Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.19 @ 07:36:00 Player: ktur Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (42) 8400 Robots Destroyed (241) 1205 Value Destroyed (8224) 8224 Prototype IDs (307) 6140 Alien Tech Used (9) 1800 Bonus (49713) 49713 TOTAL SCORE: 79982 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 35 Follower Combat Kills 450 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A3 800 Destroyed Architect 15000 Win 3000 Friendly Fire -3272 Cogmind --------- Core Integrity 624/1600 Matter 353/800 Energy 508/520 System Corruption 0% Temperature Cool (24) Movement Hovering (43) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Large Storage Unit Experimental Matter Compressor Quantum Shading Machine Advanced Launcher Guidance Computer Precision Matter Filter Precision Matter Filter Launcher Loader Experimental Reaction Control System SHELL Armor Experimental Shield Generator > --- WEAPON (2) ------- Point Singularity Launcher Powered Hammer > --- INVENTORY (15) --- Experimental Energy Well (600) Experimental Matter Compressor (270) Experimental Matter Compressor (0) Experimental Matter Compressor (0) ST Field Compressor Experimental Terrain Scanner Experimental Phase Shifter Core Regenerator HERF Cannon Enhanced Nova Cannon Warp Cannon Advanced Remote Datajack Field Lobotomy Kit (2) Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Quantum Shading Machine ST Field Compressor Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Launcher Guidance Computer Experimental Reaction Control System Experimental Phase Shifter Experimental Utility Shielding SHELL Armor Experimental Shield Generator > --- WEAPON ----------- HERF Cannon Powered Hammer > --- INVENTORY -------- Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Precision Matter Filter Precision Matter Filter Launcher Loader Experimental Utility Shielding Core Regenerator Enhanced Nova Cannon Warp Cannon Point Singularity Launcher Advanced Remote Datajack Field Lobotomy Kit [Rating: 230] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Deep Network Scanner Device Disposable Heat Sink Storage Huge Storage Unit Processor Experimental Terrain Scan Processor Hackware Deep Network Scanner Protection Experimental Utility Shielding Weapon Powered Hammer Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Point Singularity Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Utility 11 | . . . 2 . . . 1 . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . 1 . . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 415 | 6 23 4 44 9 4 7 9 28 . . 5 . 5 . 27 8 1 4 10 5 . 12 2 2 17 . 13 . 17 1 1 5 . 1 5 9 7 2 . 7 85 30 Power 33 | 1 . 1 5 2 . . . 1 . . . . . . . . . . 3 . . 1 . . . . 1 . . . . . . . . . 4 . . 3 11 . Engine 14 | 1 . 1 5 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 1 . Core 7 | . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . 2 . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 8 . Propulsion 70 | 2 2 1 9 3 . 4 4 7 . . . . 2 . 2 . . . . . . 4 . . 1 . 6 . 1 . 1 3 . . . . 1 1 . . 14 2 Treads 23 | 2 2 1 9 2 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Leg 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 7 2 Flight 31 | . . . . . . . . 6 . . . . 1 . 2 . . . . . . 4 . . . . 6 . 1 . 1 3 . . . . 1 1 . . 5 . Utility 187 | 1 4 . 17 4 . . 3 14 . . 3 . 3 . 14 4 . 1 5 2 . 1 2 . 13 . 6 . 13 1 . 2 . 1 5 5 2 1 . 3 42 15 Device 76 | . . . 5 2 . . 2 5 . . 1 . . . 4 2 . . 2 . . . 1 . 7 . . . 2 . . 1 . . 4 1 . . . . 26 11 Storage 18 | 1 2 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 7 1 Processor 9 | . . . 1 . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . Hackware 26 | . . . . . . . . 3 . . . . 1 . 6 . . 1 1 2 . . . . . . 3 . 2 . . . . 1 1 1 1 1 . 2 . . Protection 58 | . 2 . 10 2 . . 1 3 . . 1 . . . 3 2 . . 2 . . 1 1 . 6 . 3 . 6 1 . 1 . . . 3 . . . . 7 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 2 17 2 13 . 4 3 2 6 . . 2 . . . 11 4 1 3 2 3 . 6 . 2 3 . . . 3 . . . . . . 4 . . . 1 18 13 Energy Gun 11 | 1 . . 4 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Cannon 18 | . 3 1 . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 3 . . . 1 4 3 Ballistic Gun 15 | 1 4 . 7 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Launcher 14 | . 2 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Special Weapon 24 | . 4 . . . . . . 1 . . 1 . . . 4 . . 2 1 1 . 2 . 1 . . . . 1 . . . . . . . . . . . 1 5 Impact Weapon 21 | . . . . . 1 . . 3 . . 1 . . . 6 2 . 1 1 . . . . . 2 . . . 1 . . . . . . 1 . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . 2 . 1 . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 1 . . . . 2 . . 1 . 1 . 2 . . . 1 2 . . . . 4 . . . 1 1 . 1 . . 1 5 1 1 . . 5 1 Corrupted Parts 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . System Corruption 35 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . Parts Lost 18 | . . . 2 1 . 2 1 . . . . . . . 1 . . . 3 1 . . . . . 1 . . . . . . . . . . . . . 1 3 2 Power 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 . Propulsion 5 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . Utility 5 | . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 4 | . . . 1 . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 1 1 . 2 1 . . . . . . . 1 . . . 2 1 . . . . . 1 . . . . . . . . . . . . . 1 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 99 99 90 99 90 97 100 100 100 100 97 100 94 100 100 99 88 80 70 81 94 94 96 96 93 94 93 92 91 96 100 95 95 94 94 97 100 91 79 84 Engine 6 | . 14 14 11 10 11 11 9 2 . . . . . . . . . . . . . 3 5 5 5 1 5 5 5 5 5 5 5 4 4 4 3 4 4 2 . . Core 1 | . . . . . . . . 4 7 7 7 7 6 6 6 6 6 6 3 . . . . . . . 3 5 5 5 5 5 5 4 4 4 4 4 4 3 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 11 Treads 10 | . 27 28 21 21 22 . 26 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . . . . . . . . . . . 2 26 Flight 12 | . . . . . . . . 27 38 38 38 38 33 33 32 33 33 33 26 22 17 16 23 23 23 23 25 26 26 25 26 33 35 31 31 31 32 33 33 30 16 . Device 5 | . . . 11 11 11 10 8 5 . . 4 . . . . 6 6 5 . . . . . . 1 . . . . 5 5 3 5 4 4 4 4 4 4 3 5 22 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 9 3 Processor 7 | . . . 10 11 11 11 9 2 . . 2 7 13 13 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 10 10 9 9 9 8 8 8 7 8 4 Hackware 8 | . . . . . . . . 16 23 23 20 15 17 20 13 6 6 6 19 29 29 29 29 29 29 29 26 26 25 20 20 20 20 22 22 22 25 26 29 26 11 . Protection 8 | . 11 14 10 10 11 11 9 6 7 7 2 7 6 6 6 12 13 13 6 5 5 4 4 5 3 5 5 5 4 5 5 5 5 4 4 4 4 4 4 3 5 6 Energy Gun 2 | . . . 6 11 . . 12 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 6 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 2 . . Ballistic Gun 4 | . 11 . 12 11 . 21 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 6 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 2 . . 4 7 7 7 7 6 6 5 5 6 1 5 2 . . . . 3 5 5 5 4 5 5 5 5 4 4 2 4 4 4 3 2 2 Special Melee Weapon 1 | . . . . . 10 . . 4 7 7 7 7 6 6 6 6 6 6 3 . . 3 5 5 5 5 5 5 5 5 5 5 5 4 4 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 13 94 94 103 102 100 100 105 103 22 22 22 22 22 22 25 29 24 29 28 14 11 20 21 19 22 20 22 22 23 23 23 23 23 23 25 34 52 44 44 47 146 141 Greatest Support 155 | 40 40 40 40 40 40 32 66 88 25 25 25 25 25 27 26 26 26 26 26 16 11 20 20 20 20 20 38 49 49 50 46 46 52 55 44 44 51 61 61 52 155 147 Greatest Overweight (x) 6 | . 