Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 17:27:37 Player: Waste Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (197) 985 Value Destroyed (12554) 12554 Prototype IDs (129) 2580 Alien Tech Used (2) 400 Bonus (6178) 6178 TOTAL SCORE: 31397 Bonus ------- High Alert Combat Kills 3796 Follower Combat Kills 1082 Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 73/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Femtoactuators Null Cannon Improved Potential Cannon Peak State ------------ > --- POWER ------------ Light Neutrino Core Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Experimental Armored Exoskeleton Concept Biometal Exoskeleton > --- UTILITY ---------- Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Experimental Melee Analysis Suite Concept Melee Reflex Suite Concept Projectile Intercept Suite Femtoactuators Concept Reaction Jets Advanced Phase Shifter Concept RG22 Armor Concept RG22 Armor Concept RG22 Armor > --- WEAPON ----------- Concept Deflector Sword Concept Deflector Sword Experimental Jetlance Experimental Jetlance > --- INVENTORY -------- Reinforced Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor Improved Thunder Leg Improved Thunder Leg Advanced Cooling System High-capacity Storage Unit Experimental Energy Well Structural Scanner Long-range Sensor Array Femtoactuators Advanced Phase Shifter Experimental Cloaking Device Centrium Medium Armor Plating Concept Beam Splitter Experimental Shield Generator Experimental Force Field Experimental Force Field Transdimensional Reconstructor Null Cannon Improved Potential Cannon Concept Helical Railcannon Mini Smartbomb Launcher Concept Deflector Sword [Rating: 269] Favorites ----------- Power Heavy Antimatter Reactor Engine Light Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Utility Advanced Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Concept RG22 Armor Weapon Autogun Energy Gun Advanced Plasma Rifle Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Mini Smartbomb Launcher Slashing Weapon Concept Deflector Sword Piercing Weapon Experimental Jetlance Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Slots Evolved 18 | . . . . . 10 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 4 | . . . . . 4 . . . . . . . . . . . . . . . . Utility 10 | . . . . . 5 . . . . 1 . . . . 2 . 1 . . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Parts Attached 188 | 1 8 9 2 7 34 . 1 8 . 18 . 4 5 1 6 8 9 3 47 7 10 Power 20 | . . 1 . 1 2 . 1 2 . 1 . . . . 1 1 . . 5 2 3 Engine 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Core 5 | . . . . . 2 . 1 1 . . . . . . . . . . 1 . . Reactor 13 | . . . . . . . . 1 . 1 . . . . 1 1 . . 4 2 3 Propulsion 40 | . . 2 . 2 9 . . 3 . 4 . 1 2 1 1 1 3 . 8 1 2 Treads 2 | . . 2 . . . . . . . . . . . . . . . . . . . Leg 38 | . . . . 2 9 . . 3 . 4 . 1 2 1 1 1 3 . 8 1 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 79 | . 4 . . 2 14 . . 3 . 6 . 3 2 . 4 2 4 1 26 4 4 Device 41 | . 2 . . . 6 . . 1 . 4 . 1 2 . 1 . 4 . 16 2 2 Storage 9 | . 1 . . 2 . . . 1 . . . . . . 2 1 . 1 . . 1 Processor 15 | . 1 . . . 5 . . . . 1 . 1 . . 1 . . . 5 1 . Hackware 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Protection 12 | . . . . . 3 . . . . . . 1 . . . 1 . . 5 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 1 4 6 2 2 9 . . . . 7 . . 1 . . 4 2 2 8 . 1 Energy Gun 11 | 1 . 1 . . 2 . . . . 5 . . . . . . 1 . 1 . . Energy Cannon 11 | . 2 1 . . . . . . . 1 . . 1 . . 4 . 1 1 . . Ballistic Gun 13 | . 2 1 2 2 4 . . . . . . . . . . . 1 . . . 1 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Launcher 8 | . . 3 . . 2 . . . . 1 . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . 1 2 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . 3 . . 5 . 4 . . 3 . . 4 2 1 18 . 1 Parts Lost 52 | . 1 3 . . 2 1 . . . 2 . . . . 1 2 1 . 20 4 15 Power 11 | . . 2 . . . . . . . . . . . . . . . . 2 2 5 Propulsion 11 | . . 1 . . 1 1 . . . 1 . . . . . . . . 2 1 4 Utility 27 | . 1 . . . . . . . . 1 . . . . 1 2 1 . 15 1 5 Weapon 3 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 11 | . 1 2 . . 1 1 . . . 1 . . . . 1 2 1 . 7 3 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Average Backups 17 | 6 8 14 14 14 18 19 18 18 19 18 18 18 17 17 18 20 19 19 21 23 17 Power . | 1 1 . . . . 1 1 1 1 . . . . 1 1 1 1 1 1 2 1 Propulsion 2 | 4 3 2 2 3 1 1 . . . 1 2 2 2 2 1 1 2 3 2 1 . Utility 7 | . . 1 2 2 8 10 11 10 11 10 9 9 8 8 8 9 8 7 9 12 8 Weapon 6 | 1 3 10 10 8 8 6 6 6 6 5 6 6 5 5 6 7 6 7 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 9 2 3 2 5 2 . . . 6 1 . 1 . . 4 2 . 3 1 8 Power 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 4 1 . . . 1 . . . 1 . . . . . . . . . . . Utility 17 | . 1 . 3 . . . . . . 3 . . . . . 1 2 . 1 1 5 Weapon 22 | . 3 . . 2 5 1 . . . 2 1 . 1 . . 3 . . 2 . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 96 99 85 98 96 100 99 84 100 99 100 100 100 100 99 99 99 98 89 81 78 Engine 3 | . 14 13 . 12 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . 3 5 5 3 5 4 . . . . . . . . . 3 . Reactor 4 | . . . . . . . . 1 . 5 10 10 10 10 9 9 8 8 5 7 10 Treads 4 | . . 10 28 26 . . . . . . . . . . . . . . . . . Leg 23 | . 28 17 . 1 33 35 34 35 35 30 31 31 31 31 28 28 26 25 22 8 10 Device 9 | . 3 . . . 2 5 5 5 5 9 10 9 10 10 14 18 17 18 18 12 13 Storage 7 | . 14 14 14 14 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 17 | . 6 14 14 14 27 29 29 27 23 16 15 15 15 15 18 19 17 17 13 17 12 Hackware 3 | . . . . . . . . 1 5 8 10 10 10 10 7 4 4 4 . . . Protection 2 | . . . . . 2 . . . . . . . . . . . 3 . 7 12 13 Energy Gun 5 | . 10 5 9 . 2 5 5 . 5 9 10 10 10 10 9 8 12 12 1 . . Energy Cannon 2 | . 4 1 . . . . . . . 