Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 14:47:31 Player: Mogwok Wargfriend Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (168) 840 Value Destroyed (5328) 5328 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 12503 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 302 Friendly Fire -44 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Micro Antimatter Reactor Coolant Injector Gamma Rifle Hardcell Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Myomer Leg Compact Wheel Compact Wheel VTOL Module > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Coolant Injector Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Matter Filter Improved Phase Shifter Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Cooled Phase Gun Matter Neutralizer KE Penetrator > --- INVENTORY -------- Neutrino Core KE Penetrator Railgun Advanced Assault Cannon [Rating: 99] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 . . 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . 1 1 . . . . Utility 9 | . . 1 . 1 2 1 1 . . 1 2 Weapon 1 | . . . . . . . . . . 1 . Parts Attached 180 | 6 10 27 34 15 13 10 19 11 1 12 22 Power 20 | 1 . 4 7 . 3 . 1 1 . . 3 Engine 17 | 1 . 4 7 . 3 . 1 . . . 1 Core 2 | . . . . . . . . 1 . . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 54 | 2 3 10 10 7 3 3 7 4 1 . 4 Treads 14 | . . 7 . . 1 1 4 1 . . . Leg 34 | . 3 3 10 7 2 2 3 3 . . 1 Wheel 5 | 2 . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . Utility 61 | 1 4 6 6 6 5 4 7 4 . 10 8 Device 30 | . . 3 1 3 2 1 4 4 . 6 6 Storage 3 | 1 1 . . . . . . . . . 1 Processor 8 | . 1 . 1 2 . 1 2 . . 1 . Hackware 3 | . . . 1 . 1 . . . . . 1 Protection 17 | . 2 3 3 1 2 2 1 . . 3 . Artifact . | . . . . . . . . . . . . Weapon 45 | 2 3 7 11 2 2 3 4 2 . 2 7 Energy Gun 9 | 1 1 . 2 2 . . 1 . . . 2 Energy Cannon 13 | . . 3 5 . . . 2 . . 2 1 Ballistic Gun 16 | 1 1 2 4 . 1 2 1 1 . . 3 Ballistic Cannon 6 | . . 2 . . 1 1 . 1 . . 1 Launcher 1 | . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 6 1 2 1 . . . 1 1 Parts Lost 60 | . 4 4 4 1 . . 10 2 1 1 33 Power 7 | . 1 1 1 . . . 1 . . . 3 Propulsion 21 | . 2 2 2 . . . 3 1 1 1 9 Utility 23 | . 1 1 . 1 . . 6 1 . . 13 Weapon 9 | . . . 1 . . . . . . . 8 Highest Loss Streak 16 | . 2 3 2 1 . . 4 2 1 1 16 To Critical Strikes 3 | . . . . . . . . . . . 3 Average Slot Usage (%) 95 | . 87 95 99 99 99 98 93 94 99 98 72 Engine 6 | . 7 10 10 9 6 6 4 1 . . . Treads 7 | . . 20 5 . 5 6 8 11 11 10 2 Leg 21 | . 15 11 26 36 24 26 23 22 21 15 3 Wheel 1 | . 11 . . . . . . . . . 3 Device 11 | . . 7 6 9 7 12 14 22 29 22 19 Storage 7 | . 14 11 11 9 7 6 5 . . . 1 Processor 8 | . 1 . 3 8 7 9 13 17 17 20 18 Hackware 1 | . . . 2 . 7 3 . . . . . Protection 8 | . 6 12 9 8 15 13 6 . . 2 1 Energy Gun 2 | . 8 . . 4 7 6 3 . . . 3 Energy Cannon 4 | . . 8 10 4 . . 2 5 5 9 2 Ballistic Gun 6 | . 13 9 7 9 6 1 1 . 5 5 5 Ballistic Cannon 1 | . . 1 3 . . 4 2 4 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 51 | 12 22 32 33 32 41 42 45 41 35 49 51 Greatest Support 60 | 20 20 60 40 48 43 57 57 50 45 42 56 Greatest Overweight (x) 7 | . 1 7 1 . 1 . 1 . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 10 Average Capacity 8 | 6 9 10 10 10 10 10 10 5 5 5 6 Most Carried 10 | 6 10 10 10 10 10 10 10 10 5 5 9 Average Carried 8 | 2 8 9 9 9 9 9 9 5 5 4 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 10 10 10 10 10 10 10 5 5 5 5 Class Distribution -------------------- 43% | Scavenger-Mutant 39% | Mutant 11% | Scavenger-Gunner 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 3850 | 164 338 657 613 308 282 . 