Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 00:13:49 Player: Lunatic Blue Result: Destroyed by as-94743 with Assembled F-torch Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (195) 975 Value Destroyed (4876) 4876 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (1429) 1429 TOTAL SCORE: 14280 Bonus ------- High Alert Combat Kills 221 Follower Combat Kills 162 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -1054 Cogmind --------- Core Integrity 0/850 Matter 127/300 Energy 100/100 System Corruption 0% Temperature Warm (161) Movement Hovering (121) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (5) --- Zionite Composite Leg I Cooled Aerolev Unit Zionite Glidesys I VTOL Module Cooled VTOL Module > --- UTILITY (7) ------ Improved Signal Interpreter Zionite Weapon Casing Layered Medium Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Long-range Missile Launcher Precision Rocket Launcher > --- INVENTORY (5) ---- Makeshift Armor Plating Improved Datajack Power Maul Heavy Pick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Cooled Aerolev Unit Zionite Glidesys I Zionite Glidesys I VTOL Module > --- UTILITY ---------- Zionite Biocell Improved Signal Interpreter Zionite Weapon Casing Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Precision Rocket Launcher Heavy Pick > --- INVENTORY -------- Cooled VTOL Module Makeshift Armor Plating Long-range Missile Launcher Improved Datajack Power Maul [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . Utility 5 | . . . 1 . . . 1 . 1 . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 174 | . 12 7 29 6 3 1 24 23 23 2 . . . 9 1 7 2 2 2 21 Power 14 | . . 1 1 . . 1 1 3 3 . . . . 1 . 1 . . . 2 Engine 3 | . . . 1 . . . . 2 . . . . . . . . . . . . Core 9 | . . 1 . . . 1 1 1 3 . . . . 1 . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 Propulsion 47 | . 3 1 10 1 . . 3 8 6 1 . . . 1 . 5 1 2 . 5 Treads 18 | . 1 1 8 1 . . 2 5 . . . . . . . . . . . . Leg 4 | . . . . . . . . 3 . . . . . . . . . . . 1 Wheel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . 5 1 . . 3 Flight 12 | . . . 1 . . . . . 6 1 . . . 1 . . . 2 . 1 Utility 40 | . 5 3 7 2 . . 3 2 6 . . . . 4 1 1 . . 1 5 Device 8 | . 1 1 1 . . . 2 . 2 . . . . . . . . . . 1 Storage 9 | . 4 . 1 1 . . . . 2 . . . . . . . . . . 1 Processor 4 | . . 2 1 . . . . . 1 . . . . . . . . . . . Hackware 9 | . . . . . . . 1 . 1 . . . . 4 1 1 . . 1 . Protection 10 | . . . 4 1 . . . 2 . . . . . . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 73 | . 4 2 11 3 3 . 17 10 8 1 . . . 3 . . 1 . 1 9 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 2 . . . . . . Ballistic Gun 29 | . 2 . 6 2 2 . 8 7 1 . . . . . . . 1 . . . Ballistic Cannon 5 | . 2 1 2 . . . . . . . . . . . . . . . . . Launcher 20 | . . 1 1 1 . . 5 3 2 1 . . . 1 . . . . . 5 Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 1 . 3 . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 7 | . . . 1 . 1 . 1 . 2 . . . . . . . . . 1 1 Unidentified Prototypes 18 | . . . 2 . . . 1 1 3 . . . . 3 . 1 . . 1 6 Corrupted Parts 2 | . . 1 . . . . . . 1 . . . . . . . . . . . System Corruption 8 | . . 7 . . . . . . 1 . . . . . . . . . . . Parts Lost 38 | . 1 2 1 1 . . 7 8 2 2 . . . 4 . 2 . . . 8 Power 6 | . . 1 . . . . . 3 1 . . . . . . . . . . 1 Propulsion 17 | . . 1 . . . . 4 2 . 1 . . . 3 . 1 . . . 5 Utility 10 | . . . 1 1 . . 1 3 . . . . . 1 . 1 . . . 2 Weapon 5 | . 1 . . . . . 2 . 1 1 . . . . . . . . . . Highest Loss Streak 4 | . 1 1 1 1 . . 2 3 2 1 . . . 4 . 1 . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 93 99 99 89 100 95 91 98 93 92 92 92 88 73 79 97 93 97 94 Engine 5 | . 14 9 8 11 11 . . 4 . . . . . . . . . . . . Core 3 | . . . 2 . . 10 9 2 6 7 7 7 7 6 6 6 6 6 6 1 Treads 18 | . 11 12 29 33 33 33 30 27 . . . . . . . . . . . . Leg 1 | . 5 . . . . . . 