Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 16:06:16 Player: Desos Result: Destroyed by GS-ZVH(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (461) 461 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1026 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 96/100 System Corruption 0% Temperature Cool (9) Movement Rolling (143) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Cargo Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (30) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Spiked Treads Wheel Wheel Improved Heat Sink Small Storage Unit Sensor Array Terrain Scanner Seismic Detector Targeting Computer Targeting Computer Targeting Computer Targeting Computer Targeting Computer Targeting Computer Targeting Computer Tractor Beam Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Cargo Storage Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Wheel Small Storage Unit Terrain Scanner Seismic Detector Targeting Computer Targeting Computer Targeting Computer Targeting Computer Targeting Computer Tractor Beam [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Cargo Storage Unit Device Seismic Detector Storage Cargo Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 57 | 6 44 7 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 47 | 2 38 7 Treads 22 | . 20 2 Leg . | . . . Wheel 25 | 2 18 5 Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 84 | . 88 70 Engine 11 | . 13 . Treads 6 | . 7 . Wheel 21 | . 20 27 Device 3 | . 4 . Storage 14 | . 14 14 Energy Gun 10 | . 12 . Ballistic Gun 16 | . 14 26 Peak Build Rating 10 | 6 10 10 Average Rating 8 | 3 8 8 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 148 | 12 148 147 Greatest Support 40 | 20 40 30 Greatest Overweight (x) 14 | 1 14 7 Average Overweight (x) 5 | . 4 6 Largest Inventory Capacity 30 | 8 30 30 Average Capacity 24 | 7 23 30 Most Carried 27 | 8 26 27 Average Carried 18 | 4 16 25 Final Capacity 30 | 8 30 30 Final Carried 26 | 6 25 26 Class Distribution -------------------- 74% | Hauler-Mutant 25% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 901 | 234 560 107 Remotely . | . . . Salvage Created 631 | . 586 45 Parts 48 | . 43 5 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 16 3 Guns 19 | . 16 3 Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 12 | . 9 3 Grunt 7 | . 7 . Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 94 | . 68 26 Missed 25 | . 19 6 Damage Taken 1025 | . 485 540 Core 265 | . 71 194 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | . 61 4 Largest 2 | . 2 2 Hottest 85 | . 85 40 Shots Fired 127 | . 119 8 Gun 127 | . 119 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 69 | . 61 8 Thermal 36 | . 36 . Explosive . | . . . Electromagnetic 22 | . 22 . Robot Hit Streak 5 | . 5 4 Robot Miss Streak 9 | . 9 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 61 | . 57 4 Core Hits 34 | . 31 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 880 | . 832 48 Guns 876 | . 828 48 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic 450 | . 402 48 Thermal 238 | . 238 . Explosive . | . . . Electromagnetic 188 | . 188 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . 2 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 114 | . 114 . Average Temperature 37 | . 37 . Received Heat Transfer 192 | . 165 27 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 555 | . 555 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 320 | . 320 . Initial . | . . . Average 72 | . 73 . Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 94 . Level 1 5 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 37 6 Peak Tracking Total 4 | . 4 3 Tactical Retreats 7 | . 7 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 10 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 44 | . 44 . Successful 22 | . 22 . Failed 22 | . 22 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 25 | . 25 . Terminals 40 | . 40 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Disarm Traps 1 | . 1 . Recall Investigation 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 13 | . 13 . Terminals 11 | . 11 . Assimilate 2 | . 2 . Botnet 8 | . 8 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3433 | 58 2706 669 Spaces Moved 1572 | 51 1157 364 Core 15 | 15 . . Treads 53 | . 