695 229 91 120 353 Remotely 119 | . . . . . . . . . . . 119 Salvage Created 6728 | . 353 1083 1618 491 380 22 1561 186 111 164 759 Parts 349 | . 25 77 83 30 15 1 62 11 11 13 21 Haulers Intercepted 7 | . 1 1 3 1 1 . . . . . . Recyclers Shooed 12 | . . 2 3 1 1 . 4 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 11 10 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 110 | . 10 23 24 6 7 . 18 6 5 2 9 Guns 44 | . 10 7 3 2 7 . 6 . . 2 7 Cannons 56 | . . 9 19 3 . . 12 6 5 . 2 AOE 7 | . . 7 . . . . . . . . . Classes Destroyed 13 | . 7 4 . . 1 . . 1 . . . Worker 9 | . 1 1 3 . 2 . 2 . . . . Builder 9 | . 1 4 . 1 . . 2 . . 1 . Hauler 7 | . 1 1 3 1 1 . . . . . . Recycler 14 | . . 4 2 1 1 . 4 . . . 2 Mechanic 3 | . . 1 1 . . . 1 . . . . Operator 5 | . 1 1 2 1 . . . . . . . Watcher 11 | . 2 2 2 2 . 1 1 . . 1 . Swarmer 30 | . 5 7 . . 4 . 1 4 5 1 3 Grunt 36 | . 5 8 15 2 . . 6 . . . . Brawler 2 | . . 1 . . . . 1 . . . . Sentry 23 | . . 7 9 4 . . 2 . . 1 . Hunter 6 | . . . . . . . . 2 . . 4 Programmer 13 | . . . . . 3 . 8 . . . 2 Best Kill Streak 8 | . 4 7 5 5 4 1 8 4 4 1 3 Combat Bots Only 4 | . 4 4 3 3 2 . 4 4 4 1 3 Max Kills in Single Turn 3 | . 1 3 1 1 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Hostile Shots Fired 1007 | . 49 126 153 53 63 . 157 37 41 35 293 Missed 295 | . 15 28 47 16 15 . 41 12 11 9 101 Damage Taken 11958 | . 484 1298 1428 585 773 . 2288 385 356 373 3988 Core 2182 | . 70 107 288 33 43 . 262 34 12 14 1319 Absorbed by Shields 284 | . . . . . . . . . 97 58 129 Regen/Repaired (Parts) 253 | . . . 39 147 67 . . . . . . Core Remaining (%) 78 | 100 72 . 1 94 93 100 . . 69 98 . Volleys Fired 467 | 2 50 78 106 41 33 5 82 11 14 6 39 Largest 3 | 1 2 2 2 2 2 2 2 2 2 3 3 Hottest 219 | 50 70 103 103 91 109 109 123 147 123 219 166 Shots Fired 934 | 2 91 138 209 82 62 11 163 22 29 18 107 Gun 520 | 2 82 59 73 54 55 8 82 . 15 6 84 Cannon 388 | . . 62 136 28 7 3 81 22 14 12 23 Launcher 26 | . 9 17 . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 443 | . 41 61 104 41 29 5 82 11 15 6 48 Thermal 450 | 2 41 60 105 41 33 6 74 11 14 6 57 Explosive 26 | . 9 17 . . . . . . . . . Electromagnetic 15 | . . . . . . . 7 . . 6 2 Robot Hit Streak 19 | 1 9 19 12 15 11 1 15 5 2 3 12 Robot Miss Streak 7 | 1 5 4 3 3 3 3 4 2 7 2 4 Penetration Max 1 | . . . . . . . 1 . . 1 . Secondary Targets 5 | . 2 . . . 1 . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . 1 Shots Hit Robots 577 | 1 52 82 130 52 38 3 124 11 7 7 70 Core Hits 255 | . 26 50 44 17 16 1 58 8 5 6 24 Critical Kills 7 | . . . 2 1 . . 2 . . 1 1 Critical Parts Destroyed 6 | . . . . . . . 2 . 1 . 3 Critical Strikes 33 | . 2 . 2 1 1 . 15 1 1 1 9 Burn 13 | . 2 . . . 1 . 5 . . . 5 Meltdown 3 | . . . 2 1 . . . . . . . Destroy 10 | . . . . . . . 4 . 1 1 4 Blast 7 | . . . . . . . 6 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14230 | 13 789 2397 2790 977 924 81 3374 367 237 253 2028 Guns 6494 | 13 651 542 752 610 795 18 1521 . 75 94 1423 Cannons 6544 | . . 816 2031 367 129 63 1845 367 162 159 605 Explosions 1168 | . 133 1035 . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 24 | . 5 4 7 . . . 8 . . . . Kinetic 5801 | . 386 562 1085 441 375 81 1875 108 75 94 719 Thermal 7023 | 13 265 796 1698 536 549 . 1456 259 162 32 1257 Explosive 1168 | . 133 1035 . . . . . . . . . Electromagnetic 214 | . . . . . . . 