Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 12:48:33 Player: Maulwurf Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (63) 315 Value Destroyed (2490) 2490 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 10322 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 654 Friendly Fire -224 Cogmind --------- Core Integrity 0/1300 Matter 138/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Enhanced Quantum Rifle Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Power Amplifier Advanced Weight Redist. System Advanced Sensor Array Experimental Terrain Scanner Advanced Targeting Computer > --- WEAPON ----------- Hypervelocity Gauss Rifle Fusion Bomb Launcher Greatsword > --- INVENTORY -------- Light Nuclear Core Nuclear Pulse Thruster Nuclear Pulse Thruster Backup Laser III [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Fusion Bomb Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Arm Slots Evolved 14 | . . . 2 2 2 2 . . 2 . . 2 . . 2 . Power 2 | . . . . . . 1 . . . . . 1 . . . . Propulsion 4 | . . . . 1 1 . . . 1 . . 1 . . . . Utility 6 | . . . 1 1 1 . . . 1 . . . . . 2 . Weapon 2 | . . . 1 . . 1 . . . . . . . . . . Parts Attached 131 | 9 10 . 3 24 10 31 6 6 5 . 2 13 2 . . 10 Power 14 | 1 . . . 1 . 5 2 1 2 . . 2 . . . . Engine 7 | 1 . . . . . 3 1 . 1 . . 1 . . . . Core 5 | . . . . 1 . 2 . 1 1 . . . . . . . Reactor 2 | . . . . . . . 1 . . . . 1 . . . . Propulsion 31 | 2 1 . . 8 1 4 2 1 3 . 1 4 . . . 4 Treads 6 | . . . . 3 1 1 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 8 | 2 1 . . 5 . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . Flight 16 | . . . . . . 2 1 1 3 . 1 4 . . . 4 Utility 38 | 3 3 . 2 9 4 10 2 . . . . 4 1 . . . Device 26 | 1 1 . . 6 3 8 2 . . . . 4 1 . . . Storage 3 | 2 1 . . . . . . . . . . . . . . . Processor 8 | . 1 . 1 3 1 2 . . . . . . . . . . Hackware 1 | . . . 1 . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 48 | 3 6 . 1 6 5 12 . 4 . . 1 3 1 . . 6 Energy Gun 13 | 1 . . . 2 1 4 . 1 . . . 1 1 . . 2 Energy Cannon 4 | . . . . 1 . 2 . . . . . . . . . 1 Ballistic Gun 7 | 2 . . . . 2 3 . . . . . . . . . . Ballistic Cannon 6 | . 4 . 1 1 . . . . . . . . . . . . Launcher 10 | . 2 . . 2 . 3 . 1 . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 2 . . 1 . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 4 1 . . . . 1 . . . . Parts Lost 34 | . . . . 8 . 7 . . 2 2 1 6 . . 1 7 Power 3 | . . . . . . 1 . . . . . 2 . . . . Propulsion 15 | . . . . 3 . 2 . . 2 2 1 1 . . . 4 Utility 7 | . . . . 2 . 1 . . . . . 1 . . . 3 Weapon 9 | . . . . 3 . 3 . . . . . 2 . . 1 . Highest Loss Streak 8 | . . . . 8 . 6 . . 2 2 1 4 . . 1 6 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 79 | . 100 100 100 95 94 85 79 85 79 50 6 40 28 31 . 26 Engine 3 | . 14 14 11 . . 5 6 . . . . 4 . . . . Core 5 | . . . . 8 7 5 6 12 10 7 . . . . . . Treads 8 | . . . . 4 25 18 6 . . . . . . . . . Wheel 7 | . 28 28 22 22 . . . . . . . . . . . . Flight 5 | . . . . . . 3 14 20 23 15 2 12 10 10 . 11 Device 13 | . 12 14 11 9 19 9 21 26 23 15 . 9 12 15 . 10 Storage 5 | . 14 14 11 9 7 4 . . . . . . . . . . Processor 6 | . 1 . . 7 10 14 6 6 5 3 . . . . . . Hackware 1 | . . . 11 7 . . . . . . . . . . . . Energy Gun 5 | . . . . . 15 9 5 4 . . . 4 5 5 . . Ballistic Gun 3 | . 4 . . . 5 5 6 6 5 3 . . . . . . Ballistic Cannon 8 | . 22 28 33 22 1 . . . . . . . . . . . Peak Build Rating 83 | 8 11 11 16 27 38 45 58 78 83 65 13 73 40 40 40 72 Average Rating 34 | 4 9 11 15 22 34 38 45 71 74 53 7 55 39 40 40 40 On Entrance 30 | . 8 11 11 16 27 38 40 58 78 65 1 6 39 40 40 37 Naked Turns 96 | . . . . . . . . . . 6 34 . . . . 56 Heaviest Build 48 | 12 32 32 36 39 43 48 19 41 41 29 3 35 4 4 4 29 Greatest Support 90 | 26 26 20 20 62 90 90 39 35 41 32 7 48 13 13 13 13 Greatest Overweight (x) 3 | . 