Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 17:14:15 Player: Kate+Gabe4evr Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (19) 95 Value Destroyed (487) 487 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 6529 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/1300 Matter 94/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Medium Storage Unit Medium Armor Plating Hacking Suite Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Improved Reaction Control System > --- WEAPON ----------- (None) > --- INVENTORY -------- Heat Sink Medium Armor Plating Hacking Suite Improved System Shield Light Assault Rifle Heavy Assault Rifle Improved Plasma Cutter [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 . . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 8 | . . 2 1 1 1 . . 1 1 . . 1 Utility 5 | . . . 1 1 . . . 1 1 . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 41 | 6 1 16 2 3 . 3 . 4 . . . 6 Power 10 | 1 . 2 . 1 . 3 . 2 . . . 1 Engine 7 | 1 . 2 . . . 2 . 2 . . . . Core 3 | . . . . 1 . 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 17 | 2 . 8 1 1 . . . 1 . . . 4 Treads . | . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 14 | . . 8 1 1 . . . 1 . . . 3 Utility 6 | 1 1 . 1 1 . . . 1 . . . 1 Device 4 | . . . 1 1 . . . 1 . . . 1 Storage 1 | 1 . . . . . . . . . . . . Processor 1 | . 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 8 | 2 . 6 . . . . . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | 1 . 3 . . . . . . . . . . Ballistic Cannon 3 | . . 3 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . Parts Lost 23 | . . 6 . . 1 . . 1 9 2 . 4 Power 4 | . . 2 . . . . . . 2 . . . Propulsion 13 | . . 3 . . 1 . . . 5 1 . 3 Utility 5 | . . . . . . . . 1 2 1 . 1 Weapon 1 | . . 1 . . . . . . . . . . Highest Loss Streak 9 | . . 4 . . 1 . . 1 9 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 53 | . 93 75 98 99 82 81 80 65 50 5 . 2 Engine 5 | . 14 8 9 3 . 4 6 9 10 . . . Leg 5 | . 28 12 . . . . . . . . . . Flight 15 | . . 11 45 45 35 33 33 33 26 1 . 1 Device 4 | . . . 7 14 13 13 13 13 8 . . . Storage 6 | . 14 11 9 7 6 6 6 5 5 4 . . Processor 4 | . 7 11 9 7 6 6 6 . . . . . Energy Gun 1 | . 14 3 . . . . . . . . . . Ballistic Gun 3 | . 14 11 . . . . . . . . . . Ballistic Cannon 4 | . . 5 18 15 13 13 13 1 . . . . Naked Turns 219 | . . . . . . . . . . 34 9 176 Heaviest Build 27 | 11 11 16 17 21 21 21 20 27 25 5 . 5 Greatest Support 36 | 20 20 20 21 27 27 23 23 36 36 13 3 29 Greatest Overweight (x) 3 | . . 3 . . . . . 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 1 4 8 7 8 8 8 8 8 7 8 5 5 Average Carried 5 | . 1 5 7 7 7 7 8 7 7 6 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 1 4 8 7 8 8 8 8 7 7 5 5 5 Class Distribution -------------------- 61% | Mutant 19% | Scavenger-Sprinter 18% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Matter Collected 545 | 237 23 221 . . . . 25 . . 33 . 6 Remotely . | . . . . . . . . . . . . . Salvage Created 509 | . 43 428 38 . . . . . . . . . Parts 41 | . 8 27 6 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Combat Hostiles Destroyed 19 | . 3 12 4 . . . . . . . . . Guns 8 | . 3 5 . . . . . . . . . . Cannons 11 | . . 7 4 . . . . . . . . . Classes Destroyed 3 | . 1 2 . . . . . . . . . . Swarmer 9 | . 3 2 4 . . . . . . . . . Grunt 6 | . . 6 . . . . . . . . . . Sentry 4 | . . 4 . . . . . . . . . . Best Kill Streak 7 | . 3 7 4 . . . . . . . . . Combat Bots Only 7 | . 3 7 4 . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Hostile Shots Fired 384 | . 9 104 18 . . 4 . 21 36 19 6 167 Missed 161 | . . 32 10 . . 2 . 13 14 3 3 84 Damage Taken 3660 | . 82 844 84 . 28 28 . 146 422 287 66 1673 Core 1871 | . 23 195 . . . 12 . 13 43 202 66 1317 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 88 | 100 90 51 100 100 . . 98 98 . . 72 . Volleys Fired 45 | . 5 35 5 . . . . . . . . . Largest 2 | . 2 2 2 . . . . . . . . . Hottest 78 | . 70 78 78 . . . . . . . . . Shots Fired 84 | . 10 64 10 . . . . . . . . . Gun 43 | . 10 33 . . . . . . . . . . Cannon 41 | . . 31 10 . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 67 | . 5 52 10 . . . . . . . . . Thermal 17 | . 5 12 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 16 | . 4 16 2 . . . . . . . . . Robot Miss Streak 6 | . 