2 . . . . . . . . . . . 3 Wheel 2 | . 11 14 3 . . . 1 2 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . 13 33 27 20 16 Flight 4 | . . . . . . . . . 38 37 38 38 38 29 13 5 . 5 13 10 Device 5 | . 11 . . . . . 9 7 6 7 7 7 7 6 6 6 6 6 6 1 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 5 . . . . . . Processor 3 | . . 13 10 . . . . . 6 7 7 7 7 6 6 6 6 6 6 6 Hackware 9 | . . . . . . . 9 9 14 15 15 15 15 25 33 33 33 33 33 28 Protection 7 | . . . 10 21 22 22 7 7 . . . . . . . . . . . 7 Ballistic Gun 9 | . 11 . 13 21 2 22 16 17 . . . . . . . . 3 . . . Ballistic Cannon 4 | . 15 27 7 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 6 7 7 7 7 6 6 6 6 6 6 1 Special Melee Weapon 1 | . . . . . 9 . . . 6 1 . . . . . . . . 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 11 30 31 42 105 105 105 100 100 20 25 19 19 19 20 10 11 15 15 12 35 Greatest Support 83 | 20 20 12 63 63 63 63 83 80 25 20 20 20 20 26 10 46 47 47 27 41 Greatest Overweight (x) 9 | . 2 2 3 1 1 1 9 9 . 1 . . . 1 . 1 . . . 1 Average Overweight (x) . | . 1 2 . . 1 1 2 3 . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 25 25 25 25 25 25 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 16 | . 12 15 15 23 25 25 25 25 8 10 10 10 10 9 5 5 5 5 5 5 Most Carried 25 | . 12 15 15 16 21 19 25 25 25 10 10 10 10 10 5 5 5 5 5 5 Average Carried 14 | . 9 13 14 15 19 17 21 24 8 9 9 10 10 8 5 4 4 5 5 4 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 25 | 6 12 15 15 16 19 18 25 25 9 9 10 10 10 5 5 5 5 5 5 4 Class Distribution -------------------- 33% | Mutant 31% | Scavenger-Mutant 12% | Hacker-Mutant 8% | Hacker-Sprinter 8% | Trapper-Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Trapper-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Matter Collected 4874 | 183 515 183 744 303 . 183 699 1150 97 171 16 . 6 73 . 100 76 28 20 327 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6362 | . 635 143 1138 205 . 103 1246 1788 179 134 . . 6 147 . 100 35 . . 503 Parts 384 | . 45 12 100 13 . 1 73 108 11 5 . . . 1 . 2 . . . 13 Haulers Intercepted 20 | . 1 . 3 . . . 5 6 2 . . . . 2 . 1 . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 158 | . 18 6 20 7 . 2 18 30 7 4 . . 1 . . . . . . 45 Melee 8 | . . . . . . . 2 4 1 1 . . . . . . . . . . Guns 56 | . 12 . 12 4 . 2 7 19 . . . . . . . . . . . . Cannons 13 | . 6 3 4 . . . . . . . . . . . . . . . . . AOE 79 | . . 3 4 3 . . 9 7 6 3 . . . . . . . . . 44 Classes Destroyed 21 | . 6 . 6 . . 1 1 . . 2 . . 1 . . . 1 . . 3 Worker 12 | . 2 3 2 . . . 2 3 . . . . . . . . . . . . Builder 11 | . . . 1 . . . 3 7 . . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler 20 | . 1 . 3 . . . 5 6 2 . . . . 2 . 1 . . . . Recycler 9 | . . . 2 1 . . 3 3 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . Operator 5 | . 2 . 2 . . . . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . Watcher 11 | . 2 . 5 . . . 2 1 1 . . . . . . . . . . . Swarmer 41 | . 6 3 7 4 . . 4 7 7 3 . . . . . . . . . . Grunt 55 | . 12 3 6 3 . 1 13 16 . 1 . . . . . . . . . . Brawler 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Sentry 12 | . . . 6 . . . 1 5 . . . . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 3 | . . . . . . . . . . . . . . . . . . . . 3 Z-Light 6 | . . . . . . . . . . . . . . . . . . . . 6 Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . Assembled 37 | . . . . . . . . . . . . . . . . . . . . 37 Golem 1 | . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 34 | . 4 5 6 4 . 2 8 14 7 3 . . 1 1 . 1 . . . 34 Combat Bots Only 34 | . 4 3 4 4 . 2 4 7 7 3 . . 1 . . . . . . 34 Max Kills in Single Turn 20 | . 1 3 3 3 . 1 2 3 3 2 . . 1 1 . 1 1 . . 20 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 20 | . . 2 2 3 . . 2 2 3 2 . . . . . . . . . 20 Melee 1 | . . . . . . . 1 1 1 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Damage Taken 6889 | . 