Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.01 @ 17:14:47 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (87) 435 Value Destroyed (2610) 2610 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 7096 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 1000/1000 Matter 216/300 Energy 192/300 System Corruption 0% Temperature Cool (0) Movement Walking (196) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Hardened Medium Armor Plating Hacking Suite Hacking Suite Recalibrator > --- WEAPON (3) ------- Autogun Gauss Rifle Linear Accelerator > --- INVENTORY (20) --- Light Nuclear Core Faulty Cold Fusion Reactor Improved Gravmag System Improved Heat Sink Improved Heat Sink Improved Coolant Injector Advanced Sensor Array Seismic Detector Light Armor Plating System Restoration Module High-powered Tractor Beam High-powered Tractor Beam Drone Bay (2/2) Autogun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Hardened Medium Armor Plating Hacking Suite Hacking Suite Recalibrator > --- WEAPON ----------- Autogun Gauss Rifle Linear Accelerator > --- INVENTORY -------- Light Nuclear Core Cold Fusion Reactor Improved Gravmag System Improved Heat Sink Improved Heat Sink Improved Coolant Injector Advanced Sensor Array Seismic Detector Light Armor Plating System Restoration Module High-powered Tractor Beam High-powered Tractor Beam Drone Bay Autogun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Linear Accelerator [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 Utility 6 | . . . 1 2 1 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 95 | 7 8 2 22 14 13 25 4 Power 12 | 1 2 . 2 1 1 5 . Engine 6 | 1 1 . 2 1 . 1 . Core 5 | . 1 . . . 1 3 . Reactor 1 | . . . . . . 1 . Propulsion 22 | 2 3 2 5 4 1 5 . Treads . | . . . . . . . . Leg 8 | 2 3 . . . . 3 . Wheel 14 | . . 2 5 4 1 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 35 | 2 1 . 7 6 7 8 4 Device 13 | 1 . . 3 1 1 4 3 Storage 5 | 1 1 . . 1 1 1 . Processor 3 | . . . . 1 2 . . Hackware 5 | . . . . 2 1 1 1 Protection 9 | . . . 4 1 2 2 . Artifact . | . . . . . . . . Weapon 26 | 2 2 . 8 3 4 7 . Energy Gun 2 | 1 . . . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 18 | 1 2 . 6 1 4 4 . Ballistic Cannon 6 | . . . 2 1 . 3 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . Parts Lost 17 | . . . 2 5 2 8 . Power 5 | . . . . 1 1 3 . Propulsion 5 | . . . . 2 . 3 . Utility 3 | . . . 1 . 1 1 . Weapon 4 | . . . 1 2 . 1 . Highest Loss Streak 5 | . . . 1 5 1 4 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 100 100 91 98 96 93 88 Engine 3 | . 11 . 2 9 1 1 5 Core 5 | . 2 14 8 . 4 4 . Leg 5 | . 28 2 . . . 4 17 Wheel 19 | . . 26 32 26 27 16 . Device 13 | . 14 14 11 9 7 16 17 Storage 8 | . 14 14 11 9 7 6 5 Processor 5 | . . . . 3 13 8 5 Hackware 5 | . . . . 14 8 5 10 Protection 4 | . . . 2 9 7 6 5 Ballistic Gun 17 | . 25 28 20 14 13 14 11 Ballistic Cannon 2 | . . . 1 . . 5 5 Naked Turns . | . . . . . . . . Heaviest Build 84 | 14 22 22 27 30 34 84 83 Greatest Support 66 | 20 20 24 36 36 44 57 66 Greatest Overweight (x) 2 | . 1 1 2 1 . 2 1 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 20 Average Capacity 11 | 7 8 10 10 10 10 14 20 Most Carried 19 | 2 10 10 10 10 10 15 19 Average Carried 9 | . 7 8 9 9 9 10 15 Final Capacity 20 | 8 10 10 10 10 10 20 20 Final Carried 19 | 2 10 9 10 8 10 15 19 Class Distribution -------------------- 38% | Mutant 19% | Scavenger-Tank 19% | Scavenger-Mutant 11% | Scavenger-Gunner 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 2966 | 285 168 184 558 422 360 909 80 Remotely 646 | . . . . . . 646 . Salvage Created 3090 | 106 188 119 867 516 466 828 . Parts 181 | 7 15 11 35 33 24 56 . Haulers Intercepted 6 | . . . 3 1 1 1 . Recyclers Shooed 6 | . . . . 3 . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 63 | . 