Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.07 @ 18:15:15 Player: Pimski Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (733) 3665 Value Destroyed (35555) 35555 Prototype IDs (130) 2600 Alien Tech Used (14) 2800 Bonus (28559) 28559 TOTAL SCORE: 85479 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 26629 Follower Combat Kills 552 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Command 2000 Win 3000 Friendly Fire -7822 Cogmind --------- Core Integrity 874/1600 Matter 405/425 Energy 0/100 System Corruption 0% Temperature Cool (20) Movement Flying (11) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Q-thruster Improved Q-thruster Cooled Q-thruster > --- UTILITY (18) ----- Large Storage Unit Dimensional Manipulator Dimensional Manipulator Zionite Metafield Generator Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Transdimensional Reconstructor Helical Railgun Compact Linear Accelerator Compact Linear Accelerator Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Large Storage Unit Dimensional Manipulator Dimensional Manipulator Zionite Metafield Generator Experimental Sensor Array Experimental Signal Interpreter Advanced Particle Accelerator Experimental Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Centrium Heavy Armor Plating Experimental Force Field Deep Network Scanner Quantum Router > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Improved Q-thruster Coolant Network Quantum Shading Machine Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Precision Energy Filter Transdimensional Reconstructor Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Terminator [Rating: 249] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Q-thruster Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Improved Q-thruster Utility Large Storage Unit Device Dimensional Manipulator Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Deep Network Scanner Protection Experimental Utility Shielding Weapon Heavy Assault Rifle Energy Gun Sigix Quantum Sheargun Energy Cannon Improved Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 2 . . . 2 . . . . . 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 400 | 1 16 1 24 12 4 . 12 47 18 . 2 4 13 3 5 10 16 . 8 2 5 1 . 13 . 10 . 1 . . 12 2 15 13 10 12 18 61 29 Power 21 | . . 1 1 . . . . 4 1 . . . . . . . 2 . 2 . . . . 2 . 1 . . . . . . 1 . . . . 3 3 Engine 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . 1 1 . . . . . . . 2 . 2 . . . . 2 . 1 . . . . . . 1 . . . . 3 3 Propulsion 67 | . 5 . 9 4 . . 5 10 8 . . . . . . . 1 . 3 . 1 . . 4 . 1 . . . . 2 . 1 6 1 4 . . 2 Treads 31 | . 5 . 8 4 . . 5 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34 | . . . 1 . . . . 1 6 . . . . . . . 1 . 3 . 1 . . 4 . 1 . . . . 2 . 1 6 1 4 . . 2 Utility 184 | 1 5 . 5 . 4 . 3 12 6 . . 4 5 . 2 5 8 . 3 2 3 1 . 6 . 8 . 1 . . 6 1 7 5 7 6 10 42 16 Device 76 | 1 . . . . . . . 2 . . . . 1 . 1 1 2 . . 2 1 . . 4 . 4 . . . . 4 1 1 3 4 5 7 21 11 Storage 32 | . 5 . 2 . 4 . . 1 2 . . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . 1 1 1 1 9 . Processor 13 | . . . . . . . . . 1 . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . 7 1 Hackware 18 | . . . . . . . . . 2 . . 4 1 . . . . . 2 . 1 . . . . 3 . . . . . . 4 . . . . . 1 Protection 45 | . . . 3 . . . 3 9 1 . . . 1 . 1 2 4 . . . 1 1 . 1 . 1 . 1 . . 1 . 2 1 2 . 2 5 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 128 | . 6 . 9 8 . . 4 21 3 . 2 . 8 3 3 5 5 . . . 1 . . 1 . . . . . . 4 1 6 2 2 2 8 16 8 Energy Gun 11 | . 2 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 . Energy Cannon 11 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 1 1 . 4 . . Ballistic Gun 39 | . 4 . 6 5 . . 3 12 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 4 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Launcher 10 | . . . 1 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 Special Weapon 12 | . . . . . . . . 2 1 . 1 . 1 1 1 2 1 . . . . . . . . . . . . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 31 | . . . . 1 . . 1 5 2 . 1 . 4 1 1 1 2 . . . . . . . . . . . . . 2 . 2 . . 1 4 1 2 Piercing Weapon 9 | . . . . . . . . . . . . . . . . 2 1 . . . 1 . . 1 . . . . . . . . 2 . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 1 . . . . 9 1 . . 4 . . . 3 6 . . . . 1 . 6 . . . . . . 3 . 2 . 1 1 1 7 . Parts Lost 40 | . 2 . 4 6 . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . 2 17 Power 7 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 11 | . . . 1 2 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . 3 Utility 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Weapon 13 | . 1 . 2 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 2 Highest Loss Streak 16 | . 1 . 3 5 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . 1 16 Average Slot Usage (%) 93 | . 98 97 99 94 88 88 89 97 99 100 100 99 97 99 96 99 97 100 90 88 90 93 88 87 88 89 90 88 90 90 87 81 90 91 89 89 90 90 90 Engine 2 | . 13 . 2 6 . . . 7 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 11 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . 1 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 4 4 4 4 5 6 Treads 9 | . 26 28 21 21 22 22 17 17 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . 6 30 30 30 26 26 26 26 25 26 18 17 17 16 16 15 16 15 15 15 15 15 15 15 16 17 12 13 16 15 14 Device 10 | . . . . . . . . . . . . . 3 6 5 6 2 6 5 5 4 5 5 8 11 9 15 15 15 15 14 20 12 11 14 12 23 28 26 Storage 19 | . 28 28 30 44 44 44 36 36 27 15 15 8 6 6 6 6 4 6 8 11 11 11 11 11 11 8 5 5 5 5 5 5 4 6 8 12 12 7 4 Processor 6 | . . . . . . . . . 2 7 7 1 3 6 6 7 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 18 24 Hackware 10 | . . . . . . . . . 3 15 15 26 28 26 26 26 26 26 34 35 32 28 27 24 22 30 30 30 30 30 30 30 39 37 33 31 21 4 . Protection 5 | . . . 12 . . . 18 17 11 7 7 7 6 6 5 4 9 6 1 . 2 5 5 4 5 4 5 3 5 5 5 . . 1 3 4 3 2 2 Energy Gun 1 | . 9 14 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 8 | . 17 14 18 21 22 22 17 16 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 Slashing Weapon 1 | . . . . . . . . . 1 7 5 7 7 5 5 5 5 6 5 5 5 5 5 5 5 5 5 5 5 5 3 . 1 . . 2 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 12 39 41 59 59 86 86 96 110 110 25 25 25 24 25 25 24 26 23 38 37 39 39 39 41 41 62 62 62 62 62 66 59 67 75 102 103 108 134 117 Greatest Support 134 | 20 40 40 40 40 40 40 40 42 82 26 26 26 26 26 26 26 26 26 38 37 41 41 41 43 41 63 63 63 63 63 65 65 76 88 102 114 114 134 134 Greatest Overweight (x) 5 | . 1 1 1 1 2 2 2 5 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 Average Overweight (x) . | . . . 1 1 1 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 34 | 6 16 16 24 24 30 30 30 30 34 8 8 8 8 8 8 8 8 8 14 14 14 14 14 14 14 14 10 10 10 10 10 10 10 14 22 26 20 26 26 Average Capacity 17 | 6 13 16 19 24 28 30 30 30 25 8 8 8 8 8 8 8 7 8 11 14 14 14 14 14 14 13 10 10 10 10 10 10 10 12 15 20 19 15 12 Most Carried 30 | 6 16 16 24 24 30 30 30 30 30 8 8 8 8 8 8 8 8 8 14 14 14 14 14 14 14 14 10 10 10 10 10 9 10 14 22 22 20 26 26 Average Carried 17 | 6 13 16 19 22 27 29 29 29 24 8 8 8 7 8 7 7 6 8 10 14 13 14 14 13 14 12 10 9 10 10 9 8 9 11 15 20 18 15 11 Final Capacity 30 | 6 16 16 24 24 30 30 30 30 8 8 8 8 8 8 8 8 8 8 14 14 14 14 14 14 14 10 10 10 10 10 10 10 10 14 22 18 20 26 10 Final Carried 30 | 6 16 16 24 24 30 30 30 30 8 8 8 8 8 8 8 8 8 8 14 14 14 14 14 14 14 10 10 10 10 10 9 8 10 14 22 18 20 26 5 Class Distribution -------------------- 33% | Wizard-Sprinter 18% | Hauler-Mutant 12% | Mutant 10% | Hacker-Sprinter 9% | Machinist-Sprinter 7% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Wizard-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -6/Deep Caves Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 8596 | 246 337 36 807 327 57 158 310 1273 113 21 . 64 170 . 157 100 155 . 