3 5 4 5 4 3 3 4 3 1 . . Ballistic Gun 7 | . 13 21 9 27 12 11 11 1 10 2 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 5 8 7 Peak Build Rating 269 | 6 12 12 11 24 90 92 89 102 106 137 130 137 138 135 161 166 188 205 257 269 261 Average Rating 120 | 6 8 11 11 15 73 89 87 80 102 124 129 130 131 135 152 156 181 187 229 250 228 On Entrance 107 | 6 6 12 11 11 24 90 88 89 102 102 130 130 130 135 135 154 160 183 196 243 228 Naked Turns 40 | . . . . . . . . . . . . . . . . . . . . . 40 Heaviest Build 183 | 14 31 35 28 51 79 71 70 70 75 99 95 106 95 95 149 152 169 167 183 167 153 Greatest Support 176 | 20 20 40 40 40 117 117 114 153 153 165 165 165 175 175 175 173 176 169 176 158 156 Greatest Overweight (x) 3 | . 1 3 . 1 . . . . . . . . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 20 | 8 10 15 15 16 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 18 Most Carried 25 | 6 14 15 15 19 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 23 Average Carried 19 | 6 8 14 14 15 18 19 19 19 20 19 19 20 19 20 21 24 24 24 23 24 18 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 Final Carried 25 | 6 14 15 15 19 20 20 20 20 20 20 20 20 20 20 22 25 25 25 24 24 5 Class Distribution -------------------- 32% | Mutant 21% | Hacker-Skirmisher 9% | Scavenger-Gunner 8% | Infiltrator-Skirmisher 7% | Gladiator 7% | Gunner 6% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Warlord Hacker-Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Infiltrator-Skirmisher | -3/Testing Tank | -2/Research Infiltrator-Skirmisher | -2/Quarantine Gladiator | -2/Protoforge Scavenger-Gladiator | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Matter Collected 6150 | 200 116 294 189 101 837 . 68 . 148 608 . 154 . 201 190 239 102 273 2045 180 205 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9936 | . 116 402 189 . 1073 . . . 80 761 . 321 . 82 464 302 102 611 3607 929 897 Parts 422 | . 5 28 3 . 54 . . . 10 27 . 16 . 7 20 7 2 22 167 25 29 Haulers Intercepted 6 | . . . . . 3 . . . . 2 . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . 1 . . . 3 . . 8 . . 13 . 4 . . . . . . . Prevented 3 | . . . . . . 1 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Combat Hostiles Destroyed 166 | . 5 9 1 . 16 . . . 9 9 . 8 . 4 7 2 1 7 71 8 9 Melee 52 | . . . . . . . . . . . . . . . . . . . 35 8 9 Guns 34 | . 2 6 1 . 8 . . . 2 2 . 3 . . 3 1 . 4 2 . . Cannons 19 | . 3 2 . . . . . . . 2 . 1 . . 3 1 1 1 5 . . AOE 56 | . . 1 . . 8 . . . 7 4 . 4 . 4 1 . . . 27 . . Classes Destroyed 23 | . 2 1 2 . 5 . . . . 1 . . . . . . . 1 9 1 1 Worker 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Builder 5 | . . . . . 1 . . . . . . . . . . 1 . . 3 . . Tunneler 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Hauler 6 | . . . . . 3 . . . . 2 . . . . . 1 . . . . . Recycler 6 | . . . 2 . . . . . . 1 . . . . . . . . . 2 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . Drone 4 | . . . . . . . . . . . . . . . . . . . 4 . . Watcher 6 | . . . . . . . . . . 1 . . . . 1 1 . 1 1 1 . Swarmer 29 | . 3 . . . 5 . . . 9 4 . 4 . 4 . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Grunt 39 | . 2 . . . 5 . . . . . . 2 . . 1 . . 4 19 2 4 Brawler 4 | . . . . . . . . . . . . . . . . . . . 3 1 . Duelist 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . Researcher 5 | . . . . . . . . . . . . . . . . . . . 5 . . Sentry 7 | . . . 1 . 2 . . . . 1 . . . . . . 1 . 2 . . Hunter 25 | . . . . . 2 . . . . 4 . 2 . . 4 . . . 8 2 3 Programmer 23 | . . . . . 2 . . . . . . . . . 2 2 . 3 14 . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 Decapitator 5 | . . . . . . . . . . . . . . . . . . . 5 . . Immortal 4 | . . . . . . . . . . . . . . . . . . . 4 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . 1 V-Series 8 | . . . . . . . . . . . . . . . . . . . 8 . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 3 3 . 10 . . . 9 4 . 4 . 4 2 2 1 7 10 11 4 Combat Bots Only 10 | . 3 3 1 . 9 . . . 9 4 . 4 . 4 2 2 1 4 10 8 4 Max Kills in Single Turn 4 | . 1 1 1 . 3 . . . 3 4 . 3 . 3 1 1 1 2 4 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . 3 . . . 3 4 . 3 . 3 1 . . . 4 . . Melee 2 | . . . . . . . . . . . . . . . . . . . 2 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Hostile Shots Fired 1994 | . 24 57 27 . 53 15 6 . 18 116 4 77 . . 118 18 54 67 820 237 283 Missed 901 | . 5 15 11 . 14 5 4 . 6 51 2 26 . . 53 6 33 26 488 84 72 Deflected 52 | . . . . . . . . . . . . . . . . . . 1 27 16 8 Hits 1093 | . 19 42 16 . 39 10 2 . 12 65 2 51 . . 65 12 21 41 332 153 211 Melee 63 | . . . . . . . . . . . . . . . . . . . 47 16 . Projectile 1030 | . 19 42 16 . 39 10 2 . 12 65 2 51 . . 65 12 21 41 285 137 211 AOE 27 | . . . . . . . . . . . . . . . . . . . 7 3 17 Critical Strikes 83 | . 1 2 . . . . . . 1 1 . . . . 3 1 2 4 48 9 11 Actively Blocked 40 | . . . . . . . . . . . . . . . . . 2 4 34 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 24569 | . 235 938 131 . 703 111 . . 159 640 52 491 . . 709 237 434 760 9414 3237 6318 Core 3150 | . 48 173 21 . 37 32 . . 28 47 27 74 . . 96 18 39 51 838 154 1467 Absorbed by Shields 1974 | . . . . . . . . . . 222 . 190 . . 278 42 171 354 644 . 73 Ignored by Resistances 674 | . . . . . 59 41 . . 50 304 . 115 . . . . . . . . 105 Regen/Repaired (Parts) 6578 | . . . . . . . . . . . . . 72 . . . . 204 3199 1361 1742 Core Remaining (%) 67 | 100 . . . 3 . . . . 90 . . . . 87 . 91 . . 36 . . Volleys Fired 376 | . 19 43 9 . 31 . 1 . 5 45 . 17 1 3 18 26 3 29 125 1 . Largest 4 | . 2 2 2 . 3 . 3 . 3 3 . 3 1 1 3 3 4 4 2 1 . Hottest 353 | . 120 140 46 . 147 . 147 . 147 274 . 286 240 80 273 281 346 353 200 130 . Shots Fired 656 | . 38 75 18 . 76 . 4 . 9 99 . 40 1 3 38 50 9 72 123 1 . Gun 383 | . 