Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.06 @ 21:49:31 Player: Olga Result: Destroyed by as-45005 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (105) 105 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 575 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 271/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel High-capacity Storage Unit Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Tractor Beam > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit Small Storage Unit Tractor Beam Medium Laser Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 8 | . 6 2 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . 3 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 86 | . 90 56 Engine 13 | . 14 7 Leg 26 | . 28 17 Device 4 | . 4 7 Storage 14 | . 14 14 Energy Gun 11 | . 13 . Ballistic Gun 14 | . 14 7 Naked Turns . | . . . Heaviest Build 48 | 13 48 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 8 Average Capacity 9 | 8 9 8 Most Carried 10 | 6 10 8 Average Carried 7 | 6 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 274 | 200 54 20 Remotely 30 | . 10 20 Salvage Created 169 | . 127 42 Parts 14 | . 10 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 5 11 Guns 6 | . 5 1 AOE 10 | . . 10 Classes Destroyed 4 | . 2 2 Tunneler 1 | . . 1 Swarmer 3 | . 3 . Grunt 2 | . 2 . Assembled 11 | . . 11 Best Kill Streak 12 | . 3 12 Combat Bots Only 11 | . 3 11 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 823 | . 215 608 Core 254 | . 46 208 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 25 | . 19 6 Largest 2 | . 2 2 Hottest 90 | . 90 50 Shots Fired 45 | . 37 8 Gun 41 | . 37 4 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 18 | . 14 4 Thermal 16 | . 16 . Explosive 4 | . . 4 Electromagnetic 7 | . 7 . Robot Hit Streak 6 | . 4 6 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 22 | . 19 3 Core Hits 29 | . 7 22 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 780 | . 191 589 Guns 209 | . 191 18 Cannons . | . . . Explosions 571 | . . 571 Melee . | . . . Ramming . | . . . Kinetic 74 | . 56 18 Thermal 103 | . 103 . Explosive 571 | . . 571 Electromagnetic 32 | . 32 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 226 | . 226 25 Average Temperature 83 | . 94 14 Received Heat Transfer 156 | . 36 120 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 335 | . 335 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 170 | . 170 66 Initial 66 | . . 66 Average 83 | . 93 19 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 8 21 Peak Tracking Total 19 | . 4 19 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 41 | . . 41 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 3 | . . 3 Total Damage 21 | . . 21 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 342 | 3 296 43 Spaces Moved 190 | 3 163 24 Core 12 | . . 12 Treads . | . . . Legs 178 | 3 163 12 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 120 100 Average Speed 128 | 120 131 110 Slowest Speed 280 | 120 280 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 2 23 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 31 | . . 31 Melee . | . . . Projectile . | . . . AOE 31 | . . 31 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 247 | 2 213 32 Wait 5 | . 5 . Move 188 | 2 162 24 Hop . | . . . Pick Up 12 | . 12 . Fast Attach 2 | . 2 . Attach 2 | . 1 1 Detach . | . . . Swap 4 | . 3 1 Drop 9 | . 9 . Fire 25 | . 19 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Entered Mines 301 | -10/Mines | Assembled infested the area 306 | -10/Mines | Assisted by a Guerilla fighting off Assembled 310 | -10/Mines | Build established: Mutant 334 | -10/Mines | Core integrity fell below 50% 340 | -10/Mines | Core integrity fell below 20% 343 | -10/Mines | Destroyed by as-45005 with Assembled Heavy Rifle Last Messages --------------- 00310_ JR-891(g) destroyed. 00313_ as-86472 destroyed. 00313_ as-59815 destroyed. 00313_ as-96467 destroyed. 00316_ as-00782 destroyed. 00316_ as-42541 destroyed. 00316_ as-77691 destroyed. 00316_ as-41783 destroyed. 00318_ Lgt. Assault Rifle destroyed. 00318_ as-34553 destroyed. 00318_ as-50628 destroyed. 00318_ T-07 Excavator destroyed. 00320_ Tractor Beam destroyed. 00321_ Knocked back. 00321_ Grenade Launcher destroyed. 00325_ as-43397 destroyed. 00325_ Lgt. Assault Rifle destroyed. 00326_ Ion Engine destroyed. 00326_ Aluminum Leg destroyed. 00338_ as-98003 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#######?????????????????????????????????????????? | | ## ##????????????????????????????????????????? | | # #????????????????????????????????????????? | | ? #????????????????????????????????????????? | | ?? #????????????????????????????????????????? | | ??? #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ??## ##???????????????????????????????????????? | | # ###?????????????????????????????????????? | | #####?????????????????????????????????? | | ##????????????????????????????????? | | % % ##???????????????????????????????? | | %*% ##??????????????????????????????? | | ### a ##???????????? #???????????????? | | * ###?## a ########### ##??????????????? | | # #?????## #??????????????? | | ?## | ???????## a @ #?????????????? | | ??# ????????################ #????????????? | | ??# ??????????????????????????????????????????? | | ?# ?????????????????????????????????????????? | | ?# ?????????????????????????????????????????? | | ?## ????????????????????????????????????????? | | ??## ????????????????????????????????????????? | | ???## ???????????????????????????????????????? | | ?????## ##???????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedActiveGenerator Manual? 0 Play Time 00:09:52 Cumulative 23.2 hours Start 2021.08.06 @ 21:37:31 End 2021.08.06 @ 21:49:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77b78a55-c98e-4af9-9a1a-9d8c1d5f27e5