recycled       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Retrieved Matter         .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Self-Destructed      22    | .     .     .     .     .     .     .     .     .     .     3     .     .     .     3     1     2     .     .     .     .     .     .     .     11    1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
  Prevented                7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com 
Combat Hostiles Destroyed  534  | .   11  1   30  20  .   5   10  25  1   .   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   201 225 
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Guns                     343  | .   11  1   30  13  .   5   10  25  1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   191 55  
  Cannons                  9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   
  AOE                      180  | .   .   .   .   7   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   168 
Classes Destroyed          29   | 2   5   .   3   2   .   1   .   1   .   .   .   .   .   .   4   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   2   
  Worker                   23   | .   1   2   3   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  3   
  Builder                  15   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   13  .   
  Tunneler                 7    | 2   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Hauler                   26   | .   2   .   2   .   .   .   .   5   .   .   .   .   1   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   2   1   2   7   .   
  Recycler                 39   | 1   6   2   3   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   2   .   1   .   .   .   .   1   .   1   2   1   4   6   
  Carrier                  17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   16  
  Minesweeper              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 13   | .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   
  Operator                 7    | .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   
  Watcher                  33   | .   3   .   4   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   4   .   .   .   .   1   .   2   .   .   .   .   .   .   3   .   .   10  4   
  Swarmer                  114  | .   6   .   15  8   .   3   .   8   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   26  44  
  Saboteur                 25   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   16  
  Grunt                    164  | .   5   1   8   5   .   .   4   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   74  54  
  Brawler                  26   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  12  
  Duelist                  23   | .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   12  
  Protector                13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   8   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   39   | .   .   .   7   2   .   .   6   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   19  2   
  Demolisher               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
  Specialist               6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
  Hunter                   51   | .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   21  27  
  Programmer               57   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   19  38  
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Investigator             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Striker                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Z-Technician             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Light                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tinkerer                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Master Thief             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                4    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Best Kill Streak           196  | 2   7   3   6   8   .   3   2   4   1   .   .   .   1   3   1   .   3   1   1   .   3   .   .   .   .   1   .   2   .   .   1   1   1   .   3   3   1   55  196 
  Combat Bots Only         177  | .   3   1   6   8   .   3   2   4   1   .   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   29  177 
Max Kills in Single Turn   186  | 1   1   1   2   3   .   1   1   2   1   .   .   1   1   2   1   .   1   1   1   .   1   1   .   .   .   1   .   1   .   .   1   1   1   .   1   1   1   3   186 
  Gunslinging              1    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
  Exploded                 168  | .   .   .   .   3   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   168 
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     4    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  01-MTF (-8/Storage)
  Data Miner (-6/Proximity Caves)
  Z-Imprinter (-6/Deep Caves)
  Zhirov (-4/Zhirov)

 Combat                           | -11    -10    -10    -9     -9     -9     -8     -8     -8     -7     -7     -7     -6     -6     -6     -6     -6     -6     -5     -5     -5     -5     -5     -5     -5     -4     -4     -4     -4     -4     -4     -4     -3     -3     -3     -2     -2     -2     -1     -1     
--------                   Run    | Scr    Mat    Min    Mat    Min    Exi    Min    Mat    Sto    Fac    Low    Dat    Pro    Fac    Low    Low    Zio    Dee    Pro    Fac    Was    Fac    Upp    Upp    War    Pro    Fac    Was    Fac    Upp    Upp    Zhi    Pro    Res    Tes    Res    Qua    Sec    Acc    Com    
Damage Taken               11531  | .      476    .      1120   863    .      299    767    906    202    50     .      .      85     75     .      .      286    .      .      .      .      .      .      45     .      68     .      .      57     47     715    18     .      .      129    31     299    1700   3293   
  Core                     1721   | .      88     .      156    141    .      7      67     91     22     18     .      .      39     .      .      .      83     .      .      .      .      .      .      45     .      .      .      .      30     .      151    6      .      .      51     .      .      120    606    
  Absorbed by Shields      2415   | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      11     1709   695    
Core Remaining (%)         79     | 100    .      64     .      .      .      24     .      71     .      .      .      94     .      .      .      .      .      85     .      .      .      .      .      .      95     .      .      .      .      .      .      83     .      100    .      .      100    .      54     
Volleys Fired              1153   | 6      58     6      110    37     .      15     35     156    5      .      1      9      8      3      .      .      19     .      .      .      .      .      .      .      .      .      .      .      .      .      2      3      14     .      3      .      5      514    144    
  Largest                  2      | 2      2      2      2      2      .      2      2      2      2      .      1      1      1      1      .      .      1      .      .      .      .      .      .      .      .      .      .      .      .      .      1      1      1      .      1      .      1      2      2      
  Hottest                  200    | 40     70     70     73     46     .      46     46     48     48     .      .      20     90     43     .      .      20     .      .      .      .      .      .      .      .      .      .      .      .      .      .      80     113    .      113    .      113    200    108    
Shots Fired                2225   | 12     116    12     218    64     .      30     70     312    10     .      1      9      8      3      14     .      19     .      .      .      .      .      .      .      .      .      .      .      .      .      2      3      14     .      3      .      5      1014   286    
  Gun                      2047   | 12     116    12     216    60     .      30     70     268    10     .      .      .      .      .      14     .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      957    282    
  Cannon                   90     | .      .      .      .      .      .      .      .      .      .      .      .      .      8      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      14     .      3      .      5      57     3      
  Launcher                 13     | .      .      .      2      4      .      .      .      .      .      .      .      .      .      3      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      3      .      .      .      .      .      .      1      
  Special                  75     | .      .      .      .      .      .      .      .      44     .      .      1      9      .      .      .      .      19     .      .      .      .      .      .      .      .      .      .      .      .      .      2      .      .      .      .      .      .      .      .      
  Kinetic                  1058   | 12     65     6      180    60     .      30     70     268    10     .      .      .      .      .      14     .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      58     285    
  Thermal                  194    | .      51     6      36     .      .      .      .      44     .      .      .      9      8      .      .      .      17     .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      14     .      3      .      5      .      1      
  Explosive                12     | .      .      .      2      4      .      .      .      .      .      .      .      .      .      3      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      3      .      .      .      .      .      .      .      
  Electromagnetic          .      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
  Slashing                 956    | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      956    .      
  Robot Hit Streak         40     | 2      16     6      14     18     .      9      14     11     12     .      13     14     .      5      6      .      6      .      .      .      .      .      .      .      .      .      .      .      .      .      3      .      .      .      .      .      .      40     37     
  Robot Miss Streak        5      | 1      4      1      3      2      .      2      2      5      .      .      .      2      .      .      4      .      5      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      3      3      
  Penetration Max          2      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      1      2      
  Secondary Targets        46     | .      1      .      3      4      .      2      .      2      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      21     13     
    Max Gunslinging Chain  1      | .      1      .      1      1      .      1      .      1      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      1      1      
  Autonomous               14     | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      14     .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
Shots Hit Robots           1659   | 6      84     7      158    49     .      20     56     210    13     .      1      7      5      3      16     .      27     2      4      .      25     1      .      .      1      11     .      5      .      .      6      .      2      .      6      9      23     672    230    
  Core Hits                1218   | 4      34     8      57     34     .      9      23     83     5      .      .      3      3      3      6      .      9      1      2      .      11     1      .      .      1      4      .      3      .      .      3      4      1      .      6      3      4      555    338    
  Critical Hits            101    | .      2      .      3      .      .      .      .      6      .      .      .      1      .      .      1      .      1      .      2      .      1      .      .      .      .      1      .      .      .      .      .      .      .      .      .      4      4      36     39     
  Critical Kills           40     | .      2      .      2      .      .      .      .      1      .      .      .      .      .      .      .      .      1      .      1      .      1      .      .      .      .      1      .      .      .      .      .      .      .      .      .      1      .      14     16     
  Critical Parts Destroyed 45     | .      .      .      1      .      .      .      .      1      .      .      .      .      .      .      1      .      .      .      1      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      3      2      20     16     
Melee Attacks              387    | .      .      .      .      1      .      .      1      10     4      .      .      9      26     4      12     2      25     2      15     .      39     4      1      .      8      52     .      16     .      4      9      .      14     5      10     19     45     48     2      
  Impact                   .      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
  Slashing                 339    | .      .      .      .      1      .      .      1      10     4      .      .      9      26     4      12     2      25     1      15     .      37     4      1      .      8      47     .      13     .      4      7      .      9      .      .      5      45     47     2      
  Piercing                 48     | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      1      .      .      2      .      .      .      .      5      .      3      .      .      2      .      5      5      10     14     .      1      .      
  Sneak Attacks            66     | .      .      .      .      .      .      .      .      2      1      .      .      2      3      .      7      .      13     2      1      .      6      1      .      .      .      5      .      1      .      .      1      .      1      .      4      5      4      7      .      
    Combat Hostiles        1      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      1      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
  Follow-up Attacks        4      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      1      .      .      .      .      .      .      .      2      .      1      .      .      .      .      .      .      .      .      .      .      .      
Damage Inflicted           232855 | 93     1080   180    2423   1207   .      312    828    3348   328    .      .      258    558    355    1621   .      2078   218    312    .      2470   183    .      .      152    1051   .      414    .      .      391    371    206    .      838    1221   6235   46903  157221 
  Guns                     60294  | 93     1074   100    2316   706    .      312    828    2990   162    .      .      .      .      .      213    .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      42257  9243   
  Cannons                  1684   | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      1684   .      