2 2 2 5 2 6 3 1 . . . . 1 . 1 1 . 1 1 . . 1 1 . 1 . . . . . . . . . . . 1 . . . 2 . Average Overweight (x) . | . . 2 2 2 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 16 | 7 14 25 25 25 25 25 25 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 12 15 Most Carried 25 | 6 24 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 12 15 15 15 15 Average Carried 16 | 2 13 24 24 24 24 24 24 13 10 10 9 10 9 10 9 9 9 9 10 8 9 9 10 10 9 10 9 10 9 10 10 9 10 9 8 10 9 11 13 14 12 14 Final Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Final Carried 25 | 6 24 25 25 24 25 25 25 10 10 10 10 10 10 10 9 9 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 12 15 15 15 13 Class Distribution -------------------- 44% | Mutant 13% | Wizard-Sprinter 11% | Wizard-Mutant 6% | Trapper-Sprinter 5% | Wizard-Scout 5% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Trapper-Sprinter | -7/Lower Caves Trapper-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Trapper-Sprinter | -6/Proximity Caves Trapper-Sprinter | -6/Factory Trapper-Sprinter | -6/Waste Trapper-Sprinter | -6/Factory Trapper-Scout | -6/Lower Caves Trapper-Scout | -6/Lower Caves Trapper-Scout | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Armory Wizard-Scout | -3/Lab Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Wizard-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Matter Collected 11872 | 172 681 187 934 209 . 261 101 230 80 94 30 20 50 . 215 158 11 30 105 35 . 226 225 63 500 . 67 . 362 18 25 . 48 15 . 83 210 153 . . 4782 1492 Remotely 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7786 | . 647 246 1930 264 . 408 543 230 . 106 . . 404 . 299 31 . 30 32 21 . 392 . 49 . . 291 . 312 . . . . 15 . 83 135 . . . 972 346 Parts 393 | . 46 25 118 9 . 25 35 14 . 1 . . 4 . 7 . . 6 1 2 . 33 . 3 . . 12 . 6 . . . . 3 . 6 1 . . . 16 20 Haulers Intercepted 18 | . 2 . 6 . . . . 2 . . . . 2 . 2 . . . . . . . . . . . 1 . 2 . . . . . . . 1 . . . . . Recyclers Shooed 4 | . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . . . 3 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 151 | . 15 10 35 12 . 7 11 . . 1 . . . . . . . . . 4 . 8 . 4 . . 2 . 4 . . . . . . 1 . . . . 13 24 Guns 58 | . . . 32 12 . 3 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 24 | . 10 6 2 . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 3 . AOE 58 | . 5 3 . . . 4 . . . . . . . . . . . . . 4 . 6 . 3 . . 2 . 4 . . . . . . . . . . . 5 22 Classes Destroyed 16 | . 7 . 3 1 . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Worker 20 | . 2 4 1 1 . 1 1 1 . . . . . . 1 . . . . . . 2 . . . . . . 3 . . . . . . . . . . . 3 . Builder 10 | . 2 . . . . 1 . . . . . . 3 . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Tunneler 5 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Hauler 18 | . 2 . 6 . . . . 2 . . . . 2 . 2 . . . . . . . . . . . 1 . 2 . . . . . . . 1 . . . . . Recycler 9 | . 1 . 1 . . 3 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Minesweeper 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 21 | . . . 3 . . . 1 . . . . . 1 . 4 . . . . . . 4 . . . . 2 . 1 . . . . . . . 1 . . . 4 . Swarmer 59 | . 6 8 7 5 . 4 4 . . . . . . . . . . . . 4 . 8 . 4 . . . . 4 . . . . . . . . . . . 5 . Grunt 40 | . 9 2 17 2 . 2 6 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 10 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 6 5 5 3 . 4 4 1 . 1 . . 3 . 2 1 . . 1 4 . 6 . 4 . . 5 . 4 . . . . 1 . 1 1 . . . 6 8 Combat Bots Only 8 | . 6 4 4 3 . 4 4 . . 1 . . . . . . . . . 4 . 4 . 4 . . 2 . 4 . . . . . . 1 . . . . 6 8 Max Kills in Single Turn 5 | . 2 2 2 2 . 3 2 1 . 1 . . 1 . 1 1 . 1 1 3 . 4 . 4 . . 5 . 3 . . . . 1 . 1 1 . . . 5 2 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 1 . . . 3 . . . . . . . . . . . . . 3 . 2 . 3 . . 2 . 3 . . . . . . . . . . . 5 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 6 Data Miner (-6/Data Miner) A5 (-3/Lab) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Damage Taken 10137 | . 369 406 1324 401 . 412 491 . . . . . 87 . 117 . . . 357 182 . 220 . 65 19 189 167 . 380 . . . . . . . . . 161 294 1044 3452 Core 1518 | . 67 64 169 21 . 50 41 . . . . . 18 . 43 . . . 22 39 . 118 . 40 19 113 88 . 76 . . . . . . . . . 44 73 74 339 Absorbed by Shields 1356 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 1337 Redirected to Shielding 752 | . . . . . . . . . . . . . . . . . . . . 46 . . . 10 . . . . 47 . . . . . . . . . 41 . 62 546 Regen/Repaired (Parts) 4001 | . 198 . 36 . . . . . . . . . . . . . . . . . . 176 . . . . . . . . . . . . . . . . . . 472 3119 Core Remaining (%) 77 | 100 . 47 . . . 40 92 . . . . 100 . . . . . . 90 . . . . . . 67 . . . . . . 85 . . 100 . . 96 . . 39 Volleys Fired 543 | . 69 22 117 31 . 26 34 16 . . . . . . 4 3 . 8 . 2 . 5 . 1 . . . . 2 . . . . . . 6 . . . 5 88 104 Largest 2 | . 2 2 2 2 . 2 2 2 . . . . . . 1 1 . 1 . 1 . 1 . 1 . . . . 1 . . . . . . 1 . . . 1 1 1 Hottest 100 | . 100 95 95 79 . 79 90 90 . . . . . . 20 60 . 20 . . . . . . . . . . . . . . . . . 100 . . . 100 100 88 Shots Fired 788 | . 121 37 227 62 . 44 51 20 . . . . . . 4 3 . 8 . 2 . 5 . 1 . . . . 2 . . . . . . 6 . . . 5 86 104 Gun 420 | . 34 . 223 62 . 42 51 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 159 | . 60 30 4 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 6 . . . 5 40 11 Launcher 151 | . 6 7 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 90 Special 58 | . 21 . . . . . . 12 . . . . . . 4 . . 8 . 2 . 5 . 1 . . . . 2 . . . . . . . . . . . . 3 Kinetic 348 | . 64 15 154 31 . 36 12 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 34 . Thermal 217 | . 51 15 73 31 . 6 . 12 . . . . . . 4 1 . 7 . . . . . . . . . . . . . . . . . 6 . . . 5 6 . Explosive 148 | . . . . . . 2 . . . . . . . . . . . . . 2 . 5 . 1 . . . . 2 . . . . . . . . . . . 46 90 Electromagnetic 71 | . 6 7 . . . . 39 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 19 | . 12 5 15 12 . 19 11 7 . . . . . . 5 . . 6 . 5 . 3 . 4 . . . . . . . . . . . . . . . . 10 17 Robot Miss Streak 4 | . 3 3 3 4 . 2 3 3 . . . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . . 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 575 | . 67 20 150 48 4 34 46 18 . 3 . . 10 . 20 2 . 6 1 2 . 13 . 1 . . 6 . 6 . . . . 1 . . 2 . . . 29 86 Core Hits 318 | . 27 16 71 19 . 18 28 5 . . . . 1 . 3 . . 3 1 4 . 16 . 4 . . 4 . 3 . . . . 1 . 1 1 . . . 13 79 Critical Kills 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . 1 . Critical Parts Destroyed 19 | . . . 1 . . . . 3 . 2 . . 3 . 2 . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 5 . Critical Strikes 35 | . 1 1 6 3 . 1 . 3 . 2 . . 3 . 2 . . . . . . . . . . . 2 . 1 . . . . . . 1 2 . . . 7 . Burn 8 | . . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Destroy 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 20 | . . . . . . . . 3 . 2 . . 3 . 2 . . . . . . . . . . . 2 . 1 . . . . . . . 2 . . . 5 . Melee Attacks 415 | . . . . . 4 . . 12 5 3 1 1 33 . 43 8 4 . 1 16 . 34 3 8 . . 48 . 34 4 1 . 2 5 2 13 6 8 4 11 86 15 Impact 354 | . . . . . . . . 12 5 3 1 1 32 . 42 8 4 . 1 6 . . . . . . 48 . 34 4 1 . 2 5 2 13 6 8 4 11 86 15 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 55 | . . . . . . . . . . . . . . . . . . . . 10 . 34 3 8 . . . . . . . . . . . . . . . . . . Sneak Attacks 45 | . . . . . 