Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 22:28:30 Player: Pain3D Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (1877) 1877 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4822 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 31/100 System Corruption 3% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Katana > --- INVENTORY (20) --- Light Ion Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Advanced Weight Redist. System Advanced ECM Suite Heavy Laser Heavy Assault Rifle Heavy Assault Rifle Shotgun Maul Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Armor Integrity Analyzer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Precision Assault Rifle Advanced Assault Cannon Katana > --- INVENTORY -------- Light Ion Engine Deuterium Engine Light Angular Momentum Engine Advanced Weight Redist. System Advanced ECM Suite Shock Rifle Heavy Laser Heavy Assault Rifle Heavy Assault Rifle Shotgun Maul Katana Scythe [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Katana Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 3 | . . . 1 2 . Weapon 1 | . . . 1 . . Parts Attached 85 | 6 2 11 25 5 36 Power 7 | 1 . 2 1 . 3 Engine 7 | 1 . 2 1 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 33 | 2 . 4 8 2 17 Treads 17 | 2 . 2 4 2 7 Leg 13 | . . 2 4 . 7 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 16 | 1 1 1 6 1 6 Device 5 | . 1 . 1 1 2 Storage 2 | 1 . . 1 . . Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 6 | . . 1 3 . 2 Artifact . | . . . . . . Weapon 29 | 2 1 4 10 2 10 Energy Gun 12 | 1 . 2 3 1 5 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . . 2 1 2 Ballistic Cannon 3 | . . 1 1 . 1 Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 5 | . . 1 2 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 41 | . . 5 4 4 28 Power 4 | . . 1 . . 3 Propulsion 18 | . . 2 1 2 13 Utility 8 | . . . 2 . 6 Weapon 11 | . . 2 1 2 6 Highest Loss Streak 11 | . . 5 2 2 11 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 91 | . 95 91 98 87 86 Engine 8 | . 14 8 11 9 6 Treads 11 | . 28 21 2 5 11 Leg 12 | . . 5 19 10 12 Device 7 | . 10 4 1 18 8 Storage 9 | . 14 14 11 9 7 Processor 3 | . . . 1 . 6 Protection 10 | . . 9 18 9 7 Energy Gun 6 | . 1 6 11 . 4 Ballistic Gun 6 | . 14 4 2 14 7 Ballistic Cannon 2 | . . 8 2 . 1 Launcher 3 | . 12 4 5 2 . Slashing Weapon 7 | . . 3 11 9 6 Peak Build Rating 40 | 6 8 21 27 27 40 Average Rating 22 | 4 7 9 23 24 29 On Entrance 13 | . 6 8 21 24 22 Naked Turns . | . . . . . . Heaviest Build 67 | 12 14 24 62 57 67 Greatest Support 89 | 40 46 46 40 49 89 Greatest Overweight (x) 18 | 3 . 1 1 4 18 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 16 | 7 8 8 15 20 20 Most Carried 18 | 3 3 7 18 15 18 Average Carried 9 | . 2 3 10 12 11 Final Capacity 20 | 8 8 8 20 20 20 Final Carried 16 | . 3 7 16 11 13 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1614 | 208 107 206 292 151 650 Remotely . | . . . . . . Salvage Created 2052 | . 139 110 627 167 1009 Parts 159 | . 9 9 64 22 55 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 3 | . 1 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 52 | . 4 6 18 5 19 Melee 4 | . . 1 . . 3 Guns 31 | . . 3 11 5 12 Cannons 6 | . . . 2 . 4 AOE 11 | . 4 2 5 . . Classes Destroyed 11 | . 5 1 2 . 3 Worker 6 | . 2 . 1 . 3 Builder 8 | . . . 6 1 1 Hauler 2 | . 1 . 1 . . Recycler 2 | . . . 1 . 1 Mechanic 1 | . . . . . 1 Watcher 6 | . 1 . 2 2 1 Swarmer 25 | . 2 3 9 3 8 Grunt 14 | . 2 1 5 . 6 Brawler 1 | . . . . . 1 Sentry 9 | . . 2 4 2 1 Programmer 3 | . . . . . 3 Best Kill Streak 9 | . 3 3 9 4 6 Combat Bots Only 6 | . 2 3 6 3 5 Max Kills in Single Turn 4 | . 3 2 4 2 1 Gunslinging . | . . . . . . Exploded 3 | . 2 1 3 . . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 529 | . 8 26 118 66 311 Missed 152 | . 2 4 36 18 92 Damage Taken 5492 | . 