Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 09:37:48 Player: Satori Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (171) 855 Value Destroyed (5542) 5542 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (618) 618 TOTAL SCORE: 14395 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 317 Met Data Miner 300 Friendly Fire -101 Cogmind --------- Core Integrity 0/1300 Matter 208/300 Energy 58/100 System Corruption 11% Temperature Cool (0) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Gravity Neutralizer Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Hacking Suite > --- WEAPON (3) ------- Light Antimatter Cannon > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Experimental Thermal Generator Cloaking Device Advanced Hacking Suite Advanced Trap Extractor (0/8) Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array Cooled Cesium-ion Thruster > --- UTILITY ---------- Experimental Thermal Generator Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Light Regenerative Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Helical Railgun Helical Railgun Neutron Missile Launcher > --- INVENTORY -------- Gravity Neutralizer Structural Scanner Triangulator Cloaking Device Layered Light Armor Plating Advanced Hacking Suite Advanced Trap Extractor Linear Accelerator Advanced Datajack Scythe [Rating: 141] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Scythe Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Neutron Missile Launcher Special Weapon Multitool Impact Weapon Heavy Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . 4 . 2 . . . . 2 2 2 . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . 1 . . . . . 1 . . . 1 Utility 8 | . . . 1 . 1 . . . . 2 1 2 . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 184 | 7 13 4 31 21 12 2 4 . 3 17 15 23 . 6 26 Power 19 | 1 2 . 5 2 . . . . . 1 1 4 . . 3 Engine 15 | 1 2 . 5 2 . . . . . 1 . 3 . . 1 Core 1 | . . . . . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . 1 . . 2 Propulsion 49 | 2 2 3 9 8 3 . 1 . 1 5 4 4 . 1 6 Treads 12 | 1 1 1 1 7 . . . . . . . . . 1 . Leg . | . . . . . . . . . . . . . . . . Wheel 6 | 1 1 2 2 . . . . . . . . . . . . Hover 7 | . . . . 1 . . . . . . . . . . 6 Flight 24 | . . . 6 . 3 . 1 . 1 5 4 4 . . . Utility 67 | 2 5 1 4 4 6 1 1 . 2 10 6 10 . 4 11 Device 34 | 1 2 1 2 3 1 . 1 . 1 5 2 6 . 2 7 Storage 8 | 1 3 . . . 1 . . . . . 1 1 . . 1 Processor 5 | . . . . . . 1 . . . 1 . 1 . . 2 Hackware 9 | . . . . . 2 . . . 1 2 2 1 . . 1 Protection 11 | . . . 2 1 2 . . . . 2 1 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 49 | 2 4 . 13 7 3 1 2 . . 1 4 5 . 1 6 Energy Gun 5 | 1 . . 1 3 . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . 1 . 1 . 1 . Ballistic Gun 12 | 1 2 . 4 3 . . . . . . . 1 . . 1 Ballistic Cannon 9 | . 1 . 5 . . . . . . . . . . . 3 Launcher 6 | . . . . 1 1 . 1 . . . 1 . . . 2 Special Weapon 2 | . . . 1 . . . . . . . 1 . . . . Impact Weapon 3 | . 1 . . . . . . . . . 1 1 . . . Slashing Weapon 4 | . . . 1 . 1 1 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . 1 . 1 . . . . . 1 2 . . . Unidentified Prototypes 24 | . . . 3 8 1 . . . . 1 1 6 . . 4 Parts Lost 62 | . 8 1 6 . . 1 1 . 1 5 4 9 . 2 24 Power 10 | . 1 . 2 . . . . . . . . 3 . . 4 Propulsion 22 | . 2 1 3 . . . 1 . . 4 1 3 . 2 5 Utility 16 | . 2 . 1 . . . . . 1 . 2 2 . . 8 Weapon 14 | . 3 . . . . 1 . . . 1 1 1 . . 7 Highest Loss Streak 8 | . 2 1 3 . . 1 1 . 1 1 3 2 . 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 13 | 3 13 19 19 19 8 8 8 8 7 7 9 9 10 9 9 Power . | . 1 1 . . . 1 1 1 1 1 1 . . . . Propulsion 1 | 1 2 2 2 5 1 1 . . . . . 1 . . . Utility 6 | . 6 8 9 9 4 4 4 5 4 3 5 4 7 7 5 Weapon 3 | 1 3 6 5 2 1 1 1 1 1 2 1 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . 3 . 12 3 3 . . . . 2 3 . . . 3 Power 2 | . 1 . 1 . . . . . . . . . . . . Propulsion 5 | . 1 . . 2 1 . . . . . . . . . 1 Utility 11 | . . . 4 1 1 . . . . 1 3 . . . 1 Weapon 11 | . 1 . 7 . 1 . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 99 84 99 98 99 98 92 87 98 89 91 84 86 78 Engine 7 | . 13 14 8 9 7 7 7 7 7 6 4 3 . . . Treads 8 | . 18 17 5 26 . . . . . . . . . 3 . Wheel 4 | . 9 10 10 4 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 12 Flight 14 | . . . 6 4 37 38 36 30 30 32 27 25 26 17 7 Device 9 | . 7 14 5 9 6 5 5 7 7 15 5 12 10 6 9 Storage 9 | . 19 14 9 9 7 7 7 7 7 6 5 5 5 5 3 Processor 2 | . . . . . . . . . . . 5 6 10 10 9 Hackware 7 | . . . . . 14 15 15 15 9 13 17 13 10 10 12 Protection 4 | . . . 12 9 . 1 1 . . 3 4 5 5 11 4 Energy Gun 1 | . 5 . 5 1 . . . . . . . . . . . Ballistic Gun 8 | . 16 14 6 23 . . . . . . . 1 5 5 4 Ballistic Cannon 2 | . 