32 58 18 . 68 . 4 . 6 70 . 23 1 . 20 21 6 45 11 . . Cannon 217 | . 6 7 . . 4 . . . . 28 . 15 . . 17 29 3 27 80 1 . Launcher 56 | . . 10 . . 4 . . . 3 1 . 2 . 3 1 . . . 32 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 157 | . . 46 18 . 57 . 3 . 4 29 . . . . . . . . . . . Thermal 443 | . 38 19 . . 15 . 1 . 2 69 . 38 1 . 37 50 9 72 91 1 . Explosive 56 | . . 10 . . 4 . . . 3 1 . 2 . 3 1 . . . 32 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 10 8 8 . 10 . . . 1 22 . 12 . . 13 7 10 20 22 . . Robot Miss Streak 4 | . 4 2 2 . 3 . . . 2 3 . 3 . . 1 3 2 2 4 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 1 . . 2 . . . 1 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 1 . . . . . . . . . . . Shots Hit Robots 637 | . 27 50 16 . 48 . . . 3 60 . 24 . . 26 24 6 40 206 43 64 Core Hits 368 | . 9 19 10 . 38 . . . 8 26 . 13 . 5 17 8 3 15 153 18 26 Critical Kills 6 | . . . . . 1 . . . 1 1 . . . . 1 . . 2 . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Critical Strikes 83 | . . . 1 . 3 . . . 1 2 . . . . 2 . . 3 45 9 17 Burn 4 | . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Meltdown 4 | . . . . . . . . . . 1 . . . . 1 . . 2 . . . Destroy 4 | . . . 1 . 2 . . . 1 . . . . . . . . . . . . Sever 37 | . . . . . . . . . . . . . . . . . . . 23 6 8 Impale 34 | . . . . . . . . . . . . . . . . . . . 22 3 9 Melee Attacks 397 | . . . . . . . . . . . . . . . . . . . 259 65 73 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 269 | . . . . . . . . . . . . . . . . . . . 173 52 44 Piercing 128 | . . . . . . . . . . . . . . . . . . . 86 13 29 Sneak Attacks 12 | . . . . . . . . . . . . . . . . . . . 9 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 81 | . . . . . . . . . . . . . . . . . . . 48 10 23 Martial Strikes 35 | . . . . . . . . . . . . . . . . . . . 8 20 7 Damage Inflicted 37022 | . 382 1158 266 . 1825 17 . . 832 1845 . 1043 . 460 1005 868 317 1475 19301 2619 3609 Guns 6563 | . 301 716 263 . 1101 . . . 67 1162 . 478 . . 394 563 155 1112 251 . . Cannons 3425 | . 75 171 . . . . . . . 326 . 251 . . 380 305 41 363 1513 . . Explosions 10029 | . . 271 . . 698 . . . 765 330 . 314 . 460 231 . . . 6960 . . Melee 16720 | . . . . . . . . . . . . . . . . . . . 10497 2619 3604 Ramming 285 | . 6 . 3 . 26 17 . . . 27 . . . . . . 121 . 80 . 5 Kinetic 2092 | . . 572 263 . 858 . . . 44 355 . . . . . . . . . . . Thermal 9638 | . 376 315 . . 243 . . . 23 1133 . 729 . . 774 868 196 1475 3506 . . Explosive 8265 | . . 271 . . 698 . . . 765 330 . 314 . 460 231 . . . 5196 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 22 | . . . . . . . . . . . . . . . . . . . 22 . . Slashing 12545 | . . . . . . . . . . . . . . . . . . . 7899 2312 2334 Piercing 4175 | . . . . . . . . . . . . . . . . . . . 2598 307 1270 Highest Corruption 44 | . . . . . 1 1 1 1 1 . . . . . 1 5 . 5 44 . 15 Average Corruption 12 | . . . . . 1 1 1 1 1 . . . . . 1 2 . 4 28 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 207 | . . . . . 6 2 11 . 2 . . . . . 4 17 . 8 154 . 3 Message Errors 44 | . . . . . . . . . . . . . . . 1 1 . 2 40 . . Matter Fused 52 | . . . . . 3 . 1 . 1 . . . . . 2 5 . 3 36 . 1 Heat Flow Errors 25 | . . . . . 1 1 2 . . . . . . . 1 1 . . 18 . 1 Energy Discharges 17 | . . . . . . 1 1 . 1 . . . . . . 3 . 1 9 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 15 | . . . . . 1 . 3 . . . . . . . . . . 1 10 . . Data Loss (major) 10 | . . . . . . . 3 . . . . . . . . 1 . 1 5 . . Misfires 7 | . . . . . . . 1 . . . . . . . . 3 . . 3 . . Alerts 3 | . . . . . . . . . . . . . . . . . . . 3 . . Misdirections 15 | . . . . . . . . . . . . . . . . . . . 15 . . Weapon Failures 15 | . . . . . 1 . . . . . . . . . . 2 . . 12 . . Overload Shots 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Overflow Damage 1936 | . 18 . . . . . . . 38 15 . . . 77 32 . 33 1 1538 94 90 Projectiles 166 | . 18 . . . . . . . . . . . . . 32 . . 1 115 . . Explosions 414 | . . . . . . . . . 38 15 . . . 77 . . . . 284 . . Melee 1356 | . . . . . . . . . . . . . . . . . 33 . 1139 94 90 Knockbacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . Impact 2 | . . . . . . . . . . . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 390 | . . 37 . . . . . . 15 . . . . . . . . . 336 . 2 Shots 10 | . . 2 . . . . . . 1 . . . . . . . . . 7 . . Rammed 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 Targets Rammed 21 | . 3 . 1 . 3 3 . . . 2 . . . . . . 3 . 2 . 4 Kicked 16 | . 3 . . . 3 3 . . . 2 . . . . . . 3 . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 454 | . 454 255 8 . 323 220 272 . . 276 . 296 150 . 177 131 214 27 248 72 413 Average Temperature 97 | . 185 67 6 . 79 114 104 . . 67 . 129 77 . 62 51 118 13 79 41 184 Received Heat Transfer 2303 | . 153 368 48 . 180 . . . . . 18 54 . . 10 . 39 109 705 54 565 Effects 9 | . 4 . . . 2 . 2 . . 1 . . . . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . Interference 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . Total Turns 56 | . . . . . . . . . . . . . . . 46 . . 10 . . . Longest Duration 25 | . . . . . . . . . . . . . . . 25 . . 10 . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . 3 . 2 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 2 . . . . Robots Melted 5 | . . . . . . . . . . 1 . . . . 1 . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . 1 . . . . . . . 2 . . . Parts Melted 34 | . . 1 . . 1 . . . . 8 . 5 . . 4 7 . 7 1 . . Heat Transferred 10996 | . 1036 397 . . 444 . . . 37 1647 . 955 . . 1092 1005 235 1860 2288 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Maximum Alert Level 5 | . . . . . 3 . . . . . . . . . 2 1 . . 5 4 3 Low Security (%) 55 | 100 100 . 100 . 61 . . . . 100 . . . . 