1 1 1 3 . 2 . 1 . . . 2 . . . 3 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 6 10 15 15 15 15 11 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 14 5 5 4 4 5 5 5 4 4 5 Average Carried 9 | 4 9 15 13 13 13 10 3 4 3 3 4 4 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 15 15 15 11 14 5 3 5 3 4 4 4 4 4 4 4 Class Distribution -------------------- 32% | Mutant 14% | Gunner 10% | Tank 10% | Sprinter 10% | Skirmisher 9% | Scavenger-Skirmisher 4% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Scavenger-Mutant | -6/Waste Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Arm Matter Collected 2101 | 303 28 . 209 363 352 130 359 84 160 . 29 . 65 4 . 15 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1892 | 132 20 . 148 456 550 264 . . 144 . 43 120 . . . 15 Parts 109 | 11 4 . 7 29 18 22 . . 4 . 4 9 . . . 1 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Arm Combat Hostiles Destroyed 41 | . 1 . 5 10 8 7 . . 6 . 1 2 . . . 1 Melee 3 | . . . . 1 . . . . . . 1 . . . . 1 Guns 7 | . . . . . 5 2 . . . . . . . . . . Cannons 10 | . 1 . 5 4 . . . . . . . . . . . . AOE 21 | . . . . 5 3 5 . . 6 . . 2 . . . . Classes Destroyed 13 | 2 3 . 2 4 . . . . 1 . . . . . . 1 Worker 3 | . . . . 1 . . . . 1 . 1 . . . . . Builder 4 | . . . . 3 . 1 . . . . . . . . . . Tunneler 4 | 3 . . . . 1 . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . Recycler 3 | 1 . . . . 2 . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . 1 . . . . Watcher 4 | . 2 . . 1 . . . . 1 . . . . . . . Swarmer 5 | . 1 . . . . 3 . . . . 1 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 25 | . . . 3 7 7 . . . 6 . . 2 . . . . Sentry 7 | . . . 2 2 1 2 . . . . . . . . . . Hunter 3 | . . . . 1 . 2 . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | 4 1 . 3 11 6 6 . . 7 . 1 2 . . . 1 Combat Bots Only 7 | . 1 . 3 7 3 5 . . 6 . 1 2 . . . 1 Max Kills in Single Turn 3 | 1 1 . 1 3 3 2 . . 3 . 1 2 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 3 2 . . 3 . . 2 . . . . Melee 1 | . . . . 1 . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Arm Hostile Shots Fired 478 | . 8 . 18 49 91 117 . 3 11 2 27 44 2 . 8 98 Missed 180 | . 3 . 6 8 38 45 . 1 5 . 11 19 2 . 3 39 Damage Taken 5499 | 37 38 . 166 720 331 1263 . 35 251 84 290 610 . . 94 1580 Core 2083 | . 7 . 15 128 42 266 . . . 48 217 38 . . 21 1301 Absorbed by Shields 174 | . . . . 35 139 . . . . . . . . . . . Regen/Repaired (Parts) 139 | . . . . . . . 17 62 60 . . . . . . . Core Remaining (%) 87 | 100 . 97 96 76 94 . . 68 . . 73 . . 96 . . Volleys Fired 107 | 4 15 . 10 21 27 17 . . 7 . . 4 . . . 2 Largest 4 | 2 2 . 3 3 3 4 . . 1 . . 2 . . . 2 Hottest 219 | 60 78 . 117 163 139 219 . . 52 . . 92 . . . 185 Shots Fired 247 | 8 30 . 30 46 75 41 . . 7 . . 7 . . . 3 Gun 119 | 8 . . . 1 75 29 . . . . . 4 . . . 2 Cannon 106 | . 30 . 30 40 . 5 . . . . . . . . . 1 Launcher 22 | . . . . 5 . 7 . . 7 . . 3 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 141 | 5 30 . 30 34 27 15 . . . . . . . . . . Thermal 51 | . . . . 7 27 10 . . . . . 4 . . . 3 Explosive 22 | . . . . 5 . 7 . . 7 . . 3 . . . . Electromagnetic 33 | 3 . . . . 21 9 . . . . . . . . . . Robot Hit Streak 29 | 3 2 . 9 9 29 8 . . 5 . . 1 . . . 2 Robot Miss Streak 9 | 1 9 . 2 2 1 4 . . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 151 | 5 8 . 20 29 55 22 . . 6 . 3 1 . . . 2 Core Hits 96 | 5 4 . 6 28 20 12 . . 14 . 2 5 . . . . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . . Critical Strikes 9 | . . . . 1 2 3 . . 3 . . . . . . . Burn 2 | . . . . . 2 . . . . . . . . . . . Destroy 3 | . . . . . . 3 . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . Sever 3 | . . . . . . . . . 3 . . . . . . . Melee Attacks 19 | . . . . . . . . . 3 . 8 . . . . 