Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 21:14:29 Player: RedEssence Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2116) 2116 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 5559 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/850 Matter 79/300 Energy 20/100 System Corruption 1% Temperature Warm (116) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Target Analyzer Core Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (15) --- Light Treads Light Treads Armored Treads Improved Cooling System Improved Targeting Computer Armor Integrity Analyzer Improved Shield Generator Improved Shield Generator System Restoration Module System Restoration Module System Restoration Module Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Recoil Stabilizer Kinecellerator > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Armored Treads Improved Cooling System Improved Targeting Computer Target Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Improved Shield Generator Improved Shield Generator System Restoration Module System Restoration Module System Restoration Module Assault Cannon [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Precision Assault Rifle Energy Gun Medium Laser Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . 1 1 . . Utility 5 | . . 1 . 2 2 Weapon . | . . . . . . Parts Attached 103 | 6 7 30 19 26 15 Power 16 | 1 1 3 5 4 2 Engine 12 | 1 1 2 4 2 2 Core 4 | . . 1 1 2 . Reactor . | . . . . . . Propulsion 33 | 2 2 16 6 4 3 Treads 6 | 2 . . . 4 . Leg 11 | . . 4 4 . 3 Wheel 1 | . . . 1 . . Hover 5 | . 2 3 . . . Flight 10 | . . 9 1 . . Utility 28 | 1 1 5 4 12 5 Device 15 | . . 4 1 8 2 Storage 2 | 1 . . 1 . . Processor 8 | . 1 1 1 2 3 Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 26 | 2 3 6 4 6 5 Energy Gun 4 | 2 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 15 | . 3 5 2 5 . Ballistic Cannon 4 | . . . . 1 3 Launcher 3 | . . 1 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 49 | . 1 10 9 15 14 Power 10 | . 1 . 2 4 3 Propulsion 19 | . . 8 3 5 3 Utility 11 | . . . 3 4 4 Weapon 9 | . . 2 1 2 4 Highest Loss Streak 14 | . 1 5 5 11 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 98 84 86 91 87 Engine 9 | . 14 10 9 9 5 Core 3 | . . . 3 4 5 Treads 10 | . 16 . . 18 13 Leg 10 | . . 8 29 6 5 Hover 3 | . 11 8 . . . Flight 1 | . . 3 2 . . Device 10 | . . 11 3 13 17 Storage 8 | . 14 10 5 7 6 Processor 12 | . 12 10 9 10 21 Protection 1 | . . . 3 3 . Ballistic Gun 14 | . 26 18 14 14 . Ballistic Cannon 2 | . . . . . 11 Naked Turns . | . . . . . . Heaviest Build 58 | 11 14 20 44 58 57 Greatest Support 80 | 40 40 21 60 80 60 Greatest Overweight (x) 11 | . . 6 2 . 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 11 | 7 8 7 11 15 15 Most Carried 15 | 7 8 8 15 15 15 Average Carried 9 | 4 7 6 7 12 13 Final Capacity 15 | 8 8 5 15 15 15 Final Carried 15 | 6 8 5 15 15 11 Class Distribution -------------------- 59% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2117 | 216 253 359 723 439 127 Remotely . | . . . . . . Salvage Created 2347 | . 314 600 805 433 195 Parts 146 | . 23 50 40 24 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 64 | . 13 21 17 8 5 Guns 61 | . 13 21 17 8 2 Cannons 1 | . . . . . 1 AOE 2 | . . . . . 2 Classes Destroyed 12 | . 3 2 4 2 1 Worker 1 | . . . . . 1 Builder 1 | . . 1 . . . Recycler 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 1 | . . . . 1 . Swarmer 26 | . 9 12 4 1 . Grunt 19 | . 4 4 6 1 4 Brawler 2 | . . . 1 1 . Duelist 2 | . . . 1 1 . Sentry 10 | . . 5 4 1 . Hunter 1 | . . . 1 . . Programmer 4 | . . . . 3 1 Best Kill Streak 6 | . 6 6 4 3 5 Combat Bots Only 6 | . 6 6 4 3 4 Max Kills in Single Turn 2 | . 1 2 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 672 | . 56 149 114 197 156 Missed 210 | . 11 49 34 74 42 Damage Taken 7253 | . 