35 . . 127 52 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . 3 2 10 10 1 1 3 Average Corruption 3 | . . . . . 1 2 3 6 1 1 2 Corruption Purged 9 | . . . . . . . . 9 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 62 | . . . . . 6 4 18 18 7 . 9 Message Errors 17 | . . . . . 3 1 2 9 . . 2 Matter Fused 16 | . . . . . 2 1 3 4 3 . 3 Heat Flow Errors 5 | . . . . . 1 . 1 2 . . 1 Energy Discharges 5 | . . . . . . . 3 . 1 . 1 Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . 1 3 2 . . 1 Data Loss (major) 4 | . . . . . . . 2 1 1 . . Misfires 3 | . . . . . . 1 1 . 1 . . Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 180 | . . 42 69 29 4 . 29 . . 7 . Projectiles 138 | . . . 69 29 4 . 29 . . 7 . Explosions 42 | . . 42 . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 14 | . . . 1 . . 1 12 . . . . Impact . | . . . . . . . . . . . . Kinetic 12 | . . . 1 . . 1 10 . . . . Secondary 2 | . . . . . . . 2 . . . . Self-Inflicted Damage 21 | . 21 . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 7 | . 2 1 2 . . . 2 . . . . Kicked 6 | . 2 . 2 . . . 2 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 398 | . 162 282 398 190 112 . 36 138 . 9 181 Average Temperature 75 | . 47 81 95 53 23 . 15 70 . 4 84 Received Heat Transfer 2314 | . 132 453 621 333 . . 459 . . 6 310 Effects 7 | . . 2 5 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 4 | . . 2 2 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . 2 1 . . . . . . . Combat Hostiles 3 | . . . 2 1 . . . . . . . Parts Melted 24 | . 3 . 5 . 4 . 6 . . . 6 Heat Transferred 12539 | 37 925 1517 2849 962 999 . 2700 400 250 50 1850 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Peak Influence 654 | . 274 654 652 334 127 53 293 . . 92 105 Initial 274 | . . 52 172 274 20 30 25 . . . 3 Average 173 | . 101 454 307 160 38 29 139 . . 20 26 Maximum Alert Level 2 | . 1 2 2 1 . . 1 . . . . Low Security (%) 64 | 100 93 5 23 64 100 100 65 . . 100 100 Level 1 20 | . 6 17 47 35 . . 34 . . . . Level 2 15 | . . 77 29 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 2 2 7 3 2 2 6 . . 1 1 Investigation 6 | . 1 1 . 3 . . 1 . . . . Extermination 8 | . . . . . 2 . 4 . . 1 1 Reinforcement 8 | . 1 1 3 . . 2 1 . . . . Assault . | . . . . . . . . . . . . Garrison 4 | . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 6 | . . 2 3 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 209 | . 21 34 37 21 10 2 35 6 4 11 28 Peak Tracking Total 12 | . 4 4 5 8 4 1 8 4 4 5 12 Tactical Retreats 21 | . 3 2 4 2 2 . 5 . . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 12 | . 2 4 3 1 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 20 | . 2 5 6 2 . 2 2 . . 1 . Max in Single Turn 2 | . 1 2 1 1 . 1 1 . . 1 . Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 45 | . 7 6 11 8 5 . 4 1 . 2 1 Terminals 32 | . 6 5 8 6 3 . 1 . . 2 1 Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 4 | . . 1 1 1 1 . . . . . . Recycling Units 4 | . 1 . 1 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . . Total Hacks 118 | . 15 14 29 27 8 . 7 11 . 5 2 Successful 58 | . 4 6 10 15 5 . 4 11 . 1 2 Failed 60 | . 11 8 19 12 3 . 3 . . 4 . Catastrophic 14 | . 3 2 3 3 1 . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 64 | . 15 10 5 21 3 . 3 . . 5 2 Terminals 76 | . 13 12 19 19 4 . 2 . . 5 2 Fabricators 4 | . . . . . . . 4 . . . . Repair Stations 11 | . . 2 4 3 2 . . . . . . Recycling Units 10 | . 2 . 