8 Impact . | . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . 3 . 8 . . . . . Piercing 8 | . . . . . . . . . . . . . . . . 8 Sneak Attacks 3 | . . . . . . . . . . . 2 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6789 | 89 216 . 415 1095 1554 694 . . 1868 . 185 446 . . . 227 Guns 1167 | 59 . . . 15 825 226 . . . . . 12 . . . 30 Cannons 1122 | . 216 . 415 466 . 25 . . . . . . . . . . Explosions 3928 | 30 . . . 596 728 443 . . 1701 . . 430 . . . . Melee 501 | . . . . . . . . . 167 . 183 . . . . 151 Ramming 71 | . . . . 18 1 . . . . . 2 4 . . . 46 Kinetic 1421 | 34 216 . 415 365 300 91 . . . . . . . . . . Thermal 725 | 30 . . . 116 413 124 . . . . . 12 . . . 30 Explosive 3794 | . . . . 596 675 392 . . 1701 . . 430 . . . . Electromagnetic 277 | 25 . . . . 165 87 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 350 | . . . . . . . . . 167 . 183 . . . . . Piercing 151 | . . . . . . . . . . . . . . . . 151 Highest Corruption 8 | . . . . 2 . 2 2 3 1 8 8 . . . 1 1 Average Corruption 2 | . . . . 2 . 1 2 2 1 4 8 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 25 | . . . . 6 . . 3 9 . . 6 . . . . 1 Message Errors 5 | . . . . . . . . 2 . . 3 . . . . . Matter Fused 10 | . . . . 4 . . 2 2 . . 2 . . . . . Heat Flow Errors 4 | . . . . 2 . . 1 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . . . . 1 . . 1 . . . . 1 Data Loss (major) 2 | . . . . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 218 | . . . . 9 39 4 . . 56 . . 33 . . . 77 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 141 | . . . . 9 39 4 . . 56 . . 33 . . . . Melee 77 | . . . . . . . . . . . . . . . . 77 Knockbacks 11 | . 4 . . 7 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 10 | . 4 . . 6 . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 209 | 37 . . . 134 . . . . . . 1 2 . . . 35 Shots 5 | 1 . . . 4 . . . . . . . . . . . . Rammed 11 | . . . . 4 2 . . . . . 1 2 . . . 2 Targets Rammed 12 | . . . . 5 2 . . . . . 1 2 . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . Highest Temperature 518 | 12 70 . 310 518 276 404 127 264 114 . . 126 . . . 51 Average Temperature 109 | 12 23 . 124 175 89 166 69 143 52 . . 62 . . . 27 Received Heat Transfer 877 | . . . 63 264 115 54 . . 54 . 90 126 . . 21 90 Effects 8 | . . . . 6 1 1 . . . . . . . . . . Shutdowns 2 | . . . . 1 . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . . Heat Transferred 1519 | 50 . . . 222 975 198 . . . . . 37 . . . 37 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 . . . . 1 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Arm Peak Influence 1091 | 20 129 49 204 200 560 324 73 554 1091 423 627 680 . . 228 338 Initial 378 | . 13 49 18 1 52 232 73 51 221 378 282 306 . . 228 114 Average 203 | 8 62 49 115 47 256 184 73 275 636 400 439 493 . . 228 174 Maximum Alert Level 3 | . . . 1 1 2 1 . 2 3 2 2 2 . . 1 1 Low Security (%) 60 | 100 100 100 89 99 49 46 100 37 . . . . . . . 67 Level 1 20 | . . . 10 . . 53 . 40 43 47 44 25 . . 100 32 Level 2 16 | . . . . . 49 . . 22 4 52 55 74 . . . . Level 3 2 | . . . . . . . . . 51 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 2 . . 2 . 2 6 . 3 8 . . 1 2 Investigation 12 | . 1 . 2 . . 1 . 2 2 . 1 2 . . 1 . Extermination 2 | . . . . . . 1 . . . . . 1 . . . . Reinforcement 8 | . 1 . . . . . . . 2 . 1 2 . . . 2 Assault 1 | . . . . . . . . . . . 1 . . . . . Garrison 5 | . . . . . . . . . 2 . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Arm Distress Signals 5 | . 1 . . 1 . . . . . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 172 | . 7 . 6 13 13 14 1 10 28 7 11 21 1 . 4 36 Peak Tracking Total 23 | . 2 . 4 8 4 4 1 6 9 6 8 13 1 . 4 23 Tactical Retreats 18 | . . . . 1 4 . . 1 3 . 4 2 . . . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Arm Traps Triggered 11 | . 