Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 12:06:29 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (3127) 3127 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (365) 365 TOTAL SCORE: 7957 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 520 Aligned with FarCom 300 Friendly Fire -677 Cogmind --------- Core Integrity 580/700 Matter 28/300 Energy 85/100 System Corruption 18% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (4) ------- AWS/EX-DEC > --- INVENTORY (5) ---- AWS/Thermal Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit 0b10 Alert Chip Kinecellerator Sensor Drone Bay > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- AWS/EX-DEC AWS/Thermal XL Autogun Array Advanced EMP Blaster [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Targeting Computer Device Weapon Cycler Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun AWS/Thermal Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . . . 2 . Weapon 2 | . . . . . 2 . . . Parts Attached 74 | . 5 6 8 3 25 18 9 . Power 14 | . . 1 1 . 4 7 1 . Engine 9 | . . . 1 . 3 5 . . Core 5 | . . 1 . . 1 2 1 . Reactor . | . . . . . . . . . Propulsion 17 | . 1 1 2 . 6 4 3 . Treads 4 | . . . 2 . 2 . . . Leg 4 | . . . . . 1 . 3 . Wheel 2 | . 1 1 . . . . . . Hover 7 | . . . . . 3 4 . . Flight . | . . . . . . . . . Utility 12 | . 1 3 1 . 2 . 5 . Device 5 | . . 1 . . . . 4 . Storage 2 | . . . 1 . 1 . . . Processor 4 | . . 2 . . 1 . 1 . Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 31 | . 3 1 4 3 13 7 . . Energy Gun 15 | . . 1 2 1 10 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | . 1 . . 2 1 4 . . Ballistic Cannon 2 | . 2 . . . . . . . Launcher 3 | . . . 1 . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 11 | . . 1 1 . 4 4 1 . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 2 | . . . . . . . 2 . Parts Lost 23 | . 1 3 2 1 6 3 2 5 Power 4 | . . . 1 . 2 1 . . Propulsion 7 | . 1 . . . 2 1 1 2 Utility 3 | . . 1 . . . . 1 1 Weapon 9 | . . 2 1 1 2 1 . 2 Highest Loss Streak 5 | . 1 1 2 1 3 1 1 5 To Critical Strikes 2 | . . . 1 . 1 . . . Average Backups 6 | . 7 7 6 5 6 4 5 5 Power . | . 1 1 1 . . . . . Propulsion . | . 2 2 . . . . . . Utility 1 | . 1 1 1 2 1 1 1 1 Weapon 3 | . 1 2 2 3 4 3 4 4 Tool/Special . | . . . . . . . . . Unused Backups 11 | . 6 . 3 1 . 1 . . Power 4 | . 1 . 3 . . . . . Propulsion 3 | . 3 . . . . . . . Utility 3 | . 1 . . 1 . 1 . . Weapon 1 | . 1 . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 99 94 83 98 61 83 90 77 Engine 4 | . 14 2 . 14 5 4 . . Core 6 | . . 11 13 . . 3 6 5 Treads 9 | . . . 25 28 9 . . . Leg 4 | . 23 10 . . 3 . 4 18 Wheel 3 | . 4 17 2 . . . . . Hover 9 | . . . . . 6 30 23 . Device 1 | . . . . . . . 10 13 Storage 11 | . 14 14 14 14 9 9 7 7 Processor 9 | . . 11 14 14 9 9 3 7 Protection 1 | . 13 2 . . . . . . Energy Gun 6 | . 7 3 11 4 16 . . . Ballistic Gun 10 | . 7 . . 21 1 20 29 23 Ballistic Cannon 4 | . 12 19 . . . . . . Launcher 1 | . . . . . . 4 . . Peak Build Rating 63 | . 7 16 32 18 45 52 63 52 Average Rating 27 | . 6 8 25 16 27 41 53 43 On Entrance 21 | 6 6 7 10 14 17 31 49 52 Avg Prop Armor Cover (%) 6 | . 6 7 . . 4 . 7 . Naked Turns . | . . . . . . . . . Heaviest Build 40 | 14 19 19 33 30 40 32 35 33 Greatest Support 53 | 20 20 20 40 40 40 32 53 53 Greatest Overweight (x) 4 | . 1 1 . . 4 1 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 15 10 10 10 Average Capacity 10 | . 8 8 10 15 13 10 10 9 Most Carried 15 | . 