4 2 10 . . . . . . . . . . . 1 Impact Weapon 2 | . 1 11 . . . . . . . . 3 4 . . . Slashing Weapon 5 | . . . 1 2 14 21 22 23 23 17 5 5 5 4 2 Peak Build Rating 141 | 7 11 11 29 36 42 44 44 38 44 61 78 106 99 99 141 Average Rating 45 | 5 8 10 22 29 39 41 41 38 37 53 68 88 99 90 104 On Entrance 43 | . 7 11 10 24 30 42 42 38 38 44 43 72 99 99 92 Avg Prop Armor Cover (%) 9 | 14 12 14 9 12 . . 2 . . . . 1 . 6 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 75 | 12 68 49 75 72 26 26 27 21 35 31 37 42 41 54 70 Greatest Support 86 | 20 40 40 20 80 27 27 27 21 27 31 42 42 41 41 86 Greatest Overweight (x) 12 | 1 4 3 12 7 . . . . 1 1 1 . . 2 2 Average Overweight (x) . | . 2 1 4 3 . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 8 8 8 8 8 10 10 10 10 10 Average Capacity 14 | 7 17 20 20 20 8 8 8 8 8 8 9 10 10 10 9 Most Carried 20 | 6 18 20 20 20 20 8 8 8 8 8 10 10 10 10 10 Average Carried 13 | 3 13 19 19 19 8 7 7 8 7 7 9 9 9 9 9 Final Capacity 20 | 8 20 20 20 20 8 8 8 8 8 8 10 10 10 10 5 Final Carried 20 | 6 18 19 20 20 8 8 8 8 8 8 10 10 10 10 5 Class Distribution -------------------- 33% | Hacker-Sprinter 28% | Mutant 8% | Scavenger-Tank 5% | Tank 5% | Hacker-Ninja 4% | Scavenger-Mutant 3% | Hacker-Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Ninja | -3/Research Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Matter Collected 5482 | 277 388 65 706 1069 288 50 119 . 70 352 515 543 90 168 782 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6203 | 111 812 75 887 986 258 45 88 . 43 651 695 299 36 160 1057 Parts 327 | 10 64 4 55 49 13 3 2 . 3 34 21 20 1 3 45 Haulers Intercepted 9 | . 2 . 1 4 . . . . . . 1 . . . 1 Recyclers Shooed 15 | 1 . . 4 1 . . . . . . 1 3 . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . 3 . . . 3 2 . 3 . . . 7 3 . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 116 | . 26 1 18 22 . 1 2 . 1 9 13 6 . 3 14 Melee 24 | . . 1 1 . . 1 2 . 1 9 7 1 . . 1 Guns 52 | . 19 . 10 22 . . . . . . . . . 1 . Cannons 14 | . 7 . 5 . . . . . . . . . . . 2 AOE 23 | . . . . . . . . . . . 5 5 . 2 11 Classes Destroyed 18 | 2 7 2 3 1 . 1 1 . . . . . 1 . . Worker 6 | . 1 . 2 . 2 . . . . . . 1 . . . Builder 6 | . . . 2 . . . . . . . . . . . 4 Tunneler 4 | 3 . . 1 . . . . . . . . . . . . Hauler 9 | . 2 . 1 4 . . . . . . 1 . . . 1 Recycler 14 | 1 . . 4 1 2 . . . . 1 . 1 . . 4 Operator 8 | . 2 . 1 1 1 . . . . . . 2 . . 1 Watcher 8 | . 1 . 2 . 1 . . . . 1 2 1 . . . Swarmer 35 | . 15 . 7 4 . . . . . . . 5 . . 4 Grunt 44 | . 9 . 6 8 . . . . . 3 9 . . 3 6 Brawler 1 | . . . . 1 . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . Sentry 12 | . . . 4 8 . . . . . . . . . . . Hunter 5 | . . . . . . 1 1 . . 3 . . . . . Programmer 14 | . . . . . . . 1 . 1 3 4 1 . . 4 Artisan 1 | . . 1 . . . . . . . . . . . . . Subdweller 3 | . 2 1 . . . . . . . . . . . . . Scientist 1 | . . 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 4 5 1 5 5 2 1 1 . 1 2 5 7 . 3 7 Combat Bots Only 5 | . 5 1 4 5 . 1 1 . 1 2 5 5 . 3 5 Max Kills in Single Turn 4 | 1 1 1 2 1 1 1 1 . 1 1 1 2 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 1 2 . 1 3 Melee 1 | . . 1 1 . . 1 1 . 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Hostile Shots Fired 1049 | . 149 1 99 70 31 7 13 . 25 103 95 112 1 27 316 Missed 402 | . 45 1 21 24 17 3 4 . 15 49 47 44 . 9 123 Hits 647 | . 104 . 78 46 14 4 9 . 10 54 48 68 1 18 193 Melee 4 | . . . . 2 . . 2 . . . . . . . . Projectile 643 | . 104 . 78 44 14 4 7 . 10 54 48 68 1 18 193 Critical Strikes 23 | . 3 . . 2 . . 1 . . 3 2 3 . 1 8 Part Disruptions 1 | . . . . . . . . . . . . 1 . . . Actively Blocked 1 | . . . . . . . . . . . . 1 . . . Damage Taken 11029 | . 1047 42 1011 679 109 67 193 . 85 831 911 1496 23 369 4166 Core 2279 | . 111 . 132 107 33 . 74 . 45 163 93 153 . 62 1306 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 42 | . . . 16 . . . . . . . . . . . 26 Ignored by Resistances 39 | . . . . . . . . . . . 26 13 . . . Regen/Repaired (Parts) 848 | . . . . 18 15 . . . . 97 27 330 34 83 244 Core Remaining (%) 77 | 100 . 55 . 56 . . . . 78 80 90 . . 81 . Volleys Fired 317 | 7 106 . 48 55 . . 1 . . 9 9 31 . 10 41 Largest 3 | 2 2 . 3 3 . . 1 . . 1 1 1 . 2 3 Hottest 157 | 70 70 . 136 109 . . 39 . . 85 85 85 . 123 157 Shots Fired 629 | 14 210 . 119 168 . . 1 . . 9 9 31 . 13 55 Gun 468 | 14 183 . 62 168 . . . . . . . 8 . 10 23 Cannon 137 | . 27 . 57 . . . . . . 9 2 19 . 1 22 Launcher 24 | . . . . . . . 1 . . . 7 4 . 2 10 Special . | . . . . . . . . . . . . . . . . Kinetic 477 | 7 163 . 90 158 . . . . . . . 8 . 10 41 Thermal 124 | 7 47 . 29 10 . . . . . 9 2 19 . 1 . Explosive 24 | . . . . . . . 1 . . . 7 4 . 