  Explosions               149267 | .      .      .      55     492    .      .      .      .      .      .      .      .      .      355    .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      371    .      .      .      .      .      120    147874 
  Melee                    21091  | .      .      .      .      .      .      .      .      183    166    .      .      204    558    .      1408   .      1935   218    312    .      2470   183    .      .      152    1051   .      414    .      .      391    .      206    .      838    1221   6235   2842   104    
  Ramming                  188    | .      6      80     52     9      .      .      .      41     .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
  Kinetic                  18773  | 93     561    38     1943   706    .      312    828    2990   162    .      .      .      .      .      213    .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      1684   9243   
  Thermal                  149149 | .      513    62     373    .      .      .      .      134    .      .      .      54     .      .      .      .      143    .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      147870 
  Explosive                1397   | .      .      .      55     492    .      .      .      .      .      .      .      .      .      355    .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      371    .      .      .      .      .      120    4      
  Electromagnetic          .      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
  Impact                   .      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
  Slashing                 61473  | .      .      .      .      .      .      .      .      183    166    .      .      204    558    .      1408   .      1935   128    312    .      2470   183    .      .      152    946    .      414    .      .      391    .      .      .      .      585    6235   45099  104    
  Piercing                 1875   | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      90     .      .      .      .      .      .      .      105    .      .      .      .      .      .      206    .      838    636    .      .      .      
Highest Corruption         3      | .      .      .      3      3      3      3      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      1      1      1      1      1      1      2      .      .      .      .      .      .      .      
  Average Corruption       2      | .      .      .      3      3      3      3      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      1      1      1      1      1      1      1      .      .      .      .      .      .      .      
  Corruption Purged        .      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
  Effects                  58     | .      .      .      9      17     10     15     .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      5      .      1      .      .      .      1      .      .      .      .      .      .      .      
    Message Errors         13     | .      .      .      3      3      5      1      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      1      .      .      .      .      .      .      .      
    Matter Fused           17     | .      .      .      3      2      4      8      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
    Heat Flow Errors       8      | .      .      .      1      3      .      4      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
    Energy Discharges      6      | .      .      .      .      3      1      1      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      1      .      .      .      .      .      .      .      .      .      .      .      .      .      
    Data Loss (minor)      7      | .      .      .      2      1      .      1      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      2      .      1      .      .      .      .      .      .      .      .      .      .      .      
    Targeting Errors       6      | .      .      .      .      4      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      2      .      .      .      .      .      .      .      .      .      .      .      .      .      
    Weapon Failures        1      | .      .      .      .      1      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
Overload Shots             .      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
Overflow Damage            22108  | .      .      .      2      .      .      .      .      .      60     .      .      3      .      73     607    .      531    88     149    .      569    .      .      .      .      379    .      64     .      .      .      94     115    .      .      277    849    680    17568  
  Projectiles              36     | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      36     .      
  Explosions               17735  | .      .      .      .      .      .      .      .      .      .      .      .      .      .      73     .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      94     .      .      .      .      .      .      17568  
  Melee                    4337   | .      .      .      2      .      .      .      .      .      60     .      .      3      .      .      607    .      531    88     149    .      569    .      .      .      .      379    .      64     .      .      .      .      115    .      .      277    849    644    .      
Knockbacks                 7      | .      .      2      2      .      .      .      .      1      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      2      .      
  Impact                   5      | .      .      2      2      .      .      .      .      1      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
  Kinetic                  2      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      2      .      
  Secondary                .      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
Self-Inflicted Damage      35     | .      .      .      .      35     .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
  Shots                    4      | .      .      .      .      4      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
  Rammed                   28     | .      1      17     4      2      .      .      .      4      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
Targets Rammed             32     | .      1      20     5      2      .      .      .      4      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
  Kicked                   .      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
  Crushed                  4      | .      .      3      1      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
Highest Temperature        314    | .      123    15     242    283    .      218    3      171    163    87     48     126    180    32     .      .      7      .      .      3      .      .      .      .      .      4      20     6      36     44     7      .      112    .      48     .      22     314    .      
  Average Temperature      46     | .      34     10     68     128    .      84     3      31     72     47     21     51     36     21     .      .      2      .      .      3      .      .      .      .      .      4      10     4      18     20     3      .      34     .      28     .      16     52     .      
  Received Heat Transfer   1832   | .      153    .      396    152    .      .      324    270    72     27     .      .      42     .      .      .      90     .      .      .      .      .      .      .      .      .      .      .      .      9      .      .      .      .      36     .      18     129    114    
  Effects                  2      | .      .      .      .      2      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
    Energy Bleed           1      | .      .      .      .      1      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
    Interference           1      | .      .      .      .      1      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
Siege Activations          .      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
Robots Corrupted           .      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
  Combat Hostiles          .      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
  Parts Fried              .      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
  Impact Corruptions       1      | .      .      .      1      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
Robots Melted              .      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
  Combat Hostiles          .      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
  Parts Melted             5      | .      .      .      .      .      .      .      .      1      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      3      1      
  Heat Transferred         6406   | .      1480   185    1073   .      .      .      .      1110   .      .      .      185    .      .      .      .      453    .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      1920   
Parts Sabotaged            3      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      3      
Parts Stolen               .      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
Parts Stripped             .      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      
Power Chain Reactions      2      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      2      .      
Missiles Intercepted       .      | .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      .      

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Peak Influence             7237 | 15   210  93   477  414  .    75   324  486  285  .    .    .    152  .    .    .    .    .    461  161  611  .    .    .    .    521  79   512  .    .    .    .    470  445  888  460  231  7237 5048 
  Initial                  4631 | .    9    25   .    179  .    .    27   52   192  .    .    .    .    .    .    .    .    .    2    161  112  .    .    .    .    2    19   55   .    .    .    .    13   264  244  460  51   56   4631 
  Average                  1524 | 7    85   23   196  254  .    23   164  232  208  .    .    .    64   .    .    .    .    .    188  161  209  .    .    .    .    57   39   178  .    .    .    .    147  269  583  46   125  5170 4805 
Maximum Alert Level        5    | .    1    .    2    2    .    .    1    2    1    .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    2    .    2    .    .    .    .    2    2    3    2    1    5    5    
  Low Security (%)         47   | 100  95   100  61   9    .    100  61   38   49   .    .    .    100  .    .    .    .    .    65   100  73   .    .    .    .    99   100  76   .    .    .    .    75   18   .    96   68   6    .    
  Level 1                  17   | .    4    .    10   88   .    .    38   57   50   .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    61   25   .    31   .    .    
  Level 2                  8    | .    .    .    27   1    .    .    .    3    .    .    .    .    .    .    .    .    .    .    34   .    20   .    .    .    .    .    .    23   .    .    .    .    24   19   25   3    .    7    .    
  Level 3                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    48   .    .    1    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Level 5                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    97   
  High Security            20   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    78   2    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Squads Dispatched          65   | .    5    .    4    .    .    .    2    9    1    .    .    .    2    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    1    1    1    .    2    32   2    
  Investigation            12   | .    3    .    1    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
  Extermination            9    | .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    1    1    .    .    .    3    .    
  Reinforcement            14   | .    2    .    3    .    .    .    .    3    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    2    .    
  Assault                  25   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   1    
  Garrison                 5    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com 
Distress Signals           44   | .   1   .   1   1   .   .   1   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   3   2   17  1   3   .   6   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              862  | .   18  1   55  25  .   5   12  51  2   6   .   .   16  5   1   .   3   .   1   .   5   .   6   2   .   13  5   4   5   1   1   4   10  9   27  8   34  253 274 
  Peak Tracking Total      87   | .   3   1   7   7   .   3   3   5   1   6   .   .   13  3   1   .   3   .   1   .   2   .   4   2   .   7   5   2   5   1   1   3   6   5   14  4   12  18  87  
  Tactical Retreats        81   | .   1   .   7   1   .   .   1   4   .   1   .   .   2   1   .   .   .   .   .   .   .   .   1   .   .   4   .   .   1   .   .   1   1   2   4   .   7   20  22  

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com 
Traps Triggered            15   | .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   1   .   6   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com 
Machines Disabled          49   | .   1   .   1   .   .   1   .   3   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   4   8   23  5   
  Max in Single Turn       2    | .   1   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   1   2   2   
  Garrison Access          17   | .   .   .   .   .   .   .   1   1   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   1   1   6   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Energy Cycler            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   1   1   .   .   1   .   

 Hacking                        | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
---------                  Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Machines Accessed          189  | .    8    .    8    .    2    .    3    16   3    .    3    .    16   .    1    .    .    .    7    .    8    .    .    2    .    13   .    10   .    .    4    .    13   11   3    13   13   24   8    
  Terminals                113  | .    5    .    5    .    .    .    2    11   2    .    .    .    8    .    .    .    .    .    3    .    5    .    .    .    .    8    .    4    .    .    .    .    9    9    1    9    11   14   7    
  Fabricators              19   | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    1    .    2    .    .    .    .    2    .    2    .    .    .    .    1    2    1    .    .    4    .    
  Repair Stations          10   | .    1    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    .    1    .    
  Recycling Units          9    | .    2    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    1    
  Scanalyzers              8    | .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    1    .    .    
  Garrison Access          18   | .    .    .    .    .    .    .    1    1    .    .    .    .    3    .    .    .    .    .    1    .    .    .    .    .    .    2    .    1    .    .    .    .    1    .    1    1    1    5    .    