8 8 14 13 15 10 10 10 Average Carried 9 | . 7 7 9 11 12 9 9 9 Final Capacity 15 | 8 8 8 15 15 10 10 10 5 Final Carried 13 | 6 8 8 13 11 10 10 10 2 Class Distribution -------------------- 66% | Mutant 19% | Skirmisher 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -8/Storage Gunner | -7/Factory Gunner | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Matter Collected 3009 | 173 142 332 21 359 365 1238 379 . Remotely . | . . . . . . . . . Salvage Created 4771 | . 232 190 124 501 948 2371 405 . Parts 239 | . 21 8 16 20 51 108 15 . Haulers Intercepted 9 | . 1 . . . 2 6 . . Recyclers Shooed 5 | . 1 . . . . 4 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Combat Hostiles Destroyed 76 | . 4 4 6 10 15 28 9 . Melee 6 | . . . . . 1 5 . . Guns 41 | . 3 1 . 10 12 9 6 . Cannons 4 | . 1 3 . . . . . . AOE 22 | . . . 6 . 2 13 1 . Classes Destroyed 17 | . 5 3 . . 3 5 1 . Worker 2 | . . . . . 1 1 . . Builder 4 | . . . . . 2 2 . . Tunneler 1 | . . 1 . . . . . . Hauler 9 | . 1 . . . 2 6 . . Recycler 9 | . . 1 . 1 1 5 1 . Mechanic 1 | . . . . . . 1 . . Operator 3 | . 1 . . . . 2 . . Turret 1 | . . . . . . 1 . . Watcher 3 | . 1 . . . 1 1 . . Swarmer 10 | . 1 . . . 4 . 5 . Grunt 43 | . 3 3 1 10 7 18 1 . Brawler 1 | . . . . . . 1 . . Duelist 3 | . . . . . . 3 . . Protector 2 | . . . . . . 2 . . Sentry 9 | . . . . . 4 4 1 . Hunter 2 | . . . . . . . 2 . Assembled 7 | . . 1 6 . . . . . Thug 1 | . . . . . . 1 . . Best Kill Streak 9 | . 2 1 7 3 6 9 4 . Combat Bots Only 9 | . 2 1 6 3 6 9 3 . Max Kills in Single Turn 3 | . 1 1 3 1 2 3 2 . Gunslinging 1 | . . . . . 1 . 1 . Exploded 3 | . . . 3 . 1 3 1 . Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed 2 | . . . 2 . . . . . EX-DEC (-10/Exiles) EX-BIN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Hostile Shots Fired 358 | . 55 23 23 51 72 77 53 4 Missed 96 | . 14 4 12 10 14 24 18 . Hits 262 | . 41 19 11 41 58 53 35 4 Melee 5 | . . . . . . 1 . 4 Projectile 257 | . 41 19 11 41 58 52 35 . Critical Strikes 7 | . . 1 1 . 2 1 1 1 Part Disruptions 1 | . . . . . . 1 . . Damage Taken 3983 | . 467 255 196 487 810 1092 514 162 Core 622 | . 51 21 52 73 111 194 75 45 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 336 | . . . . . . 296 40 . Core Remaining (%) 55 | 100 . . . 21 . 44 . . Volleys Fired 243 | . 32 32 6 31 31 88 23 . Largest 4 | . 2 2 1 2 4 4 4 . Hottest 180 | . 60 95 33 76 180 111 111 . Shots Fired 581 | . 64 62 6 62 67 240 80 . Gun 470 | . 40 3 . 62 67 223 75 . Cannon 83 | . 24 59 . . . . . . Launcher 28 | . . . 6 . . 17 5 . Special . | . . . . . . . . . Kinetic 468 | . 44 59 . 57 10 223 75 . Thermal 12 | . . 3 . 5 4 . . . Explosive 6 | . . . 6 . . . . . Electromagnetic 95 | . 20 . . . 53 17 5 . Robot Hit Streak 17 | . 10 5 3 10 17 6 8 . Robot Miss Streak 7 | . 3 2 2 2 2 7 6 . Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . . . 2 3 1 1 . Max Gunslinging Chain 1 | . . . . 1 1 1 1 . Shots Hit Robots 311 | . 34 18 2 46 56 122 33 . Core Hits 182 | . 16 7 16 21 38 70 14 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . 1 2 . . 1 1 . . Burn 1 | . . . . . 1 . . . Blast 2 | . . 2 . . . . . . Corrupt 1 | . 1 . . . . . . . Sever 1 | . . . . . . 1 . . Melee Attacks 38 | . . . 1 . 4 33 . . Impact . | . . . . . . . . . Slashing 37 | . . . . . 4 33 . . Piercing . | . . . . . . . . . Sneak Attacks 11 | . . . 1 . 2 8 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8577 | . 404 313 654 658 1411 4219 918 . Guns 4151 | . 260 30 . 648 1076 1667 470 . Cannons 406 | . 