Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.15 @ 22:20:20 Player: xack Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (3123) 3123 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2109) 2109 TOTAL SCORE: 7992 Bonus ------- High Alert Combat Kills 176 Follower Combat Kills 33 Entered Garrisons 400 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 241/280 System Corruption 28% Temperature Warning (399) Movement Treading (245) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Minigun > --- INVENTORY (20) --- Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (0) Relay Coupler [NC] (25) Relay Coupler [Hunter] (18) Relay Coupler [Heavy] (13) Minigun Advanced EMP Blaster Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Hunter] > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Heavy Ion Engine Improved Aluminum Leg Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Kinecellerator Improved Medium Armor Plating Reflective Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] Minigun Minigun Minigun Advanced EMP Blaster Mini Grenade Launcher Remote Datajack Heavy Hammer [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Heavy Hammer Energy Gun Small Laser Ballistic Gun Minigun Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 1 . . . Weapon . | . . . . . . . Parts Attached 81 | 7 11 18 1 24 8 12 Power 9 | 1 3 2 . 2 . 1 Engine 8 | 1 2 2 . 2 . 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 24 | 2 2 7 . 8 4 1 Treads 9 | . 2 2 . 1 3 1 Leg 9 | 2 . 2 . 4 1 . Wheel 6 | . . 3 . 3 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | 2 3 7 . 9 2 7 Device 7 | 1 1 . . 4 . 1 Storage 4 | 1 2 1 . . . . Processor . | . . . . . . . Hackware 5 | . . . . 2 1 2 Protection 14 | . . 6 . 3 1 4 Artifact . | . . . . . . . Weapon 18 | 2 3 2 1 5 2 3 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 . 1 . 3 1 3 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 1 1 . . Special Weapon 2 | . 1 . . . 1 . Impact Weapon 3 | . 2 . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . Corrupted Parts 3 | . . . . 3 . . System Corruption 23 | . . . . 23 . . Parts Lost 38 | . 1 10 4 16 . 7 Power 5 | . 1 1 . 2 . 1 Propulsion 15 | . . 4 1 8 . 2 Utility 10 | . . 5 3 1 . 1 Weapon 8 | . . . . 5 . 3 Highest Loss Streak 7 | . 1 4 4 7 . 7 To Critical Strikes . | . . . . . . . Average Backups 14 | 3 9 10 11 16 20 18 Power 1 | . . 1 2 1 1 . Propulsion 1 | 2 1 3 3 1 . . Utility 6 | . 4 3 2 7 10 10 Weapon 4 | . 2 3 4 5 6 6 Tool/Special . | . . . . . . . Unused Backups 20 | . 4 1 . 6 1 8 Power 2 | . 1 1 . . . . Propulsion 1 | . 1 . . . . . Utility 13 | . 2 . . 5 . 6 Weapon 4 | . . . . 1 1 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 99 93 83 74 100 92 Engine 9 | . 11 10 9 9 9 9 Treads 14 | . 19 14 2 1 21 32 Leg 12 | . 8 4 15 24 14 2 Wheel 3 | . . 9 18 4 . . Device 5 | . 14 6 3 2 . . Storage 10 | . 14 11 9 9 9 9 Hackware 3 | . . . . 3 11 10 Protection 7 | . . 14 8 2 14 10 Energy Gun 1 | . 8 . . . . . Ballistic Gun 8 | . 8 . . 10 15 14 Impact Weapon 10 | . 11 21 18 6 . 1 Peak Build Rating 34 | 7 11 14 18 29 34 31 Average Rating 17 | 5 9 11 15 19 30 29 On Entrance 15 | . 7 11 14 14 29 30 Naked Turns . | . . . . . . . Heaviest Build 74 | 14 24 58 64 65 65 74 Greatest Support 80 | 20 40 60 32 43 60 80 Greatest Overweight (x) 18 | . . 