54 55 100 100 20 . . Level 1 5 | . . . . . 6 . . . . . . . . . 2 44 . . 6 . . Level 2 11 | . . . . . 2 . . . . . . . . . 42 . . . 26 . 28 Level 3 13 | . . . . . 29 . . . . . . . . . . . . . 17 35 71 Level 4 9 | . . . . . . . . . . . . . . . . . . . 19 64 . Level 5 2 | . . . . . . . . . . . . . . . . . . . 9 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1921 | . 86 . 30 . 759 . . . . 141 . . . . 580 303 124 166 1921 1232 796 Initial 1152 | . . . 16 . . . . . . 81 . . . . 20 303 92 27 69 1152 723 Average 401 | . 14 . 4 . 248 . . . . 43 . . . . 251 204 82 51 788 1129 718 Influence Increases 7638 | . 147 45 68 . 1035 . 15 . 200 494 150 300 . 165 964 216 136 389 2719 353 242 Destroy 0b10 Robot/C 3680 | . 100 . 20 . 480 . . . 180 240 . 160 . 100 400 40 20 140 1460 160 180 Destroy 0b10 Robot/NC 215 | . . . 10 . 75 . . . . 25 . . . . 10 15 5 10 45 15 5 Destroy Leader 578 | . 20 . . . 100 . . . 20 56 . 20 . 10 82 14 10 22 162 32 30 Allied During Kill 516 | . . . . . 131 . . . . 26 . . . 55 304 . . . . . . Successful Hack 281 | . 11 . 8 . 4 . . . . 22 . . . . 71 16 53 49 . 23 24 Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . Disable Machine 600 | . . . . . 165 . . . . 45 . . . . 15 90 15 45 210 15 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 688 | . 1 . . . 80 . . . . 80 . . . . 52 26 3 48 377 18 3 Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 885 | . 15 45 . . . . 15 . . . 150 120 . . 30 15 15 75 315 90 . Influence Decreases 7045 | . 147 10 103 . 311 605 134 . 70 491 283 218 82 134 455 591 253 314 921 1143 780 Entered New Map 2065 | . . . 19 . . 269 23 . . 49 50 . 82 . 11 237 73 21 54 769 408 Time Decay 4200 | . 137 . 84 . 241 326 111 . 70 342 213 218 . 134 304 334 170 293 667 334 222 Lost Part 490 | . 10 10 . . 10 10 . . . 20 . . . . 10 20 10 . 200 40 150 Lost Ally 290 | . . . . . 60 . . . . 80 20 . . . 130 . . . . . . Squads Dispatched 52 | . . . . . 6 . . . . 8 . . . . 4 3 1 3 18 6 3 Investigation 9 | . . . . . 2 . . . . 4 . . . . 1 . . . 1 1 . Extermination 19 | . . . . . 2 . . . . 2 . . . . 1 2 1 3 6 1 1 Reinforcement 12 | . . . . . 2 . . . . 2 . . . . 2 1 . . 3 1 1 Assault 12 | . . . . . . . . . . . . . . . . . . . 8 3 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Distress Signals 7 | . 1 . . . 2 . . . . 1 . . . . 1 1 . 1 . . . Communications Jammed 96 | . . . . . . . . . . . . . . . 25 13 33 19 6 . . Distress Signals 95 | . . . . . . . . . . . . . . . 24 13 33 19 6 . . Times Spotted 297 | . 9 14 1 . 24 5 2 . 9 15 3 13 . . 22 7 12 18 102 24 17 Peak Tracking Total 13 | . 4 6 1 . 5 5 1 . 6 4 9 4 . 2 4 2 8 6 13 8 6 Tactical Retreats 32 | . 1 1 . . . . 1 . . . 4 4 . . 2 1 1 2 13 2 . Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Traps Triggered 11 | . . 3 . . 1 . . . . 2 . . . . 1 . . . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Machines Disabled 48 | . . . . . 11 . . . . 3 . . 1 . 1 7 1 3 20 1 . Max in Single Turn 2 | . . . . . 1 . . . . 1 . . 1 . 1 1 1 1 2 1 . Garrison Access 4 | . . . . . . . . . . 2 . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Machines Accessed 71 | . 3 1 7 1 4 1 . 4 . 9 . 1 4 . 6 9 4 5 3 7 2 Terminals 37 | . 3 . 5 . 1 . . . . 4 . . . . 3 7 2 4 1 6 1 Fabricators 4 | . . . . . . . . . . 2 . . . . . 1 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Recycling Units 6 | . . . 2 . 2 . . . . 1 . . . . 1 . . . . . . Scanalyzers 5 | . . . . . 1 . . . . . . . . . 1 1 1 . 1 . . Garrison Access 5 | . . . . . . . . . . 2 . . . . 1 . . . 1 1 . Total Hacks 189 | . 10 3 19 1 10 1 . 17 . 35 . 1 9 . 19 22 8 14 5 11 4 Successful 96 | . 6 3 5 1 6 1 . 17 . 13 . 1 9 . 11 9 4 5 1 3 1 Failed 92 | . 3 . 14 . 4 . . . . 22 . . . . 8 13 4 9 4 8 3 Catastrophic 22 | . . . 6 . . . . . . 5 . . . . . 4 1 1 3 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 80 | . 3 . 19 . 4 . . . . 24 . . . . 8 10 2 2 4 . 4 Terminals 107 | . 10 . 13 . 2 . . . . 23 . . . . 13 15 5 12 2 10 2 Fabricators 8 | . . . . . . . . . . 6 . . . . . 1 1 . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 Recycling Units 12 | . . . 6 . 2 . . . . 2 . . . . 2 . . . . . . Scanalyzers 17 | . . . . . 6 . . . . . . . . . 2 6 2 . 1 . . Garrison Access 9 | . . . . . . . . . . 4 . . . . 2 . . . 2 1 . Terminal Hacks 56 | . 6 3 . 1 . 1 . 17 . 4 . 1 9 . 4 4 1 1 1 3 . Record 17 | . . 3 . 1 . . . 5 . . . . 8 . . . . . . . . Part Schematic 5 | . . . . . . . . 4 . 1 . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . . 4 . 1 . . . . 2 2 . . . . . Open Door 5 | . . . . . . 1 . . . . . 1 1 . . . . . . 2 . Branch Access Points 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . . . 3 . . . . . . 1 . . . . Network Status 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 4 . . . . . . . . . 2 4 1 . . . . Insert Component 9 | . . . . . 3 . . . . . . . . . 1 4 1 . . . . Analyze 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . Seal Access 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . Unauthorized Hacks 20 | . . . 5 . 2 . . . . 4 . . . . 4 1 1 2 . . 1 Terminals 15 | . . . 4 . . . . . . 3 . . . . 3 1 1 2 . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . Botnet 10 | . . . 1 . . . . . . 2 . . . . 3 . 1 2 . . 1 Skim 4 | . . . 3 . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scrapoids 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 3 . 7 . 2 . . . . 7 . . . . 5 9 4 5 3 5 1 Full Trace Events 6 | . . . 3 . . . . . . 1 . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 1 . . 4 . 1 . . . . 1 . . . 10 . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . Time 20 | . . . . . . . . . . . . . . . . . . 20 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . . . . . . . 1 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Damaged 2 | . . . . . 