Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 19:58:05 Player: dp-fld Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (111) 555 Value Destroyed (2457) 2457 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (8821) 8821 TOTAL SCORE: 21433 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 531 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -26 Cogmind --------- Core Integrity 1418/1600 Matter 290/300 Energy 194/710 System Corruption 0% Temperature Cool (6) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Fission Core Micro Antimatter Reactor > --- PROPULSION (6) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Field Propulsion Drive Q-thruster Improved Diametric Drive Improved Q-thruster > --- UTILITY (15) ----- Advanced Heat Sink Medium Storage Unit Advanced Energy Well Gravity Neutralizer Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Reaction Control System Centrium Light Armor Plating Graphene Brace Improved Hacking Suite Improved System Shield Improved System Shield Trap Reconfigurator > --- WEAPON (2) ------- Matter Neutralizer Plasma Lance > --- INVENTORY (10) --- Light Fission Core Improved Fusion Compressor Improved Flight Unit Improved Trap Scanner Advanced Visual Processing Unit Advanced EM Disruption Field Advanced Recalibrator Smartbomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Field Propulsion Drive Q-thruster Improved Diametric Drive Improved Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Energy Well Gravity Neutralizer Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Reaction Control System Improved Utility Shielding Centrium Light Armor Plating Graphene Brace Improved Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield Trap Reconfigurator > --- WEAPON ----------- Matter Neutralizer Plasma Lance > --- INVENTORY -------- Light Ion Engine Light Fission Core Improved Fusion Compressor Improved Flight Unit Improved Trap Scanner Advanced Visual Processing Unit Experimental Targeting Computer Advanced EM Disruption Field Advanced Recalibrator Improved Plasma Cutter [Rating: 166] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Cooling System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . 4 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 1 . . . 1 . . . . 1 . . . . 1 . . . Utility 13 | . . 1 . . . 1 2 . . . 3 . . . . 1 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 142 | 1 13 31 1 4 1 11 21 2 . 1 15 . . . . 10 8 21 2 Power 15 | . 2 2 . . . . 1 . . . 2 . . . . 1 2 4 1 Engine 6 | . 1 2 . . . . . . . . . . . . . . 1 2 . Core 6 | . 1 . . . . . 1 . . . 2 . . . . . 1 1 . Reactor 3 | . . . . . . . . . . . . . . . . 1 . 1 1 Propulsion 39 | . 4 13 . . 1 6 7 . . . 3 . . . . 2 . 2 1 Treads 22 | . 2 13 . . 1 6 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . 7 . . . 3 . . . . 2 . 2 1 Utility 61 | 1 3 7 1 3 . 3 11 1 . . 7 . . . . 5 5 14 . Device 25 | 1 2 2 1 1 . . 2 . . . 3 . . . . 1 4 8 . Storage 10 | . 1 2 . 2 . 1 2 . . . . . . . . 1 . 1 . Processor 4 | . . . . . . . 3 . . . 1 . . . . . . . . Hackware 12 | . . . . . . . 3 1 . . 2 . . . . 2 1 3 . Protection 10 | . . 3 . . . 2 1 . . . 1 . . . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 27 | . 4 9 . 1 . 2 2 1 . 1 3 . . . . 2 1 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . 3 3 . 1 . 1 . . . . . . . . . . 1 . . Ballistic Gun 6 | . . 3 . . . . 1 . . . 2 . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . Launcher 3 | . . 2 . . . . . . . 1 . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . 1 . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 2 | . 1 . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 12 | . . 1 . 1 . . 1 . . . . . . . . . 2 7 . Parts Lost 18 | . 2 1 . . . . . . . . . . . . 2 6 3 . 4 Power 3 | . . . . . . . . . . . . . . . 1 1 1 . . Propulsion 4 | . . . . . . . . . . . . . . . . 2 1 . 1 Utility 7 | . 1 1 . . . . . . . . . . . . . 2 . . 3 Weapon 4 | . 1 . . . . . . . . . . . . . 1 1 1 . . Highest Loss Streak 2 | . 2 1 . . . . . . . . . . . . 1 2 2 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 6 11 14 15 17 22 24 10 8 8 8 6 8 8 8 6 8 9 9 9 Power 1 | 1 2 . 1 2 2 2 1 1 1 1 . 1 1 1 . . . . 1 Propulsion 3 | 4 4 4 6 6 7 6 2 2 2 2 2 3 3 3 3 2 . 1 1 Utility 5 | . 2 5 3 5 9 9 4 3 3 3 1 2 2 2 2 4 5 6 4 Weapon 2 | 1 2 3 4 4 4 7 3 2 2 1 1 1 1 1 . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | 6 4 13 1 . . 2 10 . . 1 10 . . . . 3 1 4 8 Power 13 | 1 1 1 . . . . . . . . 3 . . . . 1 . 2 4 Propulsion 9 | 2 . 1 . . . . 3 . . . 2 . . . . . 1 . . Utility 25 | 1 1 9 1 . . 1 3 . . . 3 . . . . 2 . 