4 . . 2 . . . . 6 . 7 1 . . 1 1 . 5 . . . . 3 . 5 . . . . 1 . . 1 . . . 5 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32088 | 5 1263 617 2367 832 . 636 813 648 . 173 . . 818 . 1141 138 . 56 67 558 . 1607 . 421 . . 1294 . 1002 . . . . 129 . 139 206 . . . 3125 14033 Guns 4859 | . 355 . 2278 797 . 497 813 119 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2940 | . 671 328 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 . . . . 1554 197 Explosions 17973 | . 162 230 . . . 139 . . . . . . . . . . . . . 444 . 987 . 380 . . 794 . 504 . . . . . . . . . . . 713 13620 Melee 5735 | . . . . . . . . 442 . 173 . . 818 . 1097 138 . . 67 82 . 511 . . . . 500 . 498 . . . . 129 . . 206 . . . 858 216 Ramming 175 | 5 38 59 38 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4417 | . 626 144 1368 386 . 410 161 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1322 . Thermal 3526 | . 518 184 961 411 . 100 . 87 . . . . . . 44 . . 56 . . . . . . . . 794 . . . . . . . . 139 . . . . 232 . Explosive 16774 | . . . . . . 126 . . . . . . . . . . . . . 444 . 987 . 380 . . . . 504 . . . . . . . . . . . 713 13620 Electromagnetic 1279 | . 81 230 . . . . 652 119 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197 Impact 5224 | . . . . . . . . 442 . 173 . . 818 . 1097 138 . . 67 82 . . . . . . 500 . 498 . . . . 129 . . 206 . . . 858 216 Slashing 182 | . . . . . . . . . . . . . . . . . . . . 32 . 109 . 41 . . . . . . . . . . . . . . . . . . Piercing 511 | . . . . . . . . . . . . . . . . . . . . . . 511 . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . 1 1 1 1 . 5 5 5 5 . . . . . . . . . 9 9 9 9 9 . . . . . . . . . . . . . . . 18 . Average Corruption 5 | . . . 1 1 1 1 . 3 5 5 5 . . . . . . . . . 9 9 9 9 9 . . . . . . . . . . . . . . . 12 . Corruption Purged 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . Corruption Blocked 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . Effects 281 | . . . 19 14 9 10 . 9 5 2 . . . . . . . . . . 1 27 5 4 . . . . . . . . . . . . . . . . 176 . Message Errors 75 | . . . 2 6 2 4 . 3 1 1 . . . . . . . . . . . 6 3 . . . . . . . . . . . . . . . . . 47 . Matter Fused 78 | . . . 5 3 3 2 . 3 1 . . . . . . . . . . . . 9 1 2 . . . . . . . . . . . . . . . . 49 . Heat Flow Errors 38 | . . . . 2 2 1 . . 3 . . . . . . . . . . . 1 3 1 1 . . . . . . . . . . . . . . . . 24 . Energy Discharges 34 | . . . 2 2 . 1 . 3 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 23 . Parts Rejected 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 33 | . . . 4 1 1 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 21 . Data Loss (major) 10 | . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 6 . Misfires 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Weapon Failures 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4199 | . 29 16 . . . 26 . 249 . 119 . . 553 . 536 78 . . . . . 128 . . . . 379 . 323 . . . . . . . 72 . . . 897 794 Projectiles 118 | . 17 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 . Explosions 1113 | . 12 . . . . 26 . . . . . . . . . . . . . . . 68 . . . . 20 . 79 . . . . . . . . . . . 136 772 Melee 2968 | . . . . . . . . 249 . 119 . . 553 . 536 78 . . . . . 60 . . . . 359 . 244 . . . . . . . 72 . . . 676 22 Knockbacks 37 | . 4 2 . . . . . . . . . . 1 . 6 1 . . . . . . . . . . 3 . 2 . . . . . . . 1 . . . 15 2 Impact 21 | . . 1 . . . . . . . . . . 1 . 5 1 . . . . . . . . . . 2 . 2 . . . . . . . 1 . . . 6 2 Kinetic 13 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Secondary 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Self-Inflicted Damage 415 | . . 2 . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 273 Shots 5 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Rammed 27 | 2 6 8 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 30 | 2 8 9 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | . 330 210 84 325 187 198 94 5 212 . . . 7 2 . 14 . . . . 148 213 244 103 . . 5 38 113 50 27 21 22 72 . . 1 59 81 73 178 4 Average Temperature 67 | . 94 94 30 62 79 112 34 5 89 . . . 4 2 . 8 . . . . 84 86 125 64 . . 5 20 44 27 12 12 17 35 . . 1 11 20 24 55 2 Received Heat Transfer 1662 | . 117 27 468 101 . 243 261 . . . . . 21 . 27 . . . 21 54 . 45 . . 9 18 54 . 72 . . . . . . . . . . 18 22 84 Effects 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Total Turns 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 . Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . Robots Corrupted 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 58 | . . 1 . . . . 5 3 . 2 . . 10 . 7 1 . . . . . . . . . . 6 . 6 . . . . . . . 1 . . . 9 7 Impact Corruptions 75 | . . . . . . . . 5 . 4 . . 12 . 17 2 . . . . . . . . . . 8 . 8 . . . . . . . 2 . . . 16 1 Robots Melted 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Combat Hostiles 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Parts Melted 15 | . . . 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 3 . Heat Transferred 6584 | . 1062 370 2405 1110 . 235 . 296 . . . . . . 148 . . 185 . . . . . . . . 550 . . . . . . . . 75 . . . . 148 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Peak Influence 1792 | . 353 264 423 207 . 126 307 94 . . . . 289 107 219 . . . . 444 138 599 . . . . 338 92 458 . . . . 83 163 . 121 1792 1690 1115 664 . Initial 1100 | . . 63 . 157 . . 9 48 . . . . . 47 74 . . . . 157 108 96 . . . . . 62 64 . . . . . 43 . . 67 1100 1100 664 . Average 130 | . 172 50 124 52 . 56 151 42 . . . . 116 79 91 . . . . 250 122 251 . . . . 80 77 86 . . . . 48 100 . 90 1684 1635 888 111 . Maximum Alert Level 5 | . 1 1 2 1 . . 1 . . . . . 1 . 1 . . . . 2 . 2 . . . . 1 . 2 . . . . . . . . 5 5 4 2 . Low Security (%) 61 | 100 51 98 74 85 . 100 61 100 . . . . 77 100 94 . . . . 23 100 43 . . . . 85 100 81 . . . . 100 100 . 100 . . . 16 . Level 1 35 | . 48 1 21 14 . . 38 . . . . . 22 . 5 . . . . 65 . 40 . . . . 14 . 16 . . . . . . . . . . . 83 . Level 2 1 | . . . 3 . . . . . . . . . . . . . . . . 10 . 15 . . . . . . 1 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 12 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 97 . . . Squads Dispatched 59 | . 3 . 5 . . . 1 1 . . . . 6 . 6 . . . 1 1 . 6 . . . . 5 . 5 . . . . 1 2 . . 7 . 1 8 . Investigation 29 | . 2 . 3 . . . . . . . . . 3 . 6 . . . . . . 4 . . . . 2 . 5 . . . . . 2 . . . . . 2 . Extermination 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 3 . Reinforcement 16 | . 1 . 2 . . . 1 . . . . . 2 . . . . . . 1 . 1 . . . . 3 . . . . . . 1 . . . 1 . . 3 . Assault 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Distress Signals 41 | . . . 7 1 . . 3 . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 2 . 2 21 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 411 | . 26 12 50 13 . 7 19 4 . 1 . . 12 6 13 . . . 14 14 4 26 1 9 12 3 18 6 16 4 . . . 2 3 1 3 7 18 15 31 41 Peak Tracking Total 24 | . 5 5 4 3 . 4 5 2 . 1 . . 5 6 4 . . . 14 5 4 6 1 5 12 3 6 6 7 4 . . . 1 3 1 2 8 24 13 8 18 Tactical Retreats 52 | . 1 1 2 1 . . 1 . . . . . 3 . 4 . . . 6 3 . 4 . 1 . . 7 . 4 . . . . . . . 1 1 . 1 4 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Traps Triggered 18 | . . . 1 . . . . 1 . . . . 2 . 3 . . . 1 1 . . . . . . 1 . 5 . . . . . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 122 | . . . 58 . . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 25 | . . . 