2 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Total Allies 20 | . . . . . 5 . . . . 5 . . 5 . 5 . . . . . . Largest Group 10 | . . . . . 5 . . . . 5 1 . 5 5 10 . . . . . . Highest-Rated Group 607 | . . . . . 241 . . . . 235 47 . 287 287 607 . . . . . . Highest-Rated Ally 68 | . . . . . 50 . . . . 47 47 . 68 68 68 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 174 | . . . . . 49 . . . . 34 5 . . 2 84 . . . . . . Total Damage 5819 | . . . . . 2046 . . . . 728 57 . . 45 2943 . . . . . . Kills 39 | . . . . . 20 . . . . 4 . . . 1 14 . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Active Infowar (turns) 11850 | . 187 . . . 1107 726 765 238 279 1096 670 944 674 547 758 756 353 853 1071 674 152 Optics 3179 | . . . . . . . . . . . . . . . 744 756 353 853 473 . . Sensors 9451 | . 58 . . . 394 716 645 234 279 1087 670 939 671 547 540 716 155 636 650 514 . Terrain 129 | . 129 . . . . . . . . . . . . . . . . . . . . Structural 7842 | . . . . . 48 . 119 . . 1061 670 944 674 547 642 719 158 635 952 673 . Decoding 2754 | . . . . . 1107 726 765 156 . . . . . . . . . . . . . Cloaking 824 | . . . . . . . . . . . . . . . . . . . . 672 152 Jamming 3011 | . . . . . . . . . . . . . . . 693 756 353 741 468 . . Robot Analysis Total 6 | . 2 . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 3 . 2 2 . 1 . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . 17 . . . . . . . . . . . . . . . . Patrols 1 | . . . . . 1 . . . . . . . . . . . . . . . . Investigations 4 | . . . . . 4 . . . . . . . . . . . . . . . . Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . Guards 11 | . . . . . 11 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Turns Passed 19043 | 2 697 1616 632 1881 1129 726 765 238 340 1232 670 1056 674 547 758 756 353 853 2896 745 477 Spaces Moved 12256 | 1 408 824 372 1065 731 591 628 168 260 824 478 715 493 453 505 516 284 540 1630 446 324 Core 71 | . . . . . . . . . . . . . . . . . . . . . 71 Treads 1718 | . . 334 372 1012 . . . . . . . . . . . . . . . . . Legs 10467 | 1 408 490 . 53 731 591 628 168 260 824 478 715 493 453 505 516 284 540 1630 446 253 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 120 120 120 120 120 120 120 120 113 113 113 116 103 110 88 110 50 Average Speed 128 | 120 141 178 160 174 121 120 120 120 120 120 120 120 117 113 113 116 107 111 110 141 110 Slowest Speed 330 | 120 190 330 160 240 122 120 120 120 120 120 120 120 120 113 116 116 116 174 220 220 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 45 | . . 6 . . . . . . . . . . . . . . . . 34 . 5 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 48 | 2 52 49 90 85 20 72 75 60 54 25 69 78 76 63 17 59 11 61 22 13 15 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 9 | . . 2 1 2 . . . 3 . . . . 1 . . . . . . . . Known Exits Taken 17 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . 4 . . 1 . . . 3 . . 2 . . . . . . . Spaces Dug 240 | . . 24 . . 2 . . . 41 11 . 26 . . 4 5 . 6 114 6 1 Terrain Destroyed 508 | . . 86 . . 4 . . . 63 25 . 53 . 31 23 12 1 16 187 6 1 Melee 12 | . . . . . . . . . . . . . . . . . . . 5 6 1 Projectile 133 | . . 2 . . 3 . . . . 20 . 14 . . 5 12 1 16 60 . . AOE 363 | . . 84 . . 1 . . . 63 5 . 39 . 31 18 . . . 122 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Total 14677 | 1 491 899 392 1096 919 607 635 202 278 996 575 875 585 483 650 634 322 733 2349 534 421 Wait 1016 | . 33 16 2 . 60 10 2 10 10 47 96 130 53 24 86 45 6 126 209 33 18 Move 12233 | . 407 823 371 1064 730 590 627 167 259 823 477 714 492 452 504 515 283 539 1627 445 324 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | . 13 2 3 14 19 1 . 2 . 20 1 . 2 . 5 9 5 7 41 5 5 Fast Attach 52 | . 4 . . 1 9 . . 5 . 2 . . . . 2 8 . 1 12 6 2 Attach 75 | . . 2 . 2 8 . 1 . . 6 . . . . 3 3 2 5 27 7 9 Detach 11 | . . . . . 1 . . . . . . . . . . 1 . . 6 3 . Swap 270 | 1 4 12 3 5 34 1 4 10 4 26 . 13 7 3 18 10 15 18 66 7 9 Drop 167 | . 8 1 3 10 23 2 . 8 . 25 1 1 5 1 4 17 5 8 36 2 7 Fire 376 | . 19 43 9 . 31 . 1 . 5 45 . 17 1 3 18 26 3 29 125 1 . Melee 262 | . . . . . . . . . . . . . . . . . . . 194 25 43 Ram 4 | . . . . . . . . . . . . . . . . . . . . . 4 Kick 16 | . 3 . . . 3 3 . . . 2 . . . . . . 3 . 2 . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . 4 . . Rewire 36 | . . . . . 1 . . . . . . . 25 . 10 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 1 exit: Sur) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Central database locked down 281 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 11) 690 | -10/Materials | Discovered new exit (range 6) 700 | -10/Materials | Entered Subcaves 835 | -10/Subcaves | Visited Clippyterm 841 | -10/Subcaves | Identified exit to Recycling 841 | -10/Subcaves | Identified exit to Materials 1323 | -10/Subcaves | Learned location of Zion (-7) 1323 | -10/Subcaves | Met a Zionite searching for "candidates" 2243 | -10/Subcaves | Ambushed by Subdweller buried in earth 2255 | -10/Subcaves | Core integrity fell below 50% 2267 | -10/Subcaves | Ambushed by Subdweller buried in earth 2267 | -10/Subcaves | Ambushed by Subdweller buried in earth 2277 | -10/Subcaves | Core integrity fell below 20% 2316 | -10/Subcaves | Entered Recycling 2830 | -7/Recycling | Discovered new exit (range 8) 2909 | -7/Recycling | Scanned before Scraplab entrance 2932 | -7/Recycling | Entered Scraplab 2944 | -7/Recycling | Discovered new exit (range 3) 2948 | -7/Recycling | Entered Scraptown 3091 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3232 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3235 | -7/Scraptown | Learned Factory emergency access door positions 3237 | -7/Scraptown | Learned location