Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 21:57:24 Player: NuclearMayhem Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (859) 859 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3824 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Neutrino Core Trap Scanner Trap Scanner Trap Scanner Trap Scanner Reaction Control System Reaction Control System Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Datajack Makeshift Axe > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Trap Scanner Trap Scanner Trap Scanner Trap Scanner Reaction Control System Reaction Control System Improved Trap Extractor Scythe [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Hammer Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 4 | . . . 2 2 . . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 58 | 6 5 . 19 13 8 7 Power 7 | 1 . . 3 1 . 2 Engine 3 | 1 . . 2 . . . Core 4 | . . . 1 1 . 2 Reactor . | . . . . . . . Propulsion 24 | 2 3 . 8 7 2 2 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 6 | . 3 . 3 . . . Flight 16 | . . . 5 7 2 2 Utility 16 | 1 . . 7 3 4 1 Device 5 | . . . . 1 3 1 Storage 4 | 1 . . 2 1 . . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 5 | . . . 4 1 . . Artifact . | . . . . . . . Weapon 11 | 2 2 . 1 2 2 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 3 | . 2 . 1 . . . Slashing Weapon 4 | . . . . 2 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 22 | . . . 3 3 1 15 Power 3 | . . . 1 . . 2 Propulsion 14 | . . . 2 3 1 8 Utility 2 | . . . . . . 2 Weapon 3 | . . . . . . 3 Highest Loss Streak 11 | . . . 1 2 1 11 To Critical Strikes 1 | . . . . 1 . . Average Backups 7 | 1 5 8 5 8 9 9 Power . | . 1 1 . . 1 1 Propulsion 2 | . 2 5 2 3 1 . Utility 3 | . . . 1 3 5 7 Weapon 1 | . 1 2 1 . 1 . Tool/Special . | . . . . . . . Unused Backups 19 | . 4 . 5 3 1 6 Power 3 | . 1 . . 1 . 1 Propulsion 3 | . 1 . 2 . . . Utility 10 | . . . 2 2 1 5 Weapon 3 | . 2 . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 84 85 91 90 98 78 Engine 5 | . 14 14 2 7 . . Core 4 | . . . 7 1 7 5 Leg 3 | . 16 . . . . . Hover 9 | . 11 28 20 . . . Flight 24 | . . . 22 49 46 32 Device 4 | . . . . 1 18 10 Storage 9 | . 14 14 8 9 7 7 Processor 2 | . . . 2 . 4 7 Protection 2 | . . . 7 8 . . Ballistic Gun 3 | . 16 . . . . . Impact Weapon 9 | . 11 28 17 2 . . Slashing Weapon 3 | . . . . 12 7 7 Special Melee Weapon 1 | . . . . . 5 4 Peak Build Rating 37 | 6 11 11 29 35 33 37 Average Rating 21 | 4 8 11 21 30 31 29 On Entrance 15 | . 6 11 11 23 24 32 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 28 | 11 14 14 28 24 27 21 Greatest Support 30 | 20 20 14 28 30 28 28 Greatest Overweight (x) 4 | . . . . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 10 10 Average Capacity 8 | 6 8 8 8 9 10 10 Most Carried 10 | 2 8 8 8 10 10 10 Average Carried 7 | 1 5 8 5 8 9 9 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 10 | 2 8 8 8 10 10 8 Class Distribution -------------------- 47% | Mutant 25% | Scavenger-Sprinter 21% | Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 846 | 208 134 . 190 145 15 154 Remotely . | . . . . . . . Salvage Created 1023 | . 134 . 366 222 91 210 Parts 59 | . 5 . 10 22 14 8 Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 33 | . 5 . 9 10 3 6 Melee 24 | . 3 . 5 10 . 6 Guns 2 | . 2 . . . . . AOE 3 | . . . . . 