2 10 Electromagnetic 4 | . . . . . . . . . . . . . . . 4 Robot Hit Streak 18 | 10 18 . 9 14 . . . . . . 5 6 . 5 10 Robot Miss Streak 17 | 1 5 . 9 17 . . . . . . 1 3 . 2 4 Penetration Max 2 | . . . . . . . . . . . . 2 . . 1 Secondary Targets 5 | . 3 . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . Shots Hit Robots 585 | 10 125 3 98 133 10 5 8 . 5 49 52 32 2 9 44 Core Hits 359 | 5 53 1 81 101 3 1 3 . 1 17 29 14 1 9 40 Critical Kills 1 | . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 11 | . 2 1 3 1 . . . . . . 2 . . 1 1 Critical Strikes 40 | . 4 2 3 1 . 1 1 . 2 8 10 4 . 1 3 Burn 2 | . 2 . . . . . . . . . . . . . . Destroy 4 | . 1 . . 1 . . . . . . . . . 1 1 Smash 8 | . 1 2 3 . . . . . . . 2 . . . . Sever 26 | . . . . . . 1 1 . 2 8 8 4 . . 2 Melee Attacks 400 | . 8 22 29 9 34 10 21 . 9 106 77 42 2 . 31 Impact 67 | . 8 22 16 . . . . . . . 13 8 . . . Slashing 325 | . . . 7 9 34 10 21 . 9 105 64 33 2 . 31 Piercing 6 | . . . 6 . . . . . . . . . . . . Sneak Attacks 37 | . 1 2 6 1 5 . . . . 5 2 5 2 . 8 Combat Hostiles 3 | . . . 1 . . . . . . 2 . . . . . Follow-up Attacks 26 | . . . 1 . 1 1 3 . 2 10 6 2 . . . Damage Inflicted 18440 | 102 1370 127 1930 2491 515 148 210 . 160 2004 2865 1869 135 518 3996 Guns 4919 | 102 1041 . 520 2362 . . . . . . . 247 . 246 401 Cannons 1315 | . 251 . 711 . . . . . . . . . . . 353 Explosions 4404 | . . . 105 . . . . . . . 1085 541 . 272 2401 Melee 7745 | . 76 127 586 103 515 148 210 . 160 2004 1780 1081 135 . 820 Ramming 57 | . 2 . 8 26 . . . . . . . . . . 21 Kinetic 5478 | 29 995 . 1055 2225 . . . . . . . 247 . 246 681 Thermal 683 | 73 297 . 176 137 . . . . . . . . . . . Explosive 4299 | . . . . . . . . . . . 1085 541 . 272 2401 Electromagnetic 178 | . . . 105 . . . . . . . . . . . 73 Impact 1058 | . 76 127 301 . . . . . . . 342 212 . . . Slashing 6672 | . . . 270 103 515 148 210 . 160 2004 1438 869 135 . 820 Piercing 15 | . . . 15 . . . . . . . . . . . . Highest Corruption 11 | . 1 1 5 5 . . 1 1 1 2 2 9 9 9 11 Average Corruption 3 | . 1 1 3 5 . . 1 1 1 1 1 6 9 9 5 Corruption Purged 2 | . . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 117 | . 11 11 15 33 . . 1 . 2 2 1 24 2 4 11 Message Errors 27 | . 2 2 4 10 . . . . 1 . . 4 . 1 3 Matter Fused 30 | . 3 4 5 9 . . . . . 1 . 2 . 1 5 Heat Flow Errors 19 | . 1 1 2 3 . . . . . 1 1 6 2 1 1 Energy Discharges 17 | . . 2 3 2 . . 1 . 1 . . 8 . . . Data Loss (minor) 10 | . 2 2 1 3 . . . . . . . 1 . . 1 Data Loss (major) 3 | . . . . 1 . . . . . . . 1 . . 1 Misfires 6 | . 1 . . 4 . . . . . . . 1 . . . Alerts 2 | . 1 . . . . . . . . . . . . 1 . Weapon Failures 3 | . 1 . . 1 . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1318 | . 76 55 125 . 110 . . . . 72 213 282 34 . 351 Projectiles 31 | . . . . . . . . . . . . . . . 31 Explosions 239 | . . . . . . . . . . . 22 36 . . 181 Melee 1048 | . 76 55 125 . 110 . . . . 72 191 246 34 . 139 Knockbacks 23 | . 3 1 13 . . . . . . . 1 . . . 5 Impact 5 | . . 1 3 . . . . . . . 1 . . . . Kinetic 16 | . 3 . 9 . . . . . . . . . . . 4 Secondary 2 | . . . 1 . . . . . . . . . . . 1 Self-Inflicted Damage 213 | . . . 24 6 . . . . . . . 48 . . 135 Shots 6 | . . . 1 . . . . . . . . 2 . . 3 Rammed 8 | . 1 . 2 3 . . . . . . . . . . 2 Targets Rammed 8 | . 1 . 2 3 . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 405 | 100 140 241 307 380 3 1 1 . . 250 280 362 286 203 405 Average Temperature 76 | 45 36 121 74 56 1 1 1 . . 55 82 99 192 61 168 Received Heat Transfer 1777 | . 138 . 333 261 24 . . . . 105 279 153 9 87 388 Effects 6 | . . . 2 . . . . . . . . 2 2 . . Interference 6 | . . . 2 . . . . . . . . 2 2 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Robots Corrupted 6 | . . 2 2 . . . . . . . 2 . . . . Combat Hostiles 3 | . . . 2 . . . . . . . 1 . . . . Parts Fried 12 | . 3 4 4 . . . . . . . 1 . . . . Impact Corruptions 14 | . 1 3 5 . . . . . . . 4 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | 1 . . 1 1 . . . . . . . . . . . Heat Transferred 1998 | 222 1036 . 444 296 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Maximum Alert Level 2 | . . . . 2 1 . . . . . 1 1 . . 2 Low Security (%) 81 | 100 100 . 100 48 79 . . . . 100 83 78 . . 55 Level 1 12 | . . . . 30 20 . . . . . 16 21 . . 26 Level 2 5 | . . . . 21 . . . . . . . . . . 17 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 623 | 10 156 . 180 502 237 . . . . 159 305 375 . . 623 Initial 218 | . . . . . 218 . . . . 81 33 117 . . 63 Average 117 | 2 54 . 33 226 141 . . . . 72 118 156 . . 190 Influence Increases 6669 | 20 699 . 603 1164 278 30 60 . 195 682 784 944 . 85 1125 Destroy 0b10 Robot/C 2460 | . 480 . 360 620 . 20 40 . 20 200 260 120 . 