596 199 728 311 . 43 904 1555 333 136 . . . 428 . 303 110 52 . 1191 Core 1339 | . 85 29 43 30 . . 44 159 82 16 . . . 159 . 214 74 12 . 392 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 94 | . . . . . . . . . . . . . . . . . . . . 94 Regen/Repaired (Parts) 209 | . . . . . . . . . . . . . . . . . . . 209 . Core Remaining (%) 76 | 100 . 54 . . . 81 . 63 . . . . 86 . . . . . . . Volleys Fired 364 | . 61 12 79 20 . 4 74 93 3 3 . . . . . . . . . 15 Largest 2 | . 2 2 2 2 . 2 2 2 1 1 . . . . . . . . . 2 Hottest 86 | . 70 70 70 46 . 46 46 50 36 36 . . . . . . . . . 86 Shots Fired 676 | . 121 25 146 38 . 8 133 177 3 3 . . . . . . . . . 22 Gun 505 | . 73 . 99 37 . 8 120 168 . . . . . . . . . . . . Cannon 108 | . 48 22 38 . . . . . . . . . . . . . . . . . Launcher 56 | . . 3 2 1 . . 13 9 3 3 . . . . . . . . . 22 Special 7 | . . . 7 . . . . . . . . . . . . . . . . . Kinetic 609 | . 117 22 137 37 . 8 120 168 . . . . . . . . . . . . Thermal 11 | . 4 . 7 . . . . . . . . . . . . . . . . . Explosive 56 | . . 3 2 1 . . 13 9 3 3 . . . . . . . . . 22 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 11 6 13 9 . 6 10 13 2 . . . . . . . . . . 3 Robot Miss Streak 4 | . 4 2 2 2 . 1 4 4 1 . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 1 . . . 1 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 476 | . 70 13 103 24 9 6 71 129 6 4 . . 1 7 . 3 1 . 5 24 Core Hits 362 | . 35 10 48 10 . 2 63 76 9 7 . . . . . 1 . . . 101 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . 2 2 . . . 2 . 1 . . . . Critical Strikes 10 | . 1 . . . . . 1 . 2 2 . . . 2 . 1 . . . 1 Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . Smash 7 | . . . . . . . . . 2 2 . . . 2 . 1 . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 124 | . . . 2 . 9 . 8 5 21 4 3 . 1 12 . 30 6 . 6 17 Impact 81 | . . . . . . . 2 . 21 4 3 . 1 12 . 30 6 . 1 1 Slashing 11 | . . . . . . . 6 5 . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . . . . . . . . 16 Sneak Attacks 37 | . . . 2 . 9 . . . 4 3 . . . 2 . 2 1 . 5 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17941 | . 993 479 1930 556 . 91 2146 3726 1031 658 . . 50 572 . 249 92 . . 5368 Guns 5337 | . 591 . 1072 353 . 91 1031 2199 . . . . . . . . . . . . Cannons 1106 | . 398 235 473 . . . . . . . . . . . . . . . . . Explosions 8233 | . . 244 334 203 . . 983 1368 577 264 . . . . . . . . . 4260 Melee 3173 | . . . . . . . 95 159 454 394 . . 50 572 . 249 92 . . 1108 Ramming 41 | . 4 . . . . . 37 . . . . . . . . . . . . . Kinetic 6408 | . 954 235 1545 353 . 91 1031 2199 . . . . . . . . . . . . Thermal 160 | . 35 53 51 . . . . . 21 . . . . . . . . . . . Explosive 8159 | . . 191 334 203 . . 983 1368 556 264 . . . . . . . . . 4260 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 1868 | . . . . . . . . . 454 394 . . 50 572 . 249 92 . . 57 Slashing 254 | . . . . . . . 95 159 . . . . . . . . . . . . Piercing 1051 | . . . . . . . . . . . . . . . . . . . . 1051 Highest Corruption 12 | . . 7 4 9 9 9 . . 7 7 7 7 7 . 9 12 12 12 12 . Average Corruption 8 | . . 7 4 8 9 9 . . 5 7 7 7 7 . 9 11 12 12 12 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 132 | . . 11 11 19 31 10 . . 7 6 3 1 2 . . 15 5 11 . . Message Errors 37 | . . 6 3 5 7 2 . . 2 3 2 . . . . 3 1 3 . . Matter Fused 28 | . . . 2 6 10 1 . . 1 2 1 . . . . 4 . 1 . . Heat Flow Errors 17 | . . 1 1 2 4 1 . . 2 . . . 1 . . 3 2 . . . Energy Discharges 13 | . . 1 2 1 4 1 . . 1 . . 1 . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 23 | . . 2 3 3 3 2 . . 1 1 . . 1 . . 4 . 3 . . Data Loss (major) 4 | . . . . . 2 . . . . . . . . . . . 2 . . . Misfires 4 | . . 1 . 2 . 1 . . . . . . . . . . . . . . Alerts 2 | . . . . . 1 1 . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1793 | . . 11 . 7 . . 14 41 427 311 . . 10 143 . 