Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.22 @ 00:36:08 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (359) 359 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1339 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 279/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Light Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Large Storage Unit High-capacity Storage Unit Particle Cannon Particle Cannon Particle Cannon Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Large Storage Unit High-capacity Storage Unit Particle Cannon Particle Cannon Assault Rifle Grenade Launcher Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Propulsion Shielding Storage Large Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 12 | . 12 . Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads 2 | . 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 4 | . 4 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | . 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 . Engine 13 | . 13 . Treads 23 | . 23 . Leg 4 | . 4 . Storage 14 | . 14 . Protection 12 | . 12 . Ballistic Gun 27 | . 27 . Naked Turns . | . . . Heaviest Build 34 | 13 34 . Greatest Support 40 | 20 40 . Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | . 15 . Average Capacity 11 | . 11 . Most Carried 15 | . 15 . Average Carried 9 | . 9 . Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 634 | 200 434 . Remotely . | . . . Salvage Created 438 | . 438 . Parts 36 | . 36 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 13 | . 13 . Guns 13 | . 13 . Classes Destroyed 4 | . 4 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 7 | . 7 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 598 | . 598 . Core 80 | . 80 . Absorbed by Shields . | . . . Redirected to Shielding 41 | . 41 . Core Remaining (%) 84 | 100 68 . Volleys Fired 58 | . 58 . Largest 2 | . 2 . Hottest 70 | . 70 . Shots Fired 115 | . 115 . Gun 115 | . 115 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 110 | . 110 . Thermal 5 | . 5 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 5 | . 5 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 72 | . 72 . Core Hits 28 | . 28 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 935 | . 935 . Guns 929 | . 929 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 6 | . 6 . Kinetic 880 | . 880 . Thermal 49 | . 49 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 16 . Message Errors 2 | . 2 . Matter Fused 6 | . 6 . Heat Flow Errors 4 | . 4 . Energy Discharges 4 | . 4 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 283 | . 283 . Average Temperature 103 | . 103 . Received Heat Transfer 225 | . 225 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 148 | . 148 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 182 | . 182 . Initial . | . . . Average 69 | . 69 . Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 24 . Peak Tracking Total 3 | . 3 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Unreport Threat 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1363 | . 1363 . Spaces Moved 755 | 1 754 . Core . | . . . Treads 614 | . 614 . Legs 141 | 1 140 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 . Average Speed 152 | 120 152 . Slowest Speed 160 | 120 160 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 1 92 . Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 851 | . 851 . Wait 2 | . 2 . Move 753 | . 753 . Hop . | . . . Pick Up 14 | . 14 . Fast Attach 4 | . 4 . Attach 4 | . 4 . Detach . | . . . Swap 4 | . 4 . Drop 9 | . 9 . Fire 58 | . 58 . Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 4) 260 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 11) 930 | -10/Materials | Discovered new exit (range 3) 1364 | -10/Materials | Entered another Materials area 1364 | -9/Materials | Evolved 2 slots: Utility x2 1364 | -9/Materials | Self-destructed Last Messages --------------- 01059_ U-05 Engineer lays Concrete. 01064_ K-01 Serf cleans the Nuclear Reactor. 01111_ System corrupted: Matter fused (-5). 01117_ W-16 Scout destroyed. 01122_ Acquired 10 matter. 01141_ R-06 Scavenger collects Hover Unit. 01151_ System corrupted: Matter fused (-5). 01151_ K-01 Serf collects debris. 01166_ K-01 Serf cleans the Atomic Centrifuge. 01183_ Acquired 16 matter. 01224_ System corrupted: Energy discharge (-63). 01241_ System corrupted: Energy discharge (-68). 01283_ System corrupted: Matter fused (-10). 01299_ System corrupted: Matter fused (-5). 01315_ QIJSO3SVOOW5MUYT,WO#J XWP:JSD|I7T>UA 01340_ K-01 Serf cleans the Atomic Centrifuge. 01350_ System corrupted: Matter fused (-6). PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????+#?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ???????????????????????### ###???????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????+ ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoDeliveryThruster Manual? 0 Play Time 00:05:45 Cumulative 339.0 hours Start 2023.06.22 @ 00:30:26 End 2023.06.22 @ 00:36:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 363 Adventurer 0 Explorer 0 Win Type - Total 28 Types 16/3/3/1/2/0/3/0/0 Lore% 82 Gallery% 84 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c433804-b0a6-4829-b9a6-bf6900ce6680