Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.02.19 @ 20:43:53 Player: Genju Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1338) 1338 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1090) 1090 TOTAL SCORE: 5333 Bonus ------- Follower Combat Kills 90 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Superbattery (1500) Visual Processing Unit ECM Suite System Shield System Shield Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Reaction Control System > --- WEAPON ----------- Beam Cannon Plasma Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Superbattery Visual Processing Unit ECM Suite Hacking Suite System Shield System Shield Pulse Rifle [Rating: 32] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 5 | . 1 . . . 4 . Power 1 | . . . . . 1 . Propulsion 2 | . 1 . . . 1 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 22 | 7 2 3 . . 8 2 Power 3 | 1 . 1 . . 1 . Engine 2 | 1 . . . . 1 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 7 | 2 1 1 . . 3 . Treads . | . . . . . . . Leg 7 | 2 1 1 . . 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 2 . . . . 3 1 Device 3 | 1 . . . . 2 . Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 6 | 2 1 1 . . 1 1 Energy Gun 3 | 1 1 1 . . . . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . . . . . . 12 Power 2 | . . . . . . 2 Propulsion 6 | . . . . . . 6 Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 11 | . . . . . . 11 To Critical Strikes . | . . . . . . . Average Backups 8 | 3 7 10 10 10 9 6 Power . | . 1 1 1 1 . . Propulsion 1 | . . 1 1 1 1 1 Utility 4 | 1 2 4 4 5 5 5 Weapon 1 | 1 2 2 3 3 1 . Tool/Special . | . . . . . . . Unused Backups 14 | . 2 4 1 . 2 5 Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility 8 | . 1 2 . . . 5 Weapon 3 | . 1 . . . 2 . Tool/Special 2 | . . 1 1 . . . Average Slot Usage (%) 98 | . 99 100 100 100 99 93 Engine 7 | . 12 2 . . 7 7 Core 6 | . . 9 12 12 7 7 Leg 34 | . 36 37 37 37 32 30 Device 13 | . 12 12 12 12 15 8 Storage 9 | . 12 12 12 12 8 8 Processor 4 | . . . . . 7 7 Hackware 1 | . . . . . . 7 Energy Gun 14 | . 24 25 25 25 9 . Energy Cannon 4 | . . . . . 6 14 Peak Build Rating 32 | 7 9 13 14 14 31 32 Average Rating 21 | 3 8 12 13 14 28 30 On Entrance 12 | . 7 9 13 14 14 31 Avg Prop Armor Cover (%) 5 | . . . . . 5 5 Naked Turns . | . . . . . . . Heaviest Build 37 | 18 18 23 23 23 34 37 Greatest Support 56 | 20 30 30 30 30 55 56 Greatest Overweight (x) 4 | 4 . . . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 9 Average Carried 8 | 3 7 9 9 10 9 6 Final Capacity 10 | 10 10 10 10 10 10 10 Final Carried 10 | 3 10 10 10 10 9 5 Class Distribution -------------------- 50% | Hacker-Skirmisher 49% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 527 | 230 70 30 . . 177 20 Remotely . | . . . . . . . Salvage Created 1472 | . 355 . . 103 939 75 Parts 58 | . 18 . . 2 30 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 33 | . 6 . . 4 17 6 Guns 19 | . 4 . . 4 11 . Cannons 12 | . . . . . 6 6 AOE 1 | . 1 . . . . . Classes Destroyed 6 | . 4 . . . 2 . Worker 1 | . 1 . . . . . Watcher 7 | . 3 . . . 4 . Swarmer 10 | . 2 . . 2 . 6 Grunt 15 | . 4 . . 2 9 . Sentry 7 | . . . . . 7 . Hunter 1 | . . . . . 1 . Best Kill Streak 3 | . 3 . . 2 2 3 Combat Bots Only 3 | . 2 . . 2 2 3 Max Kills in Single Turn 2 | . 2 . . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 337 | . 26 . . 15 89 207 Missed 80 | . 10 . . 2 26 42 Hits 257 | . 16 . . 13 63 165 Projectile 257 | . 16 . . 13 63 165 Critical Strikes 8 | . . . . . 4 4 Damage Taken 1971 | . 120 . . 101 734 1016 Core 607 | . 47 . . 5 188 367 Absorbed by Shields 59 | . . . . . . 59 Ignored by Resistances 1230 | . 77 . . 65 382 706 Regen/Repaired (Parts) 310 | . . . . . 310 . Core Remaining (%) 89 | 100 . . . 