Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.22 @ 18:19:38 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2310) 2310 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 3606 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 548/600 Matter 281/300 Energy 194/195 System Corruption 2% Temperature Cool (3) Movement Flying (29) Location -7/Recycling Parts ------- > --- POWER (2+3) ------ Light Ion Engine Makeshift Power Source > --- PROPULSION (3) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Salvage Targeting Computer Salvage Targeting Computer Salvage Targeting Computer Power Bank > --- WEAPON (2) ------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY (2) ---- Subdweller Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Makeshift Power Source > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Salvage Targeting Computer Salvage Targeting Computer Salvage Targeting Computer Power Bank > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY -------- Subdweller Laser Plasma Cutter [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Salvage Targeting Computer Device Particle Charger Processor Salvage Targeting Computer Protection Power Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Subdweller Beam Cannon Special Weapon Flamer Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved 7 | 4 3 . . . Power 1 | 1 . . . . Propulsion 2 | 1 1 . . . Utility 3 | 1 2 . . . Weapon 1 | 1 . . . . Parts Attached 35 | 6 12 1 8 8 Power 3 | 2 . . 1 . Engine 3 | 2 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 4 . . 8 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 12 | . 4 . . 8 Utility 8 | . 6 1 1 . Device 3 | . 1 1 1 . Storage . | . . . . . Processor 3 | . 3 . . . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 10 | 2 2 . 6 . Energy Gun 7 | 2 2 . 3 . Energy Cannon 2 | . . . 2 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . 1 . . System Corruption 2 | . . 2 . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 97 100 94 78 Engine 18 | . 21 18 17 14 Flight 26 | . 27 27 26 21 Device 7 | . 4 7 8 7 Processor 21 | . 9 27 26 21 Protection 2 | . 10 1 . . Energy Gun 15 | . 21 18 12 7 Energy Cannon 1 | . . . 1 7 Peak Build Rating 33 | 6 16 18 27 33 Average Rating 17 | 4 11 17 18 32 On Entrance 13 | . 6 16 18 27 Naked Turns . | . . . . . Heaviest Build 23 | 11 15 17 23 22 Greatest Support 30 | 26 26 17 27 30 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 2 | . 1 1 2 2 Average Capacity 1 | . . 1 1 2 Most Carried 2 | . 1 1 2 2 Average Carried 1 | . . 1 1 2 Final Capacity 2 | . 1 1 2 2 Final Carried 2 | . 1 1 2 2 Class Distribution -------------------- 49% | Mutant 42% | Scavenger-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Sprinter | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 605 | 138 242 15 149 61 Remotely . | . . . . . Salvage Created 2133 | . 586 310 878 359 Parts 173 | . 56 23 82 12 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 22 | . . . 22 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 65 | . 23 11 27 4 Guns 59 | . 22 11 25 1 Cannons 4 | . . . 2 2 Classes Destroyed 9 | . 4 2 2 1 Worker 1 | . . 1 . . Hauler 2 | . 2 . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 15 | . 3 6 6 . Grunt 26 | . 20 3 2 1 Sentry 3 | . . . . 3 Demolisher 2 | . . 2 . . Subdweller 19 | . . . 19 . Best Kill Streak 8 | . 6 8 5 1 Combat Bots Only 7 | . 6 7 5 1 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging 1 | . 1 . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 295 | . 57 26 131 81 Missed 119 | . 18 10 61 30 Damage Taken 1844 | . 346 283 930 285 Core 1496 | . 273 235 748 240 Absorbed by Shields . | . . . . . Redirected to Core 1082 | . 196 157 590 139 Redirected to Shielding 9 | . 9 . . . Ignored by Resistances 539 | . 108 80 248 103 Core Remaining (%) 100 | 100 . . . . Volleys Fired 195 | . 60 17 104 14 Largest 2 | . 2 2 2 2 Hottest 160 | . 112 112 160 140 Shots Fired 342 | . 120 35 159 28 Gun 308 | . 120 35 139 14 Cannon 33 | . . . 19 14 Launcher . | . . . . . Special 1 | . . . 1 . Kinetic . | . . . . . Thermal 342 | . 120 35 159 28 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 50 | . 37 25 37 50 Robot Miss Streak 2 | . 2 2 2 1 Penetration Max . | . . . . . Secondary Targets 5 | . 2 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 261 | . 96 28 112 25 Core Hits 108 | . 43 15 42 8 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 17 | . 7 1 8 1 Burn 14 | . 7 1 6 . Meltdown 1 | . . . . 1 Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4544 | . 1236 478 2232 598 Guns 3962 | . 1236 478 1983 265 Cannons 582 | . . . 249 333 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 4544 | . 1236 478 2232 598 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 2 Average Corruption 2 | . . 