72 89 . . 668 Projectiles 11 | . . 11 . . . . . . . . . . . . . . . . . . Explosions 274 | . . . . 7 . . 14 41 52 25 . . . . . . . . . 135 Melee 1508 | . . . . . . . . . 375 286 . . 10 143 . 72 89 . . 533 Knockbacks 14 | . 5 3 3 . . . . . 1 1 . . . . . . . . . 1 Impact 3 | . . . . . . . . . 1 1 . . . . . . . . . 1 Kinetic 11 | . 5 3 3 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 375 | . 1 38 24 . . . 16 128 121 . . . . . . . . . . 47 Shots 13 | . . 3 1 . . . 1 3 4 . . . . . . . . . . 1 Rammed 8 | . 2 . . . . . 6 . . . . . . . . . . . . . Targets Rammed 9 | . 3 . . . . . 6 . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 267 | . 2 206 112 165 206 183 17 17 231 11 . . 157 7 . 267 120 264 . 141 Average Temperature 49 | . 2 38 18 40 87 62 8 4 115 6 . . 82 6 . 105 55 142 . 36 Received Heat Transfer 2180 | . 237 75 240 129 . 27 432 684 12 39 . . . 69 . 45 36 . . 155 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . 5 2 . . 1 1 . . 1 . . . Impact Corruptions 27 | . . . . . . . . . 9 6 . . 1 4 . 2 4 . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 1 . 2 . . . . . . . . . . . . . . Heat Transferred 410 | . 75 100 185 . . . . . 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Peak Influence 713 | . 419 278 418 289 . 81 401 681 713 . . . . 491 201 252 . . . . Initial 309 | . . 84 26 142 . . 31 94 309 . . . . 152 171 140 . . . . Average 244 | . 224 128 191 216 . 78 224 438 457 . . . . 221 184 164 . . . . Maximum Alert Level 3 | . 2 1 2 1 . . 2 2 3 . . . . 2 1 1 . . . . Low Security (%) 43 | . 37 72 64 38 . 100 27 19 . . . . . 67 80 80 . . . . Level 1 42 | . 57 27 32 61 . . 72 7 49 . . . . 22 20 19 . . . . Level 2 14 | . 4 . 3 . . . . 73 48 . . . . 10 . . . . . . Level 3 . | . . . . . . . . . 1 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 6 1 2 1 . . 2 6 2 . . . . 6 . 2 . . . . Investigation 9 | . 4 1 1 . . . . 1 1 . . . . . . 1 . . . . Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . Reinforcement 14 | . 2 . 1 1 . . 2 2 . . . . . 6 . . . . . . Assault 2 | . . . . . . . . 1 1 . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Distress Signals 15 | . 2 . 2 . . . 2 5 1 . . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 281 | . 31 8 30 8 . 3 35 38 19 7 . . 1 28 4 7 8 1 . 53 Peak Tracking Total 37 | . 5 3 5 4 . 3 5 6 8 4 . . 1 20 4 4 7 1 . 37 Tactical Retreats 15 | . . . . . . . 1 1 4 2 . . . 4 . 1 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Traps Triggered 10 | . 2 . 1 . . . . . 1 . . . . 1 . 4 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 38 | . . . 23 . . . 15 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . 4 . . . 3 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted 7 | . . . 4 . . . 3 . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Most Traps Carried 4 | . . . 4 4 4 4 4 3 3 3 3 3 3 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Disabled 21 | . 1 1 1 . . . 3 3 7 1 . . . . . 1 . . . 3 Max in Single Turn 4 | . 1 1 1 . . . 1 1 4 1 . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Accessed 48 | . 7 2 9 . 2 . 4 5 8 . . 4 . 2 . 4 . 1 . . Terminals 27 | . 5 . 7 . . . 3 4 6 . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . 1 1 . . . . . 2 . 1 . . . . Scanalyzers 4 | . . . 2 . . . . . 2 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 130 | . 20 2 20 . 2 . 7 10 24 . . 31 . 4 . 9 . 1 . . Successful 85 | . 10 2 16 . 2 . 4 4 9 . . 31 . 3 . 3 . 1 . . Failed 45 | . 10 . 4 . . . 3 6 15 . . . . 1 . 6 . . . . Catastrophic 9 | . 2 . . . . . 1 2 3 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 18 . 10 . . . 6 3 5 . . . . . . 4 . . 6 . Terminals 65 | . 16 . 16 . . . 6 8 14 . . . . . . 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 4 . . . . . 1 2 . . . . . 4 . 2 . . . . Scanalyzers 14 | . . . 4 . . . . . 