Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.15 @ 13:45:03 Player: Alien Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2072) 2072 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (417) 417 TOTAL SCORE: 6194 Bonus ------- High Alert Combat Kills 117 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (6) ------ Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- Precision Grenade Launcher Heavy Hammer > --- INVENTORY (5) ---- Improved Signal Interpreter Gauss Cannon Rocket Launcher Rocket Launcher Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Target Analyzer Improved Light Armor Plating System Shield > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Huge Storage Unit Large Matter Pod Visual Processing Unit Weapon Cycler Weapon Cycler Microactuators Autogun Autogun Rocket Launcher Rocket Launcher Mini Grenade Launcher Improved Datajack Field Lobotomy Kit Heavy Hammer [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Light Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 73 | 6 6 . . . 26 35 Power 9 | 1 1 . . . 4 3 Engine 7 | 1 1 . . . 4 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 19 | 2 . . . . 7 10 Treads 15 | 2 . . . . 7 6 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 18 | 2 1 . . . 5 10 Device 3 | 1 . . . . . 2 Storage 3 | 1 1 . . . . 1 Processor 4 | . . . . . 1 3 Hackware 1 | . . . . . . 1 Protection 7 | . . . . . 4 3 Artifact . | . . . . . . . Weapon 27 | 1 4 . . . 10 12 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 2 . . . . 4 Ballistic Cannon 9 | . 2 . . . 5 2 Launcher 6 | . . . . . 3 3 Special Weapon . | . . . . . . . Impact Weapon 5 | . . . . . 2 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Parts Lost 22 | . . . . . 5 17 Power 3 | . . . . . . 3 Propulsion 9 | . . . . . 3 6 Utility 7 | . . . . . 2 5 Weapon 3 | . . . . . . 3 Highest Loss Streak 6 | . . . . . 4 6 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 85 | . 98 100 100 100 97 69 Engine 6 | . 14 14 14 14 9 1 Treads 23 | . 28 28 28 28 35 13 Flight 2 | . . . . . . 5 Device 5 | . 14 14 14 14 3 1 Storage 9 | . 14 14 14 14 9 6 Processor 6 | . . . . . . 15 Hackware 1 | . . . . . . 4 Protection 8 | . . . . . 21 3 Ballistic Gun 3 | . 18 . . . . 4 Ballistic Cannon 13 | . 8 28 28 28 17 7 Peak Build Rating 37 | 6 10 8 9 9 23 37 Average Rating 19 | 4 9 8 8 9 18 25 On Entrance 9 | . 6 8 8 9 9 23 Naked Turns . | . . . . . . . Heaviest Build 47 | 10 32 32 32 32 45 47 Greatest Support 80 | 40 40 40 40 40 80 80 Greatest Overweight (x) 11 | 2 . . . . . 11 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 Average Capacity 14 | 6 11 15 15 15 15 14 Most Carried 15 | 3 15 15 15 15 15 15 Average Carried 13 | 2 10 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 3 15 15 15 15 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2426 | 260 324 216 . 4 615 1007 Remotely 962 | 77 324 216 . 4 341 . Salvage Created 1901 | 73 381 57 . 1 796 593 Parts 113 | 2 23 1 . 2 60 25 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 2 | . . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 57 | . 12 . . . 26 19 Melee 3 | . . . . . . 3 Guns 10 | . 10 . . . . . Cannons 22 | . 2 . . . 11 9 AOE 21 | . . . . . 15 6 Classes Destroyed 12 | 1 4 . . 1 2 4 Worker 3 | . . . . 1 1 1 Builder 7 | . . . . . 7 . Hauler 2 | . 1 . . . 1 . Recycler 8 | 1 . 1 . . 3 3 Watcher 4 | . 1 . . . 3 . Swarmer 25 | . 6 . . . 12 7 Grunt 19 | . 6 . . . 8 5 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . . 1 Sentry 6 | . . . . . 6 . Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 12 | 1 3 1 . 1 12 6 Combat Bots Only 7 | . 3 . . . 7 6 Max Kills in Single Turn 4 | 1 1 1 . 1 4 2 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 440 | . 47 . . . 119 274 Missed 130 | . 11 . . . 33 86 Damage Taken 4822 | . 332 . . . 1244 3246 Core 874 | . 83 . . . 78 713 Absorbed by Shields 180 | . . . . . . 