384 1138 1225 2163 2343 Core 1855 | . 85 261 258 392 859 Absorbed by Shields . | . . . . . . Redirected to Shielding 134 | . . . . 134 . Regen/Repaired (Parts) 176 | . 81 95 . . . Core Remaining (%) 59 | 100 66 34 53 44 . Volleys Fired 245 | . 26 67 71 50 31 Largest 2 | . 2 2 2 2 2 Hottest 113 | . 46 53 58 56 113 Shots Fired 427 | . 52 111 135 93 36 Gun 396 | . 52 109 127 93 15 Cannon 21 | . . . . . 21 Launcher 10 | . . 2 8 . . Special . | . . . . . . Kinetic 402 | . 52 109 127 93 21 Thermal 15 | . . . . . 15 Explosive 10 | . . 2 8 . . Electromagnetic . | . . . . . . Robot Hit Streak 28 | . 9 14 8 28 11 Robot Miss Streak 7 | . 7 4 3 3 3 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 2 2 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 303 | . 29 76 89 80 29 Core Hits 128 | . 16 30 41 23 18 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 2 . . . . Destroy 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5249 | . 443 1252 1092 1740 722 Guns 4817 | . 443 1213 1058 1740 363 Cannons 353 | . . . . . 353 Explosions 73 | . . 39 34 . . Melee . | . . . . . . Ramming 6 | . . . . . 6 Kinetic 4807 | . 443 1213 1058 1740 353 Thermal 363 | . . . . . 363 Explosive 73 | . . 39 34 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . 2 . . 12 1 Average Corruption 6 | . 2 . . 7 1 Corruption Purged 15 | . . . . 15 . Corruption Blocked . | . . . . . . Effects 25 | . 2 . . 22 1 Message Errors 4 | . . . . 4 . Matter Fused 8 | . . . . 8 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 2 | . 1 . . 1 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 3 | . 1 . . 2 . Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 78 | . . 49 29 . . Shots 2 | . . 1 1 . . Rammed . | . . . . . . Targets Rammed 2 | . . . . . 2 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 277 | . 7 17 126 277 235 Average Temperature 66 | . 3 4 42 77 94 Received Heat Transfer 2078 | . 48 258 558 138 1076 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 746 | . . . . . 746 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 501 | . 250 501 296 108 80 Initial 148 | . . 93 148 88 . Average 126 | . 119 331 181 44 6 Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 72 | 100 78 11 58 100 100 Level 1 22 | . 21 63 41 . . Level 2 4 | . . 25 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 1 2 4 1 Investigation 1 | . . . 1 . . Extermination 4 | . . . . 3 1 Reinforcement 5 | . 2 1 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 2 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 25 27 31 18 14 Peak Tracking Total 7 | . 7 7 6 5 6 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . 1 1 . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 28 | . 6 8 3 5 6 Terminals 19 | . 4 5 2 3 5 Fabricators 2 | . . . . 2 . Repair Stations 4 | . 1 2 . . 1 Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 66 | . 13 22 7 11 13 Successful 28 | . 7 10 3 4 4 Failed 38 | . 6 12 4 7 9 Catastrophic 4 | . 1 2 . 1 . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 44 | . 8 14 5 7 10 Fabricators 4 | . . . . 4 . Repair Stations 9 | . 2 4 . . 3 Recycling Units 7 | . 3 4 . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 4 4 3 2 3 Record 1 | . . . . . 1 Open DSF 3 | . . . . 1 2 Alert Level 2 | . 1 . . 1 . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . 1 1 . . . Recall Investigation 1 | . . . 1 . . Recall Reinforcements 1 | . 1 . . . . Registered Components 1 | . . 1 . . . Zone Layout 4 | . 1 2 1 . . Fabricator Hacks 2 | . . . . 2 . Network Status 2 | . . . . 2 . Repair Station Hacks 7 | . 2 4 . . 1 Scan Component 4 | . 1 2 . . 1 Repair 3 | . 1 2 . . . Recycling Unit Hacks 3 | . 1 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 3 6 2 4 5 Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 2 . . . Time 96 | . 