3 . Classes Destroyed 10 | . 3 . 2 1 3 1 Worker 1 | . . . . . 1 . Hauler 3 | . . . 3 . . . Operator 1 | . . . . . 1 . Watcher 3 | . 1 . 2 . . . Swarmer 23 | . 3 . 6 6 2 6 Cutter 2 | . . . . 2 . . Grunt 3 | . 2 . . 1 . . Duelist 1 | . . . . . 1 . Sentry 4 | . . . 3 1 . . Samaritan 1 | . . . . . . 1 Best Kill Streak 10 | . 3 . 7 10 5 2 Combat Bots Only 10 | . 3 . 7 10 3 2 Max Kills in Single Turn 3 | . 1 . 1 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 284 | . 20 2 69 72 16 105 Missed 83 | . 6 1 26 24 8 18 Hits 201 | . 14 1 43 48 8 87 Melee 1 | . . . . 1 . . Projectile 200 | . 14 1 43 47 8 87 AOE 2 | . . . . 2 . . Critical Strikes 4 | . . . . 3 . 1 Damage Taken 2550 | . 121 8 429 540 121 1331 Core 912 | . 12 . 103 94 45 658 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . 95 74 82 . . Volleys Fired 10 | . 8 . . . 2 . Largest 2 | . 2 . . . 1 . Hottest 40 | . 40 . . . 36 . Shots Fired 18 | . 16 . . . 2 . Gun 16 | . 16 . . . . . Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 16 | . 16 . . . . . Thermal . | . . . . . . . Explosive 2 | . . . . . 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 5 | . 4 . . . 5 . Robot Miss Streak 3 | . 3 . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 73 | . 16 . 26 17 3 11 Core Hits 28 | . 6 . 4 8 4 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 8 | . 1 . 7 . . . Critical Strikes 9 | . 1 . 7 . . 1 Smash 8 | . 1 . 7 . . . Sever 1 | . . . . . . 1 Melee Attacks 132 | . 18 2 47 29 11 25 Impact 69 | . 18 2 47 2 . . Slashing 63 | . . . . 27 11 25 Piercing . | . . . . . . . Sneak Attacks 6 | . . . 4 . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 11 | . 4 . 4 3 . . Damage Inflicted 2836 | . 309 . 1209 543 324 451 Guns 99 | . 99 . . . . . Cannons . | . . . . . . . Explosions 274 | . . . . . 274 . Melee 2461 | . 210 . 1209 543 50 449 Ramming 2 | . . . . . . 2 Kinetic 99 | . 99 . . . . . Thermal . | . . . . . . . Explosive 274 | . . . . . 274 . Electromagnetic . | . . . . . . . Impact 1419 | . 210 . 1209 . . . Slashing 1042 | . . . . 543 50 449 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 755 | . 81 . 505 34 35 100 Projectiles . | . . . . . . . Explosions 15 | . . . . . 15 . Melee 740 | . 81 . 505 34 20 100 Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 24 | . . . . . 23 1 Shots 1 | . . . . . 1 . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 289 | . 6 . 31 289 . . Average Temperature 73 | . 6 . 12 105 . . Received Heat Transfer 129 | . 27 . 45 45 12 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 8 | . . . 8 . . . Combat Hostiles 4 | . . . 4 . . . Parts Fried 11 | . 2 . 9 . . . Impact Corruptions 22 | . 3 . 19 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 72 | 100 100 100 73 46 20 . Level 1 27 | . . . 26 53 79 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 369 | . 85 19 354 369 263 . Initial 167 | . . 19 . 144 167 . Average 108 | . 30 3 113 237 220 . Influence Increases 1403 | . 142 . 545 335 146 235 Destroy 0b10 Robot/C 660 | . 100 . 180 200 60 120 Destroy 0b10 Robot/NC 40 | . 5 . 25 . 10 . Destroy Leader 122 | . 22 . 60 30 . 10 Successful Hack 45 | . . . 15 13 17 . Disable Machine 45 | . . . 15 . 30 . Destroy Structure 41 | . . . 10 2 29 . Partial Spotted 120 | . . . 75 45 . . Lose Combat Pursuer 330 | . 15 . 165 45 . 105 Influence Decreases 1371 | . 