180 Regen/Repaired (Parts) 147 | . . . . . . 147 Core Remaining (%) 83 | 100 . . . 66 85 . Volleys Fired 169 | . 27 . . . 66 76 Largest 2 | . 2 . . . 2 2 Hottest 70 | . 70 . . . 70 70 Shots Fired 301 | . 54 . . . 114 133 Gun 85 | . 46 . . . . 39 Cannon 186 | . 8 . . . 97 81 Launcher 30 | . . . . . 17 13 Special . | . . . . . . . Kinetic 271 | . 54 . . . 97 120 Thermal . | . . . . . . . Explosive 30 | . . . . . 17 13 Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 7 . . . 13 23 Robot Miss Streak 4 | . 4 . . . 4 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 210 | . 34 . . . 73 103 Core Hits 117 | . 16 . . 1 56 44 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 5 | . 1 . . . 2 2 Destroy 2 | . 1 . . . . 1 Blast 2 | . . . . . 2 . Smash 1 | . . . . . . 1 Melee Attacks 18 | . . . . . 5 13 Impact 18 | . . . . . 5 13 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6256 | 7 535 23 . 13 3200 2478 Guns 921 | . 421 . . . . 500 Cannons 2297 | . 103 . . . 1170 1024 Explosions 2724 | . . . . . 2022 702 Melee 210 | . . . . . . 210 Ramming 104 | 7 11 23 . 13 8 42 Kinetic 3218 | . 524 . . . 1170 1524 Thermal . | . . . . . . . Explosive 2724 | . . . . . 2022 702 Electromagnetic . | . . . . . . . Impact 210 | . . . . . . 210 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . 1 1 1 1 . 22 Average Corruption 10 | . 1 1 1 1 . 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 100 | . 4 3 2 1 . 90 Message Errors 16 | . . . . . . 16 Matter Fused 26 | . 2 1 1 . . 22 Heat Flow Errors 14 | . . . . . . 14 Energy Discharges 15 | . 2 1 . . . 12 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 10 | . . 1 1 . . 8 Data Loss (major) 6 | . . . . 1 . 5 Misfires 4 | . . . . . . 4 Alerts 2 | . . . . . . 2 Misdirections 3 | . . . . . . 3 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 178 | . . . . . 92 86 Projectiles 19 | . . . . . 8 11 Explosions 111 | . . . . . 84 27 Melee 48 | . . . . . . 48 Knockbacks 28 | . 1 . . . 11 16 Impact . | . . . . . . . Kinetic 27 | . 1 . . . 11 15 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 86 | . . . . . 52 34 Shots 6 | . . . . . 5 1 Rammed 22 | 1 2 3 . 3 1 12 Targets Rammed 27 | 2 2 4 . 4 1 14 Kicked . | . . . . . . . Crushed 5 | 1 . 1 . 1 . 2 Highest Temperature 263 | . 90 . . . 246 263 Average Temperature 59 | . 19 . . . 66 67 Received Heat Transfer 809 | . 102 . . . 441 266 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . . . . . . 2 Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 564 | 5 278 72 . 5 564 452 Initial 236 | . 3 67 . . 1 236 Average 197 | 1 114 70 . 4 305 164 Maximum Alert Level 2 | . 1 . . . 2 2 Low Security (%) 61 | 100 82 100 . 100 35 69 Level 1 20 | . 17 . . . 22 22 Level 2 17 | . . . . . 41 7 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 2 . . . 8 10 Investigation 2 | . 1 . . . 1 . Extermination 4 | . . . . . . 4 Reinforcement 7 | . 1 . . . 3 3 Assault . | . . . . . . . Garrison 7 | . . . . . 4 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . . . 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 18 . . . 32 34 Peak Tracking Total 6 | . 4 . . . 6 4 Tactical Retreats 6 | . . . . . 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 6 | . 2 . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 4 | . 2 . . . 2 . Max in Single Turn 1 | . 1 . . . 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 21 | . 4 . 1 . 5 11 Terminals 12 | . 4 . . . 4 4 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . . . . 1 Garrison Access 3 | . . . . . 1 2 Total Hacks 42 | . 10 . 1 . 10 21 Successful 16 | . 6 . 1 . 4 5 Failed 26 | . 4 . . . 6 16 Catastrophic 8 | . 1 . . . 2 5 Database Lockouts . | . . . . . . . Manual 14 | . 5 . 1 . 4 4 Terminals 26 | . 10 . . . 7 9 Fabricators . | . . . . . . . Repair Stations 5 | . . . . . . 5 Recycling Units 1 | . . . . . . 1 Scanalyzers 4 | . . . . . . 