Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 12:15:29 Player: StaticNoob Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (188) 940 Value Destroyed (5648) 5648 Prototype IDs (63) 1260 Alien Tech Used (8) 1600 Bonus (4259) 4259 TOTAL SCORE: 21707 Bonus ------- High Alert Combat Kills 159 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1450 Matter 132/300 Energy 102/350 System Corruption 22% Temperature Cool (2) Movement Walking (110) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Biometal Leg > --- UTILITY (10) ----- 2N-1CE's Frost Array Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace Microwarp Drive > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Terrabomb Power Sword Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- 2N-1CE's Frost Array Small Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer ECM Suite Graphene Brace Hacking Suite Makeshift System Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Power Sword > --- INVENTORY -------- Micro Fission Core Quantum Reactor Matter Drive Improved Matter Compressor Phase Armor Fusion Bomb Launcher [Rating: 154] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Experimental Weapon Shielding Artifact Microwarp Drive Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Mass Driver Launcher Smartbomb Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . 2 2 . . . 4 . . . . 2 2 . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 1 . 1 1 . . . 1 . . . . 1 . . 1 . . Utility 8 | . . . . . 1 1 . . . 2 . . . . 1 2 . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 150 | 7 5 1 24 . 10 8 4 6 13 13 1 1 8 . 4 6 7 5 4 23 Power 24 | 1 . . 3 . 3 . 2 . 1 5 . . 1 . 1 . 1 1 1 4 Engine 11 | 1 . . 3 . 1 . 1 . 1 4 . . . . . . . . . . Core 6 | . . . . . 2 . 1 . . 1 . . . . . . 1 1 . . Reactor 7 | . . . . . . . . . . . . . 1 . 1 . . . 1 4 Propulsion 43 | 2 . . 8 . 2 2 2 3 5 2 . . 3 . 2 2 1 1 . 8 Treads 19 | 2 . . 8 . 2 2 2 3 . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . 5 Flight 16 | . . . . . . . . . 5 2 . . 3 . 2 2 1 1 . . Utility 41 | 2 2 . 4 . 1 3 . . 4 4 . 1 3 . . 3 2 3 3 6 Device 17 | 1 . . 1 . 1 1 . . 1 2 . 1 . . . 2 1 2 2 2 Storage 7 | 1 2 . 1 . . . . . . . . . 2 . . . . . . 1 Processor 11 | . . . 2 . . 2 . . 2 1 . . . . . 1 . . 1 2 Hackware 4 | . . . . . . . . . 1 1 . . . . . . 1 1 . . Protection 1 | . . . . . . . . . . . . . 1 . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon 42 | 2 3 1 9 . 4 3 . 3 3 2 1 . 1 . 1 1 3 . . 5 Energy Gun 12 | 2 2 . 3 . . 1 . . 1 . . . . . . . . . . 3 Energy Cannon 4 | . . . 1 . . 1 . . . . 1 . 1 . . . . . . . Ballistic Gun 10 | . . . 5 . 3 1 . 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . Launcher 11 | . 1 1 . . 1 . . . 2 2 . . . . 1 . 2 . . 1 Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . . . . . 2 . . . 4 . 1 1 3 2 2 . Parts Lost 55 | . . . 4 . 1 1 2 2 . 8 . . . . . 1 3 4 1 28 Power 11 | . . . . . 1 . . . . 2 . . . . . . 2 1 . 5 Propulsion 22 | . . . 1 . . 1 2 1 . 3 . . . . . . . 1 . 13 Utility 13 | . . . 1 . . . . . . 1 . . . . . 1 . 1 1 8 Weapon 9 | . . . 2 . . . . 1 . 2 . . . . . . 1 1 . 2 Highest Loss Streak 7 | . . . 1 . 1 1 1 1 . 7 . . . . . 1 2 2 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 1 8 15 18 20 19 19 20 19 19 3 3 4 5 7 7 8 6 5 5 4 Power . | . 1 2 . . . 1 1 1 . . 1 . . . . 1 . . . . Propulsion 5 | . 1 3 7 9 11 8 7 7 6 . . . . . 1 1 1 2 1 . Utility 3 | . 1 2 3 4 4 4 5 5 5 1 1 3 4 5 3 3 2 2 2 1 Weapon 4 | . 4 8 6 7 4 4 6 6 6 1 . . 1 1 1 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 1 . 9 . 6 1 2 . 8 3 . 1 1 . 4 1 1 . 2 3 Power 4 | . . . 2 . 2 . . . . . . . . . . . . . . . Propulsion 11 | . 1 . 2 . . 1 1 . 1 . . . . . 2 1 . . 2 . Utility 9 | . . . . . . . . . 5 . . 1 1 . 1 . . . . 1 Weapon 17 | . . . 5 . 4 . 1 . 2 3 . . . . 1 . 1 . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 100 100 99 100 99 99 98 99 99 89 80 82 80 88 83 78 84 88 85 62 Engine 6 | . 14 14 11 11 3 . 3 7 7 9 5 5 2 . . . . . . . Core 1 | . . . . . 5 7 3 . . . 5 5 5 5 1 . 3 8 5 1 Treads 26 | . 28 28 32 33 36 38 36 37 36 . . . . . . . . . . . Flight 5 | . . . . . . . . . 1 31 23 23 26 29 26 23 24 27 26 8 Device 9 | . 14 14 4 . 8 7 7 7 8 11 17 17 13 11 15 15 14 16 20 16 Storage 7 | . 14 14 11 11 9 7 7 7 6 . . . 3 5 5 4 4 4 4 2 Processor 9 | . . . 6 11 9 14 15 15 13 9 5 5 5 5 5 5 9 8 6 12 Hackware 2 | . . . . . . . . . . 10 11 11 11 11 10 9 13 12 11 4 Energy Gun 7 | . 27 28 15 11 4 2 . . . 1 . . . . . . . . . 1 Energy Cannon 2 | . . . . . . 2 7 7 6 . 3 5 1 5 3 . . . . . Ballistic Gun 8 | . . . 