Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 15:36:02 Player: Cmdr.Laserstrahl Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (134) 670 Value Destroyed (3917) 3917 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1290) 1290 TOTAL SCORE: 9117 Bonus ------- High Alert Combat Kills 548 Follower Combat Kills 207 Met Imprinter 300 Was Imprinted 300 Friendly Fire -65 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 300/300 System Corruption 9% Temperature Cool (2) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Medium Treads Medium Treads > --- UTILITY (6) ------ Coolant Injector Medium Storage Unit 0b10 Decoder Chip [Skirmisher] Improved Power Shielding Hardlight Generator > --- WEAPON (3) ------- Makeshift Laser Plasma Flamer Katana > --- INVENTORY (10) --- Light Deuterium Engine Heavy Deuterium Engine Improved Heat Sink Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit 0b10 Decoder Chip [Generic] Makeshift Salvage Targeting Computer Bomb Factory No. 2 > --- WEAPON ----------- Phase Cannon Katana Chainsword > --- INVENTORY -------- Coolant Injector 0b10 Decoder Chip [Skirmisher] Improved Power Shielding Hardlight Generator Phase Cannon Slug Cannon Improved Grenade Launcher Heavy Rocket Launcher Heavy Flail Self-destruct Interrupter [Rating: 55] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Medium Treads Treads Medium Treads Wheel Armored Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Katana Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . 2 1 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 120 | 6 6 24 27 8 6 10 5 28 Power 10 | 1 1 3 1 1 . 1 . 2 Engine 10 | 1 1 3 1 1 . 1 . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 23 | 2 1 5 6 . . 3 . 6 Treads 9 | . . . . . . 3 . 6 Leg . | . . . . . . . . . Wheel 14 | 2 1 5 6 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 39 | 1 1 7 10 4 2 3 3 8 Device 11 | . 1 3 2 . . 2 1 2 Storage 4 | 1 . . 1 . . . . 2 Processor 8 | . . 1 2 1 2 . 1 1 Hackware . | . . . . . . . . . Protection 16 | . . 3 5 3 . 1 1 3 Artifact . | . . . . . . . . . Weapon 48 | 2 3 9 10 3 4 3 2 12 Energy Gun 9 | 1 1 1 4 . 1 . . 1 Energy Cannon 8 | . 1 4 . . . . 1 2 Ballistic Gun 15 | 1 1 3 4 2 2 1 1 . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 9 | . . 1 2 1 1 . . 4 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 4 | . . . . . . 2 . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 2 3 . . . 1 . Parts Lost 39 | . 2 5 4 2 1 6 . 19 Power 3 | . 1 1 . . . . . 1 Propulsion 11 | . . 2 1 . 1 2 . 5 Utility 15 | . . 1 1 2 . 3 . 8 Weapon 10 | . 1 1 2 . . 1 . 5 Highest Loss Streak 8 | . 1 3 3 2 1 3 . 8 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 89 | . 89 96 93 99 97 94 97 69 Engine 7 | . 12 10 9 7 7 6 7 6 Treads 10 | . . . . . . 16 23 11 Wheel 9 | . 28 21 22 23 20 1 . . Device 10 | . 6 15 9 7 7 15 9 10 Storage 8 | . 14 11 9 7 7 7 7 7 Processor 14 | . . 10 9 20 23 15 22 9 Protection 5 | . . 4 15 8 7 4 3 3 Energy Gun 3 | . 7 1 7 7 7 2 . 1 Energy Cannon 3 | . 6 12 1 . . . 4 2 Ballistic Gun 4 | . 12 6 3 14 14 6 2 . Launcher 1 | . . 1 5 . . . . 2 Slashing Weapon 6 | . . . . . . 11 15 7 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 67 | 14 16 26 34 41 38 39 64 67 Greatest Support 79 | 26 26 38 48 36 36 79 79 79 Greatest Overweight (x) 21 | . . 1 1 1 1 12 . 21 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 7 Most Carried 10 | 5 7 8 10 10 10 10 10 10 Average Carried 8 | 3 5 7 9 9 9 9 9 5 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 Final Carried 10 | 4 6 8 10 10 10 10 10 4 Class Distribution -------------------- 53% | Scavenger-Mutant 32% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Matter Collected 3087 | 236 159 428 745 272 130 298 40 779 Remotely . | . . . . . . . . . Salvage Created 5533 | . 