123 283 . . . . . . Explosions 2737 | . . . 641 . 145 1503 448 . Melee 1219 | . . . . . 170 1049 . . Ramming 64 | . 21 . 13 10 20 . . . Kinetic 3619 | . 233 283 . 577 389 1667 470 . Thermal 1000 | . . 30 . 71 212 495 192 . Explosive 641 | . . . 641 . . . . . Electromagnetic 2034 | . 150 . . . 620 1008 256 . Impact . | . . . . . . . . . Slashing 1219 | . . . . . 170 1049 . . Piercing . | . . . . . . . . . Highest Corruption 18 | . 1 1 1 1 . 2 3 18 Average Corruption 1 | . 1 1 1 1 . 1 2 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . 3 6 11 1 . 11 1 7 Message Errors 10 | . 1 1 5 1 . 1 . 1 Matter Fused 15 | . . 5 3 . . 3 . 4 Heat Flow Errors 5 | . 2 . 1 . . 1 1 . Energy Discharges 3 | . . . 1 . . 2 . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . 1 . . . . . Data Loss (major) 2 | . . . . . . 2 . . Misfires 1 | . . . . . . 1 . . Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 283 | . . . 27 . 46 105 105 . Projectiles . | . . . . . . . . . Explosions 137 | . . . 16 . . 16 105 . Melee 146 | . . . 11 . 46 89 . . Knockbacks 2 | . . 2 . . . . . . Impact . | . . . . . . . . . Kinetic 2 | . . 2 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 256 | . . . . . . 209 47 . Shots 11 | . . . . . . 10 1 . Rammed 12 | . . . 1 . 11 . . . Targets Rammed 24 | . 8 . 3 1 12 . . . Kicked 8 | . 8 . . . . . . . Crushed 4 | . . . 2 1 1 . . . Highest Temperature 468 | . 208 112 258 105 329 273 468 . Average Temperature 87 | . 68 35 132 34 89 89 177 . Received Heat Transfer 1407 | . 105 201 . 273 369 423 36 . Effects 1 | . . . . . . . 1 . Shutdowns 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . 1 2 . Parts Fried 12 | . . . 1 . 5 4 2 . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 1383 | . . 74 . 185 372 652 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . . . . . 2 7 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Maximum Alert Level 3 | . . . . . 1 3 2 . Low Security (%) 56 | . 100 100 . 100 43 20 . 100 Level 1 24 | . . . . . 56 28 76 . Level 2 18 | . . . . . . 49 23 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 715 | . 68 66 . 120 275 715 443 131 Initial 309 | . . 22 . . 27 94 309 131 Average 194 | . 12 19 . 67 162 385 334 96 Influence Increases 2804 | . 196 237 . 255 531 1301 284 . Destroy 0b10 Robot/C 1508 | . 80 180 . 200 320 560 168 . Destroy 0b10 Robot/NC 152 | . 15 15 . 5 33 80 4 . Destroy Leader 320 | . 24 20 . 30 76 126 44 . Allied During Kill 79 | . . 22 . . 2 55 . . Successful Hack 71 | . 31 . . 5 . 35 . . Disable Machine 165 | . . . . . 15 108 42 . Destroy Structure 74 | . 1 . . . 13 49 11 . Partial Spotted 90 | . . . . . 15 60 15 . Lose Combat Pursuer 345 | . 45 . . 15 57 228 . . Influence Decreases 2773 | . 137 296 . 185 377 844 590 344 Entered New Map 826 | . . 37 . . 43 130 372 244 Time Decay 1580 | . 137 252 . 175 254 514 198 50 Lost Part 177 | . . 7 . 10 60 30 20 50 Lost Ally 40 | . . . . . 20 20 . . Purge Threat 150 | . . . . . . 150 . . Squads Dispatched 21 | . 1 . . . 6 9 5 . Investigation 7 | . 1 . . . 2 3 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 4 | . . . . . 1 3 . . Assault 2 | . . . . . . 2 . . Garrison 7 | . . . . . 3 1 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Distress Signals 5 | . 1 . . . 2 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 14 8 5 11 21 60 9 6 Peak Tracking Total 9 | . 3 3 9 5 5 9 3 6 Tactical Retreats 14 | . 1 . 1 1 4 7 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Traps Triggered 4 | . . . . . . 