53 . Legs . | . . . Wheels 1504 | 36 1104 364 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 143 Average Speed 158 | 79 156 175 Slowest Speed 400 | 100 400 185 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 94 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2363 | 67 1919 377 Wait 622 | . 622 . Move 1570 | 50 1156 364 Hop . | . . . Pick Up 41 | 11 28 2 Fast Attach 2 | 1 1 . Attach 9 | 5 3 1 Detach . | . . . Swap 46 | . 40 6 Drop 7 | . 7 . Fire 65 | . 61 4 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 857 | -10/Materials | Discovered new exit (range 16) 1023 | -10/Materials | Identified exit to Materials 1184 | -10/Materials | Build established: Hauler-Mutant 1592 | -10/Materials | Discovered new exit (range 12) 2765 | -10/Materials | Entered Subcaves 2851 | -10/Subcaves | Learned location of Zion (-7) 2851 | -10/Subcaves | Met a Zionite searching for "candidates" 2924 | -10/Subcaves | Learned Materials stockpile data 2926 | -10/Subcaves | Discovered new exit (range 15) 3339 | -10/Subcaves | Discovered new exit (range 8) 3387 | -10/Subcaves | Learned Materials stockpile data 3424 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3428 | -10/Subcaves | Ambushed by Subdweller buried in earth 3429 | -10/Subcaves | Core integrity fell below 50% 3433 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3433 | -10/Subcaves | Core integrity fell below 20% 3434 | -10/Subcaves | Destroyed by GS-ZVH(R) with Subdweller Beam Cannon Last Messages --------------- 03022_ 4C-7JT(u) builds Twisted Machinery. 03248_ Acquired Spk. Treads. 03312_ Acquired Sub. Monowheel. 03339_ EXIT=FOUND 03370_ Triggered Piercing Trap. 03370_ Spikes shoot up from the floor. 03370_ Critical hit (Impale). 03374_ Triggered Piercing Trap. 03374_ Spikes shoot up from the floor. 03374_ Critical hit (Impale). 03376_ Triggered Piercing Trap. 03376_ Spikes shoot up from the floor. 03376_ Critical hit (Impale). 03387_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 03407_ Assault Rifle destroyed. Battle Rifle falls loose from the Twisted Machinery. 03428_ Wheel destroyed. 03429_ GS-ZVH(R): "ARGHSUB!" Sub. Power Source falls loose from the Twisted Machinery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????? # # ???????????????????? | | ?????????????????????????# #"???????????????????? | | ??????????????????????? ""???????????????????? | | ???????????????????? # #" ??????????????????? | | ??????????????????????? "" ?###??????????????? | | ???????????????????? ??????" ## #??????????????? | | ???????????????????? ????????# ##??????????????? | | ????????????????????? ????????# ####???????????? | | ?????????????????????# ???????# ## ##??????????? | | ????????????????????## ???????## #??????????? | | ??????????????###??##"""?###### # ##?????????? | | ??????????????? # "## ;;#### #?????????? | | ????????????????""" ";;;; ### ##?????????? | | ???????????????"""* [" ; R ### #?????????? | | ??????????????"" " @ ### ##?????????? | | ?????????????"" "## ; ;R ##????????? | | ???????????????#???????##;;; R #????????? | | ???????????????????????# # ;; ##^ #???????? | | ???????????????????????###### # ### #???????? | | ?????????????????????????????##### ##? #???????? | | ????????????????????????????????# #?# ##???????? | | ????????????????????????????????# ##??##????????? | | ????????????????????????????????## ##????????????? | | ?????????????????????????????????# ###??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ????????????????????????????????## #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# ##?????????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????# #?????????? | | ???????????????????????????????## ##?????????? | | ???????????????????????????????# < ##??????????? | | ???????????????????????????????# ###???????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# ######????????? | | ?????????????????????????????## #????????? | | ? ?????????????????????????????## ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeSapperBroadsword Manual? 0 Play Time 00:21:54 Cumulative 23.5 hours Start 2025.02.09 @ 15:47:20 End 2025.02.09 @ 16:06:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 20/SmallcapsGlow Map View 96x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4feaf9e-7959-4fc1-be94-2ae0d54d6d62