472 1491 1913 308 276 450 . 623 Parts 281 | . 20 98 93 12 17 22 . 19 Haulers Intercepted 8 | . . 5 3 . . . . . Recyclers Shooed 11 | . 2 1 7 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 77 | . . . . . 27 16 . 34 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 92 | . 7 22 26 4 8 11 . 14 Melee 7 | . . . . . . 3 . 4 Guns 47 | . 7 12 12 3 6 7 . . Cannons 15 | . . 10 . . . . . 5 AOE 20 | . . . 14 . 2 1 . 3 Classes Destroyed 15 | . 5 4 2 1 . 1 . 2 Worker 8 | . 1 4 2 1 . . . . Builder 3 | . . 3 . . . . . . Hauler 8 | . . 5 3 . . . . . Recycler 15 | . 3 4 7 1 . . . . Operator 2 | . . . 2 . . . . . Drone 1 | . . . . . . . . 1 Watcher 6 | . 1 3 2 . . . . . Swarmer 23 | . 3 11 . . 5 3 . 1 Grunt 40 | . 4 4 16 2 3 7 . 4 Brawler 7 | . . 1 2 . . . . 4 Duelist 2 | . . . . . . . . 2 Sentry 15 | . . 6 7 1 . . . 1 Hunter 1 | . . . 1 . . . . . Programmer 2 | . . . . 1 . . . 1 Mutant 1 | . . . . . . 1 . . Best Kill Streak 13 | . 5 13 5 2 3 4 . 5 Combat Bots Only 10 | . 3 10 4 2 3 4 . 5 Max Kills in Single Turn 3 | . 1 2 3 1 2 2 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . 2 1 . 1 Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 583 | . 34 116 108 62 24 58 . 181 Missed 159 | . 4 23 39 16 7 8 . 62 Damage Taken 6641 | . 332 882 1097 401 300 815 . 2814 Core 1079 | . 54 192 117 32 28 101 . 555 Absorbed by Shields 112 | . . . . . . 92 . 20 Redirected to Shielding 96 | . . . 42 . . 54 . . Regen/Repaired (Parts) 145 | . 72 73 . . . . . . Core Remaining (%) 77 | 100 78 52 78 . . . . . Volleys Fired 345 | 2 33 102 124 19 10 16 . 39 Largest 3 | 2 2 2 2 3 3 3 . 2 Hottest 124 | 60 80 124 98 120 124 124 . 121 Shots Fired 641 | 4 66 200 205 53 29 39 . 45 Gun 428 | 4 58 91 163 52 28 32 . . Cannon 159 | . 8 107 12 . . . . 32 Launcher 53 | . . 2 30 1 1 7 . 12 Special 1 | . . . . . . . . 1 Kinetic 240 | 2 33 66 58 35 19 16 . 11 Thermal 328 | . 15 132 117 17 9 16 . 22 Explosive 53 | . . 2 30 1 1 7 . 12 Electromagnetic 20 | 2 18 . . . . . . . Robot Hit Streak 14 | 2 6 12 14 10 7 10 . 5 Robot Miss Streak 6 | 2 5 5 6 3 3 2 . 5 Penetration Max 1 | . . . 1 1 . . . . Secondary Targets 4 | . 1 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . Shots Hit Robots 390 | 2 41 121 118 34 15 24 . 35 Core Hits 215 | 1 18 48 82 9 9 23 . 25 Critical Kills 4 | . . 2 . . . . . 2 Critical Parts Destroyed 3 | . . . 1 1 1 . . . Critical Strikes 14 | . . 3 2 3 3 . . 3 Burn 5 | . . 1 1 1 2 . . . Meltdown 3 | . . 2 . . . . . 1 Destroy 5 | . . . 1 2 1 . . 1 Sever 1 | . . . . . . . . 1 Melee Attacks 22 | . . . . . . 6 . 16 Impact 7 | . . . . . . . . 7 Slashing 15 | . . . . . . 6 . 9 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 9416 | 23 556 1862 3299 638 396 917 . 1725 Guns 4178 | 23 521 625 1719 635 285 370 . . Cannons 2053 | . 35 1231 206 . . . . 581 Explosions 2717 | . . . 1374 . 111 457 . 775 Melee 459 | . . . . . . 90 . 369 Ramming 9 | . . 6 . 3 . . . . Kinetic 2157 | 10 295 436 472 419 172 158 . 195 Thermal 3883 | . 83 1420 1453 216 113 212 . 386 Explosive 2717 | . . . 1374 . 111 457 . 775 Electromagnetic 191 | 13 178 . . . . . . . Impact 119 | . . . . . . . . 119 Slashing 340 | . . . . . . 90 . 250 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . 1 1 1 1 9 Average Corruption 3 | . . . . 1 1 1 1 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 57 | . . . . 2 2 8 . 45 Message Errors 10 | . . . . . . 1 . 9 Matter Fused 20 | . . . . 1 1 3 . 15 Heat Flow Errors 8 | . . . . . . 2 . 6 Energy Discharges 3 | . . . . . 1 . . 2 Data Loss (minor) 7 | . . . . . . . . 7 Data Loss (major) 4 | . . . . . . 1 . 3 Misfires 3 | . . . . . . . . 3 Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 90 | . . 16 18 . . . . 56 Projectiles 26 | . . 16 10 . . . . . Explosions 15 | . . . 8 . . . . 7 Melee 49 | . . . . . . . . 49 Knockbacks 4 | . . . . . . . . 