Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 19:57:19 Player: SunShine214 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (106) 530 Value Destroyed (3640) 3640 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 8865 Bonus ------- Follower Combat Kills 142 Friendly Fire -47 Cogmind --------- Core Integrity 0/1000 Matter 182/300 Energy 99/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Carbon-fiber Leg Large Storage Unit Quantum Capacitor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Myomer Leg Aerolev Unit Aerolev Unit > --- UTILITY ---------- Armored Scrap Engine > --- WEAPON ----------- 1B-0RG's Assimilator > --- INVENTORY -------- (None) [Rating: 104] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Hover Unit Aerolev Unit Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Hackware Improved System Shield Protection Improved Utility Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Slots Evolved 10 | . . . . 6 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . 1 . . . 1 Utility 4 | . . . . 2 1 . . 1 Weapon 3 | . . . . 3 . . . . Parts Attached 79 | 7 9 9 3 14 16 1 1 19 Power 8 | 1 1 1 . 1 1 . . 3 Engine 6 | 1 1 1 . 1 1 . . 1 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 11 | 2 . 3 . 5 . . . 1 Treads 2 | 2 . . . . . . . . Leg 4 | . . 3 . . . . . 1 Wheel . | . . . . . . . . . Hover 5 | . . . . 5 . . . . Flight . | . . . . . . . . . Utility 20 | 2 4 . 3 1 3 . . 7 Device 10 | 1 1 . 1 . 2 . . 5 Storage 4 | 1 2 . . . . . . 1 Processor . | . . . . . . . . . Hackware 2 | . . . . . 1 . . 1 Protection 4 | . 1 . 2 1 . . . . Artifact . | . . . . . . . . . Weapon 40 | 2 4 5 . 7 12 1 1 8 Energy Gun 22 | 2 2 3 . 5 8 . . 2 Energy Cannon 2 | . . . . 1 . . . 1 Ballistic Gun 5 | . . . . . 3 1 . 1 Ballistic Cannon 3 | . . 1 . . 1 . . 1 Launcher 4 | . 1 1 . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . 1 . . . . . 1 . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 7 | . 1 . 1 1 3 . . 1 Corrupted Parts 1 | . . 1 . . . . . . System Corruption 1 | . . 1 . . . . . . Parts Lost 44 | . 2 5 2 6 8 1 1 19 Power 7 | . 1 2 . 1 . 1 . 2 Propulsion 10 | . . 1 1 2 2 . 1 3 Utility 9 | . 1 . 1 . 1 . . 6 Weapon 18 | . . 2 . 3 5 . . 8 Highest Loss Streak 12 | . 1 4 1 4 4 1 1 12 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 2 12 11 6 3 4 4 5 3 Power . | . . . . . 1 1 1 . Propulsion 2 | 1 4 3 . 2 1 1 2 . Utility 1 | . 1 3 2 . . . 1 2 Weapon 2 | . 6 5 2 . . 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 18 | . 4 5 3 . 1 2 . 3 Power 1 | . . . . . . 1 . . Propulsion 9 | . 2 4 . . 1 1 . 1 Utility 5 | . . 1 2 . . . . 2 Weapon 3 | . 2 . 1 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 77 | . 97 96 77 41 74 78 73 65 Engine 6 | . 13 11 . 6 5 5 . . Core 1 | . . . . . . 5 6 6 Treads 6 | . 28 7 . . . 6 6 2 Leg 9 | . . 20 24 3 . . . 2 Hover 3 | . . . . 12 11 . . . Device 13 | . 10 14 12 7 17 20 20 18 Storage 6 | . 14 14 10 . . . . 1 Hackware 1 | . . . . . . 6 6 4 Protection 1 | . 2 . 1 . 3 . . . Energy Gun 16 | . 26 12 17 2 23 25 26 11 Ballistic Gun 1 | . . . . . 5 2 4 3 Ballistic Cannon 2 | . . 4 3 1 3 4 . 1 Launcher 2 | . 1 5 4 1 . . . 1 Impact Weapon 1 | . . 4 2 . . . 2 . Peak Build Rating 104 | 9 14 24 39 104 74 78 73 88 Average Rating 42 | 5 12 16 27 74 63 76 71 74 On Entrance 38 | . 9 11 24 39 48 72 73 68 Avg Prop Armor Cover (%) 4 | . . . . 4 4 . . . Naked Turns 19 | . . . . . . . . 19 Heaviest Build 67 | 11 34 36 36 66 41 45 33 67 Greatest Support 59 | 40 40 40 35 27 48 48 48 59 Greatest Overweight (x) 8 | . . 1 1 8 2 . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 15 Average Capacity 9 | 7 13 15 12 5 5 5 5 7 Most Carried 15 | 6 15 15 15 5 5 5 5 6 Average Carried 8 | 3 12 13 12 4 4 4 5 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 Final Carried 15 | 5 15 15 5 3 5 5 5 5 Scrap Engine Consumption 57 | . . . 7 12 25 5 . 8 Constructs Created 5 | . . . . 1 3 1 . . Constructs Modified 13 | . . . . 3 5 3 . 2 Class Distribution -------------------- 66% | Mutant 12% | Gunner 9% | Tank 7% | Construct 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Tank | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Matter Collected 2235 | 270 119 346 204 209 452 188 . 447 Remotely . | . . . . . . . . . Salvage Created 4196 | 105 661 415 348 104 1136 432 . 995 Parts 239 | 8 40 29 20 5 63 22 . 52 Haulers Intercepted 4 | . 2 . . . 1 . . 1 Recyclers Shooed 9 | 1 2 . 1 . 4 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . 4 . . . 6 . . Prevented 18 | . . 1 . . . 17 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Combat Hostiles Destroyed 78 | . 13 14 5 2 20 9 . 15 Guns 49 | . 11 6 2 1 16 7 . 6 Cannons 7 | . . . . 1 1 2 . 3 AOE 20 | . 2 8 3 . 3 . . 4 Classes Destroyed 18 | 2 7 1 3 1 4 . . . Worker 6 | . . . . . 5 . . 1 Builder 4 | . 1 . . . 2 . . 1 Tunneler 3 | 2 . . . . . . . 1 Hauler 4 | . 2 . . . 1 . . 1 Recycler 5 | 1 1 . 1 . 1 . . 1 Operator 1 | . 1 . . . . . . . Turret 2 | . . 2 . . . . . . Watcher 3 | . 1 . . . . . . 2 Swarmer 24 | . 3 4 . . 8 4 . 5 Grunt 22 | . 7 2 . 1 5 4 . 3 Sentry 6 | . . . 2 . 3 1 . . Specialist 1 | . . . . 1 . . . . Hunter 5 | . . . . . 1 . . 4 Programmer 4 | . . . . . 2 . . 2 Behemoth 2 | . . . . . 1 . . 1 Subdweller 11 | . 3 8 . . . . . . Scientist 1 | . . . 1 . . . . . Scrapper 3 | . . . 3 . . . . . Best Kill Streak 12 | 2 4 6 5 1 12 4 . 6 Combat Bots Only 7 | . 3 6 2 1 7 4 . 5 Max Kills in Single Turn 6 | 1 2 4 2 1 6 2 . 3 Gunslinging 1 | . . . . . 1 . . . Exploded 4 | . 1 4 1 . 3 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Hostile Shots Fired 753 | . 45 85 21 115 131 66 49 241 Missed 278 | . 17 35 4 48 41 35 16 82 Hits 475 | . 28 50 17 67 90 31 33 159 Projectile 475 | . 28 50 17 67 90 31 33 159 AOE 2 | . . . . 2 . . . . Critical Strikes 11 | . . . . 6 1 . . 4 Damage Taken 8706 | . 409 637 328 1514 1781 562 417 3058 Core 1934 | . 50 93 86 298 256 105 43 1003 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 103 | . . . . . 103 . . . Regen/Repaired (Parts) 838 | . . . . 90 605 100 . 43 Core Remaining (%) 54 | 100 . . 8 57 . . 52 . Volleys Fired 186 | 11 38 28 15 4 41 18 2 29 Largest 5 | 2 2 2 2 5 5 5 5 5 Hottest 341 | 80 90 110 110 315 306 250 243 341 Shots Fired 576 | 22 75 40 26 16 193 90 10 104 Gun 452 | 22 67 20 10 15 167 78 10 63 Cannon 93 | . . 10 10 1 26 12 . 34 Launcher 31 | . 8 10 6 . . . . 7 Special . | . . . . . . . . . Kinetic 137 | . . 10 10 . 58 18 2 39 Thermal 214 | 22 2 7 5 15 120 7 2 34 Explosive 31 | . 8 10 6 . . . . 7 Electromagnetic 194 | . 65 13 5 1 15 65 6 24 Robot Hit Streak 21 | 9 10 13 13 4 12 21 5 10 Robot Miss Streak 6 | 1 6 3 2 4 6 3 1 4 Penetration Max 3 | . . . . . 1 . . 3 Secondary Targets 3 | . . 2 . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 336 | 17 49 28 17 7 89 62 8 59 Core Hits 226 | 4 34 42 19 3 54 27 . 43 Critical Kills 5 | . . . 1 . . . . 4 Critical Parts Destroyed 11 | . . 1 4 . 2 1 . 3 Critical Strikes 30 | . . 3 5 . 11 3 . 8 Burn 6 | . . . . . 6 . . . Meltdown 1 | . . . . . . . . 1 Destroy 17 | . . 3 5 . 2 1 . 6 Blast 3 | . . . . . 3 . . . Corrupt 3 | . . . . . . 2 . 1 Melee Attacks 34 | . 2 17 7 . . . 2 6 Impact 28 | . 2 17 7 . . . 2 . Slashing 6 | . . . . . . . . 6 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9696 | 189 1327 1113 616 142 2653 1165 66 2425 Guns 4857 | 189 726 290 159 101 1620 927 66 779 Cannons 1450 | . . 