1 . . 1 . 2 . 5 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Arm Machines Disabled 35 | . 1 . . 2 20 . . 1 5 . 1 3 . . . 2 Max in Single Turn 11 | . 1 . . 1 11 . . . 1 . 1 1 . . . 1 Garrison Access 3 | . . . . . 1 . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Arm Machines Accessed 21 | . 1 1 3 2 3 4 . 1 3 . . 2 . . 1 . Terminals 15 | . . . 3 2 1 4 . . 2 . . 2 . . 1 . Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 1 . . . . . . . Total Hacks 58 | . 1 1 10 6 6 10 . 1 7 . . 11 . . 5 . Successful 26 | . 1 1 4 3 4 3 . 1 2 . . 5 . . 2 . Failed 32 | . . . 6 3 2 7 . . 5 . . 6 . . 3 . Catastrophic 7 | . . . 1 . . 1 . . 3 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 35 | . . . 7 6 2 3 . . 3 . . 10 . . 4 . Terminals 49 | . . . 10 6 2 10 . . 5 . . 11 . . 5 . Fabricators 3 | . . . . . 3 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 2 . . . . . . . Terminal Hacks 13 | . . 1 2 1 1 2 . . 2 . . 3 . . 1 . Record 5 | . . . . . . 1 . . 1 . . 2 . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . . . 1 . . 1 . . . . Branch Access Points 3 | . . . 1 1 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . Unauthorized Hacks 9 | . . . 2 2 1 1 . . . . . 2 . . 1 . Terminals 9 | . . . 2 2 1 1 . . . . . 2 . . 1 . Assimilate 1 | . . . . 1 . . . . . . . . . . . . Botnet 8 | . . . 2 1 1 1 . . . . . 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 3 2 2 4 . . 3 . . 2 . . 1 . Full Trace Events 8 | . . . 2 . . 1 . . 2 . . 2 . . 1 . Feedback Events 3 | . . . . . . 1 . . 1 . . . . . 1 . Corruption 3 | . . . . . . 1 . . 1 . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Arm Total Allies 20 | . . . . . . . 20 . . . . . . . . . Largest Group 20 | . . . . . . . 20 18 11 . . . . . . . Highest-Rated Group 735 | . . . . . . . 735 681 443 . . . . . . . Highest-Rated Ally 46 | . . . . . . . 46 46 46 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 198 | . . . . . . . 10 106 82 . . . . . . . Total Damage 4380 | . . . . . . . 224 2347 1809 . . . . . . . Kills 28 | . . . . . . . 1 17 10 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . 2 2 . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Arm Turns Passed 5781 | 80 306 207 406 939 943 963 225 432 238 34 256 266 153 31 9 293 Spaces Moved 5833 | 52 223 214 281 389 449 831 244 609 562 85 479 524 363 78 23 427 Core 439 | 7 . . . . . . . . . 10 244 22 . . . 156 Treads 828 | . . . . 76 449 302 1 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 1076 | 45 223 214 281 313 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3490 | . . . . . . 529 243 609 562 75 235 502 363 78 23 271 Fastest Speed 29 | 50 80 95 95 95 155 32 30 30 29 29 45 34 40 40 40 40 Average Speed 66 | 84 88 95 95 107 155 83 47 38 29 31 47 36 40 40 40 51 Slowest Speed 200 | 90 95 95 95 155 156 175 160 108 29 50 50 150 40 40 40 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . 4 . . 5 . . 1 . . 1 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 32 34 27 26 12 21 87 15 14 79 11 15 57 17 1 32 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . . . . . . . . . 1 . . . Known Exits Taken 4 | . . . . 1 1 . . . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 . . . 1 1 . 1 . Scrap Searched 1 | . . . . . . . . . . . . . 1 . . . Spaces Dug 12 | . . . . . . 12 . . . . . . . . . . Terrain Destroyed 234 | 2 1 . 1 30 32 55 . . 61 . . 51 . . . 1 Melee . | . . . . . . . . . . . . . . . . . Projectile 5 | . 1 . 1 2 . . . . . . . . . . . 1 AOE 229 | 2 . . . 28 32 55 . . 61 . . 51 . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Arm Total 7484 | 80 301 217 396 872 637 1073 355 808 619 91 494 594 371 77 21 478 Wait 1136 | . 28 4 101 409 129 153 89 117 42 6 1 35 3 . . 