2 2 Weapon 15 | 2 2 2 . . . 1 4 . . 1 2 . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 99 100 91 88 89 93 100 100 100 99 100 100 100 99 98 85 96 99 Engine 5 | . 10 9 11 11 11 9 1 . . . . . . . . . . . . Core 2 | . 3 1 . . . . 5 7 7 7 5 5 5 5 5 4 1 5 4 Treads 17 | . 13 33 33 33 33 36 4 . . . . . . . . . . . . Flight 12 | . . . . . . . 25 30 30 30 29 29 29 29 29 31 28 25 24 Device 11 | . 13 11 11 7 11 9 12 7 7 7 10 11 11 11 11 9 8 13 22 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 5 5 5 5 5 5 4 7 8 Processor 2 | . . . . . . . 9 7 7 7 5 5 5 5 5 5 4 4 4 Hackware 9 | . . . . . . . 6 23 23 23 22 23 23 23 23 25 22 22 16 Protection 5 | . . 10 11 6 . 8 2 . . . 4 5 5 5 5 5 4 6 7 Energy Cannon 10 | . 12 19 11 22 18 17 1 . . . . . . . . . . 1 4 Ballistic Gun 2 | . 15 . . . . . 2 . . . 3 4 5 1 4 5 2 . . Slashing Weapon 2 | . . . . . . . 7 7 7 7 5 5 5 5 5 2 4 3 . Peak Build Rating 166 | 9 10 23 25 29 27 36 50 49 49 50 73 73 73 73 73 88 89 147 166 Average Rating 48 | 7 9 21 24 23 25 33 43 44 49 49 67 72 73 72 71 79 77 120 162 On Entrance 50 | 6 9 10 22 25 24 27 36 44 49 49 50 72 73 73 73 72 75 82 147 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . . . 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 15 32 42 43 61 60 66 65 17 17 20 25 24 24 26 26 31 31 49 52 Greatest Support 88 | 20 40 63 63 63 63 88 87 20 20 20 28 28 28 28 28 33 38 53 59 Greatest Overweight (x) 1 | . 1 . . . . . 1 . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 8 8 8 8 8 8 8 8 10 10 10 10 Average Capacity 14 | 8 14 15 15 19 25 25 10 8 8 8 8 8 8 8 8 9 10 10 10 Most Carried 25 | 7 15 15 15 21 24 25 25 8 8 8 8 8 8 8 8 10 10 10 10 Average Carried 13 | 6 11 14 14 17 22 24 10 8 8 7 6 8 8 8 6 8 9 9 9 Final Capacity 25 | 8 15 15 15 25 25 25 8 8 8 8 8 8 8 8 8 10 10 10 10 Final Carried 25 | 7 14 15 15 21 24 25 8 8 8 8 8 8 8 8 6 10 8 10 10 Class Distribution -------------------- 49% | Mutant 20% | Hacker-Scout 10% | Hacker-Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Ninja | -7/Factory Hacker-Scout | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Sprinter | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 2857 | 233 275 574 20 . 50 241 284 105 . . 178 90 . 124 20 48 210 360 45 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4260 | 81 503 1921 . . 16 286 145 134 . . 44 . . . . 24 300 707 99 Parts 253 | 5 21 121 . . 7 11 27 10 . . 4 . . . . 2 8 29 8 Haulers Intercepted 15 | . 1 4 . . . 4 1 2 . . . . . . . . . 3 . Recyclers Shooed 6 | . 1 3 . . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . 1 . Broken 1 | . . . . . . . . . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 59 | . 13 36 . . 4 3 . . . . . . . . . . . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Guns 8 | . 8 . . . . . . . . . . . . . . . . . . Cannons 36 | . 5 29 . . . 1 . . . . . . . . . . . 1 . AOE 13 | . . 7 . . 4 2 . . . . . . . . . . . . . Classes Destroyed 12 | 2 4 3 . . . . 1 . . . . . . . . . . 2 . Worker 8 | . 2 3 . . . . 1 . . . . . . . . . 1 1 . Builder 9 | . . 1 . . . . 3 . . . 1 . . . . . 1 1 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 15 | . 1 4 . . . 4 1 2 . . . . . . . . . 3 . Recycler 8 | 1 . 4 . . . . . . . . . . . . . . 2 1 . Operator 5 | . . . . . . . 1 1 . . . . . . . 1 . 2 . Watcher 6 | . . 3 . . . . . . . . 1 . . . . . . . 2 Swarmer 21 | . 6 11 . . 4 . . . . . . . . . . . . . . Grunt 25 | . 7 15 . . . 3 . . . . . . . . . . . . . Sentry 10 | . . 10 . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 6 | 2 3 6 . . 4 3 3 1 . . 1 . . . . 1 2 2 2 Combat Bots Only 4 | . 3 4 . . 4 3 . . . . . . . . . . . 1 . Max Kills in Single Turn 4 | 1 2 4 . . 3 1 1 1 . . 1 . . . . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . 3 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 479 | . 64 131 . . 3 16 15 12 . . 3 2 6 41 23 44 1 2 116 Missed 205 | . 17 29 . . 1 4 6 8 . . 2 . 4 29 11 22 1 2 69 Hits 274 | . 47 102 . . 2 12 9 4 . . 1 2 2 12 12 22 . . 47 Melee 9 | . . . . . . . . . . . . . . . . . . . 9 Projectile 265 | . 47 102 . . 2 12 9 4 . . 1 2 2 12 12 22 . . 38 AOE 2 | . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 10 | . . 2 . . . 1 . . . . . . . . 1 1 . . 5 Actively Blocked 6 | . . . . . . . . . . . . . . . 1 . . . 5 Damage Taken 4409 | . 550 1167 . . 13 205 135 49 . . 24 38 42 149 295 591 216 22 913 Core 894 | . 108 186 . . 6 . 46 16 . . . 38 23 12 41 213 23 . 182 Absorbed by Shields 110 | . . . . . . . 4 . . . . . . 106 . . . . . Redirected to Shielding 287 | . . . . . . . . . . . . . . 29 32 15 93 . 118 Regen/Repaired (Parts) 252 | . . 75 . . . 