4 . . . . 15 . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Reused 23 | . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . 2 . . . . . . . 3 . . . . . 12 . Traps Extracted 33 | . . . 4 . . . . 14 . . . . . . 1 1 . . 1 . . . . . 12 . . . . . . . . . . . . . . . . . Installed 22 | . . . . . . . . . . . . . . . 5 . . . . . . . 2 . . . . . . . . . . . 3 . . . . . 12 . Triggered 31 | . . 1 . . . . . . . . . . . . 4 1 . . 1 . . . 2 . 5 . 2 . . . . . . . 3 . . . . . 12 . Most Traps Carried 18 | . . . 4 4 4 4 4 18 18 18 18 18 18 18 18 16 16 16 17 17 17 17 17 15 18 18 18 18 18 18 18 18 18 18 18 15 12 12 12 12 12 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Disabled 42 | . 1 . 3 . . 2 . . . . . . . . . 1 . . . 1 . 2 . . . . 5 . . . . . . . . 2 1 6 3 2 4 9 Max in Single Turn 5 | . 1 . 1 . . 1 . . . . . . . . . 1 . . . 1 . 1 . . . . 5 . . . . . . . . 1 1 1 1 1 2 1 Garrison Access 12 | . . . . . . . . . . . . . 2 . 2 . . . . 1 . 2 . . . . 2 . 2 . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Accessed 135 | . 9 1 10 . 2 . 1 3 1 . 1 . 10 . 19 2 . 4 . 4 . 15 . . 5 . 9 . 13 2 . 4 1 2 3 . 2 . . 3 8 1 Terminals 59 | . 6 1 6 . . . 1 2 . . . . 4 . 8 1 . . . 2 . 6 . . . . 3 . 6 1 . . 1 2 1 . 1 . . 1 6 . Fabricators 21 | . . . . . . . . 1 . . . . 1 . 6 . . . . . . 3 . . . . 2 . 5 . . . . . 2 . . . . 1 . . Repair Stations 9 | . 1 . 1 . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 1 . Recycling Units 9 | . 2 . 2 . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . 1 . Scanalyzers 5 | . . . 1 . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . . . . . . 2 . 2 . . . . 1 . 2 . . . . 2 . 2 . . . . . . . 1 . . . . . Total Hacks 458 | . 29 2 30 . 2 . 4 8 1 . 6 . 34 . 52 12 . 28 . 9 . 39 . . 16 . 32 . 42 7 . 17 3 8 8 . 11 . . 12 30 16 Successful 378 | . 21 . 20 . 2 . 1 6 1 . 6 . 17 . 31 12 . 28 . 9 . 39 . . 16 . 30 . 39 7 . 17 3 5 8 . 7 . . 11 26 16 Failed 78 | . 7 2 10 . . . 3 1 . . . . 17 . 21 . . . . . . . . . . . 2 . 3 . . . . 3 . . 4 . . 1 4 . Catastrophic 8 | . 1 1 2 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Database Lockouts 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 182 | . 12 2 17 . 1 . 4 7 . . . . 14 . 13 . . . . 4 . 18 . . 1 . 19 . 22 . . . . 7 3 . 10 . . 7 21 . Terminals 203 | . 19 2 19 . . . 4 7 . . . . 15 . 16 3 . . . 7 . 19 . . . . 16 . 21 3 . . 3 8 1 . 10 . . 6 24 . Fabricators 76 | . . . . . . . . 1 . . . . 2 . 23 . . . . . . 7 . . . . 12 . 19 . . . . . 7 . . . . 5 . . Repair Stations 30 | . 8 . 3 . . . . . . . . . . . 4 . . . . . . 9 . . . . 1 . . . . . . . . . . . . 1 4 . Recycling Units 10 | . 2 . 2 . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . 2 . Scanalyzers 26 | . . . 6 . . . . . . . . . 13 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . . . . . . . 4 . 2 . . . . 1 . 2 . . . . 2 . 2 . . . . . . . 1 . . . . . Terminal Hacks 203 | . 10 . 7 . 2 . . 4 1 . 6 . 2 . 4 12 . 28 . 5 . 9 . . 16 . 10 . 13 7 . 17 3 4 1 . 6 . . 4 16 16 Record 65 | . . . . . 1 . . . . . . . . . . 12 . 11 . . . . . . 10 . . . . 7 . 5 3 . . . . . . . . 16 Part Schematic 37 | . 2 . 3 . . . . 1 . . 6 . 1 . . . . 9 . . . 2 . . . . 1 . 3 . . 4 . 1 . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . Prototype ID Bank 27 | . 4 . 1 . . . . 1 . . . . . . 1 . . 3 . 2 . 3 . . 5 . 1 . 2 . . 4 . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Branch Access Points 11 | . . . . . . . . 1 . . . . 1 . . . . . . 2 . 1 . . . . 1 . 2 . . . . 1 . . 1 . . 1 . . Machine Index 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 1 . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . Unreport Threat 18 | . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . 2 . . . . . . . . . . 2 8 . Locate Traps 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 45 | . . . . . . . . . . . . . 1 . 13 . . . . . . 3 . . . . 8 . 12 . . . . . 4 . . . . 4 . . Network Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 29 | . . . . . . . . . . . . . 1 . 8 . . . . . . 3 . . . . 5 . 7 . . . . . 3 . . . . 2 . . Build 14 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 3 . 4 . . . . . 1 . . . . 2 . . Repair Station Hacks 27 | . 7 . 2 . . . . . . . . . . . 3 . . . . . . 9 . . . . 1 . . . . . . . . . . . . 1 4 . Scan Component 13 | . 4 . 1 . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . 2 . Repair 11 | . 3 . 1 . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . 2 . Refit 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 16 | . . . 6 . . . . . . . . . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 9 | . . . 3 . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 7 | . . . 3 . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . . . . . . . 2 . 2 . . . . 1 . 2 . . . . 2 . 2 . . . . . . . 1 . . . . . Seal Access 12 | . . . . . . . . . . . . . 2 . 2 . . . . 1 . 2 . . . . 2 . 2 . . . . . . . 1 . . . . . Unauthorized Hacks 74 | . 4 . 5 . . . 1 2 . . . . 6 . 5 . . . . 3 . 16 . . . . 9 . 12 . . . . 1 3 . . . . 2 5 . Terminals 39 | . 2 . 3 . . . 1 1 . . . . 5 . . . . . . 2 . 10 . . . . 4 . 5 . . . . 1 . . . . . 1 4 . Track 5 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . Assimilate 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . Botnet 16 | . 1 . 2 . . . . . . . . . 2 . . . . . . 2 . 4 . . . . 1 . 1 . . . . 1 . . . . . . 2 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Disrupt 5 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . Operators 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . Fabricators 26 | . . . . . . . . 1 . . . . 1 . 5 . . . . . . 4 . . . . 4 . 7 . . . . . 3 . . . . 1 . . Prioritize 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 4 . . . . . 1 . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 14 | . . . . . . . . . . . . . 1 . 3 . . . . . . 3 . . . . 2 . 3 . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . 1 . Reject 5 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . 1 . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 6 1 8 . . . 1 1 . . . . 8 . 15 1 . . . 2 . 6 . . . . 3 . 6 . . . . 2 2 . 1 . . 2 3 . Full Trace Events 10 | . 1 . 1 . . . . . . . . . 2 . 3 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 59 | . 2 . 6 . . . . 1 . . 22 . 3 . 1 . . 9 . . . 2 . . . . 1 . 3 . . 4 . 1 . . 4 . . . . . Parts Built 14 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . 4 . . . . . 1 . . . . 3 . . Authchips 12 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 3 . 2 . . . . . 1 . . . . 2 . . Time 1086 | . . . . . . . . . . . . . . . 291 . . . . . . . . . . . 357 . 305 . . . . . 74 . . . . 59 . . Total Part Build Rating 97 | . . . . . . . . . . . . . . . 19 . . . . . . . . . . . 24 . 29 . . . . . 9 . . . . 16 . . Parts Repaired 11 | . 3 . 1 . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . 2 . Time 431 | . 88 . 26 . . . . . . . . . . . 44 . . . . . . 224 . . . . . . . . . . . . . . . . . . 49 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Parts Scanalyzed 7 | . . . 3 . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . 4 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat 5 | . . . . . 3 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 7 | . . . . . 4 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Total Allies 10 | . . . . . . . . 1 . . 2 . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 2 Largest Group 2 | . . . . . . . . 1 1 1 2 . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 Highest-Rated Group 217 | . . . . . . . . 26 26 26 56 . 26 . . . . 59 . . . 26 . . . . . . . . . . . . . . . 160 . 45 . 217 Highest-Rated Ally 217 | . . . . . . . . 26 26 26 31 . 26 . . . . 59 . . . 26 . . . . . . . . . . . . . . . 160 . 45 . 217 Total Orders 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 STAY 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 24 Total Damage 1976 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 427 . . . 1549 Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Field Lobotomies 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Robot Analysis Total 8 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . Derelict Logs Recovered 16 | . . 2 . 2 . . . . 1 . 2 1 . . . 2 2 . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Turns Passed 30661 | 78 2626 1955 3650 2600 1189 1491 488 851 167 71 681 76 458 26 955 362 179 122 210 316 30 809 152 127 420 35 936 46 912 126 60 49 51 74 189 183 174 144 45 266 6412 870 Spaces Moved 30918 | 41 1097 582 922 754 368 740 162 1142 517 229 1059 265 1007 83 1728 749 407 136 403 569 94 1313 398 378 1051 123 1347 126 1681 438 241 182 213 233 317 524 306 406 153 395 6648 1391 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6267 | 37 1097 582 922 754 368 4 155 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2264 . Legs 126 | . . . . . . 126 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 617 | . . . . . . 610 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2202 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 811 1391 Flight 21702 | . . . . . . . . 1058 517 229 1059 265 1007 83 1728 749 407 136 403 569 94 1313 398 378 1051 123 1347 126 1681 438 241 182 213 233 317 524 306 406 153 395 3573 . Fastest Speed 5 | 50 160 320 320 320 320 145 145 27 27 27 27 27 27 23 26 26 26 26 26 30 32 27 27 27 27 27 24 11 11 11 21 17 7 6 17 17 15 6 6 9 5 21 Average Speed 74 | 149 183 320 320 320 320 190 222 41 27 27 27 27 27 26 33 26 26 29 31 30 32 33 27 27 33 28 25 23 23 23 22 18 16 16 17 17 20 14 11 12 76 41 Slowest Speed 560 | 160 320 320 320 560 320 480 312 225 27 27 27 27 97 27 101 94 26 94 95 32 32 101 97 27 97 30 30 24 24 24 24 23 17 17 17 17 90 15 14 14 260 45 Overloaded Moves 174 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 10 8 . . 4 10 . . . 4 12 18 67 37 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 86 | . . . . . . . . 1 . . 1 . 5 1 3 . . . 5 10 . 2 . . 5 . 4 2 13 2 . . . 1 . . 3 8 7 7 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Exploration Rate (%) 55 | 4 98 95 80 99 71 96 18 23 57 47 85 46 35 80 50 77 72 80 61 13 80 41 54 68 92 37 31 79 43 54 44 62 47 6 16 96 11 65 12 20 80 76 Regions Visited 42 Branch Regions 26 Pre-discovered Areas 14 | . 2 1 2 . 1 . . . . . 1 1 . . . 1 1 1 . . . . . . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 11 | . . 1 . . . . . 1 . . . . . . 1 . . . 1 . . 1 . . . 1 . . 1 . . . 1 1 . . 1 . . 1 . . Unknown Exits Taken 25 | 1 1 . 1 1 1 1 1 . 1 1 1 1 . . . 1 1 1 . . . . 1 1 1 . . . . 1 1 1 . . 1 1 . 1 1 . 1 . Scrap Searched 39 | . . 1 . 1 . 1 . . 11 . 2 4 . . . 5 4 . 2 . . . 2 2 . . . . . 1 1 . 2 . . . . . . . . . Spaces Dug 347 | . 18 . . . . . . 1 5 . . 1 22 . 26 5 4 . . 8 . 38 3 7 . . 37 . 28 4 1 . 2 4 . 1 3 2 . 11 111 5 Terrain Destroyed 1105 | . 21 2 . . . 16 . 1 5 . . 1 22 . 26 5 4 . . 37 . 56 3 25 . . 84 . 41 4 1 . 2 4 . 1 3 2 . 11 240 488 Melee 225 | . . . . . . . . 1 5 . . 1 22 . 26 5 4 . . 8 . 22 3 7 . . 37 . 28 4 1 . 2 4 . 1 3 2 . 10 24 5 Projectile 28 | . 14 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 11 . AOE 852 | . 7 2 . . . 16 . . . . . . . . . . . . . 29 . 32 . 18 . . 47 . 13 . . . . . . . . . . . 205 483 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Total 36997 | 54 1542 618 1398 870 380 777 240 1463 533 231 1456 266 1122 84 2002 895 471 202 476 675 93 1618 435 388 1104 122 1848 139 2114 449 243 196 223 257 445 587 399 469 166 583 7733 1631 Wait 4125 | . 307 2 186 62 . . 28 168 12 . 362 1 77 3 167 124 60 47 65 90 . 245 31 . 32 . 433 16 364 7 1 . 9 20 115 22 81 45 11 158 702 72 Move 30724 | 41 1096 581 921 753 367 739 161 1139 516 228 1056 264 997 80 1721 748 406 135 395 552 93 1308 397 377 1042 122 1339 122 1654 434 240 181 212 230 316 523 299 392 140 380 6637 1390 Hop 70 | . . . . . . . . 1 . . 1 . 5 1 3 . . . 2 7 . 2 . . 3 . 4 1 13 1 . . . 1 . . 3 5 6 7 4 . Pick Up 175 | 6 27 . 25 2 2 1 3 6 . . 14 . 1 . 4 2 . 4 . . . 6 . . 2 . 4 . 6 . . 3 . . 3 1 1 2 4 4 34 8 Fast Attach 171 | 6 3 . 7 7 . 4 4 7 . . 2 . 5 . 10 . . . 3 1 . 6 . . 7 . 5 . 8 2 1 5 . . . 12 3 2 . 1 54 6 Attach 82 | . . . 8 1 2 1 2 9 . . . . . . 4 1 . 1 . 3 . 2 . . . . 4 . 5 . . . . 1 2 . 1 . . 7 21 7 Detach 23 | . . . 1 . 2 1 . 1 . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 10 1 Swap 173 | . 20 4 29 1 2 2 3 12 . . 3 . . . 13 7 1 3 7 1 . 4 2 2 10 . 4 . 4 . . 1 . . 4 . 3 . . . 11 20 Drop 277 | . 12 . 40 9 1 3 5 28 . . 16 . 4 . 10 2 . 4 3 1 . 6 . . 8 . 7 . 10 1 . 6 . . . 10 2 1 1 6 73 8 Fire 543 | . 69 22 117 31 . 26 34 16 . . . . . . 4 3 . 8 . 2 . 5 . 1 . . . . 2 . . . . . . 6 . . . 5 88 104 Melee 415 | . . . . . 4 . . 12 5 3 1 1 33 . 43 8 4 . 1 16 . 34 3 8 . . 48 . 34 4 1 . 2 5 2 13 6 8 4 11 86 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | 1 8 9 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . 14 . . . . . . . . 13 . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Trap 144 | . . . 58 . . . . 64 . . . . . . 5 . . . . . . . 2 . . . . . . . . . . . 3 . . . . . 12 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 3 exits: Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 7) 510 | -10/Materials | Discovered new exit (range 8) 1211 | -10/Materials | Discovered new exit (range 7) 1274 | -10/Materials | Discovered new exit (range 16) 1459 | -10/Materials | Discovered new exit (range 14) 1805 | -10/Materials | Central database locked down 1953 | -10/Materials | Repaired Broken Lgt. Treads 1981 | -10/Materials | Repaired Lgt. Treads 2007 | -10/Materials | Repaired Lgt. Treads? 2705 | -10/Materials | Entered Mines 2779 | -10/Mines | Found a hidden stash of uninstalled traps 3266 | -10/Mines | Identified exit to Materials 3328 | -10/Mines | Core integrity fell below 50% 3867 | -10/Mines | Discovered exit to Materials (range 10) 4004 | -10/Mines | Learned location of Storage (-7) 4660 | -10/Mines | Entered Materials 4660 | -9/Materials | Evolved 2 slots: Utility x2 5066 | -9/Materials | Discovered new exit (range 10) 5254 | -9/Materials | Build established: Scavenger-Mutant 5967 | -9/Materials | Build established: Mutant 6086 | -9/Materials | Discovered new exit (range 10) 7191 | -9/Materials | Repaired Lgt. Treads 7491 | -9/Materials | Discovered new exit (range 8) 8220 | -9/Materials | Discovered new exit (range 6) 8310 | -9/Materials | Entered Mines 8540 | -9/Mines | Learned Materials non-interactive machine intel 8556 | -9/Mines | Learned Materials stockpile data 8730 | -9/Mines | Assembled infested the area 8735 | -9/Mines | Assisted by a Guerilla fighting off Assembled 9233 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9233 | -9/Mines | Discovered new exit (range 5) 10283 | -9/Mines | Discovered new exit (range 7) 10503 | -9/Mines | Discovered new exit (range 5) 10910 | -9/Mines | Entered Exiles 10986 | -9/Exiles | Met 8R-AWN 