32 64 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 11 | . 11 . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5318 | 127 780 992 999 1425 995 Spaces Moved 3385 | 73 626 688 663 798 537 Core 63 | 6 . 45 1 . 11 Treads 1270 | 67 231 . . 573 399 Legs 1168 | . . 241 575 225 127 Wheels 44 | . . . 44 . . Hover 725 | . 395 330 . . . Flight 115 | . . 72 43 . . Fastest Speed 27 | 50 56 29 27 120 123 Average Speed 123 | 150 94 96 112 149 166 Slowest Speed 600 | 160 160 350 200 163 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 86 44 48 20 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 68 | . . 10 57 . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 67 | . . 10 57 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4128 | 90 768 920 801 947 602 Wait 198 | . 81 74 10 28 5 Move 3380 | 72 625 687 662 797 537 Hop . | . . . . . . Pick Up 132 | 12 16 33 28 32 11 Fast Attach . | . . . . . . Attach 96 | 6 6 29 16 24 15 Detach 15 | . 2 8 4 1 . Swap 7 | . 1 1 3 2 . Drop 53 | . 11 21 7 13 1 Fire 245 | . 26 67 71 50 31 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Discovered new exit (range 8) 755 | -10/Materials | Repaired Hvy. Assault Rifle 893 | -10/Materials | Discovered new exit (range 7) 908 | -10/Materials | Entered another Materials area 908 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1179 | -9/Materials | Discovered new exit (range 16) 1234 | -9/Materials | Lost 5 parts (4n1w) 1344 | -9/Materials | Repaired Hvy. Assault Rifle 1357 | -9/Materials | Identified exit to Materials 1426 | -9/Materials | Core integrity fell below 50% 1608 | -9/Materials | Discovered new exit (range 17) 1663 | -9/Materials | Repaired Hvy. Assault Rifle 1890 | -9/Materials | Lost 3 parts (2n1w) 1900 | -9/Materials | Entered another Materials area 1900 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1995 | -8/Materials | Lost 5 parts (1p3n1u) 2077 | -8/Materials | Lost 3 parts (1p1u1w) 2599 | -8/Materials | Discovered new exit (range 12) 2611 | -8/Materials | Identified exit to Factory 2764 | -8/Materials | Discovered exit to Factory (range 15) 2899 | -8/Materials | Entered Factory 2899 | -7/Factory | Evolved 2 slots: Utility x2 3214 | -7/Factory | System corruption reached 10% 3269 | -7/Factory | Lost 11 parts (3p4n3u1w) 3478 | -7/Factory | Core integrity fell below 50% 3524 | -7/Factory | Build established: Scavenger-Mutant 4210 | -7/Factory | Discovered new exit (range 4) 4324 | -7/Factory | Entered another Factory area 4324 | -6/Factory | Evolved 2 slots: Utility x2 4336 | -6/Factory | Identified exit to DSF 5271 | -6/Factory | Core integrity fell below 50% 5297 | -6/Factory | Lost 14 parts (3p3n4u4w) 5307 | -6/Factory | Core integrity fell below 20% 5319 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired Gatling Laser. Critical hit (Burn: +37). Hvy. Laser melted. Carbon-fiber Leg melted. G-50 Soldier destroyed. R-10 Processor collects Carbon-fiber Leg. K-01 Serf collects debris. 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""" # % | | ?????# # | | ?????########### | | ?????????????# # | | ?????????????# #! | | ?????????????# # | | ?????????????# # | | ?????????????# " ""##########/########## | | ?????????????##" " #???# #??? | | ??????????????#" " ##???# """ """ #??? | | ??????????????## " " "##????# """ ""R" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Core Shielding 20 Utility Shielding 66 Evasion (%) 72 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 8 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() I Spy Oops Universal Adapter Challenges ------------ None Game ------ Seed DisruptorFireFlakker Manual? 0 Play Time 01:20:13 Cumulative 8.3 hours Start 2024.04.04 @ 19:51:21 End 2024.04.04 @ 21:14:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f7398aaa-f31e-42c8-a8a4-d323299ba91d