120 . . . . 14 . . . . . . 43 . Core Remaining (%) 85 | 100 56 . . . 52 100 . . . 91 . . . . 88 81 98 100 88 Volleys Fired 217 | 4 38 99 . . 2 16 2 3 . . 4 . . 11 . . 3 30 5 Largest 2 | 2 2 2 . . 2 2 1 1 . . 1 . . 1 . . 1 1 1 Hottest 136 | 40 120 136 . . 104 136 28 5 . . 5 . . 36 . . 105 105 105 Shots Fired 366 | 8 76 189 . . 4 31 2 3 . . 4 . . 11 . . 3 30 5 Gun 61 | 8 48 4 . . . . 1 . . . . . . . . . . . . Cannon 274 | . 28 177 . . 2 29 . . . . . . . . . . 3 30 5 Launcher 16 | . . 8 . . 2 2 . . . . . . . 4 . . . . . Special 15 | . . . . . . . 1 3 . . 4 . . 7 . . . . . Kinetic 63 | 8 48 6 . . . . 1 . . . . . . . . . . . . Thermal 272 | . 28 175 . . 2 29 . . . . . . . . . . 3 30 5 Explosive 16 | . . 8 . . 2 2 . . . . . . . 4 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 6 7 21 . . 1 6 1 4 . . 8 . . 9 . . . 7 3 Robot Miss Streak 4 | 1 3 4 . . 3 2 1 . . . . . . 2 . . . 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 254 | 6 42 110 . . 1 17 8 14 . . 9 . . 7 1 2 6 26 5 Core Hits 113 | 2 19 51 . . 5 9 6 2 . . 2 . . 1 . 2 3 8 3 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . 1 . . . . . . . 1 . 3 . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . Sever 4 | . . . . . . . . 1 . . . . . . . 1 . 2 . Melee Attacks 186 | . . . . . . 1 43 21 . . 37 2 1 9 4 14 9 22 23 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 163 | . . . . . . 1 43 21 . . 37 2 1 9 4 14 9 22 . Piercing 23 | . . . . . . . . . . . . . . . . . . . 23 Sneak Attacks 25 | . . . . . . . 4 5 . . 3 . . . 1 1 3 6 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7752 | 81 637 2883 . . 185 554 385 563 . . 303 . . 8 68 134 320 1251 380 Guns 478 | 81 349 48 . . . . . . . . . . . . . . . . . Cannons 3329 | . 288 2235 . . . 306 . . . . . . . . . . . 462 38 Explosions 1016 | . . 583 . . 185 240 . . . . . . . 8 . . . . . Melee 2904 | . . . . . . . 385 563 . . 303 . . . 68 134 320 789 342 Ramming 25 | . . 17 . . . 8 . . . . . . . . . . . . . Kinetic 498 | 81 349 68 . . . . . . . . . . . . . . . . . Thermal 3309 | . 288 2215 . . . 306 . . . . . . . . . . . 462 38 Explosive 1016 | . . 583 . . 185 240 . . . . . . . 8 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2562 | . . . . . . . 385 563 . . 303 . . . 68 134 320 789 . Piercing 342 | . . . . . . . . . . . . . . . . . . . 342 Highest Corruption 4 | . . . . . . 3 2 2 2 . 2 2 2 2 . 4 . . . Average Corruption 2 | . . . . . . 2 1 2 2 . 2 2 2 2 . 4 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . 15 2 1 2 . 7 2 1 . . 9 . . . Message Errors 13 | . . . . . . 4 . . 1 . 2 1 1 . . 4 . . . Matter Fused 8 | . . . . . . 4 1 . . . 1 . . . . 2 . . . Heat Flow Errors 7 | . . . . . . 2 1 . 1 . 1 1 . . . 1 . . . Energy Discharges 6 | . . . . . . 3 . 1 . . 1 . . . . 1 . . . Data Loss (minor) 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 473 | . . 99 . . . . 30 48 . . 48 . . . 41 . 37 96 74 Projectiles 84 | . . 70 . . . . . . . . . . . . . . . 14 . Explosions 29 | . . 29 . . . . . . . . . . . . . . . . . Melee 360 | . . . . . . . 30 48 . . 48 . . . 41 . 37 82 74 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . 29 . . . 19 . . . . . . . 33 . . . . . Shots 3 | . . 1 . . . 1 . . . . . . . 1 . . . . . Rammed 6 | . . 5 . . . 1 . . . . . . . . . . . . . Targets Rammed 6 | . . 5 . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 280 | . 156 264 . . . 183 280 2 272 . 190 116 . 7 15 201 120 220 66 Average Temperature 59 | . 65 70 . . . 39 114 2 109 . 93 65 . 4 4 35 65 48 32 Received Heat Transfer 915 | . 132 468 . . . 126 . 27 . . 9 18 . 6 66 63 . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Melted 10 | . 2 6 . . . . . . . . . . . . . . . 2 . Heat Transferred 5707 | . 592 4070 . . . 555 . . . . . . . . . . . 453 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 2 | . . 2 . . . . . 1 . . . . . . . 1 . . . Low Security (%) 88 | 100 100 57 100 . 100 100 100 76 100 . 100 . . . . 98 100 100 100 Level 1 9 | . . 35 . . . . . 23 . . . . . . . 1 . . . Level 2 1 | . . 7 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 434 | 10 93 434 147 . 116 79 98 240 78 . 49 . . . . 205 120 54 196 Initial 147 | . . 11 147 . . . . 7 70 . . . . . . 141 99 7 . Average 68 | 2 32 181 115 . 17 5 21 89 68 . 14 . . . . 79 43 9 59 Influence Increases 4701 | 10 363 1179 . . 116 138 323 412 27 . 385 45 15 159 285 483 114 212 435 Destroy 0b10 Robot/C 1460 | . 260 720 . . 80 60 . 160 . . 20 . . 100 . . . 60 . Destroy 0b10 Robot/NC 265 | 10 15 75 . . . 20 30 20 . . 10 . . . . 5 20 40 20 Destroy Leader 342 | . 42 194 . . 10 18 2 34 . . 12 . . . . . . 