1 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Machines Disabled 14 | . . . 1 . 1 9 3 . Max in Single Turn 1 | . . . 1 . 1 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Machines Accessed 22 | . 4 1 2 1 2 10 2 . Terminals 14 | . 4 . . 1 2 7 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 2 1 . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 63 | . 14 1 2 2 5 37 2 . Successful 33 | . 6 1 2 2 1 20 1 . Failed 30 | . 8 . . . 4 17 1 . Catastrophic 5 | . . . . . 2 2 1 . Database Lockouts . | . . . . . . . . . Manual 17 | . 5 . 1 . . 10 1 . Terminals 45 | . 14 . . 2 5 24 . . Fabricators . | . . . . . . . . . Repair Stations 13 | . . . . . . 12 1 . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 20 | . 5 1 2 2 1 9 . . Record 1 | . . . 1 . . . . . Robot Analysis 3 | . 1 . . . . 2 . . Open Door 2 | . . 1 . . . 1 . . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . Alert Level 3 | . 1 . . 1 1 . . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . Maintenance Status 1 | . . . . . . 1 . . Assault Status 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . Zone Layout 1 | . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . . . . 8 . . Scan Component 4 | . . . . . . 4 . . Repair 4 | . . . . . . 4 . . Recycling Unit Hacks 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . 2 1 . Terminals 2 | . 1 . . . . 1 . . Botnet 2 | . 1 . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . Patch 2 | . . . . . . 1 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 4 . . 1 2 7 1 . Full Trace Events 6 | . 1 . . . 2 3 . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 4 | . . . . . . 4 . . Time 240 | . . . . . . 240 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . Non-combat . | . . . . . . . . . Combat 1 | . . . 1 . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . parse_system 1 | . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Total Allies 6 | . . 3 . 1 . 2 . . Largest Group 3 | . . 3 1 1 1 2 . . Highest-Rated Group 62 | . . 40 16 31 31 62 . . Highest-Rated Ally 31 | . . 16 16 31 31 31 . . Total Orders 1 | . . . 1 . . . . . STAY 1 | . . . 1 . . . . . Ally Attacks 79 | . . 35 . . 9 35 . . Total Damage 1600 | . . 423 . . 125 1052 . . Kills 17 | . . 7 . . 1 9 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 3 | . 1 . . . . 2 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Turns Passed 5734 | . 579 817 1486 377 541 1414 402 118 Spaces Moved 4186 | 1 413 642 958 171 299 1223 394 85 Core 12 | . . . . . . . . 12 Treads 1133 | . . . 845 171 117 . . . Legs 419 | 1 263 . . . . . 82 73 Wheels 905 | . 150 642 113 . . . . . Hover 1717 | . . . . . 182 1223 312 . Flight . | . . . . . . . . . Fastest Speed 38 | 120 95 80 80 160 45 38 38 50 Average Speed 96 | 120 111 89 150 160 116 40 78 133 Slowest Speed 290 | 120 190 95 160 160 290 106 190 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 2 73 83 90 48 21 82 5 80 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 2 | . . . . . 1 1 . . Terrain Destroyed 82 | . . . 14 . 12 36 20 . Melee 2 | . . . . . 1 1 . . Projectile 7 | . . . . . 7 . . . AOE 73 | . . . 14 . 4 35 20 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Total 5472 | . 467 822 1000 212 423 1991 469 88 Wait 783 | . 5 138 1 4 27 600 8 . Move 4179 | . 412 641 957 170 298 1222 394 85 Hop . | . . . . . . . . . Pick Up 18 | . 3 1 9 2 . 3 . . Fast Attach 59 | . 2 2 1 . 23 18 10 3 Attach 17 | . 