16 22 22 17 15 10 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 6 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 7 5 5 5 5 5 5 4 4 4 4 3 Peak Build Rating 154 | 7 10 10 30 29 37 44 41 41 58 82 74 77 90 90 109 126 135 148 140 154 Average Rating 45 | 5 7 9 18 29 34 41 39 39 44 72 72 76 79 90 101 114 123 144 136 102 On Entrance 63 | . 7 10 10 29 29 37 41 39 41 57 68 74 77 90 90 109 123 135 132 140 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 15 32 32 58 56 57 60 65 66 66 28 30 31 37 37 44 46 45 40 41 47 Greatest Support 102 | 40 40 40 60 60 80 100 100 102 102 31 31 31 37 46 44 48 63 69 60 84 Greatest Overweight (x) 2 | 1 . . 1 . . . . . 2 1 . . . . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 5 5 8 8 8 8 8 8 8 8 Average Capacity 15 | 7 10 15 19 20 20 20 20 20 19 5 5 5 6 8 8 8 8 8 8 5 Most Carried 20 | 3 15 15 20 20 20 20 20 20 20 5 4 5 7 7 8 8 8 8 8 8 Average Carried 15 | 1 9 15 18 20 19 19 19 19 19 3 3 4 5 7 7 7 7 6 6 5 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 5 5 8 8 8 8 8 8 8 5 Final Carried 20 | 3 15 15 20 20 20 20 20 20 9 3 4 5 7 7 8 8 8 7 6 2 Class Distribution -------------------- 23% | Gunner 15% | Scavenger-Mutant 13% | Mutant 10% | Skirmisher 6% | Scavenger-Skirmisher 6% | Hacker-Scout 6% | Scavenger-Gunner 6% | Hacker-Ninja 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Recycling Scavenger-Mutant | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Sprinter | -3/Testing Hacker-Ninja | -2/Research Hacker-Sprinter | -2/Quarantine Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Matter Collected 3844 | 260 70 . 544 40 579 253 316 160 55 350 126 42 400 . 90 96 179 14 24 246 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7346 | 157 455 17 1357 134 1115 440 700 525 . 689 . 63 541 . 307 407 . 52 24 363 Parts 400 | 6 26 2 89 7 58 24 47 21 . 31 . 4 6 . 5 37 . 6 4 27 Haulers Intercepted 15 | . 1 . 4 . 2 . 3 . . 1 . . . . 3 1 . . . . Recyclers Shooed 6 | 1 . . . 1 2 . 1 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . 3 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 125 | . 17 3 26 4 23 7 8 3 . 11 . . . . . 16 . 1 . 6 Melee 5 | . . . . . . . . . . . . . . . . 2 . . . 3 Guns 67 | . 13 . 18 4 19 6 3 3 . . . . . . . . . . . 1 Cannons 6 | . . . . . . 1 5 . . . . . . . . . . . . . AOE 44 | . 3 3 7 . 4 . . . . 10 . . . . . 14 . 1 . 2 Classes Destroyed 17 | 2 4 . 2 2 2 3 . . . . . 1 . . . 1 . . . . Worker 8 | . . . . . . 1 2 . . 4 . . . . . . . 1 . . Builder 3 | . . . . 1 . . 1 . . . . . . . . 1 . . . . Tunneler 6 | 3 . . 1 . . . . . . 1 . . . . . 1 . . . . Hauler 15 | . 1 . 4 . 2 . 3 . . 1 . . . . 3 1 . . . . Recycler 12 | 1 . . 2 1 1 1 . 5 . 1 . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . 2 . . . . . . . . Operator 4 | . . . . . 1 . . . . 1 . . . . . . . . 1 1 Watcher 14 | . 2 . 4 . 2 1 1 . . 2 . . . . . 1 . . . 1 Swarmer 51 | . 12 3 8 3 7 . . . . 5 . . . . . 12 . 1 . . Cutter 4 | . . . . . . . . . . . . . . . . 4 . . . . Grunt 28 | . 5 . 9 . 7 2 2 . . 3 . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . Sentry 28 | . . . 8 . 8 3 5 3 . 1 . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . Programmer 10 | . . . . . . 1 1 . . 2 . . . . . . . . . 6 Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 4 5 3 5 4 6 4 3 2 . 9 . 1 . . 1 6 . 2 1 3 Combat Bots Only 8 | . 5 3 5 3 6 2 2 1 . 8 . . . . . 5 . 1 . 3 Max Kills in Single Turn 4 | 1 2 2 4 2 2 1 2 1 . 3 . 1 . . 1 4 . 2 1 2 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . Exploded 4 | . 2 2 4 . 2 . . . . 3 . . . . . 4 . 1 . 2 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Hostile Shots Fired 1015 | . 58 7 78 4 86 106 169 54 . 46 2 . . 9 10 15 72 96 8 195 Missed 401 | . 14 . 16 1 18 50 64 21 . 22 1 . . 6 5 7 54 64 2 56 Hits 614 | . 44 7 62 3 68 56 105 33 . 24 1 . . 3 5 8 18 32 6 139 Melee 2 | . . . . . 2 . . . . . . . . . . . . . . . Projectile 612 | . 44 7 62 3 66 56 105 33 . 24 1 . . 3 5 8 18 32 6 139 AOE 2 | . . . . . . . . . . . . . . . . 2 . . . . Critical Strikes 18 | . . . 2 . 2 . . . . 1 . . . 1 . . . . . 12 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . 12 Part Disruptions 4 | . . . . . . . . . . 1 . . . . . . . . 1 2 Damage Taken 10725 | . 374 118 815 26 1104 542 935 255 . 848 20 . . 45 100 246 246 805 164 4082 Core 2460 | . 90 25 90 . 80 75 53 29 . 195 . . . 17 21 45 52 209 24 1455 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 45 | . . . . . . . . . . 45 . . . . . . . . . . Core Remaining (%) 82 | 100 . 54 . 77 85 . . . 77 . . . . 78 98 . 92 . . . Volleys Fired 309 | 7 47 3 67 5 59 32 31 9 . 