26 4 Allied During Kill 128 | . . . . . . . . 99 . . . . . 29 . . . . . Trap Triggered on 0b10 140 | . . . . . . . 50 10 . . 50 . . . . 30 . . . Successful Hack 574 | . 46 25 . . . 21 77 8 27 . 113 . . . . 51 69 8 129 Select Force Hacks 30 | . . 30 . . . . . . . . . . . . . . . . . Disable Machine 165 | . . 45 . . 15 . . 30 . . 15 . . . . . . 30 30 Destroy Structure 292 | . . 60 . . 11 19 29 6 . . 60 . . . . 22 10 33 42 Partial Spotted 240 | . . . . . . . 60 . . . 60 . . . . 60 15 15 30 Lose Combat Pursuer 1065 | . . 30 . . . . 75 45 . . 45 45 15 30 285 315 . . 180 Influence Decreases 4505 | 10 335 828 302 77 116 138 306 249 150 57 361 60 9 98 136 519 289 226 239 Entered New Map 787 | . . 17 232 77 . . . 10 110 57 . 10 2 15 76 84 90 7 . Time Decay 3038 | 10 315 651 70 . 116 138 232 79 40 . 279 50 7 43 50 365 169 219 205 Lost Part 164 | . 20 10 . . . . . . . . . . . . 10 60 30 . 34 Lost Ally 259 | . . . . . . . 10 160 . . 39 . . 40 . 10 . . . Purge Threat 257 | . . 150 . . . . 64 . . . 43 . . . . . . . . Squads Dispatched 50 | . 2 2 1 . . 8 6 4 . . 8 . . . 1 7 1 2 8 Investigation 18 | . 2 1 1 . . 3 2 . . . 5 . . . . 2 . . 2 Extermination 13 | . . . . . . . 2 1 . . 3 . . . . 4 1 . 2 Reinforcement 15 | . . 1 . . . 2 2 3 . . . . . . . 1 . 2 4 Assault 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 22 | . 1 3 . . . 4 1 3 . . 3 . . 1 . 2 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 238 | . 19 55 . . 4 4 9 15 . . 13 3 2 27 13 27 6 15 26 Peak Tracking Total 10 | . 7 4 . . 4 3 4 7 . . 6 3 2 7 10 7 8 3 10 Tactical Retreats 32 | . . 2 . . . . 3 2 . . 2 2 1 1 6 9 . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 15 | . 4 . . . . 3 2 . . . 1 . . . . 2 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 14 | . . . . . . . 5 1 . . 5 . . . . 3 . . . Traps Reconfigurated 55 | . . . . . . . 17 4 . . 13 . . . . 15 . . 6 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . 5 1 . . 5 . . . . 3 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 13 | . 1 3 . . 1 . . 2 . . 1 . 1 . . . . 2 2 Max in Single Turn 1 | . 1 1 . . 1 . . 1 . . 1 . 1 . . . . 1 1 Garrison Access 8 | . . . . . . 1 1 . . . 2 . . . . . 1 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 128 | . 8 11 1 . 1 6 16 4 6 2 21 1 . 8 . 14 8 4 17 Terminals 85 | . 8 9 . . 1 4 10 4 5 . 12 1 . . . 9 6 2 14 Fabricators 7 | . . . . . . . 2 . . . 3 . . . . 2 . . . Repair Stations 4 | . . 1 . . . 1 . . . . 2 . . . . . . . . Recycling Units 3 | . . 1 . . . . . . . . . . . . . 2 . . . Scanalyzers 6 | . . . . . . . 2 . . . 2 . . . . . 1 1 . Garrison Access 11 | . . . . . . 1 2 . . . 2 . . . . 1 1 1 3 Total Hacks 405 | . 30 26 1 . 3 19 38 25 17 17 78 1 . 11 . 49 39 11 40 Successful 221 | . 12 13 1 . 1 8 19 11 9 17 57 1 . 11 . 19 18 6 18 Failed 182 | . 17 13 . . 2 11 19 14 7 . 21 . . . . 30 21 5 22 Catastrophic 34 | . 1 5 . . 2 1 5 . . . 2 . . . . 10 4 3 1 Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . Manual 153 | . 20 19 . 1 3 11 13 12 3 . 25 . . . . 27 7 1 11 Terminals 302 | . 30 22 . . 3 16 26 25 16 . 54 1 . . . 40 30 6 33 Fabricators 15 | . . . . . . . 4 . . . 8 . . . . 3 . . . Repair Stations 8 | . . 3 . . . 2 . . . . 3 . . . . . . . . Recycling Units 5 | . . 1 . . . . . . . . . . . . . 4 . . . Scanalyzers 26 | . . . . . . . 3 . . . 11 . . . . . 8 4 . Garrison Access 19 | . . . . . . 1 5 . . . 2 . . . . 2 1 1 7 Terminal Hacks 148 | . 10 9 1 . 1 5 11 10 9 17 28 1 . 11 . 9 10 2 14 Record 29 | . . . . . . . . . 1 17 . 1 . 9 . . 1 . . Part Schematic 5 | . . . . . . . . . . . 4 . . . . . 1 . . Robot Analysis 5 | . 3 . . . . . . . 1 . . . . . . . . . 1 Prototype ID Bank 25 | . 3 2 . . 1 4 2 2 3 . 6 . . . . 1 . 1 . Open Door 8 | . . . 1 . . . . 1 . . . . . 2 . . . . 4 Level Access Points 3 | . . . . . . . . . . . 1 . . . . . 1 1 . Branch Access Points 5 | . . . . . . . 1 1 . . 1 . . . . 1 . . 1 Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . Terminal Index 3 | . . 1 . . . . . . . . . . . . . 1 . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . Alert Level 7 | . . 1 . . . 1 1 . 1 . 2 . . . . 1 . . . Unreport Threat 3 | . . 1 . . . . 1 . . . 1 . . . . . . . . Locate Traps 17 | . 1 3 . . . . 3 2 . . 3 . . . . 1 1 . 3 Dispatch Records 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . 1 . 1 Surveillance Status 2 | . . . . . . . . . 1 . . . . . . . 1 . . Recall Investigation 3 | . . . . . . . . . . . 3 . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . 2 . . . . 1 . . . Recall Reinforcements 3 | . . . . . . . . 1 . . 1 . . . . . . . 1 Hauler Manifests 6 | . 2 1 . . . . 