3 1 18 1 1 Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 Average Capacity 17 | 7 9 16 20 20 20 20 Most Carried 20 | 5 10 13 14 20 20 20 Average Carried 14 | 3 9 10 11 16 19 19 Final Capacity 20 | 8 10 20 20 20 20 20 Final Carried 20 | 5 9 13 14 20 20 10 Class Distribution -------------------- 58% | Mutant 30% | Bothacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 2393 | 255 388 300 34 763 171 482 Remotely . | . . . . . . . Salvage Created 3384 | 43 487 1385 111 1050 203 105 Parts 163 | 8 20 47 4 68 11 5 Haulers Intercepted 8 | . 2 5 . . 1 . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 80 | . 12 27 3 31 5 2 Melee 15 | . 3 8 2 2 . . Guns 20 | . 6 . . 7 5 2 AOE 25 | . . 7 . 18 . . Classes Destroyed 12 | 1 4 4 . 3 . . Worker 2 | . . 2 . . . . Builder 1 | . . 1 . . . . Tunneler 3 | 2 1 . . . . . Hauler 8 | . 2 5 . . 1 . Recycler 4 | . . 4 . . . . Watcher 2 | . 1 1 . . . . Swarmer 32 | . 6 8 . 15 3 . Grunt 31 | . 6 11 3 8 1 2 Brawler 1 | . . . . 1 . . Duelist 2 | . . . . 1 1 . Sentry 11 | . . 8 . 3 . . Programmer 3 | . . . . 3 . . Best Kill Streak 13 | 2 4 5 2 13 3 2 Combat Bots Only 13 | . 3 4 2 13 3 2 Max Kills in Single Turn 4 | 1 1 3 1 4 1 1 Gunslinging . | . . . . . . . Exploded 4 | . . 2 . 4 . . Melee 1 | . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 558 | . 69 171 21 169 46 82 Missed 138 | . 16 44 5 48 13 12 Damage Taken 6437 | . 542 1645 240 1720 510 1780 Core 929 | . 120 257 47 322 58 125 Absorbed by Shields 31 | . . . . 31 . . Redirected to Shielding 5 | . . . . . 5 . Core Remaining (%) 62 | 100 52 35 . . . . Volleys Fired 147 | 6 36 5 . 59 19 22 Largest 2 | 2 2 1 . 2 2 2 Hottest 100 | 60 100 30 . 50 50 53 Shots Fired 241 | 12 71 5 . 85 35 33 Gun 201 | 12 70 . . 61 30 28 Cannon . | . . . . . . . Launcher 29 | . . 5 . 24 . . Special 11 | . 1 . . . 5 5 Kinetic 160 | 6 35 . . 61 30 28 Thermal 42 | 6 36 . . . . . Explosive 15 | . . 5 . 10 . . Electromagnetic 14 | . . . . 14 . . Robot Hit Streak 15 | 4 10 6 . 9 5 15 Robot Miss Streak 4 | 1 4 . . 4 4 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 268 | 8 60 89 10 58 17 26 Core Hits 101 | 2 18 23 2 43 7 6 Critical Kills 4 | . 2 2 . . . . Critical Parts Destroyed 22 | . 4 12 4 2 . . Critical Strikes 27 | . 6 15 4 2 . . Destroy 1 | . 1 . . . . . Smash 26 | . 5 15 4 2 . . Melee Attacks 189 | . 19 103 15 41 2 9 Impact 189 | . 19 103 15 41 2 9 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 15 | . 2 12 . . 1 . Combat Hostiles 1 | . . 1 . . . . Follow-up Attacks 16 | . . 13 1 2 . . Damage Inflicted 8775 | 87 1179 3887 364 2455 380 423 Guns 1977 | 87 578 . . 629 260 423 Cannons . | . . . . . . . Explosions 1705 | . . 478 . 1227 . . Melee 5093 | . 601 3409 364 599 120 . Ramming . | . . . . . . . Kinetic 1688 | 44 332 . . 629 260 423 Thermal 361 | 43 246 . . 72 . . Explosive 898 | . . 478 . 420 . . Electromagnetic 735 | . . . . 735 . . Impact 5093 | . 601 3409 364 599 120 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 28 | . . . . 28 28 28 Average Corruption 25 | . . . . 22 28 28 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 113 | . . . . 52 33 28 Message Errors 25 | . . . . 13 7 5 Matter Fused 21 | . . . . 9 4 8 Heat Flow Errors 13 | . . . . 4 6 3 Energy Discharges 13 | . . . . 6 4 3 Parts Fused 2 | . . . . 1 1 . Data Loss (minor) 15 | . . . . 8 3 4 Data Loss (major) 6 | . . . . 3 . 3 Misfires 3 | . . . . . 3 . Alerts 8 | . . . . 4 3 1 Misdirections 1 | . . . . . 1 . Weapon Failures 6 | . . . . 4 1 1 Overload Shots . | . . . . . . . Overflow Damage 1422 | . 