Total Hacks                739  | .    26   .    27   .    2    .    11   52   7    .    23   .    76   .    1    .    .    .    33   .    48   .    .    6    .    67   .    34   .    .    17   .    56   42   16   50   48   80   17   
  Successful               590  | .    14   .    16   .    2    .    2    34   5    .    23   .    61   .    1    .    .    .    32   .    37   .    .    6    .    55   .    30   .    .    17   .    51   42   16   44   48   45   9    
  Failed                   146  | .    11   .    11   .    .    .    9    17   2    .    .    .    15   .    .    .    .    .    1    .    10   .    .    .    .    12   .    4    .    .    .    .    5    .    .    6    .    35   8    
    Catastrophic           15   | .    1    .    .    .    .    .    .    3    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    7    1    
  Database Lockouts        3    | .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Manual                   420  | .    18   .    14   .    1    .    8    29   3    .    .    .    49   .    .    5    .    .    10   .    28   .    .    1    .    51   .    22   .    .    .    .    38   24   6    29   28   48   8    
  Terminals                478  | .    18   .    20   .    .    .    8    39   4    .    .    .    51   .    .    .    .    .    13   .    34   .    .    .    .    47   .    17   .    .    .    .    43   30   6    39   40   55   14   
  Fabricators              104  | .    .    .    .    .    .    .    .    .    .    .    .    .    20   .    .    .    .    .    9    .    11   .    .    .    .    12   .    8    .    .    .    .    6    12   9    .    .    17   .    
  Repair Stations          34   | .    5    .    5    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    4    .    2    .    
  Recycling Units          22   | .    3    .    .    .    .    .    .    4    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    5    .    6    .    .    .    .    .    .    .    .    .    .    3    
  Scanalyzers              29   | .    .    .    2    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    4    .    3    .    .    .    .    .    .    .    .    .    .    .    4    .    .    6    7    .    .    
  Garrison Access          23   | .    .    .    .    .    .    .    3    1    .    .    .    .    4    .    .    .    .    .    1    .    .    .    .    .    .    3    .    1    .    .    .    .    1    .    1    1    1    6    .    
Terminal Hacks             286  | .    7    .    3    .    2    .    1    19   1    .    23   .    27   .    1    .    .    .    7    .    21   .    .    6    .    25   .    9    .    .    17   .    26   20   4    22   22   19   4    
  Record                   17   | .    .    .    .    .    1    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    
  Part Schematic           50   | .    .    .    .    .    .    .    .    2    .    .    9    .    11   .    .    .    .    .    1    .    4    .    .    .    .    7    .    .    .    .    4    .    11   1    .    .    .    .    .    
  Robot Schematic          1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Analysis           18   | .    3    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    1    1    .    
  Prototype ID Bank        20   | .    2    .    1    .    .    .    .    2    .    .    3    .    .    .    .    .    .    .    1    .    1    .    .    5    .    1    .    .    .    .    4    .    .    .    .    .    .    .    .    
  Open Door                11   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    3    3    .    
  Level Access Points      2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
  Branch Access Points     8    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    1    .    
  Machine Index            10   | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    2    .    1    .    .    .    .    1    1    1    1    1    .    .    
  Terminal Index           3    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
  Fabricator Index         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Index           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Alert Level              13   | .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    2    .    2    2    2    .    
  Unreport Threat          38   | .    .    .    1    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    5    .    3    .    .    .    .    .    4    .    8    2    6    .    
  Locate Traps             40   | .    1    .    .    .    .    .    .    4    .    .    .    .    4    .    .    .    .    .    1    .    1    .    .    .    .    4    .    1    .    .    .    .    7    6    1    4    4    1    1    
  Recall Investigation     1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recall Extermination     6    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    1    1    .    .    .    1    .    
  Recall Reinforcements    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Hauler Manifests         15   | .    .    .    1    .    .    .    1    1    1    .    .    .    1    .    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    1    1    1    1    1    1    .    
  Registered Components    5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    1    1    .    .    1    .    .    
  Registered Prototypes    5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    1    1    .    .    1    .    .    
  Zone Layout              17   | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    1    2    .    4    4    1    .    
  EX-Prototype ID Bank     1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Disengage Seal           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Fabricator Hacks           60   | .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    6    .    6    .    .    .    .    7    .    4    .    .    .    .    4    7    7    .    .    9    .    
  Load Schematic           28   | .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    2    .    3    .    .    .    .    3    .    2    .    .    .    .    2    3    3    .    .    5    .    
  Build                    32   | .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    4    .    3    .    .    .    .    4    .    2    .    .    .    .    2    4    4    .    .    4    .    
Repair Station Hacks       29   | .    4    .    4    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    4    .    2    .    
  Scan Component           15   | .    2    .    2    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    2    .    1    .    
  Repair                   14   | .    2    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    2    .    1    .    
Recycling Unit Hacks       5    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    1    
  Retrieve Components      5    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    1    
Scanalyzer                 28   | .    .    .    2    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    4    .    3    .    .    .    .    .    .    .    .    .    .    .    4    .    .    6    7    .    .    
  Insert Component         18   | .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    5    7    .    .    
  Analyze                  10   | .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    3    .    2    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    
Garrison Access Hacks      16   | .    .    .    .    .    .    .    1    1    .    .    .    .    3    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    1    1    1    5    .    
  Seal Access              16   | .    .    .    .    .    .    .    1    1    .    .    .    .    3    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    1    1    1    5    .    
Unauthorized Hacks         166  | .    3    .    7    .    .    .    .    9    2    .    .    .    20   .    .    .    .    .    8    .    7    .    .    .    .    21   .    13   .    .    .    .    14   15   4    11   18   10   4    
  Terminals                115  | .    1    .    7    .    .    .    .    6    2    .    .    .    14   .    .    .    .    .    5    .    2    .    .    .    .    11   .    5    .    .    .    .    12   10   2    11   18   6    3    
    Track                  37   | .    .    .    2    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    1    .    .    .    .    .    .    3    .    2    .    .    .    .    5    4    .    4    7    3    .    
    Assimilate             17   | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    3    .    .    .    .    .    .    2    3    1    2    2    .    2    
    Botnet                 40   | .    1    .    3    .    .    .    .    4    2    .    .    .    5    .    .    .    .    .    2    .    1    .    .    .    .    4    .    3    .    .    .    .    4    3    1    3    4    .    .    
    Disrupt                15   | .    .    .    2    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    5    3    1    
    Operators              6    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    1    .    .    1    .    .    .    
  Fabricators              35   | .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    3    .    5    .    .    .    .    5    .    3    .    .    .    .    2    5    2    .    .    4    .    
    Report                 3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Prioritize             14   | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    2    .    .    .    .    2    .    1    .    .    .    .    1    2    1    .    .    2    .    
    Siphon                 16   | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    1    .    2    .    .    .    .    2    .    1    .    .    .    .    1    2    1    .    .    2    .    
    Haulers                2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Repair Stations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycling Units          13   | .    2    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    4    .    .    .    .    .    .    .    .    .    .    1    
    Monitor                2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Reject                 1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Recyclers              2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Mask                   4    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    1    
    Tunnel                 4    | .    2    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Access          3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Reprogram              2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Watchers               1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Cores Recovered       1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Used                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Hacking Detections         104  | .    5    .    8    .    .    .    3    12   3    .    .    .    8    .    .    .    .    .    3    .    3    .    .    .    .    7    .    3    .    .    .    .    6    5    2    4    6    19   7    
  Full Trace Events        6    | .    .    .    1    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Feedback Events          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Feedback Blocked         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Schematics Acquired  1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Built             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter                 153  | .    .    .    .    .    .    .    .    .    .    .    .    .    153  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Time                   81   | .    .    .    .    .    .    .    .    .    .    .    .    .    81   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Robot Build Rating .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Part Schematics Acquired   56   | .    .    .    1    .    .    .    .    2    1    .    9    .    11   .    .    .    .    .    2    .    5    .    .    .    .    6    .    .    .    .    4    .    13   1    .    1    .    .    .    
  Parts Built              29   | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    5    .    3    .    .    .    .    3    .    2    .    .    .    .    2    3    4    .    .    3    .    
    Matter                 7168 | .    .    .    .    .    .    .    .    .    .    .    .    .    798  .    .    .    .    .    889  .    668  .    .    .    .    864  .    501  .    .    .    .    624  936  1026 .    .    862  .    
    Time                   2013 | .    .    .    .    .    .    .    .    .    .    .    .    .    305  .    .    .    .    .    184  .    250  .    .    .    .    255  .    130  .    .    .    .    333  185  158  .    .    213  .    
  Total Part Build Rating  206  | .    .    .    .    .    .    .    .    .    .    .    .    .    21   .    .    .    .    .    32   .    20   .    .    .    .    24   .    13   .    .    .    .    18   27   27   .    .    24   .    
Parts Repaired             14   | .    2    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    2    .    1    .    
  Time                     636  | .    52   .    64   .    .    .    .    207  .    .    .    .    .    .    .    .    .    .    143  .    .    .    .    .    .    .    .    26   .    .    .    .    40   .    .    78   .    26   .    
Parts Recycled             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycled Matter          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Components     6    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    3    
Parts Scanalyzed           7    | .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    
  Part Schematics Acquired 7    | .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    
  Parts Damaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   4   .   
  Machine Destruction      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Programmers              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Total Allies               33   | .    .    1    .    .    .    .    .    11   .    .    1    .    1    .    .    2    2    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    2    2    1    2    2    .    2    
  Largest Group            10   | .    .    1    .    .    .    .    .    10   .    .    1    1    1    .    .    2    3    .    .    .    .    .    .    .    .    1    .    .    .    .    2    2    2    1    1    1    1    .    2    
  Highest-Rated Group      258  | .    .    31   .    .    .    .    .    173  .    .    59   59   10   .    .    188  258  .    .    .    .    .    .    .    .    26   .    .    .    .    244  230  52   44   26   26   44   .    70   
  Highest-Rated Ally       131  | .    .    31   .    .    .    .    .    99   .    .    59   59   10   .    .    94   94   .    .    .    .    .    .    .    .    26   .    .    .    .    131  117  26   44   26   26   44   .    44   
Total Orders               8    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    2    .    .    .    .    .    
  STAY                     6    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    2    .    .    .    .    .    