21 . . . 6 . 9 . 2 . 11 Largest 3 | 2 2 2 3 3 3 3 3 3 . 1 . . . 1 . 1 . 1 . 2 Hottest 200 | 100 100 112 132 106 106 115 115 118 . 60 . . . 90 . 46 . 80 . 200 Shots Fired 727 | 14 92 4 191 15 169 76 84 28 . 21 . . . 6 . 9 . 2 . 16 Gun 623 | 14 90 2 187 15 167 64 53 18 . 2 . . . . . . . . . 11 Cannon 63 | . . . 2 . . 12 31 10 . . . . . 6 . . . 1 . 1 Launcher 41 | . 2 2 2 . 2 . . . . 19 . . . . . 9 . 1 . 4 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 343 | . . . 95 10 118 47 53 18 . . . . . . . . . 1 . 1 Thermal 330 | 14 90 2 92 5 49 29 31 10 . 2 . . . 6 . . . . . . Explosive 34 | . 2 2 2 . 2 . . . . 13 . . . . . 9 . . . 4 Electromagnetic 9 | . . . 2 . . . . . . 6 . . . . . . . 1 . . Slashing 11 | . . . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 22 | 5 7 1 12 13 13 15 22 19 . 3 . . . . . 5 . 1 . 2 Robot Miss Streak 5 | 2 5 3 2 1 3 3 4 1 . . . . . . . . . 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 4 . . 1 4 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 499 | 9 50 1 130 9 106 52 50 23 . 19 . 6 9 . 7 8 . 1 1 18 Core Hits 298 | 5 27 3 59 7 50 21 26 14 . 30 . . 4 . 4 27 . 6 1 14 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 31 | 2 2 . 9 2 6 4 . 1 . . . . . . 2 . . . . 3 Burn 24 | 2 2 . 9 2 5 4 . . . . . . . . . . . . . . Destroy 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . 2 . . . . 3 Melee Attacks 122 | . . . . . . . . . . 31 . 9 9 1 11 13 7 4 6 31 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 122 | . . . . . . . . . . 31 . 9 9 1 11 13 7 4 6 31 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . . 8 . 2 . . 3 1 . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15776 | 125 869 152 2016 155 2098 1060 1246 553 . 2614 . 333 682 . 399 2112 . 154 66 1142 Guns 6407 | 125 674 . 1691 155 1756 949 521 320 . . . . . . . . . . . 216 Cannons 983 | . . . . . . 87 709 187 . . . . . . . . . . . . Explosions 4928 | . 195 139 287 . 317 . . . . 1608 . . . . . 1847 . 154 . 381 Melee 3266 | . . . . . . . . . . 1006 . 333 682 . 399 265 . . 66 515 Ramming 192 | . . 13 38 . 25 24 16 46 . . . . . . . . . . . 30 Kinetic 3556 | . . . 646 84 1301 684 521 320 . . . . . . . . . . . . Thermal 3717 | 125 674 . 1045 71 455 352 709 187 . 99 . . . . . . . . . . Explosive 4478 | . 195 139 287 . 317 . . . . 1345 . . . . . 1814 . . . 381 Electromagnetic 351 | . . . . . . . . . . 164 . . . . . 33 . 154 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3482 | . . . . . . . . . . 1006 . 333 682 . 399 265 . . 66 731 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . 2 2 . . . 1 1 2 . 1 1 1 1 1 . . . 3 3 21 Average Corruption 3 | . 2 2 . . . 1 1 1 . 1 1 1 1 1 . . . 2 2 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 59 | . . 5 . . . 1 6 10 . 3 1 1 . . . . . 2 2 28 Message Errors 15 | . . 2 . . . . 1 1 . . . . . . . . . 1 . 10 Matter Fused 12 | . . 2 . . . . 2 4 . . . . . . . . . 1 . 3 Heat Flow Errors 5 | . . 1 . . . . 1 . . 1 . . . . . . . . . 2 Energy Discharges 5 | . . . . . . . . 3 . 1 . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 12 | . . . . . . 1 1 1 . . 1 1 . . . . . . 1 6 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . Alerts 3 | . . . . . . . 1 . . 1 . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 Overload Shots 3 | . . . . . . 1 . . . 2 . . . . . . . . . . Overflow Damage 936 | . . 5 . . 28 . . . . 402 . 130 203 . . 107 . . . 61 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 232 | . . 5 . . 28 . . . . 94 . . . . . 97 . . . 8 Melee 704 | . . . . . . . . . . 308 . 130 203 . . 10 . . . 53 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 212 | . . 59 22 . . . . . . 59 . . . . . . . . . 72 Shots 7 | . . 2 1 . . . . . . 2 . . . . . . . . . 2 Rammed 12 | . . 1 2 . 4 . 2 2 . . . . . . . . . . . 1 Targets Rammed 21 | . . 1 2 . 6 1 2 6 . . . . . . . . . . . 3 Kicked 2 | . . . . . . . . . . . . . . . . . . . . 2 Crushed 7 | . . . . . 2 1 . 4 . . . . . . . . . . . . Highest Temperature 406 | 178 309 165 310 123 406 93 276 184 . 242 4 . . 195 318 . 361 338 76 259 Average Temperature 87 | 71 86 59 93 49 111 24 103 74 . 39 3 . . 83 168 . 114 119 37 113 Received Heat Transfer 1383 | . 84 . 303 . 351 165 189 72 . 90 9 . . . 54 9 21 27 . 9 Effects 3 | . . . . . 3 . . . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Parts Melted 17 | 2 . . 9 . 4 2 . . . . . . . . . . . . . . Heat Transferred 10040 | 518 2146 . 3330 333 1517 925 962 259 . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Maximum Alert Level 3 | . 1 . 1 . 1 . . . . 2 . . . . . 