1 2 7 3 2 . 2 . Detach 17 | . 1 2 4 . 7 1 2 . Swap 28 | . 2 2 1 . 2 12 9 . Drop 53 | . 1 2 10 1 17 14 8 . Fire 243 | . 32 32 6 31 31 88 23 . Melee 38 | . . . 1 . 4 33 . . Ram . | . . . . . . . . . Kick 8 | . 8 . . . . . . . Crush 16 | . . . 3 1 12 . . . Escape Stasis 13 | . . . . . . . 13 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Build established: Mutant 421 | -10/Materials | Identified exit to Mines 580 | -10/Materials | Entered Mines 631 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 670 | -10/Mines | Learned Materials stockpile data 810 | -10/Mines | Excavation squad dispatched 810 | -10/Mines | A large section of the Mines collapsed 997 | -10/Mines | Found the Drone Emporium 1000 | -10/Mines | Found Prototype Device 1000 | -10/Mines | Identified Sensor Drone Bay 1225 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1301 | -10/Mines | Discovered exit to Materials (range 7) 1309 | -10/Mines | Learned location of Recycling (-8) 1368 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1368 | -10/Mines | Discovered new exit (range 5) 1397 | -10/Mines | Entered Exiles 1397 | -10/Exiles | Accompanied by 1 ally 1410 | -10/Exiles | Discovered new exit (range 15) 1420 | -10/Exiles | Met 8R-AWN 1437 | -10/Exiles | Met EX-HEX 1459 | -10/Exiles | Met EX-BIN 1468 | -10/Exiles | Aligned with FarCom system 1469 | -10/Exiles | Given EX-Vault access code 1488 | -10/Exiles | Opened EX-Vault 1491 | -10/Exiles | Found AWS/Thermal 1502 | -10/Exiles | Found XL Autogun Array 1511 | -10/Exiles | Found 0b10 Alert Chip 1543 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1712 | -10/Exiles | Met EX-DEC 1720 | -10/Exiles | Learned location of Zion (-7) 1786 | -10/Exiles | Visited The Gauntlet 2787 | -10/Exiles | Destroyed EX-DEC 2788 | -10/Exiles | Attacked by the Exiles 2791 | -10/Exiles | Found Prototype Energy Gun 2794 | -10/Exiles | Found Deploy-a-Sentry 2808 | -10/Exiles | Destroyed EX-BIN 2869 | -10/Exiles | Discovered new exit (range 10) 2882 | -10/Exiles | Identified AWS/EX-DEC 2883 | -10/Exiles | Stole four prototypes: 0b10 Alert Chip, AWS/Thermal, XL Autogun Array, Deploy-a-Sentry 2883 | -10/Exiles | Entered Mines 2901 | -9/Mines | Core integrity fell below 50% 2986 | -9/Mines | Learned location of 1 exit from Materials 3091 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3162 | -9/Mines | Found Scrap Suit 3207 | -9/Mines | Received a Mining Laser from a helpful Derelict 3244 | -9/Mines | Discovered new exit (range 10) 3260 | -9/Mines | Entered Materials 3260 | -8/Materials | Accompanied by 1 ally 3260 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 3261 | -8/Materials | Identified exit to Factory 3284 | -8/Materials | Garrison activated, responded to threat 3380 | -8/Materials | Lost 3 parts (1p1n1w) 3789 | -8/Materials | Discovered new exit (range 15) 3801 | -8/Materials | Entered Storage 3870 | -8/Storage | DAS Turret deployed 4397 | -8/Storage | Build established: Skirmisher 4433 | -8/Storage | Met a pair of Derelict thieves 4681 | -8/Storage | Repaired Aerolev Unit 4743 | -8/Storage | Repaired Aerolev Unit 4835 | -8/Storage | Core integrity fell below 50% 4864 | -8/Storage | Destroyed 9 combat bots 4911 | -8/Storage | Repaired Enh. Autogun 4971 | -8/Storage | Identified exit to Recycling 5037 | -8/Storage | Repaired Aerolev Unit 5192 | -8/Storage | Discovered exit to Factory (range 15) 5193 | -8/Storage | Garrison activated, responded to threat 5215 | -8/Storage | Entered Factory 5215 | -7/Factory | Evolved 2 slots: Utility x2 5348 | -7/Factory | Garrison activated, responded to threat 5541 | -7/Factory | Build established: Gunner 5617 | -7/Factory | Sucked down chute 5617 | -7/Factory | Entered Waste 5625 | -7/Waste | Spotted C-40 Crusher 5632 | -7/Waste | EMP discharged 5632 | -7/Waste | System corruption reached 10% 5636 | -7/Waste | Spotted C-40 Crusher 5641 | -7/Waste | Spotted C-40 Crusher 5661 | -7/Waste | Spotted C-40 Crusher 5668 | -7/Waste | Spotted C-40 Crusher 5669 | -7/Waste | Spotted C-40 Crusher 5704 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5707 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5710 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5732 | -7/Waste | EMP discharged 5732 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5735 | -7/Waste | Self-destructed Last Messages --------------- 05707_ Carbon-fiber Leg crushed. 05709_ Imp. Cooling System crushed. 05709_ Enh. Autogun crushed. 05710_ Acquired Carbon-fiber Leg. 05710_ Imp. Titanium Leg crushed. 05710_ Enh. Autogun crushed. 05710_ Enh. Nuclear Core crushed. 05710_ Carbon-fiber Leg destroyed. 05715_ Imp. Carbon-fiber Leg crushed. 05719_ System corrupted: Matter fused (-8). 05719_ Enh. Nuclear Core crushed. 05719_ Enh. Autogun crushed. 05722_ ALERT: Foreign system detected. Charging EMP. 05732_ System corrupted (+5). 05732_ Weapon Cycler crushed. 05732_ Med. Storage Unit crushed. 05734_ System corrupted: Matter fused (-6). 05734_ Acquired AWS/EX-DEC. 05735_ Adv. EMP Blaster crushed. 05735_ XL Autogun Array crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????######??????#####???????????????????????? | | #??????# #??????# ???????????????????????? | | #??????# #??????# #?????######???????????? | | #??????# #??????# #???? ??????????? | | #??????# #??????# #??? ???????????? | | ######## #??????# #### ?????????????? | | #??????# ???????????????? | | #??????# ?????????????????? | | #??????# ???????????????????? | | #??????# ?????????????????????? | | ######## #??????# @#??????????????????????? | | #??????# #??????# CC#??????????????????????? | | #??????# #??????# CC#??????????????????????? | | #??????# #??????#CC #??????????????????????? | | ######## ########CC ###????????????????????? | | #????????????????????? | | " #????????????????????? | | CC #????????????????????? | | CC #????????????????????? | | ######## ######## CC ###????????????????????? | | #??????# #??????# CC #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# ######## ###????????????????????? | | #??????# / CC #????????????????????? | | #??????# CC #????????????????????? | | #??????# #????????????????????? | | #??????# #????????????????????? | | #??????# ######## ###????????????????????? | | ???????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ????????? ?????? ! ??????????????????????? | | ???????? ?????? [?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aerolev Unit | 43% | -8/Storage Aerolev Unit | 53% | -8/Storage Enh. Autogun | 17% | -8/Storage Aerolev Unit | 31% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeFactoryChaingun Manual? 0 Play Time 00:33:56 Cumulative 1368.8 hours Start 2026.08.15 @ 23:36:10 End 2026.08.16 @ 12:06:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1677 Rogue 1393 Adventurer 124 Explorer 160 Win Type - Total 72 Types 55/0/11/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfe5acd0-dc0c-44a4-9adb-016aaccce83c