Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.23 @ 17:28:46 Player: viper Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (107) 535 Value Destroyed (3420) 3420 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6695 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 44/300 Energy 97/100 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Microactuators > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (5) ---- VSS Leg Core Shielding Self-contained Transmogrifier Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Terrain Scanner Reflective Plating > --- WEAPON ----------- Riot Gun Battle Rifle Barrage Gun Battle Cannon > --- INVENTORY -------- Improved Ion Engine Cooled Deuterium Engine Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg Improved Heat Sink Core Shielding Self-contained Transmogrifier Improved Light Cannon Improved Light Cannon Mining Laser [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Reflective Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Battle Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 7 | . 1 . 4 2 Power 1 | . 1 . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon 2 | . . . 2 . Parts Attached 56 | 8 15 6 17 10 Power 11 | 1 3 3 4 . Engine 11 | 1 3 3 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 5 1 3 3 Treads . | . . . . . Leg 14 | 2 5 1 3 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 1 . 7 2 Device 6 | 1 . . 3 2 Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 19 | 3 6 2 3 5 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 1 . 2 2 Ballistic Cannon 9 | . 4 2 1 2 Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 25 | . . 1 1 23 Power 5 | . . 1 . 4 Propulsion 7 | . . . . 7 Utility 5 | . . . . 5 Weapon 8 | . . . 1 7 Highest Loss Streak 23 | . . 1 1 23 To Critical Strikes . | . . . . . Average Backups 13 | 2 11 14 13 11 Power . | . . . 1 1 Propulsion 3 | . 2 3 5 3 Utility 2 | 1 2 3 1 1 Weapon 5 | . 5 7 4 3 Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 99 94 99 84 Engine 19 | . 25 19 15 11 Leg 21 | . 24 25 15 22 Device 16 | . 12 12 23 13 Storage 10 | . 12 12 8 6 Ballistic Gun 7 | . 5 . 15 11 Ballistic Cannon 19 | . 18 25 15 10 Peak Build Rating 35 | 7 14 18 34 35 Average Rating 20 | 5 12 16 31 29 On Entrance 13 | . 7 14 16 31 Avg Prop Armor Cover (%) 6 | 28 . 6 4 . Naked Turns . | . . . . . Heaviest Build 60 | 19 39 41 60 56 Greatest Support 61 | 20 26 33 35 61 Greatest Overweight (x) 7 | 5 3 3 2 7 Average Overweight (x) . | 1 1 . 1 . Largest Inventory Capacity 15 | 10 15 15 15 15 Average Capacity 14 | 9 14 15 15 14 Most Carried 15 | 4 15 15 15 14 Average Carried 13 | 2 11 14 13 11 Final Capacity 15 | 10 15 15 15 5 Final Carried 15 | 4 15 14 15 4 Class Distribution -------------------- 62% | Hacker-Mutant 37% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 3262 | 249 492 627 1565 329 Remotely . | . . . . . Salvage Created 3437 | . 509 334 1843 751 Parts 197 | . 28 20 105 44 Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 76 | . 14 13 34 15 Guns 26 | . 6 . 14 6 Cannons 50 | . 8 13 20 9 Classes Destroyed 15 | . 6 2 4 3 Worker 5 | . 1 . 3 1 Builder 3 | . . . 3 . Tunneler 1 | . . . 1 . Hauler 7 | . 2 . 5 . Recycler 4 | . 1 . 1 2 Operator 2 | . . . 2 . Watcher 9 | . 3 . 5 1 Swarmer 12 | . 4 . 4 4 Grunt 33 | . 10 . 19 4 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 14 | . . 1 9 4 Hunter 2 | . . . 2 . Programmer 1 | . . . . 1 Subdweller 12 | . . 12 . . Best Kill Streak 9 | . 4 2 7 9 Combat Bots Only 8 | . 4 2 7 8 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 524 | . 55 59 109 301 Missed 139 | . 19 19 26 75 Hits 385 | . 36 40 83 226 Melee 1 | . . . . 1 Projectile 384 | . 36 40 83 225 AOE 2 | . . 2 . . Critical Strikes 14 | . . 3 3 8 Damage Taken 3639 | . 270 592 575 2202 Core 926 | . 34 55 127 710 Absorbed by Shields 286 | . . . 286 . Ignored by Resistances 2376 | . 173 352 486 1365 Regen/Repaired (Parts) 365 | . 20 . 345 . Core Remaining (%) 80 | 100 . 64 76 . Volleys Fired 242 | . 56 55 79 52 Largest 4 | . 2 2 4 4 Hottest 136 | . 100 66 119 136 Shots Fired 664 | . 111 112 310 131 Gun 284 | . 54 . 152 78 Cannon 379 | . 56 112 158 53 Launcher . | . . . . . Special 1 | . 1 . . . Kinetic 658 | . 110 112 310 126 Thermal 1 | . 1 . . . Explosive . | . . . . . Electromagnetic 5 | . . . . 5 Robot Hit Streak 36 | . 36 32 21 15 Robot Miss Streak 5 | . 2 1 3 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 434 | . 88 63 192 91 Core Hits 185 | . 33 22 92 38 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . 3 2 7 2 Destroy 1 | . . . 1 . Blast 13 | . 3 2 6 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8202 | . 1328 1124 3851 1899 Guns 3213 | . 330 . 1820 1063 Cannons 4913 | . 989 1124 1964 836 Explosions . | . . . . . Melee . | . . . . . Ramming 76 | . 9 . 67 . Kinetic 8051 | . 