Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.14 @ 09:48:29 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (247) 247 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1397 Bonus ------- None Cogmind --------- Core Integrity 306/400 Matter 170/300 Energy 16/160 System Corruption 0% Temperature Cool (183) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (3) ------ Small Storage Unit Weight Redist. System ECM Suite > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (6) ---- Improved Aluminum Leg Heavy Particle Cannon Grenade Launcher Datajack Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Weight Redist. System ECM Suite > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Improved Aluminum Leg Heavy Particle Cannon Grenade Launcher Datajack Mining Laser Plasma Cutter [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 25 | 6 10 . 9 Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 3 . 4 Treads . | . . . . Leg 6 | 2 3 . 1 Wheel . | . . . . Hover . | . . . . Flight 3 | . . . 3 Utility 3 | 1 1 . 1 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 5 . 4 Energy Gun 8 | 2 3 . 3 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . . Average Slot Usage (%) 97 | . 97 100 95 Engine 7 | . 12 . . Core 5 | . 1 14 11 Leg 20 | . 28 28 3 Flight 8 | . . . 28 Device 14 | . 12 14 19 Storage 13 | . 14 14 11 Energy Gun 24 | . 26 28 20 Naked Turns . | . . . . Heaviest Build 16 | 13 15 15 16 Greatest Support 39 | 20 26 26 39 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 4 6 6 6 Average Carried 4 | 1 3 6 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 1 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 355 | 260 75 . 20 Remotely . | . . . . Salvage Created 270 | . 250 . 20 Parts 17 | . 14 . 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 7 | . 7 . . Guns 4 | . 4 . . AOE 3 | . 3 . . Classes Destroyed 4 | . 4 . . Operator 2 | . 1 . 1 Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 4 | . 4 . . Best Kill Streak 3 | . 3 . 1 Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 3 | . 3 . 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 371 | . 180 . 191 Core 123 | . 29 . 94 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 . 88 . Volleys Fired 25 | . 18 . 7 Largest 2 | . 2 . 2 Hottest 105 | . 105 . 105 Shots Fired 47 | . 33 . 14 Gun 43 | . 31 . 12 Cannon . | . . . . Launcher 4 | . 2 . 2 Special . | . . . . Kinetic . | . . . . Thermal 3 | . 2 . 1 Explosive 4 | . 2 . 2 Electromagnetic 40 | . 29 . 11 Robot Hit Streak 12 | . 12 . 5 Robot Miss Streak 3 | . 3 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 25 | . 18 . 7 Core Hits 12 | . 11 . 1 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 483 | . 406 . 77 Guns 328 | . 251 . 77 Cannons . | . . . . Explosions 155 | . 155 . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 16 | . 16 . . Explosive 155 | . 155 . . Electromagnetic 312 | . 235 . 77 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Effects 6 | . 6 . . Message Errors 3 | . 3 . . Targeting Errors 2 | . 2 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 71 | . . . 71 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 183 | . 132 . 183 Average Temperature 45 | . 39 . 59 Received Heat Transfer 129 | . 93 . 36 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . 37 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 187 | . 187 . 52 Initial . | . . . . Average 62 | . 103 . 22 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 11 | . 10 . 1 Peak Tracking Total 4 | . 4 . 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 2 . 3 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 13 | . 3 . 10 Successful 7 | . 2 . 5 Failed 6 | . 1 . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 3 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 6 | . 2 . 4 Robot Analysis 1 | . . . 1 Alert Level 2 | . 1 . 1 Hauler Manifests 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 4 | . 1 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 736 | 52 401 78 205 Spaces Moved 508 | 46 257 66 139 Core 22 | 22 . . . Treads . | . . . . Legs 364 | 24 257 66 17 Wheels . | . . . . Hover . | . . . . Flight 122 | . . . 122 Fastest Speed 34 | 50 120 120 34 Average Speed 106 | 86 120 120 82 Slowest Speed 220 | 120 120 120 220 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 46 25 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 67 | . 14 . 53 Melee . | . . . . Projectile . | . . . . AOE 67 | . 14 . 53 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 652 | 57 315 65 215 Wait 65 | 1 14 . 50 Move 505 | 45 256 65 139 Hop . | . . . . Pick Up 20 | 5 11 . 4 Fast Attach 6 | 2 . . 4 Attach 9 | 4 2 . 3 Detach . | . . . . Swap 10 | . 8 . 2 Drop 12 | . 6 . 6 Fire 25 | . 18 . 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 397 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Entered Mines 484 | -10/Mines | Learned location of 1 exit from Materials 516 | -10/Mines | Discovered new exit (range 4) 532 | -10/Mines | Entered Materials 532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 533 | -9/Materials | Identified exit to Storage 737 | -9/Materials | Self-destructed Last Messages --------------- 3x Lgt. Ion Engine A-02 Transporter 1x Imp. Hover Unit 3x Hcp. Storage Unit A-02 Transporter 2x Imp. Medium Laser 2x Adv. Beam Cannon 2x Imp. Flight Unit (1 escort) A-02 Transporter 4x Imp. EM Shotgun 1x Imp. Medium Laser 1x Cld. Ion Engine (2 escorts) 00691_ K-01 Serf collects debris. 00695_ Fusion Modulator explodes. 00697_ K-01 Serf collects debris. 00729_ Y-45 Defender IFF system glitched. 00733_ U-05 Engineer lays Concrete. 00735_ U-05 Engineer builds a Wall. 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