Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.11.07 @ 21:24:48 Player: WimP_Lo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (998) 998 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 3037 Bonus ------- High Alert Combat Kills 154 Cogmind --------- Core Integrity 509/550 Matter 254/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (3) ------ Heat Sink Signal Interpreter ECM Suite > --- WEAPON (3) ------- Particle Gun Heavy Particle Cannon Improved Assault Rifle > --- INVENTORY (5) ---- Weapon Shielding Improved Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Heat Sink Signal Interpreter ECM Suite > --- WEAPON ----------- Particle Gun Heavy Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Armored Wheel Weapon Shielding Improved Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 46 | 3 19 22 2 Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 6 5 1 Treads . | . . . . Leg . | . . . . Wheel 4 | 2 1 . 1 Hover 8 | . 3 5 . Flight 2 | . 2 . . Utility 12 | . 6 6 . Device 7 | . 3 4 . Storage 1 | . . 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 16 | . 5 10 1 Energy Gun 8 | . 4 4 . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | . 1 2 . Ballistic Cannon . | . . . . Launcher 4 | . . 4 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 2 2 4 Power 1 | . . . 1 Propulsion 6 | . 2 1 3 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 4 | . 1 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 96 76 84 Engine 12 | . 14 11 9 Wheel 6 | . 11 . . Hover 17 | . 14 20 21 Flight 2 | . . 6 . Device 13 | . 12 14 18 Processor 1 | . . 1 9 Protection 8 | . 13 2 . Energy Gun 12 | . 13 13 9 Ballistic Gun 10 | . 13 4 9 Naked Turns . | . . . . Heaviest Build 22 | 3 10 17 22 Greatest Support 26 | 3 26 20 20 Greatest Overweight (x) 7 | . 2 2 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 5 8 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | 2 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 4 5 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 942 | 228 268 446 . Remotely . | . . . . Salvage Created 1172 | . 587 585 . Parts 87 | . 41 46 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 34 | . 17 17 . Guns 24 | . 17 7 . AOE 10 | . . 10 . Classes Destroyed 6 | . 3 3 . Worker 1 | . . 1 . Recycler 1 | . . 1 . Watcher 5 | . 3 2 . Swarmer 15 | . 9 6 . Grunt 14 | . 8 6 . Sentry 5 | . . 5 . Best Kill Streak 11 | . 6 11 . Combat Bots Only 10 | . 6 10 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1160 | . 359 470 331 Core 292 | . 80 171 41 Absorbed by Shields . | . . . . Redirected to Shielding 30 | . 26 4 . Regen/Repaired (Parts) 22 | . 22 . . Core Remaining (%) 75 | 100 68 57 . Volleys Fired 95 | . 42 46 7 Largest 2 | . 2 2 2 Hottest 90 | . 60 90 88 Shots Fired 162 | . 84 64 14 Gun 144 | . 84 46 14 Cannon . | . . . . Launcher 18 | . . 18 . Special . | . . . . Kinetic 60 | . 42 11 7 Thermal 42 | . 14 21 7 Explosive 18 | . . 18 . Electromagnetic 42 | . 28 14 . Robot Hit Streak 30 | . 30 15 15 Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 120 | . 62 44 14 Core Hits 67 | . 28 38 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2280 | . 776 1322 182 Guns 1417 | . 776 459 182 Cannons . | . . . . Explosions 863 | . . 863 . Melee . | . . . . Ramming . | . . . . Kinetic 618 | . 422 119 77 Thermal 365 | . 105 155 105 Explosive 828 | . . 828 . Electromagnetic 469 | . 249 220 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 21 | . . 21 . Projectiles . | . . . . Explosions 21 | . . 21 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 68 | . . 68 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 120 | . 4 120 5 Average Temperature 34 | . 4 35 5 Received Heat Transfer 366 | . 150 153 63 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 859 | . 250 350 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 1088 | . 311 1088 447 Initial 337 | . . 36 337 Average 341 | . 133 671 407 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 54 | 100 78 26 . Level 1 16 | . 21 2 43 Level 2 6 | . . 6 56 Level 3 22 | . . 64 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 2 1 Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 21 38 9 Peak Tracking Total 10 | . 