30 70 50 20 . 98 32 100 . 10 . . 130 10 218 . 212 61 329 1196 1699 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 32916 | 90 889 238 1470 485 . 136 523 1962 120 . . 30 153 19 197 . 322 32 175 . 1039 57 . . 71 370 . 224 . . 189 18 117 . 483 391 402 18820 3894 Parts 1376 | 8 39 6 97 41 . 10 37 114 5 . . 5 5 1 4 . 28 . 4 . 23 3 . . 1 9 . 11 . . 7 . 1 . 18 9 4 694 192 Haulers Intercepted 26 | . 2 . 2 . . . . 5 . . . . 1 . . . . . . . 3 . . . . 1 . . . . . . . . 2 1 2 7 . Recyclers Shooed 14 | . 2 . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . 1 . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 3 . . . 3 1 2 . . . . . . . 11 1 . . . . . 1 . . . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 534 | . 11 1 30 20 . 5 10 25 1 . . . . 3 1 . . . . . . . . . . . . . . . . 1 . . . . . 201 225 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 343 | . 11 1 30 13 . 5 10 25 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 191 55 Cannons 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . AOE 180 | . . . . 7 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . 1 168 Classes Destroyed 29 | 2 5 . 3 2 . 1 . 1 . . . . . . 4 . 1 . . . . 1 . . . . . . . . . . . . . . . 7 2 Worker 23 | . 1 2 3 . . . . 2 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 10 3 Builder 15 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 13 . Tunneler 7 | 2 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler 26 | . 2 . 2 . . . . 5 . . . . 1 . . . . . . . 3 . . . . 1 . . . . . . . . 2 1 2 7 . Recycler 39 | 1 6 2 3 . . . . 6 . . . . . . . . . . 1 . 2 . . . . 2 . 1 . . . . 1 . 1 2 1 4 6 Carrier 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 16 Minesweeper 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 13 | . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 9 . Operator 7 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Watcher 33 | . 3 . 4 . . . . . 1 . . . . . . . . . 1 . 4 . . . . 1 . 2 . . . . . . 3 . . 10 4 Swarmer 114 | . 6 . 15 8 . 3 . 8 . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . 26 44 Saboteur 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 16 Grunt 164 | . 5 1 8 5 . . 4 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 54 Brawler 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 12 Duelist 23 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 12 Protector 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 39 | . . . 7 2 . . 6 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 2 Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hunter 51 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 27 Programmer 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 38 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 196 | 2 7 3 6 8 . 3 2 4 1 . . . 1 3 1 . 3 1 1 . 3 . . . . 1 . 2 . . 1 1 1 . 3 3 1 55 196 Combat Bots Only 177 | . 3 1 6 8 . 3 2 4 1 . . . . 3 1 . . . . . . . . . . . . . . . . 1 . . . . . 29 177 Max Kills in Single Turn 186 | 1 1 1 2 3 . 1 1 2 1 . . 1 1 2 1 . 1 1 1 . 1 1 . . . 1 . 1 . . 1 1 1 . 1 1 1 3 186 Gunslinging 1 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 168 | . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 1 168 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 4 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 01-MTF (-8/Storage) Data Miner (-6/Proximity Caves) Z-Imprinter (-6/Deep Caves) Zhirov (-4/Zhirov) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 11531 | . 476 . 1120 863 . 299 767 906 202 50 . . 85 75 . . 286 . . . . . . 45 . 68 . . 57 47 715 18 . . 129 31 299 1700 3293 Core 1721 | . 88 . 156 141 . 7 67 91 22 18 . . 39 . . . 83 . . . . . . 45 . . . . 30 . 151 6 . . 51 . . 120 606 Absorbed by Shields 2415 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 1709 695 Core Remaining (%) 79 | 100 . 64 . . . 24 . 71 . . . 94 . . . . . 85 . . . . . . 95 . . . . . . 83 . 100 . . 100 . 54 Volleys Fired 1153 | 6 58 6 110 37 . 15 35 156 5 . 1 9 8 3 . . 19 . . . . . . . . . . . . . 2 3 14 . 3 . 5 514 144 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 1 1 1 1 . . 1 . . . . . . . . . . . . . 1 1 1 . 1 . 1 2 2 Hottest 200 | 40 70 70 73 46 . 46 46 48 48 . . 20 90 43 . . 20 . . . . . . . . . . . . . . 80 113 . 113 . 113 200 108 Shots Fired 2225 | 12 116 12 218 64 . 30 70 312 10 . 1 9 8 3 14 . 19 . . . . . . . . . . . . . 2 3 14 . 3 . 5 1014 286 Gun 2047 | 12 116 12 216 60 . 30 70 268 10 . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . 957 282 Cannon 90 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . 14 . 3 . 5 57 3 Launcher 13 | . . . 2 4 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . . . . 1 Special 75 | . . . . . . . . 44 . . 1 9 . . . . 19 . . . . . . . . . . . . . 2 . . . . . . . . Kinetic 1058 | 12 65 6 180 60 . 30 70 268 10 . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . 58 285 Thermal 194 | . 51 6 36 . . . . 44 . . . 9 8 . . . 17 . . . . . . . . . . . . . . . 14 . 3 . 5 . 1 Explosive 12 | . . . 2 4 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 956 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 956 . Robot Hit Streak 40 | 2 16 6 14 18 . 9 14 11 12 . 13 14 . 5 6 . 6 . . . . . . . . . . . . . 3 . . . . . . 40 37 Robot Miss Streak 5 | 1 4 1 3 2 . 2 2 5 . . . 2 . . 4 . 5 . . . . . . . . . . . . . . . . . . . . 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 46 | . 1 . 3 4 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 13 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Autonomous 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1659 | 6 84 7 158 49 . 20 56 210 13 . 1 7 5 3 16 . 27 2 4 . 25 1 . . 1 11 . 5 . . 6 . 2 . 6 9 23 672 230 Core Hits 1218 | 4 34 8 57 34 . 9 23 83 5 . . 3 3 3 6 . 9 1 2 . 11 1 . . 1 4 . 3 . . 3 4 1 . 6 3 4 555 338 Critical Hits 101 | . 2 . 3 . . . . 6 . . . 1 . . 1 . 1 . 2 . 1 . . . . 1 . . . . . . . . . 4 4 36 39 Critical Kills 40 | . 2 . 2 . . . . 1 . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . 1 . 14 16 Critical Parts Destroyed 45 | . . . 1 . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 3 2 20 16 Melee Attacks 387 | . . . . 1 . . 1 10 4 . . 9 26 4 12 2 25 2 15 . 39 4 1 . 8 52 . 16 . 4 9 . 14 5 10 19 45 48 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 339 | . . . . 1 . . 1 10 4 . . 9 26 4 12 2 25 1 15 . 37 4 1 . 8 47 . 13 . 4 7 . 9 . . 5 45 47 2 Piercing 48 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 5 . 3 . . 2 . 5 5 10 14 . 1 . Sneak Attacks 66 | . . . . . . . . 2 1 . . 2 3 . 7 . 13 2 1 . 6 1 . . . 5 . 1 . . 1 . 1 . 4 5 4 7 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . . Damage Inflicted 232855 | 93 1080 180 2423 1207 . 312 828 3348 328 . . 258 558 355 1621 . 2078 218 312 . 2470 183 . . 152 1051 . 414 . . 391 371 206 . 838 1221 6235 46903 157221 Guns 60294 | 93 1074 100 2316 706 . 312 828 2990 162 . . . . . 213 . . . . . . . . . . . . . . . . . . . . . . 42257 9243 Cannons 1684 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1684 . Explosions 149267 | . . . 55 492 . . . . . . . . . 355 . . . . . . . . . . . . . . . . . 371 . . . . . 120 147874 Melee 21091 | . . . . . . . . 183 166 . . 204 558 . 1408 . 1935 218 312 . 2470 183 . . 152 1051 . 414 . . 391 . 206 . 838 1221 6235 2842 104 Ramming 188 | . 6 80 52 9 . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18773 | 93 561 38 1943 706 . 312 828 2990 162 . . . . . 213 . . . . . . . . . . . . . . . . . . . . . . 1684 9243 Thermal 149149 | . 513 62 373 . . . . 134 . . . 54 . . . . 143 . . . . . . . . . . . . . . . . . . . . . 147870 Explosive 1397 | . . . 55 492 . . . . . . . . . 355 . . . . . . . . . . . . . . . . . 371 . . . . . 120 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 61473 | . . . . . . . . 183 166 . . 204 558 . 1408 . 1935 128 312 . 2470 183 . . 152 946 . 414 . . 391 . . . . 