4 Garrison Access 5 | . . . . . 3 2 Terminal Hacks 10 | . 6 . 1 . 3 . Part Schematic 1 | . 1 . . . . . Robot Analysis 3 | . 2 . . . 1 . Prototype ID Bank 2 | . 2 . . . . . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . . 3 Insert Component 2 | . . . . . . 2 Analyze 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 4 . . . 3 11 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 2 . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 6151 | 58 698 128 420 205 1977 2665 Spaces Moved 2876 | 38 334 75 261 124 707 1337 Core 343 | 26 . . . . . 317 Treads 2533 | 12 334 75 261 124 707 1020 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 160 | 116 160 160 160 160 161 161 Slowest Speed 600 | 160 160 160 160 160 163 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 37 | 3 64 17 62 29 52 35 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 7 | . . . . . 4 3 Terrain Destroyed 124 | . . . . . 105 19 Melee 7 | . . . . . 4 3 Projectile . | . . . . . . . AOE 117 | . . . . . 101 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4077 | 48 457 81 264 129 1416 1682 Wait 818 | . 59 1 2 . 596 160 Move 2870 | 37 333 74 260 123 706 1337 Hop . | . . . . . . . Pick Up 42 | 3 17 1 1 1 8 11 Fast Attach 36 | 6 4 . . . 4 22 Attach 17 | . . . . . 7 10 Detach 7 | . 3 . . . . 4 Swap 20 | . 2 . . . 15 3 Drop 38 | . 10 1 1 1 8 17 Fire 169 | . 27 . . . 66 76 Melee 18 | . . . . . 5 13 Ram . | . . . . . . . Kick . | . . . . . . . Crush 27 | 2 2 4 . 4 1 14 Escape Stasis 15 | . . . . . . 15 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 6) 694 | -10/Materials | Discovered new exit (range 8) 757 | -10/Materials | Entered Mines 878 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 878 | -10/Mines | Discovered new exit (range 5) 885 | -10/Mines | Entered Exiles 925 | -10/Exiles | Met 8R-AWN 951 | -10/Exiles | Met EX-HEX 994 | -10/Exiles | Met EX-BIN 1095 | -10/Exiles | Aligned with FarCom system 1097 | -10/Exiles | Given EX-Vault access code 1135 | -10/Exiles | Opened EX-Vault 1142 | -10/Exiles | Found Field Lobotomy Kit 1177 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1222 | -10/Exiles | Met EX-DEC 1291 | -10/Exiles | Discovered new exit (range 10) 1305 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1305 | -10/Exiles | Entered Mines 1429 | -9/Mines | Found a hidden stash of uninstalled traps 1497 | -9/Mines | Discovered new exit (range 5) 1504 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1510 | -9/Mines | Entered Materials 1510 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2148 | -8/Materials | Garrison activated, responded to threat 2266 | -8/Materials | Destroyed 7 combat bots 2332 | -8/Materials | Lost 4 parts (2n2u) 3124 | -8/Materials | Identified exit to Storage 3461 | -8/Materials | Discovered new exit (range 16) 3487 | -8/Materials | Entered Factory 3487 | -7/Factory | Evolved 2 slots: Utility x2 3577 | -7/Factory | Garrison activated, responded to threat 3837 | -7/Factory | Lost 6 parts (1p3n2u) 4162 | -7/Factory | Cargo convoy interrupted 4348 | -7/Factory | System corruption reached 10% 4768 | -7/Factory | Repaired Imp. Light Armor Plating 4897 | -7/Factory | Crushed by falling debris 4928 | -7/Factory | Lost 5 parts (3n2w) 5160 | -7/Factory | Core integrity fell below 50% 6112 | -7/Factory | Core integrity fell below 20% 6152 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06010_ System corrupted: Heat flow error (+217). 06011_ Acquired Lgt. Nuclear Core. 06023_ K-01 Serf cleans the Pressure Siphon. 06027_ Connecting with DSF Access... 06027_ K-01 Serf cleans the Pressure Siphon. 06033_ System corrupted: Component data lost. 06051_ Acquired Imp. Signal Interpreter. 06059_ System corrupted: Matter fused (-7). 06071_ ALERT: Rogue bot located, Programmers report to Factory Zone 3Q. 06079_ System corrupted: Matter fused (-6). 06094_ G3PC