4 4 19 8 9 19 . Guns 53 | . 4 4 19 6 9 11 . Cannons 9 | . . . . 2 . 7 . AOE 1 | . . . . . . 1 . Classes Destroyed 12 | 2 2 1 4 . . 3 . Worker 2 | . . . . . . 2 . Builder 2 | . . . . . . 2 . Tunneler 6 | 1 . 1 . 2 . 2 . Hauler 6 | . . . 3 1 1 1 . Recycler 3 | 1 . . . 1 . 1 . Operator 3 | . . . 1 . 1 1 . Watcher 2 | . 2 . . . . . . Swarmer 21 | . . 3 3 . 3 12 . Grunt 30 | . 4 1 10 6 4 5 . Brawler 1 | . . . 1 . . . . Sentry 9 | . . . 5 2 2 . . Programmer 2 | . . . . . . 2 . Best Kill Streak 6 | 2 4 3 6 3 3 5 . Combat Bots Only 6 | . 4 3 6 3 3 3 . Max Kills in Single Turn 3 | 1 1 1 1 1 1 3 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 4245 | . 315 30 494 895 776 1735 . Core 640 | . 55 10 79 152 157 187 . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 79 | . . . 79 . . . . Core Remaining (%) 80 | 100 . 74 80 72 77 78 . Volleys Fired 218 | 5 14 8 56 40 28 67 . Largest 3 | 2 2 2 2 2 2 3 . Hottest 147 | 60 46 46 48 109 56 147 . Shots Fired 453 | 10 28 16 109 75 56 159 . Gun 395 | 10 28 16 107 72 56 106 . Cannon 58 | . . . 2 3 . 53 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 439 | 5 28 16 109 66 56 159 . Thermal 14 | 5 . . . 9 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 2 8 7 20 12 18 13 . Robot Miss Streak 9 | 1 9 3 4 3 2 5 . Penetration Max 1 | . . . . . 1 1 . Secondary Targets 5 | . 1 . 1 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . Shots Hit Robots 301 | 5 21 13 86 55 43 78 . Core Hits 159 | 2 14 8 47 30 18 40 . Critical Kills 4 | . . . 1 . 2 1 . Critical Parts Destroyed 5 | . . . 1 1 1 2 . Critical Strikes 11 | . . . 2 1 3 5 . Destroy 9 | . . . 2 1 3 3 . Blast 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6360 | 58 311 162 1357 983 828 2661 . Guns 4976 | 58 311 162 1336 883 828 1398 . Cannons 1203 | . . . 21 100 . 1082 . Explosions 181 | . . . . . . 181 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 6037 | 36 311 162 1357 863 828 2480 . Thermal 246 | 22 . . . 120 . 104 . Explosive 77 | . . . . . . 77 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 42 | . . . . . . 42 . Projectiles 13 | . . . . . . 13 . Explosions 29 | . . . . . . 29 . Melee . | . . . . . . . . Knockbacks 5 | . . . . . . 5 . Impact . | . . . . . . . . Kinetic 5 | . . . . . . 5 . Secondary . | . . . . . . . . Self-Inflicted Damage 111 | . . . . . . 111 . Shots 2 | . . . . . . 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 210 | . 22 . 21 66 14 210 . Average Temperature 44 | . 11 . 8 30 14 62 . Received Heat Transfer 1443 | . 171 15 189 513 330 225 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 422 | 50 . . . 222 . 150 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 432 | 10 157 163 432 391 259 289 149 Initial 118 | . 6 47 . 118 91 82 95 Average 160 | 3 62 48 276 211 154 172 139 Maximum Alert Level 2 | . . . 2 1 1 1 . Low Security (%) 69 | 100 100 100 19 56 73 68 100 Level 1 27 | . . . 64 43 26 31 . Level 2 2 | . . . 16 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . 1 1 3 4 1 Investigation 6 | . 1 . 1 1 2 . 1 Extermination 2 | . . . . . . 2 . Reinforcement 2 | . . . . . 1 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 5 | . . . 3 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 8 11 24 16 10 23 . Peak Tracking Total 8 | . 4 8 7 6 3 4 . Tactical Retreats 6 | . 1 . . 3 . 2 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 7 | . 1 . 2 . 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 10 | . 2 . . 1 . 7 . Max in Single Turn 5 | . 2 . . 1 . 5 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 31 | . 6 . 6 4 2 9 4 Terminals 20 | . 5 . 4 3 2 3 3 Fabricators 3 | . . . . . . 2 1 Repair Stations 3 | . . . 1 . . 2 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 3 | . . . 1 1 . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 89 | . 