585 6235 45099 104 Piercing 1875 | . . . . . . . . . . . . . . . . . . 90 . . . . . . . 105 . . . . . . 206 . 838 636 . . . Highest Corruption 3 | . . . 3 3 3 3 . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 2 . . . . . . . Average Corruption 2 | . . . 3 3 3 3 . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 58 | . . . 9 17 10 15 . . . . . . . . . . . . . . . . . . . 5 . 1 . . . 1 . . . . . . . Message Errors 13 | . . . 3 3 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Matter Fused 17 | . . . 3 2 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 8 | . . . 1 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 6 | . . . . 3 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 7 | . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Targeting Errors 6 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 22108 | . . . 2 . . . . . 60 . . 3 . 73 607 . 531 88 149 . 569 . . . . 379 . 64 . . . 94 115 . . 277 849 680 17568 Projectiles 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . Explosions 17735 | . . . . . . . . . . . . . . 73 . . . . . . . . . . . . . . . . . 94 . . . . . . 17568 Melee 4337 | . . . 2 . . . . . 60 . . 3 . . 607 . 531 88 149 . 569 . . . . 379 . 64 . . . . 115 . . 277 849 644 . Knockbacks 7 | . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact 5 | . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 28 | . 1 17 4 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 32 | . 1 20 5 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 314 | . 123 15 242 283 . 218 3 171 163 87 48 126 180 32 . . 7 . . 3 . . . . . 4 20 6 36 44 7 . 112 . 48 . 22 314 . Average Temperature 46 | . 34 10 68 128 . 84 3 31 72 47 21 51 36 21 . . 2 . . 3 . . . . . 4 10 4 18 20 3 . 34 . 28 . 16 52 . Received Heat Transfer 1832 | . 153 . 396 152 . . 324 270 72 27 . . 42 . . . 90 . . . . . . . . . . . . 9 . . . . 36 . 18 129 114 Effects 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Heat Transferred 6406 | . 1480 185 1073 . . . . 1110 . . . 185 . . . . 453 . . . . . . . . . . . . . . . . . . . . . 1920 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 7237 | 15 210 93 477 414 . 75 324 486 285 . . . 152 . . . . . 461 161 611 . . . . 521 79 512 . . . . 470 445 888 460 231 7237 5048 Initial 4631 | . 9 25 . 179 . . 27 52 192 . . . . . . . . . 2 161 112 . . . . 2 19 55 . . . . 13 264 244 460 51 56 4631 Average 1524 | 7 85 23 196 254 . 23 164 232 208 . . . 64 . . . . . 188 161 209 . . . . 57 39 178 . . . . 147 269 583 46 125 5170 4805 Maximum Alert Level 5 | . 1 . 2 2 . . 1 2 1 . . . . . . . . . 2 . 2 . . . . 2 . 2 . . . . 2 2 3 2 1 5 5 Low Security (%) 47 | 100 95 100 61 9 . 100 61 38 49 . . . 100 . . . . . 65 100 73 . . . . 99 100 76 . . . . 75 18 . 96 68 6 . Level 1 17 | . 4 . 10 88 . . 38 57 50 . . . . . . . . . . . 5 . . . . . . . . . . . . 61 25 . 31 . . Level 2 8 | . . . 27 1 . . . 3 . . . . . . . . . . 34 . 20 . . . . . . 23 . . . . 24 19 25 3 . 7 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . . 1 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 97 High Security 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 2 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 65 | . 5 . 4 . . . 2 9 1 . . . 2 . . . . . 1 . 1 . . . . 1 . . . . . . 1 1 1 . 2 32 2 Investigation 12 | . 3 . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Extermination 9 | . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 1 . . . 3 . Reinforcement 14 | . 2 . 3 . . . . 3 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 2 . Assault 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 1 Garrison 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 44 | . 1 . 1 1 . . 1 5 . . . . . . . . . . . . . . . . . 3 . . . . . . 3 2 17 1 3 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 862 | . 18 1 55 25 . 5 12 51 2 6 . . 16 5 1 . 3 . 1 . 5 . 6 2 . 13 5 4 5 1 1 4 10 9 27 8 34 253 274 Peak Tracking Total 87 | . 3 1 7 7 . 3 3 5 1 6 . . 13 3 1 . 3 . 1 . 2 . 4 2 . 7 5 2 5 1 1 3 6 5 14 4 12 18 87 Tactical Retreats 81 | . 1 . 7 1 . . 1 4 . 1 . . 2 1 . . . . . . . . 1 . . 4 . . 1 . . 1 1 2 4 . 7 20 22 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 15 | . 3 . . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 1 . . 1 . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 49 | . 1 . 1 . . 1 . 3 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . 4 8 23 5 Max in Single Turn 2 | . 1 . 1 . . 1 . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 1 2 2 Garrison Access 17 | . . . . . . . 1 1 . . . . 3 . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 1 1 6 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 8 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 189 | . 8 . 8 . 2 . 3 16 3 . 3 . 16 . 1 . . . 7 . 8 . . 2 . 13 . 10 . . 4 . 13 11 3 13 13 24 8 Terminals 113 | . 5 . 5 . . . 2 11 2 . . . 8 . . . . . 3 . 5 . . . . 8 . 4 . . . . 9 9 1 9 11 14 7 Fabricators 19 | . . . . . . . . . . . . . 4 . . . . . 1 . 2 . . . . 2 . 2 . . . . 1 2 1 . . 4 . Repair Stations 10 | . 1 . 2 . . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 . 1 . Recycling Units 9 | . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 Scanalyzers 8 | . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . 2 1 . . Garrison Access 18 | . . . . . . . 1 1 . . . . 3 . . . . . 1 . . . . . . 2 . 1 . . . . 1 . 1 1 1 5 . Total Hacks 739 | . 26 . 27 . 2 . 11 52 7 . 23 . 76 . 1 . . . 33 . 48 . . 6 . 67 . 34 . . 17 . 56 42 16 50 48 80 17 Successful 590 | . 14 . 16 . 2 . 2 34 5 . 23 . 61 . 1 . . . 32 . 37 . . 6 . 55 . 30 . . 17 . 51 42 16 44 48 45 9 Failed 146 | . 11 . 11 . . . 9 17 2 . . . 15 . . . . . 1 . 10 . . . . 12 . 4 . . . . 5 . . 6 . 35 8 Catastrophic 15 | . 1 . . . . . . 3 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 7 1 Database Lockouts 3 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 420 | . 18 . 14 . 1 . 8 29 3 . . . 49 . . 5 . . 10 . 28 . . 1 . 51 . 22 . . . . 38 24 6 29 28 48 8 Terminals 478 | . 18 . 20 . . . 8 39 4 . . . 51 . . . . . 13 . 34 . . . . 47 . 17 . . . . 43 30 6 39 40 55 14 Fabricators 104 | . . . . . . . . . . . . . 20 . . . . . 9 . 11 . . . . 12 . 8 . . . . 6 12 9 . . 17 . Repair Stations 34 | . 5 . 5 . . . . 8 . . . . . . . . . . 6 . . . . . . . . 2 . . . . 2 . . 4 . 2 . Recycling Units 22 | . 3 . . . . . . 4 . . . . 1 . . . . . . . . . . . . 5 . 6 . . . . . . . . . . 3 Scanalyzers 29 | . . . 2 . . . . . 3 . . . . . . . . . 4 . 3 . . . . . . . . . . . 4 . . 6 7 . . Garrison Access 23 | . . . . . . . 3 1 . . . . 4 . . . . . 1 . . . . . . 3 . 1 . . . . 1 . 1 1 1 6 . Terminal Hacks 286 | . 7 . 3 . 2 . 1 19 1 . 23 . 27 . 1 . . . 7 . 21 . . 6 . 25 . 9 . . 17 . 26 20 4 22 22 19 4 Record 17 | . . . . . 1 . . . . . 11 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 50 | . . . . . . . . 2 . . 9 . 11 . . . . . 1 . 4 . . . . 7 . . . . 4 . 11 1 . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 18 | . 3 . . . . . . . . . . . 5 . . . . . . . 4 . . . . . . . . . 4 . . . . . 1 1 . Prototype ID Bank 20 | . 2 . 1 . . . . 2 . . 3 . . . . . . . 1 . 1 . . 5 . 1 . . . . 4 . . . . . . . . Open Door 11 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 3 3 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 8 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . Machine Index 10 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . 1 . . . . 1 1 1 1 1 . . Terminal Index 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 13 | . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 2 . 2 2 2 . Unreport Threat 38 | . . . 1 . . . . 4 . . . . . . . . . . . . 5 . . . . 5 . 3 . . . . . 4 . 8 2 6 . Locate Traps 40 | . 1 . . . . . . 4 . . . . 4 . . . . . 1 . 1 . . . . 4 . 1 . . . . 7 6 1 4 4 1 1 Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 6 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 1 . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 15 | . . . 1 . . . 1 1 1 . . . 1 . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 1 1 . Registered Components 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . 1 . . Registered Prototypes 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . 1 . . Zone Layout 17 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 2 . . . . 1 2 . 4 4 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 60 | . . . . . . . . . . . . . 10 . . . . . 6 . 6 . . . . 7 . 4 . . . . 4 7 7 . . 9 . Load Schematic 28 | . . . . . . . . . . . . . 5 . . . . . 2 . 3 . . . . 3 . 2 . . . . 2 3 3 . . 5 . Build 32 | . . . . . . . . . . . . . 5 . . . . . 4 . 3 . . . . 4 . 2 . . . . 2 4 4 . . 4 . Repair Station Hacks 29 | . 4 . 4 . . . . 5 . . . . . . . . . . 6 . . . . . . . . 2 . . . . 2 . . 4 . 2 . Scan Component 15 | . 2 . 2 . . . . 3 . . . . . . . . . . 3 . . . . . . . . 1 . . . . 1 . . 2 . 1 . Repair 14 | . 2 . 2 . . . . 2 . . . . . . . . . . 3 . . . . . . . . 1 . . . . 1 . . 2 . 1 . Recycling Unit Hacks 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 Retrieve Components 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 Scanalyzer 28 | . . . 2 . . . . . 2 . . . . . . . . . 4 . 3 . . . . . . . . . . . 4 . . 6 7 . . Insert Component 18 | . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . 5 7 . . Analyze 10 | . . . 1 . . . . . 1 . . . . . . . . . 3 . 2 . . . . . . . . . . . 2 . . 1 . . . Garrison Access Hacks 16 | . . . . . . . 1 1 . . . . 3 . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 1 1 5 . Seal Access 16 | . . . . . . . 1 1 . . . . 3 . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 1 1 5 . Unauthorized Hacks 166 | . 3 . 7 . . . . 9 2 . . . 20 . . . . . 8 . 7 . . . . 21 . 13 . . . . 14 15 4 11 18 10 4 Terminals 115 | . 1 . 7 . . . . 6 2 . . . 14 . . . . . 5 . 2 . . . . 11 . 5 . . . . 12 10 2 11 18 6 3 Track 37 | . . . 2 . . . . . . . . . 6 . . . . . 1 . . . . . . 3 . 2 . . . . 5 4 . 4 7 3 . Assimilate 17 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 3 . . . . . . 2 3 1 2 2 . 2 Botnet 40 | . 1 . 3 . . . . 4 2 . . . 5 . . . . . 2 . 1 . . . . 4 . 3 . . . . 4 3 1 3 4 . . Disrupt 15 | . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 5 3 1 Operators 6 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 . . . Fabricators 35 | . . . . . . . . . . . . . 6 . . . . . 3 . 5 . . . . 5 . 3 . . . . 2 5 2 . . 4 . Report 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . Prioritize 14 | . . . . . . . . . . . . . 2 . . . . . 1 . 2 . . . . 2 . 1 . . . . 1 2 1 . . 2 . Siphon 16 | . . . . . . . . . . . . . 4 . . . . . 1 . 2 . . . . 2 . 1 . . . . 1 2 1 . . 2 . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . 4 . . . . . . . . . . 1 Monitor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Mask 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 Tunnel 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Reprogram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 104 | . 5 . 8 . . . 3 12 3 . . . 8 . . . . . 3 . 3 . . . . 7 . 3 . . . . 6 5 2 4 6 19 7 Full Trace Events 6 | . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 153 | . . . . . . . . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . 81 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 56 | . . . 1 . . . . 2 1 . 9 . 11 . . . . . 2 . 5 . . . . 6 . . . . 4 . 13 1 . 1 . . . Parts Built 29 | . . . . . . . . . . . . . 4 . . . . . 5 . 3 . . . . 3 . 2 . . . . 2 3 4 . . 3 . Matter 7168 | . . . . . . . . . . . . . 798 . . . . . 889 . 668 . . . . 864 . 501 . . . . 624 936 1026 . . 862 . Time 2013 | . . . . . . . . . . . . . 305 . . . . . 184 . 250 . . . . 255 . 130 . . . . 333 185 158 . . 213 . Total Part Build Rating 206 | . . . . . . . . . . . . . 21 . . . . . 32 . 20 . . . . 24 . 13 . . . . 18 27 27 . . 24 . Parts Repaired 14 | . 2 . 2 . . . . 2 . . . . . . . . . . 3 . . . . . . . . 1 . . . . 1 . . 2 . 1 . Time 636 | . 52 . 64 . . . . 207 . . . . . . . . . . 143 . . . . . . . . 26 . . . . 40 . . 78 . 26 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 3 Parts Scanalyzed 7 | . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . 1 . . . Part Schematics Acquired 7 | . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 33 | . . 1 . . . . . 11 . . 1 . 1 . . 2 2 . . . . . . . . 2 . . . . 2 . 2 2 1 2 2 . 2 Largest Group 10 | . . 1 . . . . . 10 . . 1 1 1 . . 2 3 . . . . . . . . 1 . . . . 2 2 2 1 1 1 1 . 2 Highest-Rated Group 258 | . . 31 . . . . . 173 . . 59 59 10 . . 188 258 . . . . . . . . 26 . . . . 244 230 52 44 26 26 44 . 70 Highest-Rated Ally 131 | . . 31 . . . . . 99 . . 59 59 10 . . 94 94 . . . . . . . . 26 . . . . 131 117 26 44 26 26 44 . 44 Total Orders 8 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 . . . . . STAY 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Ally Attacks 164 | . . 10 . . . . . 127 . . . . . . . . 19 . . . . . . . . . . . . . 3 5 . . . . . . . Total Damage 2738 | . . 173 . . . . . 1697 . . . . . . . . 555 . . . . . . . . . . . . . 211 102 . . . . . . . Kills 27 | . . 1 . . . . . 25 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Field Lobotomies 5 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 18 | . 3 . . . . . . . . . . . 5 . . . . . . . 4 . . . . . . . . . 4 . . . . . 1 1 . Derelict Logs Recovered 13 | . . 2 . . . . . . . . . 2 . 1 3 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . Drone Launches 17 | . . . . . . . . 16 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 25609 | 79 1348 1181 2138 873 674 752 465 3059 507 33 45 178 622 231 195 445 474 89 306 51 555 106 59 292 76 895 12 304 25 85 170 169 794 371 651 380 554 5718 648 Spaces Moved 35840 | 44 643 633 867 341 346 346 141 1036 502 116 88 390 1233 359 616 1373 973 331 765 207 1219 305 222 548 191 2095 99 811 199 475 456 416 1407 972 1743 1053 1792 8675 1812 Core 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 4526 | . 609 633 867 341 346 346 141 1036 207 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 78 | 44 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31231 | . . . . . . . . . 295 116 88 390 1233 359 616 1373 973 331 765 207 1219 305 222 548 191 2095 99 811 199 475 456 416 1407 972 1743 1053 1792 8675 1807 Fastest Speed 11 | 120 120 160 180 180 180 200 200 192 26 26 26 26 26 26 26 26 26 26 24 12 24 24 24 24 24 12 12 12 12 12 11 11 11 13 13 13 13 13 11 Average Speed 40 | 120 157 176 180 180 191 200 200 197 87 26 26 26 26 26 26 26 26 26 26 23 24 24 24 24 24 24 12 24 12 12 16 17 20 21 23 22 13 13 13 Slowest Speed 260 | 120 180 180 180 180 200 200 200 260 176 26 26 26 26 26 26 26 29 26 30 24 24 24 24 114 24 25 12 25 12 12 105 22 22 25 29 30 13 89 75 Overloaded Moves 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 234 | . . . . . . . . . 5 2 . . 7 . . . . . 2 3 8 . . 2 . 12 3 1 1 . . 2 12 16 24 11 8 47 68 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 59 | 3 95 99 51 59 67 82 14 97 20 28 74 65 39 45 72 81 75 57 15 95 22 51 45 87 37 43 88 19 50 68 92 60 35 96 28 84 89 91 50 Regions Visited 39 Branch Regions 25 Pre-discovered Areas 12 | . 2 1 . . 1 . . 2 . . 1 . . 1 . . . . . . . . 1 . . . . . . . 3 . . . . . . . . Known Exits Taken 26 | . . . . . . . 1 . 1 1 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 3 . 2 . 1 . . . 1 . 1 . 1 1 3 . 1 . . . 2 1 . 2 . . . 3 2 . 1 . . . . . . . Spaces Dug 225 | . . . . 13 . . 1 1 1 . . 7 28 4 2 . 3 . 11 . 8 3 1 . 7 34 . 7 . 4 2 . 26 3 6 5 6 42 . Terrain Destroyed 1883 | . . . 14 30 . . 1 1 1 . . 7 28 48 6 . 3 . 11 . 8 3 1 . 7 34 . 7 . 4 2 29 26 3 6 5 7 707 884 Melee 165 | . . . . 1 . . 1 1 1 . . 7 20 4 2 . 3 . 11 . 8 3 1 . 7 34 . 7 . 4 2 . 12 3 3 5 6 19 . Projectile 521 | . . . . . . . . . . . . . 8 . 4 . . . . . . . . . . . . . . . . . 14 . 3 . 1 449 42 AOE 1197 | . . . 