230 889 147 96 60 . Projectiles . | . . . . . . . Explosions 26 | . . 17 . 9 . . Melee 1396 | . 230 872 147 87 60 . Knockbacks 15 | . 3 8 3 1 . . Impact 15 | . 3 8 3 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 264 | . . 12 . 223 29 . Shots 11 | . . 1 . 9 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 425 | . 66 10 10 212 269 425 Average Temperature 75 | . 29 6 5 69 72 128 Received Heat Transfer 1929 | . 219 600 162 387 180 381 Effects 1 | . . . . . . 1 Shutdowns 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 27 | . 4 17 1 4 1 . Combat Hostiles 20 | . 3 12 1 4 . . Parts Fried 32 | . 8 17 2 5 . . Impact Corruptions 60 | . 9 35 6 7 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 750 | 100 550 . . 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . . . 7 1 . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Maximum Alert Level 3 | . . 1 . 3 2 1 Low Security (%) 53 | 100 100 80 100 10 7 67 Level 1 21 | . . 19 . 9 76 32 Level 2 9 | . . . . 25 16 . Level 3 15 | . . . . 53 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1015 | 5 73 269 107 1015 494 239 Initial 494 | . . 27 92 59 494 118 Average 282 | 1 22 113 91 664 279 183 Influence Increases 2724 | 10 321 907 89 1116 160 121 Destroy 0b10 Robot/C 1620 | . 240 540 60 620 100 60 Destroy 0b10 Robot/NC 110 | 10 20 65 . 10 5 . Destroy Leader 260 | . 46 162 10 20 22 . Allied During Kill 3 | . . . . . . 3 Successful Hack 35 | . 12 5 4 14 . . Disable Machine 30 | . . . . . 30 . Anti-Garrison Action 350 | . . . . 300 . 50 Destroy Structure 121 | . 3 30 . 77 3 8 Lose Combat Pursuer 195 | . . 105 15 75 . . Influence Decreases 1829 | 10 254 713 90 160 472 130 Time Decay 1069 | 10 244 463 50 . 302 . Lost Part 380 | . 10 100 40 160 . 70 Lost Ally 80 | . . . . . 20 60 Purge Threat 300 | . . 150 . . 150 . Squads Dispatched 6 | . 1 3 2 . . . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . . 2 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 5 | . 1 4 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 22 42 6 35 12 13 Peak Tracking Total 9 | . 4 9 4 5 5 6 Tactical Retreats 10 | . . 6 1 3 . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 10 | . 2 3 . 5 . . Indirectly 3 | . . . . 3 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 8 | . . . . 6 2 . Max in Single Turn 2 | . . . . 1 2 . Garrison Relay 3 | . . . . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 20 | . 6 5 1 4 3 1 Terminals 18 | . 6 5 . 4 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 42 | . 14 10 1 11 4 2 Successful 14 | . 7 3 1 1 2 . Failed 28 | . 7 7 . 10 2 2 Catastrophic 5 | . 1 1 . 1 . 2 Database Lockouts . | . . . . . . . Manual 18 | . 9 8 . . 1 . Terminals 40 | . 14 10 . 11 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 7 | . 4 1 . 1 1 . Part Schematic 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 2 | . . 1 . . 1 . Locate Traps 2 | . 2 . . . . . Garrison Registry 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 5 | . 3 2 . . . . Terminals 5 | . 3 2 . . . . Botnet 5 | . 3 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 6 5 1 4 2 1 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 3 | . . . . 2 . 1 Signal Jammer 1 | . . . . . . 1 Watcher Feeds 1 | . . . . 1 . . Robots Hacked 7 | . . . . . 2 5 Non-combat . | . . . . . . . Combat 7 | . . . . . 2 5 Robot Hacks Applied 7 | . . . . . 2 5 parse_system 1 | . . . . . 