1319 1124 3784 1824 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 75 | . . . . 75 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 2 2 1 6 Average Corruption 1 | . 1 2 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 79 | . 9 47 23 . Message Errors 15 | . 4 8 3 . Matter Fused 20 | . 2 11 7 . Heat Flow Errors 9 | . 3 6 . . Energy Discharges 10 | . . 6 4 . Parts Fused 2 | . . 2 . . Data Loss (minor) 9 | . . 5 4 . Data Loss (major) 7 | . . 4 3 . Misfires 6 | . . 4 2 . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 51 | . 27 . 24 . Projectiles 51 | . 27 . 24 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 44 | . 15 13 15 1 Impact . | . . . . . Kinetic 41 | . 13 13 14 1 Secondary 3 | . 2 . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 11 | . 1 . 10 . Kicked 11 | . 1 . 10 . Crushed . | . . . . . Highest Temperature 902 | . 222 201 529 902 Average Temperature 149 | . 58 90 116 379 Received Heat Transfer 2331 | . 222 255 378 1476 Effects 82 | . . . 13 69 Shutdowns 16 | . . . 3 13 Energy Bleed 5 | . . . . 5 Interference 6 | . . . 3 3 Matter Decay 8 | . . . 2 6 Short Circuit 1 | . . . . 1 Damage (minor) 10 | . . . 1 9 Damage (major) 32 | . . . 3 29 Damage (core) 4 | . . . 1 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 167 | . 70 . 167 93 Initial . | . . . . . Average 17 | . 8 . 23 30 Influence Increases 1940 | . 394 20 1111 415 Destroy 0b10 Robot/C 1280 | . 280 20 680 300 Destroy 0b10 Robot/NC 155 | . 35 . 100 20 Destroy Leader 392 | . 70 . 230 92 Successful Hack 51 | . 6 . 45 . Disable Machine 24 | . . . 24 . Destroy Structure 23 | . 3 . 17 3 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1899 | . 389 25 1111 374 Entered New Map 4 | . . 4 . . Time Decay 1676 | . 389 21 1101 165 Lost Part 219 | . . . 10 209 Squads Dispatched 15 | . 1 . 8 6 Investigation 7 | . 1 . 5 1 Extermination 1 | . . . . 1 Reinforcement 4 | . . . 3 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 5 | . . . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 21 14 44 20 Peak Tracking Total 8 | . 3 2 8 7 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 6 | . 2 . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . . 6 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 6 | . . . 6 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 20 | . 7 1 11 1 Terminals 14 | . 6 . 7 1 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 88 | . 27 9 49 3 Successful 78 | . 23 9 44 2 Failed 10 | . 4 . 5 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 61 | . 25 . 33 3 Fabricators . | . . . . . Repair Stations 13 | . 2 . 11 . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access 1 | . . . 1 . Terminal Hacks 60 | . 21 9 28 2 Record 29 | . 9 8 12 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 3 | . 1 . 2 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Recycling Unit Index 1 | . 1 . . . Locate Traps 4 | . 3 . . 1 Disarm Traps 1 | . . . . 1 Dispatch Records 2 | . 1 . 1 . Maintenance Status 1 | . . . 1 . Patrol Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Investigation Status 1 | . . . 1 . Reinforcement Status 2 | . . . 2 . Assault Status 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Registered Components 2 | . 1 . 1 . Zone Layout 3 | . 2 . 1 . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 13 | . 2 . 11 . Scan Component 7 | . 1 . 6 . Repair 6 | . 1 . 5 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Retrieve Study 4 | . . . 4 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 7 . 9 1 Full Trace Events 14 | . 5 . 8 1 Feedback Events 2 | . 2 . . . Corruption 2 | . 2 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . 4 . Parts Repaired 6 | . 1 . 5 . Time 198 | . 26 . 172 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 8114 | 56 1827 3129 2797 305 Sensors 730 | . . . 730 . Terrain 2675 | . . . 2377 298 Structural 8053 | 56 1827 3129 2770 271 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 8257 | 128 1827 3129 2797 376 Spaces Moved 3818 | 57 741 1774 1083 163 Core 37 | 34 . . . 3 Treads . | . . . . . Legs 3781 | 23 741 1774 1083 160 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 190 130 195 90 Average Speed 181 | 154 190 165 210 132 Slowest Speed 400 | 300 330 330 280 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 5 94 89 86 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 15 | . . 15 . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 15 | . 2 1 11 1 Melee . | . . . . . Projectile 15 | . 2 1 11 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 4638 | 95 1047 1857 1410 229 Wait 446 | 24 210 7 205 . Move 3814 | 56 740 1773 1082 163 Hop . | . . . . . Pick Up 23 | 6 11 4 2 . Fast Attach 23 | 5 3 . 12 3 Attach 22 | 3 1 1 6 11 Detach 6 | 1 2 . 3 . Swap 25 | . 14 6 5 . Drop 26 | . 9 11 6 . Fire 242 | . 56 55 79 52 Melee . | . . . . . Ram . | . . . . . Kick 11 | . 1 . 