11210 | -9/Exiles | Met EX-HEX 11359 | -9/Exiles | Met EX-DEC 11440 | -9/Exiles | Learned location of Zion (-7) 11638 | -9/Exiles | Met EX-BIN 11685 | -9/Exiles | Aligned with FarCom system 11688 | -9/Exiles | Given EX-Vault access code 11765 | -9/Exiles | Opened EX-Vault 11788 | -9/Exiles | Found Field Lobotomy Kit 11853 | -9/Exiles | Warned to stay clear of 0b10 Research branches 12058 | -9/Exiles | Discovered new exit (range 14) 12099 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 12099 | -9/Exiles | Entered Mines 12110 | -8/Mines | Core integrity fell below 50% 12882 | -8/Mines | Discovered new exit (range 13) 13590 | -8/Mines | Entered Materials 13590 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 13592 | -8/Materials | Loaded intel: 35 non-interactive machine locations 13979 | -8/Materials | Discovered new exit (range 16) 14078 | -8/Materials | Entered Factory 14078 | -7/Factory | Evolved 2 slots: Propulsion x2 14389 | -7/Factory | Discovered new exit (range 15) 14451 | -7/Factory | Discovered new exit (range 5) 14502 | -7/Factory | Discovered new exit (range 11) 14555 | -7/Factory | Identified exit to Storage 14555 | -7/Factory | Identified exit to Lower Caves 14555 | -7/Factory | Central database locked down 14569 | -7/Factory | Discovered new exit (range 5) 14605 | -7/Factory | Build established: Hacker-Sprinter 14929 | -7/Factory | Entered Lower Caves 14929 | -7/Lower Caves | Accompanied by 1 ally 14976 | -7/Lower Caves | Spotted B-75 Beast 15051 | -7/Lower Caves | Build established: Trapper-Sprinter 15085 | -7/Lower Caves | Discovered new exit (range 11) 15096 | -7/Lower Caves | Entered another Lower Caves area 15096 | -7/Lower Caves | Accompanied by 1 ally 15119 | -7/Lower Caves | Encountered a Warlord checkpoint 15166 | -7/Lower Caves | Discovered new exit (range 5) 15167 | -7/Lower Caves | Entered Zion 15177 | -7/Zion | System corruption cleaned by Quarantine Array 15203 | -7/Zion | Discovered new exit (range 9) 15240 | -7/Zion | Found Prototype Hackware 15244 | -7/Zion | Found Prototype Processor 15246 | -7/Zion | Found Prototype Processor 15250 | -7/Zion | Found Exp. Core Analyzer 15323 | -7/Zion | Identified Exp. Hacking Suite 15414 | -7/Zion | Identified Spectral Analyzer 15458 | -7/Zion | Identified Exp. Terrain Scan Processor 15523 | -7/Zion | Build established: Hacker-Sprinter 15651 | -7/Zion | Learned 8 Factory zone layouts 15693 | -7/Zion | Given the Hacking Drone Bay 15707 | -7/Zion | Learned Factory security intel 15717 | -7/Zion | Rebuked by Imprinter 15735 | -7/Zion | Gained Derelict followers 15778 | -7/Zion | Learned Factory garrison access intel 15780 | -7/Zion | Learned location of Quarantine (-3) 15841 | -7/Zion | Found Prototype Special Weapon 15841 | -7/Zion | Identified RU-N14's Throwing Claymores 15848 | -7/Zion | Entered Proximity Caves 15901 | -6/Proximity Caves | Build established: Trapper-Sprinter 15919 | -6/Proximity Caves | Discovered new exit (range 14) 15924 | -6/Proximity Caves | Entered Factory 15924 | -6/Factory | Evolved 2 slots: Utility x2 15925 | -6/Factory | Identified exit to Factory 15927 | -6/Factory | Loaded intel: 4 garrison access locations 15930 | -6/Factory | Identified exit to Lower Caves 16010 | -6/Factory | Found Exp. Targeting Computer 16382 | -6/Factory | Manually triggered Chute Trap 16382 | -6/Factory | Sucked down chute 16382 | -6/Factory | Entered Waste 16385 | -6/Waste | Spotted C-40 Crusher 16388 | -6/Waste | Spotted C-40 Crusher 16391 | -6/Waste | Spotted C-40 Crusher 16391 | -6/Waste | Spotted C-40 Crusher 16397 | -6/Waste | Spotted C-40 Crusher 16397 | -6/Waste | Spotted C-40 Crusher 16398 | -6/Waste | Discovered new exit (range 12) 16408 | -6/Waste | Entered Factory 16541 | -6/Factory | Found Prototype Launcher 16541 | -6/Factory | Identified Scatter Rocket Array 16789 | -6/Factory | Fabricated Exp. Hacking Suite? 16900 | -6/Factory | Repaired Broken Cld. VTOL Module 17199 | -6/Factory | Discovered exit to Lower Caves (range 20) 17270 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 17322 | -6/Factory | Fabricated Exp. Hacking Suite? 17363 | -6/Factory | Entered Lower Caves 17446 | -6/Lower Caves | Learned location of Extension (-4) 17446 | -6/Lower Caves | Learned 8 Research zone layouts 17446 | -6/Lower Caves | Learned Factory trap positions 17446 | -6/Lower Caves | Learned Armory emergency access door positions 17446 | -6/Lower Caves | Learned Factory security intel 17446 | -6/Lower Caves | Learned Factory terminal intel 17446 | -6/Lower Caves | Learned Research garrison access intel 17448 | -6/Lower Caves | Discovered new exit (range 13) 17627 | -6/Lower Caves | Learned Research emergency access door positions 17627 | -6/Lower Caves | Learned Factory trap positions 17644 | -6/Lower Caves | Build established: Trapper-Scout 17725 | -6/Lower Caves | Entered another Lower Caves area 17731 | -6/Lower Caves | Learned location of 1 exit from Factory 17751 | -6/Lower Caves | Spotted B-75 Beast 17863 | -6/Lower Caves | Discovered new exit (range 19) 17889 | -6/Lower Caves | Encountered a Warlord checkpoint 17904 | -6/Lower Caves | Entered Data Miner 17904 | -6/Data Miner | Discovered new exit (range 6) 17908 | -6/Data Miner | Met Data Miner 17914 | -6/Data Miner | Learned location of Section 7 (-2) 17914 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17918 | -6/Data Miner | Received God Mode back door access code from Data Miner 17933 | -6/Data Miner | Assimilated Data Miner with FLK Orb 18009 | -6/Data Miner | Destroyed Data Miner 18014 | -6/Data Miner | Found Prototype Hackware 18016 | -6/Data Miner | Found Prototype Hackware 18021 | -6/Data Miner | Found Prototype Hackware 18022 | -6/Data Miner | Found Prototype Hackware 18026 | -6/Data Miner | Entered Proximity Caves 18052 | -5/Proximity Caves | Identified Quantum Router 18126 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18226 | -5/Proximity Caves | Discovered exit to Factory (range 12) 18232 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 18236 | -5/Proximity Caves | Entered Factory 18236 | -5/Factory | Evolved 2 slots: Utility x2 18236 | -5/Factory | Identified System Mapper 18237 | -5/Factory | Identified exit to Upper Caves 18237 | -5/Factory | Identified Deep Network Scanner 18238 | -5/Factory | Identified exit to Factory 18239 | -5/Factory | Loaded intel: 113 trap records 18241 | -5/Factory | Loaded intel: 26 terminal locations 18381 | -5/Factory | Discovered exit to Factory (range 22) 18525 | -5/Factory | Build established: Wizard-Sprinter 18536 | -5/Factory | Search patrols dispatched 18552 | -5/Factory | Manually triggered Chute Trap 18552 | -5/Factory | Sucked down chute 18552 | -5/Factory | Entered Waste 18556 | -5/Waste | Spotted C-40 Crusher 18559 | -5/Waste | Spotted C-40 Crusher 18562 | -5/Waste | Spotted C-40 Crusher 18563 | -5/Waste | Spotted C-40 Crusher 18565 | -5/Waste | Spotted C-40 Crusher 18567 | -5/Waste | EMP discharged 18571 | -5/Waste | Spotted C-40 Crusher 18577 | -5/Waste | Discovered new exit (range 14) 18582 | -5/Waste | Entered Factory 18583 | -5/Factory | Loaded intel: 59 trap records 18656 | -5/Factory | Repaired Imp. Cesium-ion Thruster 18712 | -5/Factory | Repaired Imp. Flight Unit 18794 | -5/Factory | Repaired Exp. Utility Shielding 18886 | -5/Factory | Noticed