  FOLLOW                   2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    
Ally Attacks               164  | .    .    10   .    .    .    .    .    127  .    .    .    .    .    .    .    .    19   .    .    .    .    .    .    .    .    .    .    .    .    .    3    5    .    .    .    .    .    .    .    
  Total Damage             2738 | .    .    173  .    .    .    .    .    1697 .    .    .    .    .    .    .    .    555  .    .    .    .    .    .    .    .    .    .    .    .    .    211  102  .    .    .    .    .    .    .    
  Kills                    27   | .    .    1    .    .    .    .    .    25   .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Field Lobotomies           5    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com 
Robot Analysis Total       18   | .   3   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   1   1   .   
Derelict Logs Recovered    13   | .   .   2   .   .   .   .   .   .   .   .   .   2   .   1   3   1   .   2   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             17   | .   .   .   .   .   .   .   .   16  .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Turns Passed               25609 | 79   1348 1181 2138 873  674  752  465  3059 507  33   45   178  622  231  195  445  474  89   306  51   555  106  59   292  76   895  12   304  25   85   170  169  794  371  651  380  554  5718 648  
Spaces Moved               35840 | 44   643  633  867  341  346  346  141  1036 502  116  88   390  1233 359  616  1373 973  331  765  207  1219 305  222  548  191  2095 99   811  199  475  456  416  1407 972  1743 1053 1792 8675 1812 
  Core                     5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
  Treads                   4526  | .    609  633  867  341  346  346  141  1036 207  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     78    | 44   34   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   31231 | .    .    .    .    .    .    .    .    .    295  116  88   390  1233 359  616  1373 973  331  765  207  1219 305  222  548  191  2095 99   811  199  475  456  416  1407 972  1743 1053 1792 8675 1807 
  Fastest Speed            11    | 120  120  160  180  180  180  200  200  192  26   26   26   26   26   26   26   26   26   26   24   12   24   24   24   24   24   12   12   12   12   12   11   11   11   13   13   13   13   13   11   
  Average Speed            40    | 120  157  176  180  180  191  200  200  197  87   26   26   26   26   26   26   26   26   26   26   23   24   24   24   24   24   24   12   24   12   12   16   17   20   21   23   22   13   13   13   
  Slowest Speed            260   | 120  180  180  180  180  200  200  200  260  176  26   26   26   26   26   26   26   29   26   30   24   24   24   24   114  24   25   12   25   12   12   105  22   22   25   29   30   13   89   75   
  Overloaded Moves         15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            234   | .    .    .    .    .    .    .    .    .    5    2    .    .    7    .    .    .    .    .    2    3    8    .    .    2    .    12   3    1    1    .    .    2    12   16   24   11   8    47   68   
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Exploration Rate (%)       59    | 3    95   99   51   59   67   82   14   97   20   28   74   65   39   45   72   81   75   57   15   95   22   51   45   87   37   43   88   19   50   68   92   60   35   96   28   84   89   91   50   
  Regions Visited          39
    Branch Regions         25
  Pre-discovered Areas     12    | .    2    1    .    .    1    .    .    2    .    .    1    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
  Known Exits Taken        26    | .    .    .    .    .    .    .    1    .    1    1    1    .    1    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      9     | 1    1    1    1    1    1    1    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             25    | .    .    3    .    2    .    1    .    .    .    1    .    1    .    1    1    3    .    1    .    .    .    2    1    .    2    .    .    .    3    2    .    1    .    .    .    .    .    .    .    
Spaces Dug                 225   | .    .    .    .    13   .    .    1    1    1    .    .    7    28   4    2    .    3    .    11   .    8    3    1    .    7    34   .    7    .    4    2    .    26   3    6    5    6    42   .    
Terrain Destroyed          1883  | .    .    .    14   30   .    .    1    1    1    .    .    7    28   48   6    .    3    .    11   .    8    3    1    .    7    34   .    7    .    4    2    29   26   3    6    5    7    707  884  
  Melee                    165   | .    .    .    .    1    .    .    1    1    1    .    .    7    20   4    2    .    3    .    11   .    8    3    1    .    7    34   .    7    .    4    2    .    12   3    3    5    6    19   .    
  Projectile               521   | .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    3    .    1    449  42   
  AOE                      1197  | .    .    .    14   29   .    .    .    .    .    .    .    .    .    44   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    29   .    .    .    .    .    239  842  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11   -10   -10   -9    -9    -9    -8    -8    -8    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    -1    
---------                  Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Sto   Fac   Low   Dat   Pro   Fac   Low   Low   Zio   Dee   Pro   Fac   Was   Fac   Upp   Upp   War   Pro   Fac   Was   Fac   Upp   Upp   Zhi   Pro   Res   Tes   Res   Qua   Sec   Acc   Com   
Total                      44718 | 57    861   665   1232  534   358   377   263   1723  557   116   106   434   1492  487   638   1459  1134  331   851   205   1435  332   225   705   212   2422  95    903   198   498   539   505   1869  1111  1943  1152  2008  12698 1988  
  Wait                     6530  | 7     111   6     180   127   .     15    53    399   8     3     16    19    211   118   1     61    73    .     48    .     163   21    3     124   14    266   .     75    1     20    46    87    413   120   186   60    125   3330  20    
  Move                     35358 | 43    642   632   866   340   345   345   140   1035  491   111   87    389   1220  358   615   1372  972   330   761   200   1203  304   221   544   190   2071  93    808   196   474   455   411   1384  940   1702  1030  1776  8582  1680  
  Hop                      210   | .     .     .     .     .     .     .     .     .     5     2     .     .     5     .     .     .     .     .     2     3     7     .     .     1     .     12    2     1     1     .     .     2     10    15    16    11    7     45    63    
  Pick Up                  249   | .     19    .     25    9     5     1     12    16    2     .     .     .     4     .     .     4     10    .     10    .     9     .     .     6     .     7     .     3     .     .     7     .     8     9     10    7     11    40    15    
  Fast Attach              152   | 1     8     1     6     .     .     .     .     20    2     .     .     4     4     1     4     6     10    .     3     .     1     2     .     9     .     1     .     1     .     .     4     .     4     3     3     4     8     35    7     
  Attach                   128   | .     3     .     6     5     .     .     6     3     12    .     .     .     1     .     1     3     4     .     3     .     3     .     .     3     .     5     .     .     .     .     5     1     7     4     3     6     10    17    17    
  Detach                   31    | .     .     .     2     .     .     .     .     6     .     .     .     .     .     .     1     .     1     .     2     .     .     .     .     1     .     .     .     .     .     .     1     .     5     .     2     .     4     4     2     
  Swap                     134   | .     5     .     12    7     4     .     6     24    4     .     2     .     8     2     .     1     2     .     2     2     1     .     .     1     .     4     .     .     .     .     4     1     4     6     4     2     7     14    5     
  Drop                     349   | .     14    .     20    6     4     1     10    41    24    .     .     4     6     1     4     10    18    .     5     .     9     1     .     16    .     9     .     2     .     .     8     .     6     9     4     13    10    62    32    
  Fire                     1153  | 6     58    6     110   37    .     15    35    156   5     .     1     9     8     3     .     .     19    .     .     .     .     .     .     .     .     .     .     .     .     .     2     3     14    .     3     .     5     514   144   
  Melee                    375   | .     .     .     .     1     .     .     1     10    4     .     .     9     25    4     12    2     25    1     15    .     39    4     1     .     8     47    .     13    .     4     7     .     14    5     10    19    45    48    2     
  Ram                      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kick                     .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crush                    32    | .     1     20    5     2     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Escape Stasis            10    | .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     1     
  Rewire                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Trap                     .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Miscellaneous            7     | .     .     .     .     .     .     .     .     7     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: [*Min x2])
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles
-8/Mines
-8/Materials
-8/Storage
-7/Factory (discovered 2 exits: *Fac / *Low)
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 3 exits: *Fac / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion (discovered 2 exits: *Dee / *Pro)
-6/Deep Caves
-5/Proximity Caves
-5/Factory (discovered 3 exits: Fac / *Upp x2)
-5/Waste
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm)
-4/Waste
-4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm)
-4/Upper Caves
-4/Upper Caves
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 3 exits: Res / *Tes x2)
-3/Testing
-2/Research (discovered 2 exits: *Qua x2)
-2/Quarantine (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access (discovered 2 exits: [*Sur] / *Com)