of Warlord (-4) 3256 | -7/Scraptown | Discovered new exit (range 13) 3351 | -7/Scraptown | Visited Awakened 3375 | -7/Scraptown | Visited Spacefarers 3426 | -7/Scraptown | Learned location of Extension (-6) 3657 | -7/Scraptown | Visited CPS Storage 3679 | -7/Scraptown | Visited TADAMA 3735 | -7/Scraptown | Visited IN-MT5's Study 3761 | -7/Scraptown | Visited CR-KLE's Repair Center 3778 | -7/Scraptown | Visited Cyclists 3793 | -7/Scraptown | Visited UFD Registry 3793 | -7/Scraptown | Registered with UFD as "Flexicycle" 3818 | -7/Scraptown | Entered Cyclist Reading Room 3914 | -7/Scraptown | Visited Curators Association 3957 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4076 | -7/Scraptown | Visited Supply Room 4100 | -7/Scraptown | Visited Infowarlord's Domain 4114 | -7/Scraptown | Visited Science Testing Area 4140 | -7/Scraptown | Visited Junk Repository 4165 | -7/Scraptown | Visited Chapter 10 4192 | -7/Scraptown | Visited Modified Component R&D 4408 | -7/Scraptown | Found Exp. Signal Interpreter 4578 | -7/Scraptown | Visited Scrapoid Pod Storage 4728 | -7/Scraptown | Met Optimus 4728 | -7/Scraptown | Accepted into 0bPrime 4825 | -7/Scraptown | Discovered new exit (range 3) 4829 | -7/Scraptown | Entered Factory 4829 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x5, Weapon x1 5032 | -5/Factory | Loaded intel: 8 recycling unit locations 5124 | -5/Factory | Build established: Gunner 5508 | -5/Factory | Scrapoids reinforcements arrived? 5634 | -5/Factory | Lost 4 allies 5637 | -5/Factory | Destroyed 9 combat bots 5796 | -5/Factory | Discovered new exit (range 5) 5801 | -5/Factory | Identified exit to Upper Caves 5935 | -5/Factory | Build established: Scavenger-Gunner 5958 | -5/Factory | Entered Upper Caves 5960 | -5/Upper Caves | UFD Scientist delivered a prototype 5963 | -5/Upper Caves | Found Prototype Protection 6287 | -5/Upper Caves | Identified exit to Upper Caves 6380 | -5/Upper Caves | Learned Factory security intel 6684 | -5/Upper Caves | Entered another Upper Caves area 7087 | -5/Upper Caves | Spotted B-75 Beast 7247 | -5/Upper Caves | Learned Factory terminal intel 7288 | -5/Upper Caves | Discovered new exit (range 8) 7297 | -5/Upper Caves | Identified exit to Zhirov 7391 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7449 | -5/Upper Caves | Entered Zhirov 7449 | -5/Zhirov | Discovered new exit (range 3) 7452 | -5/Zhirov | Identified exit to Proximity Caves 7494 | -5/Zhirov | Learned location of Quarantine (-2) 7494 | -5/Zhirov | Learned location of Testing (-3) 7494 | -5/Zhirov | Learned location of Command (-1) 7523 | -5/Zhirov | Found Alien Artifact 7523 | -5/Zhirov | Identified Integrated Dissipator 7523 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7591 | -5/Zhirov | Found Alien Artifact 7687 | -5/Zhirov | Entered Proximity Caves 7727 | -4/Proximity Caves | Identified exit to Factory 7937 | -4/Proximity Caves | Destroyed 9 combat bots 7952 | -4/Proximity Caves | Build established: Gunner 8027 | -4/Proximity Caves | Entered Factory 8027 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8029 | -4/Factory | Loaded intel: 25 terminal locations 8199 | -4/Factory | Fabricated Ovr. Railgun? 8485 | -4/Factory | Found Prototype Launcher 8485 | -4/Factory | Identified Mni. Smartbomb Launcher 8569 | -4/Factory | Identified exit to Upper Caves 8710 | -4/Factory | Build established: Hacker-Skirmisher 9154 | -4/Factory | Scrapoids reinforcements arrived? 9203 | -4/Factory | Found Scrap Suit 9225 | -4/Factory | Lost 4 allies 9259 | -4/Factory | Entered Upper Caves 9259 | -4/Upper Caves | Accompanied by 1 ally 9319 | -4/Upper Caves | Identified exit to Upper Caves 9728 | -4/Upper Caves | Learned Research emergency access door positions 9929 | -4/Upper Caves | Entered another Upper Caves area 9930 | -4/Upper Caves | Identified exit to Warlord 9958 | -4/Upper Caves | Discovered new exit (range 15) 10985 | -4/Upper Caves | Entered Warlord 11371 | -4/Warlord | Learned location of Armory (-3) 11373 | -4/Warlord | Learned 4 Access zone layouts 11373 | -4/Warlord | Learned 4 Command zone layouts 11373 | -4/Warlord | Learned 4 Command zone layouts 11374 | -4/Warlord | Learned Testing security intel 11374 | -4/Warlord | Learned Factory fabricator intel 11374 | -4/Warlord | Learned Research terminal intel 11392 | -4/Warlord | Found Prototype Device 11392 | -4/Warlord | Identified Minesniffer Drone Bay 11442 | -4/Warlord | Found Prototype Reactor 11600 | -4/Warlord | Opened side exit 11621 | -4/Warlord | Discovered new exit (range 10) 11629 | -4/Warlord | Identified exit to Proximity Caves 11659 | -4/Warlord | Entered Proximity Caves 11659 | -3/Proximity Caves | Accompanied by 5 allies 12106 | -3/Proximity Caves | Discovered new exit (range 5) 12110 | -3/Proximity Caves | Identified exit to Research 12206 | -3/Proximity Caves | Entered Research 12206 | -3/Research | Accompanied by 5 allies 12206 | -3/Research | Evolved 2 slots: Utility x2 12207 | -3/Research | Identified exit to Armory 12209 | -3/Research | Loaded intel: 24 terminal locations 12220 | -3/Research | Found Spectral Analyzer 12285 | -3/Research | Identified exit to Testing 12561 | -3/Research | Scrapoid reinforcements arrived 12667 | -3/Research | P-80 Master assimilated allied 03R13-D 12706 | -3/Research | P-80 Master assimilated allied Sentinel 7a 12739 | -3/Research | Lost 7 allies 12964 | -3/Research | Entered Testing 13013 | -3/Testing | Identified Vortex Chain Reactor 13013 | -3/Testing | Identified Enh. Scrap Shield 13126 | -3/Testing | Build established: Infiltrator-Skirmisher 13262 | -3/Testing | Found Prototype Energy Cannon 13262 | -3/Testing | Identified