3 1 2 1 1 Low Security (%) 70 | 100 90 100 80 100 37 100 100 100 . 36 . . . . 100 22 . . . 60 Level 1 24 | . 9 . 19 . 62 . . . . 23 . . . . . 13 100 62 100 39 Level 2 4 | . . . . . . . . . . 39 . . . . . 49 . 37 . . Level 3 . | . . . . . . . . . . . . . . . . 14 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 755 | 10 228 84 279 100 338 64 87 31 . 675 . . . . 161 755 394 545 333 262 Initial 316 | . . 31 . 100 4 64 9 18 . . . . . . 31 78 316 220 294 175 Average 139 | 1 119 22 108 41 219 25 33 5 . 318 . . . . 96 447 364 360 311 156 Influence Increases 6236 | 20 507 84 833 80 728 239 315 203 . 988 . 25 15 60 230 785 206 425 99 394 Destroy 0b10 Robot/C 2480 | . 340 60 520 60 460 140 160 60 . 220 . . . . . 320 . 20 . 120 Destroy 0b10 Robot/NC 335 | 20 15 . 55 10 30 15 35 25 . 50 . 10 15 . 15 20 . 5 5 10 Destroy Leader 608 | . 66 10 156 10 128 52 68 . . 46 . . . . 6 34 . . . 32 Successful Hack 526 | . 73 . 39 . 40 13 . 11 . 88 . . . . 66 . 82 73 16 25 Select Force Hacks 90 | . . . . . . . . 90 . . . . . . . . . . . . Disable Machine 525 | . . . 30 . 30 15 15 15 . 150 . . . . . 30 75 15 60 90 Destroy Structure 607 | . 13 14 18 . 10 4 7 2 . 344 . . . . 8 156 4 12 3 12 Partial Spotted 315 | . . . . . . . . . . 15 . . . . 90 120 . 15 15 60 Lose Combat Pursuer 750 | . . . 15 . 30 . 30 . . 75 . 15 . 60 45 105 45 285 . 45 Influence Decreases 6236 | 20 426 165 575 326 598 359 290 250 . 366 261 160 241 10 129 373 377 292 311 707 Entered New Map 1743 | . . 50 . 158 8 78 13 29 . . 231 70 226 . 19 73 247 172 231 138 Time Decay 3823 | 20 426 115 535 168 580 273 266 211 . 276 30 90 15 10 110 140 100 70 70 318 Lost Part 500 | . . . 40 . 10 8 11 10 . 80 . . . . . 10 30 40 10 251 Lost Ally 20 | . . . . . . . . . . 10 . . . . . . . 10 . . Purge Threat 150 | . . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 39 | . 2 . 2 . 1 2 1 . . 11 . . . . 3 4 2 7 1 3 Investigation 14 | . . . . . . 1 . . . 8 . . . . 2 . 1 2 . . Extermination 12 | . . . . . . 1 1 . . 2 . . . . 1 2 . 1 1 3 Reinforcement 9 | . 2 . 2 . 1 . . . . 1 . . . . . 1 1 1 . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Distress Signals 18 | . 1 . 1 . 6 . 2 . . 3 . . . . 1 . 2 1 . 1 Communications Jammed 15 | . . . . . . . . . . . . . . . 3 2 6 2 . 2 Distress Signals 10 | . . . . . . . . . . . . . . . 3 2 2 1 . 2 Times Spotted 306 | . 25 3 35 4 35 9 11 3 . 21 2 1 . 9 11 23 37 51 7 19 Peak Tracking Total 21 | . 6 3 5 3 6 3 2 1 . 6 2 2 . 5 5 6 11 21 5 7 Tactical Retreats 39 | . . . 1 . 2 . 2 . . 7 1 1 . 1 2 4 8 3 1 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Traps Triggered 10 | . 1 . 2 . 2 . 1 . . 3 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted 3 | . . . . . . . . . . . . 3 . . . . . . . . Installed 4 | . . . . . . . . . . . . 4 . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . 4 3 3 3 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Machines Disabled 36 | . . . 2 . 2 1 1 1 . 10 . . . . . 2 5 1 4 7 Max in Single Turn 4 | . . . 1 . 1 1 1 1 . 4 . . . . . 2 1 1 1 1 Garrison Access 8 | . . . . . 1 . . . . 3 . . . . . 1 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Machines Accessed 122 | . 9 . 10 . 8 5 3 9 2 24 . . 4 . 10 6 7 9 3 13 Terminals 78 | . 7 . 8 . 7 3 3 6 . 10 . . . . 7 4 5 5 2 11 Fabricators 6 | . . . . . . . . . . 3 . . . . 2 . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 15 | . 2 . . . . 1 . 3 . 7 . . . . 1 1 . . . . Scanalyzers 6 | . . . 2 . . 1 . . . . . . . . . . 1 1 . 1 Garrison Access 10 | . . . . . 1 . . . . 3 . . . . . 1 1 2 1 1 Total Hacks 357 | . 26 . 31 . 23 14 5 25 20 67 . . 17 . 37 17 19 24 12 20 Successful 186 | . 12 . 17 . 13 5 2 7 20 32 . . 17 . 21 8 10 12 4 6 Failed 170 | . 14 . 14 . 9 9 3 18 . 35 . . . . 16 9 9 12 8 14 Catastrophic 34 | . 3 . 1 . . . . 5 . 5 . . . . 2 2 4 4 1 7 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . Manual 198 | . 20 . 25 . 18 5 4 22 . 35 . . . . 27 9 13 12 5 3 Terminals 232 | . 22 . 27 . 20 9 5 19 . 32 . . . . 31 14 15 13 9 16 Fabricators 18 | . . . . . . . . . . 9 . . . . 5 . . 4 . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 33 | . 4 . . . . 2 . 6 . 19 . . . . 1 1 . . . . Scanalyzers 11 | . . . 4 . . 3 . . . . . . . . . . 1 2 . 1 Garrison Access 25 | . . . . . 3 . . . . 6 . . . . . 2 3 5 3 3 Terminal Hacks 90 | . 1 . 6 . 5 2 2 2 20 7 . . 17 . 13 4 2 2 1 6 Record 24 | . . . . . . . . . 19 . . . 5 . . . . . . . Part Schematic 5 | . . . . . . . . . . 1 . . 4 . . . . . . . Robot Analysis 8 | . . . 1 . 1 . . . . 1 . . 4 . 1 . . . . . Prototype ID Bank 17 | . . . 4 . 1 . . 2 . 1 . . 4 . 5 . . . . . Open Door 4 | . . . . . . . 