182 486 1076 503 3245 Core 1182 | . 4 113 273 88 704 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . 6 7 37 Core Remaining (%) 67 | 100 . 53 31 84 . Volleys Fired 140 | . 7 11 33 19 70 Largest 2 | . 2 2 2 2 2 Hottest 124 | . 50 50 120 68 124 Shots Fired 254 | . 14 19 60 32 129 Gun 199 | . 7 11 38 28 115 Cannon 24 | . . . 10 . 14 Launcher 31 | . 7 8 12 4 . Special . | . . . . . . Kinetic 120 | . 7 9 15 27 62 Thermal 77 | . . 2 28 . 47 Explosive 31 | . 7 8 12 4 . Electromagnetic 26 | . . . 5 1 20 Robot Hit Streak 14 | . 7 12 4 6 14 Robot Miss Streak 5 | . 1 1 5 5 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 174 | . 10 18 27 17 102 Core Hits 115 | . 10 10 39 12 44 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 2 . 3 Burn 3 | . . . 1 . 2 Sever 2 | . . . 1 . 1 Melee Attacks 15 | . . 1 3 . 11 Impact . | . . . . . . Slashing 15 | . . 1 3 . 11 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4722 | . 492 279 1465 394 2092 Guns 2173 | . 27 87 359 227 1473 Cannons 282 | . . . 54 . 228 Explosions 1786 | . 465 160 994 167 . Melee 481 | . . 32 58 . 391 Ramming . | . . . . . . Kinetic 1422 | . 27 67 114 227 987 Thermal 817 | . . 20 252 . 545 Explosive 1786 | . 465 160 994 167 . Electromagnetic 216 | . . . 47 . 169 Impact . | . . . . . . Slashing 481 | . . 32 58 . 391 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 104 | . 20 1 50 . 33 Projectiles 9 | . . . . . 9 Explosions 71 | . 20 1 50 . . Melee 24 | . . . . . 24 Knockbacks 3 | . . . 2 . 1 Impact . | . . . . . . Kinetic 2 | . . . 1 . 1 Secondary 1 | . . . 1 . . Self-Inflicted Damage 484 | . 112 176 149 47 . Shots 17 | . 5 7 4 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 370 | . 38 61 370 16 212 Average Temperature 61 | . 13 33 80 10 53 Received Heat Transfer 1176 | . 36 123 243 63 711 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 1752 | . . 50 518 . 1184 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 375 | . 187 199 375 300 196 Initial 152 | . . 72 . 152 136 Average 133 | . 101 133 194 247 84 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 79 | 100 100 100 47 25 100 Level 1 20 | . . . 52 75 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 2 . 3 Investigation 1 | . . 1 . . . Extermination 3 | . . . . . 3 Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 9 6 23 7 32 Peak Tracking Total 7 | . 2 3 7 3 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . . 3 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . 2 3 . 1 Max in Single Turn 2 | . . 1 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 6 | . . 1 2 . 3 Terminals 4 | . . . 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 7 | . . 1 3 . 3 Successful 5 | . . 1 3 . 1 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . . 3 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 5 | . . 1 3 . 1 Record 2 | . . . 2 . . Open Door 1 | . . 1 . . . Alert Level 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3965 | 92 327 493 1028 356 1669 Spaces Moved 1891 | 53 186 283 504 143 722 Core 31 | 14 . 8 . 4 5 Treads 854 | 39 186 202 35 48 344 Legs 1003 | . . 73 469 91 370 Wheels . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Fastest Speed 50 | 50 160 50 125 190 160 Average Speed 173 | 153 160 150 165 208 185 Slowest Speed 950 | 200 160 200 240 260 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 35 47 44 18 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 265 | . 51 39 140 35 . Melee . | . . . . . . Projectile . | . . . . . . AOE 265 | . 51 39 140 35 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2295 | 64 202 329 628 169 903 Wait 95 | . 4 13 39 3 36 Move 1886 | 52 185 282 503 142 722 Hop . | . . . . . . Pick Up 66 | 6 4 10 20 . 26 Fast Attach 1 | . . . 1 . . Attach 49 | 6 1 5 6 5 26 Detach 2 | . . . . . 2 Swap 35 | . 1 6 18 . 10 Drop 6 | . . 