90 52 201 310 312 406 Entered New Map 511 | . . 33 . 200 202 76 Time Decay 649 | . 90 19 180 80 100 180 Lost Part 211 | . . . 21 30 10 150 Squads Dispatched 4 | . 1 . . 2 1 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . . 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 5 | . 2 . 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 11 2 24 20 6 15 Peak Tracking Total 10 | . 5 3 9 10 4 4 Tactical Retreats 7 | . 1 . 2 2 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 3 | . . . 1 . 2 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 12 | . 2 . 5 2 2 1 Terminals 12 | . 2 . 5 2 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 6 . 15 6 6 1 Successful 13 | . 1 . 7 2 2 1 Failed 21 | . 5 . 8 4 4 . Catastrophic 5 | . . . 2 1 2 . Database Lockouts . | . . . . . . . Manual 34 | . 6 . 15 6 6 1 Terminals 34 | . 6 . 15 6 6 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . 2 1 . 1 Record 1 | . . . . . . 1 Robot Analysis 1 | . . . 1 . . . Level Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 1 . 5 1 2 . Terminals 9 | . 1 . 5 1 2 . Botnet 6 | . . . 3 1 2 . Operators 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 12 | . 2 . 5 2 2 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 1 | . . 1 . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Active Infowar (turns) 591 | . . . 106 24 202 259 Optics 106 | . . . 106 . . . Sensors 385 | . . . . . 126 259 Traps 100 | . . . . 24 76 . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 1627 | 59 328 136 362 171 202 369 Spaces Moved 2502 | 42 280 232 503 287 398 760 Core 20 | 3 . . . . . 17 Treads . | . . . . . . . Legs 163 | 39 124 . . . . . Wheels . | . . . . . . . Hover 557 | . 156 232 169 . . . Flight 1762 | . . . 334 287 398 743 Fastest Speed 20 | 50 56 56 26 20 21 21 Average Speed 37 | 115 84 56 33 20 21 28 Slowest Speed 250 | 120 120 56 52 23 22 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . 3 2 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 45 42 43 42 9 71 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 5 | . . 2 . . . 3 Spaces Dug 22 | . . . 10 2 9 1 Terrain Destroyed 41 | . . . 10 2 28 1 Melee 22 | . . . 10 2 9 1 Projectile . | . . . . . . . AOE 19 | . . . . . 19 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 2974 | 49 334 234 620 358 496 883 Wait 191 | . 8 1 27 7 62 86 Move 2486 | 41 279 231 496 282 397 760 Hop 5 | . . . 3 2 . . Pick Up 45 | 2 11 . 10 14 7 1 Fast Attach 33 | 6 3 . 14 4 2 4 Attach 21 | . 1 . 5 8 5 2 Detach 4 | . . . 3 . 1 . Swap 10 | . 1 . 1 4 3 1 Drop 50 | . 9 . 20 12 6 3 Fire 10 | . 8 . . . 2 . Melee 118 | . 14 2 41 25 11 25 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 14) 388 | -10/Materials | Entered Mines 391 | -10/Mines | Learned location of Zion (-6) 401 | -10/Mines | Escorted by a lone wolf Derelict 424 | -10/Mines | Discovered new exit (range 3) 441 | -10/Mines | Learned location of Storage (-7) 471 | -10/Mines | Found a hidden stash of uninstalled traps 472 | -10/Mines | Assembled infested the area 477 | -10/Mines | Assisted by a Guerilla fighting off Assembled 514 | -10/Mines | Discovered new exit (range 15) 524 | -10/Mines | Entered Materials 524 | -9/Materials | Evolved 2 slots: Propulsion x2 608 | -9/Materials | Discovered new exit (range 7) 837 | -9/Materials | Discovered new exit (range 16) 843 | -9/Materials | Destroyed 7 combat bots 886 | -9/Materials | Entered another Materials area 886 | -8/Materials | Evolved 2 slots: Propulsion x2 950 | -8/Materials | Identified exit to Factory 968 | -8/Materials | Build established: Sprinter 1047 | -8/Materials | Destroyed 10 combat bots 1057 | -8/Materials | Entered Factory 1057 | -7/Factory | Evolved 2 slots: Utility x2 1254 | -7/Factory | Discovered new exit (range 10) 1259 | -7/Factory | Identified exit to Lower Caves 1259 | -7/Factory | Entered Lower Caves 1261 | -7/Lower Caves | Learned Factory non-interactive machine intel 1432 | -7/Lower Caves | Encountered a Warlord checkpoint 1549 | -7/Lower Caves | Core integrity fell below 50% 1582 | -7/Lower Caves | Lost 11 parts (1p6n2u2w) 1617 | -7/Lower Caves | Core integrity fell below 20% 1628 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01550_ S-27 Virus Lgt. Nuclear Core severed. 01551_ Mak. Axe destroyed. 01569_ Destroyed VTOL Module. 01572_ S-27 Virus destroyed. 01585_ VTOL Module fries itself beyond repair. 01586_ Autogun fries itself beyond repair. 01587_ Acquired 10 matter. 01591_ Acquired VTOL Module. 01592_ Acquired 10 matter. 01595_ Acquired 8 matter. 01601_ Acquired Lgt. Nuclear Core. 01602_ Lgt. Nuclear Core fries itself beyond repair. 01606_ Lgt. Nuclear Core destroyed. 01615_ S-27 Virus destroyed. 01618_ VTOL Module destroyed. 01619_ Cesium-ion Thruster destroyed. 01624_ S-27 Virus destroyed. 01625_ Scythe destroyed. 01627_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###########?#####???????????????????????????? | | ####?# ### #####???????????????????????? | | ##?# ## ## ####????????????????????? | | #?# ##???????????????????? | | ###?# ##??????????????????? | | ##???## ### #??????????????????? | | ##?????# #### ##?????????????????? | | #?####?## ### ##????????????????? | | ### #??#### ###% % #####????????????? | | # #?????# ##?# ### % ## ##???????????? | | ## #?????# ##??# ##?#### #???????????? | | ##???## ##??# ##?????## #####???????? | | ##??# ##?# ##??????# #???????? | | # #??# ### s #####??# #???????? | | ## ##?# *%@ ##?## #???????? | | ?# ### % s ##?# ####???????? | | ?## ### ### ##??????????? | | ??# ##?## ### ##???????????? | | #### ##?###### #?####????????????? | | #"###### ### #??###?????????????????? | | ##????## #??????????????????????? | | ######## #####??????????????????? | | ## ## ## ???????????????????? | | ### #??#? ???????????????????? | | ##### #?### #???? #???????????????????? | | ##???# #??## ####? #?????????#?#???????? | | #????# #??# #? #???????? ##??????? | | ##????# #??# ## #???????? #??????? | | #?????# #?# ## ## #???????? #??????? | | #?????# ## ## ## ##??????? #???????? | | ##????# ## ## #??????? #???????? | | #????# ## ### #??##### #???????? | | #??? ?## ??# #?## #????????? | | #??? ???### ?## #### #?????????? | | ##??? ??????##?# ### #?????????? | | ##???# ??????????# #??????????? | | #????# ??????????# ### #####??????? | | ?????# ??????????##??###### ##?????? | | ?????# ???????????????????#### ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 73 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessNuclearShredder Manual? 0 Play Time 00:40:53 Cumulative 138.1 hours Start 2026.07.16 @ 21:12:48 End 2026.07.16 @ 21:57:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0132f47-a3a4-4507-8471-d110a8d9267b