3 10 6 Tactical Retreats 7 | . . 5 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 9 | . 3 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . 1 5 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 16 | . 9 6 1 Terminals 13 | . 6 6 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 48 | . 34 12 2 Successful 34 | . 24 9 1 Failed 14 | . 10 3 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 35 | . 21 12 2 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 24 | . 14 9 1 Record 3 | . 3 . . Prototype ID Bank 2 | . 2 . . Level Access Points 1 | . . 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 2 | . 1 1 . Alert Level 1 | . . 1 . Locate Traps 4 | . 2 2 . Disarm Traps 3 | . 2 1 . Dispatch Records 1 | . . . 1 Maintenance Status 1 | . . 1 . Zone Layout 5 | . 4 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 7 | . 7 . . Recycle Component 2 | . 2 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 6 2 1 Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 2 | . 2 . . Recycled Matter 99 | . 99 . . Retrieved Matter 99 | . 99 . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1673 | 28 920 584 141 Spaces Moved 1349 | 38 733 512 66 Core 70 | 38 31 . 1 Treads . | . . . . Legs . | . . . . Wheels 224 | . 220 . 4 Hover 838 | . 454 323 61 Flight 217 | . 28 189 . Fastest Speed 37 | 50 37 37 52 Average Speed 74 | 50 78 70 83 Slowest Speed 400 | 50 150 180 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 82 45 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 124 | . . 124 . Melee . | . . . . Projectile . | . . . . AOE 124 | . . 124 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1859 | 46 997 678 138 Wait 304 | . 174 69 61 Move 1346 | 37 732 511 66 Hop . | . . . . Pick Up 35 | 6 18 10 1 Fast Attach 6 | . . 6 . Attach 26 | 3 11 10 2 Detach 9 | . 2 7 . Swap 14 | . 8 6 . Drop 24 | . 10 13 1 Fire 95 | . 42 46 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / Sto x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 29 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 11) 152 | -10/Materials | Identified exit to Mines 275 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered exit to Mines (range 8) 452 | -10/Materials | Discovered new exit (range 20) 500 | -10/Materials | Repaired EM Pulse Gun 949 | -10/Materials | Entered another Materials area 949 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1073 | -9/Materials | Identified exit to Materials 1083 | -9/Materials | Identified exit to Mines 1083 | -9/Materials | Identified exit to Storage 1191 | -9/Materials | Destroyed 10 combat bots 1533 | -9/Materials | Entered another Materials area 1533 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1596 | -8/Materials | Build established: Scavenger-Mutant 1674 | -8/Materials | Self-destructed Last Messages --------------- 1x Reinforcement Connecting with Terminal... Dropped Arm. Wheel. Acquired Hvy. Particle Cannon. R-06 Scavenger collects Arm. Wheel. Slug penetrates Wall. Terminal disabled. Slug penetrates Wall. Imp. Hover Unit destroyed. Slug penetrates Wall. Imp. Hover Unit destroyed. Slug penetrates Wall. Wall collapses. Penetrated by Slug. Hover Unit destroyed. Slug penetrates Wall. K-01 Serf collects debris. Imp. Ion Engine destroyed. K-01 Serf collects debris. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#############?????? | | ????????????????????????######## ##==]]||#?????? | | ????????????????????????# # ##==]]||#?????? | | ????????????????????????# # ## #?????? | | ?????????? ###### Y ## ####### | | ??????????k g gg /@ k u | | ?????????? Y ###### # r | | ????????????????????????# # | | ????????????????????????##############+########### | | ????????????????????????????????????# ! #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????/ #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????########?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveMicrowarpRipper Manual? 0 Play Time 00:46:55 Cumulative 6.2 hours Start 2022.11.07 @ 20:39:16 End 2022.11.07 @ 21:24:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 2 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d56d55d6-694c-41b7-892f-01ee67dcdd39