Potential Cannon 13273 | -3/Testing | Found Prototype Energy Cannon 13372 | -3/Testing | Found Prototype Energy Cannon 13372 | -3/Testing | Identified Hpw. Disruptor Cannon 13400 | -3/Testing | Discovered new exit (range 18) 13536 | -3/Testing | Found Prototype Energy Cannon 13536 | -3/Testing | Identified Null Cannon 13602 | -3/Testing | Identified exit to Research 13715 | -3/Testing | Found Mni. Smartbomb Launcher 13720 | -3/Testing | Entered Research 13720 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13794 | -2/Research | Identified exit to Quarantine 14063 | -2/Research | Spotted B-90 Cyclops 14073 | -2/Research | Entered Quarantine 14115 | -2/Quarantine | Repaired Shield Leg 14314 | -2/Quarantine | Found Alien Slashing Weapon 14493 | -2/Quarantine | Discovered new exit (range 4) 14496 | -2/Quarantine | Identified exit to Access 14813 | -2/Quarantine | Identified Sigix Broadsword 14827 | -2/Quarantine | Spotted Fortress 14902 | -2/Quarantine | Discovered new exit (range 5) 14902 | -2/Quarantine | Discovered new exit (range 6) 14906 | -2/Quarantine | Identified exit to Protoforge 14926 | -2/Quarantine | Entered Protoforge 15010 | -2/Protoforge | Discovered exit to Access (range 14) 15098 | -2/Protoforge | Spotted B-90 Cyclops 15211 | -2/Protoforge | Build established: Infiltrator-Assassin 15252 | -2/Protoforge | Spotted Hotshot 15272 | -2/Protoforge | Identified Imp. Potential Cannon 15308 | -2/Protoforge | Additional patrols dispatched to research labs 15308 | -2/Protoforge | Superfortress began startup sequence 15394 | -2/Protoforge | Crushed by falling debris 15395 | -2/Protoforge | System corruption reached 10% 15399 | -2/Protoforge | Crushed by falling debris 15414 | -2/Protoforge | Spotted Immortal 15414 | -2/Protoforge | Spotted Immortal 15430 | -2/Protoforge | Lost 5 parts (1p4u) 15457 | -2/Protoforge | Destroyed Immortal 15498 | -2/Protoforge | Destroyed Immortal 15505 | -2/Protoforge | Found Prototype Device 15505 | -2/Protoforge | Identified Cep. Antimissile System 15530 | -2/Protoforge | Found Prototype Processor 15530 | -2/Protoforge | Identified Cep. Projectile Intercept Suite 15560 | -2/Protoforge | Spotted Decapitator 15560 | -2/Protoforge | Spotted Decapitator 15560 | -2/Protoforge | Spotted Decapitator 15560 | -2/Protoforge | Spotted Decapitator 15569 | -2/Protoforge | Destroyed Decapitator 15569 | -2/Protoforge | Destroyed Decapitator 15569 | -2/Protoforge | Destroyed Decapitator 15627 | -2/Protoforge | Spotted V631-s 15631 | -2/Protoforge | Scanned by Researcher 15633 | -2/Protoforge | Destroyed V631-s 15729 | -2/Protoforge | Found Prototype Device 15729 | -2/Protoforge | Identified Crosscalibrator 15824 | -2/Protoforge | Found Prototype Protection 15824 | -2/Protoforge | Identified Cep. Core Shell 15828 | -2/Protoforge | Found Prototype Protection 15828 | -2/Protoforge | Identified Cep. RG22 Armor 15838 | -2/Protoforge | Found Cep. RG22 Armor 15840 | -2/Protoforge | Found Cep. RG22 Armor 15842 | -2/Protoforge | Found Prototype Device 15842 | -2/Protoforge | Identified Cep. Energy Mantle 15849 | -2/Protoforge | Found Prototype Device 15849 | -2/Protoforge | Identified Cep. Hardlight Director 15851 | -2/Protoforge | Found Prototype Device 15851 | -2/Protoforge | Identified Exp. Force Field 15857 | -2/Protoforge | Found Prototype Device 15857 | -2/Protoforge | Identified Cep. Reaction Jets 15862 | -2/Protoforge | Found Prototype Device 15862 | -2/Protoforge | Identified Cep. Beam Splitter 15868 | -2/Protoforge | Found Prototype Device 15868 | -2/Protoforge | Identified Cep. Phase Shift Module 15874 | -2/Protoforge | Found Prototype Device 15874 | -2/Protoforge | Identified Exp. Remote Shield 15875 | -2/Protoforge | System corruption reached 30% 15889 | -2/Protoforge | Found Faulty Cep. Reaction Jets 15919 | -2/Protoforge | Build established: Mutant 15920 | -2/Protoforge | Found Faulty Cep. Phase Shift Module 15964 | -2/Protoforge | Spotted Immortal 15965 | -2/Protoforge | Spotted Immortal 16041 | -2/Protoforge | Destroyed Immortal 16070 | -2/Protoforge | Destroyed Immortal 16165 | -2/Protoforge | Identified Transdimensional Reconstructor 16165 | -2/Protoforge | Forge Plexus network access discovered 16175 | -2/Protoforge | Found Faulty Exp. Force Field 16184 | -2/Protoforge | Found Exp. Cloaking Device 16204 | -2/Protoforge | Found Faulty Cep. RG22 Armor 16364 | -2/Protoforge | Spotted V805-i 16407 | -2/Protoforge | Found Femtoactuators 16426 | -2/Protoforge | First assault squad dispatched 16452 | -2/Protoforge | Destroyed V805-i 16528 | -2/Protoforge | Found Exp. Jetlance 16531 | -2/Protoforge | Found Faulty Cep. Deflector Sword 16535 | -2/Protoforge | Found Faulty Cep. Deflector Sword 16538 | -2/Protoforge | Found Exp. Jetlance 16543 | -2/Protoforge | Found Faulty Exp. Jetlance 16555 | -2/Protoforge | Spotted V335-c 16555 | -2/Protoforge | Spotted V030-v 16555 | -2/Protoforge | Spotted V404-o 16558 | -2/Protoforge | Spotted V218-m 16574 | -2/Protoforge | Destroyed V030-v 16586 | -2/Protoforge | Destroyed V335-c 16600 | -2/Protoforge | Destroyed V404-o 16614 | -2/Protoforge | Destroyed V218-m 16618 | -2/Protoforge | Found Prototype Device 16618 | -2/Protoforge | Identified Exp. Thermal Defense Suite 16631 | -2/Protoforge | Found Prototype Device 16631 | -2/Protoforge | Identified Exp. Shield Generator 16637 | -2/Protoforge | Found Faulty Cep. Deflector Sword 16643 | -2/Protoforge | Found Cep. Helical Railcannon 16707 | -2/Protoforge | Spotted Decapitator 16707 | -2/Protoforge | Spotted Decapitator 16707 | -2/Protoforge | Spotted Decapitator 16708 | -2/Protoforge | Build established: Gladiator 16794 | -2/Protoforge | Found