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . . 7 26 3 Message Errors 8 | . . 1 6 1 Matter Fused 10 | . . 2 8 . Heat Flow Errors 5 | . . 2 3 . Energy Discharges 3 | . . 1 2 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 2 | . . . 1 1 Data Loss (major) 2 | . . . 1 1 Misfires 2 | . . 1 1 . Alerts 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 349 | . 349 240 138 9 Average Temperature 96 | . 99 122 78 7 Received Heat Transfer 594 | . 228 33 225 108 Effects 1 | . 1 . . . Shutdowns 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 1 . . 1 Combat Hostiles 2 | . 1 . . 1 Parts Melted 22 | . 10 2 8 2 Heat Transferred 9746 | . 3722 1147 4108 769 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Peak Influence 618 | . 618 532 . 287 Initial 203 | . . 203 . 20 Average 310 | . 319 405 . 163 Maximum Alert Level 2 | . 2 2 . 1 Low Security (%) 27 | 100 30 . . 56 Level 1 37 | . 32 45 . 43 Level 2 34 | . 36 54 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 7 1 . . Investigation 8 | . 7 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 26 23 33 2 Peak Tracking Total 16 | . 6 16 6 1 Tactical Retreats 5 | . 2 2 1 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged 1 | . 1 . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 16 | . 8 2 . 6 Terminals 7 | . 6 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 2 . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 13 3 . 8 Successful 19 | . 11 2 . 6 Failed 5 | . 2 1 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 23 | . 13 2 . 8 Terminals 11 | . 9 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 12 | . 4 . . 8 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 1 . . Robot Analysis 3 | . 3 . . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 8 1 . 6 Terminals 7 | . 6 1 . . Botnet 1 | . 1 . . . Sabotage 6 | . 5 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 2 . . 6 Tunnel 8 | . 2 . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 17 | . . . 17 . Total Damage 295 | . . . 295 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2399 | 35 624 378 1154 208 Spaces Moved 4427 | 30 916 762 2232 487 Core 2 | 2 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 93 | 28 65 . . . Hover . | . . . . . Flight 4332 | . 851 762 2232 487 Fastest Speed 29 | 50 34 34 34 29 Average Speed 34 | 87 38 34 34 29 Slowest Speed 117 | 90 117 34 34 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 32 | . 18 11 . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 76 | 3 97 95 94 94 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 8 | . 2 . . 6 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 14 | . . 2 12 . Spaces Dug 1 | . . . 1 . Terrain Destroyed 5 | . . . 3 2 Melee . | . . . . . Projectile 5 | . . . 3 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 4897 | 35 1048 834 2459 521 Wait 172 | . 53 62 54 3 Move 4361 | 29 880 739 2231 482 Hop 30 | . 17 11 . 2 Pick Up 2 | . 1 . 1 . Fast Attach 13 | 6 5 . 2 . Attach . | . . . . . Detach . | . . . . . Swap 22 | . 7 1 6 8 Drop 7 | . 3 . 1 3 Fire 195 | . 60 17 104 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 95 | . 22 4 60 9 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Power slot (x1) 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 19 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Upgraded with Propulsion slot (x1) 151 | -10/Materials | Discovered new exit (range 10) 210 | -10/Materials | Discovered new exit (range 6) 272 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Discovered new exit (range 8) 349 | -10/Materials | Reached level 2 401 | -10/Materials | Build established: Scavenger-Mutant 404 | -10/Materials | Upgraded with Utility slot (x1) 531 | -10/Materials | Reached level 3 560 | -10/Materials | Upgraded with Utility slot (x1) 660 | -10/Materials | Entered Mines 684 | -10/Mines | Assembled infested the area 714 | -10/Mines | Build established: Mutant 717 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 737 | -10/Mines | Learned 4 Materials zone layouts 798 | -10/Mines | Reached level 4 856 | -10/Mines | Discovered new exit (range 11) 878 | -10/Mines | Learned Materials emergency access door positions 895 | -10/Mines | Destroyed 7 combat bots 931 | -10/Mines | Discovered new exit (range 5) 934 | -10/Mines | Received a Mining Laser from a helpful Derelict 977 | -10/Mines | Discovered new exit (range 4) 1038 | -10/Mines | Entered Subcaves 1038 | -10/Subcaves | Accompanied by 1 ally 1040 | -10/Subcaves | Reached level 5 1040 | -10/Subcaves | Identified exit to Recycling 1098 | -10/Subcaves | Disturbed a concealed Subdweller 1149 | -10/Subcaves | Discovered new exit (range 11) 1205 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1276 