1 . . . . . . . . . . . . 3 Branch Access Points 3 | . . . . . . . . . . 1 . . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . Alert Level 4 | . . . . . . . 1 . . 1 . . . . 1 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 5 | . 1 . . . 1 1 . . . . . . . . 1 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . Extermination Status 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 11 | . . . . . 2 1 . . . . . . . . 4 . 1 . 1 2 Proto ID Catalog 1 | . . . . . . . . . 1 . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . . . 1 . . . . 3 . . 3 . . Network Status 4 | . . . . . . . . . . 1 . . . . 2 . . 1 . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . . . . . . 1 . 5 . . . . . 1 . . . . Retrieve Components 9 | . 2 . . . . . . 1 . 5 . . . . . 1 . . . . Scanalyzer 9 | . . . 4 . . 2 . . . . . . . . . . 1 2 . . Insert Component 8 | . . . 3 . . 2 . . . . . . . . . . 1 2 . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . . . . 3 . . . . . 1 1 1 1 . Seal Access 8 | . . . . . 1 . . . . 3 . . . . . 1 1 1 1 . Unauthorized Hacks 63 | . 9 . 7 . 7 1 . 4 . 16 . . . . 5 2 6 4 2 . Terminals 43 | . 9 . 7 . 7 1 . 1 . 3 . . . . 2 2 6 3 2 . Track 4 | . . . . . . . . . . . . . . . . . 3 1 . . Assimilate 4 | . . . . . . . . . . 1 . . . . . . 1 1 1 . Botnet 17 | . 2 . 2 . 1 1 . 1 . 2 . . . . 2 2 2 1 1 . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Skim 17 | . 6 . 5 . 6 . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . 5 . . . . 2 . . 1 . . Report 1 | . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . Liberate 4 | . . . . . . . . . . 3 . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 11 | . . . . . . . . 3 . 7 . . . . 1 . . . . . Tunnel 3 | . . . . . . . . 3 . . . . . . . . . . . . Fedlink 8 | . . . . . . . . . . 7 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 7 . 8 . 8 4 2 8 . 17 . . . . 8 5 7 6 3 10 Full Trace Events 5 | . . . . . . 1 . 1 . . . . . . . . 1 2 . . Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Corruption 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . . . . 1 . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . Time 95 | . . . . . . . . . . . . . . . . . . 95 . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . 5 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 12 . . . . . . 3 . 5 . . . . . 1 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Total Allies 4 | . . . . . . . . . . 1 . . . . . . 1 1 1 . Largest Group 1 | . . . . . . . . . . 1 . . . . . . 1 1 1 . Highest-Rated Group 26 | . . . . . . . . . . 26 . . . . . . 26 26 26 . Highest-Rated Ally 26 | . . . . . . . . . . 26 . . . . . . 26 26 26 . Total Orders 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . STAY 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Active Infowar (turns) 10368 | 6 1189 369 713 . 1786 652 639 1000 1650 605 73 194 88 52 223 297 186 114 152 380 Sensors 7630 | . . . . . 1786 652 639 1000 1650 605 73 194 80 52 223 292 . 60 152 172 Terrain 2276 | . . . 186 . . . . . 356 569 73 194 88 52 223 297 184 54 . . Seismic 2091 | 6 1189 369 527 . . . . . . . . . . . . . . . . . Jamming 1048 | . . . . . . . . . . 1 . . . . 223 297 186 2 . 339 ECM 750 | . . . . . . . . . . 68 73 30 . . . 59 184 2 82 252 Robot Analysis Total 8 | . . . 1 . 1 . . . . 1 . . 4 . 1 . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Turns Passed 12402 | 106 1189 369 1765 404 1787 652 639 1000 1702 631 73 194 88 52 223 297 210 141 152 728 Spaces Moved 12173 | 50 629 224 870 231 747 305 308 594 1228 1644 258 455 163 161 624 701 630 538 552 1261 Core 113 | 9 . . . . . . . . . . . . . . . . . . . 104 Treads 4960 | 41 629 224 870 231 747 305 308 594 1011 . . . . . . . . . . . Legs 75 | . . . . . . . . . . . . . . . . . . . . 75 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 287 | . . . . . . . . . . . . . . . . . . . . 287 Flight 6620 | . . . . . . . . . 217 1644 258 455 163 161 624 701 630 538 552 677 Fastest Speed 5 | 50 160 160 160 170 170 166 162 159 25 25 27 27 24 14 24 25 5 5 6 6 Average Speed 83 | 144 160 160 164 170 170 167 163 160 135 26 27 27 25 23 24 28 23 18 20 44 Slowest Speed 240 | 160 160 160 240 170 170 168 166 162 159 94 27 27 27 24 25 99 29 22 22 184 Overloaded Moves 192 | . . . . . . . . . . . . . . 16 . . 63 64 22 27 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . . . . . 17 . . . . 9 3 12 10 6 2 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . Microwarps 10 | . . . . . . . . . . . . . . . . . . . . 