-1/Command
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
    13 | -11/Scrapyard      | Discovered new exit (range 3)
    80 | -11/Scrapyard      | Entered Materials
   222 | -10/Materials      | Discovered new exit (range 16)
   303 | -10/Materials      | Build established: Mutant
   394 | -10/Materials      | Discovered new exit (range 15)
   588 | -10/Materials      | Discovered new exit (range 16)
   870 | -10/Materials      | Discovered new exit (range 14)
   922 | -10/Materials      | Repaired Assault Rifle
   949 | -10/Materials      | Repaired Lgt. Treads
  1208 | -10/Materials      | Central database locked down
  1428 | -10/Materials      | Entered Mines
  1451 | -10/Mines          | Received a Mining Laser from a helpful Derelict
  1482 | -10/Mines          | Met a Derelict bent on vengeance
  1674 | -10/Mines          | Discovered new exit (range 10)
  1854 | -10/Mines          | Discovered new exit (range 12)
  2208 | -10/Mines          | Learned location of Zion (-6)
  2609 | -10/Mines          | Entered Materials
  2609 | -9/Materials       | Evolved 2 slots: Utility x2
  3137 | -9/Materials       | Lost 3 parts (1n2w)
  3497 | -9/Materials       | Discovered new exit (range 16)
  3851 | -9/Materials       | Build established: Hauler-Mutant
  3943 | -9/Materials       | Discovered new exit (range 15)
  4167 | -9/Materials       | Build established: Scavenger-Mutant
  4453 | -9/Materials       | Repaired Hvy. Assault Rifle
  4596 | -9/Materials       | Repaired Hvy. Assault Rifle
  4747 | -9/Materials       | Entered Mines
  5145 | -9/Mines           | Discovered new exit (range 15)
  5158 | -9/Mines           | Assembled infested the area
  5277 | -9/Mines           | Core integrity fell below 50%
  5331 | -9/Mines           | Destroyed 8 combat bots
  5338 | -9/Mines           | Lost 5 parts (1p1n3w)
  5472 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  5472 | -9/Mines           | Discovered new exit (range 5)
  5620 | -9/Mines           | Entered Exiles
  5665 | -9/Exiles          | Met 8R-AWN
  5694 | -9/Exiles          | Met EX-HEX
  5794 | -9/Exiles          | Met EX-DEC
  5820 | -9/Exiles          | Build established: Hauler-Mutant
  5991 | -9/Exiles          | Met EX-BIN
  6019 | -9/Exiles          | Aligned with FarCom system
  6021 | -9/Exiles          | Given EX-Vault access code
  6067 | -9/Exiles          | Opened EX-Vault
  6079 | -9/Exiles          | Found Field Lobotomy Kit
  6090 | -9/Exiles          | Found Longsword +1
  6093 | -9/Exiles          | Found AWS/Gauss
  6138 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  6270 | -9/Exiles          | Discovered new exit (range 14)
  6294 | -9/Exiles          | Stole three prototypes: AWS/Gauss, Field Lobotomy Kit, Longsword +1
  6294 | -9/Exiles          | Entered Mines
  7028 | -8/Mines           | Discovered new exit (range 10)
  7046 | -8/Mines           | Entered Materials
  7046 | -8/Materials       | Evolved 2 slots: Utility x2
  7047 | -8/Materials       | Identified exit to Storage
  7219 | -8/Materials       | Garrison activated, responded to threat
  7511 | -8/Materials       | Entered Storage
  7596 | -8/Storage         | Assisted by bots powering up and referring to "LRC-V3"
  7901 | -8/Storage         | Build established: Commander-Mutant
  8564 | -8/Storage         | Central database locked down
  8734 | -8/Storage         | Found Prototype Launcher
  8734 | -8/Storage         | Identified Gui. Missile Launcher
  8934 | -8/Storage         | Build established: Hauler-Mutant
  9103 | -8/Storage         | Discovered new exit (range 5)
  9591 | -8/Storage         | Met 01-MTF
  9730 | -8/Storage         | Destroyed 01-MTF
  9833 | -8/Storage         | Found 01-MTF's Shockpuncher
 10365 | -8/Storage         | Repaired Centrium Light Armor Plating
 10465 | -8/Storage         | Repaired Mni. Fusion Reactor
 10570 | -8/Storage         | Entered Factory
 10570 | -7/Factory         | Accompanied by 6 allies
 10570 | -7/Factory         | Evolved 2 slots: Propulsion x2
 10572 | -7/Factory         | FarCom data flow suspended
 10852 | -7/Factory         | Discovered new exit (range 8)
 10865 | -7/Factory         | Identified exit to Lower Caves
 10994 | -7/Factory         | Discovered new exit (range 16)
 11077 | -7/Factory         | Entered Lower Caves
 11086 | -7/Lower Caves     | Encountered a Warlord checkpoint
 11106 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to meet someone special
 11108 | -7/Lower Caves     | Identified exit to Data Miner
 11110 | -7/Lower Caves     | Entered Data Miner
 11110 | -7/Data Miner      | Discovered new exit (range 6)
 11112 | -7/Data Miner      | Identified exit to Proximity Caves
 11115 | -7/Data Miner      | Met Data Miner
 11120 | -7/Data Miner      | Learned location of Section 7 (-2)
 11120 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 11124 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 11132 | -7/Data Miner      | Assimilated Data Miner with FLK Orb
 11155 | -7/Data Miner      | Entered Proximity Caves
 11155 | -6/Proximity Caves | Accompanied by 1 ally (Data Miner)
 11186 | -6/Proximity Caves | Destroyed Data Miner
 11190 | -6/Proximity Caves | Found Prototype Hackware
 11190 | -6/Proximity Caves | Identified Ghost Barrier
 11192 | -6/Proximity Caves | Found Prototype Hackware
 11192 | -6/Proximity Caves | Identified Deep Network Scanner
 11195 | -6/Proximity Caves | Found Prototype Hackware
 11195 | -6/Proximity Caves | Identified Quantum Router
 11197 | -6/Proximity Caves | Found Prototype Hackware
 11197 | -6/Proximity Caves | Identified System Mapper
 11210 | -6/Proximity Caves | Learned Factory terminal intel
 11233 | -6/Proximity Caves | Learned location of 2 exits from Factory
 11303 | -6/Proximity Caves | Spotted B-75 Beast
 11331 | -6/Proximity Caves | Discovered new exit (range 9)
 11333 | -6/Proximity Caves | Entered Factory
 11333 | -6/Factory         | Evolved 2 slots: Utility x2
 11334 | -6/Factory         | Identified exit to Lower Caves
 11334 | -6/Factory         | Identified exit to Factory
 11335 | -6/Factory         | Loaded intel: 19 terminal locations
 11577 | -6/Factory         | Fabricated Exp. Sensor Array (x1)
 11627 | -6/Factory         | Fabricated Exp. Utility Shielding?
 11698 | -6/Factory         | Fabricated Exp. Signal Interpreter?
 11749 | -6/Factory         | Build established: Wizard-Sprinter
 11942 | -6/Factory         | Fabricated Adv. Hacking Suite?
 11955 | -6/Factory         | Entered Lower Caves
 11979 | -6/Lower Caves     | Encountered a Warlord checkpoint
 12042 | -6/Lower Caves     | Learned location of Extension (-4)
 12184 | -6/Lower Caves     | Discovered new exit (range 5)
 12185 | -6/Lower Caves     | Identified exit to Lower Caves
 12186 | -6/Lower Caves     | Entered another Lower Caves area
 12210 | -6/Lower Caves     | Learned Factory terminal intel
 12213 | -6/Lower Caves     | Learned 4 Factory zone layouts
 12242 | -6/Lower Caves     | Spotted TG-9UJ(f)
 12245 | -6/Lower Caves     | Encountered a Master Thief
 12257 | -6/Lower Caves     | Discovered exit to Factory (range 10)
 12257 | -6/Lower Caves     | Learned Factory security intel
 12270 | -6/Lower Caves     | Destroyed TG-9UJ(f)
 12317 | -6/Lower Caves     | Encountered a Warlord checkpoint
 12323 | -6/Lower Caves     | Discovered new exit (range 13)
 12325 | -6/Lower Caves     | Identified exit to Zion
 12381 | -6/Lower Caves     | Entered Zion
 12405 | -6/Zion            | Discovered new exit (range 11)
 12407 | -6/Zion            | Identified exit to Proximity Caves
 12424 | -6/Zion            | Learned Factory garrison access intel
 12431 | -6/Zion            | Acquired unknown access codes intercepted by a Zionite
 12498 | -6/Zion            | Opened final containment barrier to the Deep Caves
 12501 | -6/Zion            | Discovered new exit (range 5)
 12502 | -6/Zion            | Saw the warning signs outside the Deep Caves entrance
 12502 | -6/Zion            | Identified exit to Deep Caves
 12512 | -6/Zion            | Given the Hacking Drone Bay
 12513 | -6/Zion            | Found Prototype Device
 12513 | -6/Zion            | Identified Hacking Drone Bay
 12548 | -6/Zion            | Learned 4 Factory zone layouts
 12571 | -6/Zion            | Received a hallucinogenic algorithm
 12588 | -6/Zion            | Found CR-A16's Pointy Stick
 12615 | -6/Zion            | Learned Factory repair station intel
 12647 | -6/Zion            | Found Prototype Processor
 12647 | -6/Zion            | Identified Exp. Core Analyzer
 12702 | -6/Zion            | Given A8's code to call for help
 12798 | -6/Zion            | Enhanced Grunt warped into view, answering call for help
 12808 | -6/Zion            | Enhanced Grunt warped into view, answering call for help
 12826 | -6/Zion            | Entered Deep Caves
 12826 | -6/Deep Caves      | Accompanied by 2 allies
 12985 | -6/Deep Caves      | Attacked by Z-Imprinter
 12999 | -6/Deep Caves      | Assimilated GW-GQU(z) with FLK Orb
 13002 | -6/Deep Caves      | Assimilated 9P-NHO(z) with FLK Orb
 13004 | -6/Deep Caves      | Allies destroyed Z-Imprinter
 13006 | -6/Deep Caves      | Found Prototype Device
 13006 | -6/Deep Caves      | Identified Zio. Metafield Generator
 13090 | -6/Deep Caves      | Found Prototype Protection
 13090 | -6/Deep Caves      | Identified Zio. Weapon Casing
 13175 | -6/Deep Caves      | Z-Facility disabled
 13242 | -6/Deep Caves      | Discovered new exit (range 6)
 13243 | -6/Deep Caves      | Identified exit to Proximity Caves
 13300 | -6/Deep Caves      | Entered Proximity Caves
 13338 | -5/Proximity Caves | Learned location of 2 exits from Factory
 13340 | -5/Proximity Caves | Learned Factory security intel
 13357 | -5/Proximity Caves | Discovered exit to Factory (range 6)
 13389 | -5/Proximity Caves | Entered Factory
 13389 | -5/Factory         | Evolved 2 slots: Utility x2
 13390 | -5/Factory         | Identified exit to Upper Caves
 13390 | -5/Factory         | Identified exit to Factory
 13393 | -5/Factory         | Loaded intel: 20 terminal locations
 13394 | -5/Factory         | Loaded intel: 6 repair station locations
 13395 | -5/Factory         | Loaded intel: 4 garrison access locations
 13460 | -5/Factory         | Fabricated Field Propulsion Array?