79 . . Volleys Fired 114 | . 17 . . 8 66 23 Largest 2 | . 2 . . 2 2 2 Hottest 140 | . 80 . . 103 123 140 Shots Fired 209 | . 34 . . 16 128 31 Gun 131 | . 34 . . 16 81 . Cannon 78 | . . . . . 47 31 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 148 | . . . . 8 109 31 Explosive . | . . . . . . . Electromagnetic 61 | . 34 . . 8 19 . Robot Hit Streak 25 | . 16 . . 9 25 10 Robot Miss Streak 3 | . 1 . . 1 3 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 169 | . 28 . . 13 104 24 Core Hits 71 | . 15 . . 5 42 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . 1 3 . Burn 3 | . . . . 1 2 . Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3011 | . 463 . . 196 1770 582 Guns 1649 | . 418 . . 196 1035 . Cannons 1277 | . . . . . 735 542 Explosions 45 | . 45 . . . . . Melee . | . . . . . . . Ramming 40 | . . . . . . 40 Kinetic . | . . . . . . . Thermal 2263 | . 45 . . 119 1557 542 Explosive . | . . . . . . . Electromagnetic 708 | . 418 . . 77 213 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 46 | . . . . . . 46 Projectiles 46 | . . . . . . 46 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 11 | . . . . . . 11 Shots . | . . . . . . . Rammed 13 | . . . . . . 13 Targets Rammed 18 | . . . . . . 18 Kicked 5 | . . . . . . 5 Crushed . | . . . . . . . Highest Temperature 573 | . 144 . . 348 561 573 Average Temperature 171 | . 61 . . 148 173 241 Received Heat Transfer 1174 | . 102 . . 78 450 544 Effects 48 | . . . . 1 34 13 Shutdowns 17 | . . . . . 13 4 Energy Bleed 8 | . . . . . 7 1 Interference 5 | . . . . 1 3 1 Matter Decay 1 | . . . . . 1 . Short Circuit 2 | . . . . . 2 . Damage (minor) 2 | . . . . . 2 . Damage (major) 12 | . . . . . 5 7 Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 4 | . 3 . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 14 | . . . . 3 11 . Heat Transferred 5007 | . 100 . . 333 3478 1096 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 140 | . 63 . . 41 92 140 Initial 9 | . . . . . 7 9 Average 14 | . 5 . . 4 8 58 Influence Increases 1237 | . 295 . . 112 650 180 Destroy 0b10 Robot/C 740 | . 120 . . 80 420 120 Destroy 0b10 Robot/NC 40 | . 20 . . . 20 . Destroy Leader 184 | . 36 . . 20 128 . Allied During Kill 7 | . . . . 4 3 . Successful Hack 61 | . 17 . . . 44 . Disable Machine 20 | . 8 . . 8 4 . Destroy Structure 5 | . 4 . . . 1 . Lose Combat Pursuer 180 | . 90 . . . 30 60 Influence Decreases 1167 | . 295 . . 86 655 131 Entered New Map 31 | . . . . . 19 12 Time Decay 997 | . 295 . . 86 616 . Lost Part 119 | . . . . . . 119 Lost Ally 20 | . . . . . 20 . Squads Dispatched 2 | . . 1 . . 1 . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 14 . . 4 24 18 Peak Tracking Total 9 | . 3 . . 2 4 9 Tactical Retreats 5 | . 3 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 5 | . 2 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 5 | . 2 . . 2 1 . Max in Single Turn 1 | . 1 . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 24 | . 10 1 1 . 12 . Terminals 15 | . 8 . . . 7 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 4 | . 2 . . . 2 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 77 | . 32 1 1 . 43 . Successful 54 | . 21 1 1 . 31 . Failed 23 | . 11 . . . 12 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 54 | . 29 . 1 . 24 . Terminals 50 | . 28 . . . 22 . Fabricators . | . . . . . . . Repair Stations 11 | . . . . . 11 . Recycling Units 9 | . 4 . . . 5 . Scanalyzers 2 | . . . . . 2 . Garrison Access 3 | . . . . . 3 . Terminal Hacks 14 | . 9 1 1 . 3 . Part Schematic 8 | . 7 . . . 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Machine Index 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . . . . . 11 . Scan Component 6 | . . . . . 6 . Repair 5 | . . . . . 5 . Recycling Unit Hacks 4 | . 2 . . . 2 . Retrieve Components 4 | . 