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 1281 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1362 | -10/Subcaves | Discovered new exit (range 9) 1516 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1517 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1675 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1799 | -10/Subcaves | Build established: Scavenger-Mutant 1827 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1889 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1996 | -10/Subcaves | Disturbed a concealed Subdweller 1999 | -10/Subcaves | Disturbed a concealed Subdweller 2122 | -10/Subcaves | Visited 4L-MR0's lab 2127 | -10/Subcaves | Found Prototype Device 2127 | -10/Subcaves | Identified Power Bank 2128 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 2192 | -10/Subcaves | Entered Recycling 2194 | -7/Recycling | Reached level 6 2194 | -7/Recycling | Reached level 7 2194 | -7/Recycling | Reached level 8 2293 | -7/Recycling | Reached level 9 2298 | -7/Recycling | Discovered new exit (range 15) 2392 | -7/Recycling | Scanned before Scraplab entrance 2400 | -7/Recycling | Self-destructed Last Messages --------------- DISCOVERED[-3/Quarantine] 02326_ R-06 Scavenger collects Imp. Heat Sink. 02329_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-5/Archives] 02330_ R-06 Scavenger collects Flak Gun. 02339_ G-47 Trooper destroyed. 02347_ Acquired 61 matter. 02392_ LOCAL NARROWCAST: You may approach the wall. 02392_ The wall retracts into the floor. IY-7WQ(j): Strange, I checked the recommendation list not long ago and didn't see anyone like you on it. Who recommended you? Anyway, the system is always right, go on in. Not my problem as long as you don't touch anything in here. Just really don't mess with anything in there. Then it'll be my problem, and yours. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????######?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ?????????????????############### #### #????? | | ?????????????????# "T" # + #???? | | ##???????????????# # ### ##### #???? | | #???????????????# """ """ # #?# #?????????? | | #???????????????# """ """ + #?# #?????????? | | #???????????????# """ """ # #?######?????????? | | #???????????????# # #????????????????? | | #???????????????# # #????????????????? | | #???????????????# # #????????????????? | | #???????????????########### #????????????????? | | #?????????????????????????# #????????????????? | | #????????????????????###### #????????????????? | | #????????????????????# #????????????????? | | #????????????????????# #????????????????? | | #??????????????????### @####????????????????? | | #??????????????????# #???????????????????? | | #??????????????????# #???????????????????? | | #??######??????????# #???????????????????? | | #### #??????????### #???????????????????? | | #????????????# #???????????????????? | | #???????????## #####???????????????? | | #???????????#% # ? #????????????? | | #???????????## # """ #????????????? | | #????????????# # """ #????????????? | | #?????######## # """ #????????????? | | """ #?????? # # """ #????????????? | | """ # ?? # # """ #????????????? | | """ # """ # + #????????????? | | """ # """"" # # """ #????????????? | | """ # """"" # # """ #????????????? | | # """"" + + """ #????????????? | | # """ # # """ #????????????? | | """ # # # """ #????????????? | | """ # " " # # #????????????? | | """ # "Y" # ########????????????? | | """ # """ # #???????????????????? | | """ # # #???????????????????? | | ############## #???????????????????? | | """#?????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 20 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Utility Shielding 33 Evasion (%) 64 Particle Charging 15 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Levels Raised 8 | . 2 1 1 4 XP Earned 16876 | 4000 3574 1901 1764 5637 XP Spent 9110 | 2000 4010 900 2200 . Upgrades 22 | 4 13 2 3 . Power Slot 1 | 1 . . . . Propulsion Slot 2 | 1 1 . . . Utility Slot 3 | 1 2 . . . Weapon Slot 1 | 1 . . . . Heat Dissipation 8 | . 8 . . . Mass Support 3 | . 1 . 2 . Inventory Capacity 2 | . 1 . 1 . Ranged Accuracy 2 | . . 2 . . Protomatter Created 1159 | . 534 41 515 69 Integrity Restored 1752 | . 337 78 1130 207 Core 1444 | . 262 78 897 207 Parts 308 | . 75 . 233 . Protomatter Decayed 572 | . 348 3 221 . Game ------ Seed ImpactReflectiveDoomcannon Manual? 0 Play Time 00:31:56 Cumulative 175.1 hours Start 2024.10.22 @ 17:44:47 End 2024.10.22 @ 18:19:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 89 Rogue 0 Adventurer 89 Explorer 0 Win Type - Total 7 Types 2/1/2/2/0/0/0/0/0 Lore% 71 Gallery% 64 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc2d9ff2-684e-4993-bbed-7d279c9b3f79