 13493 | -5/Factory         | Repaired Exp. Utility Shielding?
 13510 | -5/Factory         | Fabricated Exp. Cesium-ion Thruster?
 13565 | -5/Factory         | Repaired Centrium Light Armor Plating
 13567 | -5/Factory         | Fabricated Exp. Cesium-ion Thruster?
 13589 | -5/Factory         | Local fabrication network quarantined
 13615 | -5/Factory         | Repaired Mni. Fusion Reactor
 13624 | -5/Factory         | Fabricated Exp. Cesium-ion Thruster?
 13695 | -5/Factory         | Sucked down chute
 13695 | -5/Factory         | Entered Waste
 13695 | -5/Waste           | The area was eerily silent
 13741 | -5/Waste           | Discovered new exit (range 13)
 13746 | -5/Waste           | Identified exit to Factory
 13746 | -5/Waste           | Entered Factory
 13874 | -5/Factory         | Fabricated Gravity Neutralizing Apparatus (x1)
 13921 | -5/Factory         | Fabricated Inertial Stasis Machine?
 14048 | -5/Factory         | Local fabrication network quarantined
 14051 | -5/Factory         | Fabricated Impulse Thruster Array?
 14162 | -5/Factory         | Central database locked down
 14301 | -5/Factory         | Entered Upper Caves
 14305 | -5/Upper Caves     | Identified exit to Upper Caves
 14319 | -5/Upper Caves     | Spotted B-75 Beast
 14396 | -5/Upper Caves     | Found Alien Artifact
 14396 | -5/Upper Caves     | Identified Core Expander
 14396 | -5/Upper Caves     | Installed Core Expander, added new Power slot
 14407 | -5/Upper Caves     | Entered another Upper Caves area
 14418 | -5/Upper Caves     | Discovered exit to Factory (range 5)
 14420 | -5/Upper Caves     | Learned location of Warlord (-5)
 14458 | -5/Upper Caves     | Spotted UP-L08(f)
 14459 | -5/Upper Caves     | Encountered a Master Thief
 14465 | -5/Upper Caves     | Discovered new exit (range 3)
 14465 | -5/Upper Caves     | Identified exit to Warlord
 14466 | -5/Upper Caves     | Entered Warlord
 14558 | -5/Warlord         | Met Warlord
 14561 | -5/Warlord         | Opened Warlord's prototype stash
 14562 | -5/Warlord         | Found Prototype Reactor
 14562 | -5/Warlord         | Identified Vortex Chain Reactor
 14576 | -5/Warlord         | Warlord's base attacked by MAIN.C
 14580 | -5/Warlord         | Found Prototype Device
 14580 | -5/Warlord         | Identified Exp. Phase Shifter
 14585 | -5/Warlord         | Found Prototype Device
 14585 | -5/Warlord         | Identified System Purifier
 14590 | -5/Warlord         | Found Ghost Barrier
 14592 | -5/Warlord         | Found Exp. Core Analyzer
 14741 | -5/Warlord         | Opened side exit
 14756 | -5/Warlord         | Discovered new exit (range 8)
 14758 | -5/Warlord         | Identified exit to Proximity Caves
 14758 | -5/Warlord         | Entered Proximity Caves
 14830 | -4/Proximity Caves | Discovered exit to Factory (range 12)
 14834 | -4/Proximity Caves | Entered Factory
 14834 | -4/Factory         | Evolved 2 slots: Utility x2
 14947 | -4/Factory         | Identified exit to Upper Caves
 14947 | -4/Factory         | Identified exit to Extension
 14947 | -4/Factory         | Identified exit to Armory
 15401 | -4/Factory         | Discovered new exit (range 15)
 15416 | -4/Factory         | Fabricated Quantum Shading Machine?
 15460 | -4/Factory         | Fabricated Quantum Shading Machine?
 15516 | -4/Factory         | Fabricated Quantum Shading Machine (x1)
 15539 | -4/Factory         | Local fabrication network quarantined
 15729 | -4/Factory         | Manually triggered Chute Trap
 15729 | -4/Factory         | Sucked down chute
 15729 | -4/Factory         | Entered Waste
 15731 | -4/Waste           | Spotted C-40 Crusher
 15732 | -4/Waste           | Spotted C-40 Crusher
 15735 | -4/Waste           | Spotted C-40 Crusher
 15736 | -4/Waste           | Spotted C-40 Crusher
 15736 | -4/Waste           | Spotted C-40 Crusher
 15738 | -4/Waste           | Spotted C-40 Crusher
 15740 | -4/Waste           | Discovered new exit (range 10)
 15741 | -4/Waste           | Identified exit to Factory
 15741 | -4/Waste           | Entered Factory
 15860 | -4/Factory         | Discovered new exit (range 5)
 15862 | -4/Factory         | Identified exit to Research
 15879 | -4/Factory         | Repaired Exp. Utility Shielding?
 15922 | -4/Factory         | Fabricated Mni. Smartbomb Launcher (x1)
 15942 | -4/Factory         | Local fabrication network quarantined
 15968 | -4/Factory         | Fabricated Exp. Hacking Suite (x1)
 16003 | -4/Factory         | Spotted B-86 Titan
 16045 | -4/Factory         | Entered Upper Caves
 16069 | -4/Upper Caves     | Discovered new exit (range 11)
 16070 | -4/Upper Caves     | Identified exit to Upper Caves
 16070 | -4/Upper Caves     | Entered another Upper Caves area
 16152 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 16154 | -4/Upper Caves     | Discovered new exit (range 15)
 16155 | -4/Upper Caves     | Identified exit to Zhirov
 16155 | -4/Upper Caves     | Entered Zhirov
 16155 | -4/Zhirov          | Discovered new exit (range 3)
 16156 | -4/Zhirov          | Identified exit to Proximity Caves
 16158 | -4/Zhirov          | Met Zhirov
 16162 | -4/Zhirov          | Learned location of Quarantine (-2)
 16162 | -4/Zhirov          | Learned location of Testing (-3)
 16163 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 16166 | -4/Zhirov          | Found Alien Artifact
 16166 | -4/Zhirov          | Identified Integrated Dissipator
 16166 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 16213 | -4/Zhirov          | Found Alien Artifact
 16238 | -4/Zhirov          | Assimilated Perun with FLK Orb
 16248 | -4/Zhirov          | Assimilated Svarog with FLK Orb
 16279 | -4/Zhirov          | Attacked by Zhirov
 16283 | -4/Zhirov          | Destroyed Zhirov
 16287 | -4/Zhirov          | Found Quantum Router
 16288 | -4/Zhirov          | Found Deep Network Scanner
 16292 | -4/Zhirov          | Zhirov detonated his lab
 16292 | -4/Zhirov          | Cloak Generator disabled
 16323 | -4/Zhirov          | Lost 4 parts (2n2w)
 16325 | -4/Zhirov          | Entered Proximity Caves
 16325 | -3/Proximity Caves | Accompanied by 2 allies (incl. Perun, Svarog)
 16466 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 16493 | -3/Proximity Caves | Discovered exit to Research (range 7)
 16494 | -3/Proximity Caves | Entered Research
 16494 | -3/Research        | Evolved 2 slots: Utility x2
 16536 | -3/Research        | Identified exit to Testing
 16732 | -3/Research        | Repaired Exp. Utility Shielding
 16791 | -3/Research        | Discovered new exit (range 10)
 17091 | -3/Research        | Fabricated Adv. Particle Accelerator (x1)
 17094 | -3/Research        | Local fabrication network quarantined
 17202 | -3/Research        | Fabricated Exp. Weapon Cycler?
 17224 | -3/Research        | Spotted B-86 Titan
 17288 | -3/Research        | Entered Testing
 17415 | -3/Testing         | Discovered new exit (range 10)
 17448 | -3/Testing         | Fabricated Dimensional Manipulator?
 17465 | -3/Testing         | Fabricated Exp. Armor Integrity Analyzer (x1)
 17502 | -3/Testing         | Fabricated Exp. Force Field (x1)
 17555 | -3/Testing         | Found Prototype Protection
 17585 | -3/Testing         | Local fabrication network quarantined
 17656 | -3/Testing         | Identified exit to Research
 17659 | -3/Testing         | Entered Research
 17659 | -2/Research        | Warlord forces began assault on 0b10
 17659 | -2/Research        | Evolved 2 slots: Utility x2
 17695 | -2/Research        | Identified exit to Quarantine
 17701 | -2/Research        | Fabricated Dimensional Manipulator (x1)
 17736 | -2/Research        | Fabricated Exp. Power Amplifier (x1)
 17761 | -2/Research        | Fabricated Exp. Targeting Computer (x1)
 17769 | -2/Research        | Research machine network offline
 17786 | -2/Research        | Fabricated Exp. Targeting Computer (x1)
 17963 | -2/Research        | Local fabrication network quarantined
 18012 | -2/Research        | Borebot progress halted
 18134 | -2/Research        | Borebot progress halted
 18299 | -2/Research        | Spotted Striker
 18310 | -2/Research        | Entered Quarantine
 18317 | -2/Quarantine      | Found Alien Artifact
 18423 | -2/Quarantine      | Identified exit to Access
 18467 | -2/Quarantine      | Repaired Impulse Thruster Array
 18486 | -2/Quarantine      | Identified Core Reset Matrix
 18486 | -2/Quarantine      | Identified Centrium Heavy Armor Plating
 18502 | -2/Quarantine      | Found Alien Slashing Weapon
 18502 | -2/Quarantine      | Identified Sigix Broadsword
 18512 | -2/Quarantine      | Repaired Mni. Smartbomb Launcher?