2 . . . 2 . Scanalyzer 2 | . . . . . 2 . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks 21 | . 10 . . . 11 . Terminals 17 | . 8 . . . 9 . Assimilate 2 | . . . . . 2 . Botnet 15 | . 8 . . . 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . . . 2 . Reject 4 | . 2 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 8 . . . 10 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . 7 . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . 2 . Parts Repaired 5 | . . . . . 5 . Time 172 | . . . . . 172 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 24 | . 5 . . . 19 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 38 | . . . . 5 33 . Total Damage 426 | . . . . 25 401 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) 4709 | 3 1446 147 252 487 2374 . Sensors 4709 | 3 1446 147 252 487 2374 . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 5749 | 90 1446 147 252 487 2515 812 Spaces Moved 2917 | 52 923 114 209 328 1031 260 Core 10 | 10 . . . . . . Treads . | . . . . . . . Legs 2907 | 42 923 114 209 328 1031 260 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 118 117 Average Speed 120 | 142 120 120 120 120 119 117 Slowest Speed 250 | 250 120 120 120 120 122 118 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 4 98 34 61 66 71 37 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . 4 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 4 | . 4 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 4943 | 68 1229 126 210 405 2182 723 Wait 1802 | . 271 . . 70 1059 402 Move 2910 | 51 922 113 208 327 1029 260 Hop . | . . . . . . . Pick Up 34 | 10 12 4 1 . 7 . Fast Attach 6 | . . 1 . . 5 . Attach 17 | 7 3 . . . 4 3 Detach 1 | . 1 . . . . . Swap 8 | . . 2 . . 5 1 Drop 16 | . 3 6 1 . 5 1 Fire 114 | . 17 . . 8 66 23 Melee . | . . . . . . . Ram 13 | . . . . . . 13 Kick 5 | . . . . . . 5 Crush . | . . . . . . . Escape Stasis 17 | . . . . . 2 15 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 32 | -11/Scrapyard | Identified exit to Materials 32 | -11/Scrapyard | Discovered exit to Materials (range 15) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Evolved 1 slot: Propulsion x1 307 | -10/Materials | Build established: Hacker-Mutant 345 | -10/Materials | Identified exit to Materials 345 | -10/Materials | Discovered exit to Materials (range 8) 422 | -10/Materials | Identified exit to Subcaves 422 | -10/Materials | Discovered exit to Subcaves (range 9) 643 | -10/Materials | Identified exit to Mines 643 | -10/Materials | Discovered exit to Mines (range 8) 1219 | -10/Materials | Discovered exit to Materials (range 16) 1463 | -10/Materials | Discovered exit to Materials (range 4) 1537 | -10/Materials | Entered Mines 1546 | -10/Mines | Met a Derelict shopkeep closing up shop 1605 | -10/Mines | Discovered exit to Materials (range 7) 1616 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1678 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1679 | -10/Mines | Identified exit to Exiles 1679 | -10/Mines | Discovered exit to Exiles (range 5) 1684 | -10/Mines | Entered Exiles 1713 | -10/Exiles | Met 8R-AWN 1735 | -10/Exiles | Met EX-HEX 1768 | -10/Exiles | Met EX-BIN 1783 | -10/Exiles | Aligned with FarCom system 1784 | -10/Exiles | Given EX-Vault access code 1812 | -10/Exiles | Opened EX-Vault 1822 | -10/Exiles | Found Superbattery 1848 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1879 | -10/Exiles | Met EX-DEC 1925 | -10/Exiles | Identified exit to Mines 1925 | -10/Exiles | Discovered exit to Mines (range 10) 1936 | -10/Exiles | Left Exiles lab with Superbattery 1936 | -10/Exiles | Entered Mines 2186 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2239 | -9/Mines | Build established: Hacker-Skirmisher 2382 | -9/Mines | Identified exit