Cep. Biometal Exoskeleton 16866 | -2/Protoforge | Spotted V740-p 16867 | -2/Protoforge | Spotted V830-h 16878 | -2/Protoforge | Destroyed Decapitator 16887 | -2/Protoforge | Destroyed Decapitator 16906 | -2/Protoforge | Found Prototype Launcher 16907 | -2/Protoforge | Identified Cep. Concussive Dispersal Blaster 16964 | -2/Protoforge | Core integrity fell below 50% 16965 | -2/Protoforge | Lost 7 parts (1p6u) 16972 | -2/Protoforge | Destroyed V740-p 17053 | -2/Protoforge | Found Cep. Melee Reflex Suite 17058 | -2/Protoforge | Found Femtoactuators 17101 | -2/Protoforge | Destroyed V830-h 17222 | -2/Protoforge | Found Cep. Projectile Intercept Suite 17227 | -2/Protoforge | Found Exp. Melee Analysis Suite 17573 | -2/Protoforge | Destroyed 10 combat bots 17822 | -2/Protoforge | Entered Access 17822 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18072 | -1/Access | First assault squad dispatched 18119 | -1/Access | Build established: Scavenger-Gladiator 18291 | -1/Access | Destroyed 8 combat bots 18411 | -1/Access | Identified exit to Command 18544 | -1/Access | Lost 3 parts (1p1n1u) 18567 | -1/Access | Entered Command 18568 | -1/Command | Identified exit to Surface 18665 | -1/Command | Spotted B-99 Colossus 18711 | -1/Command | Destroyed B-99 Colossus 18714 | -1/Command | Found Prototype Ballistic Gun 18724 | -1/Command | Lost 4 parts (1p3u) 18799 | -1/Command | Identified Multirail 18817 | -1/Command | First assault squad dispatched 18945 | -1/Command | Spotted M Guard 18946 | -1/Command | Spotted Combat Programmer 18947 | -1/Command | Spotted Combat Programmer 18952 | -1/Command | Spotted M Guard 18976 | -1/Command | Destroyed Combat Programmer 19004 | -1/Command | System corruption reached 10% 19004 | -1/Command | Released all parts (15) 19008 | -1/Command | Core integrity fell below 50% 19016 | -1/Command | Core integrity fell below 20% 19034 | -1/Command | Lost 11 parts (4p4n2u1w) 19044 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 19015_ System corrupted: Heat flow error (+210). 19015_ Penetrated by EMDS Slug. 19017_ EMDS Slug penetrates Wall. 19029_ EMDS Slug penetrates K-01 Serf. 19029_ K-01 Serf destroyed. 19030_ Penetrated by Slug. 19033_ Slug penetrates Wall. 19034_ Slammed into H-88 Terminator. 19034_ Penetrated by EMDS Slug. 19035_ Slammed into H-88 Terminator. 19036_ Slug penetrates Wall. 19036_ Slammed into H-88 Terminator. 19036_ Penetrated by EMDS Slug. 19037_ Slammed into H-88 Terminator. 19037_ Slug penetrates Wall. 19037_ P-80 Master resets H-88 Terminator, system corruption cleaned. 19039_ System corrupted: Energy discharge (-40). 19040_ Slug penetrates Wall. 19040_ Penetrated by Slug. 19044_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ??????????+#???????????????????? | | ???????????????# ########## #???????????????????? | | ?????????####### #####+####??????????? | | ???????? = ??????????? | | ????????? ??????????? | | ??????????# # | | ??????????# #+# | | ??????????# k | | ????????+ | | ??????????# R @ | | ?????????????########+############+## | | ?????????????# [] #? # # | | ?????????????# ]= #? + # | | ?????????????# " " ] #? ######### # | | ?????????????# ""R"" #? #???????###### | | ?????????????# """"" #? #????????????? | | ?????????????# #? #????????????? | | ?????????????# % #?#####????????????? | | ???????????? ##############/###??????????######### | | ??????????# ????#%#????????????######### | | ?????????? #####%#???########### | | ?????????? #???########### | | ?????????? #???### # # # # | | ?????????? ##### """" | | ??????????? !! + " | | ??????????? !! + " "< | | ???????????? + " "" | | ??????????? + " | | ??????????? ##########/#### """" | | ??????????? #???# #### # # # # | | ???????????? #???# [ %#?????????????????? | | ????????????# #???# *#?????????????????? | | ????????????# #???# "" #?????????????????? | | ????????????# #???#"""" #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Energy Generation 75 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Corruption Containment 12 Armor Coverage 900 Resistance: KI 30 Resistance: TH 75 Resistance: EM 25 Projectile Deflection 15 Melee Speed Boost 50 Phase Shifting 25 Evasion (%) 113 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Ovr. Railgun | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hcp. Storage Unit | -4/Factory | Hacked Imp. Medium Armor Plating | -3/Research | Scanalyzed Diametric Drive | -2/Protoforge | Archive Particle Accelerator | -2/Protoforge | Archive Enh. Armored Medium Treads | -2/Protoforge | Archive Imp. Q-thruster | -2/Protoforge | Archive Hvy. Hardcell Cannon | -2/Protoforge | Archive Adv. Remote Shield | -2/Protoforge | Archive Exp. Coolant Injector | -2/Protoforge | Archive Helical Railgun | -2/Protoforge | Archive Exp. Transmission Jammer | -2/Protoforge | Archive Exp. Biometal Leg | -2/Protoforge | Archive Robot Schematics ------------------ L-61 Swordsman | -2/Protoforge | Archive M-36 Artificer | -2/Protoforge | Archive G-67 Veteran | -2/Protoforge | Archive E-15 Imp | -2/Protoforge | Archive G-73 Enforcer | -2/Protoforge | Archive K-01 Serf | -2/Protoforge | Archive Fabricated ------------ Ovr. Railgun | x1 | -4/Factory Repaired ---------- Shield Leg | 19% | -2/Quarantine Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed LightInsulationChronowheel Manual? 0 Play Time 03:02:07 Cumulative 408.2 hours Start 2025.08.05 @ 15:27:09 End 2025.08.09 @ 17:27:37 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 515 Rogue 515 Adventurer 0 Explorer 0 Win Type - Total 32 Types 16/1/9/1/1/1/0/1/1/1 Lore% 88 Gallery% 82 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8b783a3-afce-44d8-a582-0be4c79d9c74