2 1 . . . . . . . . . . . Registered Components 3 | . . . . . . . . 1 . . . . . . . 1 1 . . Registered Prototypes 4 | . . . . . . . 1 1 . . 1 . . . . . 1 . . Zone Layout 5 | . . . . . . . . . 2 . . . . . . . 1 . 2 Fabricator Hacks 11 | . . . . . . . 1 . . . 7 . . . . 3 . . . Network Status 2 | . . . . . . . 1 . . . 1 . . . . . . . . Load Schematic 5 | . . . . . . . . . . . 3 . . . . 2 . . . Build 4 | . . . . . . . . . . . 3 . . . . 1 . . . Repair Station Hacks 7 | . . 2 . . . 2 . . . . 3 . . . . . . . . Scan Component 4 | . . 1 . . . 1 . . . . 2 . . . . . . . . Repair 3 | . . 1 . . . 1 . . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . 4 . . . Report Inventory 2 | . . . . . . . . . . . . . . . . 2 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 23 | . . . . . . . 2 . . . 11 . . . . . 7 3 . Insert Component 9 | . . . . . . . 1 . . . 7 . . . . . 1 . . Analyze 6 | . . . . . . . 1 . . . 4 . . . . . 1 . . Retrieve Study 8 | . . . . . . . . . . . . . . . . . 5 3 . Garrison Access Hacks 8 | . . . . . . 1 1 . . . 2 . . . . . 1 1 2 Seal Access 8 | . . . . . . 1 1 . . . 2 . . . . . 1 1 2 Unauthorized Hacks 20 | . 2 2 . . . . 4 1 . . 6 . . . . 3 . . 2 Terminals 17 | . 2 1 . . . . 3 1 . . 5 . . . . 3 . . 2 Assimilate 9 | . . . . . . . 2 1 . . 3 . . . . 1 . . 2 Botnet 4 | . 1 . . . . . 1 . . . 1 . . . . 1 . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . Operators 3 | . . 1 . . . . . . . . 1 . . . . 1 . . . Fabricators 2 | . . . . . . . 1 . . . 1 . . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 101 | . 7 9 . . 1 5 16 5 5 . 19 . . . . 11 7 3 13 Full Trace Events 10 | . . 1 . . . . 1 . . . 5 . . . . 2 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . . . 7 . . . . . 2 . . Parts Built 5 | . . . . . . . . . . . 4 . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 305 | . . . . . . . . . . . 252 . . . . 53 . . . Total Part Build Rating 24 | . . . . . . . . . . . 18 . . . . 6 . . . Part Studies Acquired 8 | . . . . . . . . . . . . . . . . . 5 3 . Parts Repaired 3 | . . 1 . . . 1 . . . . 1 . . . . . . . . Time 83 | . . 26 . . . 38 . . . . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . 2 . . . Parts Scanalyzed 5 | . . . . . . . 1 . . . 3 . . . . . 1 . . Part Schematics Acquired 5 | . . . . . . . 1 . . . 3 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . . . 1 . . . . . Non-combat 2 | . . . . . . . 1 . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 1 . . . . . . 2 . . . . . parse_system 2 | . . . . . . . . . . . . . . 2 . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 2 . . 1 . . 5 . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Acc Total Allies 22 | . . . . . . . 1 10 . . 4 . . 5 . 1 . . 1 Largest Group 10 | . . . . . . . 1 10 . . 2 . . 5 . 1 . . 1 Highest-Rated Group 283 | . . . . . . . 26 173 . . 67 . . 283 . 26 . . 45 Highest-Rated Ally 68 | . . . . . . . 26 29 . . 41 . . 68 . 26 . . 45 Total Orders 23 | . . . . . . . . . . . . . . 22 . . . 1 . STAY 9 | . . . . . . . . . . . . . . 9 . . . . . FOLLOW 6 | . . . . . . . . . . . . . . 6 . . . . . GUARD 7 | . . . . . . . . . . . . . . 7 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 132 | . . . . . . . . 93 . . 7 . . 32 . . . . . Total Damage 2602 | . . . . . . . . 1172 . . 233 . . 1197 . . . . . Kills 16 | . . . . . . . . 9 . . 1 . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 5245 | 16 555 . . . . . 662 220 . . 909 111 83 555 137 854 219 446 478 Terrain 4527 | 16 545 . . . . . 661 220 . . 358 111 83 555 137 854 122 387 478 Structural 400 | . 10 . . . . . . . . . 116 . . . . 1 68 205 . Traps 2642 | . . . . . . . . . . . 844 111 83 555 137 582 169 161 . ECM 32 | . . . . . . . 31 . . . . . . . . . 1 . . Robot Analysis Total 5 | . 3 . . . . . . . 1 . . . . . . . . . 1 Derelict Logs Recovered 4 | . . . 1 . . . . . . . . 1 1 . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 14161 | 41 1061 3077 143 1004 812 1711 988 255 83 296 912 111 83 555 137 865 435 1113 479 Spaces Moved 19912 | 23 708 1558 86 621 496 924 1852 483 269 1039 2189 451 348 1263 500 2225 891 2456 1530 Core . | . . . . . . . . . . . . . . . . . . . . Treads 4043 | . 271 1558 86 621 496 924 87 . . . . . . . . . . . . Legs 92 | 23 69 . . . . . . . . . . . . . . . . . . Wheels 368 | . 368 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 15409 | . . . . . . . 1765 483 269 1039 2189 451 348 1263 500 2225 891 2456 1530 Fastest Speed 19 | 120 105 160 160 160 160 155 28 28 28 28 23 23 23 23 23 20 21 20 19 Average Speed 53 | 120 127 160 160 160 161 158 35 28 28 28 24 23 23 23 23 21 25 20 20 Slowest Speed 163 | 120 160 160 160 160 163 162 155 28 28 28 26 23 23 23 23 22 29 91 21 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . . . 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 74 | . . . . . . . 7 3 3 . 13 . 1 4 . 28 4 8 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 96 99 32 89 96 85 39 49 65 59 53 61 54 92 60 52 27 58 39 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 . . 1 . . . 1 . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . 1 1 . 1 1 1 . 1 . . . Scrap Searched 10 | . . . 1 . 1 . . . . 4 . 2 1 . 1 . . . . Spaces Dug 128 | . . 13 . . . 1 29 6 . . 29 2 . 6 2 11 4 12 13 Terrain Destroyed 252 | . . 58 . . 21 28 29 6 . . 29 2 . 31 2 11 6 14 15 Melee 107 | . . . . . . 1 29 6 . . 29 2 . 6 2 11 3 7 11 Projectile 22 | . . . . . 1 7 . . . . . . . . . . 3 7 4 AOE 123 | . . 58 . . 20 20 . . . . . . . 25 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Res Acc Total 22743 | 28 790 1970 94 632 502 1141 2111 566 272 1043 2501 453 347 1500 515 2553 1080 2988 1657 Wait 1956 | . 8 186 . . . 162 139 56 7 . 226 . . 220 10 295 149 413 85 Move 19755 | 22 707 1557 85 620 495 923 1837 476 262 1038 2162 450 345 1256 499 2174 882 2442 1523 Hop 63 | . . . . . . . 7 3 3 . 13 . 1 2 . 22 4 5 3 Pick Up 148 | 1 14 31 3 3 2 10 16 1 . 2 18 . . . . 15 6 20 6 Fast Attach 23 | 1 . 2 . 2 . . 5 1 . . 1 . . . . 1 2 7 1 Attach 43 | . 2 3 . . . 2 5 . . . 6 . . . 2 6 7 6 4 Detach 15 | . . . . 3 . . 5 1 . . . . . . . 1 2 3 . Swap 156 | . 12 41 2 3 3 12 22 2 . 1 17 1 . 2 . 17 1 18 2 Drop 150 | . 9 46 4 1 . 14 16 2 . 2 17 . . . . 8 4 22 5 Fire 217 | 4 38 99 . . 2 16 2 3 . . 4 . . 11 . . 3 30 5 Melee 186 | . . . . . . 1 43 21 . . 37 2 1 9 4 14 9 22 23 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 6 | . . 5 . . . 1 . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . 14 . . . . . . . . . 11 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x3 / *Upp x2 / *Ext x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access (discovered 2 exits: [*Sur] / *Com) To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 12) 530 | -10/Materials | Discovered new exit (range 14) 710 | -10/Materials | Discovered new exit (range 6) 731 | -10/Materials | Central database locked down 1000 | -10/Materials | Discovered new exit (range 8) 1103 | -10/Materials | Entered another Materials area 1103 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1698 | -9/Materials | Repaired Lgt. Treads 1851 | -9/Materials | Discovered new exit (range 6) 1973 | -9/Materials | Build established: Scavenger-Mutant 2413 | -9/Materials | Discovered new exit (range 7) 2984 | -9/Materials | Discovered new exit (range 3) 3223 | -9/Materials | Build established: Mutant 3844 | -9/Materials | Discovered new exit (range 16) 4180 | -9/Materials | Entered Mines 4189 | -9/Mines | Met a Derelict shopkeep closing up shop 4208 | -9/Mines | Met a Derelict bent on vengeance 4317 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4317 | -9/Mines | Discovered new exit (range 5) 4323 | -9/Mines | Entered Exiles 4362 | -9/Exiles | Met 8R-AWN 4391 | -9/Exiles | Met EX-HEX 4439 | -9/Exiles | Met EX-BIN 4551 | -9/Exiles | Met EX-DEC 4601 | -9/Exiles | Visited The Gauntlet 5118 | -9/Exiles | Aligned with FarCom system 5120 | -9/Exiles | Given EX-Vault access code 5164 | -9/Exiles | Opened EX-Vault 5171 | -9/Exiles | Found Prototype Device 5171 | -9/Exiles | Identified Trap Reconfigurator 5204 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5307 | -9/Exiles | Discovered new exit (range 15) 5327 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 5327 | -9/Exiles | Entered Mines 5602 | -8/Mines | Discovered new exit (range 8) 5695 | -8/Mines | Discovered new exit (range 5) 6139 | -8/Mines | Entered Materials 6139 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6447 | -8/Materials | Garrison activated, responded to threat 6667 | -8/Materials | Discovered new exit (range 14) 6991 | -8/Materials | Met 7R-MNS 7061 | -8/Materials | Discovered new exit (range 12) 7618 | -8/Materials | Discovered new exit (range 16) 7727 | -8/Materials | Repaired Arm. Treads 7850 | -8/Materials | Entered Factory 7850 | -7/Factory | Evolved 2 slots: Utility x2 7851 | -7/Factory | Caught up to 7R-MNS 7851 | -7/Factory | Identified exit to Lower Caves 8257 | -7/Factory | Discovered new exit (range 13) 8318 | -7/Factory | Build established: Ninja 8455 | -7/Factory | Identified exit to Storage 8664 | -7/Factory | Cargo convoy interrupted 8838 | -7/Factory | Entered Storage 8874 | -7/Storage | Identified exit to Recycling 8908 