to Materials 2382 | -9/Mines | Discovered exit to Materials (range 4) 2423 | -9/Mines | Entered Materials 2423 | -8/Materials | Accompanied by 3 allies 2423 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2790 | -8/Materials | Identified exit to Factory 2790 | -8/Materials | Discovered exit to Factory (range 16) 3216 | -8/Materials | Discovered exit to Factory (range 3) 4046 | -8/Materials | Repaired Reaction Control System 4093 | -8/Materials | Repaired Imp. Aluminum Leg 4120 | -8/Materials | Repaired Beam Cannon 4160 | -8/Materials | Repaired Carbon-fiber Leg 4199 | -8/Materials | Repaired Nuclear Core 4848 | -8/Materials | Garrison activated, responded to threat 4938 | -8/Materials | Identified exit to Garrison 4938 | -8/Materials | Entered Garrison 4965 | -8/Garrison | Installed Relay Interface Framework 5166 | -8/Garrison | Build established: Hacker-Mutant 5642 | -8/Garrison | Triggered checkpoint 5642 | -8/Garrison | Triggered checkpoint 5648 | -8/Garrison | Triggered checkpoint 5706 | -8/Garrison | Core integrity fell below 50% 5723 | -8/Garrison | Core integrity fell below 20% 5742 | -8/Garrison | Lost 11 parts (2p6n1u2w) 5750 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). Slammed into G-47 Trooper. Destabilizing: System corrupted (+1). Slammed into G-47 Trooper. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 83. Field strength at 76. S-10 Pest suffers critical hit (Burn). Field strength at 70. Field strength at 64. Field strength at 55. Field strength at 48. Field strength at 39. Field strength at 31. System corrupted: Matter fused (-5). Field strength at 25. Field strength at 17. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ????????????????????????####### %###########?????? | | ????????????????????????# %%==% #?????? | | ????????????????????????# #####%=%[= #?????? | | ????????????????????????#=#???#[%######## #?????? | | ?????????????????########g#####%=####???# #?????? | | ??????????????# [*@sg%gg%%+ #???# #?????? | | ?????????????????#"""##########% ## # #?????? | | ??????????????????g?g?????????# #??????# #?????? | | ??????????????????????????????# #??????# #?????? | | ??????????????????????????????# #??????# #?????? | | ?????????????Y????????????????# #?????## ##""""# | | ??????????????????????????????# ####### | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????########## ## # | | ?????????????????????????????????????### ## # | | ?????????????????????????????????????# %[ | | ?????????????????????????????????????# * | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????### ## # | | ???????????????????????????????????????# ## # | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????## ##"" # | | ????????????????????????????????????????# #??? # | | ????????????????????????????????????????# #????## | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Offensive Hacking 30 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Datajack | -10/Materials | Hacked EM Pulse Gun | -10/Materials | Hacked Heat Sink | -10/Materials | Hacked Autogun | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Reaction Control System | 6% | -8/Materials Imp. Aluminum Leg | 14% | -8/Materials Beam Cannon | 27% | -8/Materials Carbon-fiber Leg | 31% | -8/Materials Nuclear Core | 36% | -8/Materials Studied --------- Titanium Leg | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Join The Dark Side Well Done Challenges ------------ None Game ------ Seed ScanAbsorptionExtractor Manual? 0 Play Time 00:49:02 Cumulative 37.5 hours Start 2026.02.19 @ 19:56:03 End 2026.02.19 @ 20:43:53 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 56 Rogue 1 Adventurer 3 Explorer 52 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f9db06b1-3f00-41f2-bdc0-22a308e4c56a