10 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . Terminal Hacks 54 | . 4 2 6 . 2 . 2 3 2 . . 31 . . . 1 . 1 . . Record 13 | . . . . . 2 . . . . . . 11 . . . . . . . . Part Schematic 12 | . . . 1 . . . . . . . . 11 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . 1 . . . . 3 . . . 1 . . . . Open Door 5 | . . 2 . . . . . 2 . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . . . . . . Zone Layout 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . . . 1 1 . . . . . 3 . 1 . . . . Retrieve Components 7 | . 1 . . . . . 1 1 . . . . . 3 . 1 . . . . Scanalyzer 10 | . . . 4 . . . . . 6 . . . . . . . . . . . Insert Component 5 | . . . 2 . . . . . 3 . . . . . . . . . . . Analyze 5 | . . . 2 . . . . . 3 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 13 | . 5 . 6 . . . 1 . 1 . . . . . . . . . . . Terminals 11 | . 3 . 6 . . . 1 . 1 . . . . . . . . . . . Assimilate 5 | . 1 . 3 . . . . . 1 . . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 27 | . 6 . 5 . . . 4 2 7 . . . . . . 3 . . . . Full Trace Events 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 6 . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . 3 . . . . . 3 . . 11 . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 3 . . . . . 5 2 . . . . . 1 . 1 . . . . Parts Scanalyzed 5 | . . . 2 . . . . . 3 . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . . . 3 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . 1 . 9 . . . . . . . . . . . . . 4 . Non-combat 5 | . . . 1 . 3 . . . . . . . . . . . . . 1 . Combat 9 | . . . . . 6 . . . . . . . . . . . . . 3 . Robot Hacks Applied 14 | . . . 1 . 9 . . . . . . . . . . . . . 4 . parse_system 14 | . . . 1 . 9 . . . . . . . . . . . . . 4 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total Allies 10 | . . . 1 3 . . . . 1 . . . 1 . . . . 2 2 . Largest Group 3 | . . . 1 3 3 3 3 . 1 . . . 1 . . . . 2 2 2 Highest-Rated Group 192 | . . . 10 40 40 40 40 . 26 . . . 96 . . . . 52 192 192 Highest-Rated Ally 96 | . . . 10 16 16 16 16 . 26 . . . 96 . . . . 32 96 96 Total Orders 1 | . . . 1 . . . . . . . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 82 | . . . . 14 . 13 19 . . . . . . . . . . 1 . 35 Total Damage 2815 | . . . . 109 . 175 210 . . . . . . . . . . 22 . 2299 Kills 12 | . . . . . . 1 3 . . . . . . . . . . 1 . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . 1 2 . 1 . . . . 3 3 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Turns Passed 10090 | . 1239 444 1453 513 840 235 1637 990 420 150 99 22 91 190 25 390 127 257 386 582 Spaces Moved 8761 | 1 759 297 735 204 342 92 565 303 925 460 328 80 320 463 72 561 278 550 803 623 Core . | . . . . . . . . . . . . . . . . . . . . . Treads 1753 | . . . 446 204 342 92 473 196 . . . . . . . . . . . . Legs 149 | 1 140 . . . . . . 8 . . . . . . . . . . . . Wheels 1396 | . 619 297 289 . . . 92 99 . . . . . . . . . . . . Hover 2612 | . . . . . . . . . . . . . . . . 358 278 550 803 623 Flight 2851 | . . . . . . . . . 925 460 328 80 320 463 72 203 . . . . Fastest Speed 25 | 120 95 120 120 160 240 240 215 215 25 27 27 27 27 25 32 32 36 38 42 40 Average Speed 89 | 120 114 120 146 223 240 240 236 241 26 27 27 27 27 29 32 39 37 39 42 62 Slowest Speed 750 | 120 120 120 240 240 240 240 480 750 27 99 27 27 27 102 32 105 40 42 42 121 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . 1 . . . . 6 6 2 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 53 | 1 89 58 70 37 79 36 44 49 20 69 55 70 68 20 65 20 57 67 79 73 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 9 | . 2 1 . 1 1 . . . . . . 1 1 . . . . 1 1 . Known Exits Taken 12 | . 1 . 1 . . . . 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 17 | . . 2 . 2 . 1 . . . 2 1 . . . . . 2 3 4 . Spaces Dug 156 | . . 17 14 15 . . 34 8 16 . 3 . . 5 . 16 5 . . 23 Terrain Destroyed 401 | . . 25 14 15 . . 91 47 28 13 3 . . 5 . 