60 280 Destroy 0b10 Robot/NC 285 | 20 30 . 65 40 30 . . . . 10 15 25 . . 50 Destroy Leader 618 | . 96 . 86 192 2 10 20 . 10 62 56 22 . 10 52 Allied During Kill 137 | . . . . 136 . . . . . 1 . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . 10 10 . . . Successful Hack 350 | . 14 . 25 53 66 . . . . 102 41 20 . . 29 Select Force Hacks 80 | . 30 . . . . . . . . . . . . . 50 Disable Machine 165 | . . . 15 60 . . . . . . . 60 . . 30 Destroy Structure 604 | . 4 . 7 3 15 . . . . 37 72 102 . . 364 Partial Spotted 390 | . . . 15 . 60 . . . . 105 90 60 . . 60 Lose Combat Pursuer 1560 | . 45 . 30 60 105 . . . 165 165 240 525 . 15 210 Influence Decreases 6060 | 20 602 97 603 684 757 31 50 10 65 743 612 810 190 176 610 Entered New Map 736 | . . 47 . . 262 1 . 10 . 49 36 124 140 36 31 Time Decay 3708 | 20 522 50 403 504 268 30 40 . 55 485 376 446 50 120 339 Search Patrol Dispatched 100 | . . . . . 100 . . . . . . . . . . Lost Part 590 | . 80 . 50 . . . 10 . 10 50 40 90 . 20 240 Lost Ally 230 | . . . . 180 . . . . . 40 10 . . . . Purge Threat 696 | . . . 150 . 127 . . . . 119 150 150 . . . Squads Dispatched 55 | . 4 . 1 6 4 . . . 1 13 10 10 . . 6 Investigation 16 | . 2 . . 1 1 . . . . 4 5 1 . . 2 Extermination 14 | . . . . . 2 . . . . 4 3 3 . . 2 Reinforcement 17 | . 2 . 1 1 1 . . . . 4 2 4 . . 2 Assault 3 | . . . . . . . . . 1 . . 2 . . . Garrison 5 | . . . . 4 . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . 1 Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Distress Signals 21 | . 3 . 3 1 3 . . . . 1 2 6 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 308 | . 39 1 31 36 10 1 5 . 6 27 36 55 1 4 56 Peak Tracking Total 17 | . 5 1 4 5 6 1 3 . 14 7 8 14 3 3 17 Tactical Retreats 49 | . 2 . 2 3 4 . . . 2 6 10 12 1 1 6 ECM-based Alert Blocks 4 | . . . . . . . . . . 4 . . . . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Traps Triggered 13 | . 2 1 . . . . . . . . 1 5 . . 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 22 | . . . . . . . . . . 2 12 8 . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . 2 2 2 . . 4 Reused 2 | . . . . . . . . . . . 1 1 . . . Traps Extracted 2 | . . . . . . . . . . . . 2 . . . Installed 2 | . . . . . . . . . . . . 2 . . . Triggered 2 | . . . . . . . . . . . 1 1 . . . Most Traps Carried 2 | . . . . . . . . . . . . 2 . . . Objects Rigged 2 | . . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Machines Disabled 11 | . . . 1 4 . . . . . . . 4 . . 2 Max in Single Turn 2 | . . . 1 1 . . . . . . . 2 . . 1 Garrison Access 4 | . . . . . . . . . . . 1 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . . . 6 Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Machines Accessed 102 | . 6 . 9 12 17 1 . 3 . 17 20 11 . . 6 Terminals 64 | . 5 . 7 10 10 . . . . 11 11 6 . . 4 Fabricators 9 | . . . . . 1 . . . . 2 4 1 . . 1 Repair Stations 5 | . . . . 1 1 . . . . 1 1 1 . . . Recycling Units 8 | . 1 . 1 1 2 . . . . 1 . 2 . . . Scanalyzers 8 | . . . 1 . 2 . . . . 2 3 . . . . Garrison Access 4 | . . . . . 1 . . . . . 1 1 . . 1 Total Hacks 303 | . 21 . 25 35 55 1 . 18 . 51 48 33 . . 16 Successful 205 | . 11 . 19 14 33 1 . 18 . 37 37 22 . . 13 Failed 97 | . 10 . 6 21 21 . . . . 14 11 11 . . 3 Catastrophic 15 | . . . . 6 3 . . . . 2 2 2 . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . Manual 120 | . 19 . 16 10 18 . . . . 19 19 9 . . 10 Terminals 181 | . 20 . 20 29 28 . . . . 30 24 16 . . 14 Fabricators 31 | . . . . . 2 . . . . 7 15 6 . . 1 Repair Stations 14 | . . . . 5 2 . . . . 2 2 3 . . . Recycling Units 18 | . 1 . 2 1 4 . . . . 4 . 6 . . . Scanalyzers 34 | . . . 3 . 17 . . . . 8 6 . . . . Garrison Access 6 | . . . . . 2 . . . . . 1 2 . . 1 Terminal Hacks 76 | . 3 . 7 5 6 1 . 18 . 14 8 6 . . 8 Record 4 | . . . . . . . . 2 . . . . . . 2 Part Schematic 9 | . . . . . . . . 9 . . . . . . . Robot Schematic 5 | . . . . . . . . 4 . 1 . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . . 3 . . 2 . . . . Open Door 6 | . . . . 4 . 1 . . . . 1 . . . . Level Access Points 3 | . . . . . 1 . . . . . . 1 . . 1 Branch Access Points 4 | . . . 1 . 1 . . . . . . 1 . . 1 Machine Index 1 | . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . 1 . . 1 Fabricator Index 2 | . . . . . . . . . . 1 . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . Unreport Threat 5 | . . . 1 . 1 . . . . 1 1 1 . . . Locate Traps 10 | . 1 . 2 1 1 . . . . 3 1 . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . . . . 1 . . . . . Extermination Status 2 | . . . . . . . . . . 2 . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . Recall Extermination 3 | . . . . . . . . . . 1 1 1 . . . Hauler Manifests 3 | . . . 