14 29 . . . . . . . . . 44 . . . . . . . . . . . . . . . . . 29 . . . . . 239 842 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 44718 | 57 861 665 1232 534 358 377 263 1723 557 116 106 434 1492 487 638 1459 1134 331 851 205 1435 332 225 705 212 2422 95 903 198 498 539 505 1869 1111 1943 1152 2008 12698 1988 Wait 6530 | 7 111 6 180 127 . 15 53 399 8 3 16 19 211 118 1 61 73 . 48 . 163 21 3 124 14 266 . 75 1 20 46 87 413 120 186 60 125 3330 20 Move 35358 | 43 642 632 866 340 345 345 140 1035 491 111 87 389 1220 358 615 1372 972 330 761 200 1203 304 221 544 190 2071 93 808 196 474 455 411 1384 940 1702 1030 1776 8582 1680 Hop 210 | . . . . . . . . . 5 2 . . 5 . . . . . 2 3 7 . . 1 . 12 2 1 1 . . 2 10 15 16 11 7 45 63 Pick Up 249 | . 19 . 25 9 5 1 12 16 2 . . . 4 . . 4 10 . 10 . 9 . . 6 . 7 . 3 . . 7 . 8 9 10 7 11 40 15 Fast Attach 152 | 1 8 1 6 . . . . 20 2 . . 4 4 1 4 6 10 . 3 . 1 2 . 9 . 1 . 1 . . 4 . 4 3 3 4 8 35 7 Attach 128 | . 3 . 6 5 . . 6 3 12 . . . 1 . 1 3 4 . 3 . 3 . . 3 . 5 . . . . 5 1 7 4 3 6 10 17 17 Detach 31 | . . . 2 . . . . 6 . . . . . . 1 . 1 . 2 . . . . 1 . . . . . . 1 . 5 . 2 . 4 4 2 Swap 134 | . 5 . 12 7 4 . 6 24 4 . 2 . 8 2 . 1 2 . 2 2 1 . . 1 . 4 . . . . 4 1 4 6 4 2 7 14 5 Drop 349 | . 14 . 20 6 4 1 10 41 24 . . 4 6 1 4 10 18 . 5 . 9 1 . 16 . 9 . 2 . . 8 . 6 9 4 13 10 62 32 Fire 1153 | 6 58 6 110 37 . 15 35 156 5 . 1 9 8 3 . . 19 . . . . . . . . . . . . . 2 3 14 . 3 . 5 514 144 Melee 375 | . . . . 1 . . 1 10 4 . . 9 25 4 12 2 25 1 15 . 39 4 1 . 8 47 . 13 . 4 7 . 14 5 10 19 45 48 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 32 | . 1 20 5 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 80 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 15) 588 | -10/Materials | Discovered new exit (range 16) 870 | -10/Materials | Discovered new exit (range 14) 922 | -10/Materials | Repaired Assault Rifle 949 | -10/Materials | Repaired Lgt. Treads 1208 | -10/Materials | Central database locked down 1428 | -10/Materials | Entered Mines 1451 | -10/Mines | Received a Mining Laser from a helpful Derelict 1482 | -10/Mines | Met a Derelict bent on vengeance 1674 | -10/Mines | Discovered new exit (range 10) 1854 | -10/Mines | Discovered new exit (range 12) 2208 | -10/Mines | Learned location of Zion (-6) 2609 | -10/Mines | Entered Materials 2609 | -9/Materials | Evolved 2 slots: Utility x2 3137 | -9/Materials | Lost 3 parts (1n2w) 3497 | -9/Materials | Discovered new exit (range 16) 3851 | -9/Materials | Build established: Hauler-Mutant 3943 | -9/Materials | Discovered new exit (range 15) 4167 | -9/Materials | Build established: Scavenger-Mutant 4453 | -9/Materials | Repaired Hvy. Assault Rifle 4596 | -9/Materials | Repaired Hvy. Assault Rifle 4747 | -9/Materials | Entered Mines 5145 | -9/Mines | Discovered new exit (range 15) 5158 | -9/Mines | Assembled infested the area 5277 | -9/Mines | Core integrity fell below 50% 5331 | -9/Mines | Destroyed 8 combat bots 5338 | -9/Mines | Lost 5 parts (1p1n3w) 5472 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5472 | -9/Mines | Discovered new exit (range 5) 5620 | -9/Mines | Entered Exiles 5665 | -9/Exiles | Met 8R-AWN 5694 | -9/Exiles | Met EX-HEX 5794 | -9/Exiles | Met EX-DEC 5820 | -9/Exiles | Build established: Hauler-Mutant 5991 | -9/Exiles | Met EX-BIN 6019 | -9/Exiles | Aligned with FarCom system 6021 | -9/Exiles | Given EX-Vault access code 6067 | -9/Exiles | Opened EX-Vault 6079 | -9/Exiles | Found Field Lobotomy Kit 6090 | -9/Exiles | Found Longsword +1 6093 | -9/Exiles | Found AWS/Gauss 6138 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6270 | -9/Exiles | Discovered new exit (range 14) 6294 | -9/Exiles | Stole three prototypes: AWS/Gauss, Field Lobotomy Kit, Longsword +1 6294 | -9/Exiles | Entered Mines 7028 | -8/Mines | Discovered new exit (range 10) 7046 | -8/Mines | Entered Materials 7046 | -8/Materials | Evolved 2 slots: Utility x2 7047 | -8/Materials | Identified exit to Storage 7219 | -8/Materials | Garrison activated, responded to threat 7511 | -8/Materials | Entered Storage 7596 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7901 | -8/Storage | Build established: Commander-Mutant 8564 | -8/Storage | Central database locked down 8734 | -8/Storage | Found Prototype Launcher 8734 | -8/Storage | Identified Gui. Missile Launcher 8934 | -8/Storage | Build established: Hauler-Mutant 9103 | -8/Storage | Discovered new exit (range 5) 9591 | -8/Storage | Met 01-MTF 9730 | -8/Storage | Destroyed 01-MTF 9833 | -8/Storage | Found 01-MTF's Shockpuncher 10365 | -8/Storage | Repaired Centrium Light Armor Plating 10465 | -8/Storage | Repaired Mni. Fusion Reactor 10570 | -8/Storage | Entered Factory 10570 | -7/Factory | Accompanied by 6 allies 10570 | -7/Factory | Evolved 2 slots: Propulsion x2 10572 | -7/Factory | FarCom data flow suspended 10852 | -7/Factory | Discovered new exit (range 8) 10865 | -7/Factory | Identified exit to Lower Caves 10994 | -7/Factory | Discovered new exit (range 16) 11077 | -7/Factory | Entered Lower Caves 11086 | -7/Lower Caves | Encountered a Warlord checkpoint 11106 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11108 | -7/Lower Caves | Identified exit to Data Miner 11110 | -7/Lower Caves | Entered Data Miner 11110 | -7/Data Miner | Discovered new exit (range 6) 11112 | -7/Data Miner | Identified exit to Proximity Caves 11115 | -7/Data Miner | Met Data Miner 11120 | -7/Data Miner | Learned location of Section 7 (-2) 11120 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11124 | -7/Data Miner | Received God Mode back door access code from Data Miner 11132 | -7/Data Miner | Assimilated Data Miner with FLK Orb 11155 | -7/Data Miner | Entered Proximity Caves 11155 | -6/Proximity Caves | Accompanied by 1 ally (Data Miner) 11186 | -6/Proximity Caves | Destroyed Data Miner 11190 | -6/Proximity Caves | Found Prototype Hackware 11190 | -6/Proximity Caves | Identified Ghost Barrier 11192 | -6/Proximity Caves | Found Prototype Hackware 11192 | -6/Proximity Caves | Identified Deep Network Scanner 11195 | -6/Proximity Caves | Found Prototype Hackware 11195 | -6/Proximity Caves | Identified Quantum Router 11197 | -6/Proximity Caves | Found Prototype Hackware 11197 | -6/Proximity Caves | Identified System Mapper 11210 | -6/Proximity Caves | Learned Factory terminal intel 11233 | -6/Proximity Caves | Learned location of 2 exits from Factory 11303 | -6/Proximity Caves | Spotted B-75 Beast 11331 | -6/Proximity Caves | Discovered new exit (range 9) 11333 | -6/Proximity Caves | Entered Factory 11333 | -6/Factory | Evolved 2 slots: Utility x2 11334 | -6/Factory | Identified exit to Lower Caves 11334 | -6/Factory | Identified exit to Factory 11335 | -6/Factory | Loaded intel: 19 terminal locations 11577 | -6/Factory | Fabricated Exp. Sensor Array (x1) 11627 | -6/Factory | Fabricated Exp. Utility Shielding? 11698 | -6/Factory | Fabricated Exp. Signal Interpreter? 11749 | -6/Factory | Build established: Wizard-Sprinter 11942 | -6/Factory | Fabricated Adv. Hacking Suite? 