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8977 | -7/Storage | Used back door to open Recycling access 9093 | -7/Storage | Entered Recycling 9144 | -7/Recycling | Discovered new exit (range 16) 9168 | -7/Recycling | Scanned before Scraplab entrance 9172 | -7/Recycling | Entered Scraplab 9175 | -7/Recycling | Discovered new exit (range 2) 9176 | -7/Recycling | Entered Scraptown 9176 | -7/Scraptown | System corruption cleaned by C-Scrubber 9260 | -7/Scraptown | Discovered new exit (range 7) 9283 | -7/Scraptown | Visited TADAMA 9293 | -7/Scraptown | Visited SPCMW 9300 | -7/Scraptown | Visited Bundlers 9324 | -7/Scraptown | Visited Awakened 9394 | -7/Scraptown | Visited Cave Peace 9401 | -7/Scraptown | Visited Supply Room 9406 | -7/Scraptown | Turned away by UFD registrar 9455 | -7/Scraptown | Build established: Hacker-Sprinter 9472 | -7/Scraptown | Entered Factory 9472 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 9496 | -5/Factory | Discovered new exit (range 12) 9508 | -5/Factory | Identified exit to Factory 9508 | -5/Factory | Identified exit to Upper Caves 9711 | -5/Factory | Fabricated Imp. Flight Unit (x1) 9797 | -5/Factory | Repaired Imp. Terrain Scanner? 10040 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10327 | -5/Factory | Fabricated Adv. Terrain Scanner (x2) 10384 | -5/Factory | Entered Upper Caves 10449 | -5/Upper Caves | Encountered a Warlord checkpoint 10460 | -5/Upper Caves | Learned location of 1 exit from Factory 10467 | -5/Upper Caves | Discovered new exit (range 11) 10495 | -5/Upper Caves | Entered another Upper Caves area 10503 | -5/Upper Caves | Build established: Hacker-Scout 10510 | -5/Upper Caves | Learned Factory garrison access intel 10515 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 10576 | -5/Upper Caves | Discovered new exit (range 10) 10578 | -5/Upper Caves | Entered Warlord 10586 | -5/Warlord | System corruption cleaned by Quarantine Array 10617 | -5/Warlord | Met Warlord 10642 | -5/Warlord | Warlord's base attacked by MAIN.C 10962 | -5/Warlord | Warlord forces counterattacked 11008 | -5/Warlord | Discovered new exit (range 18) 11008 | -5/Warlord | Opened side exit 11081 | -5/Warlord | Spotted Striker 11105 | -5/Warlord | Spotted Executioner 11133 | -5/Warlord | Entered Proximity Caves 11138 | -4/Proximity Caves | Spotted B-86 Titan 11149 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11151 | -4/Proximity Caves | Lost 16 allies 11173 | -4/Proximity Caves | Learned Research garrison access intel 11195 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11267 | -4/Proximity Caves | Discovered exit to Factory (range 15) 11270 | -4/Proximity Caves | Entered Factory 11270 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11271 | -4/Factory | Identified exit to Extension 11272 | -4/Factory | Loaded intel: 4 garrison access locations 11551 | -4/Factory | Discovered exit to Extension (range 11) 11732 | -4/Factory | Discovered new exit (range 16) 11753 | -4/Factory | Discovered new exit (range 14) 12027 | -4/Factory | Identified exit to Upper Caves 12027 | -4/Factory | Identified exit to Armory 12028 | -4/Factory | Discovered new exit (range 9) 12088 | -4/Factory | Discovered new exit (range 19) 12132 | -4/Factory | Fabricated Adv. Hacking Suite? 12135 | -4/Factory | Entered Research 12135 | -3/Research | Evolved 2 slots: Utility x2 12136 | -3/Research | Loaded intel: 4 garrison access locations 12149 | -3/Research | Identified exit to Research 12319 | -3/Research | Spotted B-86 Titan 12529 | -3/Research | Unchained authorized (6S-H0T) 12570 | -3/Research | Entered another Research area 12570 | -2/Research | Warlord forces began assault on 0b10 12570 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12579 | -2/Research | Discovered new exit (range 8) 12667 | -2/Research | Identified exit to Access 12680 | -2/Research | Research machine network offline 12720 | -2/Research | Met up with Warlord 12905 | -2/Research | Found Prototype Device 12905 | -2/Research | Identified Adv. EM Shield 13128 | -2/Research | Borebot progress halted 13131 | -2/Research | Borebot progress halted 13175 | -2/Research | Borebot progress halted 13216 | -2/Research | Spotted Striker 13379 | -2/Research | Spotted Striker 13419 | -2/Research | Lost 4 allies 13484 | -2/Research | Build established: Hacker-Sprinter 13536 | -2/Research | Spotted Striker 13539 | -2/Research | Destroyed Striker 13570 | -2/Research | Warlord invited to help at Command 13570 | -2/Research | Given Cave Seal Controls access code 13683 | -2/Research | Entered Access 13683 | -1/Access | Evolved 2 slots: Utility x2 13807 | -1/Access | Hacking Suite fried by hacking feedback 13865 | -1/Access | Unchained authorized (6S-H0T) 13867 | -1/Access | Found Exp. Targeting Computer 13928 | -1/Access | Identified exit to Command 14047 | -1/Access | Spotted B-99 Colossus 14132 | -1/Access | Build established: Hacker-Scout 14160 | -1/Access | Discovered new exit (range 6) 14162 | *** | Escaped! Last Messages --------------- use cases were always overshadowed by other options. 