1 . . . . . . 1 1 . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks 17 | . . . . . . . . . . 3 10 4 . . . Network Status 2 | . . . . . . . . . . . 1 1 . . . Load Schematic 9 | . . . . . . . . . . 2 6 1 . . . Build 6 | . . . . . . . . . . 1 3 2 . . . Repair Station Hacks 10 | . . . . 2 2 . . . . 2 2 2 . . . Scan Component 5 | . . . . 1 1 . . . . 1 1 1 . . . Repair 5 | . . . . 1 1 . . . . 1 1 1 . . . Recycling Unit Hacks 11 | . . . 2 1 3 . . . . 3 . 2 . . . Process 4 | . . . 1 . 1 . . . . 1 . 1 . . . Retrieve Matter 5 | . . . 1 . 1 . . . . 2 . 1 . . . Retrieve Components 2 | . . . . 1 1 . . . . . . . . . . Scanalyzer 27 | . . . 3 . 15 . . . . 5 4 . . . . Insert Component 9 | . . . . . 6 . . . . 2 1 . . . . Analyze 8 | . . . . . 6 . . . . 1 1 . . . . Retrieve Study 10 | . . . 3 . 3 . . . . 2 2 . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 1 . . 1 Seal Access 3 | . . . . . . . . . . . 1 1 . . 1 Unauthorized Hacks 61 | . 8 . 7 6 7 . . . . 10 12 7 . . 4 Terminals 46 | . 7 . 7 6 6 . . . . 8 7 2 . . 3 Track 2 | . . . . . . . . . . 1 . . . . 1 Assimilate 1 | . . . . . . . . . . . 1 . . . . Botnet 10 | . 1 . 2 1 1 . . . . 1 1 1 . . 2 Detonate 1 | . . . . . . . . . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . . . . . . Skim 31 | . 5 . 5 5 5 . . . . 6 5 . . . . Fabricators 10 | . . . . . . . . . . 2 5 2 . . 1 Prioritize 4 | . . . . . . . . . . 1 2 1 . . . Haulers 2 | . . . . . . . . . . . 1 1 . . . Overload 1 | . . . . . . . . . . . . . . . 1 Recompile 3 | . . . . . . . . . . 1 2 . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . . . . 1 . . . Recycling Units 4 | . 1 . . . 1 . . . . . . 2 . . . Monitor 1 | . . . . . . . . . . . . 1 . . . Recyclers 2 | . . . . . 1 . . . . . . 1 . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 79 | . 5 . 6 9 15 . . . . 15 15 10 . . 4 Full Trace Events 9 | . . . . 2 1 . . . . 3 2 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 4 . 1 . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . Total Robot Build Rating 8 | . . . . . . . . . . 8 . . . . . Part Schematics Acquired 16 | . . . . . 5 . . 9 . 1 1 . . . . Parts Built 8 | . . . . . . . . . . . 5 3 . . . Authchips 3 | . . . . . . . . . . . 2 1 . . . Time 534 | . . . . . . . . . . . 283 251 . . . Total Part Build Rating 39 | . . . . . . . . . . . 21 18 . . . Part Studies Acquired 10 | . . . 3 . 3 . . . . 2 2 . . . . Parts Repaired 5 | . . . . 1 1 . . . . 1 1 1 . . . Time 257 | . . . . 50 26 . . . . 51 50 80 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 219 | . . . 181 . . . . . . 4 . 34 . . . Retrieved Matter 322 | . . . 284 . . . . . . 4 . 34 . . . Retrieved Components 12 | . . . . 10 2 . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 5 . . . . 1 1 . . . . Part Schematics Acquired 7 | . . . . . 5 . . . . 1 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . check_alert 1 | . . . . . . . . . . . . 1 . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Total Allies 14 | . . . 1 10 . . . . . 2 1 . . . . Largest Group 10 | . . . 1 10 . . . . . 2 1 . . . . Highest-Rated Group 173 | . . . 16 173 . . . . . 80 26 . . . . Highest-Rated Ally 40 | . . . 16 29 . . . . . 40 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 94 | . . . 5 79 . . . . . 10 . . . . . Total Damage 1402 | . . . 76 1001 . . . . . 325 . . . . . Kills 12 | . . . . 11 . . . . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Active Infowar (turns) 9648 | 10 1000 1147 815 811 512 139 157 22 112 1213 989 1108 101 250 1262 Optics 4512 | . 706 3 . . . . . . . 107 989 1094 101 250 1262 Sensors 1253 | . . . . . . . . . . . . 140 101 138 874 Structural 135 | . . . . . 89 2 . . . . . . . . 44 Seismic 6204 | 10 294 1144 815 811 423 137 151 22 106 1186 452 653 . . . Triangulation 1328 | . . . . . . . . . . . 379 910 . . 39 Cloaking 635 | . . . . . . . . . . . 19 204 90 37 285 ECM 57 | . . . . . . . 6 . 12 39 . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . 1 1 . 2 . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Turns Passed 12364 | 84 1943 1147 1428 1510 593 162 206 22 194 1358 989 1115 101 250 1262 Spaces Moved 14005 | 53 926 736 705 701 1602 524 564 82 396 2340 1818 2019 361 147 1031 Core 1 | 1 . . . . . . . . . . . . . . . Treads 689 | 1 227 106 . 351 . . . . . . . . . 4 . Legs . | . . . . . . . . . . . . . . . . Wheels 2429 | 51 699 630 699 350 . . . . . . . . . . . Hover 1003 | . . . . . . . . . . . . . . . 1003 Flight 9883 | . . . 6 . 1602 524 564 82 396 2340 1818 2019 361 143 28 Fastest Speed 20 | 50 95 130 115 160 23 23 23 26 24 20 26 26 26 26 50 Average Speed 59 | 91 158 145 153 163 23 23 23 26 26 25 26 27 26 123 75 Slowest Speed 1005 | 160 240 240 1005 240 23 23 26 26 98 98 103 32 26 240 212 Overloaded Moves 4 | . . . . . . . . . . 