 18602 | -2/Quarantine      | Found Alien Artifact
 18615 | -2/Quarantine      | Found Alien Artifact
 18617 | -2/Quarantine      | Identified Transdimensional Reconstructor
 18617 | -2/Quarantine      | Identified Subatomic Replicator
 18650 | -2/Quarantine      | Spotted Alpha 7
 18654 | -2/Quarantine      | Found Alien Launcher
 18671 | -2/Quarantine      | Spotted Fortress
 18690 | -2/Quarantine      | Discovered new exit (range 6)
 18690 | -2/Quarantine      | Identified exit to Section 7
 18690 | -2/Quarantine      | Entered Section 7
 18728 | -2/Section 7       | Found Alien Artifact
 18737 | -2/Section 7       | Identified Integrated Reactor
 18737 | -2/Section 7       | Identified Sigix Terminator
 18789 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 18796 | -2/Section 7       | Spotted S7 Guard
 18797 | -2/Section 7       | Found Alien Artifact
 18802 | -2/Section 7       | Identified Integrated Heat Negator
 18834 | -2/Section 7       | Installed Integrated Heat Negator, increased core heat dissipation (+40)
 18837 | -2/Section 7       | Spotted S7 Guard
 18844 | -2/Section 7       | Found Alien Artifact
 18852 | -2/Section 7       | Identified Integrated Singularity Reactor
 18869 | -2/Section 7       | Spotted S7 Guard
 18869 | -2/Section 7       | Found Alien Artifact
 18901 | -2/Section 7       | Spotted B-90 Cyclops
 18944 | -2/Section 7       | Found Integrated Reactor
 18944 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 19018 | -2/Section 7       | Spotted B-99 Colossus
 19030 | -2/Section 7       | Found Alien Artifact
 19031 | -2/Section 7       | Found Alien Artifact
 19112 | -2/Section 7       | Spotted Alpha 7
 19112 | -2/Section 7       | Spotted Alpha 7
 19167 | -2/Section 7       | Installed Integrated Singularity Reactor, increased core energy generation (+20)
 19169 | -2/Section 7       | Found Alien Energy Gun
 19172 | -2/Section 7       | Found Alien Energy Gun
 19173 | -2/Section 7       | Warped through subspace
 19181 | -2/Section 7       | Found Transdimensional Reconstructor
 19190 | -2/Section 7       | Spotted B-90 Cyclops
 19204 | -2/Section 7       | Spotted S7 Guard
 19209 | -2/Section 7       | Found Alien Artifact
 19209 | -2/Section 7       | Identified Core Regenerator
 19209 | -2/Section 7       | Used Core Regenerator, restored core integrity (+157)
 19220 | -2/Section 7       | Identified Core Membrane
 19220 | -2/Section 7       | Identified LRC Matter Compressor
 19220 | -2/Section 7       | Identified LRC Boosters
 19221 | -2/Section 7       | Installed LRC Matter Compressor, increased matter storage capacity (+125)
 19244 | -2/Section 7       | Entered Access
 19244 | -1/Access          | Evolved 2 slots: Utility x2
 19266 | -1/Access          | Identified Sigix Quantum Sheargun (x2)
 19276 | -1/Access          | Installed Core Membrane, gained immunity to corruption
 19277 | -1/Access          | Used Subatomic Replicator to replicate LRC Boosters
 19278 | -1/Access          | Installed LRC Boosters, increased mass support (+10)
 19280 | -1/Access          | Installed LRC Boosters, increased mass support (+10)
 19298 | -1/Access          | Fabricated Vortex Chain Reactor (x1)
 19326 | -1/Access          | Fabricated Prc. Energy Filter (x1)
 19511 | -1/Access          | Fabricated Imp. Q-thruster?
 19546 | -1/Access          | Local fabrication network quarantined
 19558 | -1/Access          | Identified exit to Command
 19613 | -1/Access          | Repaired Exp. Utility Shielding
 19619 | -1/Access          | Spotted B-99 Colossus
 19744 | -1/Access          | First assault squad dispatched
 19763 | -1/Access          | Spotted B-99 Colossus
 19783 | -1/Access          | Spotted B-99 Colossus
 20116 | -1/Access          | Destroyed 21 combat bots
 20232 | -1/Access          | Destroyed 19 combat bots
 20378 | -1/Access          | Destroyed 8 combat bots
 20501 | -1/Access          | High security lockdown imminent
 20581 | -1/Access          | High security lockdown engaged
 20605 | -1/Access          | Garrison activated, responded to threat
 20619 | -1/Access          | Spotted Striker
 20631 | -1/Access          | Destroyed Striker
 20697 | -1/Access          | Destroyed 9 combat bots
 20798 | -1/Access          | Spotted Investigator
 20800 | -1/Access          | Destroyed Investigator
 20858 | -1/Access          | Destroyed 29 combat bots
 20888 | -1/Access          | Destroyed Striker
 20928 | -1/Access          | Destroyed 12 combat bots
 20953 | -1/Access          | Spotted Striker
 20968 | -1/Access          | Destroyed Striker
 21029 | -1/Access          | Destroyed 9 combat bots
 21056 | -1/Access          | Sterilization system engaged
 21091 | -1/Access          | Spotted Striker
 21133 | -1/Access          | Destroyed Striker
 21140 | -1/Access          | Spotted Executioner
 21140 | -1/Access          | Spotted Investigator
 21153 | -1/Access          | Destroyed Investigator
 21154 | -1/Access          | Destroyed 21 combat bots
 21171 | -1/Access          | Destroyed Executioner
 21193 | -1/Access          | Destroyed Striker
 21262 | -1/Access          | Destroyed 15 combat bots
 21356 | -1/Access          | Ambient heat levels rising (+10)
 21385 | -1/Access          | Destroyed 8 combat bots
 21486 | -1/Access          | Found Prototype Device
 21486 | -1/Access          | Identified Adv. Kinecellerator
 21506 | -1/Access          | Ambient heat levels rising (+10)
 21540 | -1/Access          | Build established: Machinist-Sprinter
 21550 | -1/Access          | Energy Cycler disabled
 21590 | -1/Access          | Found Prototype Processor
 21590 | -1/Access          | Identified Exp. Terrain Scan Processor
 21592 | -1/Access          | Found Prototype Processor
 21592 | -1/Access          | Identified Spectral Analyzer
 21656 | -1/Access          | Ambient heat levels rising (+10)
 21806 | -1/Access          | Ambient heat levels rising (+10)
 21917 | -1/Access          | Discovered new exit (range 6)
 21954 | -1/Access          | Found Exp. Targeting Computer
 21956 | -1/Access          | Ambient heat levels rising (+10)
 22051 | -1/Access          | Found Spectral Analyzer
 22106 | -1/Access          | Ambient heat levels rising (+10)
 22256 | -1/Access          | Ambient heat levels rising (+10)
 22330 | -1/Access          | Build established: Hacker-Sprinter
 22406 | -1/Access          | Ambient heat levels rising (+10)
 22556 | -1/Access          | Ambient heat levels rising (+10)
 22706 | -1/Access          | Ambient heat levels rising (+10)
 22856 | -1/Access          | Ambient heat levels rising (+10)
 23006 | -1/Access          | Ambient heat levels rising (+10)
 23156 | -1/Access          | Ambient heat levels rising (+10)
 23306 | -1/Access          | Ambient heat levels rising (+10)
 23456 | -1/Access          | Ambient heat levels rising (+10)
 23606 | -1/Access          | Ambient heat levels rising (+10)
 23756 | -1/Access          | Ambient heat levels rising (+10)
 23906 | -1/Access          | Ambient heat levels rising (+10)
 24056 | -1/Access          | Ambient heat levels rising (+10)
 24206 | -1/Access          | Ambient heat levels rising (+10)
 24356 | -1/Access          | Ambient heat levels rising (+10)
 24506 | -1/Access          | Ambient heat levels rising (+10)
 24656 | -1/Access          | Ambient heat levels rising (+10)
 24806 | -1/Access          | Ambient heat levels rising (+10)
 24956 | -1/Access          | Ambient heat levels rising (+10)
 24962 | -1/Access          | Entered Command
 24995 | -1/Command         | Spotted B-99 Colossus
 25053 | -1/Command         | Spotted B-99 Colossus
 25101 | -1/Command         | Disengaged cave seal
 25109 | -1/Command         | Disengaged cave seal
 25127 | -1/Command         | Welcomed Warlord to Command
 25152 | -1/Command         | High security lockdown imminent
 25165 | -1/Command         | Fired Sigix Terminator
 25165 | -1/Command         | MAIN.C activated Command garrisons
 25209 | -1/Command         | Destroyed 177 combat bots
 25233 | -1/Command         | Phase Generator disabled
 25272 | -1/Command         | P-80 Master assimilated allied Director 10a
 25375 | -1/Command         | P-80 Master assimilated allied B7-OVE(h)
 25416 | -1/Command         | Destroyed 23 combat bots
 25426 | -1/Command         | Build established: Machinist-Sprinter
 25523 | -1/Command         | Spotted B-99 Colossus
 25531 | -1/Command         | Destroyed 11 combat bots
 25591 | -1/Command         | Destroyed 8 combat bots
 25609 | -1/Command         | Discovered new exit (range 8)
 25610 | ***                | Escaped!

 Last Messages 
---------------
25608_ Field strength at 28.
25608_ Stasis field depleted.
25609_ Triggered Stasis Trap.
25609_ A bubble of rippling energy engulfs the area.
25609_ Field strength at 21.
25609_ Stasis field depleted.
25609_ Triggered Stasis Trap.