16 5 . . 139 Melee 47 | . . . . . . . 3 . 15 . 3 . . 5 . 16 5 . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 354 | . . 25 14 15 . . 88 47 13 13 . . . . . . . . . 139 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total 10164 | . 1008 360 991 231 358 102 720 442 1053 472 331 79 321 490 66 665 286 590 849 750 Wait 483 | . 152 33 67 . . . 12 3 52 2 . . 1 . . 26 . 30 36 69 Move 8715 | . 758 296 734 203 341 91 564 302 922 459 327 79 319 451 62 556 277 549 802 623 Hop 12 | . . . . . . . . . 1 . . . . 6 3 2 . . . . Pick Up 85 | . 11 8 23 . 3 2 11 4 12 1 1 . . 3 . 3 1 1 1 . Fast Attach 66 | . 4 1 6 1 . 1 6 13 7 . . . . 5 1 5 1 2 2 11 Attach 40 | . 4 3 4 . 2 . 4 1 13 2 . . . 3 . 1 1 . . 2 Detach 10 | . . . . . 2 . 1 1 1 1 . . . 3 . . . . . 1 Swap 68 | . 4 3 19 5 1 . 14 9 3 . . . . 1 . 1 . . . 8 Drop 108 | . 11 4 34 2 . 4 5 11 18 . . . . 6 . 4 . 3 2 4 Fire 364 | . 61 12 79 20 . 4 74 93 3 3 . . . . . . . . . 15 Melee 124 | . . . 2 . 9 . 8 5 21 4 3 . 1 12 . 30 6 . 6 17 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . Crush 7 | . 1 . . . . . 6 . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . . . . . . 37 . . . . Rewire 5 | . . . . . . . . . . . . . . . . . . 5 . . Trap 38 | . . . 23 . . . 15 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 15) 442 | -10/Materials | Identified exit to Mines 1070 | -10/Materials | Discovered new exit (range 11) 1240 | -10/Materials | Entered Mines 1271 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1342 | -10/Mines | Discovered new exit (range 13) 1413 | -10/Mines | Learned location of Storage (-8) 1527 | -10/Mines | Discovered new exit (range 6) 1594 | -10/Mines | Met a Derelict shopkeep closing up shop 1684 | -10/Mines | Entered Materials 1684 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1742 | -9/Materials | Identified exit to Mines 3029 | -9/Materials | Discovered new exit (range 14) 3075 | -9/Materials | Build established: Scavenger-Mutant 3137 | -9/Materials | Entered Mines 3139 | -9/Mines | Met a Derelict bent on vengeance 3414 | -9/Mines | Build established: Mutant 3421 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3548 | -9/Mines | Discovered new exit (range 9) 3640 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3640 | -9/Mines | Discovered new exit (range 5) 3650 | -9/Mines | Entered Exiles 3650 | -9/Exiles | Accompanied by 3 allies 3721 | -9/Exiles | Met 8R-AWN 3757 | -9/Exiles | Met EX-HEX 3882 | -9/Exiles | Met EX-BIN 3972 | -9/Exiles | Met EX-DEC 3982 | -9/Exiles | Learned location of Zion (-6) 4007 | -9/Exiles | Build established: Trapper-Mutant 4080 | -9/Exiles | Visited The Gauntlet 4459 | -9/Exiles | Discovered new exit (range 14) 4490 | -9/Exiles | Entered Mines 4490 | -8/Mines | Accompanied by 3 allies 4698 | -8/Mines | Discovered new exit (range 13) 4725 | -8/Mines | Entered Materials 4725 | -8/Materials | Accompanied by 3 allies 4725 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4755 | -8/Materials | Discovered new exit (range 3) 4824 | -8/Materials | Build established: Scavenger-Mutant 6362 | -8/Materials | Entered Storage 6606 | -8/Storage | Destroyed 7 combat bots 6694 | -8/Storage | Lost 3 parts (1p2n) 7162 | -8/Storage | First assault squad dispatched 7167 | -8/Storage | Identified exit to Factory 7187 | -8/Storage | Garrison activated, responded to threat 7255 | -8/Storage | Lost 3 parts (1p2u) 7352 | -8/Storage | Entered Factory 7352 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7509 | -7/Factory | Discovered new exit (range 8) 7510 | -7/Factory | Identified exit to Lower Caves 7645 | -7/Factory | Destroyed 7 combat bots 7752 | -7/Factory | First assault squad dispatched 7772 | -7/Factory | Entered Lower Caves 7845 | -7/Lower Caves | Learned Factory emergency access door positions 7893 | -7/Lower Caves | Encountered a Warlord checkpoint 7909 | -7/Lower Caves | Discovered new exit (range 11) 7912 | -7/Lower Caves | Identified exit to Lower Caves 7922 | -7/Lower Caves | Entered another Lower Caves area 7923 | -7/Lower Caves | Discovered new exit (range 13) 7926 | -7/Lower Caves | Identified exit to Factory 7993 | -7/Lower Caves | Encountered a Warlord checkpoint 8003 | -7/Lower Caves | Learned 4 Factory zone layouts 8016 | -7/Lower Caves | Discovered new exit (range 5) 8017 | -7/Lower Caves | Identified exit to Data Miner 8021 | -7/Lower Caves | Entered Data Miner 8021 | -7/Data Miner | Discovered new exit (range 7) 8027 | -7/Data Miner | Met Data Miner 8033 | -7/Data Miner | Learned location of Section 7 (-2) 8033 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8036 | -7/Data Miner | Received God Mode back door access code from Data Miner 8043 | -7/Data Miner | Identified exit to Proximity Caves 8043 | -7/Data Miner | Entered Proximity Caves 8056 | -6/Proximity Caves | Build established: Hacker-Sprinter 8111 | -6/Proximity Caves | Spotter reported a threat 8118 | -6/Proximity Caves | Discovered exit to Factory (range 14) 8134 | -6/Proximity Caves | Entered Factory 8134 | -6/Factory | Evolved 2 slots: Utility x2 8135 | -6/Factory | Identified exit to Lower Caves 8136 | -6/Factory | Identified exit to Factory 8228 | -6/Factory | Discovered exit to Lower Caves (range 12) 8279 | -6/Factory | Spotted B-75 Beast 8300 | -6/Factory | Discovered exit to Factory (range 15) 8324 | -6/Factory | Sucked down chute 8324 | -6/Factory | Entered Waste 8326 | -6/Waste | Lost 4 parts (3n1u) 8327 | -6/Waste | Spotted C-40 Crusher 8327 | -6/Waste | Spotted C-40 Crusher 8332 | -6/Waste | Spotted C-40 Crusher 8334 | -6/Waste | Spotted C-40 Crusher 8339 | -6/Waste | EMP discharged 8342 | -6/Waste | Spotted C-40 Crusher 8344 | -6/Waste | Discovered new exit (range 15) 8348 | -6/Waste | Identified exit to Factory 8349 | -6/Waste | Entered Factory 8474 | -6/Factory | Crushed by falling debris 8474 | -6/Factory | System corruption reached 10% 8580 | -6/Factory | Discovered exit to Factory (range 4) 8600 | -6/Factory | Hacking Suite fried by hacking feedback 8727 | -6/Factory | Discovered exit to Lower Caves (range 6) 8739 | -6/Factory | Entered Lower Caves 8756 | -6/Lower Caves | Core integrity fell below 50% 8780 | -6/Lower Caves | Build established: Hacker-Mutant 8805 | -6/Lower Caves | Spotted B-75 Beast 8864 | -6/Lower Caves | Discovered new exit (range 5) 8865 | -6/Lower Caves | Identified exit to Lower Caves 8866 | -6/Lower Caves | Entered another Lower Caves area 8866 | -6/Lower Caves | Discovered exit to Factory (range 6) 8867 | -6/Lower Caves | Learned Factory terminal intel 8868 | -6/Lower Caves | Spotted B-75 Beast 8946 | -6/Lower Caves | Learned location of 1 exit from Factory 8955 | -6/Lower Caves | Encountered a Warlord checkpoint 9088 | -6/Lower Caves | Discovered new exit (range 13) 9093 | -6/Lower Caves | Identified exit to Zion 9123 | -6/Lower Caves | Entered Zion 9139 | -6/Zion | System corruption cleaned by Quarantine Array 9172 | -6/Zion | Learned Factory stockpile data 9189 | -6/Zion | Given the Hacking Drone Bay 9220 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9230 | -6/Zion | Given A8's code to call for help 9321 | -6/Zion | Learned location of 1 exit from Lower Caves 9332 | -6/Zion | Found Prototype Hackware 9332 | -6/Zion | Identified Exp. System Shield 9371 | -6/Zion | Learned location of 1 exit from Factory 9372 | -6/Zion | Received a hallucinogenic algorithm 9413 | -6/Zion | Visited the Megawrench Repair Shop 9413 | -6/Zion | Megawrench repaired 8 parts 9482 | -6/Zion | Opened final containment barrier to the Deep Caves 9491 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9491 | -6/Zion | Discovered new