1 . 3 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 83 | . . . . . 2 . . . . 20 25 36 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . Exploration Rate (%) 49 | 4 91 73 41 89 44 60 55 71 46 51 44 36 54 14 25 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 20 | . 4 2 3 . 2 . . 1 . 2 6 . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . . . . 1 . . . . . . . Scrap Searched 10 | . . . . . . 2 3 . 2 . . . 2 1 . Spaces Dug 235 | . 3 3 . 3 15 3 27 . 1 36 16 23 . . 105 Terrain Destroyed 482 | . 3 3 2 3 15 3 27 . 1 40 36 55 . 40 254 Melee 103 | . 3 3 . 3 15 3 8 . 1 31 15 10 . . 11 Projectile 57 | . . . 2 . . . . . . 9 2 21 . 7 16 AOE 322 | . . . . . . . 19 . . . 19 24 . 33 227 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Total 16976 | 72 1202 771 923 953 1779 550 604 81 472 2960 2193 2439 364 201 1412 Wait 1634 | . 115 . 41 109 104 5 14 . 61 463 247 276 . 31 168 Move 13835 | 52 925 735 704 700 1597 523 563 81 395 2299 1768 1956 360 146 1031 Hop 71 | . . . . . 2 . . . . 19 24 26 . . . Pick Up 135 | 6 24 5 25 9 7 3 1 . 1 15 15 10 1 . 13 Fast Attach 108 | 7 1 . 15 20 3 2 1 . 1 8 10 18 . 4 18 Attach 84 | . 7 3 7 2 9 1 1 . 3 11 7 14 . 3 16 Detach 39 | . . 1 4 1 3 1 . . 2 4 1 11 . 3 8 Swap 143 | . 8 2 15 13 7 4 7 . 3 28 18 24 . 3 11 Drop 158 | . 7 3 31 32 15 3 . . . 19 13 12 1 1 21 Fire 317 | 7 106 . 48 55 . . 1 . . 9 9 31 . 10 41 Melee 347 | . 8 22 26 9 29 8 16 . 6 82 69 39 2 . 31 Ram 6 | . . . 2 2 . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 2 | . 1 . . 1 . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . . . 1 . 11 . . 52 Rewire . | . . . . . . . . . . . . . . . . Trap 25 | . . . . . . . . . . 2 12 11 . . . Miscellaneous 8 | . . . 5 . 3 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 5 exits: *Fac x3 / *Ext x2) -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: Res x3 / Qua x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 13) 85 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 9) 599 | -10/Materials | Discovered new exit (range 7) 695 | -10/Materials | Discovered new exit (range 9) 985 | -10/Materials | Derelicts attacked the area 1067 | -10/Materials | Discovered new exit (range 10) 1310 | -10/Materials | Discovered new exit (range 12) 1371 | -10/Materials | Identified exit to Subcaves 1371 | -10/Materials | Learned location of 2 exits from Materials 1428 | -10/Materials | Learned 4 Subcaves zone layouts 1556 | -10/Materials | Learned location of 2 exits from Subcaves 1563 | -10/Materials | Learned location of Recycling (-8) 1582 | -10/Materials | Learned location of 2 exits from Mines 2028 | -10/Materials | Entered Subcaves 2029 | -10/Subcaves | Approached by a straggling Scientist 2029 | -10/Subcaves | Identified exit to Recycling 2030 | -10/Subcaves | Identified exit to Materials 2099 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2126 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2133 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2163 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2191 | -10/Subcaves | Learned location of Mines (-10) 2515 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2556 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2563 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3175 | -10/Subcaves | Entered Materials 3175 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3176 | -8/Materials | Identified exit to Factory 3591 | -8/Materials | Build established: Tank 3696 | -8/Materials | Lost 3 parts (1p2n) 3961 | -8/Materials | Discovered exit to Factory (range 11) 3970 | -8/Materials | Discovered new exit (range 13) 4037 | -8/Materials | Identified exit to Storage 4148 | -8/Materials | Learned location of 2 exits from Lower Caves 4217 | -8/Materials | Learned 2 Storage zone layouts 4354 | -8/Materials | Learned location of Zion (-6) 4420 | -8/Materials | Learned Storage trap positions 4425 | -8/Materials | Build established: Scavenger-Tank 4507 | -8/Materials | Learned Storage terminal intel 4567 | -8/Materials | Learned Factory emergency access door positions 4603 | -8/Materials | Entered Storage 4606 | -8/Storage | Loaded intel: 14 trap records 4607 | -8/Storage | Loaded intel: 14 terminal locations 4709 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4892 | -8/Storage | Garrison activated, responded to threat 4962 | -8/Storage | Lost 3 allies 4994 | -8/Storage | Build established: Commander-Tank 5121 | -8/Storage | Lost 3 allies 5364 | -8/Storage | Build established: Scavenger-Tank 5549 | -8/Storage | Repaired Broken F-cell Engine? 