11955 | -6/Factory | Entered Lower Caves 11979 | -6/Lower Caves | Encountered a Warlord checkpoint 12042 | -6/Lower Caves | Learned location of Extension (-4) 12184 | -6/Lower Caves | Discovered new exit (range 5) 12185 | -6/Lower Caves | Identified exit to Lower Caves 12186 | -6/Lower Caves | Entered another Lower Caves area 12210 | -6/Lower Caves | Learned Factory terminal intel 12213 | -6/Lower Caves | Learned 4 Factory zone layouts 12242 | -6/Lower Caves | Spotted TG-9UJ(f) 12245 | -6/Lower Caves | Encountered a Master Thief 12257 | -6/Lower Caves | Discovered exit to Factory (range 10) 12257 | -6/Lower Caves | Learned Factory security intel 12270 | -6/Lower Caves | Destroyed TG-9UJ(f) 12317 | -6/Lower Caves | Encountered a Warlord checkpoint 12323 | -6/Lower Caves | Discovered new exit (range 13) 12325 | -6/Lower Caves | Identified exit to Zion 12381 | -6/Lower Caves | Entered Zion 12405 | -6/Zion | Discovered new exit (range 11) 12407 | -6/Zion | Identified exit to Proximity Caves 12424 | -6/Zion | Learned Factory garrison access intel 12431 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12498 | -6/Zion | Opened final containment barrier to the Deep Caves 12501 | -6/Zion | Discovered new exit (range 5) 12502 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12502 | -6/Zion | Identified exit to Deep Caves 12512 | -6/Zion | Given the Hacking Drone Bay 12513 | -6/Zion | Found Prototype Device 12513 | -6/Zion | Identified Hacking Drone Bay 12548 | -6/Zion | Learned 4 Factory zone layouts 12571 | -6/Zion | Received a hallucinogenic algorithm 12588 | -6/Zion | Found CR-A16's Pointy Stick 12615 | -6/Zion | Learned Factory repair station intel 12647 | -6/Zion | Found Prototype Processor 12647 | -6/Zion | Identified Exp. Core Analyzer 12702 | -6/Zion | Given A8's code to call for help 12798 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12808 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12826 | -6/Zion | Entered Deep Caves 12826 | -6/Deep Caves | Accompanied by 2 allies 12985 | -6/Deep Caves | Attacked by Z-Imprinter 12999 | -6/Deep Caves | Assimilated GW-GQU(z) with FLK Orb 13002 | -6/Deep Caves | Assimilated 9P-NHO(z) with FLK Orb 13004 | -6/Deep Caves | Allies destroyed Z-Imprinter 13006 | -6/Deep Caves | Found Prototype Device 13006 | -6/Deep Caves | Identified Zio. Metafield Generator 13090 | -6/Deep Caves | Found Prototype Protection 13090 | -6/Deep Caves | Identified Zio. Weapon Casing 13175 | -6/Deep Caves | Z-Facility disabled 13242 | -6/Deep Caves | Discovered new exit (range 6) 13243 | -6/Deep Caves | Identified exit to Proximity Caves 13300 | -6/Deep Caves | Entered Proximity Caves 13338 | -5/Proximity Caves | Learned location of 2 exits from Factory 13340 | -5/Proximity Caves | Learned Factory security intel 13357 | -5/Proximity Caves | Discovered exit to Factory (range 6) 13389 | -5/Proximity Caves | Entered Factory 13389 | -5/Factory | Evolved 2 slots: Utility x2 13390 | -5/Factory | Identified exit to Upper Caves 13390 | -5/Factory | Identified exit to Factory 13393 | -5/Factory | Loaded intel: 20 terminal locations 13394 | -5/Factory | Loaded intel: 6 repair station locations 13395 | -5/Factory | Loaded intel: 4 garrison access locations 13460 | -5/Factory | Fabricated Field Propulsion Array? 13493 | -5/Factory | Repaired Exp. Utility Shielding? 13510 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 13565 | -5/Factory | Repaired Centrium Light Armor Plating 13567 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 13589 | -5/Factory | Local fabrication network quarantined 13615 | -5/Factory | Repaired Mni. Fusion Reactor 13624 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 13695 | -5/Factory | Sucked down chute 13695 | -5/Factory | Entered Waste 13695 | -5/Waste | The area was eerily silent 13741 | -5/Waste | Discovered new exit (range 13) 13746 | -5/Waste | Identified exit to Factory 13746 | -5/Waste | Entered Factory 13874 | -5/Factory | Fabricated Gravity Neutralizing Apparatus (x1) 13921 | -5/Factory | Fabricated Inertial Stasis Machine? 14048 | -5/Factory | Local fabrication network quarantined 14051 | -5/Factory | Fabricated Impulse Thruster Array? 14162 | -5/Factory | Central database locked down 14301 | -5/Factory | Entered Upper Caves 14305 | -5/Upper Caves | Identified exit to Upper Caves 14319 | -5/Upper Caves | Spotted B-75 Beast 14396 | -5/Upper Caves | Found Alien Artifact 14396 | -5/Upper Caves | Identified Core Expander 14396 | -5/Upper Caves | Installed Core Expander, added new Power slot 14407 | -5/Upper Caves | Entered another Upper Caves area 14418 | -5/Upper Caves | Discovered exit to Factory (range 5) 14420 | -5/Upper Caves | Learned location of Warlord (-5) 14458 | -5/Upper Caves | Spotted UP-L08(f) 14459 | -5/Upper Caves | Encountered a Master Thief 14465 | -5/Upper Caves | Discovered new exit (range 3) 14465 | -5/Upper Caves | Identified exit to Warlord 14466 | -5/Upper Caves | Entered Warlord 14558 | -5/Warlord | Met Warlord 14561 | -5/Warlord | Opened Warlord's prototype stash 14562 | -5/Warlord | Found Prototype Reactor 14562 | -5/Warlord | Identified Vortex Chain Reactor 14576 | -5/Warlord | Warlord's base attacked by MAIN.C 14580 | -5/Warlord | Found Prototype Device 14580 | -5/Warlord | Identified Exp. Phase Shifter 14585 | -5/Warlord | Found Prototype Device 14585 | -5/Warlord | Identified System Purifier 14590 | -5/Warlord | Found Ghost Barrier 14592 | -5/Warlord | Found Exp. Core Analyzer 14741 | -5/Warlord | Opened side exit 14756 | -5/Warlord | Discovered new exit (range 8) 14758 | -5/Warlord | Identified exit to Proximity Caves 14758 | -5/Warlord | Entered Proximity Caves 14830 | -4/Proximity Caves | Discovered exit to Factory (range 12) 14834 | -4/Proximity Caves | Entered Factory 14834 | -4/Factory | Evolved 2 slots: Utility x2 14947 | -4/Factory | Identified exit to Upper Caves 14947 | -4/Factory | Identified exit to Extension 14947 | -4/Factory | Identified exit to Armory 15401 | -4/Factory | Discovered new exit (range 15) 15416 | -4/Factory | Fabricated Quantum Shading Machine? 15460 | -4/Factory | Fabricated Quantum Shading Machine? 15516 | -4/Factory | Fabricated Quantum Shading Machine (x1) 15539 | -4/Factory | Local fabrication network quarantined 15729 | -4/Factory | Manually triggered Chute Trap 15729 | -4/Factory | Sucked down chute 15729 | -4/Factory | Entered Waste 15731 | -4/Waste | Spotted C-40 Crusher 15732 | -4/Waste | Spotted C-40 Crusher 15735 | -4/Waste | Spotted C-40 Crusher 15736 | -4/Waste | Spotted C-40 Crusher 15736 | -4/Waste | Spotted C-40 Crusher 15738 | -4/Waste | Spotted C-40 Crusher 15740 | -4/Waste | Discovered new exit (range 10) 15741 | -4/Waste | Identified exit to Factory 15741 | -4/Waste | Entered Factory 15860 | -4/Factory | Discovered new exit (range 5) 15862 | -4/Factory | Identified exit to Research 15879 | -4/Factory | Repaired Exp. Utility Shielding? 15922 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 15942 | -4/Factory | Local fabrication network quarantined 15968 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 16003 | -4/Factory | Spotted B-86 Titan 16045 | -4/Factory | Entered Upper Caves 16069 | -4/Upper Caves | Discovered new exit (range 11) 16070 | -4/Upper Caves | Identified exit to Upper Caves 16070 | -4/Upper Caves | Entered another Upper Caves area 16152 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16154 | -4/Upper Caves | Discovered new exit (range 15) 16155 | -4/Upper Caves | Identified exit to Zhirov 16155 | -4/Upper Caves | Entered Zhirov 16155 | -4/Zhirov | Discovered new exit (range 3) 16156 | -4/Zhirov | Identified exit to Proximity Caves 16158 | -4/Zhirov | Met Zhirov 16162 | -4/Zhirov | Learned location of Quarantine (-2) 16162 | -4/Zhirov | Learned location of Testing (-3) 16163 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16166 | -4/Zhirov | Found Alien Artifact 16166 | -4/Zhirov | Identified Integrated Dissipator 16166 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16213 | -4/Zhirov | Found Alien Artifact 16238 | -4/Zhirov | Assimilated Perun with FLK Orb 16248 | -4/Zhirov | Assimilated Svarog with FLK Orb 16279 | -4/Zhirov | Attacked by Zhirov 16283 | -4/Zhirov | Destroyed Zhirov 16287 | -4/Zhirov | Found Quantum Router 16288 | -4/Zhirov | Found Deep Network Scanner 16292 | -4/Zhirov | Zhirov detonated his lab 16292 | -4/Zhirov | Cloak Generator disabled 16323 | -4/Zhirov | Lost 4 parts (2n2w) 16325 | -4/Zhirov | Entered Proximity Caves 16325 | -3/Proximity Caves | Accompanied by 2 allies (incl. Perun, Svarog) 16466 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16493 | -3/Proximity Caves | Discovered exit to Research (range 7) 16494 | -3/Proximity Caves | Entered Research 16494 | -3/Research | Evolved 2 slots: Utility x2 16536 | -3/Research | Identified exit to Testing 16732 | -3/Research | Repaired Exp. Utility Shielding 16791 | -3/Research | Discovered new exit (range 10) 17091 | -3/Research | Fabricated Adv. Particle Accelerator (x1) 17094 | -3/Research | Local fabrication network quarantined 17202 | -3/Research | Fabricated Exp. Weapon Cycler? 