1 5 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . 5 . . . 1 . . . . Terminal Hacks 33 | . 2 5 4 7 2 . . 11 . 1 1 Record 11 | . . . . . . . . 11 . . . Robot Analysis 12 | . 2 4 . 3 2 . . . . 1 . Open Door 2 | . . . 2 . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . Unreport Threat 4 | . . 1 1 1 . . . . . . 1 Security Status 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . Network Status 2 | . . . . . . . 2 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 9 | . . 1 3 3 2 . . . . . . Scan Component 6 | . . 1 2 2 1 . . . . . . Repair 3 | . . . 1 1 1 . . . . . . Recycling Unit Hacks 3 | . . . 1 2 . . . . . . . Report Inventory 2 | . . . 1 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 9 | . 2 . 1 3 1 . 1 . . . 1 Terminals 6 | . 1 . 1 2 1 . . . . . 1 Assimilate 1 | . . . . 1 . . . . . . . Operators 5 | . 1 . 1 1 1 . . . . . 1 Fabricators 1 | . . . . . . . 1 . . . . Recompile 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . Reject 1 | . . . . 1 . . . . . . . Mask 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 40 | . 7 6 7 9 5 . 3 . . 2 1 Full Trace Events 5 | . 2 1 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . Time 40 | . . . . . . . 40 . . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . 1 1 1 . . . . . . Time 93 | . . . 26 16 51 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . Programmers 4 | . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Total Allies 11 | . . . 10 . . . 1 . . . . Largest Group 10 | . . . 10 7 . . 1 . . . . Highest-Rated Group 88 | . . . 88 63 . . 8 . . . . Highest-Rated Ally 16 | . . . 16 16 . . 8 . . . . Total Orders 25 | . . . 9 . . . 7 3 5 1 . ROAM 1 | . . . . . . . 1 . . . . EXPLORE 21 | . . . 8 . . . 6 2 4 1 . RETURN 3 | . . . 1 . . . . 1 1 . . Ally Attacks 68 | . . . 39 29 . . . . . . . Total Damage 1092 | . . . 398 694 . . . . . . . Kills 14 | . . . 8 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Robot Analysis Total 11 | . 2 3 . 3 2 . . . . 1 . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches 24 | . . . 10 . . . 8 2 3 1 . Drone Recoveries 13 | . . . 6 . . . 4 2 1 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 11636 | 59 1085 1297 1961 1458 1299 565 1158 855 417 660 822 Spaces Moved 7057 | 59 831 578 1034 973 870 463 658 551 172 371 497 Core 147 | 22 . 1 . . . . . . . . 124 Treads 680 | . . 407 237 . . . . . . . 36 Legs 5489 | . 346 170 797 973 870 463 658 551 172 371 118 Wheels 741 | 37 485 . . . . . . . . . 219 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 110 112 110 110 110 110 50 Average Speed 124 | 68 99 168 133 120 122 112 110 118 120 160 129 Slowest Speed 400 | 80 190 400 190 120 186 112 185 120 190 190 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 99 50 95 47 17 12 17 78 43 7 9 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . Known Exits Taken 4 | . . . . 1 1 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . . Scrap Searched 5 | . . . . . . . . 4 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 213 | . 51 116 . . 2 1 9 10 11 4 9 Melee . | . . . . . . . . . . . . Projectile 46 | . . . . . 2 1 9 10 11 4 9 AOE 167 | . 51 116 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Total 9013 | 72 1003 767 1417 1186 1048 501 922 731 353 425 588 Wait 1071 | . 85 58 176 137 114 13 143 147 167 19 12 Move 7046 | 58 830 577 1033 972 869 462 657 550 171 370 497 Hop . | . . . . . . . . . . . . Pick Up 79 | 6 14 7 13 6 6 2 8 4 . 