23 . 18 9 6 22 11 Successful 48 | . 12 . 11 6 1 11 7 Failed 41 | . 11 . 7 3 5 11 4 Catastrophic 4 | . . . 1 . . 3 . Database Lockouts . | . . . . . . . . Manual 30 | . 7 . 6 3 3 8 3 Terminals 58 | . 19 . 10 6 6 9 8 Fabricators 6 | . . . . . . 3 3 Repair Stations 9 | . . . 3 . . 6 . Recycling Units 4 | . 4 . . . . . . Scanalyzers 11 | . . . 5 3 . 3 . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 23 | . 8 . 3 3 1 3 5 Record 1 | . 1 . . . . . . Part Schematic 2 | . . . . . 1 . 1 Prototype ID Bank 4 | . 1 . 2 1 . . . Branch Access Points 4 | . 1 . . 1 . 1 1 Machine Index 1 | . . . . . . . 1 Terminal Index 4 | . 1 . 1 . . 1 1 Locate Traps 4 | . 2 . . . . 1 1 Registered Components 2 | . 1 . . 1 . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . 1 . Repair Station Hacks 5 | . . . 2 . . 3 . Scan Component 3 | . . . 1 . . 2 . Repair 2 | . . . 1 . . 1 . Recycling Unit Hacks 3 | . 3 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer 10 | . . . 5 3 . 2 . Insert Component 4 | . . . 2 1 . 1 . Analyze 6 | . . . 3 2 . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 1 . 1 . . 2 1 Terminals 5 | . 1 . 1 . . 2 1 Assimilate 1 | . . . . . . 1 . Operators 4 | . 1 . 1 . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . Used 1 | . . . . . 1 . . Hacking Detections 30 | . 6 . 5 4 2 9 4 Full Trace Events 7 | . 1 . 3 1 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . 2 1 1 1 1 Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 128 | . . . . . . 128 . Total Part Build Rating 16 | . . . . . . 16 . Parts Repaired 2 | . . . 1 . . 1 . Time 111 | . . . 16 . . 95 . Parts Recycled . | . . . . . . . . Recycled Matter 194 | . 194 . . . . . . Retrieved Matter 194 | . 194 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 2 1 . 1 . Part Schematics Acquired 4 | . . . 2 1 . 1 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies 4 | . . 3 . . . 1 . Largest Group 3 | . . 3 . . . 1 1 Highest-Rated Group 40 | . . 40 . . . 10 10 Highest-Rated Ally 16 | . . 16 . . . 10 10 Total Orders . | . . . . . . . . Ally Attacks 6 | . . 6 . . . . . Total Damage 46 | . . 46 . . . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 5384 | 86 603 561 847 458 663 1852 314 Spaces Moved 3734 | 52 360 444 553 307 617 1274 127 Core 4 | 4 . . . . . . . Treads . | . . . . . . . . Legs 717 | 48 360 24 . . . 158 127 Wheels 3013 | . . 420 553 307 617 1116 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 90 90 86 85 85 196 Average Speed 103 | 114 133 95 90 88 85 107 196 Slowest Speed 265 | 120 190 190 120 105 86 265 196 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 63 65 41 22 12 39 4 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 6 | . . . . . . 6 . Terrain Destroyed 91 | . 5 . 1 1 . 84 . Melee . | . . . . . . . . Projectile 23 | . . . 1 1 . 21 . AOE 68 | . 5 . . . . 63 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 4818 | 65 460 566 791 418 698 1630 190 Wait 664 | . 62 108 138 44 28 230 54 Move 3727 | 51 359 443 552 306 616 1273 127 Hop . | . . . . . . . . Pick Up 59 | 2 8 2 11 6 6 19 5 Fast Attach 28 | 7 3 . 9 3 3 3 . Attach 27 | . . 2 4 6 2 12 1 Detach 5 | . 1 . 1 1 . 2 . Swap 40 | . 5 . 9 5 8 10 3 Drop 50 | . 8 3 11 7 7 14 . Fire 218 | 5 14 8 56 40 28 67 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 287 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 690 | -10/Materials | Entered Mines 739 | -10/Mines | Met a Derelict bent on vengeance 756 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 770 | -10/Mines | Learned location of Storage (-7) 1179 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1223 | -10/Mines | Assembled infested the area 1244 | -10/Mines | Discovered new exit (range 8) 1251 | -10/Mines | Entered Materials 1251 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1798 | -9/Materials | Discovered new exit (range 3) 2006 | -9/Materials | Repaired Arm. Wheel 2098 | -9/Materials | Entered another Materials area 2098 | -8/Materials | Evolved 2 slots: Utility x2 2365 | -8/Materials | Build established: Hacker-Mutant 2482 | -8/Materials | Lost 5 parts (1p2n2w) 2521 | -8/Materials | Discovered new exit (range 9) 2556 | -8/Materials | Entered Factory 2556 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3120 | -7/Factory | Build established: Scavenger-Mutant 3164 | -7/Factory | Discovered new exit (range 8) 3219 | -7/Factory | Entered another Factory area 3219 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3597 | -6/Factory | Fabricated Linear Accelerator (x2) 3686 | -6/Factory | Build established: Scavenger-Gunner 4085 | -6/Factory | Spotted B-75 Beast 4299 | -6/Factory | Garrison activated, responded to threat 4535 | -6/Factory | Build established: Scavenger-Mutant 4684 | -6/Factory | Lost 4 parts (3n1w) 4803 | -6/Factory | Repaired Broken Linear Accelerator 4921 | -6/Factory | Build established: Scavenger-Tank 5009 | -6/Factory | Discovered new exit (range 19) 5036 | -6/Factory | Identified exit to Lower Caves 5071 | -6/Factory | Entered another Factory area 5071 | -5/Factory | Accompanied by 1 ally 5071 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5135 | -5/Factory | Identified exit to Upper Caves 5135 | -5/Factory | Identified exit to Extension 5385 | -5/Factory | Self-destructed Last Messages --------------- 05252_ Acquired Recalibrator. 05253_ Technician 5a reveals location of Tesla Bomb Trap. 05259_ Acquired Magnetic Acceleration Cannon. 05263_ Technician 5a reveals location of Tesla Bomb Trap. 05265_ Acquired Adv. Sensor Array. 05270_ Connecting with Fabricator... >>Load(Arm. Wheel) Uploading Arm. Wheel schematic... Loaded successfully: Arm. Wheel Rating: 2 Time: 20 Initiate build sequence. 05270_ Connecting with Fabricator... 05270_ ALERT: Suspicious activity at Fabricator F003. Dispatching Investigation squad. 05282_ Technician 5a reveals location of hidden door. 05290_ Acquired Imp. Coolant Injector. 05299_ Technician 5a reveals location of hidden door. 05312_ Acquired 80 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????############# | | ????????????????????????# # | | ????????????????????????# ! # | | ????????????????????????#@ # | | ????????????????????????+ ! # | | ????????????????????????# ! # | | ????????????????????????# o[ ! # | | ????????????????????????###+######### | | ??????????????????????????# #???????? | | ??????????????????????? ??# #???????? | | ?????????????????? ?? ?# #???????? | | ??????????????????? ##/#####???? | | ???????????????????# # #???? | | ???????????????????# # #???? | | ???????????????????# # """ #???? | | ???????????????????#^^^^^# """ #???? | | ???????????????????# # """ #???? | | ???????????????????# # #???? | | ???????????????????# ##+###+#???? | | ???????????????????# #???? | | ???????????????????# #???? | | ???????????????????# """" ##???? | | ?????????????####+## """""" #????? | | ?????????????+ ""F "" #????? | | ?????????????# """ #????? | | ??????????####+## #????? | | ??????????? + ! ! ! #????? | | ????????????????# !! !!! #?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Slug Cannon | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Enh. Gauss Cannon | -7/Factory | Hacked Linear Accelerator | -6/Factory | Scanalyzed Mic. Antimatter Reactor | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Linear Accelerator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed NullAuthchipLeg Manual? 0 Play Time 01:20:35 Cumulative 29.5 hours Start 2022.09.27 @ 15:56:12 End 2022.10.01 @ 17:14:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66692b05-376d-4f89-bb4b-086b49efff6f