4 6 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 50 | . 4 42 4 . . . . . . . . . Core Hits 25 | . 3 18 4 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 6 | . . 6 . . . . . . . . . . Burn 2 | . . 2 . . . . . . . . . . Blast 4 | . . 4 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 914 | . 45 749 120 . . . . . . . . . Guns 415 | . 45 370 . . . . . . . . . . Cannons 499 | . . 379 120 . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 740 | . 9 611 120 . . . . . . . . . Thermal 174 | . 36 138 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 3 3 2 Average Corruption 2 | . . . . . . . . . 1 3 3 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . 3 . 1 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 3 | . . 3 . . . . . . . . . . Projectiles 3 | . . 3 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 6 | . . 5 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 5 | . . 4 1 . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 102 | . 90 102 . . . . . . . . . . Average Temperature 29 | . 45 27 . . . . . . . . . . Received Heat Transfer 552 | . 18 372 9 . . . . 9 45 27 9 63 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . Heat Transferred 666 | . 111 555 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Peak Influence 457 | . 85 457 230 119 58 . . 282 187 . . 299 Initial 137 | . . 35 108 104 58 . . 37 137 . . 24 Average 139 | . 28 209 152 105 52 . . 124 158 . . 139 Maximum Alert Level 2 | . . 2 1 . . . . 1 . . . 1 Low Security (%) 78 | 100 100 62 71 100 100 . . 73 100 . . 75 Level 1 18 | . . 27 28 . . . . 26 . . . 24 Level 2 3 | . . 10 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . . 4 . . . . . . . . . 5 Investigation 1 | . . 1 . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 7 | . . 3 . . . . . . . . . 4 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Distress Signals 9 | . 1 1 1 . . . . 1 1 . . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 112 | . 5 22 9 2 . 4 . 18 9 6 4 33 Peak Tracking Total 17 | . 3 12 7 1 . 3 . 10 9 4 4 17 Tactical Retreats 13 | . . 2 . . . 1 . 3 . 2 . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Traps Triggered 4 | . . 1 . . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Machines Accessed . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks . | . . . . . . . . . . . . . Successful . | . . . . . . . . . . . . . Failed . | . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Turns Passed 1720 | 64 110 434 45 156 37 87 22 141 47 210 9 358 Spaces Moved 3076 | 49 77 327 98 398 133 287 78 440 145 314 18 712 Core 560 | 6 . . . . . . . . . 193 18 343 Treads . | . . . . . . . . . . . . . Legs 236 | 43 77 116 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 78 | . . . . . . . . . . . . 78 Flight 2202 | . . 211 98 398 133 287 78 440 145 121 . 291 Fastest Speed 25 | 50 120 31 28 25 25 28 28 25 25 40 50 39 Average Speed 44 | 111 120 73 28 25 26 28 28 26 30 66 50 46 Slowest Speed 250 | 120 120 250 28 28 28 28 28 106 120 100 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 43 | . . 6 1 4 . 5 . 13 4 . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 20 | 3 18 43 12 14 6 51 11 16 6 50 6 27 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 1 2 . . 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 6 | . . 4 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile 6 | . . 4 2 . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Total 3298 | 55 85 446 103 448 134 288 77 455 143 316 17 731 Wait 152 | . . 65 . 50 . . . 17 3 . . 17 Move 2982 | 48 76 316 95 389 132 276 77 414 136 313 17 693 Hop 39 | . . 4 1 4 . 5 . 12 4 . . 9 Pick Up 15 | 1 3 3 . 1 1 . . 2 . 2 . 2 Fast Attach 30 | 6 1 9 1 2 . 3 . 2 . . . 6 Attach 5 | . . 2 1 . . . . 2 . . . . Detach 6 | . . 3 . . . 1 . 2 . . . . Swap 6 | . . 5 . 1 . . . . . . . . Drop 17 | . . 3 . 1 1 3 . 4 . 1 . 4 Fire 45 | . 5 35 5 . . . . . . . . . Melee . | . . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 8) 162 | -10/Materials | Discovered new exit (range 12) 175 | -10/Materials | Entered another Materials area 175 | -9/Materials | Evolved 2 slots: Propulsion x2 202 | -9/Materials | Discovered new exit (range 15) 315 | -9/Materials | Build established: Mutant 518 | -9/Materials | Lost 4 parts (1p3n) 565 | -9/Materials | Destroyed 7 combat bots 605 | -9/Materials | Discovered new exit (range 14) 609 | -9/Materials | Entered another Materials area 609 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 622 | -8/Materials | Discovered new exit (range 10) 652 | -8/Materials | Discovered new exit (range 7) 654 | -8/Materials | Entered Factory 654 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 658 | -7/Factory | Discovered new exit (range 11) 798 | -7/Factory | Discovered new exit (range 15) 810 | -7/Factory | Entered another Factory area 810 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 842 | -6/Factory | Discovered new exit (range 15) 847 | -6/Factory | Entered Lower Caves 866 | -6/Lower Caves | Identified exit to Lower Caves 934 | -6/Lower Caves | Entered another Lower Caves area 934 | -6/Lower Caves | Spotted B-75 Beast 955 | -6/Lower Caves | Discovered new exit (range 5) 956 | -6/Lower Caves | Entered Factory 956 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1096 | -5/Factory | Discovered new exit (range 4) 1097 | -5/Factory | Entered another Factory area 1097 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1104 | -4/Factory | Build established: Sprinter 1127 | -4/Factory | Spotted B-86 Titan 1130 | -4/Factory | Discovered new exit (range 12) 1144 | -4/Factory | Entered Upper Caves 1175 | -4/Upper Caves | Lost 9 parts (2p5n2u) 1178 | -4/Upper Caves | Ambushed by wild Derelicts 1351 | -4/Upper Caves | Discovered new exit (range 8) 1354 | -4/Upper Caves | Entered another Upper Caves area 1360 | -4/Upper Caves | Discovered new exit (range 6) 1363 | -4/Upper Caves | Entered Research 1363 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1430 | -3/Research | Build established: Mutant 1647 | -3/Research | Spotted B-86 Titan 1669 | -3/Research | Core integrity fell below 50% 1705 | -3/Research | Spotted B-86 Titan 1717 | -3/Research | Core integrity fell below 20% 1721 | -3/Research | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 01682_ Penetrated by Slug. 01690_ SVI2FVUNQTBCBEQKO6R/VTCNJP& 01690_ K-01 Serf cleans the Fabricator. 01703_ Slug penetrates Wall. 01703_ K-01 Serf cleans the Fabricator. 01705_ Slug penetrates Wall. 01706_ Nuclear Pulse Array destroyed. 01706_ Penetrated by Slug. 01706_ Slug penetrates Wall. 01706_ K-01 Serf cleans the Fabricator. 01707_ Acquired 2 matter. 01708_ ALERT: Security rotation in progress. 01709_ K-01 Serf cleans the Fabricator. 01709_ Slug penetrates Wall. 01709_ Penetrated by Slug. 01717_ Knocked back. 01719_ U-05 Engineer builds a Wall. 01719_ Slug penetrates Wall. 01720_ K-01 Serf cleans the Fabricator. 01720_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##########?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ????????????????????########### #?????????? | | ????????????????????# ## #?????????? | | ????????????????????# ]## #??????#??? | | ????????????????????# ##+#####+##???? #??? | | ????????????????????# ! ## ### #?? #??? | | ????????????????????# / # #??? | | ????????????????????# # / #??? | | ????????????????????# # # #??? | | ????????????????????# # #?? / | | ????????????????????# % # p #???? # | | ????????????????????#####+#"## #??????#??? | | ????????????????????????# ####u #?####????? | | ????????????????????????# up ###T ###??? | | ??????????????????????###BB% #?? | | ??????????????????????# BBs k # | | ??????????????????????# """"" + | | ??????????????????????###@ """"" # | | ???????????????????????+ "" F"R ### #?? | | ???????????????????????## kk #?# #??? | | ????????????????????????# #?# #### | | ????????????????????????# #?# | | ????????????????????????# #?# | | ????????????????????????# t #?# | | ????????????????????????# Y ??# | | ????????????????????????# #??######### | | ????????????????????????# ???????????? | | ????????????????????????# !! ???????????? | | ????????????????????????# !! H ???????????? | | ????????????????????????# ##### ???????????? | | ?????????????????????????+????? ??###???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 75 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Challenges ------------ None Game ------ Seed GhostEncryptedRigger Manual? 0 Play Time 00:27:04 Cumulative 18.9 hours Start 2024.05.09 @ 16:51:34 End 2024.05.09 @ 17:14:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a4cd44e-0427-4e90-903a-b724d9fb7b12