Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.29 @ 22:47:28 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1148) 1148 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 2999 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 527/550 Matter 104/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Shock Rifle Minigun > --- INVENTORY (15) --- Large Matter Pod (0) Structural Scanner Shock Rifle Shock Rifle Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Shock Rifle Minigun > --- INVENTORY -------- Large Matter Pod Structural Scanner Shock Rifle Shock Rifle Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Assault Rifle Mini Grenade Launcher Mace [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 38 | 6 3 22 7 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 7 1 Treads . | . . . . Leg . | . . . . Wheel 10 | 2 . 7 1 Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 7 1 Device 4 | . . 3 1 Storage 2 | 1 1 . . Processor 3 | . 1 2 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 13 | 2 1 6 4 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . 2 . Ballistic Gun 9 | 2 1 4 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 7 | . . 4 3 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 2 | . . 2 . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 100 93 Engine 11 | . 14 11 9 Wheel 31 | . 28 33 30 Device 3 | . . 3 9 Storage 11 | . 14 11 9 Processor 14 | . 12 13 18 Protection 2 | . . 4 . Ballistic Gun 22 | . 28 22 15 Naked Turns . | . . . . Heaviest Build 39 | 14 29 39 35 Greatest Support 48 | 32 32 42 48 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 13 15 15 Most Carried 15 | 4 12 15 14 Average Carried 12 | 1 9 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 12 14 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1151 | 177 103 773 98 Remotely . | . . . . Salvage Created 1444 | . 121 1102 221 Parts 86 | . 9 59 18 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 36 | . 5 24 7 Guns 34 | . 5 24 5 AOE 2 | . . . 2 Classes Destroyed 6 | . 2 4 . Hauler 2 | . . 2 . Watcher 1 | . . 1 . Swarmer 9 | . 3 3 3 Grunt 20 | . 2 17 1 Brawler 1 | . . 1 . Sentry 6 | . . 3 3 Best Kill Streak 6 | . 3 4 6 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1760 | . 289 1143 328 Core 321 | . 82 216 23 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 67 46 . Volleys Fired 130 | . 22 94 14 Largest 2 | . 2 2 2 Hottest 75 | . 40 43 75 Shots Fired 260 | . 44 188 28 Gun 258 | . 44 188 26 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 253 | . 44 188 21 Thermal . | . . . . Explosive 2 | . . . 2 Electromagnetic 5 | . . . 5 Robot Hit Streak 19 | . 4 17 19 Robot Miss Streak 5 | . 5 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 177 | . 24 136 17 Core Hits 72 | . 7 53 12 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2496 | . 299 1767 430 Guns 2307 | . 299 1767 241 Cannons . | . . . . Explosions 189 | . . . 189 Melee . | . . . . Ramming . | . . . . Kinetic 2259 | . 299 1767 193 Thermal . | . . . . Explosive 189 | . . . 189 Electromagnetic 48 | . . . 48 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Matter Fused 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 46 | . . . 46 Projectiles . | . . . . Explosions 46 | . . . 46 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 20 | . . . 20 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 33 | . 33 18 7 Average Temperature 12 | . 13 11 4 Received Heat Transfer 792 | . 126 513 153 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 440 | . 169 440 369 Initial 110 | . . 77 110 Average 174 | . 65 213 224 Maximum Alert Level 2 | . . 2 1 Low Security (%) 61 | 100 100 47 50 Level 1 34 | . . 45 49 Level 2 4 | . . 6 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 8 37 13 Peak Tracking Total 11 | . 3 4 11 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 1 5 . Terminals 6 | . 1 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 3 16 . Successful 11 | . 3 8 . Failed 8 | . . 8 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 15 | . 3 12 . Terminals 19 | . 3 16 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 5 . Terminal Index 2 | . 1 1 . Alert Level 1 | . . 1 . Unreport Threat 2 | . . 2 . Hauler Manifests 1 | . . 1 . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 1 3 . Terminals 4 | . 1 3 . Botnet 3 | . 1 2 . Disrupt 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 5 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1531 | 67 317 970 177 Spaces Moved 1004 | 56 216 596 136 Core 3 | 3 . . . Treads . | . . . . Legs . | . . . . Wheels 1001 | 53 216 596 136 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 86 90 Average Speed 95 | 97 100 94 90 Slowest Speed 105 | 100 100 105 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 42 58 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | . . . 19 Melee . | . . . . Projectile . | . . . . AOE 19 | . . . 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1321 | 65 272 820 164 Wait 103 | . 22 75 6 Move 1001 | 55 215 595 136 Hop . | . . . . Pick Up 30 | 4 9 16 1 Fast Attach 11 | 6 2 3 . Attach 11 | . . 6 5 Detach . | . . . . Swap 16 | . 1 13 2 Drop 19 | . 1 18 . Fire 130 | . 22 94 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 11) 384 | -10/Materials | Identified exit to Materials 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1314 | -9/Materials | Core integrity fell below 50% 1343 | -9/Materials | Discovered new exit (range 11) 1354 | -9/Materials | Identified exit to Materials 1355 | -9/Materials | Entered another Materials area 1355 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1392 | -8/Materials | Garrison activated, responded to threat 1507 | -8/Materials | Lost 3 parts (1p2w) 1532 | -8/Materials | Self-destructed Last Messages --------------- 01485_ U-05 Engineer builds a Wall. 01485_ Acquired 9 matter. 01486_ U-05 Engineer lays Concrete. 01486_ U-05 Engineer builds a Wall. 01487_ U-05 Engineer lays Concrete. 01488_ U-05 Engineer builds a Wall. 01488_ U-05 Engineer lays Concrete. 01488_ U-05 Engineer builds a Wall. 01489_ U-05 Engineer lays Concrete. 01493_ U-05 Engineer builds a Wall. 01494_ U-05 Engineer lays Concrete. 01494_ Acquired 1 matter. 01494_ U-05 Engineer builds a Wall. 01497_ U-05 Engineer lays Concrete. 01500_ Y-45 Defender destroyed. 01506_ Acquired Hvy. Assault Rifle. 01509_ R-06 Scavenger collects Terrain Scanner. 01510_ Acquired 59 matter. 01518_ Acquired 23 matter. 01519_ R-06 Scavenger collects Lgt. Treads. Map ----- +----------------------------------------------------+ | ???????????????# #??############### R"## "T" | | ???????????????# #??# ! # """## | | ???????????????# #?## """ # ##### | | ???????????????# #?# ! """ # #???# ! | | ?????????????### #??? """ # #???###### | | ?????????????#"" #??? 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""## #?????????????????? | | ??????????????????????? ## #?????????????????? | | ???????????????????????? *?# #?????????????????? | | ????????????????????????##?# ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ???????????????????????????# !???????????????? | | ???????????????????????????? !???????????????? | | ???????????????????????????? ###???????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 241 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryTransportAmplifier Manual? 0 Play Time 00:15:18 Cumulative 261.1 hours Start 2022.08.29 @ 22:34:02 End 2022.08.29 @ 22:47:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 596 Rogue 596 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11a5e5ac-8b5f-4dcb-997c-548b7a8e47f5