Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.18 @ 21:18:18 Player: swetpototo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (328) 328 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3333 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 700/700 Matter 290/300 Energy 80/100 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Trap Scanner Improved Terrain Scanner Improved Heavy Armor Plating > --- WEAPON (4) ------- Gatling Laser > --- INVENTORY (5) ---- Nuclear Core Reinforced Antimatter Reactor Large Matter Pod (61) Beam Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Power Shielding Improved Weapon Shielding > --- WEAPON ----------- Gauss Rifle Assault Cannon Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Carbon-fiber Leg Large Matter Pod Hacking Suite Beam Cannon High-powered Shotgun Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Power Shielding Device Improved Terrain Scanner Storage Medium Storage Unit Processor Target Analyzer Protection Power Shielding Weapon Heavy Missile Launcher Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Slots Evolved 7 | . 1 . 4 2 . . Power 1 | . 1 . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . 2 . . . Weapon 2 | . . . . 2 . . Parts Attached 20 | . . . 9 9 1 1 Power 4 | . . . 2 2 . . Engine 3 | . . . 1 2 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 5 | . . . 3 2 . . Treads . | . . . . . . . Leg 4 | . . . 3 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 5 | . . . 2 1 1 1 Device 2 | . . . . 1 1 . Storage . | . . . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 6 | . . . 2 4 . . Energy Gun 1 | . . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon 1 | . . . . 1 . . Launcher 3 | . . . 1 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility . | . . . . . . . Weapon 2 | . . . . . 2 . Highest Loss Streak 4 | . . . . . 4 . To Critical Strikes . | . . . . . . . Average Backups 8 | . 7 7 9 9 8 5 Power 1 | . 1 1 1 1 1 2 Propulsion 1 | . 2 2 1 1 1 . Utility 2 | . 3 3 3 2 1 1 Weapon 3 | . 1 1 3 4 3 2 Tool/Special . | . . . . . . . Unused Backups 24 | . 7 . 3 5 6 3 Power 4 | . 1 . 1 1 1 . Propulsion 4 | . 2 . 2 . . . Utility 8 | . 2 . . 3 2 1 Weapon 8 | . 2 . . 1 3 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 87 87 84 97 63 35 Engine 11 | . 12 12 11 12 7 . Core 1 | . . . 3 1 . . Leg 25 | . 25 25 29 27 15 7 Device 3 | . . . . 5 8 14 Storage 7 | . 12 12 8 7 3 . Processor 1 | . . . 3 1 . . Protection 11 | . 12 12 11 14 7 7 Energy Gun 10 | . 25 25 13 1 7 7 Ballistic Gun 3 | . . . 1 7 4 . Ballistic Cannon 2 | . . . . 6 4 . Launcher 4 | . . . . 11 3 . Peak Build Rating 45 | . 7 7 31 45 42 26 Average Rating 24 | . 7 7 19 40 26 18 On Entrance 16 | 7 7 7 7 31 42 17 Naked Turns . | . . . . . . . Heaviest Build 57 | 17 17 17 39 57 54 23 Greatest Support 52 | 20 20 20 52 52 52 15 Greatest Overweight (x) 2 | . . . . 1 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 5 Average Capacity 9 | . 10 10 10 10 7 5 Most Carried 10 | . 7 7 10 10 10 5 Average Carried 8 | . 7 7 9 9 7 5 Final Capacity 10 | 10 10 10 10 10 5 5 Final Carried 10 | 7 7 7 10 10 5 5 Class Distribution -------------------- 63% | Hacker-Mutant 28% | Hacker-Tank 4% | Hacker-Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Skirmisher | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Matter Collected 579 | 171 . . 146 114 . 148 Remotely . | . . . . . . . Salvage Created 465 | . . . 264 201 . . Parts 26 | . . . 14 12 . . Haulers Intercepted 3 | . . . 1 2 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Combat Hostiles Destroyed 8 | . . . 6 2 . . Guns 3 | . . . 3 . . . Cannons 2 | . . . . 2 . . AOE 3 | . . . 3 . . . Classes Destroyed 7 | . . . 4 3 . . Worker 1 | . . . . 1 . . Hauler 3 | . . . 1 2 . . Watcher 1 | . . . . 1 . . Swarmer 3 | . . . 3 . . . Grunt 1 | . . . . 1 . . Sentry 3 | . . . 2 1 . . Hunter 1 | . . . 1 . . . Best Kill Streak 5 | . . . 3 5 . . Combat Bots Only 3 | . . . 3 1 . . Max Kills in Single Turn 2 | . . . 