14116_ Terminal disabled. 14129_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4L. 14132_ C-57 Dissector knocked back. 14132_ Knocked back. 14140_ Adv. Hacking Suite destroyed. 14146_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 14148_ Imp. Utility Shielding destroyed. 14149_ The unstable cave ceiling collapses. 14160_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 14160_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14160_ The Access Shell folds into the floor. 14160_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ??? ?????##??????????????? ???#??????????????????? | | ?????? ??????????????????????????????????????????? | | ??????????# ?????????? ??????????????????????????? | | ????? ????# ##???? ?????????????????????????????? | | ??????????# ????????? ???????#?????#????????????? | | ??????????# ??????????? ????????????????????????? | | ?????????# ?#????##????????????????????????????? | | ????? ?? ?# ??????###????????#??????????????????? | | ? ????????# c####### ##########??????????????????? | | ????? ????# """T""" "??????????????????? | | ?????????## """ """ "????BB ???????????? | | ??????????# "????BB????????????? | | ?#????????# ""???? ????????????? | | ???##?#???# c c "" "???? ?????????????? | | ????#?????# c c @" "?????? ???????????? | | ?#???#??### "??? ??????????????? | | #?#???????# "????BB????????????? | | ????#?????# "??"?BB????????????? | | ?#??#?????# "??"???? ??????????? | | #??????#??# ####### ##########??#???????#???????? | | #?#?#?##??# #????####?#?#????##?#???????????????? | | ?#?##?#???# ##???????#??????????????????????????? | | ????####### #????#??#???????#???????????????????? | | #???# # #?#?#?#???????????????????#?????????? | | ????# # #??????????? ??????? ???????????????? | | ????# # #??#?#???#? ??????? ???????????????? | | ?#??# # #########????????? ?????????????????? | | ?#??# # # " ? ????? ???? ???????????????? | | ##### # # """ #?????????????????????????? | | ## # # """ #?? ? ????????????????????? | | ## # # " #?????????????????????????? | | " ## # + #?????????????????????????? | | " ##+# ### # #?? ??????????????????????? | | " + # #?????????????????????????? | | " # # #?????????????????????????? | | " ## ###########??????#??????????????????? | | ## ###?#???????????????????????????????? | | ## #???????????????????????????????????? | | ##### #????#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 12 Armor Coverage 225 Utility Shielding 66 Evasion (%) 80 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 46 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Cld. VTOL Module | -5/Factory | Hacked Adv. Terrain Scan Processor | -5/Factory | Scanalyzed Prc. Grenade Launcher | -5/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Adv. Terrain Scanner | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Imp. Utility Shielding | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Terrain Scanner | x2 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Repaired ---------- Lgt. Treads | 46% | -9/Materials Arm. Treads | 60% | -8/Materials Imp. Terrain Scanner | 36% | -5/Factory Studied --------- Scythe | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Imp. Plasma Cutter | -3/Research | Hacked Matter Neutralizer | -3/Research | Hacked Adv. Datajack | -3/Research | Hacked Mic. Fission Core | -2/Research | Hacked Lgt. Ion Engine | -2/Research | Hacked Q-thruster | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 I Laugh At Your Crits Item+ Jackpot Junior Dev Plot Armor Recruitment Drive Sixth Sense That Tickles The Better Part Of Valor Throw Away The Key Welcome To The Revolution You May Approach The Wall Challenges ------------ None Game ------ Seed TerrainWarpAirjet Manual? 0 Play Time 06:19:22 Cumulative 524.2 hours Start 2025.10.31 @ 16:22:36 End 2025.11.02 @ 19:58:05 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 118 Adventurer 0 Explorer 39 Win Type 0 Total 15 Types 12/1/1/1/0/0/0/0/0/0 Lore% 69 Gallery% 72 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c730a70a-5344-498d-af1e-343439c94d18