a derelict Sapper rigging charges 18901 | -5/Factory | Spotted B-75 Beast 19025 | -5/Factory | Discovered exit to Factory (range 7) 19199 | -5/Factory | Discovered exit to Factory (range 11) 19365 | -5/Factory | Repaired Imp. Cesium-ion Thruster 19391 | -5/Factory | Entered Upper Caves 19404 | -5/Upper Caves | Spotted B-75 Beast 19536 | -5/Upper Caves | Discovered new exit (range 21) 19543 | -5/Upper Caves | Entered another Upper Caves area 19552 | -5/Upper Caves | Spotted B-75 Beast 19564 | -5/Upper Caves | Discovered exit to Factory (range 20) 19615 | -5/Upper Caves | Learned 4 Factory zone layouts 19668 | -5/Upper Caves | Discovered new exit (range 11) 19670 | -5/Upper Caves | Entered Warlord 19679 | -5/Warlord | System corruption cleaned by Quarantine Array 19785 | -5/Warlord | Learned Factory garrison access intel 19785 | -5/Warlord | Learned Armory scanalyzer intel 19785 | -5/Warlord | Learned Armory garrison access intel 19823 | -5/Warlord | Visited the Vortex Lab 19825 | -5/Warlord | Found Prototype Energy Cannon 19825 | -5/Warlord | Identified Vortex Cannon 19827 | -5/Warlord | Warlord's base attacked by MAIN.C 19890 | -5/Warlord | Met Warlord 19898 | -5/Warlord | Opened Warlord's prototype stash 19900 | -5/Warlord | Found Prototype Device 19900 | -5/Warlord | Identified Thermal Barrier 20053 | -5/Warlord | Warlord forces counterattacked 20088 | -5/Warlord | Discovered new exit (range 8) 20090 | -5/Warlord | Entered Proximity Caves 20101 | -4/Proximity Caves | Spotted B-86 Titan 20125 | -4/Proximity Caves | Entered Factory 20125 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20126 | -4/Factory | Identified exit to Upper Caves 20126 | -4/Factory | Identified exit to Extension 20128 | -4/Factory | Loaded intel: 4 garrison access locations 20732 | -4/Factory | Spotted B-86 Titan 20943 | -4/Factory | Fabricated Cld. Impulse Thruster (x1) 20973 | -4/Factory | Fabricated Cld. Impulse Thruster (x1) 20996 | -4/Factory | Fabricated Cld. Impulse Thruster (x1) 21049 | -4/Factory | Discovered new exit (range 15) 21061 | -4/Factory | Sucked down chute 21061 | -4/Factory | Entered Waste 21063 | -4/Waste | Spotted C-40 Crusher 21066 | -4/Waste | Spotted C-40 Crusher 21067 | -4/Waste | Spotted C-40 Crusher 21075 | -4/Waste | Spotted C-40 Crusher 21099 | -4/Waste | Spotted C-40 Crusher 21099 | -4/Waste | Spotted C-40 Crusher 21105 | -4/Waste | Discovered new exit (range 10) 21107 | -4/Waste | Entered Factory 21214 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 21351 | -4/Factory | Fabricated Exp. Matter Compressor? 21503 | -4/Factory | Fabricated Exp. Terrain Scanner? 21557 | -4/Factory | Fabricated Spectral Analyzer? 21874 | -4/Factory | Discovered new exit (range 4) 22018 | -4/Factory | Discovered new exit (range 24) 22019 | -4/Factory | Entered Upper Caves 22052 | -4/Upper Caves | Learned Extension terminal intel 22052 | -4/Upper Caves | Learned Factory trap positions 22052 | -4/Upper Caves | Learned 8 Factory zone layouts 22063 | -4/Upper Caves | Discovered new exit (range 28) 22081 | -4/Upper Caves | Found Alien Artifact 22081 | -4/Upper Caves | Identified Core Expander 22081 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 22107 | -4/Upper Caves | Learned Factory garrison access intel 22107 | -4/Upper Caves | Learned Research garrison access intel 22145 | -4/Upper Caves | Entered another Upper Caves area 22146 | -4/Upper Caves | Identified exit to Research 22161 | -4/Upper Caves | Build established: Wizard-Scout 22175 | -4/Upper Caves | Encountered a Warlord checkpoint 22193 | -4/Upper Caves | Learned location of 1 exit from Research 22197 | -4/Upper Caves | Discovered new exit (range 30) 22205 | -4/Upper Caves | Entered Zhirov 22205 | -4/Zhirov | Discovered new exit (range 3) 22209 | -4/Zhirov | Met Zhirov 22214 | -4/Zhirov | Learned location of Testing (-2) 22214 | -4/Zhirov | Learned location of Command (-1) 22215 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22219 | -4/Zhirov | Found Alien Artifact 22219 | -4/Zhirov | Identified Integrated Dissipator 22219 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22247 | -4/Zhirov | Found Alien Artifact 22254 | -4/Zhirov | Entered Proximity Caves 22288 | -3/Proximity Caves | Discovered exit to Research (range 28) 22291 | -3/Proximity Caves | Learned Extension stockpile data 22291 | -3/Proximity Caves | Learned location of 2 exits from Lower Caves 22305 | -3/Proximity Caves | Entered Research 22305 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22306 | -3/Research | Identified exit to Armory 22309 | -3/Research | Loaded intel: 3 garrison access locations 22323 | -3/Research | Identified exit to Quarantine 22379 | -3/Research | Entered Armory 22420 | -3/Armory | Fabricated Point Singularity Launcher? 22564 | -3/Armory | Identified Transdimensional Reconstructor 22564 | -3/Armory | Warped through subspace to slip node 22564 | -3/Armory | Discovered new exit (range 1) 22568 | -3/Armory | Discovered new exit (range 30) 22568 | -3/Armory | Entered Lab 22568 | -3/Lab | Discovered new exit (range 9) 22572 | -3/Lab | Unable to decrypt terminal 22622 | -3/Lab | Detected for breach 22625 | -3/Lab | Gained access to the hidden lab's interior 22631 | -3/Lab | Found Deep Network Scanner 22634 | -3/Lab | Found Prototype Energy Cannon 22634 | -3/Lab | Identified Warp Cannon 22643 | -3/Lab | Confronted by A5 22675 | -3/Lab | Destroyed A5 22693 | -3/Lab | Found Alien Artifact 22693 | -3/Lab | Identified Core Regenerator 22693 | -3/Lab | Used Core Regenerator, restored core integrity (+102) 22696 | -3/Lab | Found Alien Artifact 22696 | -3/Lab | Identified Integrated Mediator 22696 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 22709 | -3/Lab | Found Warp Cannon 22715 | -3/Lab | Found Transdimensional Reconstructor 22720 | -3/Lab | Found Alien Artifact 22720 | -3/Lab | Identified Core Reset Matrix 22720 | -3/Lab | Used Core Reset Matrix 22725 | -3/Lab | Discovered new exit (range 5) 22742 | -3/Lab | Found Prototype Protection 22742 | -3/Lab | Identified Med. Regenerative Plating 22751 | -3/Lab | Entered Research 22751 | -2/Research | Warlord forces began assault on 0b10 22751 | -2/Research | Evolved 2 slots: Utility x2 22751 | -2/Research | Identified Ghost Barrier 22754 | -2/Research | Discovered new exit (range 10) 22761 | -2/Research | Discovered new exit (range 27) 22775 | -2/Research | Identified exit to Testing 22788 | -2/Research | Discovered new exit (range 24) 22861 | -2/Research | Research machine network offline 22925 | -2/Research | Entered Testing 22926 | -2/Testing | Maximum security lockdown engaged 22927 | -2/Testing | Spotted PH-M28BFGB9D9 22952 | -2/Testing | Found Prototype Device 22959 | -2/Testing | Spotted PY-1SI32BXBAY 22961 | -2/Testing | Rewired PY-1SI32BXBAY 22962 | -2/Testing | Discovered new exit (range 27) 22974 | -2/Testing | Found Portable AFG 23009 | -2/Testing | Found System Mapper 23051 | -2/Testing | Spotted Fortress 23068 | -2/Testing | Discovered new exit (range 5) 23069 | -2/Testing | Entered Section 7 23070 | -2/Section 7 | Maximum security lockdown engaged 23070 | -2/Section 7 | Sensed 26 artifacts in vicinity 23072 | -2/Section 7 | Spotted S7 Guard 23075 | -2/Section 7 | Found Integrated Thermoelectric Network 23092 | -2/Section 7 | Found Integrity