104 133 24 337 117 . 735 Explosions 3252 | . 573 719 311 . 696 121 . 832 Melee . | . . . . . . . . . Ramming 137 | . 28 . 13 17 . . . 79 Kinetic 1595 | . . 104 133 . 590 154 15 599 Thermal 3368 | 189 78 112 125 101 1931 221 16 595 Explosive 2316 | . 495 719 270 . . . . 832 Electromagnetic 2280 | . 726 178 75 24 132 790 35 320 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . 1 1 1 6 6 6 10 Average Corruption 2 | . . 1 1 1 2 6 6 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . . 10 12 . 10 12 . 3 Message Errors 17 | . . 7 2 . 4 2 . 2 Matter Fused 11 | . . 1 6 . 1 3 . . Heat Flow Errors 5 | . . 2 2 . . 1 . . Energy Discharges 8 | . . . 1 . 1 5 . 1 Data Loss (minor) 3 | . . . . . 2 1 . . Data Loss (major) 2 | . . . 1 . 1 . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 208 | . . 5 6 . 97 . . 100 Projectiles 16 | . . 2 . . 14 . . . Explosions 192 | . . 3 6 . 83 . . 100 Melee . | . . . . . . . . . Knockbacks 12 | . . 1 2 . 2 1 . 6 Impact 2 | . . . . . . . . 2 Kinetic 10 | . . 1 2 . 2 1 . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 519 | . 47 30 47 2 306 . . 87 Shots 11 | . 3 1 1 . 4 . . 2 Rammed 13 | . 5 . . 1 . . . 7 Targets Rammed 19 | . 5 . 3 2 . . . 9 Kicked 6 | . . . 3 1 . . . 2 Crushed . | . . . . . . . . . Highest Temperature 453 | 108 154 252 254 339 453 406 72 444 Average Temperature 115 | 51 51 68 56 176 130 152 37 200 Received Heat Transfer 1479 | . 150 219 126 225 153 117 36 453 Effects 13 | . . . . 2 4 . . 7 Shutdowns 2 | . . . . . 1 . . 1 Energy Bleed 3 | . . . . 1 . . . 2 Interference 4 | . . . . . 1 . . 3 Matter Decay 4 | . . . . 1 2 . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 9 | . 3 . . . . 4 . 2 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 10 | . 1 . . . 7 . . 2 Heat Transferred 5353 | 425 150 140 150 222 3333 100 . 833 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 2 . 1 . . 1 . . Alert | -11 -10 -10 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Maximum Alert Level 1 | . . . . . 1 . . 1 Low Security (%) 89 | 100 100 . 100 100 56 . . 88 Level 1 10 | . . . . . 43 . . 11 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 364 | 10 113 . 165 174 364 . . 226 Initial 165 | . . . 165 150 7 . . 131 Average 81 | 1 42 . 34 84 159 . . 120 Influence Increases 3147 | 15 346 710 99 421 760 275 . 521 Destroy 0b10 Robot/C 1400 | . 200 160 40 120 400 180 . 300 Destroy 0b10 Robot/NC 135 | 15 30 . 5 5 45 . . 35 Destroy Leader 244 | . 46 10 . 10 102 20 . 56 Allied During Kill 5 | . . . . 5 . . . . Successful Hack 28 | . . . 14 7 7 . . . Disable Machine 225 | . 45 . 15 90 75 . . . Destroy Structure 210 | . 25 . 25 4 26 . . 130 Advance Influence 150 | . . . . 150 . . . . Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 735 | . . 540 . 30 90 75 . . Influence Decreases 3003 | 15 305 405 445 406 417 349 75 586 Entered New Map 476 | . . 21 181 . 8 133 55 78 Time Decay 2101 | 15 285 344 255 334 334 206 10 318 Lost Part 406 | . 20 40 9 52 75 10 10 190 Lost Ally 20 | . . . . 20 . . . . Squads Dispatched 20 | . 3 . . 7 5 . . 5 Investigation 6 | . 2 . . 3 . . . 1 Extermination 4 | . . . . 1 2 . . 1 Reinforcement 7 | . 1 . . 3 . . . 3 Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Distress Signals 7 | . . . . 2 1 . . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 176 | . 23 44 5 19 34 14 5 32 Peak Tracking Total 8 | . 5 7 3 8 7 4 5 7 Tactical Retreats 11 | . . 3 . 2 3 3 . . Traps | -11 -10 -10 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Traps Triggered 10 | . 2 1 . 3 2 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Machines Disabled 22 | . 3 5 3 6 5 . . . Max in Single Turn 5 | . 