19 Move 5793 | 51 222 213 280 388 448 823 243 608 553 84 478 522 362 77 20 421 Hop 12 | . . . . . . 4 . . 4 . . 1 . . 1 2 Pick Up 133 | 15 17 . 2 15 12 27 7 13 2 1 3 12 2 . . 5 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 93 | 8 2 . 2 14 5 25 3 3 3 . 3 13 2 . . 10 Detach 27 | 1 . . . 4 2 7 1 1 1 . . 3 1 . . 6 Swap 39 | 1 8 . 1 10 5 6 3 3 2 . . . . . . . Drop 59 | . 9 . . 6 7 11 9 9 2 . . 3 1 . . 2 Fire 107 | 4 15 . 10 21 27 17 . . 7 . . 4 . . . 2 Melee 19 | . . . . . . . . . 3 . 8 . . . . 8 Ram 7 | . . . . 2 . . . . . . 1 1 . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush 5 | . . . . 3 2 . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . 54 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory -4/Factory (discovered 5 exits: Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research -3/Armory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 12) 387 | -10/Materials | Entered Mines 422 | -10/Mines | Learned Materials non-interactive machine intel 448 | -10/Mines | Found the Drone Emporium 506 | -10/Mines | Learned location of Storage (-9) 508 | -10/Mines | Discovered new exit (range 8) 594 | -10/Mines | Entered Materials 594 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 595 | -9/Materials | Loaded intel: 44 non-interactive machine locations 904 | -9/Materials | Build established: Gunner 953 | -9/Materials | Identified exit to Mines 953 | -9/Materials | Identified exit to Storage 958 | -9/Materials | Discovered new exit (range 3) 1000 | -9/Materials | Entered another Materials area 1000 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1436 | -8/Materials | Build established: Scavenger-Skirmisher 1822 | -8/Materials | Lost 8 parts (3n2u3w) 1826 | -8/Materials | Destroyed 7 combat bots 1845 | -8/Materials | Discovered new exit (range 16) 1937 | -8/Materials | Identified exit to Factory 1939 | -8/Materials | Entered Factory 1939 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2259 | -7/Factory | Build established: Tank 2345 | -7/Factory | Identified exit to Lower Caves 2735 | -7/Factory | Discovered new exit (range 16) 2819 | -7/Factory | Build established: Gunner 2874 | -7/Factory | Identified exit to Factory 2882 | -7/Factory | Entered another Factory area 2882 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3249 | -6/Factory | Build established: Skirmisher 3540 | -6/Factory | Released all parts (13) 3609 | -6/Factory | Lost 6 parts (1p2n1u2w) 3845 | -6/Factory | Sucked down chute 3845 | -6/Factory | Entered Waste 3846 | -6/Waste | Joined by Warlord forces that had cleared the area 3923 | -6/Waste | Found Fusion Bomb Launcher 4011 | -6/Waste | Discovered new exit (range 16) 4015 | -6/Waste | A Compactor rumbled back to life 4016 | -6/Waste | Spotted C-40 Crusher 4020 | -6/Waste | Allies destroyed C-40 Crusher 4029 | -6/Waste | Found Prototype Device 4030 | -6/Waste | Identified Exp. Terrain Scanner 4070 | -6/Waste | Entered Factory 4070 | -6/Factory | Accompanied by 18 allies 4301 | -6/Factory | Build established: Sprinter 4398 | -6/Factory | Lost 7 allies 4437 | -6/Factory | Discovered new exit (range 11) 4502 | -6/Factory | Entered another Factory area 4502 | -5/Factory | Accompanied by 11 allies 4502 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4594 | -5/Factory | Garrison activated, responded to threat 4630 | -5/Factory | Identified exit to Factory 4727 | -5/Factory | Lost 3 allies 4740 | -5/Factory | Sucked down chute 4740 | -5/Factory | Entered Waste 4743 | -5/Waste | Spotted C-40 Crusher 4748 | -5/Waste | Spotted C-40 Crusher 4754 | -5/Waste | Spotted C-40 Crusher 4755 | -5/Waste | EMP discharged 4762 | -5/Waste | Spotted C-40 Crusher 4762 | -5/Waste | Spotted C-40 Crusher 4762 | -5/Waste | Discovered new exit (range 12) 4763 | -5/Waste | Spotted