1 5 . . Fire 140 | . 7 11 33 19 70 Melee 15 | . . 1 3 . 11 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered Mines 597 | -10/Mines | Lost 5 parts (1p2n2w) 728 | -10/Mines | Discovered new exit (range 14) 764 | -10/Mines | Met a Derelict shopkeep closing up shop 866 | -10/Mines | Learned 2 Materials zone layouts 913 | -10/Mines | Entered Materials 913 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 914 | -9/Materials | Identified exit to Mines 914 | -9/Materials | Identified exit to Materials 1711 | -9/Materials | Core integrity fell below 50% 1916 | -9/Materials | Discovered exit to Materials (range 4) 1941 | -9/Materials | Entered another Materials area 1941 | -8/Materials | Evolved 2 slots: Utility x2 2239 | -8/Materials | Discovered new exit (range 12) 2297 | -8/Materials | Entered Factory 2297 | -7/Factory | Evolved 2 slots: Propulsion x2 2887 | -7/Factory | Cargo convoy interrupted 3283 | -7/Factory | Lost 7 parts (1p3n1u2w) 3613 | -7/Factory | Core integrity fell below 50% 3643 | -7/Factory | Lost 3 parts (1p1n1u) 3874 | -7/Factory | Lost 3 parts (2n1u) 3962 | -7/Factory | Core integrity fell below 20% 3966 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf collects debris. Lgt. Angular Momentum Engine destroyed. Critical hit (Destroy). Adv. Assault Cannon destroyed. Acquired 10 matter. U-05 Engineer builds a Door. Acquired 7 matter. VTOL Module destroyed. C-30 ARC bursts open, deploying its payload. B-48 Gladiator unfolds itself. G-47 Trooper unfolds itself. Shock Rifle destroyed. VTOL Module destroyed. K-01 Serf collects debris. Armor Integrity Analyzer destroyed. Katana destroyed. System corrupted: Matter fused (-5). Critical hit (Burn: +37). S-27 Virus IFF system glitched. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# "" | | ?????????????????????????????????????????????##%"" | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##% | | ?????????????????????????## ##????????????????#### | | ????????????????????????# #????????????????# | | ????????????????????????? ?????????????????# | | ????????????????????????? ?????????????????# | | ????????????????????????? ?????????????????# | | ????????????????????????? ?????????????????# ] | | ?????????????????######### #?????????????????# | | ?????????????????# # #?????????????????# | | ?????????????????# #%[ #?????????????????# ! | | ?????????????????# # % #?????????????????# ! | | ?????????????????# # * #?????????????????# | | ?????????????????# # u#?????????????????# | | ?????????????????# + #?????????????????# | | ?????????????????? ?# #?????????????????### | | ???????????????????? ?# #???????????????????? | | ?????????????????#+###k###ssg#???????????????????? | | ???????????# ##### %%% @= ##################### | | ??????? k [ggbu = u % | | ??????? = ############### | | ???????! #+###?????????????# | | ???????? """"""""" # ???????????????# | | ???????????? # "???????????????# | | ????????????"""""""" # ??????????????# | | ????????????? # ""??????????????# | | ??????????????"""""" # ""R?????????????### | | ?????????????? # ""???????????????# | | ???????????????""""" # ????????????????# | | ???????????????? ###?????????????????# ### | | ?????????????????""" ???????????????????# #?? | | ?????????????????? ???????????????????# #?? | | ??????????????????? ??????????????????? ??? | | ??????????????????! ??????????????????? ??? | | ??????????????????? ???????????????????? ??? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 300 Power Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Loot Pinata Remodeling Challenges ------------ None Game ------ Seed SurveybotAssemblyCharger Manual? 0 Play Time 00:38:29 Cumulative 3.5 hours Start 2025.02.28 @ 21:49:23 End 2025.02.28 @ 22:28:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 38c3bd81-dbdd-42fc-913a-6854dd86ac3d