exit (range 5) 9492 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9493 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9493 | -6/Zion | Identified exit to Deep Caves 9509 | -6/Zion | Entered Deep Caves 9509 | -6/Deep Caves | Accompanied by 2 allies 9620 | -6/Deep Caves | Attacked by Z-Imprinter 9632 | -6/Deep Caves | Destroyed Z-Imprinter 9670 | -6/Deep Caves | Build established: Wizard-Mutant 9688 | -6/Deep Caves | Z-Facility disabled 9689 | -6/Deep Caves | Core integrity fell below 20% 9719 | -6/Deep Caves | Lost 4 parts (1p2n1u) 9744 | -6/Deep Caves | Found Prototype Device 9744 | -6/Deep Caves | Identified Exp. Thermal Shield 9774 | -6/Deep Caves | Found Prototype Protection 9774 | -6/Deep Caves | Identified Zio. Weapon Casing 9952 | -6/Deep Caves | Spotted as-89622 9972 | -6/Deep Caves | Destroyed as-89622 9982 | -6/Deep Caves | Build established: Hacker-Mutant 10080 | -6/Deep Caves | Triggered Deep Caves wall 10080 | -6/Deep Caves | Spotted AS-79532 10091 | -6/Deep Caves | Destroyed by as-94743 with Assembled F-torch Last Messages --------------- 10080_ as-25453 destroyed. 10080_ as-10534 destroyed. 10080_ as-09149 destroyed. 10080_ as-07020 destroyed. 10084_ as-95848 destroyed. 10084_ as-23558 destroyed. 10084_ Destroyed Asb. Hover Unit. 10084_ as-52334 destroyed. 10084_ as-80378 destroyed. 10084_ as-24658 destroyed. 10084_ as-34850 destroyed. 10084_ as-47383 destroyed. 10084_ as-84718 destroyed. 10084_ as-39267 destroyed. 10087_ as-32440 destroyed. 10087_ as-90295 destroyed. 10087_ as-32808 destroyed. 10087_ as-04972 destroyed. 10087_ as-87537 destroyed. 10089_ as-43262 released from Mobile Assembly Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????? ?????????????????????????? | | ?????????????? #????????????????????? | | ???????????? # ??????????????????? | | ??????????? ?????????????????? | | ????????? ??????????????????? | | ?????????" ??????????????????? | | ?????????" ! ???????????????????? | | ?????????" ???????????????????? | | ?????????" g #??##???????????????? | | ????????"" #?? #???????????????? | | ??????### M * * ### ###?????????????? | | ?????"" * # ??????????????? | | ???? h ##??????????????? | | ???? ###????????????? | | ??? a #????????????# | | ??? ###????#??????## | | ??? a @ ! ##????## ??### | | ??? a *! ! #????# ## | | ???A g #???? | | ????""" * #??? | | ??????### * #???? | | ????????"" ! #???????####### | | ?????????" h #?????????????# | | ?????????" gb [ #???####??????? | | ?????????" * * ! * ##?## #??????? | | ????????"" ** #?# ???????# | | ????????# #?# #???????# | | ????????" b #?# ##?????## | | ????????" * ### ##???## | | ????????" ##?## | | ????????""" * #?# | | ????????" * ### | | ????????"" ##### ## # | | ????????" #???# ## | | ????????"" ##???# #? | | ????????" # # #????##### ##? | | ????????" #### ## ## ##????????####?? | | ????????""" ###??# ## ####??????????????? | | ?????????" ?????#### #?????????????????? | | ?????????#####????????###?????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 30 Weapon Shielding 100 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 28 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Trap Extractor | -7/Factory | Scanalyzed Transport Network Coupler | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Imp. Recalibrator | -6/Zion | Archive Coil Gun | -6/Zion | Archive Phase Gun | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Beamcaster | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombTractorReactor Manual? 0 Play Time 01:34:06 Cumulative 226.5 hours Start 2023.03.01 @ 00:08:12 End 2023.03.03 @ 00:13:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 296 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/1/0/0 Lore% 78 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46633565-1c5d-46b3-845a-c932b902707d