5578 | -8/Storage | Used back door to open Recycling access 5788 | -8/Storage | Garrison activated, responded to threat 6113 | -8/Storage | Entered Factory 6113 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6114 | -7/Factory | Identified exit to Factory 6414 | -7/Factory | Build established: Hacker-Sprinter 6483 | -7/Factory | Repaired Seismic Detector 6513 | -7/Factory | Search patrols dispatched 6540 | -7/Factory | Found Prototype Launcher 6540 | -7/Factory | Identified Rocket Array 6560 | -7/Factory | Central database locked down 6560 | -7/Factory | Identified exit to Lower Caves 6636 | -7/Factory | Learned location of Upper Caves (-4) 6649 | -7/Factory | Learned Hub_04(d) stockpile data 6665 | -7/Factory | Learned location of Lower Caves (-6) 6688 | -7/Factory | Learned location of 1 exit from Lower Caves 6706 | -7/Factory | Entered Lower Caves 6707 | -7/Lower Caves | Identified exit to Lower Caves 6781 | -7/Lower Caves | Spotted B-75 Beast 6868 | -7/Lower Caves | Entered another Lower Caves area 6869 | -7/Lower Caves | Identified exit to Data Miner 6914 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6990 | -7/Lower Caves | Crushed by falling debris 7059 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7074 | -7/Lower Caves | Entered Data Miner 7074 | -7/Data Miner | Discovered new exit (range 6) 7079 | -7/Data Miner | Met Data Miner 7086 | -7/Data Miner | Learned location of Section 7 (-2) 7086 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7089 | -7/Data Miner | Received God Mode back door access code from Data Miner 7096 | -7/Data Miner | Entered Proximity Caves 7140 | -6/Proximity Caves | Spotted B-75 Beast 7223 | -6/Proximity Caves | Learned Factory terminal intel 7244 | -6/Proximity Caves | Learned Factory terminal intel 7246 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7290 | -6/Proximity Caves | Entered Factory 7290 | -6/Factory | Evolved 2 slots: Utility x2 7291 | -6/Factory | Identified exit to Lower Caves 7292 | -6/Factory | Loaded intel: 26 terminal locations 7396 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 7551 | -6/Factory | Garrison activated, responded to threat 7639 | -6/Factory | Discovered new exit (range 13) 7681 | -6/Factory | Discovered exit to Lower Caves (range 9) 8073 | -6/Factory | Repaired Cld. Ion Engine 8232 | -6/Factory | Discovered new exit (range 8) 8356 | -6/Factory | Identified exit to Factory 8417 | -6/Factory | Learned location of 2 exits from Archives 8418 | -6/Factory | Learned 2 Proximity Caves zone layouts 8431 | -6/Factory | Learned 2 Upper Caves zone layouts 8487 | -6/Factory | Learned 2 Extension zone layouts 8562 | -6/Factory | Fabricated X-62 Marksman? 8648 | -6/Factory | Entered another Factory area 8648 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8649 | -5/Factory | Identified exit to Extension 8650 | -5/Factory | Loaded intel: 27 terminal locations 8706 | -5/Factory | Fabricated Nuclear Pulse Thruster? 8714 | -5/Factory | Repaired Nuclear Pulse Thruster+ 8892 | -5/Factory | Discovered new exit (range 19) 9123 | -5/Factory | Discovered new exit (range 20) 9136 | -5/Factory | Learned location of 1 exit from Research 9197 | -5/Factory | Learned location of Hub_04(d) (-5) 9228 | -5/Factory | Spotted B-75 Beast 9248 | -5/Factory | Identified exit to Factory 9270 | -5/Factory | Lost 3 parts (2u1w) 9332 | -5/Factory | Learned location of Warlord (-4) 9332 | -5/Factory | Fabricated Lgt. Regenerative Plating? 9356 | -5/Factory | Learned Quarantine garrison access intel 9383 | -5/Factory | Learned location of Upper Caves (-4) 9418 | -5/Factory | Learned Armory emergency access door positions 9459 | -5/Factory | Fabricated Imp. Datajack? 9637 | -5/Factory | Entered another Factory area 9637 | -4/Factory | Evolved 2 slots: Utility x2 9749 | -4/Factory | Fabricated Helical Railgun? 9808 | -4/Factory | Fabricated Nuclear Pulse Thruster (x2) 9946 | -4/Factory | Discovered new exit (range 21) 9950 | -4/Factory | Identified exit to Research 9970 | -4/Factory | Spotted B-86 Titan 10009 | -4/Factory | Spotted B-86 Titan 10320 | -4/Factory | Repaired F-cell Engine? 10598 | -4/Factory | Identified exit to Upper Caves 10598 | -4/Factory | Identified exit to Armory 10598 | -4/Factory | Declared boring by mysterious "MATRIX" hacker. 