4 9 Fast Attach 100 | 6 8 12 14 7 7 5 10 7 1 9 14 Attach 35 | . 2 5 5 3 3 1 5 3 . 1 7 Detach 18 | . 2 3 4 2 1 1 . 1 . 2 2 Swap 45 | . . 10 15 5 3 4 4 1 . 2 1 Drop 121 | . 10 16 27 13 12 8 9 7 . 12 7 Fire 467 | 2 50 78 106 41 33 5 82 11 14 6 39 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 6 | . 2 . 2 . . . 2 . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis 5 | . . . 5 . . . . . . . . Rewire 15 | . . . 15 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 4 | . . . 2 . . . 2 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 10) 791 | -10/Materials | Discovered new exit (range 3) 954 | -10/Materials | Discovered new exit (range 9) 1145 | -10/Materials | Entered another Materials area 1145 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1167 | -9/Materials | Discovered new exit (range 13) 1251 | -9/Materials | Discovered new exit (range 15) 1541 | -9/Materials | Build established: Scavenger-Mutant 1974 | -9/Materials | Discovered new exit (range 12) 2065 | -9/Materials | Lost 3 parts (1p1n1u) 2146 | -9/Materials | Discovered new exit (range 15) 2442 | -9/Materials | Entered Storage 2502 | -9/Storage | Repaired Ion Engine 2946 | -9/Storage | Core integrity fell below 50% 3199 | -9/Storage | Garrison activated, responded to threat 3232 | -9/Storage | Learned location of Armory (-4) 3249 | -9/Storage | Core integrity fell below 20% 3504 | -9/Storage | Discovered new exit (range 43) 3741 | -9/Storage | Found Prototype Processor 3741 | -9/Storage | Identified Exp. Targeting Computer 3845 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4038 | -9/Storage | Garrison activated, responded to threat 4163 | -9/Storage | Build established: Commander-Mutant 4403 | -9/Storage | Entered Materials 4403 | -8/Materials | Accompanied by 7 allies 4403 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4471 | -8/Materials | Lost 3 allies 4579 | -8/Materials | Identified exit to Factory 4589 | -8/Materials | Lost 4 allies 4743 | -8/Materials | Repaired Hrd. Light Armor Plating 4743 | -8/Materials | Build established: Scavenger-Mutant 5263 | -8/Materials | Build established: Mutant 5861 | -8/Materials | Entered Factory 5861 | -7/Factory | Evolved 2 slots: Utility x2 6109 | -7/Factory | Repaired Hvy. Ion Engine 6197 | -7/Factory | Discovered new exit (range 6) 6202 | -7/Factory | Identified exit to Factory 7160 | -7/Factory | Entered another Factory area 7160 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7555 | -6/Factory | Discovered new exit (range 7) 7561 | -6/Factory | Identified exit to Factory 7725 | -6/Factory | Entered another Factory area 7725 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7847 | -5/Factory | Fabricated R-06 Scavenger? 8429 | -5/Factory | Build established: Scavenger-Mutant 8452 | -5/Factory | Discovered new exit (range 13) 8806 | -5/Factory | System corruption reached 10% 8846 | -5/Factory | Lost 4 parts (1n3u) 8883 | -5/Factory | Entered Upper Caves 9519 | -5/Upper Caves | Discovered new exit (range 19) 9631 | -5/Upper Caves | Learned Factory terminal intel 9633 | -5/Upper Caves | Learned 8 Factory zone layouts 9633 | -5/Upper Caves | Learned Factory trap positions 9633 | -5/Upper Caves | Learned Factory stockpile data 9633 | -5/Upper Caves | Learned Research stockpile data 9633 | -5/Upper Caves | Learned Factory security intel 9633 | -5/Upper Caves | Learned Factory terminal intel 9738 | -5/Upper Caves | Entered another Upper Caves area 10012 | -5/Upper Caves | Discovered new exit (range 15) 10155 | -5/Upper Caves | Entered Factory 10155 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10157 | -4/Factory | Loaded intel: 93 trap records 10160 | -4/Factory | Loaded intel: 26 terminal locations 10192 | -4/Factory | Discovered new exit (range 20) 10463 | -4/Factory | Identified exit to Research 10512 | -4/Factory | Build established: Scavenger-Gunner 10815 | -4/Factory | Entered Research 10815 | -3/Research | Evolved 2 slots: Utility x2 11216 | -3/Research | Lost 9 parts (1p3n4u1w) 11274 | -3/Research | Lost 4 parts (1p3n) 11578 | -3/Research | Core integrity fell below 50% 11605 | -3/Research | Lost 16 parts (1p1n7u7w) 11609 | -3/Research | Core integrity fell below 20% 11637 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11572_ Adv. Assault Cannon destroyed. 11572_ Mic. Antimatter Reactor destroyed. 11572_ Dropped Med. Storage Unit. 11573_ Acquired 15 matter. 11574_ Imp. Target Analyzer destroyed. 11576_ S-43 Plague IFF system glitched. 11576_ Dropped Antimissile System. 11580_ System corrupted: IFF burst signal emitted. 11586_ Penetrated by Slug. 11599_ Acquired Adv. Sensor Array. 11600_ Slug penetrates Wall. 11608_ Penetrated by Slug. 11613_ Adv. Sensor Array destroyed. 11613_ Knocked back. 11613_ Acquired 5 matter. 11615_ Knocked back. 11622_ System corrupted: Matter fused (-5). 11632_ Slug penetrates Wall. 11635_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ????##+#####? ????????????????????????????????? | | ????# #? ????????????????????????????????? | | ????# #?? #???????????????????????????????? | | ????# #?? #???????????????????????????????? | | ????# /?? #?????????????????=?????????????? | | ????# #??? +???????????????????????????????? | | ????# #??? #???????????????????????????????? | | ????# #???# #???????????????????????????????? | | ????# = #???# #???????????????????????????????? | | ????# #?### ###?????????????????????????????? | | ????# #?# ############+####+###?????????? | | ????# ### #?????????? | | ????# ; Ys s #?????????? | | ????# ### ks t @ #?????????? | | ????###+###### #######+#########?????????????? | | ????# ####+###?????????????????????????????? | | ????# #? ??????????????????????????????? | | ????# ## #????????????????????????????? | | ????# ## #????????????????????????????? | | ????# ## #????????????????????????????? | | ????# ## ! #????????????????????????????? | | ????# """ ## #????????????????????????????? | | ????# """ #######+#????????????????????????????? | | ????# """ #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ?######+########## #???????????????????????????? | | ?# ???????????????????????????? | | ?# #?????????????????????????????????? | | ?# #?????????????????????????????????? | | ?# ########+#?????????????????????????????????? | | ## #? #?????????????????????????????????????? | | # # #?????????????????????????????????????? | | # %# #?????????????????????????????????????? | | # + #?????????????????????????????????????? | | # % # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?####?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 9 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingFireScythe Manual? 0 Play Time 01:30:27 Cumulative 132.5 hours Start 2024.03.31 @ 12:41:25 End 2024.03.31 @ 14:47:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 58 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0832a9c6-c6b3-4e98-8715-c4354fa0c5c6