17224 | -3/Research | Spotted B-86 Titan 17288 | -3/Research | Entered Testing 17415 | -3/Testing | Discovered new exit (range 10) 17448 | -3/Testing | Fabricated Dimensional Manipulator? 17465 | -3/Testing | Fabricated Exp. Armor Integrity Analyzer (x1) 17502 | -3/Testing | Fabricated Exp. Force Field (x1) 17555 | -3/Testing | Found Prototype Protection 17585 | -3/Testing | Local fabrication network quarantined 17656 | -3/Testing | Identified exit to Research 17659 | -3/Testing | Entered Research 17659 | -2/Research | Warlord forces began assault on 0b10 17659 | -2/Research | Evolved 2 slots: Utility x2 17695 | -2/Research | Identified exit to Quarantine 17701 | -2/Research | Fabricated Dimensional Manipulator (x1) 17736 | -2/Research | Fabricated Exp. Power Amplifier (x1) 17761 | -2/Research | Fabricated Exp. Targeting Computer (x1) 17769 | -2/Research | Research machine network offline 17786 | -2/Research | Fabricated Exp. Targeting Computer (x1) 17963 | -2/Research | Local fabrication network quarantined 18012 | -2/Research | Borebot progress halted 18134 | -2/Research | Borebot progress halted 18299 | -2/Research | Spotted Striker 18310 | -2/Research | Entered Quarantine 18317 | -2/Quarantine | Found Alien Artifact 18423 | -2/Quarantine | Identified exit to Access 18467 | -2/Quarantine | Repaired Impulse Thruster Array 18486 | -2/Quarantine | Identified Core Reset Matrix 18486 | -2/Quarantine | Identified Centrium Heavy Armor Plating 18502 | -2/Quarantine | Found Alien Slashing Weapon 18502 | -2/Quarantine | Identified Sigix Broadsword 18512 | -2/Quarantine | Repaired Mni. Smartbomb Launcher? 18602 | -2/Quarantine | Found Alien Artifact 18615 | -2/Quarantine | Found Alien Artifact 18617 | -2/Quarantine | Identified Transdimensional Reconstructor 18617 | -2/Quarantine | Identified Subatomic Replicator 18650 | -2/Quarantine | Spotted Alpha 7 18654 | -2/Quarantine | Found Alien Launcher 18671 | -2/Quarantine | Spotted Fortress 18690 | -2/Quarantine | Discovered new exit (range 6) 18690 | -2/Quarantine | Identified exit to Section 7 18690 | -2/Quarantine | Entered Section 7 18728 | -2/Section 7 | Found Alien Artifact 18737 | -2/Section 7 | Identified Integrated Reactor 18737 | -2/Section 7 | Identified Sigix Terminator 18789 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18796 | -2/Section 7 | Spotted S7 Guard 18797 | -2/Section 7 | Found Alien Artifact 18802 | -2/Section 7 | Identified Integrated Heat Negator 18834 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 18837 | -2/Section 7 | Spotted S7 Guard 18844 | -2/Section 7 | Found Alien Artifact 18852 | -2/Section 7 | Identified Integrated Singularity Reactor 18869 | -2/Section 7 | Spotted S7 Guard 18869 | -2/Section 7 | Found Alien Artifact 18901 | -2/Section 7 | Spotted B-90 Cyclops 18944 | -2/Section 7 | Found Integrated Reactor 18944 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19018 | -2/Section 7 | Spotted B-99 Colossus 19030 | -2/Section 7 | Found Alien Artifact 19031 | -2/Section 7 | Found Alien Artifact 19112 | -2/Section 7 | Spotted Alpha 7 19112 | -2/Section 7 | Spotted Alpha 7 19167 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 19169 | -2/Section 7 | Found Alien Energy Gun 19172 | -2/Section 7 | Found Alien Energy Gun 19173 | -2/Section 7 | Warped through subspace 19181 | -2/Section 7 | Found Transdimensional Reconstructor 19190 | -2/Section 7 | Spotted B-90 Cyclops 19204 | -2/Section 7 | Spotted S7 Guard 19209 | -2/Section 7 | Found Alien Artifact 19209 | -2/Section 7 | Identified Core Regenerator 19209 | -2/Section 7 | Used Core Regenerator, restored core integrity (+157) 19220 | -2/Section 7 | Identified Core Membrane 19220 | -2/Section 7 | Identified LRC Matter Compressor 19220 | -2/Section 7 | Identified LRC Boosters 19221 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 19244 | -2/Section 7 | Entered Access 19244 | -1/Access | Evolved 2 slots: Utility x2 19266 | -1/Access | Identified Sigix Quantum Sheargun (x2) 19276 | -1/Access | Installed Core Membrane, gained immunity to corruption 19277 | -1/Access | Used Subatomic Replicator to replicate LRC Boosters 19278 | -1/Access | Installed LRC Boosters, increased mass support (+10) 19280 | -1/Access | Installed LRC Boosters, increased mass support (+10) 19298 | -1/Access | Fabricated Vortex Chain Reactor (x1) 19326 | -1/Access | Fabricated Prc. Energy Filter (x1) 19511 | -1/Access | Fabricated Imp. Q-thruster? 19546 | -1/Access | Local fabrication network quarantined 19558 | -1/Access | Identified exit to Command 19613 | -1/Access | Repaired Exp. Utility Shielding 19619 | -1/Access | Spotted B-99 Colossus 19744 | -1/Access | First assault squad dispatched 19763 | -1/Access | Spotted B-99 Colossus 19783 | -1/Access | Spotted B-99 Colossus 20116 | -1/Access | Destroyed 21 combat bots 20232 | -1/Access | Destroyed 19 combat bots 20378 | -1/Access | Destroyed 8 combat bots 20501 | -1/Access | High security lockdown imminent 20581 | -1/Access | High security lockdown engaged 20605 | -1/Access | Garrison activated, responded to threat 20619 | -1/Access | Spotted Striker 20631 | -1/Access | Destroyed Striker 20697 | -1/Access | Destroyed 9 combat bots 20798 | -1/Access | Spotted Investigator 20800 | -1/Access | Destroyed Investigator 20858 | -1/Access | Destroyed 29 combat bots 20888 | -1/Access | Destroyed Striker 20928 | -1/Access | Destroyed 12 combat bots 20953 | -1/Access | Spotted Striker 20968 | -1/Access | Destroyed Striker 21029 | -1/Access | Destroyed 9 combat bots 21056 | -1/Access | Sterilization system engaged 21091 | -1/Access | Spotted Striker 21133 | -1/Access | Destroyed Striker 21140 | -1/Access | Spotted Executioner 21140 | -1/Access | Spotted Investigator 21153 | -1/Access | Destroyed Investigator 21154 | -1/Access | Destroyed 21 combat bots 21171 | -1/Access | Destroyed Executioner 21193 | -1/Access | Destroyed Striker 21262 | -1/Access | Destroyed 15 combat bots 21356 | -1/Access | Ambient heat levels rising (+10) 21385 | -1/Access | Destroyed 8 combat bots 21486 | -1/Access | Found Prototype Device 21486 | -1/Access | Identified Adv. Kinecellerator 21506 | -1/Access | Ambient heat levels rising (+10) 21540 | -1/Access | Build established: Machinist-Sprinter 21550 | -1/Access | Energy Cycler disabled 21590 | -1/Access | Found Prototype Processor 21590 | -1/Access | Identified Exp. Terrain Scan Processor 21592 | -1/Access | Found Prototype Processor 21592 | -1/Access | Identified Spectral Analyzer 21656 | -1/Access | Ambient heat levels rising (+10) 21806 | -1/Access | Ambient heat levels rising (+10) 21917 | -1/Access | Discovered new exit (range 6) 21954 | -1/Access | Found Exp. Targeting Computer 21956 | -1/Access | Ambient heat levels rising (+10) 22051 | -1/Access | Found Spectral Analyzer 22106 | -1/Access | Ambient heat levels rising (+10) 22256 | -1/Access | Ambient heat levels rising (+10) 22330 | -1/Access | Build established: Hacker-Sprinter 22406 | -1/Access | Ambient heat levels rising (+10) 22556 | -1/Access | Ambient heat levels rising (+10) 22706 | -1/Access | Ambient heat levels rising (+10) 22856 | -1/Access | Ambient heat levels rising (+10) 23006 | -1/Access | Ambient heat levels rising (+10) 23156 | -1/Access | Ambient heat levels rising (+10) 23306 | -1/Access | Ambient heat levels rising (+10) 23456 | -1/Access | Ambient heat levels rising (+10) 23606 | -1/Access | Ambient heat levels rising (+10) 23756 | -1/Access | Ambient heat levels rising (+10) 23906 | -1/Access | Ambient heat levels rising (+10) 24056 | -1/Access | Ambient heat levels rising (+10) 24206 | -1/Access | Ambient heat levels rising (+10) 24356 | -1/Access | Ambient heat levels rising (+10) 24506 | -1/Access | Ambient heat levels rising (+10) 24656 | -1/Access | Ambient heat levels rising (+10) 24806 | -1/Access | Ambient heat levels rising (+10) 24956 | -1/Access | Ambient heat levels rising (+10) 24962 | -1/Access | Entered Command 24995 | -1/Command | Spotted B-99 Colossus 25053 | -1/Command | Spotted B-99 Colossus 25101 | -1/Command | Disengaged cave seal 25109 | -1/Command | Disengaged cave seal 25127 | -1/Command | Welcomed Warlord to Command 25152 | -1/Command | High security lockdown imminent 25165 | -1/Command | Fired Sigix Terminator 25165 | -1/Command | MAIN.C activated Command garrisons 25209 | -1/Command | Destroyed 177 combat bots 25233 | -1/Command | Phase Generator disabled 25272 | -1/Command | P-80 Master assimilated allied Director 10a 25375 | -1/Command | P-80 Master assimilated allied B7-OVE(h) 25416 | -1/Command | Destroyed 23 combat bots 25426 | -1/Command | Build established: Machinist-Sprinter 25523 | -1/Command | Spotted B-99 Colossus 25531 | -1/Command | Destroyed 11 combat bots 25591 | -1/Command | Destroyed 8 combat bots 25609 | -1/Command | Discovered new exit (range 8) 25610 | *** | Escaped! Last Messages --------------- 25608_ Field strength at 28. 25608_ Stasis field depleted. 25609_ Triggered Stasis Trap. 25609_ A bubble of rippling energy engulfs the area. 25609_ Field strength at 21. 25609_ Stasis field depleted. 25609_ Triggered Stasis Trap. 25609_ A bubble of rippling energy engulfs the area. 25609_ Field strength at 21. 25609_ Stasis field depleted. 25609_ The Access Shell folds into the floor. 25609_ Triggered Stasis Trap. 25609_ EXIT=FOUND 25609_ A bubble of rippling energy engulfs the area. 25609_ Field strength at 21. 25609_ Stasis field depleted. 25609_ Triggered Stasis Trap. 25609_ A bubble of rippling energy engulfs the area. 25609_ Field strength at 21. 25610_ Stasis field depleted. Map ----- +----------------------------------------------------+ | # + ##==#???????# # "#????? | | # ##### # == + [*#???????# # ""#????? | | # #???## ## %% ##%=#???????# # ""#????? | | # #????# ## =%//##* #???????# # ""#????? | | # #????# ##"#+""######[=######### #= "#????? | | # #????# *# T"#????? | | # #????# %+= ""#????? | | # ###### ####+####### ""#????? | | #=%# # #? ????# ""#????? | | #!=# # # ??# ""#????? | | #=%# # # #?# "#????? | | #|[+ + # """" #?# #????? | | #!!# ##+########## # """" #?# #????? | | #%=# # ???????###### """" #?# #????? | | # !# # ??????????#! """" #?# #????? | | # # # = ????????# #?#########????? | | # # # #??????# #??????????????? | | # ################??????##########??????????????? | | # #?????????????????????????????????????????????? | | #??????????????##############?????????????????? | | #??????????????# #?????????????????? | | #??????######### #?????????????????? | | #????### # # # # #?????????????????? | | # ###### #?????????????????? | | # + #?????????????????? | | # +^ "@ #?????????????????? | | # + "" #?????????????????? | | # + #?????????????????? | | # ###### #?????????????????? | | # #????### # # # # #?????????????????? | | # #??????######### #?????????????????? | | # #??????????????# #?????????????????? | | # #??????????????##############?????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # +?????????????????????????????????????????????? | | # ??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 292 Energy Generation 115 Energy Capacity 865 Matter Stores 425 Matter Capacity 600 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 50 Armor Coverage 600 Resistance: TH 10 Utility Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 101 Targeting Accuracy 36 Melee Accuracy 8 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 4 Energy Filtering 50 Particle Charging 50 Offensive Hacking 100 Defensive Hacking 90 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed EM Shield | -8/Storage | Hacked Enh. Optical Array | -8/Storage | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Exp. Utility Shielding | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Exp. Targeting Computer | -6/Factory | Hacked Exp. Weapon Shielding | -6/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Exp. Cesium-ion Thruster | -6/Factory | Hacked Prc. Energy Filter | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Field Propulsion Array | -6/Factory | Hacked Gravity Neutralizing Apparatus | -5/Factory | Hacked Centrium Light Armor Plating | -5/Factory | Scanalyzed Impulse Thruster Array | -5/Factory | Hacked Adv. Power Amplifier | -5/Factory | Hacked Inertial Stasis Machine | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Scanalyzed Lgt. Particle Reactor | -5/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Quantum Shading Machine | -4/Factory | Hacked Exp. Power Amplifier | -4/Factory | Hacked Exp. Target Analyzer | -4/Factory | Hacked Exp. Focal Shield | -4/Factory | Hacked Exp. Optical Array | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Vortex Chain Reactor | -3/Research | Scanalyzed Med. Storage Unit | -3/Research | Scanalyzed Adv. Reaction Control System | -3/Research | Hacked Adv. Particle Accelerator | -3/Research | Hacked Exp. Weapon Cycler | -3/Research | Hacked Exp. Armor Integrity Analyzer | -3/Research | Hacked Exp. Force Field | -3/Research | Hacked Dimensional Manipulator | -3/Research | Hacked Exp. Q-thruster | -3/Research | Hacked Thermal Barrier | -3/Research | Hacked Coolant Network | -3/Research | Hacked Exp. Core Analyzer | -3/Research | Hacked Exp. Phase Shifter | -3/Research | Hacked Cld. Q-thruster | -3/Testing | Hacked Imp. Q-thruster | -2/Quarantine | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -8/Storage | Hacked Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Field Propulsion Array | x2 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Gravity Neutralizing Apparatus | x1 | -5/Factory Inertial Stasis Machine | x1 | -5/Factory Impulse Thruster Array | x1 | -5/Factory Quantum Shading Machine | x1 | -4/Factory Quantum Shading Machine | x1 | -4/Factory Quantum Shading Machine | x1 | -4/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Adv. Particle Accelerator | x1 | -3/Research Exp. Weapon Cycler | x1 | -3/Research Dimensional Manipulator | x1 | -3/Testing Exp. Armor Integrity Analyzer | x1 | -3/Testing Exp. Force Field | x1 | -3/Testing Dimensional Manipulator | x1 | -2/Research Exp. Power Amplifier | x1 | -2/Research Exp. Targeting Computer | x1 | -2/Research Exp. Targeting Computer | x1 | -2/Research Vortex Chain Reactor | x1 | -1/Access Prc. Energy Filter | x1 | -1/Access Imp. Q-thruster | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Integrated Reactor Integrated Heat Negator Integrated Singularity Reactor Transdimensional Reconstructor Core Regenerator LRC Matter Compressor Sigix Quantum Sheargun Core Membrane Subatomic Replicator LRC Boosters Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedSupersonicLance Manual? 0 Play Time 09:57:42 Cumulative 764.6 hours Start 2020.09.28 @ 14:25:51 End 2020.10.07 @ 18:15:15 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 478 Rogue 478 Adventurer 0 Explorer 0 Win Type 0 Total 112 Types 76/7/8/10/5/1/4/0/1 Lore% 96 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e29a2470-72fa-4224-b27a-80ae6cdd31bf