10 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 129 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Evolved 1 slot: Power x1 294 | -10/Materials | Identified exit to Mines 294 | -10/Materials | Discovered exit to Mines (range 7) 329 | -10/Materials | Build established: Hacker-Mutant 403 | -10/Materials | Identified exit to Materials 448 | -10/Materials | Repaired Aluminum Leg 688 | -10/Materials | Identified exit to Subcaves 688 | -10/Materials | Discovered exit to Subcaves (range 10) 1354 | -10/Materials | Discovered exit to Mines (range 12) 1956 | -10/Materials | Entered Subcaves 1957 | -10/Subcaves | Approached by a straggling Scientist 2173 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2405 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2408 | -10/Subcaves | Identified exit to Materials 2408 | -10/Subcaves | Discovered exit to Materials (range 10) 2473 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2909 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2931 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3811 | -10/Subcaves | Visited 4L-MR0's lab 3819 | -10/Subcaves | Found Prototype Device 4173 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4178 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4595 | -10/Subcaves | Disturbed a concealed Subdweller 5085 | -10/Subcaves | Entered Materials 5085 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 5379 | -8/Materials | Build established: Hacker-Skirmisher 5770 | -8/Materials | Identified exit to Factory 5770 | -8/Materials | Discovered exit to Factory (range 10) 6026 | -8/Materials | Discovered exit to Factory (range 11) 6034 | -8/Materials | Destroyed 7 combat bots 6111 | -8/Materials | Repaired Mak. Leg 6139 | -8/Materials | Repaired Structural Scanner 6651 | -8/Materials | Discovered exit to Factory (range 22) 6740 | -8/Materials | Repaired Battle Cannon 6773 | -8/Materials | Repaired Battle Rifle 6813 | -8/Materials | Repaired Barrage Gun 7882 | -8/Materials | Entered Factory 7882 | -7/Factory | Evolved 2 slots: Propulsion x2 8027 | -7/Factory | Garrison activated, responded to threat 8178 | -7/Factory | Core integrity fell below 50% 8222 | -7/Factory | Destroyed 8 combat bots 8229 | -7/Factory | Core integrity fell below 20% 8258 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08245_ G-47 Trooper destroyed. 08246_ K-01 Serf collects debris. 08246_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 08248_ K-01 Serf destroyed. 08248_ Acquired Gauss Rifle. 08249_ M-28 Smith destroyed. 08250_ Acquired 42 matter. 08250_ Slug penetrates P-60 Hacker. 08250_ Destroyed Gravmag System. 08252_ VSS Leg destroyed. 08253_ Slug penetrates S-27 Virus. 08253_ Slug penetrates Wall. 08253_ R-06 Scavenger collects Machine Analyzer. 08256_ Slug penetrates S-27 Virus. 08256_ S-27 Virus destroyed. 08256_ Switching to secondary target: G-47 Trooper. 08256_ Slug penetrates G-47 Trooper. 08257_ R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ???????????? [????????????????????????????????? | | ????????????? !%????????????????????????????????? | | ????????????? ! ???????????????????????????????? | | ????????????? %= ??????????????????????????????? | | ???????? ???? % =???????????????????????????????? | | ?????????????## ?#?????????????????????????????? | | ?????????????## %?????????"?????????????????????? | | ?????????????##%% ??????? ???????????????????????? | | ???????? ??### [ ##### # ?????????????????? | | ????? ? ?### #########+### ? 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""?????????????????????????????? | | = """ !##???? !] ""? ???????????????????????????? | | # ! ????????????????????????????? | | #####################?#??????????????????????????? | | + ######?????#??????????????????????? | | ### ##????????????????????????????????? | | ### """" """" ##????#???????????????????????????? | | ### """" """" ##????????????????????????????????? | | ### """" """" ##????????????????????????????????? | | ### """" """" ##????????????????????????????????? | | ### """" """" ##?? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Melee Speed Boost 20 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 77% | -10/Materials Mak. Leg | 2% | -8/Materials Structural Scanner | 15% | -8/Materials Battle Cannon | 15% | -8/Materials Battle Rifle | 33% | -8/Materials Barrage Gun | 42% | -8/Materials Studied --------- Imp. Ion Engine | -8/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaunchAmuletChip Manual? 0 Play Time 00:49:57 Cumulative 2430.2 hours Start 2026.06.23 @ 12:27:51 End 2026.06.23 @ 17:28:46 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1138 Rogue 62 Adventurer 0 Explorer 1076 Win Type - Total 13 Types 13/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 69 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8672bf47-4078-460e-9051-c7024f2bbfa7