Redistributor 23103 | -2/Section 7 | Spotted S7 Guard 23107 | -2/Section 7 | Found Core Physics Calibrator 23109 | -2/Section 7 | Spotted B-90 Cyclops 23113 | -2/Section 7 | Discovered new exit (range 8) 23114 | -2/Section 7 | Entered Access 23114 | -1/Access | Evolved 2 slots: Power x1, Utility x1 23114 | -1/Access | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 23148 | -1/Access | Identified exit to Command 23161 | -1/Access | Spotted B-99 Colossus 23180 | -1/Access | Fabricated Launcher Loader (x2) 23210 | -1/Access | Fabricated Prc. Matter Filter (x1) 23379 | -1/Access | Spotted B-99 Colossus 23379 | -1/Access | Spotted B-99 Colossus 23380 | -1/Access | Entered Command 23394 | -1/Command | Phase Generator disabled 23428 | -1/Command | Repaired Cld. VTOL Module 23456 | -1/Command | Repaired Exp. Utility Shielding 23589 | -1/Command | Spotted M Guard 23590 | -1/Command | Spotted M Guard 23590 | -1/Command | Spotted Combat Programmer 23590 | -1/Command | Spotted Combat Programmer 23613 | -1/Command | Destroyed Combat Programmer 23616 | -1/Command | Destroyed Combat Programmer 23795 | -1/Command | Disengaged cave seal 23795 | -1/Command | Derelicts emerged from the dark tunnel 23795 | -1/Command | Welcomed Warlord to Command 23993 | -1/Command | Warlord commented on Warlord statues 24013 | -1/Command | Build established: Wizard-Assassin 24032 | -1/Command | All MAIN.C guards destroyed 24131 | -1/Command | Disengaged cave seal 24131 | -1/Command | Derelicts emerged from the dark tunnel 24219 | -1/Command | Identified AEGIS Remote Shield 24237 | -1/Command | Found Corrupted Prototype Protection 24237 | -1/Command | Identified Hvy. Regenerative Plating 24425 | -1/Command | Met MAIN.C 24450 | -1/Command | 0b10 Conduit disabled 24451 | -1/Command | MAIN.C activated Command garrisons 24458 | -1/Command | Discovered new exit (range 30) 24503 | -1/Command | Destroyed MAIN.C 24518 | -1/Command | Discovered new exit (range 22) 24518 | -1/Command | Discovered new exit (range 95) 24518 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 24774 | -1/Command | Build established: Wizard-Mutant 24877 | -1/Command | Spotted B-99 Colossus 25594 | -1/Command | System corruption reached 10% 27981 | -1/Command | Found Corrupted Zero-point Reactor 28154 | -1/Command | Build established: Wizard-Sprinter 28310 | -1/Command | Found Exp. System Purifier 28441 | -1/Command | Found Unknown Protection 28441 | -1/Command | Identified Hvy. Insulated Plating 28682 | -1/Command | Found Zero-point Reactor 28870 | -1/Command | Found Corrupted Zero-point Reactor 29206 | -1/Command | Build established: Generator-Assassin 29575 | -1/Command | Found Quantum Capacitor 29590 | -1/Command | Found SHELL Armor 29610 | -1/Command | Found Exp. Phase Shifter 29785 | -1/Command | Warped through subspace to slip node 29785 | -1/Command | Discovered new exit (range 5) 29792 | -1/Command | Entered Access_0 29793 | -1/Access_0 | Sensed 3 artifacts in vicinity 29793 | -1/Access_0 | Met Architect 29796 | -1/Access_0 | Destroyed A8 29802 | -1/Access_0 | Architect warped through subspace 29818 | -1/Access_0 | Found Exp. Shield Generator 29836 | -1/Access_0 | Subspace Access Node disabled 29850 | -1/Access_0 | Subspace Access Node disabled 29880 | -1/Access_0 | A6 warped into view 29892 | -1/Access_0 | Destroyed A6 29927 | -1/Access_0 | Found Core Regenerator 29959 | -1/Access_0 | Subspace Access Node disabled 29963 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-135) 29986 | -1/Access_0 | Subspace Access Node disabled 30038 | -1/Access_0 | Assimilated A2 with FLK Orb 30038 | -1/Access_0 | Destroyed A2 30043 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 30044 | -1/Access_0 | Found Prototype Device 30045 | -1/Access_0 | Identified ST Field Compressor 30058 | -1/Access_0 | Singularity Gate disabled 30078 | -1/Access_0 | Singularity Gate disabled 30099 | -1/Access_0 | Destroyed Architect 30103 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 30104 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 30137 | -1/Access_0 | Destroyed 8 combat bots 30154 | -1/Access_0 | A4 warped into view 30158 | -1/Access_0 | Assimilated A4 with FLK Orb 30369 | -1/Access_0 | Build established: Scavenger-Mutant 30611 | -1/Access_0 | A3 warped into view 30629 | -1/Access_0 | Destroyed A3 30634 | -1/Access_0 | Found Integrity Redistributor 30634 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-141) 30635 | -1/Access_0 | Core integrity fell below 50% 30656 | -1/Access_0 | Destroyed A4 30657 | -1/Access_0 | Warped through subspace to slip node 30657 | -1/Access_0 | Discovered new exit (range 8) 30662 | *** | Heading to fleet! Last Messages --------------- 30633_ Dropped Exp. Reaction Control System. 30634_ The unstable cave ceiling collapses. 30634_ Acquired Integrity Redistributor. 30634_ Integrity redistributed from core (-141). 30635_ The unstable cave ceiling collapses. 30636_ Acquired Exp. Reaction Control System. 30637_ Sneak attack on A4. 30640_ The unstable cave ceiling collapses. 30640_ Sneak attack on A4. 30640_ Destroyed Adv. Phase Shifter. 30640_ A4 system corrupted by crushing effect. 30640_ A4 knocked back. 30641_ The unstable cave ceiling collapses. 30643_ Sneak attack on A4. 30643_ A4 knocked back. 30645_ The unstable cave ceiling collapses. 30656_ A4 destroyed. 30657_ The unstable cave ceiling collapses. 30657_ Warped through subspace, drawn to slip node. 30657_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 89 Energy Capacity 1130 Matter Stores 1300 Matter Capacity 1300 Sight Range 24 Terrain Scan Range 30 Terrain Scan Density 1210 Additional Mass Support 20 Armor Coverage 1200 Utility Shielding 90 Phase Shifting 20 Evasion (%) 94 Targeting Accuracy 12 Melee Accuracy 8 Launcher Accuracy 80 Recoil Reduction 4 Matter Filtering 75 Force Boost 30 Offensive Hacking 106 Defensive Hacking 45 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Launcher Loader | -2/Research | Hacked Prc. Matter Filter | -2/Research | Hacked Exp. Matter Compressor | -2/Research | Hacked Electron Diverter | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Hacking Suite | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory | Authchip Exp. Hacking Suite | x1 | -6/Factory | Authchip Cld. Impulse Thruster | x1 | -4/Factory | Authchip Cld. Impulse Thruster | x1 | -4/Factory | Authchip Cld. Impulse Thruster | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Exp. Matter Compressor | x1 | -4/Factory | Authchip Exp. Terrain Scanner | x1 | -4/Factory Spectral Analyzer | x1 | -4/Factory Point Singularity Launcher | x1 | -3/Armory | Authchip Launcher Loader | x2 | -1/Access | Authchip Prc. Matter Filter | x1 | -1/Access | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Regenerator Integrated Mediator Core Reset Matrix Integrated Thermoelectric Network Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- Minesweeper Challenges ------------ None Game ------ Seed ShieldChainPropulsion Manual? 0 Play Time 04:21:15 Cumulative 654.0 hours Start 2023.01.19 @ 02:57:55 End 2023.01.19 @ 07:36:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 584 Rogue 584 Adventurer 0 Explorer 0 Win Type 2 Total 31 Types 14/2/9/2/0/0/2/1/1 Lore% 97 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff4f58fb-d9c1-468c-843c-1ebfcfad1c3c