2 2 . . Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Hostile Shots Fired 47 | . . 1 26 13 7 . Missed 22 | . . 1 9 9 3 . Hits 25 | . . . 17 4 4 . Melee 4 | . . . . . 4 . Projectile 21 | . . . 17 4 . . Critical Strikes 1 | . . . . . 1 . Damage Taken 300 | . . . 140 24 136 . Core 38 | . . . 38 . . . Absorbed by Shields . | . . . . . . . Redirected to Shielding 22 | . . . 10 12 . . Ignored by Resistances 180 | . . . 89 16 75 . Core Remaining (%) 97 | 100 . 100 93 . . . Volleys Fired 30 | . . . 21 9 . . Largest 2 | . . . 2 2 . . Hottest 90 | . . . 90 65 . . Shots Fired 56 | . . . 39 17 . . Gun 44 | . . . 36 8 . . Cannon 8 | . . . . 8 . . Launcher 4 | . . . 3 1 . . Special . | . . . . . . . Kinetic 19 | . . . 3 16 . . Thermal 33 | . . . 33 . . . Explosive 1 | . . . . 1 . . Electromagnetic 3 | . . . 3 . . . Robot Hit Streak 11 | . . . 11 9 . . Robot Miss Streak 1 | . . . 1 1 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 46 | . . . 33 13 . . Core Hits 21 | . . . 12 9 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Blast 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 922 | . . . 502 420 . . Guns 477 | . . . 357 120 . . Cannons 142 | . . . . 142 . . Explosions 293 | . . . 145 148 . . Melee . | . . . . . . . Ramming 10 | . . . . 10 . . Kinetic 280 | . . . 18 262 . . Thermal 339 | . . . 339 . . . Explosive 148 | . . . . 148 . . Electromagnetic 145 | . . . 145 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 3 | . . . . . 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 2 . Matter Fused 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 20 | . . . 20 . . . Projectiles . | . . . . . . . Explosions 20 | . . . 20 . . . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact . | . . . . . . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 180 | . . . 180 12 . . Average Temperature 53 | . . . 67 5 . . Received Heat Transfer 60 | . . . 45 15 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 893 | . . . 893 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | . 100 . 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 70 | . . . 70 47 . . Initial 18 | . . . . 18 . . Average 7 | . . . 10 9 . . Influence Increases 263 | . . . 172 91 . . Destroy 0b10 Robot/C 160 | . . . 120 40 . . Destroy 0b10 Robot/NC 25 | . . . 5 20 . . Destroy Leader 58 | . . . 42 16 . . Disable Machine 8 | . . . 4 4 . . Destroy Structure 12 | . . . 1 11 . . Influence Decreases 263 | . . . 117 146 . . Entered New Map 37 | . . . . 37 . . Time Decay 226 | . . . 117 109 . . Squads Dispatched 1 | . . . . 1 . . Investigation . | . . . . . . . Extermination 1 | . . . . 1 . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Distress Signals 4 | . . . 1 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 24 | . . 1 11 6 6 . Peak Tracking Total 6 | . . . 4 3 6 . Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Accessed 3 | . . . 1 1 . 1 Terminals 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . . . 2 2 . 2 Successful 3 | . . . . 1 . 2 Failed 3 | . . . 2 1 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 4 | . . . 2 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . . 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 14 | . . . . . 14 . Total Damage 168 | . . . . . 168 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Active Infowar (turns) 403 | . . . . 273 99 31 Terrain 403 | . . . . 273 99 31 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Turns Passed 996 | . 127 41 375 323 99 31 Spaces Moved 525 | 1 8 35 244 144 70 23 Core 20 | . . . . . 20 . Treads . | . . . . . . . Legs 505 | 1 8 35 244 144 50 23 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 122 120 120 Average Speed 137 | 120 120 120 121 171 136 123 Slowest Speed 260 | 120 120 120 122 193 260 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 14 | 2 3 4 21 6 67 1 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 10 | . . . . 10 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 10 | . . . . 