4 Impact 2 | . . . . . . . . 2 Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 152 | . . 3 45 1 . . . 103 Shots 6 | . . . 2 . . . . 4 Rammed 2 | . . 1 . 1 . . . . Targets Rammed 2 | . . 1 . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 260 | . 75 260 192 73 3 174 . 193 Average Temperature 78 | . 31 96 88 44 3 42 . 57 Received Heat Transfer 1571 | . 120 159 450 150 45 156 . 491 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 4 | . . 2 . 1 . . . 1 Combat Hostiles 2 | . . . . 1 . . . 1 Parts Melted 17 | . . 10 3 1 2 1 . . Heat Transferred 7770 | . 222 2997 2849 481 370 407 . 444 Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Peak Influence 939 | . 219 650 939 586 . . . . Initial 426 | . . 92 272 426 . . . . Average 467 | . 128 353 702 463 . . . . Maximum Alert Level 3 | . 1 2 3 2 . . . . Low Security (%) 20 | 100 63 36 . . . . . . Level 1 20 | . 36 19 15 26 . . . . Level 2 36 | . . 43 19 73 . . . . Level 3 22 | . . . 65 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 1 5 2 . . . 1 Investigation 2 | . . 1 1 . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 4 | . 1 . 2 1 . . . . Assault 1 | . . . . . . . . 1 Garrison 2 | . . . 2 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Distress Signals 5 | . . 3 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 9 32 38 6 11 12 . 27 Peak Tracking Total 10 | . 3 7 4 3 5 4 . 10 Tactical Retreats 3 | . . 2 . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . 1 . Triggered . | . . . . . . . . . Fabricated Traps 4 | . . . . . . . 2 2 Most Traps Carried 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 11 | . 1 4 5 . . 1 . . Max in Single Turn 2 | . 1 2 2 . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 17 | . 3 7 3 3 1 . . . Terminals 8 | . 2 3 2 1 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations 2 | . 1 1 . . . . . . Recycling Units 2 | . . 2 . . . . . . Scanalyzers 2 | . . 1 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 39 | . 4 15 9 3 8 . . . Successful 30 | . 4 9 7 2 8 . . . Failed 9 | . . 6 2 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . . . . 3 . Terminals 14 | . 2 5 6 1 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations 4 | . 2 2 . . . . . . Recycling Units 6 | . . 6 . . . . . . Scanalyzers 5 | . . 2 3 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 2 4 4 1 8 . . . Record 9 | . . . . 1 8 . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Scanalyzer Index 2 | . . 1 1 . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 2 | . 1 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 4 | . 2 2 . . . . . . Scan Component 2 | . 1 1 . . . . . . Repair 2 | . 1 1 . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . Report Inventory 2 | . . 2 . . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer 3 | . . . 3 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 5 3 2 . . . . Full Trace Events 2 | . . 1 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . 14 . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 47 | . . . . 47 . . . . Total Part Build Rating 10 | . . . . 10 . . . . Parts Repaired 2 | . 1 1 . . . . . . Time 42 | . 26 16 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 4 Highest-Rated Group 154 | . . . . . . . 154 154 Highest-Rated Ally 39 | . . . . . . . 39 39 Total Orders . | . . . . . . . . . Ally Attacks 36 | . . . . . . . . 36 Total Damage 825 | . . . . . . . . 825 Kills 9 | . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 5 | . . . . . . 2 2 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Turns Passed 7602 | 55 245 947 926 542 409 913 1675 1890 Spaces Moved 4510 | 39 134 550 524 477 391 509 1004 882 Core 118 | 2 . . . . . 2 . 114 Treads 2204 | . . . . . . 