1 2 2 . 5 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Machines Accessed 16 | . 2 1 5 3 2 . . 3 Terminals 9 | . 2 . 4 2 . . . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 37 | . 4 1 14 7 3 . . 8 Successful 14 | . 2 1 4 2 2 . . 3 Failed 23 | . 2 . 10 5 1 . . 5 Catastrophic 7 | . . . 2 3 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 8 | . . . . 5 . . . 3 Terminals 24 | . 4 . 12 5 . . . 3 Fabricators 4 | . . . . . . . . 4 Repair Stations 2 | . . . . . 2 . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 2 | . . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 9 | . 2 1 4 1 . . . 1 Part Schematic 1 | . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . 1 Recall Investigation 1 | . 1 . . . . . . . Registered Components 2 | . 1 . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . Release Object 2 | . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 1 | . . . . 1 . . . . Insert Component 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . . . 3 3 2 . . 2 Full Trace Events 6 | . . . 3 2 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 62 | . . . . . 62 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . Programmers 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . Total Damage 564 | . . . . 564 . . . . Kills 5 | . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Borg Created 1 | . . . . 1 . . . . Largest Collective 1 | . . . . 1 . . . . Intel | -11 -10 -10 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Active Infowar (turns) 2861 | 33 704 1112 712 . . . . 300 Sensors 2540 | . 416 1112 712 . . . . 300 Terrain 321 | 33 288 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . 3 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Turns Passed 6186 | 159 957 1160 1058 771 899 437 26 719 Spaces Moved 4240 | 71 479 691 750 519 575 569 18 568 Core 61 | 2 . . . . . . . 59 Treads 1740 | 69 479 161 . . 107 569 18 337 Legs 1732 | . . 530 750 280 . . . 172 Wheels . | . . . . . . . . . Hover 707 | . . . . 239 468 . . . Flight . | . . . . . . . . . Fastest Speed 42 | 50 160 120 120 42 42 62 62 50 Average Speed 115 | 156 160 142 121 129 111 62 62 77 Slowest Speed 540 | 160 160 240 190 540 205 62 62 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 70 34 98 11 19 63 9 19 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 4 . . Spaces Dug 16 | . . 6 2 . . . 2 6 Terrain Destroyed 234 | . 31 29 57 . 36 14 2 65 Melee 11 | . . 1 2 . . . 2 6 Projectile 36 | . . 3 6 . 10 8 . 9 AOE 186 | . 31 25 49 . 26 6 . 49 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Total 5046 | 94 587 798 855 600 722 605 22 763 Wait 383 | . 35 33 72 50 75 10 . 108 Move 4232 | 70 478 690 749 518 574 568 17 568 Hop . | . . . . . . . . . Pick Up 48 | 6 14 6 . 5 5 4 . 8 Fast Attach 33 | 6 1 1 2 10 8 . . 5 Attach 18 | 1 1 3 1 3 3 . . 6 Detach 5 | . . . . 1 2 . . 2 Swap 42 | . 8 10 3 1 7 1 1 11 Drop 44 | . 5 10 3 4 7 4 . 11 Fire 186 | 11 38 28 15 4 41 18 2 29 Melee 34 | . 2 17 7 . . . 2 6 Ram 2 | . . . . 1 . . . 1 Kick 6 | . . . 3 1 . . . 2 Crush 11 | . 5 . . . . . . 6 Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 11) 820 | -10/Materials | Discovered new exit (range 16) 870 | -10/Materials | Discovered new exit (range 5) 960 | -10/Materials | Derelicts attacked the area 1103 | -10/Materials | Discovered new exit (range 8) 1117 | -10/Materials | Entered Subcaves 1123 | -10/Subcaves | Learned Materials security intel 1186 | -10/Subcaves | Discovered new exit (range 3) 1188 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1240 | -10/Subcaves | Ambushed by swarm of Subdwellers 1242 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1293 | -10/Subcaves | Lost 3 allies 1394 | -10/Subcaves | Discovered new exit (range 6) 1408 | -10/Subcaves | Core integrity fell below 50% 1445 | -10/Subcaves | Lost 4 parts (1p1n2w) 1660 | -10/Subcaves | Learned location of Zion (-6) 1660 | -10/Subcaves | Met a Zionite searching for "candidates" 1684 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1689 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1814 | -10/Subcaves | Discovered new exit (range 8) 2150 | -10/Subcaves | Visited 4L-MR0's lab 2161 | -10/Subcaves | Found Prototype Special Melee Weapon 2168 | -10/Subcaves | Found Tower Shield 2277 | -10/Subcaves | Entered Recycling 2691 | -9/Recycling | Discovered new exit (range 16) 2996 | -9/Recycling | Core integrity fell below 20% 3011 | -9/Recycling | Scanned before Scraplab entrance 3054 | -9/Recycling | Angered Scraplab inhabitants 3114 | -9/Recycling | Found Prototype Device 3114 | -9/Recycling | Identified Scrap Engine 3335 | -9/Recycling | Entered Factory 3335 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x2, Weapon x3 3404 | -7/Factory | Identified 1B-0RG's Assimilator 3483 | -7/Factory | Assimilating Guardian 4a into Collective. 3638 | -7/Factory | Allied Derelicts emerged from ambush trap array 3903 | -7/Factory | Lost 3 allies 4098 | -7/Factory | Discovered new exit (range 15) 4106 | -7/Factory | Entered another Factory area 4106 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4120 | -6/Factory | Lost 4 parts (1p2n1w) 4206 | -6/Factory | Repaired Myomer Leg 4382 | -6/Factory | Discovered new exit (range 5) 4421 | -6/Factory | Build established: Tank 4586 | -6/Factory | Garrison activated, responded to threat 4646 | -6/Factory | Lost 4 parts (2n1u1w) 4660 | -6/Factory | Destroyed 7 combat bots 4883 | -6/Factory | Build established: Gunner 4951 | -6/Factory | Spotted B-75 Beast 4966 | -6/Factory | Destroyed B-75 Beast 5002 | -6/Factory | Discovered new exit (range 7) 5005 | -6/Factory | Entered Lower Caves 5075 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5201 | -6/Lower Caves | Learned Factory machine intel 5293 | -6/Lower Caves | Spotted B-75 Beast 5318 | -6/Lower Caves | Build established: Construct 5343 | -6/Lower Caves | Learned Factory non-interactive machine intel 5440 | -6/Lower Caves | Discovered new exit (range 5) 5442 | -6/Lower Caves | Entered another Lower Caves area 5444 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5447 | -6/Lower Caves | Discovered new exit (range 15) 5468 | -6/Lower Caves | Entered Factory 5468 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5469 | -5/Factory | Identified exit to Upper Caves 5470 | -5/Factory | Loaded intel: 259 machine locations 5471 | -5/Factory | Loaded intel: 205 non-interactive machine locations 5648 | -5/Factory | Found Quantum Capacitor 5891 | -5/Factory | Lost 5 parts (1p2u2w) 6037 | -5/Factory | Spotted B-75 Beast 6101 | -5/Factory | Destroyed B-75 Beast 6158 | -5/Factory | Core integrity fell below 50% 6170 | -5/Factory | Core integrity fell below 20% 6170 | -5/Factory | System corruption reached 10% 6187 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06157_ Dropped Adv. Cooling System. 06158_ U-05 Engineer lays Concrete. 06159_ Axe destroyed. 06161_ Slammed into A-15 Conveyor. 06161_ Critical hit (Burn: +37). 06162_ Penetrated by Slug. 06165_ Acquired 16 matter. 06165_ Critical hit (Burn: +37). 06166_ Slug penetrates Wall. 06168_ Adv. Hacking Suite destroyed. 06169_ Slug penetrates G-50 Soldier. 06169_ Penetrated by Slug. 06170_ Critical hit (Burn: +37). 06172_ Slug penetrates Wall. 06183_ Penetrated by Slug. 06183_ Slug penetrates G-50 Soldier. 06185_ X5DH93K&8LKQJZYDCGJSGY