10 Exploration Rate (%) 53 | 4 91 58 83 44 79 11 55 94 87 47 51 55 60 39 24 27 78 25 48 66 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 17 | . . . 1 2 1 . . 3 5 1 . 1 3 . . . . . . . Known Exits Taken 19 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . . . . 12 . 2 3 . . . . . . . . Spaces Dug 46 | . . . . . . 3 . . . 15 . . . 7 4 6 2 4 1 4 Terrain Destroyed 398 | . 17 16 16 . 10 3 4 2 . 227 . . . 7 4 81 2 4 1 4 Melee 34 | . . . . . . . . . . 13 . . . 1 4 6 2 3 1 4 Projectile 18 | . . . . . . 3 4 2 . 2 . . . 6 . . . 1 . . AOE 346 | . 17 16 16 . 10 . . . . 212 . . . . . 75 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Total 13621 | 67 722 229 1075 237 1184 396 390 619 1275 1757 260 512 194 167 670 763 671 561 573 1299 Wait 706 | 1 23 . 61 . 327 46 38 . . 32 . 39 . . 17 27 24 20 6 45 Move 11934 | 49 628 223 869 230 746 304 307 593 1227 1610 257 454 162 160 606 694 607 519 540 1149 Hop 52 | . . . . . . . . . . 16 . . . . 8 3 10 8 5 2 Pick Up 104 | 3 13 . 21 1 15 3 3 . 9 4 2 2 2 . 8 3 5 1 3 6 Fast Attach 83 | 7 . . 6 . 1 . 2 3 2 6 . 1 8 . 3 5 6 3 5 25 Attach 51 | . . . 7 . 4 3 . 1 9 6 1 . . . 3 1 4 3 2 7 Detach 15 | . . . 1 . . . . . . 3 . 1 1 . 2 . . 1 . 6 Swap 65 | . 6 2 19 . 9 5 2 3 3 7 . . 4 . 2 1 1 . . 1 Drop 140 | . 5 . 22 1 17 2 5 4 25 6 . 2 8 . 10 7 7 . 6 13 Fire 309 | 7 47 3 67 5 59 32 31 9 . 21 . . . 6 . 9 . 2 . 11 Melee 122 | . . . . . . . . . . 31 . 9 9 1 11 13 7 4 6 31 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . . . . . . . . . . . 2 Crush 18 | . . 1 2 . 6 1 2 6 . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac x2 / *Sto) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / Arm) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Discovered new exit (range 16) 839 | -10/Materials | Discovered new exit (range 5) 852 | -10/Materials | Loaded intel: 11 interactive machine locations 903 | -10/Materials | Identified exit to Materials 903 | -10/Materials | Identified exit to Subcaves 903 | -10/Materials | Identified exit to Mines 944 | -10/Materials | Learned Materials stockpile data 977 | -10/Materials | Learned location of 2 exits from Materials 1000 | -10/Materials | Learned Storage stockpile data 1034 | -10/Materials | Learned location of 1 exit from Recycling 1080 | -10/Materials | Learned 8 Materials zone layouts 1296 | -10/Materials | Entered Mines 1362 | -10/Mines | Discovered exit to Materials (range 10) 1665 | -10/Mines | Entered Materials 1665 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1666 | -9/Materials | Identified exit to Materials 1666 | -9/Materials | Identified exit to Mines 2014 | -9/Materials | Build established: Gunner 2669 | -9/Materials | Build established: Scavenger-Gunner 3063 | -9/Materials | Learned 2 Materials zone layouts 3134 | -9/Materials | Learned location of 2 exits from Materials 3247 | -9/Materials | Learned 2 Materials zone layouts 3286 | -9/Materials | Learned Storage stockpile data 3396 | -9/Materials | Learned location of Zion (-7) 3430 | -9/Materials | Entered Mines 3437 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3467 | -9/Mines | Build established: Gunner 3581 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3581 | -9/Mines | Discovered new exit (range 5) 3606 | -9/Mines | Discovered exit to Materials (range 5) 3617 | -9/Mines | Assembled infested the area 3693 | -9/Mines | Discovered exit to Materials (range 9) 3699 | -9/Mines | Learned location of Storage (-7) 3772 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3834 | -9/Mines | Entered Materials 3834 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3835 | -8/Materials | Identified exit to Factory 3880 | -8/Materials | Central database locked down 5234 | -8/Materials | Learned Factory emergency access door positions 5264 | -8/Materials | Discovered exit to Factory (range 16) 5293 | -8/Materials | Learned 2 Lower Caves zone layouts 5343 | -8/Materials | Learned 2 Lower Caves zone layouts 5416 | -8/Materials | Learned 4 Factory zone layouts 5437 | -8/Materials | Learned Factory stockpile data 5470 | -8/Materials | Learned location of Extension (-4) 5544 | -8/Materials | Learned 4 Recycling zone layouts 5621 | -8/Materials | Entered Factory 5621 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5622 | -7/Factory | Identified exit to Factory 5622 | -7/Factory | Identified exit to Storage 5922 | -7/Factory | Build established: Skirmisher 6273 | -7/Factory | Entered Storage 6274 | -7/Storage | Identified exit to Recycling 6381 | -7/Storage | Used back door to open Recycling access 6662 | -7/Storage | Found Prototype Launcher 6912 | -7/Storage | Entered Recycling 6913 | -7/Recycling | Identified exit to Scraptown 7230 | -7/Recycling | Build established: Scavenger-Skirmisher 7673 | -7/Recycling | Discovered new exit (range 15) 7872 | -7/Recycling | Build established: Scavenger-Mutant 7874 | -7/Recycling | Scanned before Scraplab entrance 7896 | -7/Recycling | Entered Scraplab 7912 | -7/Recycling | Entered Scraptown 7912 | -7/Scraptown | System corruption cleaned by C-Scrubber 8094 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8120 | -7/Scraptown | Visited UFD Registry 8120 | -7/Scraptown | Registered with UFD as "Shortranger" 8142 | -7/Scraptown | Visited Cyclists 8163 | -7/Scraptown | Entered Cyclist Reading Room 8196 | -7/Scraptown | Visited Shadow of the Wyrm 8210 | -7/Scraptown | Visited Fellowship of the Rings 8285 | -7/Scraptown | Discovered new exit (range 11) 8675 | -7/Scraptown | Visited SPCMW 8695 | -7/Scraptown | Visited Bundlers 8838 | -7/Scraptown | Visited CPS Storage 8906 | -7/Scraptown | Visited Cartography Club 8933 | -7/Scraptown | Found Surveybot 17 Chip 9080 | -7/Scraptown | Visited Botcube Research 9106 | -7/Scraptown | Visited Junk Repository 9152 | -7/Scraptown | Visited Scrapoid Research Area 9172 | -7/Scraptown | Visited Scrap Suit Storage 9193 | -7/Scraptown | Visited Infowarlord's Domain 9206 | -7/Scraptown | Found Exp. Terrain Scanner 9238 | -7/Scraptown | Visited Science Guys 9424 | -7/Scraptown | Visited Chapter 10 9446 | -7/Scraptown | Visited Derelict Rescue Squad 9459 | -7/Scraptown | Identified Rocket Array 9492 | -7/Scraptown | Visited DA-N13 Charitable Foundation 9502 | -7/Scraptown | Build established: Scavenger-Assassin 9506 | -7/Scraptown | Found DCF Scrap (30 items) 9573 | -7/Scraptown | Learned location of Hub_04(d) (-4) 9573 | -7/Scraptown | Learned location of Archives (-4) 9573 | -7/Scraptown | Learned location of Quarantine (-2) 9573 | -7/Scraptown | Learned 8 Materials zone layouts 9573 | -7/Scraptown | Learned 8 Factory zone layouts 9573 | -7/Scraptown | Learned 16 Research zone layouts 9573 | -7/Scraptown | Learned 4 Access zone layouts 9573 | -7/Scraptown | Learned 8 Access zone layouts 9573 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 9573 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 9573 | -7/Scraptown | Learned Factory emergency access door positions 9573 | -7/Scraptown | Learned location of 2 exits from Research 9573 | -7/Scraptown | Learned location of 2 exits from Upper Caves 9573 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 9576 | -7/Scraptown | Found Deep Structural Scanner 9601 | -7/Scraptown | Met Optimus 9601 | -7/Scraptown | Accepted into 0bPrime 9612 | -7/Scraptown | Civil war broke out across Scraptown 9614 | -7/Scraptown | Discovered new exit (range 3) 9614 | -7/Scraptown | Identified exit to Factory 9614 | -7/Scraptown | Entered Factory 9614 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9615 | -5/Factory | Identified exit to Factory 9707 | -5/Factory | Loaded intel: 8 recycling unit locations 9738 | -5/Factory | Learned location of Protoforge (-2) 9906 | -5/Factory | Build established: Hacker-Scout 9960 | -5/Factory | Identified exit to Upper Caves 10020 | -5/Factory | Destroyed 8 combat bots 10159 | -5/Factory | Lost 7 parts (2p3n1u1w) 10245 | -5/Factory | Entered Upper Caves 10246 | -5/Upper Caves | Identified exit to Upper Caves 10282 | -5/Upper Caves | Learned Factory terminal intel 10318 | -5/Upper Caves | Entered another Upper Caves area 10496 | -5/Upper Caves | Learned location of Armory (-4) 10508 | -5/Upper Caves | Discovered new exit (range 7) 10509 | -5/Upper Caves | Identified exit to Zhirov 10512 | -5/Upper Caves | Entered Zhirov 10512 | -5/Zhirov | Discovered new exit (range 3) 10518 | -5/Zhirov | Met Zhirov 10524 | -5/Zhirov | Learned location of Command (-1) 10525 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10531 | -5/Zhirov | Found Alien Artifact 10531 | -5/Zhirov | Identified Integrated Dissipator 10531 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10538 | -5/Zhirov | Found Alien Artifact 10599 | -5/Zhirov | Identified exit to Proximity Caves 10600 | -5/Zhirov | Entered Proximity Caves 10645 | -4/Proximity Caves | Spotted B-86 Titan 10652 | -4/Proximity Caves | Entered Factory 10652 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10653 | -4/Factory | Identified exit to Research 10653 | -4/Factory | Identified exit to Extension 10654 | -4/Factory | Loaded intel: 28 terminal locations 10696 | -4/Factory | Identified exit to Upper Caves 10696 | -4/Factory | Identified exit to Armory 10744 | -4/Factory | Loaded intel: 8 recycling unit locations 10875 | -4/Factory | Entered Research 10875 | -3/Research | Evolved 2 slots: Utility x2 10876 | -3/Research | Identified exit to Testing 10876 | -3/Research | Identified exit to Research 11125 | -3/Research | First assault squad dispatched 11151 | -3/Research | Found Gamma Bomb Array 11172 | -3/Research | Entered Testing 11184 | -3/Testing | Found Prototype Device 11184 | -3/Testing | Identified Exp. Hardlight Generator 11367 | -3/Testing | Discovered exit to Research (range 11) 11374 | -3/Testing | Found Prototype Device 11382 | -3/Testing | Entered Research 11382 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11382 | -2/Research | Identified 2N-1CE's Frost Array 11413 | -2/Research | Identified Transdimensional Reconstructor 11426 | -2/Research | Spotted B-90 Cyclops 11440 | -2/Research | Spotted B-90 Cyclops 11441 | -2/Research | Build established: Hacker-Sprinter 11444 | -2/Research | Warped through subspace 11493 | -2/Research | Found Fusion Bomb Launcher 11503 | -2/Research | Fabricated Imp. Hacking Suite? 11506 | -2/Research | Identified exit to Quarantine 11523 | -2/Research | Entered Quarantine 11541 | -2/Quarantine | Found Alien Reactor 11586 | -2/Quarantine | Discovered new exit (range 7) 11587 | -2/Quarantine | Identified exit to Access 11593 | -2/Quarantine | Found Alien Artifact 11593 | -2/Quarantine | Identified Core Reset Matrix 11593 | -2/Quarantine | Identified Matter Drive 11593 | -2/Quarantine | Used Core Reset Matrix 11597 | -2/Quarantine | Detected hypermatrix surge 11597 | -2/Quarantine | Sensed 5 artifacts in vicinity 11600 | -2/Quarantine | Discovered exit to Access (range 13) 11605 | -2/Quarantine | Found Phase Armor 11631 | -2/Quarantine | Cryocooling Duct disabled 11646 | -2/Quarantine | Ambient heat levels rising (+20) 11646 | -2/Quarantine | Non-combat units ordered to evacuate 11660 | -2/Quarantine | Spotted Fortress 11673 | -2/Quarantine | Discovered new exit (range 6) 11673 | -2/Quarantine | Discovered new exit (range 7) 11673 | -2/Quarantine | Identified exit to Section 7 11674 | -2/Quarantine | Identified exit to Protoforge 11675 | -2/Quarantine | Entered Section 7 11676 | -2/Section 7 | Detected hypermatrix surge 11676 | -2/Section 7 | Sensed 20 artifacts in vicinity 11679 | -2/Section 7 | Found Core Reset Matrix 11682 | -2/Section 7 | Sensed 19 artifacts in vicinity 11705 | -2/Section 7 | Spotted S7 Guard 11723 | -2/Section 7 | Spotted S7 Guard 11727 | -2/Section 7 | Found Core Regenerator 11727 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 11737 | -2/Section 7 | Spotted Alpha 7 11737 | -2/Section 7 | Spotted Alpha 7 11749 | -2/Section 7 | Spotted B-99 Colossus 11766 | -2/Section 7 | Spotted Executioner 11772 | -2/Section 7 | Spotted Striker 11772 | -2/Section 7 | Spotted Striker 11810 | -2/Section 7 | Found Sigix Sheargun 11812 | -2/Section 7 | Found Sigix Sheargun 11816 | -2/Section 7 | Spotted Striker 11816 | -2/Section 7 | Spotted Striker 11879 | -2/Section 7 | Lost 7 parts (2p4n1u) 11939 | -2/Section 7 | System corruption reached 10% 11971 | -2/Section 7 | Found LRC Energy Well 11971 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 12078 | -2/Section 7 | Lost 7 parts (1p3n2u1w) 12170 | -2/Section 7 | Found Terrabomb 12172 | -2/Section 7 | Found Terrabomb 12193 | -2/Section 7 | Spotted Executioner 12193 | -2/Section 7 | Spotted Executioner 12231 | -2/Section 7 | Used Terrabomb 12245 | -2/Section 7 | Core integrity fell below 50% 12252 | -2/Section 7 | Found Microwarp Drive 12262 | -2/Section 7 | Lost 6 parts (1p3n2u) 12268 | -2/Section 7 | Spotted S7 Guard 12293 | -2/Section 7 | Build established: Scavenger-Mutant 12377 | -2/Section 7 | Core integrity fell below 20% 12386 | -2/Section 7 | Spotted S7 Guard 12403 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12376_ Kicked Executioner. 12376_ Executioner knocked back. 12376_ Slug penetrates Dark Matter Chamber. 12376_ Adv. Heat Sink destroyed. 12377_ Microwarped (distance 12). 12380_ W-44 Eye sends out distress signal. 12383_ Penetrated by Slug. 12383_ Slug penetrates Wall. 12383_ Penetrated by Slug. 12383_ Slug penetrates Wall. 12385_ Triggered Segregator Trap. 12385_ Microwarped (distance 21). 12385_ Arcs of energy rise from the floor. 12385_ U-05 Engineer lays Concrete. 12386_ Microwarped (distance 5). 12387_ Microwarped (distance 10). 12388_ Microwarped (distance 2). 12389_ Microwarped (distance 8). 12391_ ZFYVLGUS&RH2>=70I6UJG#