432 1004 768 Legs . | . . . . . . . . . Wheels 2188 | 37 134 550 524 477 391 75 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 80 90 90 90 105 160 150 Average Speed 135 | 86 90 93 95 93 93 162 160 192 Slowest Speed 1100 | 90 90 115 115 105 105 650 160 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 4 30 52 43 11 63 67 88 87 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . 1 2 4 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 405 | . . 19 191 10 15 44 . 126 Melee . | . . . . . . . . . Projectile 14 | . . . 1 . . . . 13 AOE 391 | . . 19 190 10 15 44 . 113 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total 5359 | 56 191 788 751 532 411 549 1074 1007 Wait 209 | . 13 68 39 9 . . 54 26 Move 4502 | 38 133 549 523 476 390 508 1003 882 Hop . | . . . . . . . . . Pick Up 83 | 10 6 23 11 10 1 6 3 13 Fast Attach 43 | . . 7 13 3 3 4 4 9 Attach 42 | 6 4 5 2 3 . 5 . 17 Detach 2 | . . . 1 . . . 1 . Swap 36 | . 2 12 13 2 3 1 1 2 Drop 74 | . . 21 25 9 4 3 7 5 Fire 345 | 2 33 102 124 19 10 16 . 39 Melee 20 | . . . . . . 6 . 14 Ram 2 | . . 1 . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 1 | . . . . . . . 1 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: [*Sto] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 286 | -10/Materials | Repaired Assault Rifle 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 846 | -9/Materials | Lost 3 parts (1p1n1w) 856 | -9/Materials | Destroyed 10 combat bots 1199 | -9/Materials | Discovered new exit (range 17) 1243 | -9/Materials | Repaired Beam Rifle? 1248 | -9/Materials | Entered another Materials area 1248 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1447 | -8/Materials | Garrison activated, responded to threat 1541 | -8/Materials | Lost 3 parts (1n1u1w) 1651 | -8/Materials | Garrison activated, responded to threat 1792 | -8/Materials | Discovered new exit (range 16) 1828 | -8/Materials | Build established: Scavenger-Mutant 2174 | -8/Materials | Entered Factory 2174 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2339 | -7/Factory | Discovered new exit (range 15) 2396 | -7/Factory | Discovered new exit (range 19) 2430 | -7/Factory | Fabricated Phase Cannon? 2575 | -7/Factory | Discovered new exit (range 16) 2580 | -7/Factory | Build established: Scavenger-Gunner 2716 | -7/Factory | Entered Lower Caves 2758 | -7/Lower Caves | Encountered a Warlord checkpoint 2829 | -7/Lower Caves | Discovered new exit (range 18) 2921 | -7/Lower Caves | Learned Armory emergency access door positions 2921 | -7/Lower Caves | Learned Research emergency access door positions 2921 | -7/Lower Caves | Learned Factory emergency access door positions 2921 | -7/Lower Caves | Learned location of 1 exit from Research 3080 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3125 | -7/Lower Caves | Entered another Lower Caves area 3170 | -7/Lower Caves | Discovered new exit (range 13) 3207 | -7/Lower Caves | Learned Factory terminal intel 3233 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3271 | -7/Lower Caves | Lost 3 parts (2n1u) 3573 | -7/Lower Caves | Build established: Scavenger-Mutant 3807 | -7/Lower Caves | Spotted B-75 Beast 3887 | -7/Lower Caves | Learned Factory terminal intel 4011 | -7/Lower Caves | Discovered new exit (range 18) 4038 | -7/Lower Caves | Entered Zion 4090 | -7/Zion | System corruption cleaned by Quarantine Array 4133 | -7/Zion | Learned Factory terminal intel 4257 | -7/Zion | Learned location of Storage (-7) 4675 | -7/Zion | Learned location of 1 exit from Factory 4705 | -7/Zion | Given A8's code to call for help 5072 | -7/Zion | Imprinted 5075 | -7/Zion | Declared Zion's savior 5426 | -7/Zion | Found Prototype Device 5426 | -7/Zion | Identified Bomb Factory No. 2 5454 | -7/Zion | Warned about trapping Zion interior 5631 | -7/Zion | Discovered new exit (range 15) 5713 | -7/Zion | Entered Proximity