10 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Total 748 | . 125 34 285 206 73 25 Wait 144 | . 118 . . 26 . . Move 520 | . 7 34 243 144 69 23 Hop . | . . . . . . . Pick Up 12 | . . . 6 5 1 . Fast Attach 15 | . . . 6 7 1 1 Attach 1 | . . . . . 1 . Detach 1 | . . . . 1 . . Swap 5 | . . . 3 2 . . Drop 19 | . . . 6 11 1 1 Fire 30 | . . . 21 9 . . Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Power x1 108 | -10/Materials | Identified exit to Subcaves 108 | -10/Materials | Discovered exit to Subcaves (range 6) 128 | -10/Materials | Entered Subcaves 129 | -10/Subcaves | Approached by a straggling Scientist 154 | -10/Subcaves | Identified exit to Materials 154 | -10/Subcaves | Discovered exit to Materials (range 13) 169 | -10/Subcaves | Entered Materials 169 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 312 | -8/Materials | Build established: Hacker-Mutant 526 | -8/Materials | Identified exit to Factory 526 | -8/Materials | Discovered exit to Factory (range 10) 544 | -8/Materials | Entered Factory 544 | -7/Factory | Evolved 2 slots: Weapon x2 867 | -7/Factory | Sucked down chute 867 | -7/Factory | Entered Waste 868 | -7/Waste | Met a frightened Derelict 882 | -7/Waste | EMP discharged 890 | -7/Waste | Spotted C-40 Crusher 894 | -7/Waste | Spotted C-40 Crusher 896 | -7/Waste | Spotted C-40 Crusher 898 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 898 | -7/Waste | Spotted C-40 Crusher 904 | -7/Waste | Spotted C-40 Crusher 907 | -7/Waste | Spotted C-40 Crusher 917 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 922 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 929 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 942 | -7/Waste | Identified exit to Factory 942 | -7/Waste | Discovered exit to Factory (range 15) 960 | -7/Waste | Lost 4 parts (1p1n2w) 966 | -7/Waste | Entered Factory 997 | -7/Factory | Self-destructed Last Messages --------------- 00934_ Imp. Deuterium Engine crushed. 00942_ EXIT=FOUND: FACTORY 00963_ System corrupted: Matter fused (-7). 00963_ Acquired Corrupted Rnf. Antimatter Reactor. LOCATION=FACTORY GOAL=ESCAPE 00987_ Acquired 148 matter. 00992_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Proton Cannon (26%) Imp. Heavy Armor Plating (34%) >>Retrieve(Components) Retrieving 2 components... Imp. Heavy Armor Plating Proton Cannon 00993_ Dropped Power Shielding. 00993_ Acquired Imp. Heavy Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????? #????????????????? | | ???????# ????"""?? #????????????????? | | ???????# #????????????????? | | ???????# """""" #????????????????? | | ???????# """""" #????????????????? | | ???????# """""" #????????????????? | | ???????# """""" #????????????????? | | ???????# #????????????????? | | ???????# #????????????????? | | ???????#######+############/?????????? | | ?????????# ???????? | | ????????## ???????? | | ?????????# ???????? | | ?????????# ???????? | | ?????????# ????????? | | ?????????####+######+########????????? | | ?????#???# #??????????????????? | | ???????#?# """ #?????????"????????? | | ?????????# """ #??????????????????? | | ?????????# """ #??????????????????? | | ?????????# #??????????????????? | | ?????????# ! """ #??????????????????? | | ?????????# @ Y" #??????????????????? | | ?????????# ]""" #??????????????????? | | ?????????# #??????????????????? | | ?????????##########??????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????#?????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????#????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 66 Evasion (%) 55 Target Analysis 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonUltimateWand Manual? 0 Play Time 00:11:37 Cumulative 100.4 hours Start 2025.05.18 @ 21:06:54 End 2025.05.18 @ 21:18:18 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 131 Rogue 49 Adventurer 59 Explorer 23 Win Type - Total 12 Types 10/0/2/0/0/0/0/0/0/0 Lore% 31 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ef5e310-627f-471e-a1be-7cd10d14ee81