1 . amplify_resonance 2 | . . . . . . 2 overwrite_iff 2 | . . . . . . 2 formatsys_high 2 | . . . . . 1 1 Relay Couplers Released 14 | . . . . 14 . . Machine Destruction 14 | . . . . 14 . . Attached 5 | . . . . 2 1 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 4 | . . . . . 1 3 Largest Group 1 | . . . . . 1 1 Highest-Rated Group 21 | . . . . . 21 15 Highest-Rated Ally 21 | . . . . . 21 15 Total Orders . | . . . . . . . Ally Attacks 17 | . . . . . 7 10 Total Damage 336 | . . . . . 133 203 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Active Infowar (turns) 1693 | 17 909 728 38 1 . . Sensors 773 | . 211 523 38 1 . . Seismic 920 | 17 698 205 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 4985 | 88 909 1243 102 1428 670 545 Spaces Moved 2167 | 49 468 582 40 580 187 261 Core 7 | 5 . . . 2 . . Treads 840 | . 310 138 . 4 127 261 Legs 665 | 44 158 . . 403 60 . Wheels 655 | . . 444 40 171 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 115 115 115 190 162 Average Speed 162 | 112 146 145 115 178 225 165 Slowest Speed 950 | 120 160 240 115 950 243 243 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 39 | 3 87 57 6 72 29 20 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 16 | . 1 . . 11 1 3 Terrain Destroyed 90 | . 1 33 . 52 1 3 Melee 6 | . . . . 2 1 3 Projectile 1 | . 1 . . . . . AOE 83 | . . 33 . 50 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 3091 | 66 590 806 70 822 405 332 Wait 362 | . 35 88 5 53 176 5 Move 2161 | 48 467 581 40 578 186 261 Hop . | . . . . . . . Pick Up 59 | 5 10 12 5 22 3 2 Fast Attach 40 | 7 5 7 . 14 2 5 Attach 31 | . 2 7 3 11 . 8 Detach 4 | . . . . 3 . 1 Swap 61 | . 8 14 2 17 11 9 Drop 44 | . 10 4 1 13 6 10 Fire 147 | 6 36 5 . 59 19 22 Melee 168 | . 17 88 14 38 2 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 14 | . . . . 14 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 648 | -10/Materials | Discovered new exit (range 4) 856 | -10/Materials | Discovered new exit (range 14) 902 | -10/Materials | Discovered new exit (range 15) 929 | -10/Materials | Discovered new exit (range 8) 998 | -10/Materials | Entered another Materials area 998 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1234 | -9/Materials | Lost 4 parts (1p1n2u) 1513 | -9/Materials | Discovered new exit (range 15) 1766 | -9/Materials | Discovered new exit (range 8) 1891 | -9/Materials | Core integrity fell below 50% 2222 | -9/Materials | Discovered new exit (range 13) 2241 | -9/Materials | Entered another Materials area 2241 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2335 | -8/Materials | Lost 4 parts (1n3u) 2343 | -8/Materials | Identified exit to Garrison 2343 | -8/Materials | Entered Garrison 2379 | -8/Garrison | Triggered checkpoint 2434 | -8/Garrison | Discovered new exit (range 50) 2434 | -8/Garrison | Discovered new exit (range 57) 2434 | -8/Garrison | Discovered new exit (range 69) 2438 | -8/Garrison | Garrison Relay disabled 2544 | -8/Garrison | Lost 4 parts (2n2w) 2633 | -8/Garrison | Triggered checkpoint 2638 | -8/Garrison | Lost 4 parts (2n1u1w) 2675 | -8/Garrison | Destroyed 13 combat bots 2689 | -8/Garrison | Triggered checkpoint 2774 | -8/Garrison | Core integrity fell below 50% 2782 | -8/Garrison | Triggered checkpoint 2818 | -8/Garrison | System corruption reached 10% 2820 | -8/Garrison | Lost 7 parts (2p3n2w) 3091 | -8/Garrison | Triggered checkpoint 3147 | -8/Garrison | Installed Relay Interface Framework 3166 | -8/Garrison | Garrison Relay disabled 3430 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 3438 | -8/Garrison | Build established: Scavenger-Mutant 3565 | -8/Garrison | Triggered checkpoint 3579 | -8/Garrison | Garrison Relay disabled 3755 | -8/Garrison | Build established: Bothacker-Mutant 3771 | -8/Garrison | Entered Materials 4429 | -8/Materials | Identified exit to Garrison 4441 | -8/Materials | Entered Garrison 4558 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 4757 | -8/Garrison | Triggered checkpoint 4811 | -8/Garrison | Crushed by falling debris 4811 | -8/Garrison | Core integrity fell below 20% 4933 | -8/Garrison | Triggered checkpoint 4936 | -8/Garrison | Spotted B-75 Beast 4983 | -8/Garrison | Lost 3 allies 4986 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04948_ G-47 Trooper destroyed. 04950_ Jacked G-47 Trooper... >>overwrite_iff Rewriting IFF filter. 04950_ Remote Datajack destroyed. 04952_ G-47 Trooper destroyed. 04952_ Acquired 33 matter. 04953_ System corrupted: Matter fused (-10). 04955_ Discarded Relay Coupler [Grunt]. 04955_ Lgt. Treads destroyed. 04955_ Dropped Imp. Medium Armor Plating. 04957_ Discarded Relay Coupler [NC]. 04958_ B-75 Beast suffers critical hit (Burn). 04966_ Gauss Rifle blasted off. 04970_ Critical hit (Burn: +37). 04972_ System corrupted: Heat flow error (+122). 04973_ Minigun destroyed. 04982_ Power failure, Hvy. Ion Engine shutdown. 04984_ Hrd. Heavy Armor Plating destroyed. 04986_ Acquired Imp. Medium Armor Plating. Map ----- +----------------------------------------------------+ | ????????# #???????????????????????????? | | ########### #???????????????????????????? | | =!! "# #???????????????????????????? | | * ^ #" #???????????????????????????? | | ###* #### #???????????????????????????? | | #?# # #???????????????????????????? | | #?######## #???????????????????????????? | | #????????# #???????????????????????????? | | #????????# #???????????????????????????? | | #????????# ######??????????????????????? | | #????????# ## #??????????????????????? | | #???######"## #??????????????????????? | | #???# #???????###????????????? | | #???# #??????? ????????????? | | #???# ##########??????? ????????????? | | #???# ##??????????????? ????????????? | | #???# #???????????????^ #????????????? | | #???# ##??????????????# #????????????? | | ##### #???????????????# ###??????????? | | #???????????????# #??????????? | | ###### #???????????????# #??????????? | | ?????# #???????????????# #??????????? | | ?????# #???????????????# ???????????? | | ?????# #???????????##### %##???????????? | | ###### ##########++#!!#Y[% #???????????? | | !%!!BB@=[##??????????? | | BBY%* #??????????? | | ###### ##########++#!! ;##??????????? | | ?????# #????????# #########???????????? | | ?????# #????????# ?????????????????????? | | ?????# #????????#??????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ????? #???????????????????????????????? | | ????? #???????????????????????????????? | | ?????####???????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Relay Coupler Types 2 Relay Coupler Value 45 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneReinforcedMinigun Manual? 0 Play Time 01:01:02 Cumulative 139.0 hours Start 2025.02.15 @ 17:28:18 End 2025.02.15 @ 22:20:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c0b697b-d006-4f63-91bc-1a5bb0f31257