10599 | -4/Factory | Cargo convoy interrupted 10676 | -4/Factory | Spotted Executioner 10752 | -4/Factory | Entered Upper Caves 10764 | -4/Upper Caves | Learned Research garrison access intel 10806 | -4/Upper Caves | Discovered new exit (range 3) 10850 | -4/Upper Caves | Build established: Hacker-Ninja 10852 | -4/Upper Caves | Identified exit to Upper Caves 10853 | -4/Upper Caves | Entered another Upper Caves area 10858 | -4/Upper Caves | Encountered a Warlord checkpoint 10858 | -4/Upper Caves | Discovered exit to Research (range 19) 11103 | -4/Upper Caves | Entered Research 11103 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11104 | -3/Research | Identified exit to Research 11105 | -3/Research | Loaded intel: 4 garrison access locations 11136 | -3/Research | Identified exit to Quarantine 11331 | -3/Research | Build established: Hacker-Assassin 11888 | -3/Research | Lost 8 parts (1p2n3u2w) 12174 | -3/Research | Lost 5 parts (2p1u2w) 12216 | -3/Research | Core integrity fell below 50% 12252 | -3/Research | Spotted B-86 Titan 12258 | -3/Research | Core integrity fell below 20% 12309 | -3/Research | Lost 8 parts (1p2n4u1w) 12341 | -3/Research | Cargo convoy interrupted 12344 | -3/Research | Spotted Executioner 12345 | -3/Research | System corruption reached 10% 12345 | -3/Research | Spotted Striker 12365 | -3/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- 12308_ Acquired Prototype Ballistic Cannon. 12308_ Identified Lgt. Antimatter Cannon. 12312_ Acquired 11 matter. 12313_ Acquired 89 matter. 12318_ System corrupted: Matter fused (-10). 12337_ System corrupted: Matter fused (-8). 12340_ C-45 Heavy ARC bursts open, deploying its payload. 12340_ P-80 Master unfolds itself. 12340_ Executioner unfolds itself. 12341_ ALERT: Cargo convoy interrupted, initiating access lockdown. 12343_ Dropped Med. Storage Unit. 12343_ R-10 Processor collects Imp. Thunder Leg. 12345_ C-45 Heavy ARC bursts open, deploying its payload. 12345_ X-82 Rainmaker unfolds itself. 12350_ Mass Driver destroyed. 12353_ System corrupted: Matter fused (-9). 12362_ Penetrated by Slug. 12362_ Imp. Gyrokinetic Inverter destroyed. 12365_ Slug penetrates Striker. 12365_ Slug penetrates Wall. 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"""" ; K E % # | | ??????????????#; i # | | ??????????????## ^^ # | | ???????????????# @% k ^^ + | | ???????????????###########+################# # | | ???????????????????????????????????????????# " # | | ?????????????????????????????############### %" # | | ?????????????????????????????# " # | | ?????????????????????????????+ ## | | ?????????????????????????????# #? | | ?????????????????????????????# ^ ""G"" #? | | ?????????????????????????????# " " #? | | ?????????????????????????????# " " #? | | ??????????????????????######## #? | | ??????########????????# #? | | ??????# #????????# #? | | ??????# ########## """ #? | | ??????# + """ +? | | ??????# # ########+############ """ #? | | ??????# # # #??????# #? | | ??????# + + / #??????# #? | | ?#############+## | #??????+ #? | | ?# + # """ #??????# """ #? | | ?# ## # """ #??????# """ #? | | ?# [### !!]# """ #??????# """ #? | | ?# ![!#?# ! # """ #??????# #? | | ?# [!%#?# !]=# """ #??????# #? | | ?# !=!!### # """ #??????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 375 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 75 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 36 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Sub. Shrapnel Launcher | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Nuclear Pulse Thruster | -6/Factory | Scanalyzed Adv. Trap Extractor | -5/Factory | Scanalyzed Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -6/Factory | Hacked Fabricated ------------ X-62 Marksman | x2 | -6/Factory | Preloaded Nuclear Pulse Thruster | x2 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Imp. Datajack | x2 | -5/Factory Helical Railgun | x1 | -4/Factory | Preloaded Nuclear Pulse Thruster | x2 | -4/Factory | Authchip Repaired ---------- F-cell Engine | 86% | -8/Storage | Broken Seismic Detector | 25% | -7/Factory Cld. Ion Engine | 11% | -6/Factory Nuclear Pulse Thruster | 10% | -5/Factory F-cell Engine | 16% | -4/Factory Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Wheel | -8/Materials | Hacked Scythe | -7/Factory | Hacked Blade Saw | -7/Factory | Hacked Imp. Datajack | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Hvy. Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Art Critic Challenges ------------ None Game ------ Seed ReactiveVampiricBallwheel Manual? 0 Play Time 04:57:29 Cumulative 364.2 hours Start 2026.03.22 @ 16:04:56 End 2026.03.23 @ 09:37:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 123 Adventurer 1 Explorer 0 Win Type - Total 14 Types 12/0/2/0/0/0/0/0/0/0 Lore% 79 Gallery% 73 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c7239edb-5a04-4e68-b440-f7f43514912c