C-40 Crusher 4768 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4768 | -5/Waste | Released all parts (9) 4774 | -5/Waste | Entered Factory 5025 | -5/Factory | Discovered exit to Factory (range 9) 5030 | -5/Factory | Entered another Factory area 5030 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5089 | -4/Factory | Build established: Mutant 5157 | -4/Factory | Identified exit to Research 5290 | -4/Factory | Discovered new exit (range 11) 5296 | -4/Factory | Entered Upper Caves 5299 | -4/Upper Caves | Encountered a Warlord checkpoint 5322 | -4/Upper Caves | Lost 4 parts (2p1n1u) 5389 | -4/Upper Caves | Learned location of Testing (-2) 5445 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5446 | -4/Upper Caves | Discovered new exit (range 8) 5449 | -4/Upper Caves | Entered another Upper Caves area 5455 | -4/Upper Caves | Encountered a Warlord checkpoint 5475 | -4/Upper Caves | Discovered exit to Research (range 11) 5480 | -4/Upper Caves | Entered Research 5480 | -3/Research | Evolved 2 slots: Utility x2 5486 | -3/Research | Discovered new exit (range 8) 5489 | -3/Research | Entered Armory 5709 | -3/Armory | Spotted B-86 Titan 5736 | -3/Armory | Core integrity fell below 50% 5749 | -3/Armory | Core integrity fell below 20% 5757 | -3/Armory | Lost 6 parts (3n3u) 5782 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05724_ Broken Nuclear Pulse Array destroyed. 05724_ Terminal disabled. 05726_ B-86 Titan activates siege mode. 05726_ Penetrated by Slug. 05726_ Mak. Flight Unit destroyed. 05726_ Slug penetrates Wall. 05726_ S-43 Plague destroyed. 05728_ Knocked back. 05729_ Penetrated by Slug. 05729_ Slug penetrates Wall. 05732_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05735_ Slug penetrates Terminal. 05735_ Penetrated by Slug. 05740_ Knocked back. 05741_ Slug penetrates Wall. 05752_ C-35 Carver knocked back. 05752_ Knocked back. 05770_ System corrupted: Component data lost. 05778_ D-63 Destroyer springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###?????????????? | | ?????????????????????###?????????# ?????????????? | | ?????????????????????#ss?????????# """" #????????? | | ?????????????????????# ????????# #????????? | | ??????????????# #### ######### #????????? | | ???????????????# @c sc"""" #????????? | | ???????????????# #### # #????????? | | ???????????????????????# ####+###########? | | ???????????????????????# | | ???????????????????????# ######### ########? | | ???????????????????????# #???????# #???????? | | ???????????????????????# #??######/#???????? | | ???????????????????????# #??# #???????? | | ???????????????????????# #??# #???????? | | ???????????????????????#######s#??# ######### | | ?????????????????????????????# ??+ / | | ?????????????????????????????# ##?# # ####### | | ?????????????????????????????# #??# # #?????? | | ?????????????????????????????? #??######## #?????? | | ??????????????????????????????##?????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ????????????????????????????????????###### #?????? | | ???????????????????????????????###### ## #?????? | | ???????????????????????? #?????? | | ???????????????????????? ### ####?????? | | ??????????????????????????????????####+####??????? | | ??????????????????????????????????# #??##### | | ??????????????????????????????????# """" #??# | | ??????????????????????????????????# "F " #??# !! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 33 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 110 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectMetafiberBox Manual? 0 Play Time 01:42:56 Cumulative 39.2 hours Start 2025.01.29 @ 00:25:32 End 2025.01.29 @ 12:48:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34524624-4bdd-42a0-9e5a-a66a6ecd4012