25609_ A bubble of rippling energy engulfs the area.
25609_ Field strength at 21.
25609_ Stasis field depleted.
25609_ The Access Shell folds into the floor.
25609_ Triggered Stasis Trap.
25609_ EXIT=FOUND
25609_ A bubble of rippling energy engulfs the area.
25609_ Field strength at 21.
25609_ Stasis field depleted.
25609_ Triggered Stasis Trap.
25609_ A bubble of rippling energy engulfs the area.
25609_ Field strength at 21.
25610_ Stasis field depleted.

 Map 
-----
+----------------------------------------------------+
| #           +         ##==#???????# #      "#????? |
| #  #####    #      == + [*#???????# #     ""#????? |
| #  #???##  ##      %% ##%=#???????# #     ""#????? |
| #  #????#  ##     =%//##* #???????# #     ""#????? |
| #  #????#  ##"#+""######[=######### #=     "#????? |
| #  #????#                          *#     T"#????? |
| #  #????#                          %+=    ""#????? |
| #  ######                ####+#######     ""#????? |
| #=%#    #                #?     ????#     ""#????? |
| #!=#    #                #        ??#     ""#????? |
| #=%#    #                #        #?#      "#????? |
| #|[+    +                #  """"  #?#       #????? |
| #!!#    ##+##########    #  """"  #?#       #????? |
| #%=#    #    ???????######  """"  #?#       #????? |
| # !#    #      ??????????#! """"  #?#       #????? |
| #  #    #     =  ????????#        #?#########????? |
| #  #    #         #??????#        #??????????????? |
| #  ################??????##########??????????????? |
| #  #?????????????????????????????????????????????? |
|    #??????????????##############?????????????????? |
|    #??????????????#            #?????????????????? |
|    #??????#########            #?????????????????? |
|    #????### # # # #            #?????????????????? |
| #  ######                      #?????????????????? |
| #       +                      #?????????????????? |
| #       +^              "@     #?????????????????? |
| #       +               ""     #?????????????????? |
| #       +                      #?????????????????? |
| #  ######                      #?????????????????? |
| #  #????### # # # #            #?????????????????? |
| #  #??????#########            #?????????????????? |
| #  #??????????????#            #?????????????????? |
| #  #??????????????##############?????????????????? |
| #  #?????????????????????????????????????????????? |
| #  #?????????????????????????????????????????????? |
| #  #?????????????????????????????????????????????? |
| #   ?????????????????????????????????????????????? |
| #   ?????????????????????????????????????????????? |
| #  #?????????????????????????????????????????????? |
| #  #?????????????????????????????????????????????? |
| #  #?????????????????????????????????????????????? |
| #  +?????????????????????????????????????????????? |
| #  ??????????????????????????????????????????????? |
| ###??????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           292
Energy Generation          115
Energy Capacity            865
Matter Stores              425
Matter Capacity            600
Sight Range                24
Robot Scan Range           30
Terrain Scan Range         16
Terrain Scan Density       10
Power Amplification        40
Additional Mass Support    50
Armor Coverage             600
Resistance: TH             10
Utility Shielding          90
Weapon Cycling             30
Phase Shifting             20
Evasion (%)                101
Targeting Accuracy         36
Melee Accuracy             8
Target Analysis            8
Core Analysis              15
Armor Integrity Analysis   90
Recoil Reduction           4
Energy Filtering           50
Particle Charging          50
Offensive Hacking          100
Defensive Hacking          90

 Item Schematics 
-----------------
               Imp. Flight Unit | -9/Materials  | Scanalyzed
                      EM Shield | -8/Storage    | Hacked
             Enh. Optical Array | -8/Storage    | Hacked
       Imp. Cesium-ion Thruster | -7/Factory    | Scanalyzed
               Combat Drone Bay | -7/Data Miner | Free
      Lgt. Regenerative Plating | -7/Data Miner | Free
          Exp. Flexi-carbon Leg | -7/Data Miner | Free
            Cmb. Gravmag System | -7/Data Miner | Free
                   Triangulator | -7/Data Miner | Free
              Exp. Sensor Array | -7/Data Miner | Free
       Exp. Transmission Jammer | -7/Data Miner | Free
                 Exp. ECM Suite | -7/Data Miner | Free
                   Plasma Sword | -7/Data Miner | Free
         Exp. Utility Shielding | -6/Factory    | Hacked
             Adv. Hacking Suite | -6/Factory    | Hacked
             Adv. System Shield | -6/Factory    | Hacked
        Exp. Signal Interpreter | -6/Factory    | Hacked
        Exp. Targeting Computer | -6/Factory    | Hacked
          Exp. Weapon Shielding | -6/Factory    | Hacked
      Exp. Propulsion Shielding | -6/Factory    | Hacked
       Exp. Cesium-ion Thruster | -6/Factory    | Hacked
             Prc. Energy Filter | -6/Factory    | Hacked
            Nuclear Pulse Array | -6/Factory    | Hacked
         Field Propulsion Array | -6/Factory    | Hacked
 Gravity Neutralizing Apparatus | -5/Factory    | Hacked
   Centrium Light Armor Plating | -5/Factory    | Scanalyzed
         Impulse Thruster Array | -5/Factory    | Hacked
           Adv. Power Amplifier | -5/Factory    | Hacked
        Inertial Stasis Machine | -5/Factory    | Hacked
              Enh. Gauss Cannon | -5/Factory    | Scanalyzed
          Lgt. Particle Reactor | -5/Factory    | Hacked
             Exp. Hacking Suite | -4/Factory    | Hacked
        Mni. Smartbomb Launcher | -4/Factory    | Hacked
        Quantum Shading Machine | -4/Factory    | Hacked
           Exp. Power Amplifier | -4/Factory    | Hacked
           Exp. Target Analyzer | -4/Factory    | Hacked
              Exp. Focal Shield | -4/Factory    | Hacked
             Exp. Optical Array | -4/Zhirov     | Free
              Assault Drone Bay | -4/Zhirov     | Free
                 Exp. Heat Sink | -4/Zhirov     | Free
               Imp. Arc Thrower | -4/Zhirov     | Free
           Vortex Chain Reactor | -3/Research   | Scanalyzed
              Med. Storage Unit | -3/Research   | Scanalyzed
   Adv. Reaction Control System | -3/Research   | Hacked
      Adv. Particle Accelerator | -3/Research   | Hacked
             Exp. Weapon Cycler | -3/Research   | Hacked
  Exp. Armor Integrity Analyzer | -3/Research   | Hacked
               Exp. Force Field | -3/Research   | Hacked
        Dimensional Manipulator | -3/Research   | Hacked
                Exp. Q-thruster | -3/Research   | Hacked
                Thermal Barrier | -3/Research   | Hacked
                Coolant Network | -3/Research   | Hacked
             Exp. Core Analyzer | -3/Research   | Hacked
             Exp. Phase Shifter | -3/Research   | Hacked
                Cld. Q-thruster | -3/Testing    | Hacked
                Imp. Q-thruster | -2/Quarantine | Scanalyzed

 Robot Schematics 
------------------
 B-36 Bruiser | -8/Storage | Hacked

 Fabricated
------------
              Exp. Sensor Array | x1 | -6/Factory  
         Exp. Utility Shielding | x1 | -6/Factory  
        Exp. Signal Interpreter | x1 | -6/Factory  
             Adv. Hacking Suite | x1 | -6/Factory  
         Field Propulsion Array | x2 | -5/Factory  
       Exp. Cesium-ion Thruster | x1 | -5/Factory  
       Exp. Cesium-ion Thruster | x1 | -5/Factory  
       Exp. Cesium-ion Thruster | x1 | -5/Factory  
 Gravity Neutralizing Apparatus | x1 | -5/Factory  
        Inertial Stasis Machine | x1 | -5/Factory  
         Impulse Thruster Array | x1 | -5/Factory  
        Quantum Shading Machine | x1 | -4/Factory  
        Quantum Shading Machine | x1 | -4/Factory  
        Quantum Shading Machine | x1 | -4/Factory  
        Mni. Smartbomb Launcher | x1 | -4/Factory  
             Exp. Hacking Suite | x1 | -4/Factory  
      Adv. Particle Accelerator | x1 | -3/Research 
             Exp. Weapon Cycler | x1 | -3/Research 
        Dimensional Manipulator | x1 | -3/Testing  
  Exp. Armor Integrity Analyzer | x1 | -3/Testing  
               Exp. Force Field | x1 | -3/Testing  
        Dimensional Manipulator | x1 | -2/Research 
           Exp. Power Amplifier | x1 | -2/Research 
        Exp. Targeting Computer | x1 | -2/Research 
        Exp. Targeting Computer | x1 | -2/Research 
           Vortex Chain Reactor | x1 | -1/Access   
             Prc. Energy Filter | x1 | -1/Access   
                Imp. Q-thruster | x1 | -1/Access   

 Alien Tech Used 
-----------------
Core Expander
Integrated Dissipator
Sigix Broadsword
Integrated Reactor
Integrated Heat Negator
Integrated Singularity Reactor
Transdimensional Reconstructor
Core Regenerator
LRC Matter Compressor
Sigix Quantum Sheargun
Core Membrane
Subatomic Replicator
LRC Boosters
Sigix Terminator

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GuidedSupersonicLance
  Manual?         0
Play Time         09:57:42
  Cumulative      764.6 hours
  Start           2020.09.28 @ 14:25:51
  End             2020.10.07 @ 18:15:15
Sessions          17
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          478
  Rogue           478
  Adventurer      0
  Explorer        0
Win Type          0
  Total           112
  Types           76/7/8/10/5/1/4/0/1
Lore%             96
Gallery%          94
Achievement%      81
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e29a2470-72fa-4224-b27a-80ae6cdd31bf