Caves 5713 | -6/Proximity Caves | Accompanied by 4 allies 5715 | -6/Proximity Caves | Spotter reported a threat 5987 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6000 | -6/Proximity Caves | Build established: Mutant 6054 | -6/Proximity Caves | Lost 3 allies 6271 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6324 | -6/Proximity Caves | Core integrity fell below 50% 6374 | -6/Proximity Caves | Lost 8 parts (1p3n2u2w) 6413 | -6/Proximity Caves | Core integrity fell below 20% 6452 | -6/Proximity Caves | Lost 8 parts (1n5u2w) 6777 | -6/Proximity Caves | Spotted B-75 Beast 7448 | -6/Proximity Caves | Build established: Scavenger-Mutant 7449 | -6/Proximity Caves | Learned location of Extension (-5) 7603 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 07220_ System corrupted: Heat flow error (+209). 07252_ System corrupted: Substantial component data lost. 07267_ YDX SVW38%NHHWM6:F7RET3Z,1XQ5QE9 07283_ System corrupted: Matter fused (-10). 07298_ System corrupted: Substantial component data lost. 07318_ System corrupted: Heat flow error (+241). 07375_ System corrupted: Matter fused (-10). 07392_ System corrupted: Component data lost. 07448_ 2KFWZ8OZLAUX=U:I84DUYPIYM>FEF 07449_ Acquired derelict log, extracted data. World map updated: -5/Extension. 07478_ System corrupted: Component data lost. 07503_ System corrupted: Matter fused (-8). 07505_ Acquired 30 matter. 07524_ System corrupted: Matter fused (-5). 07540_ System corrupted: Heat flow error (+189). 07603_ Com. Battery destroyed. Map ----- +----------------------------------------------------+ | #????# ##????????????????????????????? | | # #?????# ##???????????????????????????? | | ## #????## #???????????????????????????? | | # ## ##?#### #???????????????????????????? | | # ##?##?## #???????????????????????????? | | ### ###### #????????????????????????????? | | ??## ##????????????????????????????? | | #?## #### #?????????????????????????????? | | #### ###?## #????????? ?????????????????? | | ###??## #????????? ????????????????? | | #### ### ##??????? ????????????????? | | ## ####??# #????## ???????????????? | | ## ##????# ##???? # ???????????????? | | # #???## ##?#### B ???????????????? | | #???# ##?#;" B ??????????????? | | #???# ### ??????????????? | | ##??# #????? ??????????? | | #??## ##??? ?????????? | | ## #???### ## #; ### ?????????? | | ### #???## #### ;;; #????????? | | #?# #???# ##??# % #;# ????????? | | #?## ##???# ##??# ????????? | | #??####????# ##?# #??????????? | | #??????????# #?# ## #???????????? | | #?????????## #?##### ##???????????????? | | #?????????# ##?????## @ ##????????????????? | | #????###### ##???????## #?????????????????? | | ?????# ##????????## ##?????????????????? | | ?????# ##????????? #??????????????????? | | ?????# #????????? #??????????????????? | | ????# #???????? #?????????????????? | | ????# #???????? ##?????????????????? | | ????# #???????? #??????????????????? | | ????# ##???????? #??????????????????? | | ???# ###????????? ## #??????????????????? | | ???# ########????????????#?##??????????????????? | | ???####??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 65 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 20 Resistance: EM 15 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 44 Target Analysis 5 Recoil Reduction 3 Salvage Targeting 4 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Reaction Control System | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Phase Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableLaserAutobeam Manual? 0 Play Time 03:00:46 Cumulative 149.9 hours Start 2024.03.12 @ 09:41:09 End 2024.03.12 @ 15:36:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 66 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 286ec405-5b70-48a4-ba56-19b8267aa2b0